Turned boredom into an obsessive art and a way of life. Friend of Bob, the tree...or was it Steve? Also has a VERY big apatite and a mouth that generally defies the laws of physics.

Haven't found a good picture for myself yet...


A person with a mouth like a black hole sucking everything around it in.
What I Would Want If I Won:
1. I would like a place where I can hide from the rest of the world, and am able to change its name when I want to.

2. I would like to be able to cast more spells than I currently can. (Note to other users: I won't tell you which spells I have.)

3. I would like to be able to change the person I worship.

4. I would like to have some credits.

5. I would like to be able to get into Marind's Balcony.

6. I would like it if i could have at least one wish-point.

7. I need an unlimited amount of space for this page.
Disclaimers:
1. I don't Have to be able to change the name of the place when i want to, but i would like to be able to.

3. It would most likely be easier for you if i was able to change who I worship myself.

4. I am only asking for this because my only way of getting credits right now is through the free credits.

8. I don't have to have all my wishes granted.
JUMP TO SECTION:
Acomplishments
My Names for People
Random Things I have to say
Known Titles
Story Section
Poems
Riddles
Riddle for RPC Contest
FAQ Section
Copies of all the RPC's Pages
Copy of the News Log
Copy of the Adventure Log
The Official MagicDuel Dictionary
You Know Your Addicted to MagicDuel When....

The size of my coding for my comments on self page is as follows: 20 pages in size 12 font, 5,572 words, 31,526 characters (without spaces) 36,710 characters (with spaces), and 888 lines of text. As of 8-23-2008

The size of my coding for my comments on self page is as follows: 29 pages in size 12 font, 9,425 words, 50,173 characters (without spaces) 59,034 characters (with spaces), and 1,320 lines of text. As of 8-24-2008 (added FAQ section)

The size of my coding for my comments on self page is as follows: 244 pages in size 12 font, 70,921 words, 417,862 characters (without spaces) 488,370 characters (with spaces), and 11,206 lines of text. As of 10-16-2008 (added news log and adventure log)




Ok RPC's to stop you from editing my comments on self page i will give each of you a space for you to put whatever you want in it and it will be right at the top. Metal Bunny's is at the top as he has edited this page the most.

Metal Bunny
.Metal Bunny.: I'm not the worst, I am awesome! RJ is the one who is like a black hole in the universe, because he sucks so much. We are Awesome! (p.s. become my adept! :D)

SmartAlekRJ
SmartAlekRJ: Metal Bunny is the worst, i am the best, and you need to learn how to spell mur's name correctly I am Bored: but i don't want to!

.Muratus del Mur.
Put whatever you want to here .Muratus del Mur.!

.Wodin Ullr. and .Knator Commander.
Put whatever you want to here .Wodin Ullr. and .Knator Commander.!(Yes you have to share.)
Kill the Necro Alliance<--- .Woodin Ullr.

.Sheops.
Put whatever you want to here .Sheops.

.Jonn.
Put whatever you want to here .Jonn.

.Raven.


In the Shadow of the Raven
Once there was just darkness, shade on shadow, black on black.
Legend tells us, Raven came and waved the darkness back.
Provider and protector, integral to death and birth,
A paradox in midnight black who brought the light to Earth.

In the Shadow of the Raven we all stand:
More than comrades.
More than brothers.
We are Clan.


The Raven is a trickster and a scoundrel, but take care.
His eye is always watching, always winking, always there.
He spreads his wings and gathers us into his dark embrace:
The poets and philosophers; the bold who seek his face.

In the Shadow of the Raven we all rise:
More than seekers.
More than scholars.
We are wise.


The Raven calls to those who love the dark, yet seek the light.
The more our curiosity, the greater his delight.
He knows our deepest sadness, yet he shares laughter too,
And if things get upset, he understands – its what we do.

In the Shadow of the Raven we all soar:
We are power.
We are brilliance.
We are more.

Your job is to click on this button and send a message to me on what it says. You are only allowed to use the mouse, you are also required to tell me how you got the message.
(Note to people who can veiw source: if you veiw the source i will know and you will not get the riddle correct and you will be unable to answer any other riddles.)

Famous Quotes: .SmartAlekRJ.: *:*:*:*Edited for infringement:*:*:* Bad RJ! No changing your own quotes!
Actual quote: .SmartAlekRJ.: Hail the Bunny Lord!

Bunny worshiper is living here.

I AM ON THE DARK SIDE!!!!!!!!!
(In other words Neocrovin) (as soon as it will let me in)

I am a very boring person so unless you are also a very boring person than you probably will get very bored talking to me. This is the reason why my name is I am Bored.
Is this weird?

Acomplishments at MP3
Back to Jump Section

-Completed beserkers puzzle and gained access to the underground caverns.
-Finished the puzzle in the Broken Patterns Gizzebo.
-Found Energy Boost.

Acomplishments at MP4
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-Completed Beserkers Puzzle (Again)
-I finaly got .SmartAlekRJ. to talk in my presence!
-Got a title!
-Aquired 2 spell pages right after they were released!

RPCs
Back to Jump Section


Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Knator Commander.Quest(115)Timeless Shot Level 5
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Akasha.Quest(1014)Circle of Flames Level 5
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Muratus del Mur.Quest(1028)Invisibility Level 5
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Chewett.Quest(1619)groupscattering_1
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Morpheus.Quest(2616)Timeless Shot Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Wodin Ullr.Quest(4128)Leader Spirit Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.alche.Quest(6734)Invisibility Level 4
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.phrog.Quest(8968)Cures Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Metal Bunny.Quest(11799)Lightnings Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Jonn.Quest(12826)Black Water Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Shoeps.Quest(12996)Seduction Level 6
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.simplyzero.Quest(13313)Air Ward Level 1
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Rex Umbrae Killer.Quest(14308)Numerology Protection Level 1
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Eden.Quest(14589)Circle of Flames Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.SmartAlekRJ.Quest(16282)Lightnings Level 5
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Gilbert.Quest(20954)Timeless Shot Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Savelfuser.QuestInner Circle Magic Pages
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Shade Sentinel.Quest(26578)Black Water Level 6
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Braiton.Quest(31629)Black Water Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Thanasia.Quest(35241)Timeless Shot Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Khalazdad.Quest(37523)Black Water Level 4
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Gargant.Quest(38083)Circle of Flames Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Envy of Endurance.Quest(38085)Sword Cut Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Speaker for the Dead.Quest(40420)Spirit of the Herd Level 1
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Morgana Le Fey.Quest(40480)Seduction Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Bootes.Quest(42972)Lightnings Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Junior.Quest(43448)Cures Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Raven.Quest(43469)Invisibility Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.NelyaSetesh.Quest(43964)Cures Level 4
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.GlorDamar.Quest(44846)Circle of Flames Level 2
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Renavoid.Quest(46797)Leader Spirit Level 3
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.BlackThorn.Quest(54807)Lightnings Level 6
Protector StatementAlliance Leader StatementComments on SelfPersonal Hate ListMilitary Ways and Beliefs.Calyx of Isis.Quest(66179)Seduction Level 4


My Names for People.
Back to Jump Section


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z



A
.Akasha.= Aky
.alche.= Alky
*abaddun*= Buddy
B
.BigC.= Cob
.Bootes.= Booty
C

D
dst= Steve
Diah= Hida
E
Ethereal queen = Queenie
.Eden.= Edect
eigger= Geiger
F

G
*Glastig*=Stiggy
.Gilbert.= Gilby
H

I

J
.Jonn.= Apple
K
.Khalazdad.= LazDad
.Knator Commander.= Knatty

King Bull= Kib
L

M
.Murcrats del Mur.=Murry
.Morpheus.= Morpher
.Metal Bunny.= Fluffy
.Morgana Le Fey.= Feley
Marvolo= Marvy
Morrel= RemRol
N
.NelyaSetesh.= Neely
O
.omegaweapon.= Mogy
P
.phrog.= Froggy
Q

R
.Renavoid.= Renny
.Raven.= Raver 
S
Sol= Los
.Sheops.=Sheepy

.simplyzero.= Zerid
.SmartAlekRJ.= Aleky
.Shade Sentinel.= Shaddy
.Speaker for the Dead.= Death
Sacosphilz= Taco
T
Thanasia= Thanny
TheNinjunny= Ninjuck
tyran= Ranty
U

V

W
.Wodin Ullr.= Woody
X

Y

Z


Random things that I have to say.
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~The only thing there is to fear is that you will go crazy reading this.

~The demise of a country is often caused by splitting the country apart.

~When in Rome do not do what the Romans do especially if they are still a single empire when you are there.

~To much of anything can kill.

~Death can be found anywhere, but it has the greatest impact when it shows up where you least expect it.

~In the end everyone wins, that is unless you quit.

~Action is not always enough, sometime thought is also required.

~I am Somewhere, Nowhere, and Everywhere at the same time.

~I don't remember how I got there, I just woke up in a cabin. Since then I'm just walking around, trying to understand what I'm doing here. And yes, there are those dreams. Don't know what to make out of them.

~Birdy birdy in the sky, left a poopie in my eye. Me don't care, me don't cry, me just happy that a cow can't fly!!

~Our BigC, who art in heaven, Hallowed be thy Name. Thy XP come. Thy will be done, On earth as it is in heaven. Give us this day our daily wins. And lead us not into XP limit, But deliver us from meager fights. For thine is the kingdom, and the power, and the glory, for ever and ever.

~I sit upon my seat of glory, thinking of my awful story! Pondering the ways of madness. Waiting for the thrill of sadness. I killed a beast so red and whory, hit him with the thing to gory. Now he sits in piles of ashes. Waiting for his final passage.

~The path to discovery almost inevitably leads to wonderment, an emotion (is it an emotion? or a phenomenon?) one associates almost exclusively with children. In a land like this, in times like these, we all become children or we surrender to the mark of time and the marks of others and we fall. It is wonderment, renewal, that permits us to continue-- that _drives_ us to persevere-- and so we shuffle on, from one impossibility to the next, our days falling like dominoes both forward and back. Friendship It isn't so much the companionship that I seek. Actual physical nearness has no meaning for me-- conversation either. What does is the knowledge that others hold me in some esteem. No matter they consider me the most powerful warrior or merely an equal, so long as some regard is kept I am content. I remember their names. Aging I have travelled far in this land. I can show you this in every scar on my body, and in each wrinkle around my eye. The land-- the journey-- has made its mark on me. It is only my wish that when I am gone I will have proven that I also made my own mark. My passing will be noted either in these archives, or in the rough-hewn path I have cut away for myself, through my enemies and through the dense forests of these realms.

~Hmm... a sharp stick. What happens if I poke that guy with it? Oh. Maybe, that wasn't such a bright idea. Ooh... a big rock. What happens if I throw it at that guy? Oh. Hmmm... Ah, fire.

~On a rugged cliff, the very edge, above the endless chasm I keep lashing at my horses with my whip clenched in a spasm But the air is growing thinner, I am gasping, drowning, crying I can sense with horrid wonder, I am vanishing, I'm dying Slow your gallop, oh my horses! Slow your gallop I say! Don't you listen to my stinging whip! But the horses I was given, stubborn and so unforgiving, Can't complete the life I'm living, cant conclude the verse I'm singing I will stop for a blink, I will let horses drink For a brief second more, I will stand on the brink... I will perish, as a feather that the hurricane has swallowed, In a chariot they'll pull me through the snow in blinding gallop All I ask of you my horses, slow your pace but for a moment To prolong the final seconds of approach to my last comfort. We have made it. Right on time, God has left us with few choices But the why are angels singing with such fiendish scolding voices, Or it that the horse bell ringing in a frenzy drenched with tears, Or is it I the one who's screaming for my horses to shift gears? Slow your gallop, oh my horses! Slow your gallop I say! Don't you listen to my stinging whip! But the horses I was given, stubborn and so unforgiving, Can't complete the life I'm living, at least let me finish singing...

~If you think i'm plotting something, You're right I always am If you don't think i'm plotting something, beware I could be plotting against you. If you think they're all out to get you, you're wrong, only I am. If you think i'm out to get you, I probably am. If you think there's someone following you, I wanted you to know that I am If you don't think there's someone following you, then you just don't know it yet. If you choose to believe this or not is up to you, if you live or not based on that decision is up to me.

~I know she got it Cause she lookin at me like she want it (Want It) She Drop it low, Make me wanna throw Some d's on it (Hey) Excuse me why let me talk to ya for a second, Lil mama so fine she got the whole squad sweatin, Damn, how you fit all that in dem jeans Was the question that i asked followed by let me buy you a drink, drink Young boss baby i treat cha' treat cha' to the finer things Neck bling, wrist bling, wedding ring, nah im playin Might light you neck or wrist But cha got a right nice dick,ugh Take trips with the bricks She got it (she got it) She got it (She Got It) thats what Pain sayin Them other niggas lame man, lil mamma i got the game plan 2 pistols, me and you boss i make it happen while they talk Ridin 6's while they walk

~To an age of fear and unreason I shall bring disaster Fear shall come, Desesperation shall come, the ‘treason’ Give fact to all, im the dark caster Of minds long clouded with the pall Of legend, by myths ensnared Leaving ageing lords made small And dynasties unheired Nothing to fall for I my friend, am the Tainted Nothing to die for I my friend, am the Tainted You shall hear the raging thunder the darkness of the day On my feet you surrunder Try and stop this madness, you'll cross the raging thunder facing the warriors of darkness that under my command they wander Unstoppable i am I my friend, am the Tainted Powerful i am I my friend, am the Tainted

~There are 14 dimentions, and they are as follows:
1- Creation
2- Time
3- Mass
4- Light
5- Matter
6- Heat
7- Destruction
8- Darkness
9- Nothing
10- Anti-Matter
11- Somthing
12- Thought
13- Creation
After you get to the 13 dimention the dimentions repeat themself.


~A confused soul in a strange and foreign land, I am lost in my own thoughts. Birthed from a blackened carnival nightmare into a place where the sun never sets and strange beasts bound to my soul fight the battles I choose, for good or otherwise. In a simpler day I wondered what is my purpose? What am I doing here? But now these questions seem much deeper. Why was I chosen to end up in this land? Who is the strange maiden who asks so plaintively for my help, and what could she possibly see in me? The more I learn the more lost I become. With every fact I gather, I find there is more lurking in the shadows waiting to be discovered. I wander slowly, my beasts tucked close to my pounding breast knowing that each soul I pass my be my new enemy, or an ally still undiscovered. As the heat of battle cools I know that I have found my purpose...TO KNOW. I welcome anyone with interesting information of any sort to send a scroll my way that we can examine it together and learn from each other. My particular interest is the history of this land and whatever became of Jack Willow. I also love random gossip, interesting secrets, and new happenings in the land. I know that I am still inexperienced and weak, but my quest has become to help those that I can, and learn from those that may help me. Those who wish to learn may send a scroll at any time, and those who wish to teach, please know that my ears and heart are open. I am seeking adepts to guide in the ways of this strange place. If you would like assistance with basic game play concepts or general explanation I am always happy to help. Those who seek to adept will find that I am quick to answer questions and queries, but will not spoil the game for anyone. Those who do not wish to adept can also message me, I like to help and will do my best to answer your questions.
------------------------------------------------------------------------Why did the chicken cross the road?---------------------------------------------------------------------
KINDERGARTEN TEACHER: To get to the other side.
PLATO: For the greater good.
ARISTOTLE: It is the nature of chickens to cross roads.
KARL MARX: It was an historical inevitability.
TIMOTHY LEARY: Because that's the only trip the establishment would let it take.
SADAAM HUSSEIN: This was an unprovoked act of rebellion and we were quite justified in dropping 50 tons of nerve gas on it.
RONALD REAGAN: I forgot.
CAPTAIN JAMES T. KIRK: To boldly go where no chicken has gone before.
HIPPOCRATES: Because of an excess of phlegm in its pancreas.
DIGITAL EQUIPMENT CORP: Deregulation of the chicken's side of the road was threatening its dominant market position. The chicken was faced with significant challenges to create and develop the competencies required for the newly competitive market. Digital Consulting, in a partnering relationship with the client, helped the chicken by rethinking its physical distribution strategy and implementation processes. Using the Poultry Integration Model (PIM), Digital helped the chicken use its skills, methodologies, knowledge, capital, and experiences to align the chicken's people, processes and technology in support of its overall strategy within a Program Management framework. Digital Consulting convened a diverse cross-spectrum of road analysts and best chickens along with Digital consultants with deep skills in the transportation industry to engage in a two-day itinerary of meetings in order to leverage their personal knowledge capital, both tacit and explicit, and to enable them to synergize with each other in order to achieve the implicit goals of delivering and successfully architecting and implementing an enterprise-wide value framework across the continuum of poultry, cross-median processes. The meeting was held in a park-like setting, enabling and creating an impactful environment which was strategically based, industry focused, and built upon a consistent, clear, and unified market message and aligned with the chicken's mission, vision, and core values. This was conducive towards the creation of a total business integration solution. Digital Consulting helped the chicken change to become more successful.
MARTIN LUTHER KING JR.: I envision a world where all chickens will be free to cross roads without having their motives called into question.
MOSES: And God came down from the Heavens, and He said unto the chicken, "Thou shalt cross the road." And the chicken crossed the road, and there was much rejoicing.
FOX MULDER: You saw it cross the road with your own eyes. How many more chickens have to cross the road before you believe it?
RICHARD M. NIXON: The chicken did not cross the road. I repeat, the chicken did NOT cross the road.
MACHIAVELLI: The point is that the chicken crossed the road. Who cares why? The end of crossing the road justifies whatever motive there was.
JERRY SEINFIELD: Why does anyone cross a road? I mean, why doesn't anyone ever think to ask, "What the heck was this chicken doing walking around all over the place anyway?"
FREUD: The fact that you are at all concerned that the chicken crossed the road reveals your underlying sexual insecurity.
BILL GATES: I have just released the new Chicken Office 2009, which will not only cross roads, but will lay eggs, file your important documents, and balance your checkbook.
BILL GATES - Service Pack 1: The chicken did not cross the road, it performed an illegal operation and had to shut down
OLIVER STONE: The question is not, "Why did the chicken cross the road?" Rather, it is, "Who was crossing the road at the same time, whom we overlooked in our haste to observe the chicken crossing?"
DARWIN: Chickens, over a great period of time, have been naturally selected in such a way that they are now genetically disposed to cross roads.
EINSTEIN: Whether the chicken crossed the road or the road moved beneath the chicken depends on your frame of reference.
BUDDHA: Asking this question denies your own chicken nature.
RALPH WALDO EMERSON: The chicken did not cross the road...it transcended it.
ERNEST HEMINGWAY: To die. In the rain.
STALIN: In Soviet Russia, road crosses chicken.


Known Titles
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-Dutch Archivist
-Live Support
-Speaker with Shades
-Celestial Observer
-Avatars
-Ferryman
-Lord of Bunnies
-Summoned Warrior
-Firestarter
-Drachorn Master
-LHO Inquisitor
-Master Assassin
-
-
-
-

Story Section
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The Great Dung Fight
It all began in a quiet town called Bannered. With a man named Blane. It was 3 am when he arrived at Red Lace Lane. He dug through his pockets to find the key to his new house. He found it, pulled it out of his pocket and noticed the letters TG .He thinks to himself "Wonder what that means? Oh well." He unlocks the door, opens it and walks in. He detects a weird smell that he can't quit figure out what it is. He goes back out to his car gets his sleeping bag and pillow. Then he goes back in and goes to sleep. When he wakes up he finds big pile of dung right in front of his face. The dung startles him and he jumps up his heart pounding. "Wonder how that got there? Oh well." He picks up the dung and throws it out back. He looks and his watch and realizes that the moving truck should be here in 5 minutes. He goes and waits outside. When the moving truck driver arrived at the house Blane was standing in the outside talking to Andy who was telling him about the person who lived in his home before him. As the truck driver drove up the road Blane and Andy moved out of the driveway so that he could park in the driveway. When he got out of the moving truck they were saying good-bye, and Andy went home, while Blane came over to the truck driver and said "Didn't see any one yelling about a ghost did you?" The truck driver slightly confused said "No, why?" "No reason" he said. They continued to unpack the moving truck. When they came back out to get the TV Blane noticed a pile of dung sitting just behind where the couch was. Blane asked the moving truck driver "where did you sleep last night?" He answered "in the back of the truck just behind where that dung is. It wasn't there when I went to sleep but, when I woke up it was right in front of my face." then Blane thinks "hmm weird." And they continued to unpack the moving van. After they finish unpacking Blane asks "So how much do I owe you?" the driver answers "Nothing." So Blane goes back inside and starts getting the furniture where he wants it. He had just moved the couch where he wanted it when he notices another pile of dung where the couch was. He has an idea and he moves the couch again and sure enough there was another pile of dung there. So he tuns the couch on it's back and notices that there is no hole in it. He tries to figure out were the dung is coming from. He can't find where it is coming from so he continues to move the furniture where he wants it. He finishes and starts unpacking the boxes. He notices that each of the boxes had the same letters on it TG. He unpacked some of the boxes and went to sleep. When he woke up the next morning there was another pile of dung in front of his face. He got up and threw the dung out back. Then he heard a splat and saw some dung floating in mid air! He opened his eyes wide in astonishment, rubbed them, and then opened them wide again. He couldn't believe his own eyes. Dung floating? How can that be real? He says to himself "My eyes must be playing tricks on me again," and walks back inside unable to believe what he had just seen. He drunk some coffee and went out front to get the mail. He goes to his mailbox and gets the mail out. There is a coupon for dung on top. He closes the mailbox and starts to walk in, and then he notices a newspaper in the driveway. He bends down and picks it up. As he stands back up a pile of dung whizzes past his had and hits the spot he had just vacated. Blane started running towards the house and when he was inside he slammed the door and heard a big splat! Catching his breath he walks over to the window and looks through the blinds to see who had been throwing dung at him. Amazingly all traces of what had just happened had dissapeared. He felt his back where he knew a pile of dung had hit him, but his back was completely clean. "Good Greif i must be going crazy!" he said as he sat down on the sofa. He thought about what had happened recently that could have made him go crazy. Desiding that thinking about it would just make him go even more crazy, he resigned to work on unpacking the boxes. The next morning there was of course another pile of dung in front of his face, but instead of throwing the dung out back as he normally did he decided to keep it and show it to his neighbor, to see what they made of it. Before he went over he had his usual cup of coffee. He was nervious as he walked next door, in fear of somting like yesterday happening again. He rang the doorbell and the door was answered almost imedeatly and while the door was still opening he was ushered inside. When he got past the door, the door was closed quickly and suddenly, as if in fear of somthing. Turning around he said, "I suppose you want to know where the pile of dung that is always infront of your face when you wake up comes from?" Startled Blane said, "How did you...." "Know? I know because that is the first question that every new person to move in around here asks." "So I don't need this?" Blane said as he pulled out the pile of dung he had kept from earlier. "Nope." "Okay I'll just throw it out back then." Just make sure you don't hit the ghost!" "Ghost? So that's what I hot yesterday morning!" "You hit the ghost?" "Well I think i did because after i through it out it floated in the air, as if it hit somthing." "So thats what the noise was yesterday morning." "Do you know why all the dung dissapeared?" Blane asked. "No, I wish I did though.


Poems
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The Hacker
There once was a hacker,
He looked like a cracker.
He tried to hack MagicDuel,
But ended up as a stool.
So young hacker,
Who looks like a cracker,
Don't be a fool,
And never hack MagicDuel.


Riddles
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If you think you know the answer to any of these riddles PM me and tell me wich riddle you are answering and the answer.
Riddle #1 (5 points)
I can't be found by looking at me.
I can only be seen by looking around me.
Look high in the sky.
Look low in the holes.
Find me you may, just look in the day.
Find me you might, just look in the night.
If black nights are all you see, you might just find me.
Just look within and you may just find me.
Riddle #2 (1 point)
I am taken from a mine, and shut up in a wooden case, from which I am never released, and yet I am used by almost everybody. What am I?
Riddle #3 (1 point)
What goes round the house and in the house but never touches the house?
Riddle #4 (1 point)
What is it that you can keep after giving it to someone else?
Riddle #5 (1 point)
What walks all day on its head?
Riddle #6 (1 point)
What gets wet when drying?
Riddle #7 (1 point)
What comes once in a minute, twice in a moment, but never in a thousand years?
Riddle #8 (1 point)
What is round as a dishpan, deep as a tub, and still the oceans couldn't fill it up?
Riddle #9 (1 point)
There were five men going to church and it started to rain. The four that ran got wet and the one that stood still stayed dry. Who was what?
Riddle #10 (1 point)
The more you take, the more you leave behind. What are they?
Riddle #11 (1 point)
He who has it doesn't tell it. He who takes it doesn't know it. He who knows it doesn't want it. What is it?
Riddle #12 (1 point)
Brothers and sisters have I none but that man's father is my father's son. What am I?
Riddle #13 (1 point)
Who spends the day at the window, goes to the table for meals and hides at night?
Riddle #14 (1 point)
I bind it and it walks. I loose it and it stops. What am I?
Riddle #15 (1 point)
What goes round and round the wood but never goes into the wood?
Riddle #16 (1 point)
I went to the city, I stopped there, I never went there, and I came back again. What am I?
Riddle #17 (1 point)
I have a little house in which I live all alone. It has no doors or windows, and if I want to go out I must break through the wall. What am I?
Riddle #18 (1 point)
What is today's tommorrow, tommorrow?
Riddle #19 (1 point)
There are four brothers in this world that were all born together. The first runs and never wearies. The second eats and is never full. The third drinks and is always thirsty. The fourth sings a song that is never good. What are we?
Riddle #20 (1 point)
A cloud was my mother, the wind is my father, my son is the cool stream, and my daughter is the fruit of the land. A rainbow is my bed, the earth my final resting place, and I'm the torment of man. What am I?
Riddle #21 (1 point)
Poke your fingers in my eyes and I will open wide my jaws. Linen cloth, quills, or paper, my greedy lust devours them all. What am I?
Riddle #22 (1 point)
What is that which goes with a carriage, comes with a carriage, is of no use to a carriage, and yet the carriage cannot go without it?
Riddle #23 (1 point)
It stands on one leg with its heart in its head. What is it?
Riddle #24 (1 point)
It's been around for millions of years, but it's no more than a month old. What is it?
Riddle #25 (1 point)
What is yesterday's tommorrow and tommorrow's yesterday?
Riddle #26 (1 point)
As I went across the bridge, I met a man with a load of wood which was neither straight nor crooked. What kind of wood was it?
Riddle #27 (1 point)
What belongs to you but others use it more than you do?
Riddle #28 (1 point)
What goes up the chimney down, but can't go down the chimney up?
Riddle #29 (1 point)
What is is that you will break even when you name it?
Riddle #30 (1 point)
What fastens two people yet touches only one?
Riddle #31 (1 point)
The more you take away from me the larger I become. What am I
Riddle #32 (1 point)
I am the beginning of sorrow, and the end of sickness. You cannot express happiness without me, yet I am in the midst of crosses. I am always in risk, yet never in danger. You may find me in the sun, but I am never out of darkness. What am I?
Riddle #33 (1 point)
What is put on a table, cut, but never eaten?
Riddle #34 (1 point)
Who are the two brothers who live on opposite sides of the road yet never see each other? What holds water yet is full of holes?
Riddle #35 (1 point)
Though it is not an ox, it has horns; though it is not an ass, it has a pack-saddle; and wherever it goes it leaves silver behind. What is it?
Riddle #36 (1 point)
Lives without a body, hears without ears, speaks without a mouth, to which the air alone gives birth.
Riddle #37 (3 point)
Your job is to click on this button and send a message to me on what it says.
(Note to people who can veiw source: if you veiw the source i will know and you will not get the riddle correct and you will be unable to answer any other riddles.)
Riddle #38 (1 point)
What goes into the water red and comes out black?
Riddle #39 (1 point)
What goes into the water black and comes out red?
Riddle #40 (1 point)
When one does not know what it is, then it is something; but when one knows what it is, then it is nothing.


Riddle for the RPC Contest
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You will have to retrieve the numbers that go in the blanks and then solve this math problem:
A times (B minus C) plus D times (E times F) divided by G with and exponent of H times I plus J minus K divided by L


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Medals, Papers and Other Images

Regeneration
Energetic ImmunityTrade SenseBrisknessInitiativeDefenseAttackPowerLuck
RegenerationEnergetic ImmunityTrade SenseInitiativeBrisknessDefenseAttackPowerLuck

Suggested Alliance
  
Name:
(undecided)
Leader: .SmartAlekRJ.
Land Association: Golemus Golemicarum
 Icon:


Suggested Alliance
 
Name: Boredom's Survival
Leader: I am Bored
Land Association: The Underground
(If you don't already know about it don't ask, because it might be the last thing you do.)  Icon:


Currently Active Creatures

Elemental EggEggRemainsBarren SoulElemental EggImperial AramorHeritic ArcherBlood Pact Heritic ArcherAramor

You Know Your Addicted to MagicDuel When....
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- No matter what is said, you can always link it back to MD.
- During the Olympics opening ceremony's Parade of Nations, you try to think of someone you know from MD who comes from that country.
- You tell your friends so many MD stories that they already know who all the people are before they even join. (See how awesome I am, Bunny? I found you a minion even though she didn't join yet! No worries, Glai. She know who you are too.  )
- You walk by a shop called "RK's Surf Shop" and had to do a double-take because you thought it said "RJ's Surf Shop."
- You'll never look at a rabbit the same way again.
- You'll never look at a goat the same way again.
- You'll never look at a box or a cube the same way again.
- You've named the trees in your yard Bob, Steve, Jack, and Manu.
- You hear someone yell out the name K.C. or Casey and thought they were shouting for the Knator Commander
- You want a plastic mallet at your side at all times to protect yourself from clowns.
- You want to hit the Joker with said mallet during certain parts of The Dark Knight.
- MD ceases to be the abbreviation for Maryland in your mind.
- You try to type "RPG" and keep typing "RPC"
- You start playing out your MD role in real life.
- You keep logging into MD forums and the game during your busy periods just to complain that you don't have enough time to play.
- You woke up and the first thing you tell yourself is: "****, I forgot to get the free credits last night!"
- You have enough authority to create a topic titled: "You know you've been on MD too much when..."
-You label your agenda: 'Daily progress'
-You need help, you call for an LHO...
-You keep on saying that you are better than the god they worship, because you can cast real spells
-You call people with gender issues, goats
-You start saying: 'Oh My Mur!'
-You start bragging that your Mindpower is higher than the rest
-You start asking people in reallife, if they want to become your adept
-You start calling cultists: 'shades'
-You actually know of enough examples to the above mentioned thingie..
-You go around introducing yourself as smart in real life.
-You log onto MagicDuel during Photography, lunch, and whenever a computer is available.
-You worry at school whether Chimaera has overtaken you yet.
-You stay up until 5 am watching your heads fervently, then wake up at six and check again.
-When you hear about Romania, you no longer think of gothic buildings and vampires, but of Manu and MagicDuel.
-You read Of Mice and Men and identify yourself with Lulu, Candy's dog.
-When you have a dream about being a protagonist surrounded by thugs, you devise a solution in which you knock down ten of them, then use an energy burst to get away.
-You reply to your emails "it will be ready soon"
-You go to your local library and ask where the head archivist is
-You dream somthing one night and wake up and find that what you dreamed has just been announced in the newslog.
-You run out of room on your comments on self page.
-You read this page and scroll to the bottom to go "Oh! Manu's reading this post! If I say something, I'll get noticed!"
-You start Using the same Random Capitalization in Everything you Type
- You start Announcing to Strangers that you Have a Quest with Rewards...
- Everything you Learn in School makes you think "How can I turn this Into a Quest?"
- You Keep thinking How much your Power Stat is Going up While Working out
- You Stop Keeping Track of Time in Hours and Start Keeping Track in Terms of 3k VE...
- You run around doing the *evil laugh* in RL
- You keep your wins and losses balanced in counter strike
- You start associating any and all Dark Lords with Khal. (With one exception. For some reason, I've always invisioned that he looks like Virgil...only...with more evilness now...*been reading The Inferno a little too much*)
- You want to call the ASPCA to report a case of Drachorn abuse. (Braiton...D< )
- You find yourself quoting the gossip texts even when offline.
-You start calling your sister by her ingame name, or a shortened form of it: "Lu-I mean, ****!"
-You wake up at night to go to the bathroom, and when u see your shadow in the wall, u say "greetings, Dark One, I pledge my loyalty to you..."
-You see your reflection on the mirror and wonder if Necrovion is on the other side..
-When you keep logging in to check an update or to mass attack other and this take away from one deadline.
-Even worse you miss your deadline by a whole 24 hours!
- Every time a candle goes out you think 'oh shits shes gona kill me'
- You see someoen giving someone a present and think 'Stupid fool why did u take the box'
- You try to defeat the guards on the way into a night club
- You walk around in circles try to see how much heat you've gained
-When you shout 'Medetor' to lose some heat, because it's so warm outside... (this happened once...)
- You start Narrating your Actions while Doing them.
- You become Convinced you just Need the right Herbs to talk to Trees...
- When you Meet someone New, the first thing you ask is, "Can I see your Personal Papers?"
- While walking around you Occasionally stop, Claiming that you need to wait to Regen more AP.
- As you Read the Daily Paper you think "Man Today's Adventure Log is so Dry..."
- You start Claiming that you Spoke to "God" recently and he Said, "Please be Patient, Updates are Coming Soon"
- You have topics on this
- People reply to that topic
- You then add the above comments to the topic
-You see a little rabbit on your way to school in the morning and proceed to drop all your books inorder to worship it.
-You bought lottery tickets because your Luck Skill had increased.
- After completing a job or task at work you ask your line manager for a wishpoint.
- You ask your girlfriend (or boyfriend) how to go about receiving her (or his) inner documents.
- You stand in the centre of a busy street or building, making people walk around you, and when asked you explain you have to wait another 9 minutes to regain action points.
- When going on holiday, you have to limit your sightseeing due to lack of exploration points.
- You give 12% less money to the storekeep for your goods because of your tradesense skill.
- You begin to wonder why the eggs in your fridge, although old enough... have yet to upgrade...
-When your checking this thread every hour to see who is doing the same MD actions in real life
-When your trying to balance your characters on other games :/ then realize your not on MD
-When you heard MP3 or MP4 and your first thought isn't a media format / player.
-When you replying e-mail you do it in hurry and looking for how much time left for the mail to be valid.
-You start dreaming beating the second loreroot guard.
-You start replacing words with player names. Like this:

Wodin - (adj) 1. strong; 2. scary
dst - (verb) 1. to pwn; (adj) 2. pwn
Morrel - (verb) 1. to heal; (noun) 2. the act of healing someone or something

So all together, you get:
"Dude!!! This totally Wodin guy just dst'd me! I'm gonna need to Morrel."
-when you're trying to do a historical research paper, and try to seek out your local legend teller.
-when you get on to tell people you don't have time to be on right now
-When you're impatient at the traffic light, and try to release your heat to make it go faster.
- While Buying Something you Realize that you don't have enough Cash. So you Tell the Cashier to please wait Till you Regen more...
- You Have to Explain to your Literature Teacher that you Only read one Page of a Book per Day so you can Gain the Meditation Bonus.
- While Getting a new Dog, you ask the Owner how many Wins it will need to Upgrade.
- You go to your Local Travel Agency to see How many WishPoints a Cruise Costs...
- You start Digging a Hole in the Park by Your House... When the Authorities ask you why, you Answer, "I wanted to get the the Secret Shop."
-You read page 1 in a book then go to page 3 because you think your going to get killed on page 2 and at the end of each page you decide which of the next three pages you want to go to
-You go to a supermarket and see they still havnt got any new weapons
-You go to 5 supermarkets to get all your items
-You ask god when the next godzilla(creature) is coming along
-You go to the statue of liberty and try and move it to get to the underground
-You go into a gazeebo and tread on the floor only in certain places to see which part of the floor turn orange and which black
-You set light to you parent/guardian because you think that the heat shall get yourself a few spells
-At christmas the baby jesus gets Gold, Frankinsence and Mur.
-You appear four or five times in Yami's famous quotes list.
-You frisk people for their personal papers
-(You know they've been playing it too much if you find them)
-Mundane tasks become 'quests' (I recently did a quest to have a shower)
-You wonder why the archivist has branched out into indigestion tablets when you see 'Rennies'
-You see Jewellers as Duellers.
-You go round asking people for inner magic pages
-If someone annoys you, you begin to hear them saying 'quaaaac, riiibiiiiiiiit ribbit'
-You cut yourself and you sit there shouting prot-heal at it.
-After realising that doesn't work, you seek out morrel...Instead of Plasters.
-When you wake up in a bad mood, you refer to it as your alt.
- Your collection of funny MD quotes is 5 pages long on Microsoft Word. And it's still growing...
-You think of a dead person's room as a perfectly normal place to hang out in.
-You expect to see matress racing in any party worth going to.
-You come to the realisation that you've been playing MD too much
-Your calendar is referred to as an adventure log
-Your boss/Teacher/Parents become RPC's
-You have an irrational fear of Carnivals...and cubes...and little girls with candles...and your own shadow....EEK SHADES!
-You systematically apply hammer to clown...with force....repeatedly
-You turn on a light....and see an angien!
-You turn the light off....and see a shade!
-You buy a plant from the garden centre to stand outside your back door and work as guard for 'House, Hidden Exit'
-You wonder why A (frankly awesome) Game developer has branched out into confectionery when you spot a pack of Murray mints.
-You see an Imperial Aramor Assassin in a Rorschach inkblot test.
- Almost everything you drew in the drawing completion test was MD related.
-You try and open your front door and you get one of the following messages:
UNDER CONSTRUCTION
GAME BORDER
THIS IS NOT YOUR CURRENT SCENE
YOU HAVE INSUFFICIENT ACTION POINTS.
-Everytime you say something you follow it with the (legendary) MD Beep
-You call text messages scrolls
-When you get in trouble, you look for your MP6 Protector.
-Your guard dog is named KC
-You go to the bank and ask for free credits
-You go to the pet shop and ask for a drachorn
-You refer to your car keys as heads when you get robbed
-You answer to your character name all the time outside of MD
-When things stop costing money and start costing VP
-When you shuffle your feet on the carpet to generate enough heat to cast lightning lvl1 on your siblings
-You have the magicduel game page as your homepage and have firefox start up automaticly when your computer turns on and you never bother to log out when you turn your computer off.
-You decided to attempt to eat the death star during school
-You brag about eating the gizzebo of caos (sorry about that Murry how much do i owe you for replacing it?  )
-You are designing a program that will keep you logged into MagicDuel while you are at school.
-You get bored in class and start thinking about MagicDuel while you are supposed to be doing your homework.
-You attempt to find a way to play on MagicDuel while you are on the school computers and the computers are blocking the website.
-You write poems about magicduel while attempting to go to sleep.
-You get bored and decide to make a portrait of MB in both word and paint
-You get bored and start thinking of names for different people(Metal Bunny's name is Fluffy)
-When someone says "I am bored" and you reply, "No, I am bored isn't here right now."
-When you sub MD characters for childhood songs...
----------original---------
Little bunny, Foo Foo
Hopping through the forest
Scooping up the field mice
And bopping them on the head
Down came the Good Fairy and she said,
"Little bunny, Foo Foo
I don't want to see you
Scooping up the field mice
And bopping them on the head."
-------------MD version----------
Metal Bunny, Foo Foo
Hopping through Loreroot
Scooping up the noobies
And bopping them on the head
Down came the Manu and he said,
"Metal Bunny, Foo Foo
I don't want to see you
Scooping up the Noobies
And bopping them on the head."
-When people start stalking you, or dreaming about you and making poems about you...
-When you see some belladonna on a nearby hill and think about MD..
-When you, due to 'unrelated' events, wake up in a dark alley in the middle of Amsterdam the next morning with a naked inflateable doll next to you..
-You start saying 'Greetings' instead of 'hello' when you answer the phone.
-When people say 'hi, how are you' you answer: 'I think war is upon us'
-You go to church, count the people there and shout 'YES, I have more worshipers then you'
-You change the name of your daughter into Marind.
-Start collecting wooden boxes
-You keep printouts of your inner magic documents in a safe at your bank
-You start vacuuming your house every day because your afraid of dust.
-When asked for a copy of your curriculum vitae, you start printing out your personal page
-When you think your biggest achievements in life are : won a drachorn, did phrogs quest, won a head hunting competition and reached mp6
-When filling in papers, you write 'Warrior' as your main occupation and No Man's Land as place of birth
-Whenever you hear the words 'SHUT UP' your unable to speak for a few minutes.
-Whenever you see a beautiful sunset you think about Bootes.
-When you see the word 'Dragon' you sigh and think : 'They spelled it wrong again...'
-Hospital security drags you out of a patient's room while your shouting Prot-Heal spells
-Say 'Hello' every time you pass a tree.
-You replaced your 'No Trespassing' sign with 'This Path is closed for mortals, only gods may pass'
-You see a beautiful woman pass by and ask your wife if you can use a wishpoint ...
-When you make an account named Muratus Clone and it survives 3 days before being banned:)
- You replace your "beware of dog" sign on your fence with a "beware of drachorn" sign
- You watch a show about dragons and record it then edit it so that every time it says dragon it says Drachorn instead
- You eat the death star thinking it would go into your 3rd stomach, but are sadly mistaken and you get an extreme case of indigestion.
-You get a place on a website only for RPCs
- You make a 90 question long FAQ where every question has a jump to section and every question is MD related
-You know you have message without anyone saying anything and before the bell or whatever it is, sounds I did over 10 times yesterday
-When I Am Bored has attempted to eat you or something you own...
-When everyone at the Wind and Rain Pub know you...
-When you see a homeless person downtown and your first thought is making them your adept...
-When you start to read books on mythology to get an edge on the Storyline direction...
-When you cringe every time someone says shut up...
-When you try to calculate how many stats you would gain from sacrificing your pets...
-When you watch T.V. and see a doctor sweating and wonder how much heat he stored...
-When you're out at night and are surprised to see the moon...
-When your at a hardware store and see orange tiles and start getting frustrated...
-When you meet people on the street and you compare them to the people you meet in MD
-You tell your friends that your MindPower 3 player still has 34.8 Metal Bunnies of freespace left.
-When you stop saying no one and find other things to say instead for fear of confusing people that your talking about No One
-When you stop saying i am bored and find other things to say instead for fear of confusing people that your talking about I am Bored
-You meet a girl in a bar, and when she asks your name you reply Dragoonus...
-When Google starts asking for wishpoints before it gives you search results.
-When you run around telling people 'Look at my tiny book', my girlfriend wasn't too happy...Neither were the police... (I've heard it called many things but never a tiny book heheh)
-You start searching for your local rent-a-void shop.
-When I call my landlord to tell him the oneness of my housing is 0%
-I stop, tired, halfway across Westminster bridge because I've 'run out of action points'
-When my students reach the most advanced level of study, I think about taking them to fenths
-I try to increase my energetic immunity before going abroad
-I stand guard by the little apple tree in my garden... and whisper stories to it
- You try to Legally Change your name by Explaining to the judge "My Parents didn't pick a good Role Playing name" (also: The judge Agrees, but only if you give him a Wishpoint)
-You ask your Astronomy Teacher what he thinks is causing the New Movement of the Sun...
-You see people on the Street handing out Pamphlets, and you rush over to ask which Inner Magic document they Have...
-You try to decide what to Rename your Pet when they "Upgrade"
- After reading the Assigned Chapter for class, you ask your Teacher what Stats Bonuses you received
- You can't wait to tell your Friends/Parents/Lover that you got mentioned in the AL
- You get asked where the Nearest Bar is, and Explain it's located in the Sanctuary
- I start getting low grades for Papers because Random Words are Capitalized (Seriously I can't stop. Kids don't Randomly Capitalize words... It's Habit forming)
-You expect to hear a soft "beep" everytime after you speak and a "splat!" everytime someone steps on your foot.
-You haven't checked your mailbox in a long time before it doesn't "ping."
-You've developed an unreasonable fear of clowns with mallets and little girls with candles.
-You've seriously considered dressing up as Marind for Halloween.
-You planned to dress up in a dark cloak and go out onto the streets to ask random strangers if they would like to accept a box.
-You walk through the office humming the start of the MD Park song, and the 3 or 4 other people who play hum the rest
-When your work has blocked the sight, but your friend has recorded the music at MD park and then starts playing it through his laptop and you rush over yelling 'how the hell did you get on??'
-You start wondering how much vitality you would get if you sacrificed your boss.
-Your typing program automatically changes "knatr" to "Knator"





FAQ - Frequently asked questions
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Question Jump Section
1. Why are there so many bugs and why is so much missing?
2. How long has magicduel been in development?
3. Who can I ask for help when I`m confused?
4. I don`t see icons on the left sidebar like I`m supposed to, such as the scroll and map.
5. What do I need to do to defeat the shades?
6. How do I regenerate?
7. Even though the regeneration counter finished, or I got some VE/VP from sacrificing, nothing has changed!
8. How do I heal my creatures?
9. How do I level my creatures?
10. How do I get age?
11. What is the story for?
12. What are principles for?
13. Why can`t my creatures get anymore exp or won fights all of a sudden?
14. What do I do now that I`m in free roam?
15. Where do you find creatures, sanctuaries, shops and sacrifice altars?
16. How does armor affect me?
17. What are skills used for?
18. Is it possible to have negative stats/skills?
19. How do you attack another player?
20. What do you gain from fights?
21. What is heat?
22. What is honor?
23. What is honor used for?
24. What are value points?
25. Why don`t my rituals work correctly?
26. What are combos?
27. What is integrity?
28. Why is it good to have a balance of wins and losses?
29. What is idle mode?
30. People always attack me and I lose VE before I can fight, and when I do, I always lose.
31. What is a heads contest?
32. What is the mechanical thing in Beserker`s Way and how do I fight Loreroot guards?
33. How do I solve the Berserker Way puzzle?
34. What is the weird floor in the Broken Pattern Gazeebo?
35. What is the best way to defeat npcs like the Loreroot guards or advanced players?
36. What is the Knator Commander?
37. What is the adventure log for?
38. What is this FAQ?
39. What's the first thing I should do once inside the game?
40. Why is there only a few icons I can click on the left menu?
41. I can't pass the first shades, what do I do?
42. Can I be attacked while offline?
43. How does Heat increase?
44. What does Heat do?
45. Why did my Heat drop down?
46. Does Heat affect combat and Vital Points?
47. What does Briskness do?
48. What is an Alliance?
49. What is the max amount of people in an alliance?
50. What about the nice alliance logo I saw in-game?
51. How can i get into an alliance?
52. I just joined an alliance and I had more honor points that the leader but now I have less than him. Why?
53. What if all members of an alliance decide to leave it or stop playing?
54. Can a founder of an alliance leave the alliance if he isn't the leader? If he is the leader? Can an alliance be disbanded?
55. Can you kick yourself? Can you leave an alliance if you are the last person? What happens to the alliance then?
56. Will Alliances have any alignment? Or some other type of Faction or something?
57. Will alliances be able to form formal diplomatic relations with other alliances?
58. What are all of the benefits planed for being in an alliance?
59. What are Sanctuary areas?
60. How do I use magic?
61. Why do certain players have more Mind Points?
62. What are Mind Points good for?
63. What are Principles for?
64. If I reset my account will I lose everything?
65. What is the story for?
66. Where do you find creatures, sanctuaries, shops and sacrifice alters?
67. How do you attack another player?
68. What do you gain from fights?
69. What is honor?
70. What is honor used for?
71. What are value points?
72. What are combos?
73. What is integrity?
74. What are skills used for?
75. Is it possible to have negative stats?
76. How does armor affect me?
77. Why is it good to have a balance of wins and losses?
78. What is idle mode?
79. What is a head contest?
80. How do you store heat?
81. What is the strange mechanical thing in Beserker's Way and what do I have to do to fight the Loreroot guards?
82. What is the weird floor in the Broken Pattern Gazeebo?
83. What is the best way to defeat npcs like the Loreroot and Willow's Shop guards or other players?
84. What is the Knator Commander?
85. What is the adventure log for?
86. Is there a way to get through the story mode faster, I dont want to wait 24 hours for it to continue?
87. Is it possible to get negative stats in the story mode and anywhere else?
88. When at max experience why cant i gain any creature wins or stats or anything else?
89. Why do they have a max xp and win level for the mp levels?
90. How do i check another persons or even my profile page?


1. Why are there so many bugs and why is so much missing?

Magicduel is still in alpha testing, although it`s open to the public. All players are test subjects and are encouraged to report any bugs they experience in the forums. Those who have been playing the longest or are the most advanced are privileged when it comes to testing new things. It is up to you whether or not you want to participate in this phase of the game development, but those who do are shaping what the game will be when it`s completed and enters officialdom.

2. How long has magicduel been in development?

Work on magicduel began in 2005. In 2007, it became public so that players could sign up and play immediately. This is a unique position, as most games stay in closed testing while in alpha. You can think of magicduel as a game that will be in perpetual alpha.. there are always new things, including big and unthought of concepts, being added or tested.

3. Who can I ask for help when I`m confused?

Many players will be willing to help if asked, and it won`t hurt to try. Also, there is a Live Help button on the right side of the interface that appears whenever at least one moderator is online.

4. I don`t see icons on the left sidebar like I`m supposed to, such as the scroll and map.

Sometimes you need to clear cache and refresh. If that doesn`t work, try logging out and back in. Finally, you may not have picked them up like you were supposed to ;) Reread the scroll and if you need clarification, pm me.

5. What do I need to do to defeat the shades?

At this point, there isn`t much strategy. The shades will only do normal attack, so you just need brute strength. If all your creatures are healed, you have max VE and you use a full-VE rit with all your creatures and still get defeaten, you just need more creatures. Try again when you`ve regenerated. This also applies to the Willow Shop guards, when you encounter them. (Hint: you can get more than one for each kind of creature.)

6. How do I regenerate?

If you look to the right, there should be a counter which shows some numbers (xx:xx). Those are min:sec until the next regeneration occurs, giving you 500 vital energy, 300 value points, 25 action points and 2 exploring points each time. Each regeneration is 10 minutes from the last.

7. Even though the regeneration counter finished, or I got some VE/VP from sacrificing, nothing has changed!

First off, after a bit of time, the regen counter can lag. You may need to refresh to accurately gauge when the next regeneration is. Also, the stats don`t update until the little golden circle under your bars of stats has a bar at the top, or where the hands would be on a clock if it was 12 o`clock. For max VE and VP, you may need to clear cache and refresh, or log out and back in.

8. How do I heal my creatures?

If you`ve already recruited creatures, you should see a dragon icon (looks more like a pile of sludge to me, but others tell me it`s a dragon) on the left sidebar. If you don`t, refer to #4. If you do, click on that icon. It will bring you to a page with pictures of your creatures with orange bars below them if wounded. Click on the orange bars to give a percentage of your VE.

9. How do I level my creatures?

Click on the dragon icon on the left sidebar, and then the picture of the creature you want information about. It will bring you to a description of the creature, show its abilities in fights and reveal the requirements to upgrade to the next level. When you have met almost all the requirements, there will be a gray ring around the picture of the creature (in the page you`re brought to by clicking the dragon). If you have met all, there will be an orange ring, and when the creature-icon is clicked, the creature description page should have a button for upgrading it (and renaming, if the creature is in its high levels). When the creature is maxed, it will have a permanent gold ring around it.

10. How do I get age?

You don`t need to do anything for age. Age increases 1 unit per 24 hours from the time of recruitment, regardless of online or offline status. Some creatures will have high age requirements to upgrade, and therefore some better creatures may be restricted to older players.

11. What is the story for?

Different choices in the story will give different stat bonuses and quests which will affect gameplay. After players reach certain criteria of experience and won fights, they can reset the story to play it a different way and gain another mindpoint, enabling the selection of another principle. There are many different routes in the story, and players are encouraged to choose different options each time to gain the most diverse gaming experience as possible. It is the story behind all of the concepts and the map of magicduel, and there will be story-related features such as access to another land and quests in the future.

12. What are principles for?

Principles will be used for magic, which is supposed to be implemented in the next alpha stage. You can only have as many principles as your mindpower level. It`s up to you to decide which ones you like best and will fit your playerstyle. You can increase principles through storyand sacrificing.

13. Why can`t my creatures get anymore exp or won fights all of a sudden?

You`ve probably hit the exp cap for your mindpower level, or if you`re in mp3, gotten 100 won fights. These are the requirements to advance to the next mindpower level. The reason why there are caps is to stop players from staying in one mindpower level to grow stronger by picking on the weaker players there, and encourage them to advance to the next one.

14. What do I do now that I`m in free roam?

Explore! You may find some interesting things, including quests and puzzles. You should continue the story whenever you can and train your creatures by attacking other players.

15. Where do you find creatures, sanctuaries, shops and sacrifice altars?

All of these can be found scattered around the different lands. Keep on exploring and if you see something curious (like a door or strange figure) move your cursor over it. If part of the thing or all of it glows golden, it means you can interact with the thing, whatever it is. Click and find out. If you have trouble finding any of the above mentioned, you may ask another player who would be willing to give directions.

16. How does armor affect me?

Armor raises different skills and stats, as can be seen when you click details in the armor page. These skills can be distributed among your monsters when you fight (see #17).

17. What are skills used for?

Your skills are distributed among your creatures when fighting, along with your vitality depending on how strong the vitality bond is set in a ritual; the greater the bond, the more % gets distributed. Different skills influence your creatures in different ways; i.e. attack raises damaged and defense lowers damage done to your creatures. Other skills are used outside of battle, such as briskness and luck. There is a list of skills and their effects you can access by going to your profile page then go to 'more info'.

18. Is it possible to have negative stats/skills?

Sometimes a choice in the story will give you negative stats bonuses, and if you lose more than you have, your stats will become negative. Don`t be discouraged because you are bound to make choices that will give you positive bonuses and you can always gain stats other ways, such as sacrificing creatures. Players who stick to a single route which always gives them positives bonuses in the story will miss out.

19. How do you attack another player?

This option is only available after tutorial mode, in free roam. Click on a playername in your mindpower in the player list and then on the button that says ``Attack this player for ___ honor.`` You can only attack people in your mindpower level. You can tell what mp level a person is in by the yellow symbol by their name; a whole yellow cross is mp3, a black dot in the middle of a cross is mp4, and a single black dot under a yellow dot is mp5. Only the orange playernames can be fought; black means the player has moved to another area, and gray means that the player is offline.

20. What do you gain from fights?

Based on the damage done, you gain experience and skill rewards, as well as value points. Experience is distributed equally among all the surviving creatures, and is needed to level them up. Also, each creature that survives gets a ``won fight,`` also a requirement to level them up. Finally, your win count is raised if you get a ``VICTORIOUS`` and your loss fight is raised if you get ``DEFEATED.`` The determination of the results of the fights is based on the damage done to each side in percentage of VE damage, and requirements that seem to change from time to time. Under your balance counter, there is a link name ``Ballancing fights`` which explains in further detail. It is important to keep the ratio of wins and losses balanced (more info below). You also gain or lose honor.

21. What is heat?

Heat acts as a combat reward multiplier (copied from somewhere) for exp and skill gain. Max usable heat is 3000 which gives a 1-3 times bonus. It is obtained through walking around (based on briskness skill), sacrificing/recruiting creatures, buying equipment and attacked or being attacked (based on damage done to enemy). It decreases at a rate of 1 point per second. Heat can be stored in the small orbs above the counter, by clicking the counter. When you click the counter you will store 1006 heat, if you have it, and the rest will be lost. If you have 2k heat then two orbs will be filled etc. You can retrieve the heat by clicking the orbs one by one. More orbs can be bought in the MD Shop.

22. What is honor?

Basically, honor awarded for winning tells how many more wins the defender has than you, only it is not total wins but the difference between his wins and losses. So if you have 100 losses and 200 wins (100 more wins than losses), and somebody gives you 100 honor, then he has two hundred more wins than losses. When honor is negative, he has a greater loss:win ratio than you do. Say the position was reversed, and he had 200 wins and 100 losses, and you give him one hundred honor because you have two hundred more wins than losses. He will give you -50 honor.. notice that the negative value is halved from what it would be if it was positive. You only get or lose honor that is shown in the attack option if you win, although you will lose a very small amount of honor if you have a greater win:lose ratio than another and you lose. So if you wanted to make sure you don`t unbalance someone who has a worse balance than you, attack someone for honor when you wish to win and someone with negative honor when you wish to lose.

23. What is honor used for?

Honor at the moment is used to buy items in the MD shop, and later it will be ``used to activate certain areas, items, features, quests.`` If you get -500 honor, you will not get any combat reward until you are balanced again. To make rebalancing easier, at such a point you will not get negative honor for attacking others.

24. What are value points?

Value points are used to buy equipment in stores scattered across the lands, and it is also needed to enlist creatures or level them up. Max vp is raised through story bonuses and creature sacrifices. You can get temporary vp by winning against others (based on damage done), randomly when roaming around (based on luck stat) and sacrificing creatures again. Any temporary vp over the the amount of max vp vanishes when the regeneration counter finishes.

25. Why don`t my rituals work correctly?

You can make a ritual have priority (meaning it will be used when attacked) by checking the defensive option during creation. Among multiple rituals which are defensive (or multiple rituals, none being defensive) the most recently-made ritual (last one on the list) will be selected. Rituals will be broken when defeated regardless of whether it was used to attack or defend. If a ritual has less than 301 VE before VE bond and combos, a random one will be used instead.

26. What are combos?

If you use one ritual successfully and win several times with it, the combo count for it raises. Each combo gives a little bit of extra vitality for your creatures when you fight with the ritual.. Manu says that if the combo count is high enough, you can use that ritual for regeneration.

27. What is integrity?

Integrity is how many creatures you have in a ritual, and after you use it once it shows how many creatures survived the last fight it was in.

28. Why is it good to have a balance of wins and losses?

You get a bonus. If you have less than a 1 fight difference between the two counts, then you can get up to 100% bonus in exp; the more balanced, the greater the reward. There is also a bonus for skill reward from battle, and it is half the % bonus in exp.

29. What is idle mode?

If you are inactive for 15 minutes, you automatically go into idle mode, which helps server traffic. You can still be attacked in idle mode, and even If you close the browser in idle mode, you can still be attacked by others and counted as online; the only way to make it impossible for others to attack you is to go offline or in a sanctuary.. In idle mode, notification sounds stop.

30. People always attack me and I lose VE before I can fight, and when I do, I always lose.

You can be safe from attacks offline or in a sanctuary. Try attacks on those with low VE and others weaker than you, before going into hiding again to regenerate. Eventually, when you train your creatures enough, you will be able to rely on strategy more and defeat players who are older and more experienced with specific counter rituals.

31. What is a head contest?

Head contests come every so often. Generally players get a head on a regular basis, and they attack each other for these heads. If the player wins, he gains the heads another player has. The longer and in greater quantity heads are kept increases points which are calculated to announce the winners. There are winners of every mp level and they get a prize. Head contest rules change from time to time, though.

32. What is the mechanical thing in Beserker`s Way and how do I fight Loreroot guards?

If you`re told to find a clue, go back to all the places you`ve learned about magicduel before (That isn't this page) which might hold useful information, and look for something new. Once you`ve found something new, see if you can apply it to something you`re trying to do.

33. How do I solve the Berserker Way puzzle?

The most important thing to do is grab a pencil and paper (or if you`re savvy, open up a word document or other program) and start recording patterns like you would for any puzzle. Although it may appear to be random, it really isn`t. Once you find patterns, try to manipulate them to fulfill your objective. If you have solved it but don`t know what to do now, reread the message and try to look for something new as you travel.

34. What is the weird floor in the Broken Pattern Gazeebo?

That was a puzzle some were able to solve during a contest which was finished quite some while ago for prizes like a Drachorn or extra vp/vit. The aim was to make all the pieces golden. However, part of the purpose of the puzzle was to evaluate how hard it was and the different ways people are likely to use to solve it; a similar puzzle will be implemented in the game later, so it`s not a bad idea to try it out yourself. Once again, use a pencil or paper (or word document) and begin recording patterns.

35. What is the best way to defeat npcs like the Loreroot guards or advanced players?

Well, you might have to train up a couple of creatures on weaker players or people who just drained all of their vitality fighting someone else. In the meanwhile, you can examine fight logs to see which creatures do the most damage, the effects of creature skills such as weaken damage and regenerate, ect. to figure out the most effective rituals against other types of creatures. Try it out on the npc you have trouble defeating (if you have trouble) and if it doesn`t work, try different things and continue looking at fight logs. If nothing works, train your creatures and try to get some more stats. Don`t give up! And make sure you put that extra value points you gain from defeating npcs to use.

36. What is the Knator Commander?

The Knator Commander is a kind of ``hybrid character,`` somewhat like an npc (non-player character, i.e. shades in tutorial) but also like an actual player. You can only attack him when he`s online, and he can also attack you without warning if you`re in his range. He has a special skill called ``skilldamage`` which will give you permanent skill loss if you lose, so beware. He is in the hidden exit of Loreroot. Currently the Knator is hiding from the pesky new players that keep coming up and chalenging him.

37. What is the adventure log for?

Characters in the adventure log are real players who are sent on a quest; their actions and support from players (in the form of suggestions in support forum topics) do affect gameplay. One example is Wodin Ullr, who has a reward for players who are able to find the best rituals for defeating his rituals which change day to day. There are several other ``rpcs,`` or role-playing characters, related to the adventure who give interesting quests and awards prizes to those who can finish them.

38. What is this FAQ?

Pronounced as separate letters, or as "fak," and short for frequently asked questions, a FAQ is an online document that poses a series of common questions and answers on a specific topic.

39. What's the first thing I should do once inside the game?

First thing in the game, click the scroll on the table!

40. Why is there only a few icons I can click on the left menu?

This is game has multiple stages, what you see in the beginning wont be the same allover the game. All the menu items on the left will activate as you progress and multiplayer action will come after you finish first stage of single player action.

41. I can't pass the first shades, what do I do?

Get at least 3 creatures do pass all the shades

42. Can I be attacked while offline?

You can't be attacked while not online, and all your stats regenerate in time.

43. How does Heat increase?

Heat increases for a random factor of about 4 points for each scene you visit. and 350 for actions like recruit creature or upgrade. After a fight heat increase its equal to the number of rounds in that battle.

44. What does Heat do?

Heat is kinda like combo in other games. It grants you an xp bonus from fights. Max usable heat is 3000 which gives a 1-3 times bonus.
You gain heat from actions like walking, sacrificing, buying and fighting. Heat can be stored in the small orbs above the counter, by clicking the counter. When you click it you wills store 1000 heat, if you have it, and the rest will be lost. If you have 2k heat then two orbs will be filled etc. You can retrieve the heat by clicking the orbs one by one. There are 2 heat orbs that are avalible from the start and you can buy 4 more from the magicduel shop.

45. Why did my Heat drop down?

1 heat point lasts for 1 second, so in a minute you will loose 60 heat.

46. Does Heat affect combat and Vital Points?

No. Heat does not affect combat damage or life.

47. What does Briskness do?

Briskness is a skill who's vaule adds to each heat increase every time, so higher Briskness will get you heat faster.

48. What is an Alliance?

Alliances are groups of players that have like intrestes. For example there are alliances that are commited to the shades and another alliance that it fighting against the shades

49. What is the max amount of people in an alliance?

There is a max of 10 people in most alliances but in some , for example the summoners alliance (the avatar drawers alliance), there is only 5 people.

50. What about the nice alliance logo I saw in-game?

Each alliance will have a unique logo.

51. How can i get into an alliance?

Anyone in an alliance can invite people into their alliance but normally they have to talk with the leader before allowing people in. So the best bet would be to ask the leader if you could join.

52. I just joined an alliance and I had more honor points that the leader but now I have less than him. Why?

If you join an alliance and you have more honor than the current leader you will lose honor so you'll be under the current leaders honor points. This is done so you can't overthrown an alliance but it is possible to then gain more honor than the loyality and then become the leader yourself.

53. What if all members of an alliance decide to leave it or stop playing?

Alliances will remain active regardless of their members , consider them as permanent houses, so now is the moment to write MagicDuel history.

54. Can a founder of an alliance leave the alliance if he isn't the leader? If he is the leader? Can an alliance be disbanded?

A leader can leave just like any other member, the next player ordered by loyality points will take command. You can leave and join an other one but you loose 30% loyality for leaving, unless you are kicked out.You can not disband alliances but you can takeover one... IF you get an invitation to join the alliance and then you afford to loose enough loyality to kick all out and bring in your people...Think also that alliance members get loyalty points for every day in that alliance so it gets harder and harder to takeover an alliance unless you are for a long time in it and if you do then maybe you don't want to do that anymore.

55. Can you kick yourself? Can you leave an alliance if you are the last person? What happens to the alliance then?

Yes you can exit the alliance, the alliance will remain without members. There will be an alliance page at the capitol where you can see alliances available to join and stats.

56. Will Alliances have any alignment? Or some other type of Faction or something?

Yes alliances will be bound to one of the lands and they will get land specific bonuses. Land bonuses can affect things like regeneration time, or max number of action points or other more critical stats values. Most alliances in a land share same land influences.

57. Will alliances be able to form formal diplomatic relations with other alliances?

There will be WARS ..wars are short periods of time when the regeneration counter goes at 1min/regeneration so that a huge number of fights can happen very quick. When other lands will open, the alliances will be divided on them and the taret will be to fight the other lands. A counting system will be added to count score points between lands. Alliance members wont be able to fight each other. No diplomatic relation will exist between alliances bound to same land except during war time when you will be able to attack only enemy alliances. Benefits from attacking other alliances are not defined yet.

58. What are all of the benefits planed for being in an alliance?

Alliance bonuses can cover all profile settings a player can have, except principle points, so you can have as a bonus a lot of things from basic stats like you do now to more advanced stats later. I am planning to change bonuses based on alliance name to make each alliance have tis own benefits different from the others. Player without alliances will not benefit from the extra bonuses but they will also be immune during war time and will not take part to the total land fight score. Alliance affiliation will be sort of a must to advance to next levels of the game. There will be a limited number of alliances in this game. now its the time to create them. Later on only under special conditions you will be able to submit a new alliance request... such as 500 honor or more. Alliance seats will increase. It is possible to divide alliance types in two categories, clans and war alliances, clans will have only a name and will be created by any player with the required amount of honor points and war alliances will be fixed. Clans can upgrade to war alliances under certain conditions. This is just theory for now, it will depend on how things evolve in alpha 4.

59. What are Sanctuary areas?

Sanctuary areas are locations where players can't attack each other. They are safe zones.

60. How do I use magic?

At the moment spells are being implemented.

61. Why do certain players have more Mind Points?

When you reset your account you will get the chance to receive another Mind Point.

62. What are Mind Points good for?

Each mind point will give you the chance to obtain another Principle.

63. What are Principles for?

They will be used to create magic.

64. If I reset my account will I lose everything?

If you reset from your Story page you will keep all your creatures, all your experience and all your items. If you reset from your profile you will get a new start.

65. What is the story for?

Different choices in the story will give different stat bonuses and quests which will affect gameplay. After players reach certain criteria of experience and won fights, they can reset the story to play it a different way and gain another mindpoint. There are several different routes in the story, and players are encouraged to choose different options each time to gain the most diverse gaming experience as possible.

66. Where do you find creatures, sanctuaries, shops and sacrifice alters?

All of these can be found scattered around the different lands. Keep on exploring and if you seem something curious (like a door or strange figure) move your cursor over it. If part of the thing or all of it glows golden, it means you can interact with the thing, whatever it is. Click and find out.

67. How do you attack another player?

Click on a playername in your mindpower in the player list and then on the button that says "Attack this player for ___ honor". You can only attack people in your mindpower level. You can tell what mp level a person is in by the yellow symbol by their name; a whole yellow cross is mp3, a black dot in the middle of a cross is mp4, and a single black dot under a yellow dot is mp5. Only the orange playernames are can be fought; black means the player has moved to another area, and gray means that the player is offline.

68. What do you gain from fights?

Based on the damage done, you gain experience and skill rewards, as well as value points. Experience is distributed equally among all the surviving creatures, and is needed to level them up. Also, each creature that survives gets a "won fight", also a requirement to level them up. Finally, your win count is raised if you get a "VICTORIOUS" and your loss fight is raised if you lose. It is important to keep the ratio of wins and losses balanced (more info below). You also gain or lose honor.

69. What is honor?

Basically, honor awarded for winning tells how many more wins the defender has than you, only it is not total wins but the difference between his wins and losses. So if you have 100 losses and 200 wins (100 more wins than losses), and somebody gives you 100 honor, then he has two hundred more wins than losses. When honor is negative, he has a greater loss:win ratio than you do. Say the position was reversed, and he had 200 wins and 100 losses, and you give him one hundred honor because you have two hundred more wins than losses. He will give you -50 honor.. notice that the negative value is halved from what it would be if it was positive. You only get or lose honor that is shown in the attack option if you win, although you will lose a very small amount of honor if you have a greater win:lose ratio than another and you lose. So if you wanted to make sure you don't unbalance someone who has a worse balance than you, attack someone for honor when you wish to win and someone with negative honor when you wish to lose.

70. What is honor used for?

Honor at the moment is used to buy items in the MD shop, and later it will be "used to activate certain areas, items, features, quests". If you get -500 honor, you will not get any combat reward until you are balanced again. To make rebalancing easier, at such a point you will not get negative honor for attacking others.

71. What are value points?

Value points are used to buy equipment in stores scattered across the lands, and it is also needed to enlist creatures or level them up. Max vp is raised through story bonuses and creature sacrifices. You can get temporary vp by winning against others (based on damage done), randomly when roaming around (based on luck stat) and sacrificing creatures again. Any temporary vp over the the amount of max vp vanishes when the regeneration counter finishes.

72. What are combos?

If you use one ritual successfully and win several times with it, the combo count for it raises. Each combo gives a little bit of extra vitality for your creatures when you fight with the ritual.. Manu says that if the combo count is high enough, you can use that ritual for regeneration.

73. What is integrity?

Integrity is how many creatures you have in a ritual, and after you use it once it shows how many creatures survived the last fight it was in.

74. What are skills used for?

Your skills are distributed among your creatures when fighting, along with your vitality depending on how strong the vitality bond is set in a ritual; the greater the bond, the more % gets distributed. Different skills influence your creatures in different ways; i.e. attack raises damaged and defense lowers damage done to your creatures. Other skills are used outside of battle, such as briskness and luck. There is a list of skills and their effects you can access by going to your profile page.

75. Is it possible to have negative stats?

Sometimes a choice in the story will give you negative stats bonuses, and if you lose more than you have, your stats will become negative. Don't be discouraged because you are bound to make choices that will give you positive bonuses and you can always gain stats other ways, such as sacrificing creatures. Players who stick to a single route which always gives them positives bonuses in the story will miss out.

76. How does armor affect me?

Armor raises different skills and stats, as can be seen when you click details in the armor page. These skills can be distributed among your monsters when you fight (see above).

77. Why is it good to have a balance of wins and losses?

You get a bonus. If you have less than a 20 fight difference between the two counts, then you can get up to 200% bonus in exp; the more balanced, the greater the reward. There is also a bonus for skill reward from battle, and it is half the % bonus in exp.

78. What is idle mode?

If you are inactive for 15 minutes, you automatically go into idle mode, which helps server traffic. You can still be attacked in idle mode, and even If you close the browser in idle mode, you can still be attacked by others and counted as online; the only way to make it impossible for others to attack you is to go offline or in a sanctuary.. In idle mode, notification sounds stop.

79. What is a head contest?

Head contests come every so often. Generally players get a head on a regular basis, and they attack each other for these heads. If the player wins, he gains the heads another player has. The longer and in greater quantity heads are kept increases points which are calculated to announce the winners. There are winners of every mp level and they get a prize. Head contest rules change each time, though.

80. How do you store heat?

Max usable heat is 4000 which gives a 1-3 times bonus. Heat can be stored in the small orbs above the counter, by clicking the counter. When you click the counter you will store 1000 heat, if you have it, and the rest will be lost. If you have 2k heat then two orbs will be filled etc. You can retrieve the heat by clicking the orbs one by one. More orbs can be bought in the MD Shop.

81. What is the strange mechanical thing in Beserker's Way and what do I have to do to fight the Loreroot guards?

If you're told to find a clue, the obvious thing to do is to go back to all the places you've been where you've discovered many things or found information and try to find something new there... If you do get to solving the Berserker Way's Puzzle, the most important thing to do is grab a pencil and paper (or if you're savvy, open up a word document or other program) and start recording patterns. And if you have solved it but don't know what to do now, reread the message and try to look for something new as you travel.

82. What is the weird floor in the Broken Pattern Gazeebo?

That was a puzzle some were able to solve during a contest which was finished quite some while ago for prizes like a Drachorn or extra vp/vit. The aim was to make all the pieces golden. However, part of the purpose of the puzzle was to evaluate how hard it was and the different ways people are likely to use to solve it; a similar puzzle will be implemented in the game later, so it's not a bad idea to try it out yourself. Once again, use a pencil or paper (or word document) and begin recording patterns.

83. What is the best way to defeat npcs like the Loreroot and Willow's Shop guards or other players?

Well, you might have to train up a couple of creatures on weaker players or people who just drained all of their vitality fighting someone else. In the meanwhile, you can examine fight logs to see which creatures do the most damage, the effects of creature skills such as weaken damage and regenerate, ect. to figure out the most effective rituals against other types of creatures. Try it out on the npc you have trouble defeating (if you have trouble) and if it doesn't work, try different things and continue looking at fight logs. If nothing works, train your creatures and try to get some more stats. Don't give up! And make sure you put that extra value points you gain from defeating npcs to use.

84. What is the Knator Commander?

The Knator Commander is a kind of "hybrid character", somewhat like an npc (non-player character, i.e. shades in tutorial) but also like an actual player. You can only attack him when he's online, and he can also attack you without warning if you're in his range. He has a special skill called "skilldamage" which will give you permanent skill loss if you lose, so beware. He is in the hidden exit of Loreroot.

85. What is the adventure log for?

Characters in the adventure log are real players who are sent on a quest; their actions and support from players (in the form of suggestions in support forum topics) do affect gameplay. One example is Wodin Ullr, who has a reward for players who are able to find the best rituals for defeating his rituals which change day to day.

86. Is there a way to get through the story mode faster, I dont want to wait 24 hours for it to continue?

There are several choices you can make in that department. there is options to continue from now which takes 5 seconds to 24 hours which gives almost double the gains

87. Is it possible to get negative stats in the story mode and anywhere else?

Yes, there are ways and choices in the story mode to get negative stats but dont be discouraged they usually lead to better stats in the end, and fighting the Loreroot exit guardian and Wodin Ullr. also incurs a penalty to your stats though they are small it is discouraged attacking him for losses.

88. When at max experience why cant i gain any creature wins or stats or anything else?

The answer is simple, if you want you can gain the rest of your 100 wins, making sure to keep a balance would help out later in the game, and then go to a higher mp level.

89. Why do they have a max xp and win level for the mp levels?

It is not simple to make a character dominate any at your mp level it just takes time and effort and a good working knowledge of tactics, thus making someone who can achieve this not want to go to a higher mp level. By incorporating this it almost forces you to go to a higher mp level or wait around and gather age, which everyone needs but not as much as xp and wins. thus making it required to upgrade your creatures and gain a better working knowledge of how different the styles and rituals can be.

90. How do i check another persons or even my profile page?

You can check your profile page out by looking at your stat screen, it is the one that looks like the upper part of a person, and clicking the link public URL:
example URL: http://magicduel.com/players/Morgana_Le_Fey

this shows you your own profile and if you change the name
example public URL: http://magicduel.com/players/Morgana_Le_Fey to say lets do Evoker MorganJade ok it will look like this

public URL: http://magicduel.com/players/Evoker_MorganJade



The Official MagicDuel Dictionary
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

test

B

test

C

test

D

dst - (verb) 1. to pwn; (adj) 2. pwn

E

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F

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G

test

H

test

I

test

J

test

K

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L

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M

Morrel - (verb) 1. to heal; (noun) 2. the act of healing someone or something

N

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O

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P

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Q

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R

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S

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T

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U

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V

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W

Wodin - (adj) 1. strong; 2. scary

X

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Y

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Z

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The Coding of This Page




Copies of All the RPC's Pages
Back to Jump Section

Jump to RPC Page Jump List

.Knator Commander.
.Akasha.
.Muratus del Mur.
.Chewett.
.Morpheous.
.Wodin Ullr.
.alche.
.phrog.
.Metal Bunny.
.Jonn.
.Sheops.
.simplyzero.
.Rex Umbrae Killer.
.Eden.
.SmartAlekRJ.
.Gilbert.
.Shade Sentinel.
.Braiton.
.Thanasia.
.Khalazdad.
.Gargant.
.Envy of Endurance.
.Speaker for the Dead.
.Morgana Le Fey.
.Bootes.
.Junior.
.Raven.
.NeylaSetesh.
.GlorDamar.
.Renavoid.
.BlackThorn.
.Calyx of Isis.
.omegaweapon.

.Knator Commander.

Comments on Self
This player doesn't have this page.

Quests
i am the knator commander, i am smart ..i can fight well...sometimes.... and i defend the hidden loreroot entrance....i do not know why they call it hidden because i get "tourists" all the time, but i guard it anyway

oh an i forgot to mention i am smart knator...or did i allready mentioned that ...ahh..my memmory is not so good...

oh and i am a KNATOR, not a mob, or a player ...whats that a player btw?...everybody asks me if i am a player, well it seems this "player" creature looks very much like a knator if everybody mistakes me by a "player".... arggggg nvm i will crush you all anyay, just for fun

Personal Hate List
This player doesn't have this page.

Military Ways and Beliefs
This player doesn't have this page..

Protector Statement
This player doesn't have this page.




.Akasha.

Comments on Self
This player doesn't have this page.

Quests
This player doesn't have this page.

Personal Hate List
This player doesn't have this page.

Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.Muratus del Mur.

Comments on Self
- I like to look at little things and understand their greatness.
- I like to observe my enemies untill I can understand their reasons fully, then decide again if they are my enemies or not.
- I like to follow my dreams regardless of other people reactions to them.

Quests
The quests of Mur
I give special abilites and game roles to those worthy of it. In other words I create RPC or PWD players....but pm-ing me about your role will only put you far back on my list. I hate PM's of any kind, they take much precious time away from me and keep me away from working on game features and improvements, so if you want to pm me about something, first think if you can ask that thing to someone else before you bug me. There are guilds or players for almost any kind of thing you could require.

Sometimes I play as a rpc...what rpc... you will never know, because I use to change it or temporarly takeover other characters for my own personal selfish FUN.

There is one thing I enjoy more than playing this game and that is to continuosly DEVELOP it.


Types of questions (pm's) I ANSWER:

- story related
- organizatoric (game development, advertising, official)
- playername changes if well justified
- PM's from RPC's especialy the game manager.
- sample work from _extreamly_ talented artists.

I DO NOT REPLY TO:

- support questions
- bug reports
- gameplay questions (fight logs, odd situations etc)
- alliance requests
- personal roles you want to impress me with


for that you contact a LHO or moderator


You can email me for payment related issues, translation team, avatars, drawings, role requests


oh and should I mention that strange things can happen in a palce where I am at? thats because because I usualy stay in game to work on things...so you stay around me at your own risk :P

----------------

funny thing I heard: "Whats a Mur?"

Personal Hate List
I hate spammers and stupid people.
I hate people that dont think about how the others feel
I hate doing countless changes for undecided clients
I hate my PM list, its allways full
I hate hating stuff so imagine how frustrated i am now LOL

Military Ways and Beliefs
IF YOU FIGHT
- use the nemy strength in your favor, high vitality means they are vulnerable to steallife and large armeis mean they are weak to single creature attacks....or sort of ... :P ...I will probably rewrite this to make more sense

IF YOU UNDERSTAND THAT THE GAME IS MUCH MORE THAN FIGHTING
- get a role, its hard, but will place you among realy special people. Even without an official MD role you can play your own role in this game world, and by doing so you will not care about losing or winning fights anymore. The fighting stops at MP5, so think there is a reason why there are just 3 levels out of 7 that allow you to fight and the others are about something else.


Losing all the time
- so what? you die? your creatures die? you lose stats? read the fighting article

Next video is for testing of youtube stream

Protector Statement
I once was a MP6 but now I no longer play as a protector (MP6). I wont cast helpfull spells on you and I wont boost your stats if you beg me or annoy me with requests.




.Chewett.

Comments on Self
This player doesn't have this page.

Quests
Quest?


Personal Hate List
The Hate List is for Someone who is in turn Hated by someone else. No one can stop people Hating them but they can try and not Hate other people.

Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.Morpheus.

Comments on Self
This player doesn't have this page.

Quests
This player doesn't have this page.

Personal Hate List
This player doesn't have this page.

Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.Wodin Ullr.

Comments on Self
Honesty is a virtue that must be upheld in every situation

Treat others with the respect they deserve (some people deserve none, so show them none)

If u have knowledge of a subject and someone asks a question on it, share that knowledge. withholding that information due to laziness or any other reason is a bad thing to do

There is always someone stronger than you, but more importantly, there is always a way of beating that person

Have pride in thyself, and seek perfection in body and in mind. For the law has said, "How can thou honor another unless thou give honor to thyself first?"

Quests
Wodin
Skill damage is currently being applied


Always show respect in my area though, any lack of respect here means i will punish you as i see fit.

I may not get a chance to see every fight, so after you make your choices send me a PM with the creatures you chose and the abilities they performed. And also, why you chose those particular creatures.

I do a small amount of permanent skill damage so do not use me to farm losses against

Treat my area as you would treat areas with strong NPC's and do not attack others here. If I get a number of reports concerning you attacking others here I will be forced to take action against you.

If you are attacked by someone here give them a warning... if they do it again report them to me, I'll stop them doing it again...

For the duration of the Heads Contest you can attack people that have over 10 heads in my area

This Quest is Currently Over

I am now helping SmartAlekRJ in his quest... to get heads it is simple... message me when I am online and not idle at the Road of Battles. To get more you must first return the ones u have gotten of lose them all. You can only return heads to SmartAlekRJ that you have gotten off me, not ones that you have won off of others.

You must be mp4, mp5 or mp6 to take part. And dont ask me for more clues as I am getting enough PM's as it is. Any use of teleportation such as jump to leaders location or LHO's paper cabin spell is prohibited, any use of this will mean expulsion from this quest

Personal Hate List
This player doesn't have this page.

Military Ways and Beliefs
All rituals must have at least 301 Vital Energy in them otherwise a random ritual is selected.

Your stats are distributed evenly among the number of creatures in your ritual. If you have 6 creatures in your ritual then all your stats are divided by 6 and each creature is given the same amount of each stat.


Different ritual types:

Healing Ritual
For Mp3 players the most important ritual is probably the healing ritual. This is a ritual where each side creates a ritual that only includes creatures that do no damage to the opposing side, eg. Heretic archers on weaken defence and Barren Souls on heal. This way both sides get some of their creatures fully healed. Be careful not to put attackers into these rituals though if you agree to do a healing ritual. Always do these rituals in a secluded place as you could very easily get attacked while you have it out and be sure to unbind this ritual immediately after using it as you do not want all those creatures destroyed straight away!

2 Creature Rituals
These are often good against large 6 creature rituals that target multiple creatures when you reach mp6 and your stats are starting to grow. When your stats start to grow they will affect the battles as much as the creatures being leveled up. The multi targeting ability targets a random figure between 2 and 4 creatures BUT if it tries to target 3 creatures and there is only 2 available it will miss with that attack! A good 2 creature ritual will often be an elemental and an Elite Lorerootian Archer.

1 creature rituals
With high stats these can be deadly, For example with an attack stat of 400 and a Chaos Archer you will deal over 80 damage to each creature on the opposing team, ignore all creatures that attack multiple creatures and give u a defence boost equal to your stats.


Rituals that give u a better chance of achieving victories
Certain rituals will give you a better chance of achieving victories, these are rituals that do damage to you as well as the opponent. The creatures that will achieve this for you are the ones that cast Martarism, like the Animated tree or the Water Guardian. This is only useful once you have entered mp4 and mp5 when you need to achieve victories, not just wins. If you have a low power stat I would suggest using more than 1 of these creatures.

If you can think of more information on rituals that might be useful feel free to PM me, it would be very much appreciated :)

Protector Statement
Main things that can get you banned:

* Chat flood
* Spam links in chat or repeated spam in PM
* You are allowed to talk about other games but obsessively advertising something or flooding the chat with link to a site will get you banned without warning
* Spoiling quests or posting puzzle solutions or walkthrus on the forum is not allowed. You can help individual players but don't hand them the solution, just give them all the clues they need and let them figure it out..you can even give them more clues than they need , just do not make it a boring click to advance type of game by spoiling it. Posting story spoilers or story structure walkthrus on the forum or anywhere else will get you a warning, refusing to delete them will have your account permanently closed.
* Impersonating an other player pretending you are him or using very similar player name to do that
* Using player names like MagicDuel or a creature name or combinations that could cause confusion
* Any attempt to cheat the system by directly altering page variables and such gets you permanent IP ban as well. Proxy use might not always help you.
* Any repeated complain from multiple unique users will get some kind of unwanted action on you, try not to offend people, or to cause a mess in general
* Keeping multiple browsers with multiple game accounts open at the same time will trigger a firewall rule that will get you banned from accessing the site, you better don't try that. You should be especially careful if you are in a network that exits on same IP with many others.

Uncommon things that you CAN do:

* You can have multiple accounts, to try out story, to experience new ways of play etc ..., however if you are detected that you are using them just to help one of your main accounts , all of them including the main will get banned.
* You can talk dirty things on chat, only if you are on a remote location on the map and not a public place, and if none of the players reading your crap will complain about it.
* You can use rituals that other consider unfair, all rituals are allowed.
* All methods to lose fights are allowed, including spam attacks to get lost fights, anything at all, ... however if more players complain about your actions you should stop or target other players or you will get on the 'black list'
* You are free to do anything in the game that is technically allowed. If you consider that you discovered some sort of exploit or a bug, report it to a moderator. You are allowed to use any exploit you discover, until it gets fixed, as long as you report it in time.




.alche.

Comments on Self
I AM ALCHE
Speaker of the Principles
I am all around, i feel everything and i can see the scar in the world growing because of your war, you must understand that it is more than your soul at stake.

Quests

You have a room with a lightbulb in it, the room has no windows, only one door and there are 4 switches on the outside, how do you find out wich switch turns on the light using the switches, opening the door and entering the room only once (in that order)?



I have 2 candles that burn in exactly 1 hour each, but they dont burn in a regular rate, meaning that the first part may burn in 55 minutes and all the rest burn in only 5 minutes or most of the candle in a second, like gunpowder, and the remaining tip in almost an hour, so... How do i do to measure exactly 15 minutes with them?



YOU HAVE 5 HUTS OF DIFERENT MATERIALS NEXT TO EACH OTHER.
IN EACH HUT LIVES A PERSON FROM A DIFERENT PLACE.
EACH OWNER DRINKS A DIFERENT THING, BELIEVES IN A DIFERENT PRINCIPLE AND HAS A DIFERENT CREATURE.


1) THE DWELLER OF MARIND BELL LIVES IN THE STEEL HOUSE
2) THE DWELLER OF NO MAN´S LAND HAS A MAJESTIC WINDERWILD
3) THE DWELLER OF LOREROOT DRINKS TEA
4) THE HUT OF BRICKS IS LEFT OF THE GOLD HUT
5) THE OWNER OF THE BRICKS HUT DRINKS COFEE
6) THE BELIEVER OF CYCLICITY HAS A WATER DAIMON
7) THE OWNER OF THE WOODEN HUT BELIEVES IN ENTROPHY
8) THE OWNER OF THE HUT IN THE MIDDLE DRINKS MILK
9) THE DWELLER OF NECROVION LIVES IN THE FIRST HUT
10) THE PERSON WHO BELIEVES IN BALANCE LIVES NEXT TO THE PERSON WHO HAS AN ARAMOR
11) THE PERSON WHO HAS A DARK ARCHER LIVES NEXT TO THE BELIEVER OF ENTROPHY
12) THE BELEIVER IN IMAGINATION DRINKS BEER
13) THE DWELLER OF GOLEMUS GOLEMICARUM BELIEVES IN LIGHT
14) THE DWELLER OF NECROVION LIVES NEXT TO THE STONE HUT
15) THE BELIEVER IN BALANCE HAS A NEIGHBOUR WHO DRINKS WATER




Who has the drachorn? (and why)


Pm me with your answer and DONT CHEAT


More riddles below


I have a magic device that tells me exaclty the weight of anything i put on it.
And i have 10 bags, in every one of them there are 10 marbles weighting 10 grams each , but one of those bags has fake marbles that weight 1% more than the regular ones.
How do i figure out wich bag has the fake marbles using my device only one time?



One chance only and you cant tell the diference in weight using your hands..
Also, the bags are weightless and changing the weight of whatever u placed in the device constitutes taking another reading
This is for fun, if you already know the answer please keep i to yourself, thanks.
PM me with your answer when u see me online (not idle)



And, if you are bored, what comes next in this secuence?
1
11
21
1211
111221
312211
????????

AND:
What is the next 3 letters in this riddle?
o t t f f s s _ _ _

I dont know at the moment why i should give my doc, but when i do ill let u know. :P

Personal Hate List
PERSONAL LOVE LIST:

EVERYBODY ON THE TRANSLATION TEAM, LOVE U GUYS
BUNNY, ALWAYS TEACHING ME THAT INSANITY HAS NO LIMITS
WODIN, COOL DUDE, SO FAR, GURADIAN OF HIS SCENE
RJ, THE DRACHORN MASTER
OMEGA, EVIL, EVIL ASSASIN :p
GLAIS AND HER ATTEMPT TO ACT LIKE A MAN
SHOEPS, DUDE, U ROCK
PHROG OF COURSE, FIREFIGHTER AND SOCCER MANAGER
JONN, AKASHA and MORGANA LE FEY

AND OF COURSE MUR WITHOUTH WHOM WE WOULDNT HAVE ALL OF THIS

more to come:P


Military Ways and Beliefs
RUN THEM OVER!!!

Protector Statement
This player doesn't have this page.




.phrog.

Comments on Self
Desire: I would like a couple spells usable for creating small amounts of chaos. Nothing to drastically change the game, just something to cause confusion.

Fire can be used to help or hinder.
We all need warmth to survive (except the shades, maybe). Too much heat will destroy anything (except the shades, maybe).
A coal removed from the seat of a fire grows cold and will go out. The same coal returned to the fire will blaze brightly, again. So, too, are people. Watch out for the ones who are alone, their light may be going out. Bring them back to the hearth or join them and blaze brighter together.
Rumors, true or not, can run across the land faster than a wind-blown grass fire. Rumors can attract us, fascinate us, light a fire under us and make us move. Be careful how and why you move, the rumor that inspired you may be empty and leave you burned. On the other hand, you may get lucky and find truth in the unlikeliest of places.
Do I bring comfort or chaos? Do I speak truth or do I fan flames of controversy?
Come sit by my fire. Get comfortable. I offer my guidance and support. Careful, though, don't get burned.

I am the Firestarter.

---***---___---***---___---***---___---***---___---***---___---***---___---***---___---***---


I would gather a horde
Misfit and haphazard
Ragged at the edges
Followers of the bard.

Seekers of the unknown
Challengers of the status quo.
Drawn like moths to flame
Waiting for the wind to blow.

Winds of change run rampant
Moving our minds and dividing the land.
Be patient in your choice
There is more than what is at hand.

Come to me, spread like embers on the breeze
Easily overlooked and hidden.
Ready to blaze to life
When at last bidden.

You may join me, even if you already have an alliance. I look for all those who feel the inner burning for more. If you already joined an alliance, you can quietly let me know of your desire. Let's light fire to this world and burn away all pretense and subterfuge. Be my eyes and ears in dark places.

If you wish to join me, become my adept. This way I will know those of you who are faithful, loyal, interested in the fate of all lands or at least a little mischievous.


Quests
Quest(ion)



Alexander
Lou
Krabbe
Sandhoff
Takayasu
Sall

I have what they don't. If you want it, tell me what it is.


For this quest, incorrect responses will receive no reply. There are just too many people trying for me to reply and have a conversation about the answer. I check my messages multiple times each day. If you do not hear from me, it is because your response was incorrect-try again.

Personal Hate List
Hmm... a sharp stick.
What happens if I poke that guy with it?
Oh.
Maybe, that wasn't such a bright idea.
Ooh... a big rock.
What happens if I throw it at that guy?
Oh.
Hmmm...
Well, I guess not.
What else?

Oooo, fire....


Tips:

1. As an MP5, don't fight MP4, it won't work.
2. Get as many creatures slots as you can and collect new creatures, even if you aren't going to use them right now. It is always easier to get wins and xp, but you can't effect time. If the creature has been sitting in your inventory for a while, it will already have the age necessary to level up.
3. Stay balanced.
4. Stay balanced.
5. See 3-4.
6. Recruit adepts for .phrog. (Get me to protector status and beyond, it will mean more spells I can use for you.)
7. Move around, these days people don't always hang out at Willow's Shop.
8. Find a role/niche and play it well if you would like to be RPC.
9. Have a couple of each kind of creature.
10. Keep turning over your creature inventory by aging, levelling up and sacrificing.
11. Get the heat storage orbs from the MD Shop, that way you can always fight with MAX heat.
12. Chat, explore, look for ways to play around here that don't necessarily involve fighting.


Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.Metal Bunny.

Comments on Self
My name is Metal Bunny and I want to rule the world

I'll give you a small introduction to my background, on how I grew up.. and what I am planning to do now.
Dear reader if you wish to know more about my motives and the like, and wish to see beyond my hide, then I urge you to read the about my theories in my page of The Great and Transcending Doctrine of Metal Bunny.

I am part of a very special sort of bunny breed. Our fur has metallic properties, so we require no armor. Our skins our tougher than most armor and will stop most strikes and jabs of blade and arrow.
I grew up as a young bunny, the youngest of a large litter... a very large litter, zounds of litters really. Mom and Dad never seemed to stop humping each other.. At least that's what my older siblings say. You see I am the youngest of them all, and being the smallest of them all, they picked on me and made fun of me. But I was always a jolly fellow and always happy when my parents were around, especially because my siblings dared not to fight each other nor me, when they were around. But my parents, pretty much the king and queen, having humped too much, passed away due to complicated genital issues.. thus explaining the blessed absence of memories of parents humping.

So one could indeed call me a stereotypical little boy who was alone in the world, after they went on.. You know, Hector Malot? Don't get me wrong, suffering everyday, being their little slave, getting scrap meals from my brothers and sisters who always picked on me was just like a slice of heaven.. If heaven were to be a golden palace filled with shards of glass where you're roasted on a fire that burns you from the inside 24 hours a day. Now I didn't go all emotional back then, unlike some certain youths these days who have zero legitimate reasons to complain.
If you didn't get this subtle hint, unlike some Legend Teller I happen to know, this means I did not go 'Emo'. This is not a story about me being a pathetic lonely whiny b*tch who needs to have some realism and rationalism slapped into him.. Now, why didn't I break down? Because of one thing, one goal, one dream that was driving me onward.
Vengeance.

Simple as that.
I desired not to kill my siblings, I desired to rule over them and make them suffer, like they made me suffer. Make them *my* slaves. So I secretly started training my body and mind. But as I learned great intelligence and amassed some power in my body I realized that, those 2 things were not enough. In the stories and theories that I read, it always lacked something.. bunny. Until one day I came across a famous man, who was not a scholar at all, nor even eloquent. And his words were the opposite of erudite. He wasn't even a great warrior, as he looked like the wind could snap him in too and depended on others to protect him. And yet kings and mainly power hungry princes were listening to his advice.. And so did I. As I read his words I learned 2 new arts, the arts of the owl and the arts of the snake.. I learned the difference between wisdom and intelligence and I learned that strength alone is never enough. I immediately started to learn these new skills, meditating and contemplating, learning the arts of wisdom. But it did not dawn on me yet, for I was too fixated on vengeance. I only became wise enough to really understand my siblings, what kind of intricate jealousies and issues they had.

In the meanwhile I tried to better the skills of the snake. At one point I was constantly lying, deceiving and manipulating my dumb siblings, slowly turning them against the smarter siblings who were now behaving as our parents did, like kings and queens.. It worked, the onslaught was magnificent, mainly because all I did, was sit on the side and cheer them on, bwahaha. With my smarter siblings gone I took control and ruled them. But I hungered for more.. much more.. I wanted everyone to suffer! And so I looked onwards to our neighbours the kittens.. and I desired them to suffer. But my meditations and comtemplations were, unbeknownst to me in the start, becoming al too conflictious with my lies and manipulations.. So I decided to raid every library we and the kittens had to learn more about the man who helped me gain my true power. Apparently his name was never written down, although he did refer to himself of being made of metal. For that was the strongest material known to all creaturekind in his primitive days. And with metal he meant that his mind was greater than his body, even if it was but a small portion of his mind. And so I gained the name of Metal Bunny and not because I wear so much armor or because I used to torture certain people with certain metal tools, that went into *certain places*.. Those are all lies and propagande, don't listen to that. *Ahem* after some raiding parties I finally found some books that had indeed 'Metal' on the front cover. They were all the same however, and they were all named: "Commentaries on the Metal Man".

What I read in the kitten books were nothing was nothing but criticism against him. But the strange part was that I understood it and agreed with it. It must've been the endless contemplation kicking in, but I learned what was wrong with his theories. After months of arduous further meditation and contemplation I finally saw the truth, no matter how hard I tried to deny it in the end. I guess it was because of those moments of peace and happiness that I experienced in the presence of my parents. But I did give in, in the end. I felt.. pity for my siblings and.. I felt some sort of.. regret of me manipulating them into killing their other brothers and sisters.. It was a hard period for me. But the kittens, having long lost their civilised ways, had begun a guerilla war and slowly killed so many of my siblings for whom I now for the first in my life had some.. non aggresive feelings for.
And then it hit me. Years of contemplation and meditation finally aligned themselves with my years of lies and deceit. I finally knew it.

What I had to do.

I had a new goal and even if it was still world domination, it was now because of different motivations.
Read my military ways and beliefs if you wish to know more, but if you are more interested in what kind of individual I am, you should read on..



My name is Metal Bunny, apparently, and I like the color green.

I have the Dutch nationality, but am more fluent and eloquent in English; I simply have this exquisite affinity for her broad vocabulary. If you did not understand the previous sentence I suggest you get to know how I am by reading my comments on the live chat, for I practically hibernate on the scene of Willow’s Shop. Well not anymore really.. it's because I am trying to avoid attacks, so I won't get any closer to that dreaded max xp.

But I digress, I believe, so back towards a nobler cause, me. Yes, I am that vain and occasionally arrogant as well. Truly, vanity thy name is Metal Bunny, heh. I have been designated a number by my parents when I came to this world, it was ID# 11799. Which is nice because 7 is my favorite number, altough sister # 7777 was a real hag and totally a spoiled princess. But conquering lands have already given me enough satisfaction and incentive in the form even newer conquest campaigns. It is refreshing to say the least and I am certain I will persist in conquering like the Great Khan never ceased to conquer and pillage and plunder.

But once more I digress; yes, my thoughts can be that superfluous. Ah well, I am 18 and am nearly going to one of my newly established colleges, which is an event that gives me so much a nice galore of joy and anticipation that I am nearly giggling like a Japanese anime character in a schoolgirl uniform, although I have always wondered why those 'animes' were in the kitten libraries. I like rock, though the extremes are not my favorites. I am more for the classical and youthful epitomes, such as Aerosmith and Fall Out Boy. I am of the male sex if you hadn’t come to this conclusion yet. That means I am male, you organic wastes. I find this short introductory note sufficient, for now. If you wish to know more, ask and ye shall receive, if I find that a larger group has found interest in my life, one can safely assume that I will put that bit of my glorious and illustrious life on this page.

Eulogy For The BigC
(hey that rhymes :D)

Our BigC, who art in heaven,
Hallowed be thy Name.
Thy XP come.
Thy will be done,

On earth as it is in heaven.
Give us this day our daily wins.
And lead us not into XP limit,
But deliver us from meager fights.
For thine is the kingdom, and the power, and the glory, for ever and ever.
Amen.

This one is for you too, Wodin..

And now a lament for gummy bears, a pure work of pure art by the most majestic Bunny. It was inspired by heartless and cruel humans as they confessed their villainy and crimes against our noble and sweet allies, the gummy bears. It was made to support them, and to emphasize the inhumane nature of humans. After long and hard work, I perfected this poem and I must say, those were the most beautifull and well spent 300 seconds ever.

o_O

Mommy, the weird humans are scaring me...


Why do they crawl in my mind?
Why are they so scary?
They are ever so unkind...
Talking about a cute beary,
While screaming for mercy, it's eviscerated!
Their story in their vanity:
Forced to watch, the bears family is devastated!
They're molesting my sanity!
Why are those helpless gummy bears so hated?
Those people are a profanity!
Their sugary bodies eaten, thus desecrated!
It was like seeing a rolling wave of evil, like a tsunami.
Oh gods, a cruel death for them to be fated!
One worse than they propagate, I just want my mommy...

Sicko's... what did those bears ever do to you?

~Advertisement for the I-BID~

Is everything ok today?
Not sure? Then ask yourself these questions:
'Did my mirror break while screaming death and horror?'
'Did my kitchen appliances attack me screaming: 'viva la revolution!'?'
'Did my door hit me on the way out saying: 'nice ass babeh'?'
'Do I like RJ?'

If not, then you are just fine in the head my friend.
If so, then your mental stability and grip on reality are disturbed enough, so that you can be enlisted in our programme! What is our programme you ask? It's the Imperial Bunny Infantry Division! You get the benefit to revel in your psychotic madness while you are participating in our raids and pillages. You get to murder in a horrendous fashion while screaming maniacally. You get to be traumatized even more while witnessing petrifying battlefields full of wonderfull rotting corpses while violently adding more blood and gore to the idyllic scene.

Just bid the world and your sanity goodbye, and you will be welcomed into a cold and cruell world full of shiny and squishy violence. Just say:
'I-BID the world and my sanity goodbye!' You will be brainwashed and enlisted.

*pay is good, but only if you survive
**no dental
***no kittens allowed
****brainwash not optional

The current list of I-BID Members is hold secret, for obvious reasons.
But you can still join if you want to :)


*Weird quotes*
.Renavoid.: *curls up on the bed with the pillows and goes to sleep, enjoying the cool caress of ghostly fingers on my shoulders*

Malazan: I'd just want a vampire bunny. Simple, effective, and deadly
dst: then let's kill MB and then turn him into a vampire
.Shoeps.: :))
Malazan: I dunno if any vampire would be willing to do it. I mean, chewing on a metallic bunny's neck has GOT to be akin to snacking on tinfoil. And that feels nasty
Malazan: Not that...err...I would know

*To clarify, the conversation was about me gaining up on Jonn with activity days, the difference was 2 age, it's now 1..*
.Jonn.: good for you I guess
.Metal Bunny.: wait, that's.. weird
.Jonn.: what?
.Metal Bunny.: cuz I missed a day too, when I was moving and found out my internet wasn't.. you know.. there..
.Metal Bunny.: you missed 2 days! Heretic! Infidel!
.Jonn.: hmm
.Jonn.: I feel so ashamed
.Metal Bunny.: must've had a 'field trip' with your local gopher club huh?
.Metal Bunny.: dirty man
.Jonn.: evil ashamed*
.Jonn.: *blushing* How did you......
.Jonn.: no I want fall for that again
.Jonn.: tricky bunny
.Metal Bunny.: ... that is so going into my quote's list
.Jonn.: aww
.Metal Bunny.: lol

SageWoman: were we not drinking Last...I don't quite remember
WindSpirit08: Stumbles into the sanctuary....
SageWoman: ::looks at tankard::
SageWoman: Windy, did you put LHW in our drinks again?
WindSpirit08: Grabs Sagie from behind....sagie...I luv wu...
SageWoman: Yeah, yeah, I luv you too...now get off me
SageWoman: Whats wrong with you woman?
SageWoman: Where were you?
WindSpirit08: Hic....grins....hic
.Metal Bunny.: ...
SageWoman: ::looks at lastsoldier with confusion::
WindSpirit08: Bobby says hi...tee hee
.Metal Bunny.: that is so going to get quoted

.Shoeps.: the more dirty the more i like it..:))
dst: o_O
.Shoeps.: :))

*To clarify, the conversation is about dst being annoyed at my quest and that I was teasing him.. and then he threatened to come to the Netherlands to find me*
.Metal Bunny.: you're bluffing :P
dst: don't count on that :))
.Metal Bunny.: lol
Manweor: we are already organizing an alliance trip
.Metal Bunny.: lol....
dst: yeah! to come and kis...aaa...kill you MB
Manweor: with a lot of knives
dst: although I guess you will be more groused by the first thing :))
Manweor: XD
.Metal Bunny.: o_O
.Metal Bunny.: run awaaay
.Metal Bunny.: dirty humans trying to molest cute and innocent forest animals!
dst: he he...I scared the Bunny :D
.Metal Bunny.: this is so going to get quoted, gonna make you regret this, lol :P

*Awesome quotes*
.SmartAlekRJ.: Hail the Bunny Empire
.Metal Bunny.: I am Awesome!

.Metal Bunny.: YEEEEEEEESSS!@!!!
.Metal Bunny.: AWAHAAAAAA!!!
.Metal Bunny.: WOOOOHOOO
.Metal Bunny.: Internet at home! Woooh!
*Lightsage*: lol
*Lightsage*: gonna send me more stuff to translate?
.Metal Bunny.: yeah yeah, in a couple of minutes, lol
.Metal Bunny.: lemme enjoy the moment man...
.Metal Bunny.: *Humps pc screen, while wispering: 'I missed you..'*
*Lightsage*: okay BUNNY
.Metal Bunny.: :D
.Metal Bunny.: I'm going to quote myself :D :P

All Hail The Lord Of Bunnies!
(\/)
(-.-)
(..)(..)
All Hail The Bunny Empire!

Quests
Quest Ended. Rewards are being given.
A Call for Happiness on Paper


I have decided to create a contest, to relieve my mind of these troubled days for a little while and to let my mind lavish on some entertainment. I decided that this contest had to have something that I felt was missing before. I therefore have made the first ever poem contest. The goal is to solve the riddle, and then to write me a nice, if not beautiful poem about it. It's a call from me, to write something on paper, that will make me happy. That doesn't mean that sad and dramatic poems are bad you know.. But I will leave that to you.
Here is the riddle:

In ancient times this dragon slept
Through ancient rhymes, the people wept
For still they mourn his death, yes even me
A hero was he in lands numbering three

As he was the wisest of them all
Yet stylish with phoenix tail so tall
As he was benevolent for all to see
And served the most virtuous of three

Through magic, nature followed his every whim
Through technology, servants gained much needed vim
The greatest dragon ever there to be
Even his master honored him times three

When the dragon woke and fought
For the first time he did wrought
Great victory in the middle

For the second time he did go
Towards the south, to and fro
7 Times for the lands’ unity

For the third time he went fast
Bound by sacred honor at last
For us to see the death of a hero


That was it lads and ladies. Now, your task is to guess the persona and then make a very nice poem. Now remember, the person could be anyone, including those human creatures, like the awesome Keira Knightley or just normal creatures, like the awesome .Metal Bunny. or something..
The 7 best poems I will reward with a prize, the best one will get a place in my documents. I will pick the winners myself, but I will ask others for advice if I am in doubt.
Now, to reassure you and your motivation, you are allowed to pm me twice with the name of the person you think it is.
Note that I will only respond with 'yes' if it is correct and 'no' if it is wrong. If you guessed wrong twice, you are still allowed to send a poem, but if the poem is about the wrong person, I will not count it.
And you only have one chance to send in your poem, so make sure it's nice and done.
That means that if you send your poem on the first try, you will forfeit your 2 guesses!
After 1 month I will stop this contest and announce the 7 winners.

*Clue*

If you still do not know who the man is after long deliberation and contemplation, then you can pm me twice with an answer to the next question for a clue.
The question is:
Who is the human equivalent of the 'metal man' in my stories?
Note however, that I will take it in consideration that you took a clue or not, when I overlook your poem.
Also, any attempt, good or lame or otherwise, at directly copying existing poems or adjusting them, will result in immediate expulsion of this quest.


*Now back to the advertisement for the I-BID*

Become my adept and join my army! I am one of the strongest players around and mp6! Besides that I can heal you if you worship me. Help me help you :D, because we are so awesome, we deserve it.

As always I strive to become better and more awesome, you might as well join me.
If you want to, pm me and say you want to join I-BID :D, awesome people have already gone before you, because they're awesome like that. You don't want to miss out on awesomeness do you? I thought not...

If you join the I-BID, I will do my best to protect you and in return you will call yourself my minion :D.
Remember I am mp5 so I'm not that great at protecting the lower level players.
Also, the moment you become stronger than me, you're out of the I-BID, I need minions, not unawesome people who make me feel unawesome.

Right now I have a greater need of worshippers than adepts, so adepts of other venerable ones are encouraged to join me as a worshipper :D

The list of people in I-BID is held secure for awesome reasons.

Also, by joining the I-BID, you agree to some mandatory brainwashing so that we can ensure you have an awesome opinion of awesome bunnies, especially it's awesome leader.

*Official announcement*
Due to some actions of low intelligence, the HQ has decided to cut back on some of the brainwashing, all it will do now, is that you will simply like us. Thank you.

All Hail The Lord Of Bunnies!
(\/)
(-.-)
(..)(..)
All Hail The Bunny Empire!


Personal Hate List
Under construction

All Hail The Lord Of Bunnies!
(\/)
(-.-)
(..)(..)
All Hail The Bunny Empire!

Military Ways and Beliefs
To truly understand what is written here, it would be best if you read my Great and Transcending Introduction of Metal Bunny first and then continued here.

Warning, this page has earned allegations concerning it, being extremely boring and very unlike the jolly and awesome Bunny. I agree, as it's not supposed to be entertaining, it is for teaching and informing purposes, the awesomeness however, is still applicable.



I wished to rule the world, for I wished to make everyone suffer

But no more.. I still have the same goal, to rule the world that is, but my motivation and thus my dream has changed.
What exactly was it that hit me that day? It was the notion that evil and good control you, if you do not control them.

Good and evil are subjective, as it always depends on the perspective on what is right and wrong and thus good and evil. What a person does is always good and right in his mind, for else he would not do it. Unless hypnotized by some form of spell or seduced by certain attractive individuals of his or her species.. The repurcussions of this nature of good, and thus evil, makes it so that the world is a cruel and unfair place.
It is because interests and desires, when among multiple people with individual minds and thus individual ideas of what is good, will also collide with each other. This is the basis of what I percieve as evil really. It exists because there are multiple ideas of good, and when good and good collide, one will always suffer. And when good loses, it is per definition seen as unfair and/or cruel. Why do they collide? Because no man is equal and thus one will always be the better man. And every man does what he desires, for that is good in his mind. Thus the conditions are created which are perfect for calling this world nothing more than organized anarchy at best.

So basically what I just said now, is that I see the world filled with individuals who all think what they are doing is good. No man is equal thus, some good will lose and that is the source of evil in my opinion, for when good loses, it is experienced as unfair or generally a bad thing. It's like that big fat bully in the cafeteria who takes your lunch money, because it feels.. so.. good.. Or this nerd who is maimed by a measly and insignificant arachnid and then by some freak of nature takes his unjust revenge on the bully..

Indeed, evil is the loss of good.

But why is what one desires considered as good? Because that what one desires makes one happy and being happy is a good thing, see the circle definition here? Making people my slaves and making them suffer made me happy, even though I was generally considered as evil. But what I later on realised, what hit me was when wisdom hit me pretty hard.

It was balance.

I realised then that when my good won, a lot more evil was created. Basically what was written above. Now what I learned from my meditations was that everything was forced to adhere to the laws of balance, simply because of it's logical structure. More on this later on, I like to keep this short and simple, unlike a person named Kant. What I thought of was that I had learned misery and suffering first, before I learned happiness as a little bunny. I was mistreated by my sibling's, but that suffering made me enjoy my time with my parents even more. Nigh making me happy. I had to learn the meaning of one extreme to learn the other extreme. Food never tastes the same after you have suffered true hunger. Peace is not the same thing, if you never experienced war. Those who have, have become so much more grateful, so much more.. happy. And so, to gain true happiness, one must first learn what the opposite is.

Once I learned what true happiness was, I truly enjoyed every moment in my life, even the bad ones. It's as if one has transcended the bad portions of life.. as if I didn't have to suffer anymore..
However, the lifespan of us intelligent creatures always seems so long. And boredom could strike. To continuously keep ourselves entertained or happy, one needs a goal, a desire, which will make us happy, just by trying to reach it. I chose my goal with a specific purpose. The goal to rule the world, mainly because I could then, not just enjoy true happiness for a mere moment, I could enjoy it for long extended periods of time.
-To read more on the subject of ruling for happiness, read more at the very end of this page, or go to my Protector Statement page-

But how to obtain that happiness exactly? To make one suffer my fate would be cruel and pointless, there is no need for voluntary self mutilation or torture, nay. But one does require evil, to learn good, and thus true happiness. What I suggest is that one learns to control evil. Enslave it! Force it to our own purpose, to use it for good. This however, due to the laws of balance is a very delicate and complicated matter.

I'll give you some examples. To know the true blessed meaning of peace, one needs to know the atrocities of war. To know the true blessing of food, one needs to know the power of hunger. What I suggest is not to force people into committing and observing atrocities or to deprive them of food. No, what I suggest is that those who do wish to obtain happiness, is to let them fight a mini war or fictional ones, like via accurate and graphical reenactments and let them learn about other wars and it's crimes. The same with hunger, to let them, if they wish it so, experience hunger, under the guidance of health professionals. To let them learn, in a controlled environment, so that they may come closer to true happiness.

That has become my true goal.

To rule the world so that under my guidance, such activities can be maintained in professional institutes.
That under my guidance, true happiness may be obtained by those who wish it so.
If you are interested, pm me or read more in my protector statement.

Protector Statement
The Comments of Bunny, on how to rule and how to maintain his doctrine
Basically, to rule in a virtuous way is, unless one is real quesy and pansy excuse of a leader, exceedingly much more difficult for a ruler, than to rule on impulses and the suffering of the people. I myself, having suffered as a 'commoner' and my talents being shunned and not appreciated, have learned that a virtuous and meritocratic rule is far more benificiary for not just the people, but the ruler too. And since in all nature's creature's there is an innate desire to only help thyself, and only thyself, I had chosen not just this path, that of being a ruler, but also this pace, that of being virtuous and meritocratic.

So basically, in my case, happiness of others creates happiness for me, which in turn, creates happiness for them. A perpetuum mobile does not exist, so yes, the cost of this is higher. One shoulders more responsibility, more tasks and thus has to do his best to create more happiness to compensate for it.




To be continued :P




.Jonn.

Comments on Self
I haven't gotten to checking this player's pages.

Quests
I haven't gotten to checking this player's pages.

Personal Hate List
I haven't gotten to checking this player's pages.

Military Ways and Beliefs
I haven't gotten to checking this player's pages.

Protector Statement
I haven't gotten to checking this player's pages.




.Shoeps.

Comments on Self

I'm nuts but i don't hang on a tree...


Quests
I'm the game Manager and wish you a good time add Magicduel.com

Here are some rules so that the game would be fun for everyone.

No swearing in the chat.
And no flooding the chat with spam or caps.

If you do, you will get a warning.
If you keep doing that you will get a ban for some time and if you do it again you will get a permanent ban.

Please don't flood my inbox with useless questions like "wtf do I do next", I only answer serious pms about game issues and such.
Things like "wtf do i do next" you can ask a LHO (Live Help Operator).

The art quest:




The Purpose:

To have my inner doc magic you have to work hard.
My doc is a six level one. So you need to reach it.
To do that gather 6 stars from the total amount of 8.


How to do it:

Every week you will have to solve a riddle. An art riddle. You must find the name of a painter. To do that go to DST's personal page. There you shall see the painting. PM him with the correct answer. You can only guess once.
Solve 6 riddles and you shall get my document.


Personal Hate List



Nobody, i love everyone....



Military Ways and Beliefs
My policy is that you always should have more losses then wins
and try to get a max combo rit...

Protector Statementt
This player doesn't have this page.




.simplyzero.

Comments on Self
--Who solved my Quest - What am I ???--
1: phlegmtheorem
2: dst
3: Venger
4: Bootes
5: Minory
6: Ethereal queen
7: Morgana Le Fey
8: freakidz
9: Indrasome
10: Yami no Sakura
11: Glaistig
12: Lulu
13: Metal Bunny
14: Braiton
15: Firbran

Quests

No more players can ask for a quest page.
Until next time.



If anyone wants to do my quest..

Ask me and i will send you a link where you can see my quest.

Every player will have his own quest link from me.

It's like that last quest i had but now its a bit more difficult (letters are olso scrambled) and there can be no cheating this time...

I have my ways to be sure about that....:)))

You have to deciver it to english and tell me the answer to the ridle.

The prise will be 1 travel to a non restricted location...
No Angien Shrine - No Inner Necrovion - No dragon

Good luck and i will read your pm soon...:))

A word that is in this ridle.... everything .....

And you can only guess 3 times

Personal Hate List
This player doesn't have this page.

Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.Rex Umbrae Killer.

Comments on Self
Tag:
Walker of Mind
Descripition:
Reseacher of all religions in MD. Now can bend magic into new forms and likes hunting for long lost weapons.
Special powers:
Can use summon army and summon creature spells (unlikely)
or
Can use basic spells and teleportation to sites of religious value (more likely :P)



(By sol, if anyone wants one he is happy to make them for you)
*sols work is on forum :)*


I am Rex Umbrae Killer (RX) i have traveled through many of the MD lands watching and learning. I know intend to learn all the beliefs of all the creatures in the Madgicduel land. My travels will take me deep into Necrovion and right into the MDA lands. I stand here at the foot of the steep walls of the House of the Tainted Times. I im searching for the information on how to find the hidden temple in inner Necrovion to study and try and understand the belifs the shades have about Black Magic of Chaos. If i can get to the power source and belief system i can help to take down the shades or strengthen then in the art of there formidible power. Maybe here i shall be the right kind of lader for me to but my boot on and take my first step into the soul of MD.

I walk through the deserted paths of Necrovion searching for my answers. Every turn takes me to a new place, but everywhere i go seems the same. Darkness surounds my feelings stoping me thinking straight, I see my goal difting on a black cloud far off in the distance only a thin line of string keeping us together. A black shape comes into my vision as i arrive at the Eternal Toiler, a hand darts towards me, i let it slip into my jacket and under my shirt. The hand rips my necklass off with one hand, and lets it dangle infront of its eyes. The strange mealic symbol that i had found weeks ago glinted in the fire of its eyes. I cant stop watching the symbol, It welcomes me into its cold home and i slip into blackness.



dont let the darkness take you


Update:
I have recently found out that Necorvion used to be Sages Feilds, maybe i need to look more into sages keep and deathmarrow. I shall carry on researching and record my finds.
Sources:
Khalazdad's diary
Lands and Weapons by Aleron




(A strangle symbol i found on my way into Necrovion made out of a weird metal that doest seem to rust or scratch. Is it guild or is this a symbol more conected with the shades?)

I sit here wondering about what i shall find on my journey. I shall search all the lands even though i have walked some of them to many times that i have burned the print of my big black heavy boots onto the map of Magicduel. But this time i shall dig deep and once i have learnt of the beliefs and power of the shades i shall go deep into lore to watch and learn about the ancient Nymphs.

My quest will be long and i will need to get ride of all my past belief systems to relearn the greatest belief and power system of all time!

I plan to research lots on my travels and then i will be able to help chosen players or guilds or just myself :)
I also hope to find new items and creatrues on my travels but for the creatures i may need a few players to train them :0







Natures sword:
In loreroot i have heard of a powerful sword connected with the trees and magical creatures which live there, I has only 1 mension in all the books i have studied and i have only found one picture of what it looks like but i can tell that power surounds this weapon. On my journey into loreroot in reasearch of there source of natural power and belief systems i hoep that i shall find more information on this beautiful weapon. I do not know where it lies or even, at the moment if it truely exists but there is always hope :)


Sword of the darkened soul:
A sword that has only the power to destruct the mind of the owner it is willing for an unfortunate traveler to come by and take the handle of death. I consumes the soul leaveing only a limp body left to seep into the puddle of blood. It can only be weilded by those who have no beliefs at all or only live in the presense of the darkness principle. It can only be destroyed by evil or the oposing sword of light. ( It is rumoured that the sword has resently been picked up by a Necrovion worshiper DraconicNinja who does not know of its power)



Dagger of Bite:
A small hand held dagger thin enough to slit through the ribs. It is sharpened by magic and even the slightest touch makes your blood drip down. Favored by weak magicains of Marind. The last of its kind was lost in the battle that forged No Mans land and is now buried deep under the ground and several bodies some where in the waste lands.


Maybe the swords are related to each land weapon!?!?!?!
I HUNT MOUSES :P look at pic below

*they are very scary mouses :P*

Weapon scroll found in MDA libary

i shall continue to update :)


Next story section:
other weapons of life
The start of my research in Necrovion





I am an amazingly cool person. I like stuff.
I'm never wrong. Once, I thought I was, but I was mistaken.
Early bird gets the worm, but the second mouse gets the cheese.
When everything's coming your way, you're in the wrong lane.
I'm like a chemical spill...I poison everything around me.
...<[*-*]>... People who are wicked: ...<[*-*]>...

Become my adept by clicking the round circle below live help and entering *Rex Umbrae Killer* tnkx in advance
:))

*BigC* (R.I.P), .SmartAlekRJ. (Drachorn Master), .Muratus Del Mur. (Game devloper), Omegaweapon (assasin), Metal Bunny(Lord of the Bunnies), STF, *Raven* , Slayermtg, Grayhawk, dst (Game mechanic), Venger, .Jonn. (Lho supervisor), Laz, Eldrad, Valentina, *Juni0r*, alche, Galavan, Narvak, Zintwana, DarkGoose, Savelfuser, Ledah

if u rock to pm me to join the list




Quests
I am expecting to find a challenge soon

Personal Hate List
What herb cures nearly all injuries or diseases?



if you know the answer pm the answer with the title as 'Riddle'.


GREAT MINDS:
alche - solved
.Gargant. - solved
thisismich -solved
perrobotillo- solved
Mortos - solved
nigthmare89 - solved
hobgob - solved with clue


Trial riddle
(olympic theme :P )
I was always good
but there was one who was better
so every time i got silver
but his time has past
so now i am unbeatable
but i am only half of what i used to be
how?

ANSWERED:
Kyrel


(you have to explain it )

Riddle 3:
Take a piece of me
and you will understand greatly
for i am in
in MD

:) i like this riddle but then i made it up :P so it may be really hard or really easy

Riddle 4:
I went to a town many years ago
it was in the hills and very small
there was 3 shops and 1 farm shop
there was a small shopping center
and there were 2 dentists
one dentist had really disgusting teeth
the other had sparkling white
Which dentist did i go to to get the best teeth?

ANSWERED:
Kyrel
Kraken
Morquor
Nuero II




Become my adept by clicking the round circle below live help and entering *Rex Umbrae Killer* tnkx in advance
:))


Military Ways and Beliefs
1. I think that everyone when attacking should use at least a 2:1 ratio of attackers to healers or life stealers.
2. I think that attacking with one creature is ok but when you are defending i think that everyone should use the full 6 unless the defender has had the problem of being attacked to much. Using all 6 creatures makes it a better fight and it means that there is a high xp gain at stake.
3. I think that muddling creatures and making new rituals is a good idea as there may be a certain thing that will be very affective.
4. Everyone should have fun when attacking because you may have the joy of upgrading creatures with the gained xp.
5. Find a person who you can attack who is roughly balanced with your creatrues and xp. Maybe some one with a bit less xp or with slightly worse creatures. This way it is going to mean you and your opponent gets xp and more heat is gained.

Protector Statement
This player doesn't have this page.



.Eden.

Comments on Self
The road that lead to the knowledge is very long and hard. I’ve started like the all other player, with nothing, but a very strong will to know all this game secret to become one day a strong player. The first steps in this world were very useful because losing and losing again make me try different ritual and strategies until I was able to be ready to advance in level. I followed all my creature growing slowly, trying to discover every benefits that every one of them could give me in the fights. And so I was growing too, the days passed, and every moment spent make me conscious of what really is this world.

Like a puzzle I started to link all the pieces, but this wasn’t enough, I needed to see closer how is the creatures existence to make them fight together with no problem and with the best results. And finally one day the occasion I was expecting: Loreroot. Living in Loreroot was a really good training, for mind and body. Living among the creatures, living with them made me slowly understand how them live and how them think. I started living like them, in that wild forest, and with that type of training my body started to feel what really is the battle, my brain start to think like a beast, fight only to survive. Now I was ready to go out, the forest thought me a lot, the next step was only to use all I’ve tested in the forest. And the first results started to come; I was an other person, everything was changed on me, and I like what I become: a great and savage fighter.

Now that I’ve reached all I wanted the only thing that I can do is to discover new rituals, new creatures, and so I walk alone on Loreroot, hoping to find new things to experiment, new thing to bring in this world, new things that will help me to defend Loreroot from all the dangers coming from the outside.

Eden, the Creature Tamer
Quests
I'm new...so at the moment i have nothing to propose.....waiting for something to come.....

Personal Hate List
This player doesn't have this page.

Military Ways and Beliefs
Loses are more useful than wins......be like me.....like a phoenix.....rise from your ashes whe you will fall down.....is hard....but you can become stroger from a lose battle if you can understand it well.....

Machiavelli said:The man have to be like a lion and a fox....because the lion can't beat deceits and a fox can't beat a wolf.....This is a great lesson.....strenght is nothing without intelligence.....and intelligence is nothing without strength...they are useful only if work together.

Protector Statement
This player doesn't have this page.




.SmartAlekRJ.

Comments on Self
I grew up as an ordinary kid, always being made fun of because of my birthmark on my left arm that resembles the outline of a Drachorn. After I turned 19 years old I began to have troublesome nightmares of Drachorns mauling me, or so I thought at first.After 2 years of having the same dream over and over again I knew I needed to seek out the DreamCatcher .Morpheus.. I searched for 6 months listening to the rumors of his mystical whereabouts and how to contact him with no avail. Just when I had about given up He contacted me through my dream. He helped me understand that my dreadful dreams were, in fact, visions of my future, and also that the Drachorns were not trying to maul me. But instead bow to me and lick my birthmark as their master. All of a sudden everything became vividly clear to me. So i set out on my adventure....................

Quests
This player doesn't have this page.

Personal Hate List
65:6:51 : smartalekrj: you get a 2 for being active
65:6:50 : Renavoid: over on the right. Announcements, Last Msg, Quests, Online, God's Com, PWRs
65:6:46 : Renavoid: rofl
65:6:44 : smartalekrj: lol
65:6:25 : Renavoid: fair enough. i might give you a 3 for being spectacular at your role as an ass :P

Military Ways and Beliefs
I used to believe that the best wayof battling was to use all the strongest creatures to do my bidding. But after being in the depths of Golemus I soon learned from reading that "bronze" without brains was ineffective. Now don't get me wrong. the strongest creatures are great, but at the same time it only works on other strong people. The one's that lack brains. And in turn a bunch of smart creatures are ineffective against strong creatures. The best way I found is to be both strong and smart. Do this and the force will be with you. Along with many personal bonuses, you will also gain wisdom from your battles if you PAY ATTENTION!!!



Protector Statement
random comments to me:

MRD: You are GOD



If you need a heal just ask... I dont care who your worshipper is i will heal you if i can. If I am your worshipper ask about other spells. I can raise raise stats, lower stats, keep people stuck in one location, make them naked, and even let you use my army for some fights :-)

Worshipers (83)
*Rex Umbrae Killer* (100k)
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.Gilbert.

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Military Ways and Beliefs
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Protector Statement
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.Shade Sentinel.

Comments on Self
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Quests
Listen to me
i challenge you all
find my face
behind the wall
as you rise
so you should fall

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Protector Statement
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.Braiton.

Comments on Self

picture

The Drachorn Experimentalist

Crazy experiments and tests on drachorns is what i do. Crazy can't describe how the experiments turns out. Cruel to drachorns, i swore vengance to the golemus kind and seek to create new species of mutant drachorns.


I am the one of might and power.
I am the Crazy one.
Now you all seek to kill me,
you just won't leave me be.

A warrior of hatred and dark also i am,
Times I'd like to simply kill them,
but then I think,
no fun would it be.
Someday when you are old,
and you tired of me are,
by me, because of ME, because of THEM, because of MY CREATURES, you shall die,
and on the ground you will lie.

Sidenote:
And for those who wonder how my drachorn is called, he is called Trogdor (Yes, thats him!)








Quests


The Experimentalist Quest


I Love experimenting with Drachorns and doing all kinds of things to them. I love it so much i might do some for you. But not
everything is easy. You will have to do some things for me first. The quest consists of 6 phases. But beware, most people say
im crazy so you will have to think as i do.

****WARNING****


What im about to create for you is one of the most monstrous and powerful creatures out there. Once the quest is done, you must understand "the old must die so the new can be born". In other words, you golemus drachorn, doesn\'t matter level, will disappear and a new mutant drachorn Lv1 Will replace it.

Phase 1. Getting The Drachorn:
*-*-*You must have a drachorn from the golemus lands. If you don\'t have one, find a quest that rewards one and come back*-*-*

Phase 2. Getting the materials:
I need you to find some things for the test. PM the location of where each of this objetcs can be found and ill go pick them
up. Use common sense, there are many of this objects in many locations but i can\'t pick them up in all. For example: If you
find the location of the reeds but they are in the middle of a lake, i wont be able to pick it up. There are some things i
dont really need, but i dont care, get them for me. They are:

A Sword i lost long ago
Murky Water from a very small pond
Flowers
Reeds
2 books i left on a table
A square-shaped mirror
A Candle
A Flag
A Large Fragment from a broken door

*-*PM the locations*-*
*-*You have 3 guesses for Phase 2*-*

Phase 3. Finding the location:

End this once and for all
Today will be the day
End this for you
Rest in peace, shall you?
confusing it is
Now where were we?
And seek the location
Lost forever in time

Today you must find it
On a place of dark
In the depths of hell
there, not far away
Lost in the dark
Ending their lives
Rusty, never used.

now that much sense did not make
but read between lines
and maybe youll find me
analyse everything
because crazy i am.

*-*PM the location and how you found it*-*
*-*You have 3 guesses for Phase 3*-*

Phase 4. Finding the Pentagram

To make the test, we need to find the sacrificing pentagram.
Now my words hear carefuly, to find the pentagram look for a circle with arcane symbols in it.
Take me seriously will ya? For this has been in front of you all the time.

*-*PM me where the pentagram is*-*
*-*You have 4 guesses for Phase 4*-*

Phase 5. Knowledge
Now we are almost there but i can\'t proceed without knowing things and specifications about my experiment. You can ask
around, don\'t ask for direct anwsers, i hate that, you can only ask for help and orientaion in this phase.
Help me anwser this questions:

1-What\'s the ID of the creature im about to make?
a)1
b)17
c)29

2-What other name can be given to the mutated version of the Drachorn?
a)Drachorn of Darkness
b)Wind Dragon
c)Dragon of Darkness

3-What kind of spell should i use for the transformation? (NOTE: You will have to get the L2, L3 and L4 of this spell so make
sure you know the right anwser)

a)Black Water
b)Lightings
c)Invisibilty

4-Name 3 principles you think i will use and explain why

5-What kind of "instrument" should i use to make the test?
a)Sword of Darkness
b)Sacrifical Mace
c)Holy Sacrifical Dagger

*-*PM the anwsers*-*
*-*You have 3 guesses for Phase 5*-*

Phase 6. Making the experiment
5 people need to be present so gather 4 other people who are willing to come with you
and come to the location on phase 3. Among all 5 the certain points in the mentioned principles in phase 5 must be obtained. After that, wait for me.

NOTE: If any of those provke me, like attacking me while or before the ritual, i might get angry and leave. THIS has Happened
NOTE 2: If you want my Black Water spell page, you can try my challenge in my hate list. If you feel thats to tough for you (or dont\'t feel like/can\'t install it, then ill leave it up to you to impress me and get my page. Succeed and i shall give you it.



Personal Hate List
1. Introduction



Lets play a game shall we? Im not only a Drachorn Experimentalist but i also have other hobbies. Its not a puzzle nor riddle. We shall play a game of skill and rhythm. That\'s it, music. My hobby is music, please read on.
The duel takes place in a game called Frets on Fire (FoF for short. Its a game clone of the GH Series for PC. This game is not associated with MD)
PS: Have your speakers on ;)

1b. Description of my other me
picture
As night is falling
The end is drawing near
Hear the sound of death
Last sparks of life echo on the wind

A mixture of sound and silence
Artistic release in time, the pain
Alluring "beauty" avowedly delivered
At best, music is simply mortal.

Hear the organ, Fear
Hear the bass, Sorrow
Hear the drums, Pain
Hear the guitar, Death

Howling winds keep screaming round
The notes of death that come down
Death comes now
As the folk runs into town

Hear my call
Hear my instruments
Hear me...
...Death
2. The how to:

Download Frets on Fire v1.2.451 at http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=2;t=4217
Then:
Download the following:
Go to this page:http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=11;t=24664
-Download Version 2.990 (ugo\'s full installer 2.990. Should be a matter of minutes)
-Then extract the 2.990 files to v1.2.451\'s folder.
You just need to download it, and the song wich you challenge me to, or i challenge you to and your set to go.



3. Rules:

1- You can use whatever gear you want (Keyboard or guitar controller, i use guitar controller) and whatever settings you want.

2- Select a type of challenge below, and then PM me to arrange the duel.

3- Only Set Challenges count as rewards. If you win a set challenge youll go to my list of winners and youll get my respect and possibly wont attack you. . In a set challenge the song and difficulty are set by me, you can still challenge me in another way (read 4)

4- A fun challenge, as the name suggests, its for fun. No consequences nor benefits. You may choose song and difficulty as long as you give the link to me.

5- When you finish the song you challenged me to, take a screenshot in the result screen where your name, score, difficulty, name of song and other results are displayed, host it into an image hoster like imageshack or tinypic and send me the link via a PM in reply to the challenge PM. If you lost, ill send you a screen back showing that i scored higher than you. If you won, ill send you a pm back with a screenshot congratulating you and ill tell you my score. Youll go to the hall of fame with the name of song, difficulty and score.

6- Failing must be on

*REWARD*
I may give you my spell page if you beat me in a set challenge (The higher the difficulty beaten the better the reward)


NOTE: When challenging me in your title put: "Fun Challenge" or "Set Challenge"

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Set Challenges*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Guitar Challenges*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Easy:

1-"Trooper" by Iron Maiden

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Medium:
1-"The Number of the Beast" by Iron Maiden
2-"Raining Blood" by Slayer

picture
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Hard:
1-"Frankestein" by Edgar Winter Group
2-"Cowboys from Hell" by Pantera


*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Expert:
1-"Nightcrawler" by Judas Priest
2-"Since I\'ve Been loving you" by Led Zeppelin

Example of Song Posting ---->


*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Extreme: (Still Expert but its "Suicide")
1-"Paradise City" by Guns \'N Roses
2-"Midnight" by Joe Satriani
3-"Eruption" by Van Halen
4-"Mos Certa" by Puppetz

5-"The Butcher" by Rusty Cooley (Please don\'t attempt this song unless you want to make your fingers bleed to death. I invite you to look at it before playing: http://www.youtube.com/watch?v=-_s7WyCqb1M ** Its a bot playing, anyone with brains would not attempt that)



#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Bass Challenges*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Easy:

*-None yet-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Medium:
*-None yet-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Hard:
*-None yet-*

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Expert:
1-"Welcome to the jungle" by Guns \'N Roses
2-"Holiday in Cambodia" by The Dead Kennedys


*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Extreme: (Still Expert but its "Suicide")
*-None yet-*

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#


$-$-$-$-$-$-$-$-$-$
Hall of Fame:
*-None-*

$$$$$$$$$$$$$$


4. NOTES AND HINTS:

-If you took all your time to read that, congratulations!
-Remember that if your challenging me for fun send the name of song, artist, where can i download it and difficulty to be played in.
-Drum section to come soon
-Im a real guitar, bass, piano and other instruments player so expect me to be hard to defeat.
-The lower the difficulty chosen, the harder to defeat me. Common sense.
-The higher the difficulty better rewards
-Cheating (such as using bots or using failing off) will make you be disqualifed. To pass a song 3 *** (stars) are needed at least. Passing a song with less than 3 will make me know you were cheating. I will realize when cheating is on, dont worry.


Example of me owning in one of the hardest songs below

picture

Military Ways and Beliefs
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Protector Statement
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.Thanasia.

Comments on Self
Out of the darkness that surrounds me
Black as the pit, from pole to pole
I thank whatever gods may be
For my unconquerable soul.

In the fell clutch of circumstance
I have not winced or cried aloud
Under the bludgeoning of chance
My head is bloodied, yet unbowed.

Beyond this place of wrath and tears
Looms but the Horror of the Shade
And yet the menace of the years
Finds, and shall find me, unafraid.

It matters not how straight the gate
How charged with punishment the scroll
I am the Captain of my fate,
I am the Master of my soul !

Quests
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Protector Statement
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.Khalazdad.

Comments on Self
Personal Papers


by Morrel




I am Khalazdad Greymantle, returned from a strange dream of light and darkness. Those ones who I became I retain inside of me - the Dark one and the Bright, the Killer and the Pacifist.

This one before you is not he who came before, not a mere restoration of who I was prior to tearing myself in two. Each of those two grew and their own ways, and their intermingling now has made something new, something unique.

I do not yet understand the meaning of it all, but I will discover it in the fullness of time.

Will you be with me on my journey? Will I accompany you on yours? Perhaps that strange land we call the future we shall discover together.

K


Quests

I had a dream.

An ordinary person says they have a dream, and you think little of it. But my dreams are always true events. Whether my mind's eye sees and reports or some force in me shapes events is yet to be said.

In my dream I saw three people, each in a different land. Each made a discovery.

The first was digging for clay on the riverbanks. Deep in the clay, an object. The person washed it in the river, the clay now forgotten, and found it to be.... I could not see what it might be.

The second searched for water in Necrovion. Pulling on a rope brought nothing up, so the person descended the rope. At the bottom there was no water, but something else.

The third... the third was the strangest. In a place of many books, the person searched for knowledge not known to others and thus found a book untouched for an age. It fell mostly to dust when touched. But, the book was a falsehood, a shell to hide...

I cannot see what these objects are, but I know THAT they are. I see three circles. One rises and soars through the heavens. One stabs at the heart of the matter. The third grins a sharp-toothed smile. Three circles, each a part of one circle, a thing of import. A heavy thing.

Each is important. Find them for me. Bring me all three objects and I will assemble them.

THE RULES

This quest is a social experiment. Three players have lines of code that show a picture of an arcane object when inserted in a page. They will give them away according to their own rules. You may use any means to try to acquire the objects short of just finding and stealing the code.

1. Whoever has the code must display it on one of their pages.
2. Only one copy of the code may exist at once. When you give the code away, delete it from your page.
3. The code may be given to whomever you see fit and for any reason.
4. One player must bring all three codes, displayed in pages, to me.
5. Each time a code is given away, its giver must PM me so that I can track the progress of the codes from person to person.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
If you know me then you know that I collect parables and stories. I use them to educate people in a non-confrontational way.

You can help me in this collection by finding or authoring some short, pointed tales according to these specifications:

No overtly religious tales.
Should not take up more room than the chat area of the screen can hold without scrolling.
Must not contain sentences too long for the chat feature to transmit.
Must, of course, be family friendly.
The 'moral' of the story ought to be at least a little ambiguous.

The rewards for providing such stories? I will thank you for them. Whatever other reward there is must come from teaching others and learning yourself.

I have selected three of my stories to use as examples, below.
_________________________________________________________________

Two monks are carrying sacks of grain from the village where the townspeople donate them up the hill to the monastary.

One of the monks is small, ill fed, and struggles under the weight of his burden. The second is a tower of strength, and scarcely seems to notice his sack of grain. His name is Ox in our tongue, because he is reputed to have once lifted one out of a pit trap.

The first monk asks Ox, "Please, can you carry my burden? It is so heavy, and you are so much stronger than I."

Now Ox, as we have seen, is not so called for his mind. He replies genially, "But if I carry your burden, this condition will never change."

__________________________________________________________________

There was a warrior-monk, a blind troubador. He was very hard to defeat.

Some theives planned to set upon him on the road to the monastary. They argued about how to best his defenses.

"Sneak up on him from behind," one remarked.

"He'll hear you: his ears are very good."

"Lay in the road and await," said another.

"He will smell you; his nose is supernatural."

"Swing down upon him from a branch!" cried a third.

"He will feel the air of your passage - his skin is very sensitive."

As they argued, the bravest of them slipped away. before much longer, he returned with their quarry tossed over one shoulder, a very big bruise on the Monk's head.

"How did you defeat him?" they all asked.

"Well," said the thief, "He IS blind."

______________________________________________________

I will tell you a secret. A story.

A man feared what he saw when he looked into a cave. It was dark, and made noise, and he saw something moving inside.

He went home and nursed his fear. His fear turned to hate - he hated what could make him feal so afraid.

He returned to the cave full of hate, and found that what was inside seemed to hate him back. When he drew his sword, he heard the darkness hiss at him, and saw a movement in the dark.

But he decided to master his fear. He entered the cave with his sword drawn, charged for the back.

The clamor of his armor echoed off the walls and became the sound of an army in his ears. When he reached the back of the cave what he found defeated him utterly.

It was a mirror.


Personal Hate List
Hate is an extremity, but sometimes an extreme position is necessary. For the time being my hate list is empty, as I maintain a calm neutrality and an open mind. But beware: traces of the Black remain, and his self-hatred may grow to encompass you if you offend.








Most of all I hate myself.


Military Ways and Beliefs
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Protector Statement
Rajadharma - Duty of Kings: The King is the most conscientious servant of the people.
Healing I will provide on this schedule:

Worshippers and Cless: always
Sentinels and Loreroot Guardians: if I have heat
Others: perhaps for favors

Also I may give you a shield of smoke - worshippers only.

You will find me a strict but worthwhile Master who will treat each 'worshipper' as an accoylte, a student to the ways of Darkness - and other things.

Be prepared for my shifting personality. Allign with me, and allign with Chaos. Depending on the state of the world, I might be a shining beacon of hope one day and a groteqsue murderer the next. Mostly I am the two in one, the Grey.

Questions? Ask them.






.Gargant.

Comments on Self

Title: Walker of Words

Description:A Mysterious character, stooped in shadow and light, surrounded by whispers, known to all and none, My words are heard only by the wind. Information trader, spy, call me what you will but if you need information on a character, I am able to get it.


Gargs gallery: I am looking for people who are willing to draw a sketch of me, I want to populate my papers with pictures of the walker of words, I want to create 'Garg's Gallery', any drawings will be accepted so please pm me if you want ot do one.



The verse on your lips shall always find,
An ear to listen but keep in mind

The ear it finds may not be true,
And he who hears not honor you.

In times like these tis hard to trust
But those in power know that they must

You may not see the truth from lies
and it may be right in front of your eyes


But in the shadow the greatest truth
Can be found but even proof

Can deceive the one who reads
and so more lies he has to feed

Soon the truth for now unknown
will be seen, but won\'t be shown

Truth set free as the flight of birds
Yet all and none know the walker of words




Quests
The Keys...
THIS RIDDLE IS NOW OVER


Here are the answers:

Key Carriers:
rDa: Glor Damar
fIs: Calyx of Isis
phn: Zleiphneir
ero: Aleron (Not simplyzero as some of you thought)
ave: Raven

Passwords:
rDa: Artisan
fIs: Wisdom
phn: Guardian
ero: Specialist
ave: Trickster

Riddles:
Drachorn
Risk
Original
Necrovion
Eggs

To work them out assume the first number is a letter, then add the next number to it to get the next letter (e.g. 5=e so 5,5 would be e +5 = J)

Final word: Drone.

Wishpoints go to:
Perrobotillo
Cryxus
Lightsage
DST
and Kraegor
Well done, and thanks for taking part.


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Military Ways and Beliefs
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Protector Statement
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.Envy of Endurance.

Comments on Self

Envy of  Endurance



Known to other spirts as the Great Winged Healer (of knowledge) I was born a winged spirit in a human form with a great knowledge of defense. Brought up with a light surrounding me and ability to heal other people and creatures. I have wings, but I can\'t fly. Can also kill a player but causes much negative damage to my spirit. I spend most of my days teaching others the mechanics of game play and how to defend and attack against others at Clash of Ages. I am a Seeker of Enlightenment and call daily to the Angiens. I heal the wounded and if my magic is great enough - I shall try and revive a player or creature who has declined his heartbeat. I once died, but I was brought back. But, that\'s for another story.

Spells:
Life Abundent Spell Super healing spell.
Under My Wing Spell Protects those it is cast upon and gives them a defending army.
Defend the Weak Protects those it is cast upon and gives them a mirror rit of the attacker.
Frostbite Freezes the one it is cast upon so they are unable to move from their spot.
No War Keeps those distracting humans from attacking when I am trying to teach lessons.
Follow the Light Spell: Brings players and creatures back from the dead.
I do have other spells, but I will not speak of them.

LESSONS
CLICK ON A DAY - Day 1 | Day 2 | Day 3 | Day 4 | Day 5 | Logan Role Playing | Attacking with Special Guest - xcercses |



Day 1
Lesson 1 - How to set a Healing Ritual
if you set up a ritual as your defense along with another attacking player
you can use archers level 2 (be sure to take them off of attack mode) and a barren soul
don\'t ever use a barren soul by themselves because for the ritual to work you need a creature with 301 or greater life
a maxed out Barren Soul is 300, so defending or attacking with him alone will cause the game to automatically set your creatures at a random mode of attack
and you will just end up hurting the player attacking you instead of healing them
Both players get healed creatures.
Each player gets healing from their own healers
the player doing the most healing is given a win
--------------------------
Lesson 1 - intro

ok so when fighting and getting attacked, there are a few things I learned while getting smashed
oh first thing real quick - this information is to be used for yourself and please keep it secret otherwise all other players will know how to fight you back and once everyone knows
it\'s no longer a secret or worth using.
ok so have you ever wondered how players attack you and kill you with a simple attack, or you beat them and they were way stronger than you
I may have given one of you a hint on this before, but the slider bar is in the game for a reason
normally when you defend yourself you put the bar at full 100% right?
or at 0 to keep you VE?


Lesson 2 - the slider: how does it works and why change it?

the sliders role in the game is to enlighten (something I know well as an SOE)
have you ever read the ads from Mur about learning how to beat a mp6 when you are a little player
I have answers
ok back to lesson 2
how it works - the slider is a balance
just like you have heard so many times in the game
think of weight on a balance
if you tip the slider too far to the right
you use less of your own VE and more of your creatures VE
but you all know that
so let\'s learn the new things
when someone attacks you it takes 3 things into account
1. your heat first
2. your creatures
3. slider position
WHAT? you ask
oh yes and there\'s more to it
if you attack you alwasy want to keep that slider at 100 right?
WRONG
know we\'re learning
I rarely ever win a fight with a equal player withthat bar at 100
I can with a less strong player because I just use all my VE and beat them
not much to that
there is no balance in that win
and I rarely get the VICTORIOUS for it
- MP3\'s -- note-- at MP4 and above, simply winning is not enought to increment the win counter. You also have to satisfy other criteria
- You have to gain or lose at least 15% VE
- And you must do at least 35% more damage to opponent than you take
:) ty
now you may be wondering why the slider is set that way or why Mur would have a bar
well I\'m going to tell you. and luckily for you all here right now
and no one else around
I set my bar in many positions for the many players I may come across, that may not apply to mp3 players but this will apply to all those who want to GAIN CREATURE EXPERIENCE
I want you ALL to try this the next time you battle and definitely when you def
ok slider bar DEFENSE
this is my favorite and for anyone new here
it let me win 18000 to negative 4000
I was being attacked and hadd the negative 4000
SETTING DEFENSE
you would think to set it at 100 to protect against tough players
but I set mine NOW THIS IS A SECRET
between 30 and 80
ok here\'s why that works and doesn\'t work
depending on certain fighting and defending methods
if you are attacked by a stronger player he will usually have the slider set at 100 and cause all his VE to be used to defeat you
well lets say I have the slider set at 40 to defend.
there\'s a 60% differnce
well that difference is an unbalance
and since this game is all about balance that would cause somthing to happen
ok WHAT HAPPENS?
easily their VE is taken away at a rate in which you creatures are being affected
this depends on what creatures they are using and what creatures you are using to def but you get the general idea
now I\'m not giving the exact changes, that\'s for you to work out and learn from
Lesson 3 - ATTACKING SLIDER BAR
I use this section wisely and carefully
again I say that my real interest in this game is what has allowed me to discover this for the teaching
I don\'t take little pieces of information from everyone. that\'s not playing the game
I go and I learned and I get attacked and I play for more hours. It\'s the true love of the game and finding out what else it has to offer me

Lesson 3 - NEVER ATTACK WITH 100 on the slider bar

I used to at mp3 and it proved to be great
but as you grow you will learn more about fighting and how it will not only help you as a player but cause your creatures to grow with more experience
if you see someone who is on idle mode and farming for loses attacking them when they
have 50 VE left is only going to give you a fake win
who cares about that
it doesn\'t help you much and your creatures may gain 12 experience from it
it\'s going to take 5000000 wins to level those creatures
so slider bar attacks at 100 with full creatures attaking hurt farmers only gets you a WASTE OF TIME
well, that\'s for you to learn on an individual basis
but I guarantee you, that you can get a win from it
NOW what if you are attacker a tough player
why not lower the bar a little
sometimes you may lose by only 1% - as I do this often
but EVEN when I lose a fight
I gainmuch experience for my creatures
how much to lower it is on an indiviual basis also
here is my favorite settings for how I fight and why I use them
I fill my
creatures to full life and attack with my setting at about 84
now why I use that. it lowers my VE from being taken if I lose and keeps others from immediately attacking
- Q: Envy may I ask a question?
- To correlate with my own capabilities ... what is your MAX VE -- with mine I have to keep the slider fairly low.
A: 12000
- Thx.. I learn
when I attack using a lower slider I see that I not only gain experience but I also get to win closer fights
why is this good?
because I have also noticed that my creatures get hurt less than if I won with 100 on the slider bar
this is because the creatures are using less energy to fight
they are attacking and if they are defending with more VE, they use more energy. think of an refridgerator
it uses heat to stay cool
but if it gets clogged it uses even more energy to stay cool
you use more energy and it costs you more on your energy bill
causing your creatures to use more energy and they will costs you more VE




is that clear
- ::nods::
ok good
- Nice analogy
Let\'s say you set the bar for 40 and attack someone equal to your strength
YOU LOSE
not much more to say. lol
WE WILL MEET HERE EVERYDAY AND LEARN MORE. PLEASE SUPPORT THIS REALM
Envy of Enduranc.: back to lesson 3
if you set you slider to 50 and you attack an equal player
you would think you have a 50 chance of winning
but you actually don\'t get a 50 chance of winning
I will explain.
WHAT HAPPENS IF YOU DON\'T get a 50 chance of winning?
actually the reason is you technically get a 50 chance but because of your creatures you don\'t
they are ready to lose, it\'s part of the game, but you want to alwasy seem to win
let\'s be honest. it is difficult when you start out as a mp3 actually taking loses
even to have more loses than wins
we are all programmed to win
it\'s part of being human
your creatures are the same way
they are programmed to win (truly I mean with real programming languages)
but they don\'t win because the defenders creatures are programmed to win too
this is why the slider bar is so important in winning and getting a VICTORIOUS
you mp3 players will learn this even more as you grow in the game to mp4 or higher levels. winning becomes more difficult
finding that spot on the bar is the secret to winning and most important gaining lots of creature expereince
I\'m a mp4 adn I have 7 max creatures and I sacrificed 2 others.
I spend my time fighting and even defending the CORRECT way
the way that benefits me
any questions so far?
everyone understand?
speak up now if you ahve a ?
ok on to lesson 4

Lesson 4 - How to Defend or Attack and give the other player much expereince

well , why would I want to do this?
If you read my papers - I\'m the Great Winged Healer
there is a way for me to win and allow the other player to win, even though they may get a loss, their creatures will gain and grow
so we both win

this is HARD
and can be completed at any mp level
but it takes time and focus
you want to attack someone and lower your bar to just right so you win by 1% to 5%
or you win with negative lost and they lose with 0 lost
like I WIN with -400 and they LOST with 0 points lost
again this is HARD to do, but you may do it by accidnet
so watch the fight over and study what character s were used and which you used to def or to attack with
let\'s take Saelym and jcbravo0
if they were to fight here\'s what would happen
Saelym is weaker and has more loses right now
and jcbravo who left lol has more wins and is more balanced
now if jcbravo 92 wins attacked Saelym with 11 wins
you would think that jcbravo would beat Saelym easily because he is stronger and his creatures are bigger
but if Saelym had a good slider bar def he could win with a simple ritual
saelym has these Creatures - armor, barren soul, archer and an egg
to defend himself he will want to use the archer and the barren soul and put the slider on about 61
once he hatches the egg and get his element to that def
elements steal much VE from the attacking player
which will bring his creature energy up too high and cause him to lose against Saelym
ok so now we have a winning defense
- err.. so should i get another egg..? O_o
lol
well I can\'t say that the elements are bad
but yes THIS IS A SECRET ONLY FOR YOU ALL HERE RIGHT NOW
yes everyone should have atleast one egg
I have 4
this will help you in the future of the game too
Curien: what comes out of the big expensive egg that I can\'t buy right now?
Envy of Enduranc.: lesson 5
how about let\'s change and talk about elements
or should we continue with the SLIDER BAR?
what do you guys want to learn?
- finish one lesson fully a day please^^
lol ok

lesson 5 - sneak attacks

What about sneak attacks - ninja style
I don\'t like this style but you do have to do it from time to time
and your slider bar is set differently
first off I get my heat to over 3000
then I set my attacking ritual with 2 elements, 2 archers, and 2 barren souls
I set my slider to 74 - now why this works for me is this
these are sneak attacks
i run around as fast as i can and hit as many players as possible and then get out of that realm before i get beat up
i have no def and if I get hit my creatures will die
ok so how to play it smart
the slider is set to 74 because i\'m there to get wins, and not die
i want to not grow my creatures but a little and i want protection should i get attacked so i can limp back to the sanctuary without losing all of my VE and AP
if I set the slider bar to 100 and i get hit, the creatures die (too much energy being used to def myself), i die because they used all my VE and the walk back to safety is long
now at 74, if i get hit they have a chance to survive (which will hold my winning ritual in place) and i have enough VE to hit one more player on my way back to sanctuary
if i set it lower to 50, i win about 38% of the time, which means i lose the first fight and then my creatures are too weak to fight again so the sneak attack is over
and I wasted all that time getting full VE into my creatures for the sneak attack to work
sneak attack is all about getting 6-8 wins and running back to safety
ok here\'s how i plan the attack
i get full VE (usually by clicking on the free credits, with full life) it gives you a nice addition to your VE and then I run and attack one player per room
fight and run
like a ninja
I will add more to that when I teach of strategies
we are talking about the mechanics of the slider bar and you will have to do a ninja attack at some point in the game
I don\'t like it but there is a place for it
ok have you all learned this evening?
I\'m usually on from 5:00 pm - 3:00 am
my time is -7 GMT



Become my adept, because magic is stronger with numbers.


Day 2
Lesson 1 - Faster Creature Age

Most of you know but for those that don\'t, I will give a brief over view:
Creature have an age and the creature can be upgraded to learn more as it grows older
(if you have a question I will answer it at the end of each lesson)

Lesson 2 - How I found it (intro)



As many of you may know, I play the game a lot like most of you do
I started out not making friends or even really speaking to anyone
I used my time to focus on how the mechanics of the game operate
How I could better my player and my creatures and what truly makes this concept work
my lesson last night was about the slider bar and how to use it to defend yourself and attack others
Defending is my personal favorite and I spent many hours trying to protect my self against mp4 players and mp5 players (now that I\'m in the alliance)
well, one of the first things I did was try to upgrade creatures. I was talking to Khal on my first week and he mentioned an elemental might be good to have in my pocket
I trained hard everyday (usually logging on 8-10 times a day) hatching eggs and studying how the elementals work together as a team and as an extra in my group

Morgana Le Fey was talking to me and asked about how I came across this to ensure it wasn\'t a bug or that I was cheating

Lesson 3 - How I found it

so when I had first mentioned the creature age faster upgrade I didn\'t even know I was one of the few who knew about it
I assumed it part of the game (and it may or may not be)
I\'m not 100% that you will get the exact same result I got, but I will tell you how I receive the upgrade, how it works for me and what it exactly does in this teaching today
when I asked around on how much age is equal to one human day
noone had a real answer. most players told me it was 1 day = 1 age year for a creature
well, from what I know about programming, that seemed to be logical answer
but from what I learned of Mur programming. the logic was now clouded he is such a master at the complete concept that I am often found sitting wiht my mouth open when I find new parts to the game
so I get sick to my stomach when I hear others say this game is lame
it\'s not a game to some of us. and if you seek out information in the game and not just sit chatting about your bathroom habits you will realize that

Lesson 4 - lets get to the basics

HOW DOES IT WORK?
when i attack someone I use the slider bar at 60-80%
it seems to do better for me. not 100% like most players
I experiment with heat and the slider all the time
ok i found it like this: I had 2 elementals newly hatched
I had heat of 2500 and I attacked someone stronger than me. Now at that time
I didn\'t understand creature skill and slider bar yet
was still experiementing with attacks
but when I went to give my creatures life after they got killed, I was like:
"hmmm it seems my creature is older than my other one, even though I hatched them and purchased them on the same day"
i thought it was a secret and the game and moved on
then I had high heat and attack a week later and my archers seemed to have jumped up
so I still wasn\'t positive this was happening or I had forgotten what age they were or even what day today was
but I did notice I only used 2 elementals to fight all battles as friends and one could upgrade to level 5 and the other was still 17 years younger?
huh? they were born on the same day?
so now that got me to wondering about how I was making their age change so I could get more elmentals because I heard rumors that I may need them to be a certain someone, somewhere. so i started farming those eggs out and about 1 month ago, I forgot all about it because i figured I had just found some lucky secret and everyone knows about it and whatever

Many of you are asking yourself, I fight with heat, where\'s my faster aging?
Now, again this may or may not work for everyone everytime and I have only had between last lesson and this one to really tested it so I don\'t look stupid today. :)

so between testing it from last lesson and this lesson I think I found out the secret,
the true mechanics. everyone should test this after I tell you and please keep me posted
I would like to know if it works for all mp levels, what creature sets you have, how much heat and VE - the whole test analysis
this could prove to be a big opportunity for those of us here today
I figured all mp5 players knew about it like they know how to kill a tree

Lesson 5 - These are my current findings

When I used these rituals - elemental (now he\'s a level 3) it did seem that his age changed at a rate of 1.2 - 1.5
now I noticed a change of 1.2-3 years when I was a mp3
and for 2 elementals to be 17 years apart proves that. I sacrificed that elemental so I couldn\'t look now to indeed say I\'m 100% on the age difference
but from what I remember it was that much difference
ok now how I got those number:
nothing happened when I bar between 60-80
but when I had max heat and the dragon showed up, I got a HUGE amount of experience skill per creatures which caused their age to change
well, when I was mp3 I had no way making that much heat, and if I did
I didn\'t know how I could have got that high heat
so I changed the slider bar back and forth and attacked and even fought Shoeps today to find a real answer I could share with you today
he just leveled my creatures and I gained no skill . lol
but when I had 1200 heat and put the slider on 42% and won a fight when I attacked something new happened! - age increase!
the number are so small, but they are there it seems
or I am really bad at math and I shouldn\'t be a programmer
well, then I think I also noticed this, when Morgana Le Fey attacked me with her trees to give me skill it seemed my Loreroot Archer gained 2 years and a weird thing happened
my bird egg - that was just hatched age went up
now that makes no sense at all to me he doesn\'t even fight yet
he\'s a little bird and he wasn\'t in the fight his VE is 40
it seemed he went up from 5 to 7 years old!
now this was before testing by 1 day, but I noticed it and that\'s what got me chatting about it again. ok so now there\'s a catch...

Lesson 6 - the catch

after testing and not sleeping at all, i was clicking around on the creatures and just wondered what they all needed to upgrade
I looked at my bird and his age was 5
I\'m sorry if I mentioned before bird age was 7 - it was actually 6
7 is to upgrade bird
anyway I was like 5?
he was just 6 when I started testing my theory
atleast I think he was
time to result to the actual data
I looked at my excel spreadsheet and BAM!
My bird WAS 6 years old now he was 5
ok now I found a bug?
no I think what I actually discovered was that somehow my bird got a temporary age increase and since it wasn\'t used as an upgrade then he must have lost it
now that made sense why my original elementals were so far in age. I kept upgrading the one as he got older, the day I could upgrade I usually do.
but since I didn\'t upgrade them both, the other elemental went back to what his original age was. I believe that I have found something here and I would love for you all to keep me posted on your findings

that concludes todays lesson

Day 2 - Questions and Answers

oh, IMPORTANT
I may have had to win by 1-5% but I can\'t prove that yet, not enough test fights
I wanted to check water elementals and trees
from what I can tell - elementals, heretic and my little bird all aged but I have no facts on heretic
Q: and in your rituals, you used which of them?
A: i used 2 elementals and 2 heretic and 1 barren soul
it\'s hard to factor everything because I\'m not fighting the same creature set everytime. I use the same but I fight many different players
Q: just tell me when you noticed that changes how much was your maximum vital energy
A: 8600
but i noticed changes on different levels. but 1.2 and 1.5 don\'t show exactly because I couldn\'t get a full 24 hour timer to check things
I can\'t see them over a period of a week I could have exact real data
but the bird changed and I saw that and it was written down
well atleast I noticed him lose 1 year so that means the other factors must be correct
they just need to be tested more
Q: according to what you said earlier, if you don\'t upgrade the creatures right away, the \'temporary\' age is gone?
A: it seems that way
bird and the other elementals were both fighting together all the time
i was farming them to get big quick and they were 17 years apart
now if there\'s a way to go through all my code, (which there may be, then I could see actual facts) then I could have REAL proof to show you for todays lesson
I\'m sure Mur will email me later if there is and we can look over it
Q: when you notice the age changes, did it ever increase by more than 1?
A: I\'m not saying I\'m 100% correct on all this, but I would love some proof
to either say I am correct or it wasx my imagination lol
well, from what I remember with the elementals it was 1.2-3 years per day
3 years is a BIG change
please keep me posted - not tomorrow, but the next day we have a new lesson
and please meet here to chat if you like



Day 3
Envy of Endurance.: ok let\'s begin pupils
Envy of Endurance.: lesson 1 - How you should fight to raise your creatures
Envy of Endurance.: and yourself at the same level so you dont go mp4 with small creatures
Envy of Endurance.: First thing you want to do is get your 100 wins
Envy of Endurance.: Which is part of your story. but getting there you will also want to keep raising your creatures so they are strong and powerful when you reach mp4 level
Envy of Endurance.: I just became a level mp5
Avionics: :D
Envy of Endurance.: today, but i didn\'t choose to go yet because if i did you would be missing this teaching
Envy of Endurance.: I would be stuck in story mode for 5 days and i can\'t talk to anyone
Envy of Endurance.: :)
Envy of Endurance.: ok
Envy of Endurance.: My advice is this
Envy of Endurance.: If your battles are incresing large or against harder players your creatures skill (experience) will be going at a different rate then your wins
Envy of Endurance.: You may get 100 wins and still have a long time to reach the desired experience level to advance to the mp4 level
Envy of Endurance.: This, as most players here do not know
Envy of Endurance.: Is not how you advance
Envy of Endurance.: It will prove difficult to your character to advance this way
Envy of Endurance.: causing many issues at mp4 as you will get killed often and it will be painful and frustrating
lxulies: can you clarify something?

Envy of Endurance.: Pick on weaker opponents. This way your exp doest outstrip your won battles, and your creatures can be higher level when you hit mp4.
Envy of Endurance.: Go ahead my pupil
lxulies: Whne you\'re just starting at (as i am) it is very difficult to find fights with opponents that are weaker. What then
Envy of Endurance.: Good ? actually .
Envy of Endurance.: you will try and find equal battles. Just do not try and take on the tough player who\'s almost a mp4 level
Envy of Endurance.: Another tip - alwaysv attack with 6 creatures, same reason.
Envy of Endurance.: Ok any ? right now speak

Envy of Endurance.: ok Lesson 2 - What creatures you need
Envy of Endurance.: This has been a hard decision and to tell you a little about my own game play
Envy of Endurance.: quite interesting on the same note
Envy of Endurance.: I teach what i have experienced. I don\'t ask others for their opinions and then post it
Envy of Endurance.: I try something and if that doesn\'t work, i take a nap and try something else in an hour when i have full VP again
Envy of Endurance.: I am good at defense. Actually i may be one of the top players with defense.
Envy of Endurance.: It is my favorite and i will teach you all my methods
Envy of Endurance.: Which will not only make you a stronger player because you can chat without constantly getting killed
Envy of Endurance.: as fast and becuase you can win VICTORIES with a great def
Envy of Endurance.:let me say, I may the top mp4 player at def
Envy of Endurance.: lol - but i guess I\'m basically a mp5 now
Envy of Endurance.: Morgana Le Fey is good at def also
Envy of Endurance.: If you know her, ask her sometime she has many helpful hints
Envy of Endurance.: ok so what creatures do you need?
Envy of Endurance.: well, that depends on how you want to play the game
Envy of Endurance.: I really like calling it a "experience" and not a "game"
Envy of Endurance.: but you get the idea
Envy of Endurance.: calling it a game in a lesson makes it easier to understand but if you catch me in chat elsewhere you will understand what i mean
Envy of Endurance.: user heretic archers
Envy of Endurance.: use
Envy of Endurance.: use a barren soul or even 2 of them at mp3
Envy of Endurance.: aramors do damage

Envy of Endurance.: if you want to be tough attacking player go that route
Envy of Endurance.: but i must say there are times in the game that certain creatures may help you with your tasks
Envy of Endurance.: so another good choice is the elemental
Envy of Endurance.: if you are more interested in playing a defensive role then go with a few elementals

Envy of Endurance.: My normal attack ritual was this at mp3
Envy of Endurance.: I would go into attack with 2 archers, 1 barren soul and 1 element
Envy of Endurance.: now you map play a different game then i did
Envy of Endurance.: perhaps you want to be a healer like i am now
Envy of Endurance.: then you want more barren souls on your side
Envy of Endurance.: they bring healing to both you and another player during a healing ritual
Envy of Endurance.: which will be talk for another lesson
Envy of Endurance.: ok any ? before lesson 3?

Envy of Endurance.: ok lesson 3 - loreroot
Envy of Endurance.: Loreroot is another land and guarded by 2 mean guards
Envy of Endurance.: 2 of which will smash you and then laugh at your bloody mess as they slip and slide around on your insides
Envy of Endurance.: get into Loreroot as soon as you can.
Envy of Endurance.: I really suggest waiting until you are closer to mp4 to do so
Envy of Endurance.: so you don\'t waste time and creatures getting smasked
Envy of Endurance.: smashed
Envy of Endurance.: I was already a mp4 when i fought them and i lost 6 times to them
Envy of Endurance.: and now my nose is permanently bent
Envy of Endurance.: Loreroot has many interesting things to explore but remember
Envy of Endurance.: as i said before - fighting creatures they are tough, not recommended
Envy of Endurance.: I\'m not going to give any of you a spoiler on how to beat them, as that time will come when you have fought them enough times you will
Envy of Endurance.: understand their mechanics
Envy of Endurance.: important!
Envy of Endurance.: important!
Envy of Endurance.: replay your fights
Envy of Endurance.: I watch who attacks me and what ritual they had
Envy of Endurance.: and if I won, why did i win
Envy of Endurance.: was i out of VE? does a armor beat a archer
Envy of Endurance.: what and how did they win this battle
Envy of Endurance.: if you want to be a great player listen to that knowledge from me
Envy of Endurance.: i didn\'t in the beginning and i couldn\'t become a good player until beginning of mp4 when i started understanding why i won
Envy of Endurance.: I just loaded up the team in the back of my truck and started plowing full force through everyone and laughing as i went
Envy of Endurance.: Hoo
Envy of Endurance.: that\'s what we say for congratulations or
Envy of Endurance.: weeeeeeeeee
Envy of Endurance.: well, i do anyway. I want to make it stick here though
Envy of Endurance.: saves time typing and is international, i think
Envy of Endurance.: Lesson 4 next - any ?

Envy of Endurance.: ok Lesson 4 - When or how to use Heat
Envy of Endurance.: it\'s ok
Ixulies: yes
Ixulies: mod
Envy of Enduranc.: ok cool
Ixulies: *most
Envy of Enduranc.: ty both
Ixulies: ignoring idle chatter
Envy of Enduranc.: just copy it all
DimebagDerek: yes all the lesson parts
Envy of Enduranc.: add it all in there
DimebagDerek: im not trying to keep up with the questions
Envy of Enduranc.: we use it for Q and A at the end of each lesson
Envy of Enduranc.: just grab the whole window at a time
Envy of Enduranc.: I type fast sometimes but I do take breaks because I get lots of PM
Envy of Enduranc.: during lessons about my alliances
Envy of Enduranc.: do the best you can and ty
Envy of Enduranc.: ok heat - heat is used a little in mp4 but mostly in mp5
Envy of Enduranc.: I don\'t think you should really stress over it
Envy of Enduranc.: it can cause your creatures to grow too fast
Envy of Enduranc.: I used it in mp3 level and I did notice an occasioanl win
Envy of Enduranc.: but not worth ti to use heat at mp3

Envy of Enduranc.: King I sent you a PM
Envy of Enduranc.: ok Lesson 5
Ixulies: wait
Ixulies: how do you use it in a fight?
Ixulies: i see the counter, but how...
Envy of Enduranc.: In my opinion, MP3 should never use heat. Heat are only useful for: - Boosting VP gained from battles (a good thing) - Boosting bonus skills gained from battles. (a good thing) - Boosting your personal xp gained from battles (not always a good thing)
Envy of Enduranc.: But heat does NOT boost xp gained by creatures. However, in MP3, leveling up your creatures is much more significant than increasing your skill, so you should just fight with no heat.
Envy of Enduranc.: ok how it actuall works
Envy of Enduranc.: the circle (heat ring)
Envy of Enduranc.: at top right of your page
Envy of Enduranc.: fill up with heat from doing various tasks
Envy of Enduranc.: when it reached 1000 or greater click on it
Envy of Enduranc.: there are 2 balls when you start
Envy of Enduranc.: I think you can purchase more and have a total of 6
Envy of Enduranc.: is that right Draconic and Bull?
Envy of Enduranc.: 6 balls total?
Ixulies: each click constitutes a "purchase"?
Envy of Enduranc.: each click of waht?
Envy of Enduranc.: what?
Ixulies: or you mean you can get more slots to hold more?
Robo Puppy: yep
Ixulies: ok
Robo Puppy: 6 erolyn devices
Envy of Enduranc.: yes ty Robo
*DraconicNinja*: in the MD shop, atdeeper shop levels you can ulock a total of 4 additional heat balls
*DraconicNinja*: but keep in ind, that 4k heat is the maximum
Envy of Enduranc.: ok there you have it
Envy of Enduranc.: Lesson 5 now -
Ixulies: wait
Envy of Enduranc.: what?
Ixulies: sorry...but how are the heat balls used?
*DraconicNinja*: the heat balls are basicaly storage devices
*DraconicNinja*: each one holds 1008 heat
*DraconicNinja*: when you klick on a heat ball, you will gain 1008 heat
Envy of Enduranc.: oh yea sorry
Envy of Enduranc.: lol
Ixulies: ok
Robo Puppy: The big one you just need to click it to store it in the smaller ones, once you have over 1000 Heat, it will store 1000 Heat in each of the smaller balls
Ixulies: how do you implement that into combat/
*DraconicNinja*: wich in high mp levels can be used for spells
Ixulies: ?
Envy of Enduranc.: if you fight and win it can go up, it also increases when you sacrfice a creature which will talk about now
*DraconicNinja*: but at the low mp levels heat is used to increase stat gains from fights
Envy of Enduranc.: spells at higher mp5 or mp6 levels he means
Ixulies: so, if i click the ring
Ixulies: it\'ll store whatever heat is there
Ixulies: and that will automatically be used in the next fight?
Envy of Enduranc.: no
Envy of Enduranc.: if you click the ring nothing will happen nless
*DraconicNinja*: no, you need to have a total of or above 1k to store it
Envy of Enduranc.: unless your heat in the ring is over 1000
Ixulies: ok
Envy of Enduranc.: then you will store it in the ball
Envy of Enduranc.: you can store 1000 in each ball
Envy of Enduranc.: when you click ball that 1008 will go into ring and can be used
Envy of Enduranc.: you can also click 2 balls and get 20oo heat
Ixulies: how do you actually use it in combat?
Envy of Enduranc.: 2000
Envy of Enduranc.: and then use that
Ixulies: who is attacking me?
Envy of Enduranc.: you can carry even more heat than that which you will find as you play
Envy of Enduranc.: but as mp3 I don\'t recommend you use heat at all
Envy of Enduranc.: except if you are bored and want to play with it
Envy of Enduranc.: King PM me back
Envy of Enduranc.: I\'m waiting
Ixulies: I\'m just trying to understand the game mechanic
Envy of Enduranc.: that\'s more than you need to know really at mp3
Envy of Enduranc.: but always good to ask ?
Envy of Enduranc.: ok on my Day 1 lesson I spoke of the ninja attack
*DraconicNinja*: basicaly it modifies the reward you get from combat, the more heat u have the higher the effect it will have on your stat increases
Envy of Enduranc.: I don\'t like this way of attacking
Envy of Enduranc.: but you will use it at some point in your
Envy of Enduranc.: wars
Envy of Enduranc.: yes, ty Draconic
Envy of Enduranc.: :)
DimebagDerek: Im guessing thats popping in and out of a sanctuary to fight
Envy of Enduranc.: no
Envy of Enduranc.: actually that\'s not what it is at all
DimebagDerek: sorry i missed your day 1 i do not know of the ninja attack
Envy of Enduranc.: you may at some point need to go fast through the game and attack as many players as possible. think of a sped attack
Envy of Enduranc.: speed
Envy of Enduranc.: but it\'s called ninja attaking
Envy of Enduranc.: you run from room to room and hit 1 player and go to the next and hit 1 player
Envy of Enduranc.: you already have a attack rit set so you don\'t have to waste any time
Envy of Enduranc.: you attack, run to next room, choose same exact attacking ritual and then move to next room and attack another player until you lose too much
Envy of Enduranc.: and have to rest and recover
Envy of Enduranc.: it\'s not my recommended way but you will use it
Envy of Enduranc.: as some point
Envy of Enduranc.: some areas like Marinds Gates you can just go ask others to attack you and if you can attack them
*DraconicNinja*: NOTE--- this attack method is very annoying, try not to use it unless neccesary
Envy of Enduranc.: it\'s a doj o area set up by Calyx of Isis
Envy of Enduranc.: NOTE - yes really annoying
Envy of Enduranc.: she is most wise




Day 4
This lesson is on envy player for now.

Day 5
Envy of Enduranc.: Today my lesson will be random
Envy of Enduranc.: talking about heads game, heat, creatures sets and some secrets
Envy of Enduranc.: Let\'s start with heads game overview
Envy of Enduranc.: Heads game was created to get mor eplayers to fight and come up with def rits (defense rituals)
Envy of Enduranc.: I personally hate the heads game
Envy of Enduranc.: but that\'s because I don\'t like running around too much
Envy of Enduranc.: it\'s tiring on my old legs
Envy of Enduranc.: heads game is fun, but not for me
Envy of Enduranc.: you collect heads by attacking other players
Envy of Enduranc.: and depending on how much you beat the other player you get more heads
Envy of Enduranc.: from the player you attacked
King Bull: i am keeping my heads
Envy of Enduranc.: less when you def
Cubix: What is the aim of def rituals?
Envy of Enduranc.: to protect yourself from random attacks
Envy of Enduranc.: I never have more than 1 head in stock because I just let players fight me to get the head
Envy of Enduranc.: but anyway
Cubix: But many times we are attacked by stronhg players so they surely win
Envy of Enduranc.: not always, read my papers after this lesson for the slider bar def rit
Envy of Enduranc.: you will learn much. you can also become my adept and learn more
Cubix: Isnt it better to make them to save VitP?
Envy of Enduranc.: :)
Lost WaNder: yes^^ they help.
Envy of Enduranc.: save your ? for the end of this chapter
Cubix: ok sry
Envy of Enduranc.: if you have 7 or more heads you can be attacked in a sanctuary
Envy of Enduranc.: and you can attack others that have 7 or more in sanctuary
Envy of Enduranc.: if you hold onto the heads the longest you for your mp level group you win
Envy of Enduranc.: but time not counted for being in sanctuary
Envy of Enduranc.: kind of like capture the flag
Envy of Enduranc.: hold onto it longer and you will win
Envy of Enduranc.: same concept
Envy of Enduranc.: ok heat lesson next
Lost WaNder: shoot.
Envy of Enduranc.: any ? before I start?
Envy of Enduranc.: ok Lesson 2 HEAT
Envy of Enduranc.: what?
King Bull: can i have ur head
Envy of Enduranc.: sure
Envy of Enduranc.: lol
Envy of Enduranc.: but I may take your arm in the process. lol
Envy of Enduranc.: ok HEAT
Envy of Enduranc.: what is heat used for?
Envy of Enduranc.: Heat is used when fighting to help raise your creature skill and give you more chance of winning (a little)
Envy of Enduranc.: I don\'t suggest using the heat as a mp3, only as a mp4 and you NEED it as a mp5
Envy of Enduranc.: each ball above your heat circle holds 1000 heat
Envy of Enduranc.: the heat will be stored if you click the circle when it has 1000 or more heat in it
Envy of Enduranc.: when you click a ball it will release the heat into the circle so you can begin fighting and trya nd level your creatures up with experience
Envy of Enduranc.: the ball will put 1008 heat in your circle
Envy of Enduranc.: CUbix are you still copying?
Cubix: yep
Envy of Enduranc.: ty
Envy of Enduranc.: How I use heat. I put heat into my circle. Attack and then immediately put the heat back in ball.
Envy of Enduranc.: Release heat back into circle and then back into ball after attacking again
Envy of Enduranc.: You may find that after you do that a lot, something good will happen. hint
Envy of Enduranc.: :)
Envy of Enduranc.: ok Lesson 3
Envy of Enduranc.: What\'s to do next
Cubix: is that thin that will happen somehow great?
Cubix: Because some slower connections could not make this...
Envy of Enduranc.: Start game, get through story mode (try and use the longest times to get most skill), but I know you will want to get right to game play
Envy of Enduranc.: Cubix try it or don\'t
Envy of Enduranc.: you will see
Envy of Enduranc.: moving on
Envy of Enduranc.: get an elemental creature and raise him to be strong
Envy of Enduranc.: you will need him to gain access at sometime in the game
Envy of Enduranc.: oops another hint
Envy of Enduranc.: I\'m not good at this lesson thing. lol
Envy of Enduranc.: if you get enough VE, buy an egg and let it hatch
Envy of Enduranc.: it will help protect you some way
Envy of Enduranc.: oops another hint
King Bull: another hint?
Envy of Enduranc.: for new players
Envy of Enduranc.: :)
Envy of Enduranc.: not for you sire
Envy of Enduranc.: PM me if you have a ? about that King
Envy of Enduranc.: ok anyway
Envy of Enduranc.: Lesson 4 - Creature Sets for Lost Wanderer
Envy of Enduranc.: This is knoweldge that many don\'t know
Envy of Enduranc.: so this is what you have all been waiting to hear
Envy of Enduranc.: Lost Wanderer asked me to teach it, but he left right now
Envy of Enduranc.: so he misses out
Envy of Enduranc.: oh, there he is!
Envy of Enduranc.: ok let\'s begin
Envy of Enduranc.: I\'m going to explain how to setup your creature in a rit but not just anyway
Envy of Enduranc.: it\'s a secret way
Envy of Enduranc.: If you are setting 6 creatures to attack here\'s waht you do





Logan Role Playing
Logan Marquis: thank you very much.
Logan Marquis: ok, i\'d like to start us off with a bit of an interactive game...
Logan Marquis: in order to get everyone introduced with one another, this is what we are going to do...
Logan Marquis: i want everyone to think of one word that describes your character (only one word)...
xcercses: should we tell you know the word?
Logan Marquis: i am going to say a person and i want them to say that word...then i\'ll say someone else...we\'ll continue on until everyone has gone.
xcercses: *now
Logan Marquis: :-p
Logan Marquis: patience is a virtue, x.
xcercses: sry
Logan Marquis: it\'s ok, bud...gotta learn somehow.
Logan Marquis: ok...so...is everyone ready?
xcercses: yes
Aleron: yup
Logan Marquis: allright...
Karak: *nods*
Logan Marquis: give me your word x.
xcercses: werwolf
FumaKilla: kind of
xcercses: lol
Logan Marquis: allright.
Logan Marquis: good word.
Logan Marquis: looks like semi is idling...
Logan Marquis: ok...then...Fuma?
FumaKilla: me? Lost
Logan Marquis: lol. nice.
Logan Marquis: lady amethyst?
xcercses: she is idle too
Logan Marquis: ugh, allright.
Logan Marquis: karak?
Karak: optomistic
Logan Marquis: very good word.
Logan Marquis: aleron?
Aleron: quiet
Logan Marquis: all right, very good
Logan Marquis: i want you to think of these words as more than just a single word. they are the doors to your character so to speak.
Logan Marquis: when other characters meet you...they should be able to come up with these single words to describe you on their own.
Lady Amethyst: sorry was eating supper
Logan Marquis: in other words, you should not have to tell people your role/character persona.
Logan Marquis: lady, what is one word to describe your char?
Logan Marquis: *bows to Lucius
Lady Amethyst: mmm that\'s hard..
Tarquinus: [returns the bow]
Lady Amethyst: inquesative..
Lady Amethyst: i don\'t think i spelt that right
Logan Marquis: good word.
Logan Marquis: good word.
Logan Marquis: it\'s ok...i got it, lol.
Logan Marquis: and tarquinus, one word to describe tarquinus?
Lady Amethyst: but that\'s just for the moment
Lady Amethyst: i know how to rp
Lady Amethyst: i\'ve roleplayed online for years and yes.. played dnd
Tarquinus: need you ask?
Tarquinus: sardonic.
Logan Marquis: good to know. i imagine you will still get something out of this...
Logan Marquis: thank you lucius.
Logan Marquis: ok...
Logan Marquis: so again...
Lady Amethyst: of course
Logan Marquis: these words are in essence, for now, your character. if i were to have met you outside this lesson, i should be able to come up with that word on my own...
Logan Marquis: this is the art of roleplaying, really.
Logan Marquis: to create the character and the persona through interaction both verbal and non-verbal.
Logan Marquis: interactions between two characters can be VERY big for roleplay.
Logan Marquis: for instance...
Logan Marquis: *bows to Tarquinus* how would you describe Logan Marquis, good friend?
Logan Marquis: *holds up his hand* do not answer tarquinus.
Tarquinus: [grin]
Logan Marquis: i want you to notice that in the short little interaction, i did two things important...
Logan Marquis: one...i created the attention and the action...
Logan Marquis: it is VERY important that there is action in roleplay
Logan Marquis: after all, how many of you outside of MD do nothing but talk?
Logan Marquis: everything you do, from eat, sleep, and live life, involves some action
Logan Marquis: would anyone disagree?
Lady Amethyst: no but i would add think too
Logan Marquis: well yeah
Logan Marquis: everything you do, from eat, sleep, and live life, involves some action
Logan Marquis: would anyone disagree?
Lady Amethyst: no but i would add think too
Logan Marquis: well yeah
Lady Amethyst: you can also think in character..
Logan Marquis: that falls under live life :-p
Logan Marquis: *thinks Lady Amethyst is very correct*
Tarquinus: even inaction is a form of action. Continue.
Logan Marquis: thank you tarquinus.
Logan Marquis: with that said, i want to go into another activity that requires some thought...
Logan Marquis: that single word, for now, is your character
Logan Marquis: i am observer(forgot to say that)
Logan Marquis: i am going to interact with someone for a short little bit, and i want them, in character of that word, to interact back and then to choose someone else and interact with them...and so on and so forth until we all have interacted...
Logan Marquis: does everyone follow?
Lady Amethyst: yeps
FumaKilla: so far yes..
xcercses: yup
Karak: *smiles in agreement*
Logan Marquis: good...
Logan Marquis: *hops up onto his rock and looks down at Karak. he smiles as he pulls out his notepad and pencil and begins to jot down some notes about him* mmhmm...so tell me about yourself...
Logan Marquis: ((pardon if the interactions are not the best roleplay...but this is just quick interaction for the purpose of the lesson only))
Lady Amethyst: (roleplay isn\'t always serious anyways :P)
Karak: *rubs his chin*Hmmm... I have wandered this world for many days yet and find all manner of interesting... occurences abound.
Logan Marquis: *nods as he scribbles more notes* i see...i see...very VERY interesting indeed....
Logan Marquis: ((ok...karak...turn to someone else and continue the interaction with them...and then so on and so forth))
Karak: Some good friends I have made and .... yet I feel there is more to find... Ahh and last night... *stands and twirls on the spot*
Karak: Lucius, was not the dancing invigorating! *Hums tunefully*
Tarquinus: Lovely, is she not? My ancient slaves had a saying: beautiful are the breasts that protrude but a little.
Lady Amethyst: ((sorry i gtg for awhile. my daughter needs put to bed))
Logan Marquis: ((*laughs heartily* awesome...ok lady amethyst...see you later maybe?))
Tarquinus: Apparently giants and slavers walk among us, though; I noticed a tyrant.
Ariel the cruel: Sorry I\'m late; I got lost on the way. I can mock you twice as much to make up for it if you like. Heh heh heh.
Tarquinus: [to FumaKilla] how best to gauge the strength of a man? By what he loves, what he fears, or [pointing to one side] abandons like a codex on the battlefield?
Karak: Ahhh. But I could only stay a short while and believe I missed them. *sits beside Tarquinus smiling*
Karak: Ahhh. But I could only stay a short while and believe I missed them. *sits beside Tarquinus smiling*
FumaKilla: *clear his throat* well the best to gauge the strength of a man is by what he love... but i\'m not so sure again now... for i got lost myself..
Logan Marquis: ((doing well all...keep it going))
Tarquinus: suppose he meant to assault Necrovion and had the means to do so - how would you stop him?
Logan Marquis: ((no topic ariel...the goal and purpose are mine to know...not yours :-p just interact when someone interacts with you))
Tarquinus: [to Ariel] we are interacting to show the nature of our character, preferably how it may be defined succinctly.
Penelope LightMo.: *bumps into Ariel* My pardon, I did not see you there
Logan Marquis: *glares at Penny* behave please...
Tarquinus: [extends a hand to Penelope] depraved apprentice, please join us.
Ariel the cruel: When does anyone ever truely see anyone anywhere?
Penelope LightMo.: *giggles* I was helping, Logan...providing said action
Penelope LightMo.: *comes to stand beside Lucius*
Logan Marquis: enough...
FumaKilla: i dunno what the other might think of but you can find your other self within the lost state...... what do you think x.. :( ((sorry english wasn\'t my first language))
Logan Marquis: ((fuma, you are doing fine))...
Logan Marquis: x...go ahead ...
Tarquinus: (agreed, go on)
Ariel the cruel: *Takes a seat on a wheel and watches people try to be themselves.*
Penelope LightMo.: *smiles at fuma*
xcercses: hmmm....you really want to know what i think? well i think of a big bloody steak....
Penelope LightMo.: Nicely seasoned, I hope, x
Logan Marquis: penny....
Logan Marquis: *glares*
Penelope LightMo.: *quiets*
Logan Marquis: thank you...
Logan Marquis: ok...
xcercses: mhhhh....flesh there is nothing more delicious then meat...*glares hungry at Karak*
Logan Marquis: you can see how important it is to include actions with your speech.
Logan Marquis: it\'s one thing to say something, but when you add action to it, it really creates and invokes an emotion or sense of emotion
Logan Marquis: as an example...
Logan Marquis: penny, do not respond to this...just pay attention...
Logan Marquis: hello penny...
Logan Marquis: OR...
Logan Marquis: *turns to penny, grabs her hand and raises it to his lips. a short little kiss greets the back of her hand, and a smile follows from his mouth* Greetings Lady Penelope ((note...this is NOT real :-p))
Logan Marquis: which one do you think evokes more emotions?
Logan Marquis: which one REALLY gets the point of the greeting across? and which one says MORE about me?
Logan Marquis: ((you are allowed to answer now :-p))
Penelope LightMo.: *giggles*
xcercses: well the second one....mhhh...meat
Logan Marquis: exactly.
Logan Marquis: now...
Lady Amethyst: ((is back))
Tarquinus: she is very nice with a side of asparagus.
Karak: *scratches his head* You mean we should have to think about it? *checks his person for any missing bits*
Ariel the cruel: Neither. (>_>) (*Isn\'t the best person to take lessons from*)
Logan Marquis: lol @ karak. very good point :-p
:::::::: Aleron: Out of my mind. Back in five minutes. ::::::::
Logan Marquis: how many of you have chosen a role?
Logan Marquis: or a persona for those new to the game?
Penelope LightMo.: *raises her hand*
Logan Marquis: i know lucius has.
Logan Marquis: any others>
Logan Marquis: ?
xcercses: yep
Ariel the cruel: Everyone... Wether or not it is something noticeable is the question...
Karak: *Tentatively raises his hand* Tis evolving as I find myself a home here
Logan Marquis: and karak brings me to the very important part of our lesson :-)
Logan Marquis: the key to finding a role for yourself on magicduel is this:
Tarquinus: [to Karak] do not slight yourself, brother. That is why Ariel came.
Logan Marquis: you can be anything you wish to be here...
Ariel the cruel: *Has a chosen Persona/role.*
Logan Marquis: magicduel truly is maleable to whatever YOU choose
Penelope LightMo.: *whispers to Lucius*
Logan Marquis: or the wordsmith himself, Lucius...
Logan Marquis: or Penelope.
Logan Marquis: and even Aleron.
Ariel the cruel: (>_>)
Ariel the cruel: I\'m not insane.
Logan Marquis: all of them have VERY different ideas for their characters.
Logan Marquis: you pretty much could say they aren\'t really alike
Logan Marquis: hush ariel.
xcercses: *still thikns on meat* mhhh
Logan Marquis: YET...
Tarquinus: compared to the metallic rabbit golem, she is sanity itself
Logan Marquis: they all come together in this place...
Karak: Well that stands to reason "We are all individuals"
Logan Marquis: precisely karak
Logan Marquis: and as unique as you each are...so should your characters and their roles.
Penelope LightMo.: Ariel, how did you come up with your role?
Logan Marquis: there is pretty much NO reason why anyone should have the same role as another.
Penelope LightMo.: So often it gives ladies a bad reputation. But you seem to do quite well.
Logan Marquis: ok, are there any questions?
Tarquinus: [observes Logan, thinking]
Ariel the cruel: First: I\'m male.
Logan Marquis: *laughs at Tarquinus* do not try to prove a point with me old friend. ;-)
Penelope LightMo.: Oh my
Ariel the cruel: ...
Penelope LightMo.: Do you charge more then, or less?
Logan Marquis: ahem.
Logan Marquis: penny and ariel...
Logan Marquis: HUSH
Tarquinus: apprentice...
Logan Marquis: thank you tarquinus.
Penelope LightMo.: *looks at the ground, and kicks at it*
Logan Marquis: anywho...
Tarquinus: [to Logan and company] I apologize. Someone wants discipline.
xcercses: *tries to get meat out of his mind and raises his hand* well do we gonna have more lessons?
Logan Marquis: lol.
FumaKilla: got so many question ....... but don\'t worry i\'m used like this.. :)
Tarquinus: Vile apprentice, go.
Logan Marquis: i want each of you to think on your role...your chosen persona for this land...
Penelope LightMo.: *stamps*
Karak: The thing is to find out where in the world there is a task worthy of effort
Tarquinus: [points]
Logan Marquis: i will point at someone and i want them to tell me in a line or two that persona/role...
Logan Marquis: *points at x*
xcercses: ((i need to excuse my self if i say something wrong))
Logan Marquis: x?
Logan Marquis: ((lol...it\'s totally ok...just go with it))
xcercses: well a flesh hungry beast that howles at the full moon and attacks everybody he sees?
Logan Marquis: *takes a step back from x as he chuckles* oooooook..... *points at Tarquinus*
Aleron: he is not here
Logan Marquis: who is gone...
Logan Marquis: *points at aleron*
Aleron: im not here
Logan Marquis: *kicks aleron* oooook *points at karak*
Karak: *checks his person again!* A wandering seeker of knowledge that he may use to free himself and his friends from this endless day. His naivety is balanced by his questioning common sense.
Lady Amethyst: (pwned tigermuffin)
Ariel the cruel: *Grabs a rock.* AHy not join in Al.?
Logan Marquis: very nice karak *points at lady amethyst*
Lady Amethyst: :points to the sign on Aleron that says "out of my mind.. back in 5 mintues":
Logan Marquis: ...?
Lady Amethyst: (oops)
FumaKilla: i took over alerons note ever since :D
Lady Amethyst: a wandering lost soul that seeks to find the mysteries that seem to be out of her reach at the moment..
Logan Marquis: good fuma
Logan Marquis: good...
Logan Marquis: *points at fuma*
Aleron: actualy i have always been here
FumaKilla: A training healer who end up to be a walking killing machine... :( so any one here need healing :)
Logan Marquis: lol. nice fuma
Logan Marquis: ok...very good.
Logan Marquis: another piece to roleplaying is that everything about your character, your interactions, your dialogue, and even your personal comments and pages, should reflect that persona.
Logan Marquis: oh hey...almost forgot...
Logan Marquis: *points at ariel* :-p
Ariel the cruel: *Points at Logan.* (;p)
Logan Marquis: lol.
Logan Marquis: works for me :-p
Logan Marquis: very few people have REALLY good personal comments set up.
Logan Marquis: one who you should read extensively is Raven.
xcercses: *points at fuma....mhhh looks delicious*
Logan Marquis: he has a story...something that gives even more insight into his character.
Logan Marquis: that\'s important because it helps people interact more informed.
Aleron: in my defense , i am very bad at writing
Ariel the cruel: (Ironicly... Pointing at Logan is partly true... (>_>) )
Logan Marquis: and the more informed they are...the easier it is to interact...ironic.
FumaKilla: lol..... do you need my service x?
Logan Marquis: ok...
xcercses: nono fuma im just a little bit hungry....
Logan Marquis: so remember, everyone, to take time with your pages...make them look good and read well...they should reflect as much of your role as your character does.
Logan Marquis: they are in essence an extension of your role.
Aleron: .
Logan Marquis: and again, your character in it\'s entirety should be an extension of your role
Ariel the cruel: *Pulls a bone out of his bag of tricks and throws it at XC.*
Logan Marquis: a good example of that is Renavoid.
Logan Marquis: ok...
xcercses: ouch grrrr
Logan Marquis: i wanna go over my 5 rules for roleplaying...
Lady Amethyst: :raises hand:
Logan Marquis: 5) Everything constitutes roleplaying...EVERYTHING...so remember to try to stay in character as much as possible.
Logan Marquis: yes lady amethyst?
Lady Amethyst: are you/is there a guide in the forums about roleplaying?
Logan Marquis: there is not...however...
Logan Marquis: there will be.
Logan Marquis: and it will better than this lesson :-p
Logan Marquis: me being hopped up on benadryl at the moment has made this rather...hard to conduct :-p
Karak: *looks shocked*
Logan Marquis: lol.
Lady Amethyst: ok no further questions
FumaKilla: *speak to him self* i think interactive lesson like this is better...
Logan Marquis: awesome...
Logan Marquis: yay fuma! :-)
Logan Marquis: anywho...
xcercses: um logan the 5 rules?
Karak: *nods* here, here
Logan Marquis: 4) do not ever EVER do something to another player/character that can change things permanently...such as assassinating them...without their permission to do so.
Logan Marquis: 3) remember to make everything about your character reflect your role...
Logan Marquis: 2) try to find a way to seperate IC(in-character) roleplay from OOC(out of character) idle chatter...
Logan Marquis: and finally...number 1...
Logan Marquis: have fun! :-)
Logan Marquis: roleplaying should be a way to extend your character.
Karak: *stands and shakes Logan\'s hand* Thank you! Most informative.
Logan Marquis: they keep you on your toes, while forcing you to really think about how your character would respond.
Logan Marquis: not done yet!
Logan Marquis: now...
xcercses: *turns his head to logan* did i heard ham?
Logan Marquis: for the final interactive lesson...
Ariel the cruel: Heh heh heh...
Logan Marquis: a three minute roleplay free for all...anything goes...but it must be roleplayed out...interact with one another...
Logan Marquis: just have a blast for the next 3 minutes!
Logan Marquis: ready...
Logan Marquis: set...
Logan Marquis: GO!
Ariel the cruel: RED LIGHT!
Logan Marquis: *hops off his stone, over to Ariel and squirts Ariel with a seltzer bottle. he then runs and hides behind the broken wooden wheel on the ground*
Logan Marquis: *chuckles*
Logan Marquis: everyone...PARTY!
Logan Marquis: go WILD!
Logan Marquis: do anything...
Logan Marquis: you got a limited time tho
xcercses: *turns to logan again* is there also meat on the party?
Ariel the cruel: *Looks down at Logan.* Funny that you hide under the very thing I\'m sitting on...
xcercses: auuuuuuu*goes wild*
Logan Marquis: *eeps at ariel* uh-oh.
Logan Marquis: lol @ x. yep.
FumaKilla: *shot dart trying to cure x hunger....* ooop sorry wrong vial .. :(
Ariel the cruel: *Pulls a brick out of his bag and drops it on Logan.*
Lady Amethyst: :laughs at the comics of ariel and logan:
Karak: *Sensing the party mood, Karak rips off his shirt and runs around* I will find you oh land of "coldie"
Logan Marquis: *gets his in the head and knocked unconscious...amazingly...within just a second he\'s back awake and no worse for the wear* ouuuuuuch.
xcercses: *yey takes a stone in his hairy hands and crushes it* thats much more fun then throwing them
Ariel the cruel: (Bricks are soon to be marketed. Just a heads up...l (>_>) )
xcercses: THANKS*takes the ham quickly*
Logan Marquis: *walks over Lady Amethyst and takes her hand* may i have this dance, Lady?
Logan Marquis: go guys...you got 2 minutes now...
Ariel the cruel: Hmm...
Karak: *Singing a wordless tune, Karak takes up a steady dancing beat*
Logan Marquis: *waits ever so patiently for a response...*
FumaKilla: *looks around* and realize what i\'m still lost?
SageWoman: Greetings!
xcercses: *eats the ham quickly*
Logan Marquis: hey sagewoman!
Lady Amethyst: :grins..looking a little bemused: certainly kind sir..
Logan Marquis: you are all of about an hour too late :-p
SageWoman: hey there Logan
FumaKilla: hi Sagewoman..... :)
Karak: *Still singing, he takes Sage\'s hand, gesturing a dance*
SageWoman: too late for what?
Lady Amethyst: (sorry was trying to remember how to spell...)
Logan Marquis: *pulls Lady Amethyst to the center of the clearing and begins to lead her in a quite humorous little waltz around* you dance divinely, madam.
Ariel the cruel: ( The "lesson" )
xcercses: *looks at fuma* i still want some more meet
Karak: *in tune* the rp lesson
SageWoman: I would love to but I am on amission. I must respectfully decline.
Logan Marquis: ((lol @ ariel...nice quotes there buuuuuddy))
Logan Marquis: see ya sage woman!
SageWoman: OH that, I can always ready the pages Ariel.
Lady Amethyst: :still dancing with logan waves at Sagewoman:
FumaKilla: <---- * smack head.didn\'t took Logan\'s lesson in to practice..*
Ariel the cruel: ( It\'s funny watching some one tech how to be I.C. while O.O.C. Heh heh heh...)
Logan Marquis: ((i know, lol. it can be quite humorous to teach in that manner, too))
Ariel the cruel: Which pages dear Sage?
Lady Amethyst: :glaces up at logan: thank you but I have to admit I\'m not use to the waltz..or any dance lately
Logan Marquis: ((ariel, wait till you se
Quests
Quest of Healing
Envy of Endurance Quest of Healing

is on hold right now. Sorry but I have to finish the site. You will be able to login and track your quest progress.

Personal Hate List
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Military Ways and Beliefs
There are not many things that stand in the way of a true warrior. Whether that is a strength from physical power, spirituality, knowledge, or numbers in your alliance.

Not being enlightened.

Heads Game. Yea, I won it. But, the stress of running around holding those heads almost gave me a heart condition.

Players that don\'t take the game seriously.

1. Hang out in Loreroot - Raven's Peace or the Defense Quarters

2. Check your map for anyone approaching you

3. When they get close enough, go towards them to glimpse them if they are a threat and leave quickly so that it is too late for them to attack when your name shows up

4. Go to wasp's totem and wait a little bit for them to get close (may also make tracks to Ravenhold is you have time to throw them off a little bit)

5. Escape through Loreroot hidden exit and head to MDA gates

6. Now, you have the choice of heading to MDA gardens and just running around the gardens or going to Marind. I prefer going to Marind because there are more options but also riskier so you have to shift scenes really quick

7. Now, at Marble Dale Park, go through the gate and wait for the other person to also cross the gate and double back and go to a safe location back in MDA OR *Probably safer route* don't double back and go directly back to Loreroot

Your chaser should not have enough AP to follow you the whole route if you have full AP since he has to enter Loreroot TWICE

Have fun, you don't have to follow this to a T, you can always hide in no name places like the top of paper cabin or top of wasp's totem, but I think most mp5's know the coordinates now

Protector Statement
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.Speaker for the Dead.

Comments on Self
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Quests
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Personal Hate List
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Military Ways and Beliefs
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Protector Statement
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.Morgana Le Fey.

Comments on Self
As and RPC i wish to have similar spells according to my title and Role such spells or abilities that would allow me to grant acess to certain places in the game such as
Necrovian
Golemnus Golecarium
and other places hard to reach such as passage of war and things via using a Key for solving my quests

I donot wish them for my own personal use but to help others by unlocking the door so that they may enter just once and once they leave they must further meet the requirements

Having the ability to help the Dojo of Marble Dale Park with the policing of the rule breakers
Spells that can temporarily Freeze an opponents creatures making them unable to fight for a few minutes would help
other such things to be determined by the Gods of our fair Magic Duel

I am ambitious but there is a time when more you just donot need and this may be one of those times
I feel that my abilities would only help others further in future with these abilities


Thank You




BEHOLD THE POWER OF THE MR'S AND MS'S


.Morgana Le Fey.

The Keeper Of Keys



Truly a tale of passion, deception, and secrecy in the search for knowledge and power.




Our story begins as all do with me, a young lass far from home in a wilderness of amazing stories and beginnings. Here we follow me, one of these interesting individuals along the complex journey to become one of the legendary Role Playing Characters whose life and tales would go on to influence the very world I come to live in.


In the beginning I was stuck all alone in a world far from my own, brought here by the mere whim of a power beyond my own. Stuck in a land to which I have no idea nor possibility of grasping all by myself, I set out from this cabin I happened to be set in. Alas I saw it would not let me leave, what magic is this that could possibly keep me here, I wondered. Then looking around for the source of this magic I happened upon a scroll on a desk that clearly, based upon the golden writing upon it flashing at me, was magical in its own way.


Upon finding the scroll it told me what I must do in order to get out of this treacherous paper cabin. Following the orders written upon this scroll was easier than I could have imagined, it led me to a new place different paths she tried but the scroll's magic was far to great to allow me to wander from my path. I happened upon the Armory where I found it to be inhabited by such wonderful things that beckoned me to bind with. One such creature called itself the Aramor a magical attacking beast that would protect me with all of its might and prowess. Having stayed there long enough to recruit six of these creatures I found the scroll compelling me to fight off any threats along my way back to the cabin to which I first arrived.


What must I do, I said the whose new found power dazzled my imaginations. The scroll replied not in words but in a vision of great struggles to come. Stepping forth I encountered mysterious creatures blocking my way, shades they called themselves and would not let me pass. Using my new found creatures the Aramors I managed to beat them back one after the other until something amazing happened. The shades are combining and offering me a gift, a strange box to which I takes even against my deepest seeded wishes, my thirst for power and knowledge of this place pushed me on.


Alone in the darkness once more I struggles to find a way out. What light shows through the darkness, that is what I has to find, I tell myself. Looking around I find a little girl, Marind she calls herself, sitting all alone in a corner with three candles lit around her. Curiosity again grabs hold of me when that little girl shows a mean and menacing look. Never backing down I press on toward a peace with Marind and it seems that she can help me out of this treacherous dark box that we are in. With Marind's help I escape with only bumps and bruises into what a strange world of a carnival. Realizing what Marind says is true I flee with her only footsteps ahead as the carnival slowly disappears and with it I find myself in a city all alone. With Marind gone I find the will to press on and find out what exactly the little girl meant by what killed her.





Entering Marind Bell was probably not the best of ideas once I found it inhabited by all sorts of people, some with creatures not unlike the Aramors sworn to protect me and some with beasts from places I cannot hope to find with out help. Seeking help she happens upon a sanctuary where she hides among many people stronger and even weaker than herself, asking all sorts of questions from what is that creature, to how do I get one. Upon hearing their answers to those questions they say they have heard many times over she finds herself looking at new creatures with new abilities, eggs and archers and strange large eggs that will not obey her and combine their power with hers. These eggs tell her that she is not strong enough yet and must persevere in order to master their power. Venturing out into the gathering point for many battles and help she finds a group of people around a man with seemingly unstoppable power and creatures no one has even seen before.


This man came to be known as SmartAlekRJ the drachorn master. Gathering around them all I found out that he was indeed a person of much awe and inspiration. He announced himself as a Role Playing Character for this land and if anyone needed his help only to send a courier to him whilst he was away and he would inform them of the greatness of him and his army. Upon hearing such words another with similar following named Metal Bunny approached and corrected him saying I am the best and most noble of RPC's in this world follow me and be truly great as I am great and so are those who follow my way, the way of the bunny lord.


Torn between two worlds most of the crowd were but each had their followers and locked into a monumental battle of which I could only watch in awe and fear. Seeing the following each had I wanted that for myself and set out in the lands to get known and admired for all that I would seek and know. Sending questions via couriers as they requested I learned where such powerful creatures were hiding and some of what I needed to do in order to get them for myself. Again knowing what path I must go I found new courage to keep going even in the face of greatness and power I knew I could attain. With each new puzzle I came upon my knowledge of these lands brought me closer to the dark skies of the place called Necrovion. Such a place I was told is where those first monstrous beings I fought were from and that I should not venture into there carelessly.


Even with my new found strength from my Aramor's growing stronger and my eggs hatching into powerful elementals I still could not get into those gates. My archers were the next to grow stronger into beings referring to themselves as Dark Archers. Now with my powerful strength I happened upon a land spoken of in truly great words, the land of Loreroot. Guarded by very powerful beings of which I knew couldn't be trees walking around I sought out the means to see them properly and used that knowledge to enter into battle with them. They were so powerful I didn't think I would ever beat them but I knew I had to try.


I found that my strength was returning as I found shelter at a strange place of which others spoke the name of Fenth's Press. A place where you could sacrifice the powerful beings that protect you in order to grow stronger and thus I did. My trusty Aramors had ascended into their most powerful form, the assassin, but they left me wanting more so I sacrificed them for the good of the others. Feeling this new power I, myself ascended to a higher mental state known to others as Mind Power Four. Upon entering this new stage of my existence I realized that my creatures once again grew stronger and more powerful with every fight but I found also that it was harder to call each fight a victory. With every fight I found myself reaching higher levels of knowledge about this place, this world called by one name. Magic Duel, a place to which dreams and nightmares reigned supreme and where one could live in complete harmony with his fellow man or woman or in darkness vieing for a chance to destroy all that I have come to know as good and pure.


All paths I found so far led me to that magical wilderness called Loreroot and those guards once more I could see. This time I was more prepared with the knowledge of how to defeat them I rose to the challenge and took them both out in two monumental battles. I won was shouted everywhere I went and to everyone I met. Crawling into Loreroot now full of power again from the days rest I met with new creatures and gained even more knowledge and power from them as I struggled through times and trials to get them as powerful as I could. Mean while I had found that my knowledge of the lands had taken an interest in people as they started sending me couriers asking how to do certain things.


This evoked the watching of the gods themselves and upon hearing of this they came to me. All on one evening alone I had been recognized for my efforts and charity in helping others along from even the depths of the underworld back into the light, and thus henceforth I became known as Morgana Le Fey the keeper of keys and puzzles. My new title came with great regard and a trust of knowledge and power amongst all those followers of others. Soon I had my own powers to speak of and was challenging any and all to my riddles to which knowledge was shared and power for all those deemed worthy and mentally fit.


Among those were Metal Bunny appearing again with seemingly unwavering faith in his abilities as Lord of the Bunnies, to which he continually recruited and announced to all who would listen. Slowly and surely I gained a following and friends along the way who helped me over come obstacles I could never have hoped to cross by myself. MRD and Renavoid among others became my close companions and later I heard word that Renavoid had became the same as I, an RPC for all that would need his help becoming the keeper of the archivists, an alliance of Magic Duels finest minds set on writing and organizing the events and logs of all things going on in this world.


With the finding out of these new alliances I happen upon an alliance bent on following the shades way of life and dreams. This alliance set out to become shades themselves with their leader Khalazdad, a person to whom I have met with and shared ideas with. Now watching closer this alliance of men and women I begin to decide to see just what they are up to. Joining them in hopes to discover their weakness seemed a smart thing to do at the time but the closer and closer I get to the inner circle leads me to believe strange things about Khalazdad, their leader. Every new member is watched closely and must pledge fealty to him and him alone soon granting him godlike status among some members. I also happened upon other alliances sworn to protect other vast regions they call home, Marind bell had her own alliance called The Seekers of Enlightenment and also Golemnus Golecarium had its own as well called the Guerrilla Golecarium. Loreroot was the last to reveal themselves to me with their alliance of Loreroot Landguardians protected by a powerful creature known as the Knator Commander to which my friend MRD had sworn allegiance to. Now torn between friends Khal, Ren, and MRD it was very hard to choose a side having joined the Necrovion Sentinels and pledged fealty to Khalazdad. All was slowly becoming so clear for me though with every passing day the Sentinels became more and more like a cult giving power only to its leader Khal.


Now I was approached by the Seekers and asked to what side do I belong and do I truly follow the ways of darkness and death. I truly pondered their questions along with others that could not believe that I would follow the darkness. Now it seemed I was so confused but at last I found what to do. I would take it upon myself to make myself the best spy for the light and truly not let Mariand down. She was there for me when I needed her so I vowed to be there for the light in the upcoming battle.


Now with my head on straight I proceeded to find out all I could about this warmongering shade alliance and find out what they were planning and hope to accomplish. To thwart them I made myself believe and thwart them I will do. First it was hard at first to convince Khal of where my loyalties lie as being approached by members of the guilds and alliances of the light made him wonder along with others that felt me to be untrustworthy. I knew I had to do something drastic to make them change their mind and believe in me or their secrets and plans they would withhold from me. Along came something I had witnessed before but did not partake in and I found my way to make them believe in me. A contest of brute strength called simply The Heads Contest where the rules were simple enough and passed down from the gods themselves. Get heads from your fellow warriors and maintain that head count for points to be given in intervals. But my goal was not to win but to keep Necrovia from winning so giving my heads away entailed that I made it to the top but fell just short to the guilds of light. Giving them the advantage of power from the gods they might be strong enough to stop this army of shade allies.


Now armed with the power of the highest achievable Mind Power level, Mind Power Five, and armed with an assortment of powerful creatures at my command and also spells granted from the gods themselves I decided it was time to sow my discord amongst them by learning of all the spy's amongst the guild and dispersing the names to all other guilds. Thus allowing them to keep information out of the power hungry hands of Khal and his band of followers and strengthening my position with those outlaws who follow him. This was not an easy task spying on them but one worth it I assure you for the information I found out led to the assassination party that will be sent to stop Khal before he can ascend into a more powerful follower of the shades themselves.


Spying was not only against Khal as to keep and maintain his trust I also had to feed him correct information mixed with lies and covered up truths. When it was all said and done I had not only gained their trust but was promoted in that alliance to the rank of Knight-Lieutenant giving me more access to their secrets and plans so that I may share with their enemies. One such Enemy was Metal Bunny himself hailing from the alliance of Golemnus and another being my friend MRD still in that alliance himself. Helping my friends showed me what true loyalty was about and I persisted even in the face of mortal danger passed information from the alliance of the Sentinels to the alliances of the light.


The Gazebo of Chaos was a focal point of many debates amongst that alliance of power hungry men. They seemed to think that the shades were some how linked to it and when someone joined the alliance it would start to glow and crumble, other such theories were that they might be able to posses a land weapon to use against Maraind Bell and the other towns and colonies. This I could not allow even if it were true, I promptly alerted all alliances to the cause and helped each and everyone get a grasp of what Khal and his band of misfits were up to all the while making it seem to them that I was spying on other guilds trying to break them up and get them disbanded for lack of loyalty to the cause they represent. Doing this I found that I had a knack for spy operations and continued until one fateful day Khalazdad found a way to increase his power albeit by entering the unimaginable and corrupt House of Liquid Dust of which it is said to have killed the last person who entered Jack Willow. He of which was said to be invincible. Through much uncovering and questioning of what and who Jack Willow was I found myself looking directly at his shop in the center of Mariand Bell. He was king of Mariand Bell after the former Leader Gabriel Wind died.





This led me to delve deeper into the history as maybe I could uncover what happened to my savior Mariand herself. Along the way I uncovered many great secrets and left the beaten alliance of the Sentinels and joined the Seekers in their search for knowledge of the lands before and what had happened to them. I found out that Gabriel Wind was the first king of Mariand Bell and was in love with Marind and had a powerful ally Daniel Raven. Then something terrible and Daniel Raven was suspected of killing or kidnapping Marind Bell by Gabriel and thus the alliance was shattered into ruins and split into two factions Loreroot and Marind Bell. The Angiens had parts to play in this past as they helped fight against the shades who sought out war and was to be believed by most the reason why Marind disappeared. These powerful figures said to have once pulled Magic Duel, our great land from a box fought against the shades and with the help of this alliance between Gabriel and Daniel beat the shades back into Necrovion. About Necrovion it was once called sages field and death marrow is the same as liquid dust. With all this knowledge the way was clearer still fight along side the ever elusive angiens and keep the daylight shining rather than fight with the shades and hope that darkness would once again reign.


Now having left the alliance I spied upon and joining the Seekers it allowed me to further my quest for what really happened to Marind and solve this conflict between the now known lands of Loreroot and the lands of Mariand Bell. This alliance was probably the turning point in the war of old and will be the turning point along with Golemus helping us we will be sure to battle the shades who have taken Khal once again deeper into the reigns of their power. Having allowed entrance into the house of liquid dust, the power of death marrow filling his every fiber making him not only more powerful but more under their control.


Now with the help of all I continued to keep him in my watchful eye and set up spies of my own in his guild to keep me and all those against him informed of his every move. Through out this time my friends and allies have been gathering their forces to get ready for a battle with the shades themselves. Among them include the MR's an elite group of followers of MRD one of my most trusted allies and one I have complete faith in. I help out them in anyway I can and share my knowledge of everything with them. They have also helped me out by finding things even the great me cannot hope to get. Now branding Khal a traitor and showing all in that guild that he only wishes power for himself caused a breakdown in order and many troops to come out from under his spell thus weakening his grasp even further. Through all of this Khal has still found a way to lure those followers he needs to sacrifice into his awaiting grasp.

Find out more next time as my log will always be updated with new adventures of yours truly.



Quests
FRIEND AND SUPPORTER OF THE MR LEGION THIS RIDDLE IS STARTS 11 AM CENTRAL STANDARD TIME ON THE 8TH OF SEPTEMBER 2008



FOR FUTURE REFERENCE MY RIDDLES ARE NOT LIMITED TO ANYTHING AT ALL
IT CAN BE A CLUE, TIME, A PRINCIPAL, OR EVEN THE OLSEN TWINS FOR EXAMPLE

-----SPECIFIC ANSWER REQUIRED AS CLOSE ANSWERS ARE NOT THE SAME AS THIS------





How dare you
ashamed you should be,


Thinking i plagarise
the riddles that you see,


I may be a seductress
but still feelings i have,


If you keep up
truly you will make me mad,


But here is to all
who fully understand,


The time i put into
this riddle at hand,


The grand reward for
this here riddle will be,


Seduction level 3
my spell page you see,


Now you know you have
limited amounts of time,


Five days and nights
should do you just fine,

Don't forget now
to try it twice,

For the answer you give
you shall not know,

No one but me
will know who is right,

Not until the end
of the final night.





Riddle #4


WHAT AM I?



I am one of seven

you hope not to find,


My vengance is painful

my time is nigh,


This shall be

the last thing you feel,


For the time is here

to make them kneel,


The pain is near

and if you guess,


Some nice little thing

your wrong at best,


Again take your time

i am not through,


I am in all things

even good and true.















HELLO ALL,

THIS IS FOR ALL TO LEARN AND GO BY
MY RIDDLES WILL ONLY HAVE ONE ANSWER UNLESS NOTED ABOVE

FOR YOU TO GET THE CORRECT ANSWER IS GREAT BUT EXPLAINING IT IS BETTER ALSO

THERE WILL BE REWARDS FOR ANSWERING MY RIDDLE THIS ONE IS MY SPELL PAGE OR IF YOU ALREADY HAVE IT A WISH POINT


GOOD LUCK ALL


BY THE WAY YOU ONLY GET 2 GUESSES



Personal Hate List
Currently there no one i hate more than some one who has a Question and does not ask for fear of sounding like some one uneducated

No matter what it is please message me if it is not a spoiler or a secret i will tell you how to do anything

If it is a spoiler or a secret then i will be a little cryptic as i do love riddles and puzzles

I AM AN MS/MR SO IF YOU DONT LIKE THEM YOU BELONG HERE---->

HAVE FUN AND ENJOY YOUR LIFE HERE IT IS A WONDERFUL PLACE AND CAN EVEN BE A HOME AWAY FROM HOME AS IT IS FOR ME


insert:

IF YOU SPAMM THE CHAT LOG WHEN OTHERS ARE HELPIN OUT PEOPLE ANSWERING QUESTIONS YOU WILL BE SILENCED THIS IS YOUR WARNING

I HAVE BEEN IRRITATED BY THIS 3 TIMES TODAY AND IT ISNT JUST TODAY

IF YOU WANT TO SPAMM GO SOMEWHERE PRIVATE AND DO SO
OTHERWISE PM SOMEONE A SECRET OR KEEP IT OUT OF CHAT LOG IN PUBLIC AND HIGHLY USED AREAS

Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.Bootes.

Comments on Self
I'm looking for any and all Documents which you feel may be helpful in the Current turn of Events. You may feel free to discuss what you think, or just PM me anything you think will be helpful. Any Contributions ore welcome.

Also Due to this new Movement of the Sun, it seems my Theories on The Sun that Never Sets, are inadequate. Until I am able to resolve this Issue, I am forced to stop all research on Astrology and Focus all that I have on this New Development.

-----------------------------------
I have Created a little Narrative so that you may Understand Who I am... Read the Story Here

Check my Quest Log every so Often, I may not always Have Quests with Rewards, but that is where I Post more Details about my Research.

I Like researching Many things About Magic Duel, trying to come up with Ideas about how things relate. I also conduct many Research Projects about topics Related to The Universe Around Us. Here is a List of things I've investigated, or am Working On.

- The Sun that Never Sets (Research is Finished, Check the Forums for the Results) - Needs Revision due to New Information
- Astrology (See my "Hate List", I am almost Ready to Begin the Practice now that the Theory is almost Complete)
- Celestial Navigation (I am Researching the Various ways the Ancients Used the Stars for Directions)

Quests

Guidlines for Quests:
ALWAYS follow the Directions.
ALWAYS Read the Entire Quest.
If it is Clear that you have not done these two things Your Answer will be Deleted and not Responded to.


Index of Quests


An Ancient Text Reward: Spell Doc
Old Quests



----------------------------------------------------------

An Ancient Text


The Puzzles here are for my Spell Document. They will Change every so Often.
There is no Reward for Solving multiple Puzzles in this Section other than a Sense of Accomplishment :)


The Cube - This Puzzle will End on Nov 24th, when a New Puzzle will take it's Place

Which of the Five Symbols appears Twice on the Cube?

Answers should Show me How all the Symbols Appear on the Cube. This means both What Symbols Appear on Each Face of the Cub, and Their Orientation. I suggest Using a Picture like the one's I've, but I've provided some Ideas Below.

Since many People seem Confused on how to give me the Views, here is a Suggestion. Describe Each view in Words. Base the Orientations off the Symbols given in the Image.
Example: Describes View #1
On Top: Symbol 3 w/ Bottom Touching rightmost (Visible) Side.
On Left: Symbol 2 w/ Bottom Touching the rightmost (Visible) Side.
On Right: Symbol 1 w/ Bottom Touching the Bottom (Non-Visible) Side.

You could also Lay out the Symbols like you would Fold them up for the Cube. But give the Orientations.
Example:
..1 .. ...................... Normal
2 3 4 .... Top to the Left : Upside Down : Bottom to the Right
.. 3 .. ................ Clockwise (CW) 90 degrees
.. 2 .. .................... CW 270 degrees

Previous Puzzles (Will be Available for Fun...eventually)
Catch the Thief - Room Puzzle




----------------------------------------------------------

Old Quests



The Sun that Never Sets
See the Current Discusion on this Subject
Quest Status: OVER
# of Assistants: 68
# of Assistants to Get all 7 Notes : 6
# Of Accepted Theories: 10 out of 10
Names of Authors of Accepted Theories:
Sacosphilz
Tremir (Only had 6 Notes)
GlorDamar
NelyaSetesh
Limbertok
Morrel
Udgard (Managed with 6 Notes)
Rekul (Chose to Forgo the 7th Note)
AqlBeast (Chose to Forgo the 6th and 7th Note)
Reynaile


Personal Hate List
Please Note this Section is Under Construction and is Pending Further Research
Astrology - General
Astrology - Planets
Astrology - Constellations


Astrology - General


Ever since Ancient Times people have Gazed up at the Stars and Wondered what Meaning they Held. To the Ancients the Night Sky Looked like a Dome covering the Earth, they had No Knowledge of the Vast Distances Separating Us and the Stars. To them the Sky was just Above the Clouds and so it Had an Effect and Meaning in Everyday Life.

Thus Astrology was Born. In fact Astronomy was Once only Studied in the Pursuit of Astrology, it was only after the Creation of the Scientific Method that Astronomy and Astrology took Differing Paths.

In Short Astrology Looks for how the Patterns of the Celestial Bodies (the Sun, Moon, and Planets) and Stars could Affect Life on the Ground. The basic Tenant of Astrology is, "As Above, so Below" meaning the Events in the Sky have Deep meaning to our Everyday Lives.

What Dictates a Celestial Body? Well the Stars themselves are So far Away that they Appear to Never Move. In fact the Stars look the Same now as they Did many Thousands of Years ago, but Eventually they will Move just Not in any sort of Human Time Scale. Things like the Planets and Moon appear in Different Areas of the Sky from Night to Night. In fact the Word "Planet" comes from the Greek word for "Wanderer."

Of course In this Realm things work a Little Differently seeing as How the Sun Never Sets, However the Principle is the Same. In Relation to the Background of Stars and Constellations The Sun (and "Moon") still Wander,

Astrology - Planets


I have Discovered that there are a Total of 5 Planets Visible in our Sky. After much Searching I have Also Discovered their Names. They are Rashnu, Asherat, Eksher, Tenga, and Dwopi. I have Prepared Brief descriptions of the Meanings of these Names, and thus the Meanings of the Planets. I also Included how they Relate to I-Ching and Tarot, this is because All forms of Divination are Connected, you just have to Know Where to Look.


Rashnu
The Judge, he Judges the Souls in the Afterlife. Though Typically Fair he can be very Traditional and Stubborn. Rashnu Brings the Spiritual down to Earth, also Bringing Illumination, Clarity, Intelligence, as well as Attachment.
-In Tarot-
The Herophant
-In I-Ching-
Li (Fire)
-Appearance-
Is Always Seen Near the Sun, Rashnu does not Wander far from the Source of his Fire.

Asherat
A Goddess of the Sea. She is the Consort to Variouse other Gods, which is why she Represents the Temptations of Humans. Though these Temptations may lead you Astray if you let them Control you it is Important to Understand they are apart of you and Not Deny them. Some words Asherat relates to are, Joy, Openness, Satisfaction, and Excess.
-In Tarot-
The Devil
-In I-Ching-
Li (Lake)
-Appearance-
Asherat Wanders quite a bit through the Sky, but Keeps within Reach of the Sun at most Times. Has a Blue Hue.

Eksher
Is the Master of Nature, it is Said he Holds the Threads of Life. Eksher gives Strength to all things, both Physical and Spiritual (such as Will Power). He represents that with Strength of Conviction you can Overcome anything, though sometimes you will get a Little Burned. Also Eksher represents how Steady Effort can Accomplish anything.
-In Tarot-
Strength
-In I-Ching-
K'an (Water)
-Appearance-
Eksher is the First True Wanderer, He moves through the Sky of his Own Accord. Appears Bright with a Yellowish Hue.

Tenga
A Goddess of the Earth, she Stands for Morality. Tenga prefers her Own company over Others, not Because she Dislikes people, but because she Enjoys Solitude. The image of a Meditating Buddha is a perfect Symbol for Tenga. Here are some words to Describe her as well, Stillness, Meditation, Tranquility, and Meditation.

-In Tarot-
The Hermit
-In I-Ching-
Ken (Mountain)
-Appearance-
Tenga stays True to her Nature, she Moves Slowly and Does Not draw Attention to Herself. Not Much Brighter than most Stars.

Dwopi
Known as an "Evil" Spirit, said to Cause Madness. Dwopi is not Really Evil though, just Often Misunderstood. He represents your Dreams and Subconscious. His messages are Often Confusing and can be Misleading, but they Offer great Knowledge if you can Decipher them.
-In Tarot-
The Moon
-In I-Ching-
Sun (Wind)
-Appearance-
Almost Invisible to the Naked Eye, Dwopi is the Hardest Wanderer to Pick out.





I'm Translating the Full Legends of the Planets and Hope to have them up Soon.

Astrology - Constellations


There is 16 Constellations in Total, Like the Planets I will list them along with How they Relate to Tarot (however no I-Ching this time). I do not yet have Pictures to Show you the Constellations yet, but I will soon.

Adonis
God of the Cycle of Death and Rebirth, also the Fruitfulness of the Earth. Adonis can seem like a very Odd fellow, he Often says the Wrong thing and Seems to Lack Common Sense. Still Adonis is Innocence Incarnate, he has to Try everything as it Seems he has No Experience. He is Full of Imagination, Creativity, and Potential.
-As a Zodiac Sign-
Those of Adonis' Sign Love to Create and Build. They also love to Learn and Explore, and Never pass up a Good Opportunity. Surprisingly they tend to be Frugal with their money, and Like to keep and Eye on how much they have.
Adonis is an Earth Sign
-In Tarot-
The Fool
Princess of Disks

Proto
The God of Luck and Karma. While often thought of as Good Luck, Proto represents the Constant shifting of Luck. Proto reminds you that Everyone has Both good and Bad luck. So if you've had a Particularly Bad day, Proto Reminds you that your Luck is soon to Change.
-As a Zodiac Sign-
Those Born under the Sign of Proto are Know to Be Warm and Energetic, they Often Peruse Careers in Entertainment, but also as Leaders and Activists. While they are Creative and have Boundless Energy they tend to Hog the Spotlight. At their Worst they can be Bossy, Overwhelming, and Intimidating.
Proto is a Fire Sign.
-In Tarot-
Wheel of Fortune
Queen of Wands

Mida
Mida is the Goddess of Oaths. Mida is Comparable to Cupid, but more General, she doesn't just relate to Love between a Man and a Woman, but more to the Idea of Soul mates. Mida represents Finding a Person, or a Thing, that seems to be a Part of who you are. Often though Mida means a Choice as well. Think of how a Parent may Choose to do Something Very Drastic to Protect their Child, that Action and Choice was Driven by Love not by Reason. That is the Power of Love that Mida represents.
-As a Zodiac Sign-
A Person born under Mida is Energetic and Sociable. They Love meeting new People and Seeing new places, also Finding those Secluded spots where Most people never Tread. They also Love being the Center of Attention, and are the Life of a Party. Sometimes though these people Seem to just know too many People, they can Chat with anyone but Rarely have Deep Conversations with anyone ofther than their Closest Friends or Family.
Mida is a Fire Sign.
-In Tarot-
The Lovers
Princess of Wands

Ifa
A God of Divination. Ifa pulls the Unknown into the Light, but he can Also make that which you thought you Knew seem very Unclear. Ifa is a Master of Opposites, he Knows how to Bring the Light and the Dark together to work for his own Purposes. Thus Ifa represents Control over Opposing Emotions, Desires, People, or Situations. He shows you that you need to Grab a hold and Take charge to bring Order and Purpose to the Conflict.
-As a Zodiac Sign-
Oddly those Born under Ifa need his Control most. These people are the Daydreamers, with their Heads in the Cloud. They have great Imaginations, but often flounder when they have to Apply their Ideas to Reality. They also Tend to be Overly Emotional, Being a Bright beacon of Joy when Happy, and Carrying a Dark Cloud of Dispare when Sad.
Ifa is a Water Sign.
-In Tarot-
The Chariot
Princess of Cups

Krumai
Goddess of the Snow Mountains. While Krumai Wanders her Snowy Domain she Often Peers out over the Varying Landscapes surrounding her. Krumai Represents The End of a Cycle, or the End of a Traumatic Moment. She resides at a Tough area to Get to, but from there it is all Downhill. The focus here is not on the Cold and Dreary Mountains, but that Fact that now you have a New Possibility in Front of you.
-As a Zodiac Sign-
Those Born under Krumai are very Emotionally Connected. They are the Hopeless Romantics who are Lost in their Dreams of an Ideal world. They are very Senstive and are know for writing Poems or Narratives of great Depth, though they sometimes come off as Moody.
Krumai is a Water Sign
-In Tarot-
Death
Knight of Cups

Pana
Pana is the Goddess of Heaven, to whom all Dead Souls go to be Reborn. Pana is the Mother of All things, the Womb were all Ideas are Given Body. She is Caring and Tender, and Views all of Creation as her Child.
-As a Zodiac Sign-
Those Born under the Sign of Pana are Practical and Down to Earth. They tend to have an Eye for Art and things with Aesthetic Value. They want to Best for those they Care about, but this tends to put Pressure on them as well. They can Also tend to Avoid new Ideas and Highly Imaginative Ideas.
Pana is an Earth Sign
-In Tarot-
The Empress
Queen of Disks

Dagon
Dagon is the Counterpart to Pana, while she is the Ultimate Mother, he is the Ultimate Father. Dagon Rules over the Sea and Water Creatures. Dagon is all about Authority, while Pana is about Nurturing, Dagon thrives to give People and Ideas Focus and Goals.
-As a Zodiac Sign
Those Born under Dagon are Information Gatherers. They love to Learn about Everything, you might even Find them Reading an Encyclopedia or Dictionary. They have an Excellent ability to Retain what they Learn, and can Relate if back to you Flawlessly. These people do have a Problem with Secrets, they love to read Diaries and Listen to other's Conversations, they even like to Spread what they Learned this way as they Think it will do good.
Dagon is an Air sign
-In Tarot-
The Emperor
Queen of Swords

The Bacabs
Four Gods who Hold up the Sky, they Also Represent the Cardinal Directions. The Bacabs represent Balance and Justice, they tip the Scales when they are Uneven. The Bacabs act as the Eternal Judge, each Balancing the Others, for if they were to Allow Unbalance the Sky would come Crashing Down.
-As a Zodiac Sign-
Those Born under the Sign of The Bacabs are Fair, Patient, Careful, and have High Ideals. They are Great with Words and are Excellent Debaters with the Ability to hear their Opponents Views as well. These people Stick to Their Ideals, but they also Expect their Friends and Families to stick to them as well.
The Bacabs are an Air Sign
-In Tarot-
Justice
King of Swords

Mot
The god of Death, Drought, Sterility, and Rebirth. Mot is all about Upheaval, he Likes to stir things up and make Grand Changes. But Mot also Clears away to Undergrowth to allow New Ideas to Flourish. That in Essence is what Mot is, he Clears out the Old and False Ideas you have, which is Often a Harsh Experience, but after the Clearing is done there is now Room for New Ideas to Flourish.
-As a Zodiac Sign-
Those Born under the Sign of Mot are Natural Healers. They have an Uncanny, almost Physic ability to Spot what is wrong, and Instantly try to Help. They are that Friend who always Knows when you are Feeling Down, and Will stop at Nothing to Cheer you up. Though They are often Shy if you Manage to Upset them you Will see a Temper you are not soon to Forget.
Mot is a Water Sign
-In Tarot-
The Tower
Queen of Cups

Legba
The God of Roads, Crossroads, and Entrances, he is the Controller of Communication. Legba Holds the Knowledge of the World, as well as how that Knowledge gets Shared. When Legba Shares his Knowledge it often Opens Doors you never knew Existed, it is a Profound and Life-Changing sort of Knowledge.
-As a Zodiac Sign-
Those Born under the Sign of Legba Put their Family before all Else. Their greatest Dream is to sit at a Table with Siblings, Kids, Grand-Kids and all Other Kin. They are also Enthusiast of History, either in Books or of the History they Find in their Neighborhood They also tend to be Old Fashioned and a Little Set in their ways..
Legba is a Water Sign
-In Tarot-
High Priestess
King of Cups

Dexo
Dexo is the Personification of the Acceptance of Gifts. In other words Dexo is the God of Gifts and Gift giving. At the deepest Level Dexo is the God who Gives the Spark to an Idea, the basics of what it is Founded on. Though it is often Hard to tell if he has Created that Foundation or if he Just revealed the Foundation that Already Existed.
-As a Zodiac Sign-
Those born under Dexo are Smooth Talkers. Think of a Salesman, the one who can Convince you to buy Anything, yet there is Nothing Shady about what he Says, somehow he just Reads what it is you want and gives it to you. Another Example is of a Magician, someone who Uses their words to Distract your Attention just enough so that you Can't be sure if they have Preformed a Miracle or a Parlor Trick.
Dexo is an Air Sign
-In Tarot-
The Magician
Knight of Swords

Danga
Danga is the Deity of the Wild, of the Vast areas Of the Unexplored. In that sense Danga is Infinite, there will Always be Mystery and new Places to Explore, yet at the Same time he Represents Completeness. The Wild, be it the Wild areas in the Forest, the Sea, or in the Great Unknown of Space, Encompasses all. If one Manages to Know the Wild then they will Know it all. I am Reminded of a great Saying, "It is a Wise man who Knows how little he Truly Knows."
-As a Zodiac Sign-
Those Born under the Sign of Danga are Tough and Hard working. They are Proud and Self-Reliant, though they can Seem Cold and Aloof Dangans can also be Charming and Funny. They will help without thought of Reward or Payment, but if you help them They will Repay you Right away.
Danga is an Earth Sign
-In Tarot-
The World/Universe
King of Disks

Minona
The Goddess of Magic, she Protects all Sorcerers (And Sorceresses). I like to think of her as the Master Cook, because I see creating Magic a bit like Cooking. You must mix the Ingredients correctly, and while Following a Recipe will get you something Tasty, using your own Inspiration will make something Delectable. Minona is like an Artist for very Similar Reasons.
-As a Zodiac Sign-
Those born under Minona are those that Grab life by the Horns. They listen to their own Intuitive Creation and use it to Achieve greatness. These people also tend to have a Hard time knowing when to Stop. Sometimes they get an Idea so stuk in their Head they can't think any other way.
Minona is a Fire Sign
-In Tarot-
Temperance
King of Wands

Gibil
The God of Fire and Healing. He represents the Coming of a New Day and the new Chances that Presents. A new day can Also present Problems and New Challenges though, so Gibil is a Mixed blessing. His great Fire can Warm, Comfort, but also Burn and Harm.
-As a Zodiac Sign
Those Born under Gibil tend to be Productive and Efficient, yet they also tend to be a bit Seclusive. These are the People who understand the Value of Hard work, Even if their goal isn't Accomplished (which is Rare) they still feel Pride that they Tried their best.
Gibil is an Earth Sign
-In Tarot-
The Sun
Knight of DIsks

Kenjo
Grants Victory in War. Kenjo is about Seperating the Wheat from the Shaft, the Useful from the Worthless. While this sounds Harsh, it is sometimes Neccessary. Think of it like Spring Cleaning, you Clean out what you don't need anymore while Retaining all that has Value to you. Kenjo is also about being able to See the Inherent Value in things.
-As a Zodiac Sign-
Oddly those Born under Kenjo tend to be Rebellious, they often Find themselves at Odds with Established Traditions. This can be Positive as long as the Rebellion comes from a Desire to actually make things better. Unfortunately many Rebel without knowing why, or without much Reason.
-In Tarot-
Judgment
Princess of Swords

Unnut
Known as the Goddess of the Hours. This name Carries several Meanings. One is about Having your Hour of Victory, of Seizing your Destiny. Another is about Stopping in the Moment and Enjoying what you have right then and There. Yet Another is how you Loose track of time when Doing something you Really Enjoy, this also Ties into the Loss of Time during Meditation.
-As a Zodiac Sign-
Those Born under Unnut constantly Look to Improve themselves. They Never pass an Opportunity to try new things, and are Always trying to keep themselves Healthy and In Shape. They also Consider Intellectual and Spiritual grown Important and Love discussing Philosophy.
Unnut is a Fire Sign
-In Tarot-
The Hanged Man
Knight of Wands

These Descriptions may Change as I Learn the Planets and Constellations better, but this Gives you the Basics.


Military Ways and Beliefs
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Protector Statement
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.Junior.

Comments on Self

Chapters

Part 1
Part 2
Part 3
Part 4
Part 5
Spam
Quests




Tags 1. Magician of White Light, 2. Angienian Envoy, 3. White Lighter

Decription. A young man that by chance has found his roots and ancestery, works as an envoy to help he angiens relize what it is that they will do in the future. Together he works and talks to the angiens and supports them, also a healer, guider, and teleporter.

Powers. Heal VE at the cost of my own, steal VE from wrong doers, teleport spell to main sancturary areas aswell as to angien homeland, silence spell, cast basic spells. Any increse on my stats


Hello I am The Magician Of White Light I am one of the Angien that raoms these lands freely. My role is to heal and help others no mater what your problem is just tell me and i will do my best to help you.

Quest Rules

1. Only 3 attempts per quest, unless stated different

2. Subject must contain the word "puzzle" or 'quest'

3. Spam and flooding is/will not be tolerated

4. I will not give out any clues for my quest others than the ones I've already put in the quest tab. If you ask for a clue a will consider it as an attenpt to cheat and you will be discalified

Quests
WANT MY SPELL PAGE FOR NOW OFFER ME A DEAL NEW QUEST COMING UP IN A FEW WEEKS


Mp5 (side note)

Looking for 5 mp5 with no proctector to pm with details as to an option for my Spell Page and say Lightsage send you

1. Shaqman27
2. LunarGoddess

Personal Hate List
NOT A QUEST FOR SOMETHING ELSE TY





Military Ways and Beliefs
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Protector Statement
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.Raven.

Comments on Self


Creation of World - Story of Raven


\"Photobucket\"




In beginning there was nothing except chaos and confusion that only Raven was witnessed. But there came time when the fight between good and evil, light and dark has stopped and decided to make new world in which both could live. World of magic and wonders and as none of sides could decide how to create it they gave a small bag to Raven, a bag of powers.

As Raven flew through darkness and light he was getting tired but there was no place to rest there was only water to be seen miles around. So while he flew, he removed a rock from his bag and threw it into the sea. This rock became the first land. He sat down upon this land to rest, while resting he took other rocks from his sack and threw them into the water. Thus Raven made the land.

Rested, Raven continued his way to create the world. After long time he got tired again so he decided to rest on land he created before. And as he was resting he removed fir, willow, the pine, the spruce and all the trees of the world. He also removed the huckleberry bush, the wild strawberry, the grass and all of the plants of the world, including the plants of the sea. These things he scattered across the land and the water, so that they may grow.

Again Raven took his pouch around his neck and flew through the darkness. And again The Raven became tired so that he sat upon a rock. This time he removed all the animals of the world. The wolf, the eagle, the salmon, the bear, the dear, and all the animals of land and sea.

Raven looked around him at the world he had made, it was a good world, and every one was peaceful and happy. But before he flew off he looked into his pouch and saw that there was one thing left. So he removed man from the bag and placed him upon the earth.

Raven enjoyed peace and happiness but he realized that he is missing old world, world of chaos and confusion. So he flew over land and transformed himself in human form to bring confusion and chaos upon world that he created. But he also decided to bless some of people and help them.

And so Raven became good and evil, light and dark, he became Illusionist.


____________________________________________________________________

Changes




As Raven was making confusion and blessing to some others he realized that by doing goals that he have set himself world won’t change. That made him think about all humans that have similar goal and decide to join one of them.
With this decision he sent two of his messengers Huginn (Thoughtful) and Muninn (Mindful) to seek those that are worthy and have good idea and will to accomplish their goal.

While the two messengers were away, Raven proclaimed himself as Hrafna-Gud, the God of the Ravens and established his dominion in Raven’s Peace.

Giving warning to all saying:

A place where Raven is at rest.
To not disturb him would be best.


The messengers have returned bringing words about Loreroot alliance describing them as faithful guardians of Loreroot that are peaceful but yet to be feared in fight. Hrafna-Gud realized that he has made his territory in Raven’s Peace that’s part of Loreroot and Loreroot alliance. Raven sent his two messengers immediately to NelyaSetesh asking her to acknowledge his place in Loreroot and also in Loreroot alliance…

As Huginn and Muninn were nowhere to be seen after Raven sent them on their tasks he got worried because of their disappearing.



Huginn and Muninn, every day
They fly over earthground.
I fear for Huginn,
that he may not return.
But even more, I fear
for the loss of Muninn.


Next day the two messengers returned unharmed but frightened from enemies that tried to stop them… But they were bringing good news from leader of Loreroot alliance. NelyaSetesh has approved his dominion in Raven’s Peace and also accepted him in ranks of Loreroot alliance.


Becoming Illusionist's of Loreroot


____________________________________________________________________





In the Shadow of the Raven
Once there was just darkness, shade on shadow, black on black.
Legend tells us, Raven came and waved the darkness back.
Provider and protector, integral to death and birth,
A paradox in midnight black who brought the light to Earth.

In the Shadow of the Raven we all stand:
More than comrades.
More than brothers.
We are Clan.


The Raven is a trickster and a scoundrel, but take care.
His eye is always watching, always winking, always there.
He spreads his wings and gathers us into his dark embrace:
The poets and philosophers; the bold who seek his face.

In the Shadow of the Raven we all rise:
More than seekers.
More than scholars.
We are wise.


The Raven calls to those who love the dark, yet seek the light.
The more our curiosity, the greater his delight.
He knows our deepest sadness, yet he shares laughter too,
And if things get upset, he understands – its what we do.

In the Shadow of the Raven we all soar:
We are power.
We are brilliance.
We are more.


____________________________________________________________________



Raven symbolizes the void - the mystery of that which is not yet formed. Ravens are symbolic of the Black Hole in Space, which draws in all energy toward itself and releases it in new forms. The iridescent blue and green that can be seen in the glossy black feathers of the raven represents the constant change of forms and shapes that emerge from the vast blackness of the void.

Raven is a contrary spirit. On the negative side, Raven represents the profane, the devil, evil spirits, the trickster and thief, war and destruction, death and doom, the void.



Yet in Raven also represents deep magic, the mystery of the unknown, death and transformation, creation, healing, wisdom, protection, and prophecy.

Raven is both the symbol of the sun, and the symbol of a moonless night. He is the birth giving light in the center of our galaxy, and the black hole in the center of the universe, to which we are all traveling to our eventual extinction.
____________________________________________________________________

If things appear to be going well, you have overlooked something.


_________________________________


Quote the Raven Nevermore...


Quests
Multiple choice quest:

This time I made one easy multiple choice for everyone to make. You need to do at least 5 of tasks below.




1) Get me 5 MP5 worshippers (Send me who they are)
2) Get me 15 MP4 worshippers (Send me who they are)
3) Defeat me
4) Get ur creatures exp to zero.
5) Get urself 50 adepts.
6) Write similar poem as Edgar Allan Poe: The Raven
7) Silence .Muratus del Mur. and send me proof.
8) Reach 2000 negative honor.
9) Get 20 players to pm me that you helped them and with what you helped them.
10) Donate 1000K heat to me.
11) Sacrifice all of your creatures.
12) Get involved in Adventure Log
13) Get 100 inputs into your Public logs.
14) Write in 100 logs "Down with the Bunny Empire" and bring those players to me.
15) Come up with a strategy to bring down the Bunny Empire and execute it.
16) Start an evil rumour about Metal Bunny (Rumour is valid if you can ask any mp5 and recieve the right answer)
17) Sabotage I-BID so that it will lose members and give me list of the members.
18) Defeat Land Guardian I
19) Get yourself 5 wishpoints
20) Activate the wasp's totem


Reward is one wish point for first five to make five tasks.


Personal Hate List
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Military Ways and Beliefs







1. Why are there so many bugs and why is so much missing?


Magicduel is still in alpha testing, although it`s open to the public. Many features and central concepts of magicduel such as the fighting system, alliances and magic still have to be implemented or tested thoroughly. In fact, all of the players are test subjects and are encouraged to report any bugs they experience in the forums. Those who have been playing the longest or are the most advanced are privileged when it comes to testing new things. It is up to you whether or not you want to participate in this phase of the game development, but those who do are shaping what the game will be when it`s completed and enters officialdom.




2. How long has magicduel been in development?


Work on magicduel began in 2005. In 2007, it became public so that players could sign up and play immediately. This is a unique position, as most games stay in closed testing while in alpha. You can think of magicduel as a game that will be in perpetual alpha.. there are always new things, including big and unthought of concepts, being added or tested.




3. Who can I ask for help when I`m confused?


Many players will be willing to help if asked, and it won`t hurt to try. Also, there is a Live Help button on the right side of the interface that appears whenever at least one moderator is online. Finally, as of 06/29/08, I was named officially qualified to help newbies (as shown by the asterisks), so you can always resort to me. But you must know that I am far less capable and experienced in terms of ritual-creating and tactics in comparison to others, I shall not give spoilers and I can only answer when I am online. ;)




4. I don`t see icons on the left sidebar like I`m supposed to, such as the scroll and map.


Sometimes you need to clear cache and refresh. If that doesn`t work, try logging out and back in. Finally, you may not have picked them up like you were supposed to ;) Reread the scroll and if you need clarification, pm me.




5. What do I need to do to defeat the shades?


At this point, there isn`t much strategy. The shades will only do normal attack, so you just need brute strength. If all your creatures are healed, you have max VE and you use a full-VE rit with all your creatures and still get defeaten, you just need more creatures. Try again when you`ve regenerated. This also applies to the Willow Shop guards, when you encounter them. (Hint: you can get more than one for each kind of creature.)




6. How do I regenerate?


If you look to the right, there should be a counter which shows some numbers (xx:xx). Those are min:sec until the next regeneration occurs, giving you 500 vital energy, 240 value points (? unconfirmed), 25 action points and 10 exploring points (? unconfirmed) each time. Each regeneration is 10 minutes from the last.




7. Even though the regeneration counter finished, or I got some VE/VP from sacrificing, nothing has changed!


First off, after a bit of time, the regen counter can lag. You may need to refresh to accurately gauge when the next regeneration is. Also, the stats don`t update until the little golden circle under your bars of stats has a bar at the top, or where the hands would be on a clock if it was 12 o`clock. For max VE and VP, you may need to clear cache and refresh, then log out and back in.




8. How do I heal my creatures?


If you`ve already recruited creatures, you should see a dragon icon (looks more like a pile of sludge to me, but others tell me it`s a dragon) on the left sidebar. If you don`t, refer to #4. If you do, click on that icon. It will bring you to a page with pictures of your creatures with orange bars below them if wounded. Click on the orange bars to give a percentage of your VE.




9. How do I level my creatures?


Click on the dragon icon on the left sidebar, and then the picture of the creature you want information about. It will bring you to a description of the creature, show its abilities in fights and reveal the requirements to upgrade to the next level. When you have met almost all the requirements, there will be a gray ring around the picture of the creature (in the page you`re brought to by clicking the dragon). If you have met all, there will be an orange ring, and when the creature-icon is clicked, the creature description page should have a button for upgrading it (and renaming, if the creature is in its high levels). When the creature is maxed, it will have a permanent gold ring around it.




10. How do I get age?


You don`t need to do anything for age. Age increases 1 unit per 24 hours from the time of recruitment, regardless of online or offline status. Some creatures will have high age requirements to upgrade, and therefore some better creatures may be restricted to older players.




11. What is the story for?


Different choices in the story will give different stat bonuses and quests which will affect gameplay. After players reach certain criteria of experience and won fights, they can reset the story to play it a different way and gain another mindpoint, enabling the selection of another principle. There are several different routes in the story, and players are encouraged to choose different options each time to gain the most diverse gaming experience as possible. It is the story behind all of the concepts and the map of magicduel, and there will be story-related features such as access to another land and quests in the future.




12. What are principles for?


Principles will be used for magic, which is supposed to be implemented in the next alpha stage. You can only have as many principles as your mindpower level. It`s up to you to decide which ones you like best and will fit your playerstyle. You can increase principles through story (until you reach 200) and sacrificing.




13. Why can`t my creatures get anymore exp or won fights all of a sudden?


You`ve probably hit the exp cap for your mindpower level, or if you`re in mp3, gotten 100 won fights. These are the requirements to advance to the next mindpower level. The reason why there are caps is to stop players from staying in one mindpower level to grow stronger by picking on the weaker players there, and encourage them to advance to the next one.




14. What do I do now that I`m in free roam?


Explore! You may find some interesting things, including quests and puzzles. You should continue the story whenever you can and train your creatures by attacking other players.




15. Where do you find creatures, sanctuaries, shops and sacrifice altars?


All of these can be found scattered around the different lands. Keep on exploring and if you see something curious (like a door or strange figure) move your cursor over it. If part of the thing or all of it glows golden, it means you can interact with the thing, whatever it is. Click and find out. If you have trouble finding any of the
above mentioned, you may ask another player who would be willing to give directions.




16. How does armor affect me?


Armor raises different skills and stats, as can be seen when you click details in the armor page. These skills can be distributed among your monsters when you fight (see #17).




17. What are skills used for?


Your skills are distributed among your creatures when fighting, along with your vitality depending on how strong the vitality bond is set in a ritual; the greater the bond, the more % gets distributed. Different skills influence your creatures in different ways; i.e. attack raises damaged and defense lowers damage done to your creatures. Other skills are used outside of battle, such as briskness and luck. There is a list of skills and their effects you can access by going to your profile page > [more info].




18. Is it possible to have negative stats/skills?


Sometimes a choice in the story will give you negative stats bonuses, and if you lose more than you have, your stats will become negative. Don`t be discouraged because you are bound to make choices that will give you positive bonuses and you can always gain stats other ways, such as sacrificing creatures. Players who stick to a single route which always gives them positives bonuses in the story will miss out.




19. How do you attack another player?


This option is only available after tutorial mode, in free roam. Click on a playername in your mindpower in the player list and then on the button that says ``Attack this player for ___ honor.`` You can only attack people in your mindpower level. You can tell what mp level a person is in by the yellow symbol by their name; a whole yellow cross is mp3, a black dot in the middle of a cross is mp4, and a single black dot under a yellow dot is mp5. Only the orange playernames can be fought; black means the player has moved to another area, and gray means that the player is offline.




20. What do you gain from fights?


Based on the damage done, you gain experience and skill rewards, as well as value points. Experience is distributed equally among all the surviving creatures, and is needed to level them up. Also, each creature that survives gets a ``won fight,`` also a requirement to level them up. Finally, your win count is raised if you get a ``VICTORIOUS`` and your loss fight is raised if you get ``DEFEATED.`` The determination of the results of the fights is based on the damage done to each side in percentage of VE damage, and requirements that seem to change from time to time. Under your balance counter, there is a link name ``Ballancing fights`` which explains in further detail. It is important to keep the ratio of wins and losses balanced (more info below). You also gain or lose honor.




21. What is heat?


Heat acts as a combat reward multiplier (copied from somewhere) for exp and skill gain. Max usable heat is 4000 which gives a 1-3 times bonus. It is obtained through walking around (based on briskness skill), sacrificing/recruiting creatures, buying equipment and attacked or being attacked (based on damage done to enemy). It decreases at a rate of 1 point per second. Heat can be stored in the small orbs above the counter, by clicking the counter. When you click the counter you will store 1000 heat, if you have it, and the rest will be lost. If you have 2k heat then two orbs will be filled etc. You can retrieve the heat by clicking the orbs one by one. More orbs can be bought in the MD Shop.




22. What is honor?


Basicaly, high honor means player has a attacked stronger players and won, so he is more powerfull (maybe not in that moment however)
low honor means player has attacked weaker players that have a greater loss count then him.
Someone with low honor doesn't mean he is weak , it means only that he is usualy attacking weak players.
The more you win the more honor points other players will get when defeating you, so be carefull you will become a target.




23. What is honor used for?


Honor at the moment is used to buy items in the MD shop, and later it will be ``used to activate certain areas, items, features, quests.`` If you get -500 honor, you will not get any combat reward until you are balanced again. To make rebalancing easier, at such a point you will not get negative honor for attacking others.




24. What are value points?


Value points are used to buy equipment in stores scattered across the lands, and it is also needed to enlist creatures or level them up. Max vp is raised through story bonuses and creature sacrifices. You can get temporary vp by winning against others (based on damage done), randomly when roaming around (based on luck stat) and sacrificing creatures again. Any temporary vp over the the amount of max vp vanishes when the regeneration counter finishes.




25. Why don`t my rituals work correctly?


You can make a ritual have priority (meaning it will be used when attacked) by checking the defensive option during creation. Among multiple rituals which are defensive (or multiple rituals, none being defensive) the most recently-made ritual (last one on the list) will be selected. Rituals will be broken when defeated regardless of whether it was used to attack or defend. If a ritual has less than 301 VE before VE bond and combos, a random one will be used instead.




26. What are combos?


If you use one ritual successfully and win several times with it, the combo count for it raises. Each combo gives a little bit of extra vitality for your creatures when you fight with the ritual.. Manu says that if the combo count is high enough, you can use that ritual for regeneration.




27. What is integrity?


Integrity is how many creatures you have in a ritual, and after you use it once it shows how many creatures survived the last fight it was in.




28. Why is it good to have a balance of wins and losses?


You get a bonus. If you have less than a 20 fight difference between the two counts, then you can get up to 200% bonus in exp; the more balanced, the greater the reward. There is also a bonus for skill reward from battle, and it is half the % bonus in exp.




29. What is idle mode?


If you are inactive for 15 minutes, you automatically go into idle mode, which helps server traffic. You can still be attacked in idle mode, and even If you close the browser in idle mode, you can still be attacked by others and counted as online; the only way to make it impossible for others to attack you is to go offline or in a sanctuary.. In idle mode, notification sounds stop.




30. People always attack me and I lose VE before I can fight, and when I do, I always lose.


You can be safe from attacks offline or in a sanctuary. Try blitzkrieg attacks on those with low VE and others weaker than you, before going into hiding again to regenerate. Eventually, when you train your creatures enough, you will be able to rely on strategy more and defeat players who are older and more experienced with specific counter rituals.




31. What is a head contest?


Head contests come every so often. Generally players get a head on a regular basis, and they attack each other for these heads. If the player wins, he gains the heads another player has. The longer and in greater quantity heads are kept increases points which are calculated to announce the winners. There are winners of every mp level and they get a prize. Head contest rules change each time, though.




32. What is the mechanical thing in Beserker`s Way and how do I fight Loreroot guards?


If you`re told to find a clue, go back to all the places you`ve learned about magicduel before which might hold useful information, and look for something new. Once you`ve found something new, see if you can apply it to something you`re trying to do.




33. How do I solve the Berserker Way puzzle?


The most important thing to do is grab a pencil and paper (or if you`re savvy, open up a word document or other program) and start recording patterns like you would for any puzzle. Although it may appear to be random, it really isn`t. Once you find patterns, try to manipulate them to fulfill your objective. If you have solved it but don`t know what to do now, reread the message and try to look for something new as you travel.




34. What is the weird floor in the Broken Pattern Gazeebo?


That was a puzzle some were able to solve during a contest which was finished quite some while ago for prizes like a Drachorn or extra vp/vit. The aim was to make all the pieces golden. However, part of the purpose of the puzzle was to evaluate how hard it was and the different ways people are likely to use to solve it; a similar puzzle will be implemented in the game later, so it`s not a bad idea to try it out yourself. Once again, use a pencil or paper (or word document) and begin recording patterns.




35. What is the best way to defeat npcs like the Loreroot guards or advanced players?


Well, you might have to train up a couple of creatures on weaker players or people who just drained all of their vitality fighting someone else. In the meanwhile, you can examine fight logs to see which creatures do the most damage, the effects of creature skills such as weaken damage and regenerate, ect. to figure out the most effective rituals against other types of creatures. Try it out on the npc you have trouble defeating (if you have trouble) and if it doesn`t work, try different things and continue looking at fight logs. If nothing works, train your creatures and try to get some more stats. Don`t give up! And make sure you put that extra value points you gain from defeating npcs to use.




36. What is the Knator Commander?


The Knator Commander is a kind of ``hybrid character,`` somewhat like an npc (non-player character, i.e. shades in tutorial) but also like an actual player. You can only attack him when he`s online, and he can also attack you without warning if you`re in his range. He has a special skill called ``skilldamage`` which will give you permanent skill loss if you lose, so beware. He is in the hidden exit of Loreroot.




37. What is the adventure log for?


Characters in the adventure log are real players who are sent on a quest; their actions and support from players (in the form of suggestions in support forum topics) do affect gameplay. One example is Wodin Ullr, who has a reward for players who are able to find the best rituals for defeating his rituals which change day to day. There are several other ``rpcs,`` or role-playing characters, related to the adventure who give interesting quests and awards prizes to those who can finish them.




38. What can I do to become a rpc?


Make your personality stand out, and be bold. Two important factors: your playername and avatar. You may get an avatar in the Premium Features section of the MD Shop, with free credits (from winning contests, doing rpcs` quests and the links accessed by [Free Credits], the rightmost link at the top of the page) if need be. Whatever role you want to play, you must seem fit to be.




39. What can I do to become part of the LHO team?


We are constantly looking for more help, as newbies are often confused by the unique concepts in magicduel. There are many newbies in need of help in No Man`s Land, around the Paper Cabin. Help them often and you will be noticed. It is important to have a good understanding of the game, and it`s a plus if you know other languages.




40. What can I do to become an artist, writer, translator or something else for magicduel?


You may offer your skills in the ``Get involved`` section in the forum. Whether you will be accepted or not depends on the circumstances and the final decision will be left to Manu. Nonetheless, you should feel good about offering to help a growing game succeed.

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.NelyaSetesh.

Comments on Self
“My name is NelySetesh and I am a nymph of Loreroot. For you to understand my story first you will need to know about my people.” The beautiful Nymph looked toward her loyal bard and said, “BlackThorn. Will you play your lute while I tell my tale?” She smiled and all those that had gathered to hear her fell deeply under her spell. “It would be a great pleasure, my Lady.” The bard began to play as Nelya began her story.

Nymphs are the female deities of nature and posses rare beauty. They are generally considered to be the daughters of Lorian Deus and of the Master of the inside sea. My people live throughout Loreroot’s woodlands and rivers, but can also be found in mountains and caves.

We live one with nature caring for all living things by helping them grow. Some have been known to protect and even love men who serve the Root. From our union with mortal men, we have birthed heroes or demigods into the world. We are able healers curing humans and even spirits who are in need. We live for thousands of years and when we are together, we sing ancient songs to the trees and waters of our home.

There exist many different kinds of nymphs. We are known according to the natural environment where we live. Ther are the Epigys, or earth Nymphs who love the deep places within the earth. Orodemniades love stones, moutains, and caves. The valley Nymphs are called Napys and the Ephydryades live in rivers and lakes. I am Alseydes, a wood nymph for I love and serve my forest home. Beware when you enter it, for we will allow no harm to any of it. There is another kind of nymph that you will no longer find here in Loreroot; the Lampades are fire Nymphs. Long ago they lived here one with nature, but no more.

In the beginning all the nymphs lived in peace. We were carefree, enjoying our beautiful home. We ruled with harmony all the creatures of the wildwood. Nymphs cared little for their differences and shared their gifts with each other. Only the Lampades lived apart from the rest of us. They did not like other nymphs for they felt superior. They formed a closed society, isolating themselves in a remote part of the forest.

However harmony remained among us for nearly a millennium. But during this time, we grew apart. In secret the Lampade Nymphs developed their powers and increased their knowledge. They had discovered an ancient parchment which told of their connection to the elder gods of fire. The elder gods were no longer remembered or served because of their chaotic and often cruel nature. They learned from the parchment how to worship these ancient deities. Those most fervent in their worship began to feel power growing within them. It is from this power they began to develop destructive magic harnessing the element of fire.

Not all the Lampades would worship the elder gods, nor sought a way to control the other nymphs. There arose among them a new order led by the exalted Lampade Aylen. All those refusing to follow her, were killed. Indeed Aylen had terrible powers and decided to use them to bring back the elder gods. The worship of these cruel beings would bring an order of chaos, a jungle law. The Lampade Zealots, led by Aylen, attacked the other nymphs. War came to loreroot, with it the deaths of its people and the destruction of its lands. The other nymphs were unprepared by such an attack. All their magic was used to create and protect. Aylen and the Lampade Zealots quickly conquered almost all of the wilderness. Only a few pockets of resistance remained. A scant group of nymphs took refuge in a hidden cave near a small but exceedingly beautiful waterfall deep in the heartland of Loreroot forest. Only a handful knew of the existence of this place. According to legend, when the green sun's rays are reflected in the waterfall, a magical portal leading to a mystical vale appears. Loreroot is a land shrouded in mysteries and steeped in the cryptic and arcane. Those nymphs that knew of this gateway were part of a mystic society, a secret order of Lorian medusas who served the Root.

-----------------------------------------------------------------------------------------------

They had taken refuge in places withdrawn or caves. But a small group of nymphs took refuge in a cave near a small waterfall in the middle of the Loreroot forest. Few people knew about this place. According to legend, when the green sun's rays are reflected in the waterfall of this place, a portal to a legendary place appears. These nymphs were part of a secret order: ancient lorerootian medusas. Nymphs, including Lampade thought until now that this secret order was a legend but the reality was completely different...

The history of this secret order is only known by a handful of its members, and only the most prominent know how the order was really founded. Indeed it exists for over 20 centuries, moving in the greatest secrecy. It was founded by Arian Oak, an ancient Alseydes nymph who lived at that time and disappeared over night without trace. The only remember that it lasted until our time is the legend of Oak and the myth of magical portal near a waterfall where it is said we have seen her before she is away. The mystery of his disappearance was never solved and was forgotten in the maze of time. Arian Oak was the high priestess of Root. At this time there was a cult dedicated to the Root called Rootian. This was to worship the principle of believing in a higher entity called Root. This entity was the lifeblood of Loreroot, feeding with its strength the forest and all individuals living within, a kind of protector of all life in Loreroot. By its nature, Root is connected by a psychic link to all other life forms. An exchange of vital flows would take place between the Root and other entities even if most did not even aware. This cult did little followers; most do not like the idea that a superior force could influence their lives. For this reason, Rootian cult no longer exists, for lack of followers it was forgotten with time. However a major event happens at that time among the Rootian: their high priestess Oak Arian disappeared and during the following days, most exalted of Rootian too.

In fact, during one of her long meditations, Arian Oak success to get in touch with Root entity. During this exchange, she saw a beautiful isolated area in the middle of Loreroot near a small waterfall. Then, she had the revelation of the existence of a magical passage leading to an ancient unknown city, an underground city where all the energy of the Root seems to be concentrated and distributed from this central point. The Arian’s vision stopped suddenly vanishes. For several days, she did not stop thinking about what she had seen and wondered why Root had decided to show him that. Was she prepared to cross the portal? She did not know what awaiting her behind it, the vision was so short she has not really time to realize what was happening in this sacred place. The following day, she tried to communicate again with the Root but no response... Also she took the decision to go alone to search the place she saw in her thoughts. She chose not to warn other members to not worship them face danger if something goes wrong...

The only clue she had to find the place she had seen in her thoughts was her flash. She knew it would be very difficult, perhaps impossible to find this place. Despite this, she began to search. Arian Oak was often used to walk in the forest during her long meditations and therefore knew a large part. However, she had never seen a place as she saw in her vision. She explored several days in various parts of the forest and in particular the vicinity but can not find anything. She had to resign itself to explore the most dense, but also the most dangerous, part of Loreroot. This part was in the heart of Loreroot but few creatures dared to explore it. Many rumors exist on this part of the forest that spread between RavenHold and Defensive Quarters and extending to the west, most terrifying, evoking gigantic creatures or curses. This does not stop Arian: she entered with some apprehension in this isolated part of the forest.

During several days she wandered into the forest completely lost. She started to say herself she will never find this place and die here ... A bout of strength, she collapsed and fainted. Then her spirit awoke in a dream. Her fatigue, hunger, everything had disappeared. She had the impression of floating in a bubble but could not move. Myriads of bright lights were all around her like stars in the sky. “Where am I ?” wondered she... Suddenly she heard a voice whispering her name, a deep and powerful voice. She was unable to hear what it said, but the sound seems to be repeating itself. It now became increasingly strong, then deafening. “Wake up now Arian oak!” yelled the voice. She suddenly wake up, completely disoriented. She was lying near a pond with a small waterfall overlooking it ... it was the place she saw in her vision.

Although she does not know how she landed here, she was finally arrived at their destination. Everything seemed calm around her, even too quiet. While she was in a forest dark and oppressive, an entirely different atmosphere reigned here: quiet, calm, light ... a very strange place. So she did few steps back…she quickly understood why there was such an atmosphere here: she found herself again in the dark and humid forest... She raised her hand in front of her and it disappeared... a kind of magical barrier was around the quiet place to hide it and making it invisible through an illusion. She cross again the barrier ... a strange sensation ran her body, as she was through a wall liquid ... she knew now that it is impossible to find this place without knowing its exact location...

Now she was in the place of her vision, now she should find a way to open the passage that leads to the underground city which was revealed. The problem is that she had absolutely no idea how to do it... After fully explored the area in search of clues, she decided to meditate again, it seemed obvious that the answer was here; under her eyes and that her faith would show her the way. During several hours Arian concentrated her mind by focusing it on one point trying to capture the energy of nature revolving around her. She felt also a new power flowing through her veins coming from both everywhere and nowhere. An aura around her body appears now; green efflux was escaping from every cell of her body. These green effluxes grew up to create a sort of mini green tornado all around her. Her eyes became bright as gold. An intense green light shone, it was the sunlight, crossing the efflux, was becoming green. Then a very brilliant door appears in the middle of the waterfall, splitting water in two flows. Arian, always in a kind of trance, got up and headed for the door without even remarked she was walking on water. Then she crossed the door light and suddenly all disappeared....

We are fifty years before the Nymphs war. A cry sounds, it was a baby nymph, an Alseyde, a beautiful nymph of the woods. She was lying there on a round marble stele on which was engraved a pentagon. Around it stand five sacred Lorerootian medusas holding hands. Each of them was at a summit of the pentagon. A green light had just disappeared ... One of them, with a green velvet dress, which appeared to be the leader of the other nymphs took the baby in her arms and said: "My sisters, this is our last hope", watching the baby nymph, "Your destiny is already sealed my sister, I am deeply sorry, I hope you will be strong enough to accomplish it... Your name will now be NelyaSetesh... "

Quests
----- Medusa's Amulet Quest ----


I'm looking for an ancient Amulet and i asked for some important of alliance to do some research on it... Let's talk to them and come back to me later :) Lord Eden told me he has found something last night, start talk with him !

----- Quest Progress ----

--- Step I ---

-------------------------------------------------------
Players who have succeded this step
-------------------------------------------------------

FIRST : dst

Fineli, Sotesf, nitefall, HeartlessArchangel, m1ghtyb005h, crag, tank17fans, Cruxy
Seeker of Knowledge, *Tremir*, cutler121, BloodPuppy, Kromach, Light up th Darkness
Sword Saint Isaac, Neuro, Yami no Sakura, Kittiness, Awiiya, Xcerses
-------------------------------------------------------
Players who have failedthis step
-------------------------------------------------------


--- Step II ---

-------------------------------------------------------
Players who have succeded this step
-------------------------------------------------------

FIRST : Kromach


-------------------------------------------------------
Players who have failedthis step
-------------------------------------------------------


Personal Hate List
****** Recruiting ******

Actually we recruit people who are interested to help or fight for Loreroot and protect the forest from all its ennemies. We need all the skills you can bring, you want to play a role into Loreroot it is the good time, dont hesitate to send me a pm... we can discuss. We dont need only fighter but also clever person to bring new interesting ideas.
We need active players, ready to play a role into loreroot alliance !
If you think you are one of this people, contact Eden or me by pm !


****** Alliance with Golemus ******


Today, on July 9th, Loreroot has signed an alliance with Wodin's Army to fight against the shades. The region of Loreroot is menaced by the Shades, they want to invade us, we can't stay here and do nothing, we have to be ready and support Wodin's Army and fight with us the bane. It is not an offensive army, just a elite lorerootian defense in case of an attack of the shades !


****** Quest List ******




-----Quest I : The Maker of Dreams ----


----- Part I : Ancient Magical Scroll ----


You walk into the Loreroot forest, ready to fight with all savages creatures you encounter. A mist appears slowly around you, and soon you can’t see anything beyond one or two meters. You stay calm, after long minutes walking in this strange mist, you find ruins of an ancient shrine. You don't know what there are but you decide to enter. Inside, you follow a narrow corridor, and arrive in a very large room. In front of you a nymph. You can feel a strange magical aura emanating from her.
You put your hand on the handle of your sword, a loud silence reigns in the room. After a few moment, the nymph says : “My name is NelyaSetesh, I m an ancient Nymph from Loreroot and I m the Secret Guardian of this place. If u dare, come and find the truth”. She disappears leaving you alone…
You start to explore the room in which you are. You finally find a secret entrance behind a wall but the passage is very dark, no light seems to come out. After a long moment of hesitation, you finally decide to explore this passage. You enter into the dark. Long minutes pass and you still don't see nothing. Lest you lost, you decide to return to the exit. But when you return, darkness reigns. Suddenly, flames appear around you. You are in the center of a underground dome. You don’t see any exit... "How do I come in ?" you ask yourself. At your feet float a strange scroll....



The last letter of the text is : Q

You see the Ancient Magical Scroll and doesn't understand what it means, the text seems to be written in an unknown language, or maybe it is a code... "Perhaps if i find the key to decrypt the code, i could know what it means !!" you think.

Ask people around you to have clues, perhaps some character have already done studies about this ancient scroll and have some informations to give you... Indeed, NelyaSetesh told you that other great character have already met her...

The answer is one english word.

*************************************************
Players who solved the first enigm
*Renavoid*, Genys, Armoth, Hobgob, *Junior*, Chaotics mage, Aleron, LoreKeeper, Shadowseeker, dst, perrobotillo, nightmare89, Udgard, Venger, No One, LightShade, Sacosphilz, kempiniukas

*************************************************
Solution of the first enigm


If the diagram, the sum of all its side is 10, it indicates the key of the encryption of the message. All letters are changed by the normal letter with a shift of 10 letters
A => Q
B => R
Once u translate the message u obtain :
TIN SIWO NR AELCS IRE WSNA

If u return the order of letters :
ANSW ERI SCLEA RN OWIS NIT

And regroup them correctly :
ANSWER IS CLEAR NOW ISN IT

So the answer to this enigma is :
CLEAR


----- Part II : Parfume of Dreams ----


As soon as u pronounced this word, the magical scroll is devoured by flames and disappears. You hear a rumbling deaf. In front of you, a part of the dome has collapsed. Although the flames located around you illuminate the room, you do not distinguish any form in this new passage, as if there were no physical reality beyond the dome. Yet it seems to be the only means to escape from this dome. You rush into this strange passage.
You enter into the passage, what a strange place! All around you, the space. You can see some very far light as stars. It seems you walk on an invisible bridge because you can also see stars under you. "Am I in the center of the Galaxy? If i am in space , how can i breathe?" Many questions go into your mind but no answers… Behind you still stands the quarry dome but there is nothing else which seems physical, only space. “I dream…., It’s the only explanation….” Suddenly, you hear a deep voice resonating into the infinity : ”Find my name and I will bring you to your dreams”.
Again, a new scroll appears into your hands, a new enigm to solve…


http://nelyasetesh.mdrpc.com/ParfumeOfDreams.jpg

In the encrypted sequence it is the number 1 : 1S8 and 1P6
The answer is one english word.

*************************************************
Players who solved the second enigm

Armoth, Genys, Udgard

*************************************************

XX indicates a line X indicates the good think to take

*************************************************
Solution of the second enigm

This text is an extract of a poem of John Keats, Poems (1817)
The first task is to find the text Hope in Poems (1817). We can find it at this address:
http://www.classicistranieri.com/english/etext05/pkt1710h.htm
Once we got the text, we must apply the code. The code is a sequence of groups of 1 number – 1 letter – 1 number. It corresponds to a letter in the poem.
First number et letter indicate the line : 3-A indicates we must take the third line which begins with A
Second number indicates the letter to put in this line.
So 3-A-15 => we must take the 15th letter in the 3th line which begins by A.
Once we extract all letters we obtain the name of the sacred perfume of Egyptians : KYPHI
The solution is KYPHI


----- Part III : Story Of A King ----


You are floating in your dreams. You are a king, a king Almighty! Your army is huge, you dominate the world. The most powerful creatures, dragons, basilics, giants, all obey you. “This dream is so beautiful” you think but it is only a dream. You decide to profit it the most as you can. While everything was going well, you begin to feel an unpleasant sensation as if you were sucked. Your view is beginning to become blur. You are devoured by your dream. You must get out of there and fast. Suddenly an image comes to your mind. Maybe this is the key to get away from this cursed dream.



http://nelyasetesh.mdrpc.com/StoryOfAKing.jpg

I know a good friend who named Viegenere, perhaps if you talk to him, you will have a clue !

*************************************************
Players who solved the third enigm

Genys, Armoth, Venger, Udgard, Dst, No One

*************************************************
Solution of the third enigm


The picture represents Matthias Corvin, King of Hongry from 1458 to 1490.
His Hometown is KOLOZSVAR (today Cluj-Napoca, in Roumania).
KOLOZSVAR is the Vigenère key of the message. After we had translate the message we obtain :
“Find the princess who receive the water”.
The Princess is Elisabeth de Bosnie, married with Louis 1er of Hongry => Queen Elisabeth. We do the water of Hongry for her, it is a perfume.


----- Last Part : The Maker Of Dream ----


You are floating in your dreams. “This dream is so beautiful” you think but it is only a dream. You begin to feel an unpleasant sensation as if you were sucked. Your view is beginning to become blur. You are devoured by your dream. You must get out of there and fast. You just found the key to get away from this cursed dream. Your vision is very clear now. The images which were just in front of your eyes blow up, your dream is over…
Unfortunately, you are not back into the real world, you are block between the dream world and the reality world ! You are floating in an infinite space. “How can I get out from here ? There is nothing…”. You look all around you, nothing… , suddenly a blinding light appear. You feel an unbearable pain inside your head. An odd machine is here, just in front of you, you can touch it, it is made into an unknown metal. You are sure it is this mechanism which let the passage between the two worlds, you have to understand how it works to escape from this cursed world….


http://nelyasetesh.mdrpc.com/ TheMakerOfDream.jpg

Military Ways and Beliefs
This player doesn't have this page.

Protector Statement
This player doesn't have this page.




.GlorDamar.

Comments on Self
The Architect

A Warm-up Question

Name all the components of typical wall construction that I've labeled in the drawing below. Send me a list with the numbers and their real names. This is for your education as much as anything else. I like my clients to know a thing or two. Also note that I'm not able to give any reward for this at present, but have fun with it anyway.

\"wall

-----

Good architecture should inspire, revolt, elevate, depress... create any response, anything except disinterest.

\"glordamar\"\" >


I see the bones of the world. I see them take shape. I watch them writhe, rise, fall and come together. Through my pen things become real, my ideas populate this place. I carve the environment, shape it. I am here to build, to create and to control. I am the agent of change... The architect.

Should you find you need a place in this world, come to me and I will build your dreams.

-

I came to this place with memories. I had no form, but I remembered things. I had hands once, I used those hands to craft, to build. Why could I no longer do these things? As I bound creatures to my will, set them to battle and watched them develop my body began to reform. I was something new, something different. My conciousness changed, but somewhere locked inside were the memories, the desires, the need to make new things. I began to see this world both as it was and as it could be and I made it my mission to create that vision, to add to what was here before me and make this place better for those that would come after.

These lands are unfinished, but I will work to finish them. I know that task will never end, but one man cannot achieve perfection on his own. I need others. I pray that others will follow me and take up my mantle when I am gone, but for now I build. I make myself a servant, the agent of development, of change for the better. Bring me your dreams and I will make them my own - I will be your slave and your master.

I am the Architect.

-

Wind, Rain and smell of Sun
A wandering young and ageless One

in Glory and in Darkness Bound
Day and Night a Beacon Star
Shows the way and circles round
the shining brow of GlorDamar

Quests
I'm sorry, this quest is currently under construction
Stay Tuned


Personal Hate List


I am the owner of this item. Perhaps you should work to figure out what it means.

Military Ways and Beliefs
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Protector Statement
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.Renavoid.

Comments on Self

Great Achievements:

Organized a wide spread mattress sliding Race using Marind's mattress and the old wizard's mattress.

Got Master Wodin High. :D Stalker fan art by Yami no Sakura



Granted use of Master Wodin's Wrath at my request >:)





Watered Bob the Tree enough times to get stalker fan art by Yami no Sakura:






*****


Odd Things I've Been Called
Little Wodin
Herald of the Alliances
Spartaics
Seeker
Archivist
Renny
Rev
Convo-Killer
Great Renavoid
Master Archivist
Good Recruiter
Evasive One
Renato
Rene
Wise One
Master Ahkas
Secret Keeper
Keeper of Secrets
Sage One
The Headache Bringer
Rent-a-void (Rent your own Black Hole for an afternoon!)
The Corrupter
Locust
Mini-Wodin
Ren-a-Nut
Ren Solo
Father Confesser


Quests

Seeking A Goal


There are many things to be sought in the world. Some of us search more avidly than others. Individual factors that cannot always be foretold become shaping points of our lives. Thus, those that seek more diligently and discover new options and factors, allow themselves to hit those shaping points and create something truly wonderful out of themselves.


Personal Hate List

If you're traveling at the speed of light..and turn on a flashlight...what do you see?? ...For that matter, how fast did your thumb move when you turned on the flashlight? O.o

Military Ways and Beliefs

One day...
regeneration +1.21
energeticimmun +3.969
tradesense +1.936
briskness +2.221
initiative +0.171
defence +1.748
attack +1017.09
power +0.043
luck +0.739


Protector Statement
This player doesn't have this page.



.BlackThorn.

Comments on Self


____________________________________________________
The day was hot, but the ale was cold. The bard sat at a table with his back against a wall in a small pub in Wind Sanctuary. All morning he had watched the comings and goings of the people of Marind Bell, listening to their conversations, gossips and complaints. Very few noticed him, as was his want. His friend Raven had stopped by to request more work from him on behalf of the Artisans Guild. They had spoken briefly about the commission, settled on a price, and shared a drink in good humor.
He looked up at his new patron, “I could use another.” He said flatly as he carefully removed his Lute from its case and began to minutely adjust its strings.
When the newly ordered pint came, he took a long pull. The strong sweet ale steadied him. No one (no not you No One) had ever asked him to tell this story before. His hands started moving across the strings on their own, as usual he had started something before he had meant to.
He looked up at Muritus Del Mur and said,” So you want to know my story? Very well.” And he began to sing:

“The Root of Lore lies deep within,
Shaded from the light of day,
Secrets there in shadows hidden,
Known only to the Nymph and Fey.”

“The forest is his cradle fair.
Family? Home? He has no other.
Root and Tree his only care,
A Strangle Vine, his Mother.”

“Alseydes born and feral raised,
No words he has to keep.
The wind and rain and tree he praised
In languages they speak.”

“Blinded hearts, ears like stones,
The Others come to kill a tree.
The forest screams, sheds tears, and moans,
They cannot hear, they do not see.”

“He lures them to his mother’s face.
Their eyes so full of hate,
They fall into her sweet embrace,
And there they meet their fate.”

“Seeds to seedlings and then to trees,
Like them his stature grows,
Soon bird and beast and all he sees,
His power ere doth know.”

“A raven spoke of a Nymph most fair.
She dwelt in Raven Hold.
At length he went and climbed the stair,
To see what he’d been told.”

“Oh Lovely nymph, at sight did win,
His love, for her gentile grace.
A Knator saw, then followed him,
Back to his secret place.”

“He called to him the wind and rain,
Furious power, a tempest blow,
The Knator’s smile his only refrain,
No fear of him did show.”

“He called to him both bird and beast,
The Knator they gathered round.
Birds snapped at him, beasts bared their teeth,
Knator’s smile turned then to frown.”

“Enough! said Knator, lute in hand,
And then began to play,
A musical spell, a tune most grand,
It held them all in sway.”

“The great and mighty Knator Lord
With Music armed, loud as a horn
He saw the truth, drew not his sword,
“So like the vine, you are: BlackThorn.”

The bard stopped then and took another long draught of ale. “That’s not the end of your story?” said Muritas more like a statement than a question.
The bard put down his drink and looked again at his patron. “Why am I telling him this?” He thought to himself, but then said. “No, it is not.”
“The spell of the Knator Lord’s music had caught hold of me; or maybe I just wanted to see NelyaSetesh again. I don’t really know. But I followed him back to Raven Hold. I remained there for many years as he taught me to play, and then to sing with words, and finally to speak like Men. He told me that he believed that I was the child of a human and an Alseydes: a wood Nymph. He did not know why I was abandoned, but he said it explained how I was able to speak the languages of the wind, the trees, the birds and beasts.”
BlackThorn stopped then and when Muritas only waited for him to continue, he did, still not knowing why. “At first the thought that I was the half child of a human, those I had called the Others, was detestable to me.”
At that Muritas‘s eyes narrowed, only slightly, but BlackThorn had caught it. He was defensive of the humans. Good, they will soon need him.
“In time my master showed me that not all men destroy. Some even live to protect Loreroot. He sent me to live and learn from the humans. There are those, I even call friend. Although most I meet are obsessed with fighting and training their creatures. Still they are a good lot.” BlackThorn took the last gulp of his ale. Setting the empty pint down he carefully placed his lute back into it’s case.
“It’s beautiful, and you play it well.” Said Muritas; a slight smile on his face.
“Thank you. It was the parting gift from my old master; the Knator Commander.”
“Tell me about this thorny vine, the one you called your Mother?” said Muritas looking straight into BlackThorns eyes. The bard reached into his belt and pulled out a small pouch.
“These are her seeds.” He said handing one to Muritas. “She was my Mother. She protected me, fed me from her fruit, held me close and covered me with her vines when I slept. I would not have survived without her.”
Muritas turned the shiny black seed back and forth in his hand as he listened to the bard speak. “They are more than simple strangle vines, They are sentient beings. They use small black poisonous thorns to subdue their enemies. The poison does not kill, it only causes temporary paralysis so that those who fall into their embrace don’t struggle and thrash about. That makes it easier to crush them.”
“Why did it let you live?” BlackThorn smiled at Muritas. “So like a human.” he thought. He said, “I was never her enemy, she was, is my family, my kith and kin. Why would she want to hurt me?” Mur found something humorous in that and laughed out loud. “Of course.” He said still laughing.
“May I keep this?” he asked. BlackThorn nodded and put the pouch away.
“What of you, and NelyaSetesh?” BlackThorn felt the rush of blood to his face. He had rather hoped that Muritas would not ask him about her. “We have never met.” He said looking down at the table. “But I…” BlackThorn paused, he was no longer sure of his true feelings and as a bard, he was unable to speak other than the truth to a patron. Muritas smiled a sympathetic smile and spoke softly, “I understand.” he said, “She is very beautiful.” BlackThorn smiled. “Yes, She is.”
“Well I must be off,” Said Muritas Del Mur as he rose from the table. “Thank you for the song and the story, and for this.” He said holding up the strangle vine seed.
BlackThorn also rose. He bowed and said, “If I may ever be of service, do not hesitate to call on me.” Mur’s eyes went up slightly at that, only slightly but BlackThorn had seen it. “I may just do that.” He smiled as if to a joke only he was aware of, and then left.
Again BlackThorn sat down at his table with his back against a wall. “Why did I say that?” he thought to himself while shaking his head. “Oh well.” He said as he ordered yet another ale.

____________________________________________________
Quests
Medusa's Amulet Quest

part 3

You must have first solved Eden's part of this quest
and then the rest in order...you may not skip....
do not answer untill you have done so.
If you Pm me out of order I will not respond untill
I receive word of prior parts being completed.
There are no hints or clues...so don't ask.
you may guess as many times as you like. good luck
----------------------------------------------------------------------------------
The Root Song

“The Root of Lore lies deep within,
Shaded from the light of day,
Secrets there in shadows hidden,
Known only to the Nymph and Fey.”

“You seek a prize of timeless Worth,
So a song I’ll sing for thee,
About two friends who found great mirth
Solving riddles beneath a tree.”

“Two objects of kindred design,
Both are in function the same,
First one’s parts move, a dance in Time,
The second one sits as though lame.”

“One is used when the day is bright,
In the place Ra sells his mail.
The other is used by candle light,
But its measure will never fail.”

“Traverse the Land, above and below.
Seek ye a place in the sun.
Find the Sign when answers ye know,
Reward is awaiting, now run!”

Name the two objects and the place mentioned in the song by name.
If I am not online...PM me and I will answer you as soon as I get back on.

Personal Hate List
Hating takes too much energy and only winds up hurting the one who hates. I prefer to put my energy into things that bring me serenity. I live by three tenets of the Tao:

-A day is lost if one has not laughed.

-Be the change you wish to see in the world.

-Destroy your enemy by making him your friend.


One of my favorite stories: ___________________________________________

"Colors Blind the eye.
Sounds deafen the ear.
Flavors numb the taste.
Thoughts weaken the mind.
Desires wither the heart.

The Master observes the world
but trusts his inner vision.
He allows things to come and go.
His heart is as open as the sky."


A man said to the Bard, "I have a large tree which no carpenter will cut into lumber. It's Branches and trunk are crooked and tough, covered with bumps and depressions. No builder would turn his head to look at it. Your teaching is the same as the tree-useless, without value. Therefore no one (no not you No One) pays attention to them."

"As you know," replied the Bard, "a cat is very skilled at capturing its prey. Crouching low, it can leap in any direction, pursuing whatever it is after. Yet when its attention is focused on such things, it can easily be caught with a net. On the other hand, A huge yak is not easily caught or overcome. It stands like a stone, or a cloud in the sky. Still, for all its strength, it cannot catch a mouse.

You complain that your tree is not valuable as lumber. But you could make use of the shade it provides, rest under its sheltering branches, and stroll beneath it, admiring its charecter and appearance. Since it is not endangered by an axe, what could threaten its existence? It is useless to you because you only wish to make it into something else and do not recognize its true form or use it in its proper way."

(Lao tse. from the Tao Te Ching.)
(borrowed and adapted from the writings of Chuang-Tse).




Stories of the Realm: _______________________________________________

The Dojo

While walking through Marble Dale Park, Muritus Del Mur happened upon the Priestess Calyx of Isis teaching rituals, healing all who asked, and training in the art of battle, those who had newly arrived in this land. He called out, “Priestess Calyx what are you doing here?” The priestess shared her vision with Mur about a place where any might come to help one another and where battle required permission.
“I call it The Dojo, my Lord.” Mur Looked to the faces of those who were gathered all around him. Those faces showed their longing for such a place of compassion and respite.
“You are hereby to be known as Mistress of the Dojo.” Declared Mur to the delight and praise of all those gathered round. “You have my blessing, Calyx of Isis.”
Soon the word had spread throughout the lands. Many came to the Dojo, not only to learn and heal, but also to teach and heal others. Some of the wise souls among the Md Lands came, seeking to gain adepts and worshipers by helping Calyx to care for those in need.
Others not so wise came and attacked without permission those studying at the Dojo. Her students called out for her to punish those who had so dishonored the Dojo and gone against the word of Mur. But Calyx was wise. She only warned them that their trespasses would not be forgotten. When they in time sought adepts and worshipers to advance in power and stature, they would find that few indeed would be willing.
When .NelyaSetesh. heard of these events and the wisdom of Calyx, she asked the Mistress of The Dojo to open a school in Loreroot and Gave her a place of honor among the Supporters of Loreroot.
_________________________________________________________________________

More stories and songs will follow....

Military Ways and Beliefs
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Protector Statement
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.Calyx of Isis.

Comments on Self
Calyx of IsisWisdom Teacher and Mistress of the Dojo

In the service of her Goddess and the people of MD, the Calyx is sworn to neutrality. As founder and Mistress of the Dojo she serves all in the land. As an archivist, a Legend Speaker, when not at the Dojo she is sworn to observe and record, not participate in events. Calyx further serves her Goddess and the people by offering her services as envoy, mediator, and advisor.

[1] My Goddess communicates with me through dreams and visions. Would that I could cast dreams on others that they may benefit from Her wisdom.

[2] As Legend Speaker and Mistress of the Dojo I would have free passage to all lands, to observe and maintain a dojo in each land.

[3] As "Mistress of the Dojo" I desire the ability to curse those who persistently dishonor the dojo. The nature of that curse would be to channel VE from the offender to those they attacked.

My Riddle:

In the heavens at night,
Brightest of all, I seem.
Pyramids point at me,
For the seasons I foretell.
When first seen in dawn’s horizon,
The river is sure to swell,
And the hot, dry days
On me are blamed.
Who am I?

For extra rewards:
Name the river and what happened there.
Name the place where I am found.
Who blamed the hot days on me, and what were those days called (in English).

My quests will be designed to help the questor attain wisdom, and will probably be specific to the player requesting a quest.

From birth I was dedicated to the Goddess Isis.
I am Her servant, Her agent, Her toy.
I am the Calyx, the Calyx of Isis.

Have I a name?
I suppose I was given one at birth; it is long forgotten.
I am now the Calyx, nothing more..

Founder and shepherd of the Dojo.
Wisdom teacher and healer.
I learn and teach   and   I teach and learn
(teacher and student learn from each other).


The Calyx was meditating, seated in lotus position beneath the unblinking sun and the moonless sky. Suddenly her mind resounded with the voice of her Goddess, “Follow them! Record their ideas and actions.”  She didn’t need to ask to know ‘them’ referred to the Seekers of Enlightenment.  Without hesitation she stood, gathered her few belongings and loped off in search of the Seekers to become their chronicler.


It was some time later, while the Seekers we meditating on their next actions, that Isis spoke to Her Calyx once again. “The people need a place to study and heal with some degree of safety. You are My wisdom teacher, so go unto the park and establish there a school. Teach them the Way of the Dojo, that in My dojo they may battle only by mutual consent.” The Calyx meditated on this for some time until she understood how to accomplish her Goddess’ task. In sanctuary she spoke about Way of the Dojo. Gradually people listened and many agreed that a dojo was needed. They asked the Calyx, “when will it begin?” She said, “Now!” and she lead them to the park and established Isis’ dojo at that spot.


The dojo prospered and grew as it filled a need for almost all in the land of MagicDuel. The Calyx of Isis also grew in power and wisdom. One day it happened that she learned the way past the Guardians of Loreroot. It was a time of rejoicing for her. As she explored the new lands, a nymph, the Lady Neyla Setesh, came to the Calyx to make an offer and ask a boon, that a dojo be created in Loreroot. Now, Isis had already shown Her calyx a vision with a dojo in every homeland, so the boon was easy to grant and Defensive Quarters became a dojo.





Quests
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Personal Hate List
no star -- single offense know, probably received a PM
* -- at least two offenses, definitely has received a PM
** -- repeat violator -- disciplinary action required
*** - many many attacks and knows the rules

Please leave this to dojo staff. We need to verify things before these people are persecuted.

2008-11-04 18:16

The list is being recomputed. Most of the old list is presently invalid.

Military Ways and Beliefs
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Protector Statement
This player doesn't have this page.




.omegaweapon.

Comments on Self
I did what I must but they said I failed! History isn't writen with honest people!
Damn them they said I failed, but I succeeded in all tasks!
But even the historian cant change the fact that I will win the war !

Quests
This player doesn't have this page.

Personal Hate List
i hate people who disturb the balance. Everything must be rotten, because we all know that there is no end, even that in death there isn't an end.
Wodin I hate you beacuse you want to destroy necrovion.

Military Ways and Beliefs
I only believe in trying. Even the sacred one won't win against me, beacuse I won't stop!
I do what I must, because I believe in faith, and my faith is chosen to be with the great shades!
People who want to be my aprentice, well they can't because god still doesn't allow it. I hope there will be a time when we all live in Necrovion, our true home.

Never understimate your foe, try to be like a shadow, see your opponent, watch him and test him until you find his weakness, then strike him with all your power to finish him off forever. It's the best thing you can do.

We are the so called "evil" beacuse we won't allow Necrovion to be destroyed! As it's part of this world, and I don't like wondering souls. They need a home too.

Protector Statement
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Adventure Log
Back to Jump Section
 

Page 445 [2009-02-20 06:46:16 - The Traveler]

Outside Necrovion, the other part of the Traveler walks as a regular human among others, fighting for his experience, training his creatures and perfecting his techniques. Memories between the two parts synchronize from time to time, but memories can be easily intercepted by someone that can understand time.

 

Page 444 [2009-02-20 06:23:55 - The Traveler]

After a short walk the Traveler reaches a great dark pillar, more like a enormous black plant growing from the abyss, the Death Marrow. Keeping his distance from the dark Death Marrow, he starts to transform again.

 

Page 443 [2009-02-15 07:45:14 - The Traveler]

Smelling the air looking for traces, a Sentinel follows invisible footsteps. Whispers in the air blend with the sound of wind "IIII willl finnd youu".

 

Page 442 [2009-02-15 09:43:02 - The Traveler]

Unseen by shades or humans, he travels deeper and deeper into Necrovion's heart. Outside, his other part learns the basics of life disguised as a regular guy.

 

Page 441 [2009-02-07 04:04:46 - The Traveler]

All alone in the tunnel, the traveler starts to split his shape once more, one seen by others the other seen by some. Both approach the two guards. Frightening whispers warn to stay away or die. One of them obeys and turns back while the other passes unseen and enters Inner Necrovion.

 

Page 440 [2009-02-06 09:04:56 - The Traveler]

Still difficult to be seen by normal eyes, The Traveler tries to get bits of the discussion from a distance. "I am three men - two who are more complete than they seem, one who is less." (Oh my, and I thought I am twisted). Khal walks away slowly towards Marind's Bell, exiting the tunnel and heading back to its people. "Ah, a King I see; maybe we will meet one day."

 

Page 439 [2009-02-06 09:03:51 - The Traveler]

Suddenly he notices a man talking to thin air. Bits of the conversation reach him, "I understand your sacrifice ...Son." Alerted by the nearby voices, The Traveler's shape starts to merge back into one and take their distance from the guards. "Hmm, a difficult mind to reach ..Kh..Khalazdad ..and..oh.. that is a story I could collect." Bits of his shape still vibrate uncertain while he focuses to read Khal's mind.

 

Page 438 [2009-02-06 09:02:36 - The Traveler]

Its shape started to shatter and small particles split in two opposite directions. Two silhouettes form while the being walks deeper down the Tunnel of War approaching the two guards that defend the other end.

 

Page 437 [2009-02-06 09:02:03 - The Traveler]

Junior looks shocked at how the "not so old" man walks pass the Guards and enters the Tunnel of War, a place rumored to lead into Inner Necrovion. But, no one ever passed the guards alive. "Ah, damn it! One day I will figure out who you are and what your plans are with that cube you made me talk so much about..." Junior looks frustrated at the passage, unable to pass the guards. "I shall inform the Commander about this; maybe he knows more."

 

Page 436 [2009-02-05 21:39:34 - The Traveler]

The old man starts to walk straight and faster. Junior almost loses his track. "What business do you have in this remote place...maybe with the guards...nah..cant be, they never talk or do anything except staring at that damn tunnel.."

 

Page 435 [2009-02-06 03:03:57 - Tales of The Cube]

The past memories can not be so easily forgotten by Junior. He looks in the dispersing crowd, trying to locate the old man, and so he does. "Lets see where you are going. You can't fool me old man."

 

Page 434 [2009-02-05 07:16:34 - Tales of The Cube]

Everybody looks shocked at the old man that prepares to walk away. "But but ... you wanted to know about all this; you started the story.." Junior looks confused. "And, I have heard all I wanted to know." The image gets blurry, and everybody looks at each other confused, trying to remember why they stood gathered there in circle. After a while, they all split up, still trying to remember what it was. Some mumble about an old man, but none can recall what happened exactly.

 

Page 433 [2009-02-03 19:36:19 - Tales of The Cube]

"But, I heard the book is in Golemus, in the burning top of mount Kelle'tha; several people tried to get it.." "And failed! So, we must investigate other ways." The old man stands up, maybe a bit too fast for his apparently old age. "I am sure the book is on the mountain somewhere; the shades have no need of the book. Their magic is strong enough. I will go now. I am tired, and this starts to sound like a child's story."

 

Page 432 [2009-01-31 21:33:53 - Tales of The Cube]

"I will ask my scholars to search the archives for any relevant information. If the shades got hold of the Book, we should have noticed some kind of event by now, or some piece of information to indicate that." [Share ideas and discoveries here]

 

Page 431 [2009-01-30 23:31:40 - Tales of The Cube]

"The commander was marked by the disappearance of his best soldiers. Recently, our path crossed, and I was assigned to investigate this. Nobody knows what happened to the cargo, or to the soldiers, but rumor has it that the cube they transported contained the legendary Book of Principles." Liberty pops in, "Well it can't be that the shades got the cargo. With such a powerful item, we would have noticed by now a change of some sort." "Or maybe they did, but something else happened," a young voice talks out of the crowd. "Wait, I might help. I am Yami no Sakura; a legend teller. I met the commander, and I want to help."

 

Page 430 [2009-01-29 01:43:29 - Tales of The Cube]

"Nobody knows how they managed to do that, but during the mission, the troops were ambushed by shades. The soldiers started to disappear, getting blurry and glowing just before that. The Commander was the only one to escape the ambush, but .." "Wait," the old man stops Junior from his tale. "I assume this cargo was the other cube you were talking about..." "Yes.."

 

Page 429 [2009-01-30 06:53:18 - Tales of The Cube]

After a moment of thinking, .Junior. starts telling his story. "Long ago, Knator Commander was assigned to a secret mission to escort a big cargo deep into Golemus. He assembled the best of his soldiers for this mission. Rumor says that Golemus island was evacuated before this, anticipating a possible massive accident. It was no secret that the Shades wanted that cargo by all costs, but could not enter Golemus because Shades can not cross water... so they tried alternate ways."

 

Page 428 [2009-01-30 06:52:31 - Tales of The Cube]

"Good boy, tell me more about the book of principles. What do you know?" An evil smile escapes on the old man's face. "I heard a lot of people lost their lives or minds trying to find that book, but I never heard about another cube." Suddenly, a voice shouts from the crowd, "You are lying!!" Everybody looks in that direction, but nobody is there; just a big pile of dust blown slowly by the wind. "Ah, don't let those kids disturb us with their jokes. Please go on young man; tell us your story."

 

Page 427 [2009-01-28 07:17:34 - Tales of The Cube]

"I would like to tell a story of my own, old man. Maybe you can advise me in my quest." Junior steps in front and sits down next to the man. "I once met a powerful being that taught me about respect and loyalty. The Commander lost its soldiers for a similar cube, and my mission is to find them. I did a lot of research since the quest for the Book of Principles, but some things simply don't fit together."

 

Page 426 [2009-01-27 22:50:13 - Tales of The Cube]

Everybody stares at the story teller without saying a word. "So they tried to create a giant artificial cube you say.." "But doesn't the cube usually appear around a soul? did they try to create the opposite? Create a soul by creating its cube? That's insane!" "..And why are you telling us this story old man?" The crowd of people starts to mumble louder and louder, getting more agitated.

 

Page 425 [2009-01-27 22:48:41 - Tales of The Cube]

"Unstable as it was, the cube broke in two pieces. The power of elements unleashed upon the surrounding lands. Water flooded the place. The mountain raised from the ground. Fire started to burn eternally at the gates, and the cube itself started to burn with liquid flames. This is how your beloved island was created. Since then, magic in its raw form is much easier to do on the island, and even illusions become reality."

 

Page 424 [2009-01-27 22:44:21 - Tales of The Cube]

"Hey don't talk like that! Golems are pieces of art requiring extreme finesse and power to create!" Udgard looks angrily at the old man. "Yes, but not when you forge one of the elements because you can't control it well enough." The old man sits down and a couple of people gather closer to him.

 

Page 423 [2009-01-27 22:42:40 - Tales of The Cube]

"They tried to do what was thought as impossible: to create a cube... They thought that if they gathered the power of all 4 elements they could create a...... well, they failed." "WHAT ..what did they try to create with that cube?!" shouts Liberty. "Ah, an abomination; An error of magic: a Golem, a false being with an artificial soul."

 

Page 422 [2009-01-27 22:39:59 - Tales of The Cube]

Trying to sound as a less important question, Junior asks "Oh , so , your story has something to do with Knator Commander?" After a short break, the man replies: "How do you ...no no no my boy. The Commander was a little calf back then." Suddenly, the old man becomes blurry for a fraction of time. "Did you see that?" "..Yes, Darkpriestess. I fear that I know what this is about."

 

Page 421 [2009-01-27 22:36:34 - Tales of The Cube]

"You know that your beloved island was not an island before?" More people gather to listen to the man. "3 brothers, 3 fellow wizards, tried to create a cube long ago. Their powers were enormous, yet they controlled only 3 elements..." The crowd starts to murmur, "Create a cube? You are insane, old man. Yell your tales elsewhere"

 

Page 420 [2009-01-26 18:56:32 - Tales of The Cube]

Time stays still at Willow Shop. Mumbling in a low voice, an old man starts to talk about some interesting things. "I will tell you a story of a cube, a cube that you all see but few know of it ". .Junior. comes closer to the man, trying to see if its madness or something else.

 

Page 419 [2009-01-26 18:51:43 - Tales of The Cube]

"Stay still old man, i will need your shape". The Traveler takes the old mans cane and walks away leaving a pile of dust behind him. "Now lets see, where to start.."

 

Page 418 [2009-01-22 02:32:42 - Story on pause]

--- New chapter to come soon ---

 

Page 417 [2009-01-19 01:29:29 - The Inner Sun END]

Bootes and Nelya stand silently and observe as the Sun reappears and the Moon sets. Bootes’ face is lit up like a child’s, and Nelya smiles happily. “That was Absolutely Amazing, wasn’t it?” Nelya hugs him tightly, asking, “Will night come again?” Bootes grabs a scrap of paper, calculates quickly, and looks up, uttering one word: “Yes.” This concludes the Inner Sun branch. Soon, a puzzle will be available to let players predict the coming of night!

 

Page 416 [2009-01-17 21:45:44 - The Inner Sun - Others]

The entire realm stops to hold its breath and watch. The moon is radiant, dominating the black, star-speckled sky. The feeling of confusion and hesitation gives way to elation. At first there are soft laughs, which expand to cheers, but these soon give way to ecstatic voices, raising high into the air: Night has returned to the land of MagicDuel.

 

Page 415 [2009-01-17 21:45:22 - The Inner Sun - Others]

The object continues its ascent, silent and grand while the celebration continues, the guests bursting with joy and enthusiasm. In the sky, another phenomenon begins, but which does not go unnoticed. The Eternal Sun begins to fade and is eclipsed by a dark body. There are gasps of alarm and surprise. “Look! The Sun!”

 

Page 414 [2009-01-17 02:29:11 - The Inner Sun - Others]

The decor is set, and guests arrive from all over the realm. The celebration begins, and the mood is light and cheerful. Speeches are made; champagne flows freely. New friends are created and old companions laugh, dance, and talk for hours. None takes notice of the appearance of an object in the sky: large, round, luminous.

 

Page 413 [2009-01-15 22:23:57 - The Inner Sun - Am. END]

Amoran awakens and wipes tears from her eyes as they adjust to the brightness. She sits in the shade of the Oak Fort, her dream having left her uneasy and sad. Did she fail? Did she succeed? Uncertainty assails her; she knows she has lost a part of herself forever. Amoran has changed, now walking a path steeped in twilight. The Twilight Bound has finished her quest for now.

 

Page 412 [2009-01-15 22:14:07 - The Inner Sun - Am., Kal.]

Amoran watches silently as Kalamanira walks to stand near the tree, her tree. “No longer are we one, Amoran… we have separate bodies, minds, ideas… I see this now.” Amoran walks to her own tree and feels it move in response to her presence and touch. She looks toward Kalamanira and hears the truth in her words. “Yes, we walk different paths.”

 

Page 411 [2009-01-15 02:30:17 - The Inner Sun - Am., Kal.]

“But, Kala… what does this mean?” The willow tree before them shimmers in response, glowing brightly and changing. It rends itself apart, the earth beneath it doing likewise. The tree splits and reforms into two: the Oak Fort and the Accursed Growth. The land mirrors the split: rolling plain and burning battlefield.

 

Page 410 [2009-01-15 02:30:00 - The Inner Sun - Bo., Nel.]

The melody grows louder as the pillars flash in rhythm to the music. The ground shakes, and the pillars blast a beam of light into the sky as the music crescendos. Bootes and Nelya shield their eyes and cover their heads. The two are motionless and bewildered. “Bootes…?” Nelya begins, but stops as he shakes his head. “I Don’t know, Nelya…”

 

Page 409 [2009-01-15 02:29:43 - The Inner Sun - Am., Kal.]

Kalamanira looks into Amoran’s eyes and smiles sadly. “You know that is no longer true. We each sought healing. You found it in the Oak Fort of Loreroot and I took it from the Accursed Growth in Necrovion. We were connected, yes, but we have each been healed by the land to which we bound ourselves.” Amoran stands, considering her words.

 

Page 408 [2009-01-15 02:29:23 - The Inner Sun - Bo., Nel.]

Bootes emerges from the light and steps off the dais, smiling, having returned from the last site. “Did we do it, Bootes? Will the moon return?” The light on the dais does not fade but intensifies, drawing their attention. The light surges into the pillars, and a faint melody intones. Nelya asks Bootes, “What is that sound?”

 

Page 407 [2009-01-14 06:55:21 - The Inner Sun - Am., Kal.]

“This is when it began,” Kalamanira says and walks around, studying the stillness before her. Amoran is still for a time before asking, “What began here?” “Our journeys… our separate journeys, Amoran,” Kalamanira replies. “This moment is when we became the last two of our kind.” “Two? What are you talking about? We are the last one, Kala.”

 

Page 406 [2009-01-14 06:55:03 - The Inner Sun - Bo., Nel.]

“Ah, yes! Where did You find This?” “In a book about seals, how to form and release them. Bootes…” she pauses, “will this work?” He races toward the Pillars of Harmony, shouting back, “Let’s find Out!” Working together once more, the two activate the pillars, sending Bootes across the realm, following a specific pattern.

 

Page 405 [2009-01-14 06:54:03 - The Inner Sun - Am., Kal.]

Moonlight shines through the boughs of the tree before Amoran. Kalamanira whispers. “…this is when…” but trails off. Amoran recognizes this as the moment when one was separated into two. It all has been frozen in time: the tree, the beast, Amoran and Kalamanira flying back from the tree and each other.

 

Page 404 [2009-01-14 06:53:39 - The Inner Sun - Bo., Nel.]

Nelya nudges Bootes, rousing him from his slumber. “I have found something you should see, Bootes.” He barely opens an eye to peer at her. She smiles and whispers, “I think I have found the last piece of this puzzle.” Bootes grunts indistinctly, and Nelya rolls her eyes. She bends over and says in his ear, “A sigil.”

 

Page 403 [2009-01-13 07:10:06 - The Inner Sun - Am., Kal.]

Moving swiftly, Amoran takes Kalamanira’s head between her palms. Stepping forward, she kisses Kalamanira, causing her to drop her weapon in shock. Wind howls, and the world twists around them. Amoran takes a step back to see the scene has changed to one of a large willow tree illuminated from behind by the moon.

 

Page 402 [2009-01-13 07:09:53 - The Inner Sun - Am., Kal.]

Kalamanira swings her sword with ease and precision. Amoran barely dodges the blows, desperate to avoid a fight. Yet she sees few options left. Voices echo in a torrent within Amoran’s head: words of advice and guidance. The cacophony seems to distract Kalamanira as well, and Amoran makes her move.

 

Page 401 [2009-01-01 23:50:17 - The Inner Sun - Bo., Nel.]

“What connection do the Pillars of Harmony have with all this?” Bootes’ smile falters for a moment as he hesitates. “… I cannot Say for sure, but together we will discover it and see it returned to this Land.” Nelya extends her hand and grasps Bootes’ and smiles. “Yes, we will solve this mystery; we will see the Moon again.” Click >here< to help.

 

Page 400 [2009-01-01 23:50:10 - The Inner Sun - Am.]

Amoran leans against the tree which sways in response to her presence. She has exhausted herself and the words echo in her head. “He wanted to tell his story to someone worthy. Am… I to be tested…” she trails off, frightened at what it may mean. Unable to concentrate any longer, she eases to the ground, her eyes drift close, and she dreams. Click >here< to help.

 

Page 399 [2009-01-01 10:38:59 - The Inner Sun - Bo., Nel.]

The dais is silent as the light flares again. “Have you found anything In that Tome?” Nelya tilts her head draping her hair across her face. She frowns as she brushes it away, “Bootes, you think there is a connection?” “Nelya, give me your Map,” he says with a slight smile. He begins to point out his observations.

 

Page 398 [2009-01-01 10:38:18 - The Inner Sun - Am.]

Amoran descends the stairs out of Ren’s office. “What does this have to do with me? Did… Renavoid see within my…?” She travels the land but is unaware of her surroundings. Eventually she finds herself next to the Oak Fort in the forests of Loreroot, her thoughts twisting within her mind. Dark… Light… Knowledge… Power… Me… Her…

 

Page 397 [2008-12-30 01:38:08 - The Inner Sun - Bo., Nel.]

Bootes pauses, breathless at the majestic sight of the Pillars of Harmony. Before continuing on, Bootes feels a hand on his shoulder and turns to see someone walk past him. “Nelya?” he calls out. “How did you…?” She turns back towards Bootes, smiling and laughing lightly. “A hug and a kiss, dear Bootes. Come, you have much work to do.”

 

Page 396 [2008-12-30 04:58:21 - The Inner Sun - Bo.]

Bootes steps off the bridge leading to the island of Golemus and breathes the salty air. The unusual sound of the surf breaking on the nearby beach draws his attention. Walking on the sparkling sands of the beach, he takes a moment to smile. Then, with a deep breath, the Celestial Observer turns and walks back the way he came.

 

Page 395 [2008-12-21 00:18:51 - The Inner Sun - Ren. END]

The Archivist watches the woman leave and sighs. "It would seem it has begun. It is a shame we can't get personal directions...but our paths are much too unique.." Renavoid's path has led him to his next task, and he rises now as the Master Archivist: overseer of the Archivists and Archives, as well as many other things that pertain to them. His Inner Sun is unlocked.

 

Page 394 [2008-12-20 23:57:27 - The Inner Sun - Ren., Am.]

The two sit in silence for many long moments. The Archivist merely waits for Amoran to finish thinking whatever she's pondering. Experience will teach her in time. Amoran stands suddenly, and Renavoid looks up with a smile. After another pause, she speaks, "I need to think about this," and she abruptly leaves the room to travel her own path.

 

Page 393 [2008-12-19 12:43:52 - The Inner Sun - Ren., Am.]

Taking a deep breath, Renavoid sits on the bed in the room. "I have to say: I believe it is a very important thing to understand. Though, many in the realm will not understand it." Amoran watches the Archivist intently, not sure if she should be comforting him or if he was trying to tell her something deeper with this dream of his. Perhaps I am one of those in the realm who does not understand?

 

Page 392 [2008-12-19 12:05:42 - The Inner Sun - Noo. END]

He suddenly springs up with renewed vigor and a stronger resolve. “If I can help others then…” he says out loud, “perhaps that can… redeem me…” No One has made his decision, a way for him to keep his own shadows at bay. Unsure whether he will truly find redemption for his crimes – real or imagined – he knows he has to try. He now wanders the land silently; a wandering beacon for those who are lost.

 

Page 391 [2008-12-18 18:03:08 - The Traveler]

As he passes by the Gates of Marind Bell his attention gets distracted by a large gathering of people apparently fighting each other with some white fluffy matter that its falling from the sky. Some build decoys in the form of fake white silhouettes and hide behind them. The Traveler carefully approaches the agitated mob.

 

Page 390 [2008-12-18 03:22:22 - The Inner Sun - Ren., Am.]

"I channeled all of my energy into the Quill. It was the thing that most closely identified with my mind, you see. When the darkness completely consumed my body, the quill, with my soul and essence, remained glowing. It glowed with the fierceness of the sun, and drove the darkness out. It is here, always, that I wake from the hellish nightmare."

 

Page 389 [2008-12-18 03:17:12 - The Inner Sun - Bo., MRD]

Silence settles in the area, and even the wind refuses to blow. Bootes reaches across the board, moving a small – seemingly hidden – piece. MRD sputters for a moment and Bootes chuckles softly. “Check and Mate, Sir.” MRD looks on in disbelief for a moment and then extends his hand. “Bootes, I thank you for one fine game of chess.”

 

Page 388 [2008-12-18 03:22:37 - The Inner Sun - Ren., Am.]

"I sensed only an endless abyss with me in some random meaningless corner. The darkness noticed me though. It seeped into my skin, slowly devouring my body in its effort to control me. Struggling with all of my might, I grabbed the one thing I found comfort in: my Quill." Amoran's eyes turned a deep shade of blue as she listened.

 

Page 387 [2008-12-18 02:41:33 - The Inner Sun - Bo., MRD]

The sound of battle grows deeper and the two men fall into silence, concentrating on the task at hand. There are no exclamations or sighs; there is only the crack of stone on stone, the sound bouncing off the gates. This lasts for several more minutes before MRD explodes, “This is it, Bootes! I have you now – prepare for defeat!”

 

Page 386 [2008-12-18 02:41:02 - The Inner Sun - Noo.]

No one contemplates a moment. He thinks about how his torment has abated for the short time he was helping. For that time, he feels as though the light within him was set free and the shadows were conquered... but not for long, as the shadows have since resumed their brutal assault against his psyche. No One sighs darkly, feelings of desperation returning.

 

Page 385 [2008-12-17 14:40:04 - The Traveler]

With mystery at his right and darkness at his left, the Traveler advances deeper into the realm. Small lights pass by, some stronger than the others some darker. None can see him yet...his search continues.

 

Page 384 [2008-12-16 06:28:43 - The Inner Sun - Bo., MRD]

MRD grunts in disbelief at Bootes’ counter. “Have You had enough?“ There is a soft sigh before MRD replies, “Very clever…” With a quick movement, he laughs and smiles, “not nearly clever enough, though.” Bootes’ eyes widen in surprise. He ponders deeply before his next move, replying with his own grin. “Is This clever Enough for You?”

 

Page 383 [2008-12-16 06:27:04 - The Inner Sun - Noo.]

The newcomer nods in appreciation of the info. “Hey, thanks a lot! Now that I understand it, I think I’ll be able to figure it out.” No One smiles, waves, and then returns to the gazebo and sits. For several moments he feels at peace. The darkness within him has withdrawn and he is left feeling calm and serene.

 

Page 382 [2008-12-16 06:26:05 - The Inner Sun - Ren., Am.]

With Amoran sitting once more on the rug in Marind's Room, Renavoid continues his tale as if nothing had happened. "The darkness, once it reaches me, continues to blind all of my senses, not just my sight. I can hear only my thoughts, though they are hushed. I feel only cold. It is most oppressing."

 

Page 381 [2008-12-16 05:58:07 - The Inner Sun - Bo., MRD]

The sounds of battle ring across the Gates of Ages. There are several harsh exclamations and MRD smirks, “You are a worthy opponent, but…” A soft groan issues from Bootes as another from his forces fall. There is a pause before battle begins anew, a chuckle following. “You’re not so bad yourself.” MRD’s jaw drops at the loss of one of his own.

 

Page 380 [2008-12-16 05:22:51 - The Inner Sun - Noo.]

A voice draws No One’s attention, a voice filled with frustration. He walks toward it to find himself in Berserker’s Way. Someone is standing there, fuming “I don’t get this thing! It doesn’t make sense.” No One clears his throat and offers, “I might be able to help you with this. Let me explain something...” No One begins to advise the newcomer.

 

Page 379 [2008-12-16 04:57:48 - The Traveler]

One step at a time, tired from a long journey, the traveler enters the great MD Realm. He has no face and no name and some can't even understand its shape.

 

Page 378 [2008-12-15 01:13:49 - The Inner Sun - Bo., MRD]

MRD is motionless, flanked by his drachorns. “Sorry, Bootes, but no one gets past me.” Bootes continues to dust himself off saying, “MRD, I Need to gain Entrance to Golemus.” MRD smirks and shrugs. “Okay, you’ll have to prove yourself. Are you ready for this?” MRD sweeps his arm and several more creatures appear.

 

Page 377 [2008-12-15 00:48:22 - The Inner Sun - Bo., MRD]

Bootes pauses a moment to adjust his pack before moving toward the Gates of Ages again. However, as he takes a step, there is a roaring blast of wind which bowls Bootes over, knocking him to the ground. Picking himself up, he sees there is now someone blocking the way: MRD, Leader of the MR Fraternity and Protector of Golemus.

 

Page 376 [2008-12-14 23:30:04 - The Inner Sun - Noo.]

No One smiles and relaxes at finding himself in a familiar place. He leans back and slows his breathing while up against the latticework of the gazebo. Yet, his repose is not entirely restful. In the back of his mind he realizes that he has escaped the shadows without but not the shadows within. No One reaches up and wipes the sweat from his face.

 

Page 375 [2008-12-14 23:29:16 - The Inner Sun - Noo.]

“No! I won’t let it slip away!” No One lurches to his feet and cries out in defiance. He races through the broken and blasted waste which is Necrovion. He catches sight of the Howling Gates and makes a mad dash for them. No One crosses the threshold and keeps running, rushing past the lonely tree and its guardian, and finally stops at the Gazebo of Equilibrium.

 

Page 374 [2008-12-13 12:00:26 - The Inner Sun - Noo.]

No One feels crushed under the weight of the shadows which are far deeper within him than those that follow. His agony rings through his ears, seeps into every tissue, and runs cold through his blood. No One tries to weep for his soul, but his tears are lost to the consuming darkness within him. He speaks softly, more movement than sound, “Is there nothing left of my humanity?”

 

Page 373 [2008-12-13 11:59:34 - The Inner Sun - Noo.]

No One continues his lonely trek through the blackened, scorched wastelands of Necrovion and his despondency begins to intensify. He is beginning to doubt himself, what he has done. The darkness within him feels as though it is closing in on his mind, his heart, and his soul. He suddenly drops to the ground, overcome by despair.

 

Page 372 [2008-12-12 08:41:57 - The Inner Sun - Ren., Am.]

The sound of the door opening and footsteps causes the Archivist to look up once more. "I'm back!" Amoran grins broadly. Renavoid stands and sets the quill and log aside. "Splendid!" Ren quirks an eyebrow at a once again sleeping Adept, then, rolling his eyes, thinks. "Now...where did I leave off in our tale..."

 

Page 371 [2008-12-12 08:08:26 - The Inner Sun - Bo.]

The breeze is light and the sun is warm. Bootes travels quickly from the Archives, through Marind's Bell, and passes through the gates of the city. Others note his upbeat attitude and wave to him or call out. He merrily returns their well- wishes as he continues on. He turns a corner and his pack bounces against his back. Before long, the Gates of Ages appear.

 

Page 370 [2008-12-12 07:55:28 - The Inner Sun - Noo.]

Standing and wandering about the desolate land, No One wonders if he is truly alone. His mind races with thoughts about what has happened, and what he has done. No One sees shadows at the edge of his vision, shadows which dart from nowhere and return there. He is unsure whether they are real or imagined... and if it even matters.

 

Page 369 [2008-12-12 07:47:37 - The Inner Sun - Ren., Am.]

Renavoid takes a step back into the room from the balcony, stretching slightly. "Well, that was a bundle of joy...Where did Amoran get to?" He kicks at his adept gruffly, "Hey, get up you lazy bum. Go find Amoran...now!" Turning to look out over the balcony once more, the Archivist patiently strokes the feathers of his long quill.

 

Page 368 [2008-12-12 07:14:58 - The Inner Sun - Noo.]

No One pants heavily and wipes the sweat from his face. His clothes are damp and he aches all over. He closes his eyes for a moment, but snaps them open again almost instantly. The images from his nightmare are still behind his eyelids, seemingly lying in wait for him. His breath rattles in his chest and disturbs the dust around him, the only sign of life within this land.

 

Page 367 [2008-12-04 23:43:04 - The Inner Sun - Bo.]

He waves a farewell to his companion and leaves his office. Bootes is excited and nearly runs down the steps leading out of the Archives. There is a spring to his step and he feels cheery. His mind races with the possibilities of what he might discover. With the collected documents in tow, Bootes begins what he feels will be the final leg of his journey.

 

Page 366 [2008-12-02 07:30:25 - The Inner Sun - Ren., Am.]

Renavoid suddenly pauses his story and looks out the doorway to the Balcony. "Hmm...I must attend some other business, Young One. We will continue this soon." He smiles at her as he stands and walks out onto the Balcony. Slightly confused, Amoran goes about her business waiting for Ren to finish.

 

Page 365 [2008-12-02 07:23:15 - The Inner Sun - Bo., Tar.]

“Yes, this is It! I believe we Have everything We Need!” Bootes’ beams and even Tarquinus lets a smile appear as the two men are finally able to put all the pieces together. Tarquinus points to a rough diagram, “I believe this is your next destination.” He claps Bootes’ shoulder, “Your journey seems to be nearing its end.” Bootes begins his preparations to travel once again.

 

Page 364 [2008-11-30 00:04:51 - The Inner Sun - Bo., Tar., Iam.]

The sounds of battle ring out across the dojo. As I am Bored passes through the dojo, a man approaches and speaks with him. Bored’s face lights up, “You want to know about my book?! Awesome!!” He begins to rant and becomes completely oblivious to his environment. Another man brushes by Bored; he does not pause to fold the paper, but hurries on his way instead.


Page 363 [2008-11-28 13:00:56 - The Inner Sun - Bo., Tar., Iam.]

In a darkened corner of the Archives, four shadowy figures discuss their plan in hushed voices. All the important details are laid out, assignments are given, and contingencies are considered for the unforeseen. With a nod of the head, one man sets the plot in motion.

 

Page 362 [2008-11-28 12:59:11 - The Inner Sun - Bo., Tar., Iam.]

“The message has been sent to my spymaster. He is quite capable; he will succeed.” Bootes still looks uneasy, but Tarquinus reassures him: “Think of the greater good.” The two men sit in silence before Bootes smiles and says, “It’s Possible Bored Has even forgotten he Has it. There is Another Who wishes to help Us, as well.”

 

Page 361 [2008-11-28 12:57:12 - The Inner Sun - Bo., Tar., Iam.]

Bootes and Tarquinus discuss how to obtain the page in I am Bored’s possession. Each man offers several plans, but none seems suitable. The two consider ideas until they agree on a promising one. “I’m Not sure I Like it…” “Nay, but our course is narrow. We must have it.” Bootes leans back in his chair and sighs, “True… Now To find Someone to do It.”

 

Page 360 [2008-11-26 19:52:41 - The Inner Sun - Noo.]

Trapped in his never-ending nightmare, No One looks in desperation at the small puppy. He recoils as it melts, too. The puppy sends out a silent plea from its eyes before they burst. The form dissipates and the ashes of its bones blow away. At this horrific sight, he awakes with a start, covered in sweat, to find himself alone in Necrovion once again.

 

Page 359 [2008-11-26 09:31:48 - The Inner Sun - Ren., Am.]

Renavoid sighs and continues his story, "When I sleep, I dream the same dream, almost everyday. It's a dreary dream of discomfort. I stand alone in my office, when dark overtakes the land. From the Balcony, I can see beautiful twinkling lights in the sky. But, the darkness does not stop. It creeps closer, drawing near and blinding me." Amoran listens intently.

 

Page 358 [2008-11-25 06:20:46 - The Inner Sun - Noo.]

The substance drips off No One’s limbs in long strands which tear at his flesh. No One screams as his body oozes and is stripped to the very bone. He wheels around wildly, continuing to melt. Yet, he cannot run nor can feel or hear anything. He rolls his eyes to the sky, which has turned jet black, to avoid the sight of his naked bones. His screams echo only in his head.

 

Page 357 [2008-11-23 06:54:27 - The Inner Sun - Bo., Tar., Iam.]

The men’s attention is drawn away from their current concern by a clamor coming from elsewhere in the Archives. Bootes peeks out his door to see a figure with a book shouting and singing on his way out. Tarquinus scowls dismissively at the spectacle and turns away. Bootes stops him and points, “Wait… What do you See There?”

 

Page 356 [2008-11-23 06:24:16 - The Inner Sun - Noo.]

“This… this is a dream?! Someone! Anyone?! Help me!!” No One cries. The torrent abates and No One stand motionless. “Wait, something isn’t right…” He examines his skin for gashes but finds none. Instead, he finds something else more disturbing. Looking on in disbelief, No One finds he is covered in a thick, black, sticky substance like oil... or blood.

 

Page 355 [2008-11-23 06:24:48 - The Inner Sun - Ren., Am.]

"Personal strife is what leads us to our rewards," is Amoran's simple reply. Renavoid nods, understanding her response, and continues the lesson. "Hmm...but perhaps not quite so personal then? Perhaps we have need to include more people so that our hardships are not our own...I've been dreaming..."

 

Page 354 [2008-11-22 20:35:04 - The Inner Sun - Iam.]

I am Bored thinks a bit. “The book was sealed. That seal broke … perhaps more seals will open later?” He tucks the book under his arm and strides out of the Archives with a triumphant grin on his face. “I know I’ll see more!” I am Bored decides to keep the book, waiting impatiently for each seal to open. Bored now roams the lands eagerly awaiting the time his book will show something new, and rereading the pages of the book that are already open.

 

Page 353 [2008-11-22 02:49:04 - The Inner Sun - Ren., Am.]

Renavoid, the Archivist, is sitting on the bed in Marind's Room, his head in one hand despairingly, when Amoran enters the room. "Hello, Young One...please, have a seat." She quietly sits on the rug in the room and watches the Archivist trace his long quill through the air, spelling out the word "Turmoil" with the golden, sparking trace it leaves behind in the air. "What do you understand about personal strife?"

 

Page 352 [2008-11-22 00:06:06 - The Inner Sun - Bo., Tar.]

It is impossible to tell how long the two men have been working and puzzling over what has been found as the sun is defiantly stationary. “Is this all you have gathered, Bootes?” “Yes, Tarquinus. This is All I have Found.” Tarquinus leans against a chair, sets his jaw, and folds his arms across his chest. “Bootes, could we still be missing some documents?”

 

Page 351 [2008-11-21 23:48:32 - The Inner Sun - Iam.]

“What kind of book is this?! I want to see more!!” Try as he might, though, the seal holds fast. Annoyed, I am Bored turns to throw the book away but then stops, a thought occurring to him. “When I was sitting in the dark, a seal opened…” He looks at the page with the Rustgold Dragon on it and sees that the wax has all but disappeared. “I wonder…”

 

Page 350 [2008-11-21 23:47:57 - The Inner Sun - Noo.]

No One is stunned to see the puppy frantically assault the bubble, which does not yield to it. He sees blood begin to smear against the bubble and cries out. With one final lunge the puppy launches itself at the bubble which shatters like glass. No One screams in panic as a barrage of jagged, gleaming glass swirls around him, slicing his face and arms.

 

Page 349 [2008-11-21 03:44:56 - The Inner Sun - Bo., Tar.]

The two men walk around the Archives and speak at length. Finally, after a brief silence Bootes says, “I See. I am saddened to Hear such News.” “Thank you, but let us dwell on it no longer. I am here to ensure her vision is realized.” “Then we should Return to the Study and get Started, Tarquinus.” “Lead the way, my friend. Let us see what we can discover.”

 

Page 348 [2008-11-21 03:44:22 - The Inner Sun - Iam.]

Time passes as I am Bored studies the pages within the book. The library is surprisingly silent as he looks everything over at least twice, sometimes more. Looking through the book, he finds what looks like a simple wax seal. When I am Bores tries to open the sealed section, however, the wax holds fast. “Hey!! What is this?!”

 

Page 347 [2008-11-21 03:43:20 - The Inner Sun - Noo.]

In the direction of Marind Bell, there is another light. It seems odd and surrounds the land. Before No One has a chance to analyze what he sees, the moon fades, the stars disappear, and the sky lightens again. He then hears an odd thumping. Looking at the source, he sees the puppy ramming against the bubble.

 

Page 346 [2008-11-19 19:53:48 - The Inner Sun - Bo., Tar.]

The documents are spread out all over every flat surface available. Bootes steps back to take it all in when he hears a knock at his door. Not paying attention, he starts speaking. “Penelope, I’m Glad you’ve Come…” but trails off when he hears someone cough gently. The person steps forward and says, “Circumstances have necessitated a change.”

 

Page 345 [2008-11-19 19:52:27 - The Inner Sun - Iam.]

I am Bored pulls open a door and emerges from the tunnel. He races up the stairs, two at a time, entering a brightly lit room. Looking around, he finds a desk and comfortable chair. He sits and looks through his book, gazing joyfully at all the pictures and their descriptions. “Archer, Barren Soul, Knator… This book has all the creatures in it! Wow!!”

 

Page 344 [2008-11-19 19:51:07 - The Inner Sun - Noo.]

Confused, but curious, No One stands and looks around. The sky appears to have been painted with jewels. The moon appears large, emitting a soft, iridescent light that illuminates the whole of the surrounding land. No One is in awe at the scene unfolding before him. As he looks of into the distance, he sees another, strange light.

 

Page 343 [2008-11-19 03:01:34 - The Inner Sun - Noo.]

No one lets himself fall backward into the soft wheat. The puppy jumps over No One and licks his face and hands. He gazes up at the blue sky above and sighs. As he watches the sky, it begins to darken. A large, pale orb appears amongst many sparkling dots. No One’s mouth goes slack at the sight and is left dumbfounded.

 

Page 342 [2008-11-19 02:31:49 - The Inner Sun - Iam.]

Wandering through the darkened corridors, I am Bored tucks his prize under his arm. He hums and talks to himself, barely paying attention to anything other than his own chatter. “This book is awesome! I want to read more of it! Where is a light when I need one? I wonder who started writing it…” His chatter continues as he walks on.

 

Page 341 [2008-11-19 02:20:09 - The Inner Sun - Bo.]

The steps to Bootes’ study seem longer and steeper than the last time he walked them. Exhausted from his return journey, he nearly collapses upon entering. He unpacks his belongings and lies on his couch. Sleep quickly overtakes Bootes, and it is both deep and dreamless. He awakens several hours later, refreshed, and sends a message to Loreroot. “We Have a lot of Work to Do!”

 

Page 340 [2008-11-19 02:15:39 - The Inner Sun - Iam.]

I am Bored’s search of the shelves and remaining books ends fruitlessly. He returns to the ashes of the fire and kicks it about. He thinks to himself, “Did I burn it? Oh well, I wonder if I can get out of here?” I am Bored turns and wanders away, completely oblivious to the newly opened vault behind him.

 

Page 339 [2008-11-17 06:32:02 - The Inner Sun - Bo.]

Bootes fights to keep his head down as he travels the path out of Necrovion. He is excited and eager to pore over everything he has found so far. Somehow, the sky seems brighter and the wind almost warm. The Howling Gates appear quickly; Bootes smiles and laughs.

 

Page 338 [2008-11-17 04:23:50 - The Inner Sun - Bo.]

With the vault door now open, Bootes searches for what he knows must be there. He marvels at the many books sealed within the vault, all of which are ancient. Yet, he knows they are also irrelevant. Opening a marked wooden box, Bootes sees what he needs. He leaves the vault while stuffing the documents into his pack. “To Finally be out of Here…”

 

Page 337 [2008-11-16 09:56:11 - The Inner Sun - Bo.]

Bootes has some difficulty with the locks, unsure of the best way to use the key. He knows what he sees, but somehow it’s just not all coming together. Eventually, however, the first lock releases. He continues and manages to open all the locks on the door. He breathes a sigh of relief and smiles.

 

Page 336 [2008-11-16 09:55:04 - The Inner Sun - Noo.]

No One and the puppy march to the edge of the field to investigate. He gingerly touches the bubble with his finger; it bounces and wiggles but remains intact. No One laughs a bit and looks toward the sky, which appears bright and blue within this separated space. The puppy barks and runs around No One’s legs, seeking his attention.

 

Page 335 [2008-11-16 09:53:54 - The Inner Sun - Noo.]

Relaxing a bit, No One picks up the puppy which licks his hands. Suddenly, the dark land turns into a field of golden wheat. A shimmering bubble surrounds him and the field. Through its transparent layer, though, he can see the horrific landscape outside. No One stands, gaping in amazement of the peaceful, still, and beautiful setting.

 

Page 334 [2008-11-10 08:15:52 - The Inner Sun - Bo.]

Not wanting to stay any longer than he must, Bootes hastily searches for the documents. The House makes Bootes feel ill at ease and unsettled. While checking one chamber, he sees the remains of a fire and, upon further exploration, discovers a strange door. Click >here< to help Bootes figure out what to do.

 

Page 333 [2008-11-07 19:43:49 - The Inner Sun - Bo.]

The House is shadowy and has a strange odor, sharp and acrid. Pale light from outside filters through the windows, yet does not illuminate anything. The air is thick with a haze. Is it smoke? Bootes looks around the entrance and sees several doors. He mumbles to himself, “Where is a Map when I Want One?”

 

Page 332 [2008-11-07 19:42:52 - The Inner Sun - Iam.]

I am Bored sighs happily and closes the book he had been reading. “I’m keeping this!” he says. The fire has all but gone out; the embers of random books, lost forever, smolder quietly and fade. I am Bored looks around at the shadows for a moment. He stands, saying, “I want more books like this!” and leaves the dying fire behind.

 

Page 331 [2008-11-07 18:37:37 - The Inner Sun - Bo.]

The path before him is broken and cracked, thick with dust and devoid of life. The sky is dark and the silence is eerie and disturbing. The silence is shattered by a soul- wrenching scream from somewhere nearby. Bootes picks up his pace, “The sooner I get this done…” He finally arrives at the entrance to the dark house and hesitates.

 

Page 330 [2008-11-07 03:34:16 - The Inner Sun - Noo.]

The shadows swirl before No One. Their twisted shapes taking form, they manifest into something he recognizes: a small puppy. He begins to calm, reaching out to play with the puppy. The dog looks at No One strangely, but then wags its tail and barks happily. This is the first times No One finds solace in anything since entering this place. He is content to let it happen and hopes it lasts.

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Page 329 [2008-11-07 02:54:57 - The Inner Sun - Noo.]

No One squeezes his eyes shut and screams until his throat is raw. He opens his eyes to find he is alone. He tries to walk, but stumbles instead, dust pouring from his mouth. He breaks into a run but the shadows persist in their cruel game. Twisted shapes curl around him trying to consume his very soul. No One cries out in terror and panic, though none can hear him.

 

Page 328 [2008-11-07 00:07:56 - The Inner Sun - Bo.]

Bootes exits Sage’s Keep, squinting a moment at the bright light. He greets people as he walks the streets of Marind Bell on his way towards No Man’s Land. His stroll is short and leisurely. He watches as various groups train and spar or go about their business. Bootes finally arrives as the Howling Gates and takes in the bleak scene set before him and takes a few cautious steps and then enters Necrovion.

 

Page 327 [2008-11-07 00:07:28 - The Inner Sun - Bo.]

Bootes lifts the lid of the box, eager to discover what is inside. He pulls out a strange object and studies it for a moment. It is long and metallic with several sliding pins set at right angles to each other. He also notices there are letters on the pins. Bootes turns it over, slides a few of the pins back and forth, noticing how they lock in place. “Is… is it a Key?”

 

Page 326 [2008-11-06 00:52:54 - The Inner Sun - Noo.]

No One hears faint whispers and sits up quickly, eyes wide and looks around but only sees the barren trees. The whispers continue, vague yet insistent. Shadows play at the edges of his vision which then draw closer to No One. The whispers are now louder and change, becoming hissing, moaning, screeching… Eventually, No One cannot distinguish his screams from those of the shadows…

 

Page 325 [2008-11-05 18:22:44 - The Inner Sun - Noo.]

Looking behind him as he runs away from the shadows, No one misses the tree root jutting up from the ground and goes down in a heap. Looking at the root, he begins to scream in wide-eyed terror. The root isn't a root at all! Trembling and shaken, he tries to slide away from it as something rushes past him on the other side. Overcome, he faints in the darkness.

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Page 324 [2008-11-05 04:59:25 - The Inner Sun - Noo.]

No One continues his wander through the gloomy wasteland, slightly paranoid. Nervously walking, he trips and sh0uts to the shadows, “Hey! I saw you trip me!” He whirls around, seeing nothing, no one. Hysterically he says, “Am I going crazy?!” He runs; frantically watching his back as the wind howls and the lonely darkness prevails.

 

Page 323 [2008-11-05 04:31:12 - The Inner Sun - Bo. Awi.]

Bootes sits down at the desk and looks over the wooden box. The mark of the Inner Sun fades on the box’s lid and is replaced with a picture, only it appears broken and scrambled. Bootes touches the lid and sees that the pieces move and fit together in a pattern. After some time, Bootes smiles as the last piece clicks into place. A congratulatory message displays and the box unlocks. Congratulations to Awiiya for solving the quest correctly!

 

Page 322 [2008-11-04 05:10:56 - The Inner Sun - Bo.]

After searching for what feels like days, Bootes discovers a wooden box with some papers on a desk tucked away in the corner of the vast study. He notices that all of the items bear the mark of the Inner Sun. Bootes' curiosity is piqued by the wooden box, which rattles when picked up. "Hmm? What is This?" Click >here< to find out.

 

Page 321 [2008-11-03 19:13:44 - The Inner Sun - Noo.]

No One continues his trek through the blasted wasteland he has found himself in, leaving the crackling fire to burn alone without him. The land appears dead and the sky is dark. No One stumbles upon a cross roads of sorts with a well in the center, though he finds no life here, either. All he does find is harsh wind, thick dust, and more darkness...and a vase...

 

Page 320 [2008-11-03 18:03:05 - The Inner Sun - Bo.]

Bootes winds his way through the twisty corridors of Sages Keep and marvels at the maze-like complexity of the interior. He follows the faded map to a set of doors at the end of the hallway. Bootes opens the doors to reveal a large study like room surrounded by walls lined with rows of scrolls and books. He enters the study and begins searching through the documents for the one that will continue his quest.

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Page 319 [2008-11-03 04:58:08 - The Inner Sun - Bo.]

As Bootes approaches the illuminated pedestal he stops in his tracks and chuckles. "Another map? Are You kidding Me?" He studies it for a moment and realizes it appears to directs him through the winding maze-like hallways of the Keep. He sets out with map and candle in hand.

 

Page 318 [2008-11-03 04:51:15 - The Inner Sun - Noo.]

No one wanders around within the dark for a while before stumbling upon a large open fire. Approaching it slowly he mumbles to himself, "Huh, I didn't know there was a fire here. I thought there were only shadows."

 

Page 317 [2008-11-03 01:31:42 - The Inner Sun - Bo.]

Bootes walks through the ornate doors of Sages Keep to find a long corridor; there is an air of mystery and serenity about the area. At the far end of the hallway is a pedestal illuminated by candle light. Bootes believes he may have found what he is looking for! He stands for a moment, in reverence, before journeying towards the end of the long hallway.

 

Page 316 [2008-11-02 07:58:23 - The Inner Sun - Bo.]

Inspiration flashes in Bootes eyes and he slowly smiles. “Sand”, he says to the lions. The Lions eyes lose their fire and they are lifeless once again. Bootes hears a large crack and the lions begin to crumble. He reaches the entrance just in time and turns to see that huge chunks of stone and rubble now block the entrance forever. Bootes heaves a heavy sigh and walks into Sages Keep. Congratulations Burns for solving the quest so quickly!

 

Page 315 [2008-11-01 22:20:09 - The Inner Sun - Iam.]

While reading the creature book and looking at the nice detailed artworks everything seems to become alive. Bored feels completely emerged into the descriptions and for a moment he feels himself on the Golemus Island near the Drachorn Lair, enjoying the refreshing sea breeze ad forgetting about the dark corridors he is actualy in.

 

Page 314 [2008-10-31 02:45:30 - The Inner Sun - Bo.]

Bootes winds his way to the rear of Sage's Keep to find two lion statues. Upon examination, the lions spring to life and roar, "Give us the Answer we seek, and you will find Entrance to this keep." Startled, but not deterred, Bootes readies himself for their challenge. "What is the Question you will Ask of Me?" Can you help Bootes? Click >here<
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 Page 313 [2008-10-27 17:09:53 - The Inner Sun - Bo.]

While Bootes is asking around for help at the local pub, a regular patron stops him and hands him a parchment, "This might help you on your path." As Bootes unrolls the parchment he realizes it's a map to Sage's Keep, but it shows something different. Bootes turns to offer thanks but the patron is gone.

Page 312 [2008-10-25 00:02:50 - The Inner Sun - Bo., Pen.]

Bootes and Penelope are quietly studying the ancient documents when without warning Penelope slams her first on the desk in frustration, "We must be missing something! This can't be all of them, can it?" Bootes stands, "I'll check the pub. You try and figure out what you can."

Page 311 [2008-10-24 23:03:40 - The Inner Sun - Iam.]

At the light of the fire he can see the enormous ammount of books in that place. He takes one of them and after looking briefly over it he puts it on the fire to keep it burning. "A good time for a break .. lets see what we have here ...". Bored pulls out a big dusty book "Rare creatures ... hmm that sounds interesting". The pages are decorated with gold foil and beautiful artworks. "Rustgold Drachorn .... woaaa this one looks nice", he surfs the pages while the fire continues to burn and cast strange shades allover the place.

Page 310 [2008-10-24 00:22:26 - The Inner Sun - Iam.]

Imb’s anxiety grows, but still the quiet darkness does not relent. Making matters worse, gloom is now joined by a biting chill. “I'll start a fire while I wait.” Imb produces a small tinderbox from his pocket and quickly rubs the flint together. Sparks leap onto some dry pages but quickly fade as if the darkness is just too great to allow the fire to penetrate it.

Page 309 [2008-10-23 07:39:37 - The Inner Sun - Iam.]

Imb's impatience with the dark and stillness grows more with each passing breath. "I might leave this place if whoever is holding me here comes and speaks with me and explains what I am doing here!" Bored screams into the darkness and hurls a book which lands nowhere in particular. Imb's screams echo through the dark corridors as he slumps in a dark, forgotten corner, waiting for a reply.
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Page 308 [2008-10-18 06:08:43 - The Inner Sun - Iam. Noo.]

"Ummmm i think a storm is comming ... lets go back inside". "No, its not a storm, we are indeed in Necrovion, those are..", jumping around trying to stay on one leg, Bored interrupts Noone "Lets go count the books, should be fun in total darkness!". Amazed by Bored's total ignorance, Noone walks away adventuring into Necrovion while Bored returns to the dark corridors. None of them knows exactly where they are going or what they are searching for in this deserted place.

Page 307 [2008-10-18 00:42:27 - The Inner Sun - Iam. Noo.]

"We are finaly out!!" Imb jumps around happy while Noo stares at the dark sky. "Whats wrong?" , "Nothing, just that this is the closest thing i ever seen too whats called NIGHT", "neah..its just a dark sky..we exited in Necrovion it seems", Noo looks at Imb "How can we be in Necro u dumbass, last time i remember we were traped in the Archives, thats FAR away."

Page 306 [2008-10-18 00:38:33 - The Inner Sun - Iam. Noo.]

After a long time, when their hope was at its end, the dark corridor finaly ends. A small wooden door takes them in a big hall. A dark clouded sky can be seen through the broken windows of the hall.

Page 305 [2008-10-18 00:31:54 - The Inner Sun - Iam. Noo.]
The corridors become narrower and huge spider webs block the way. Terrified by the ideea of remaining in that dark place, 'No one' and 'I am bored' continue to walk. Books allover the place, broken shelves, the place looks deserted, a huge library forgotten by time.

Page 304 [2008-10-15 22:38:38 - The Inner Sun - Iam.]

Singing to hide his fear of the dark place he is in, Bored walks along No one searching for somthing, anything, and if they are lucky maybe a way to exit that place. The books are unreadable because of the darkness but some look realy big and heavy. "whats the point of a library if its in such darkness?" .. "Shut up! you are annoying me!"
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Page 303 [2008-10-15 22:35:07 - The Inner Sun - Bo.]

"Its not the sun!" agitated he clears his desk and puts the papers in order one next to the other. "Oh no..its not the sun.."

Page 302 [2008-10-15 22:33:41 - The Inner Sun - Nel.]

In her study room nelya tryies to figure ouw more about the documents she found. Lines over lines that connect into strange symbols and a description about something called the inner sun. Suddenly all seems to connect. The symbols have a meaning only in relation with the other docs, she realises that she has to find all of them in order to understand their meaning.

Page 301 [2008-10-14 15:17:45 - The Inner Sun - Iam. Noo.]
While running on the dark corridors, suddenly he sees someone walking slowly across one of them "Who is there?! Anyone? ..No one?" , No one steps closer "What ? where am i? who are you? oh .. Bored, where are we?", "I think its a corridor of the arhives, last thing i remember is that i was telling everybody about some documents i found..then..here"

Page 300 [2008-10-14 00:40:38 - The Inner Sun - Iam.]

"Hello? anybody here?" Bored by boredom itself, he has to face total solitude in a dark corner of the archives, somewhere forgotten by all, with no one to hear his annoying talk. "No one is here to listen to me, i will go insane, no, this cant be true!" He starts running on the corridors like a mad man, but in the darkness there seems to be no door, no stairs, no way of exiting that place.

Page 299 [2008-10-14 00:34:26 - The Inner Sun - Other]

Alerted by the rumors, people start to talk about the misterious papers but nobody seems to actualy know anything more. Somewere in a safe place, Bootes tries to find more about the docs. They speak about a "inner sun", what could that be, the recent movement of the Sun seems to be documeted in these docs that look ancient but how is that possible when this just happend after the Shade ballance situation? More questions rise and some even sugested its not the sun that these talk about.

Page 298 [2008-10-13 20:03:24 - The Inner Sun - Iam.]

His bones hurt and a cold air fills his lungs. All things start to move slow around him and to fade. He can still hear voices of people speaking around him. "Where do we put him now, the prison is not ready yet", "we could ...kill him..maybe?" , "no we must make him believe he is insane... make people believe he is insane, and they will forget what he said. Lets close him in the dungeon for now, the shades will take care of the rest."
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Page 297 [2008-10-13 19:58:26 - The Inner Sun - Iam.]

Shouting allover, a character that always feels bored and tries to find ways of entertaining himself, "i am bored" called by some, runs with a parchment and talks about the sun that is moving, panicating everybody. Suddenly out of the crowd, several men, clothed in golden painted cloaks appear. "Catch this heretic!!".

Page 296 [2008-10-13 19:41:57 - The Inner Sun - Pen. Bo. Nel.]

"Lady Nelya, welcome, what business so far away from Loreroot?" With a strange look in her eyes, Nelya unfolds a perchment in front of Bootes, "Have you ever seen such a thing?". At first sight he knew its about the same kind of documents he and Pen discovered in the archives. "Yes, and i think there are more, don't talk about this with anyone else, it seems the Arhivists don't want peopl to find out, untill we find more about what these sketches mean we must keep it secret. I fear there is a dark secret behind all this".

Page 295 [2008-10-13 15:28:24 - The Inner Sun - Pen. Bo.]

"There is a small group of people that know about this, when we first discovered them we tried to ask the archivists about them but their reaction was at least strange. I also know none of these documents were here, it all started to happen recently when the sun started to move",Bootes listens fascinated, "Are you sure? you are actualy saying the documents appeared?..but they look ancient". Pen whispers "The documents are not the only thing that appeared after the sun started to move..."

Page 294 [2008-10-13 15:22:35 - The Inner Sun - Pen. Bo.]

"Penelope, good that you are here, i want to show you something i found in the archives" Bootes pulls out some old papers and spreads them on the table. "Oh, there are more?", "What do you mean there are more, you have more of these documents?" Pen pulls Bootes aside "We should not talk here, its not safe, lets go.."

Page 293 [2008-10-13 01:48:23 - The Inner Sun - Bo.]

Dark thoughts start to come into his mind. "maybe the shades wrote it to spread chaos and mistrust among us...maybe the archives hold more secrets...what if i was not suppose to see this..what if.." Fear and confusion make him see and hear things that are not there. "I must keep my mind clear" ... he puts the document in a safe place for later investigation.

Page 292 [2008-10-13 00:28:45 - The Inner Sun - Bo.]

"The documents are right, they are never wrong...never!..." Bootes looks at the same page over and over, something is strange, maybe the person that wrote the document was insane, but then..how could it pass the archivists controll when it was added to the Archives?
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Page 291 [2008-10-07 20:12:28 - A Freezing Firestarter END]

Phrog's spirit immediately escapes the log and deftly seeps into the Drachorn's Lair. In the lair, it binds its personality to two of the drachorns tied down by many little people. The drachorns' powers grow immensely, and they break their bonds. Phrog's spirit is so completely filled by the drachorns' presences, that it takes a physical form once more. Phrog is the master of flames, a true firestarter that has the ability to motivate drachorns to escape the little people with new masters sent by phrog's influence.

Page 290 [2008-10-06 00:56:22 - A Freezing Firestarter]

The Phrog in the log is carried by the helpful adventurer through the mountain and down the path. The firestarter begins to feel more and more energy return as he nears his destination. Arriving at the entrance to the cave, the adventurer sets down the log, "Now what...?"

Page 289 [2008-10-04 02:15:48 - The Shade Ballance END]

With balance returned to the land, the people begin to feel a mysterious ease about the air that they hadn't felt before. The wise notice the shifting of clouds to original locations. More noticeably, there seems to be something moving in the sky... "The... the sun's moving! Look!" Someone points to the sky and many people begin clamoring. What could this mean for the freshly balanced lands? Time will tell.

Page 288 [2008-10-03 08:34:13 - A Freezing Firestarter]

Phrog's spirit is carefully carried across the Bridge to Golemus Golemicarum encased in the log he once carried. Energy is slowly returning to his body, now that his goal is so near. Bravo brave adventures that helped Phrog! He's nearly home!

Page 287 [2008-10-03 05:59:14 - A Freezing Firestarter]

A voice speaks to Phrog's spirit, and the reasoning excites him. This might work! He allows the person to basically stuff his soul into the log he had been carrying around with a body. "Heave ho!" shouts the ecstatic helper, and carries Phrog to the Gates of Ages.

Page 286 [2008-10-04 01:36:59 - The Shade Ballance - Wod., Yr.]

Wodin stares at Yrthilian for a long while before answering slowly. "I spent a great deal of time fighting shades. Now, they are gone, and I see that we didn't even have to fight them to destroy them. There is much to be learned from this lesson. There ARE times that we must fight, and there ARE times that we can find a better way. But, we must first find the wisdom to judge which of these is true. I have gained wisdom in this cold war, and would like to pass this wisdom on to the young ones of this world." Yrthilian doesn't even try to stop Wodin walking away to find his new post.
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Page 285 [2008-10-02 01:03:30 - A Freezing Firestarter]

Phrog's spirit is starting to look a little dreary when the clouds give way and sunshine pours down upon his freezing soul, and gives him a little strength to move once more. Looking to see his temporary savior, he sees only the passing of a silent figure holding an umbrella. "It would seem I have enough energy to move once more..I should act quickly with this breath of life."

Page 284 [2008-10-01 20:41:54 - The Shade Ballance - Yr., Wod.]

Yrthilian stands before Wodin, dagger in hand, poised to strike. Wodin knows that his strings of fate only stretched as far as battle with the shades. With them more or less gone, he stands only with his personal whims to face. Yrthilian hesitates, not wanting to lose the Master. "What would you do?"

Page 283 [2008-10-01 20:35:01 - The Shade Ballance - Sh.]

"Mastter...massterrr....." the shades almost completely dissolve without the presence of some imbalance to sustain their life. The few remainders withdraw to Inner Necrovion to wait for the imbalance to return and expand their power and dominance once more. "Anndd, the Sentinnaells?" "Whoo c.carreess...."

Page 282 [2008-10-01 20:25:33 - The Shade Ballance - Ren.]

After much debate, Renavoid is quite sure the alliances will not be able to agree with each other. They are too set in their ways to ever truly accept such a thing. Until they have learned to work together properly, no such treaty will be able to exist between them all.

Page 281 [2008-09-30 07:42:57 - The Shade Ballance - Alliances]

Renavoid hands out finalized documents to each of the Land Alliance Leaders. "Now, you need only to sign." Excitement teems through all the land. Could this really be the moment we've been waiting for?

Page 280 [2008-09-29 07:11:24 - The Shade Ballance - Alliances]

The Archivists distribute documents to the representatives of the Lands. "This is not concrete," says Renavoid. "Let us discuss your terms and see where we go from there. This has been put off much too long. Let us hasten."
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Page 279 [2008-09-28 22:43:19 - A Freezing Firestarter]

Phrog's spirit just continues to hover next to the Aramory. "The people of this world are so fickle..I can understand a catastrophe, but usually SOMEONE stays to help the weak and afflicted." D:

Page 278 [2008-09-28 10:59:01 - The Shade Ballance - Ren.]

Renavoid swiftly passes messages to all the leaders of the lands to meet with the Archivists at the Gazebo of Equilibrium to discuss this latest development.

Page 277 [2008-09-28 10:31:20 - The Shade Ballance - Rav., Kh., Ren.]

Raven and Khalazdad the Black are moments away from signing the treaty at the Demented Path when suddenly Mur's intergalactic spaceship swoops down and Renavoid steps out. "I need to speak with both of you, and the others as well. The Archivists would like to officially mediate this treaty and see if we can't all come to a viable agreement."

Page 276 [2008-09-26 17:48:39 - The Shade Ballance - All]

Leaders allover the world regain their positions in different ways. Even if the alliances will start to regain their structure slowly, the history can never be changed, the effects triggered by the alliance mass takeover will leave a permanent mark.

Page 275 [2008-09-26 17:34:48 - The Shade Ballance - Mrd]

"Brothers! the Fraternity can not be destroyed while one of us still stands! Our name is the same, our will unites us!" MRD starts his alliance again, this time watching over its members more carefully than ever.

Page 274 [2008-09-26 16:45:11 - The Shade Ballance - Wod. Dst, Yrth.]

"So ..so.. Knatty, you have the dagger ...the dagger used to kill Marind, i wonder how is that possible". Wodin fades away as yrthlian approaches silently planning to kill him. "My job here is done, morphing back into his real form, Dst moves away knowing he did the right thing even if he will be hunted by everybody forever."

Page 273 [2008-09-26 16:41:46 - The Shade Ballance - Kn. Yrth. Wod. dst]

"Thank you Commander, Golemus will never forget your help" Yrthilian takes the dagger from Knator Commander. "Wodin, now you die, i think you got used to that allready .... muhahhaha".
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Page 272 [2008-09-26 16:10:14 - The Shade Ballance - All]

In a neutral place far in the Archives, several former alliance members negociate their future actions.

Page 271 [2008-09-26 14:37:19 - The Shade Ballance - Sh. Kh.]

"Your Dark Majesty, what is it happening to you O.o?", "I am ..fading... we.. need.. to..?" "Yes master?". Khal looks now through the shade. He understands that the values of Necrovion are kept not by the shades but by the alliance they built. "How could i forget that, the shades we worship obey nature rules..their nature". A former alliance member approaches Khal. "Master Khal, who are you talking to?" , "no..nothing..i was thinking out load, about the ballance". "What ballance?", Khal looks at the stupidity on his subjects face "Who let you into Necrovion?"

Page 270 [2008-09-26 14:24:38 - The Shade Ballance - Others, dst, NoO. Th. Ve]

"We id our job.. now its their business to understand our actions, or not. Call the men back, send assassins to kill dst and no one.." The master spy stops for a second "Wait, we might still need them afterall, i don't think they told us all their secrets yet. But TORTURE The Messenger, find out where he got his info from...now GO!". Satisfied by the results of the mission, the secret and newly created spy alliance does not realise the social implications of their actions yet.

Page 269 [2008-09-26 02:49:02 - The Shade Ballance - All]

People all over the world are shocked by the takeover of the alliances. Riots and fires start allover. Former leaders and warriors of the alliances gather to decide what they should do. Deep inside necrovion, the last remainin shades hope for the unballance to be restored so that they continue their dark experiments.

Page 268 [2008-09-26 01:12:26 - The Shade Ballance - Sh.]

WHAATTT?? ... "Yes Dark Master ... they all died, the alliances are disbanded". "No, NOOOOO! If they don't restore their power, our power will be forgotten, the shades ...will be forgotten .. if we do not have a counterballence outside necrovion, our purpose is lost" The Sentinel turns towards its smaller minions "Go to inner necro, announce all shades to stop the experiments, we need to reconsider our plans... it seems humans are indeed unpredictable."

Page 267 [2008-09-26 00:49:57 - The Shade Ballance - All]

The Messenger shouts he's desperate messages allover but no one hears him. With an extraordinary well synchronized attack, spies allover the world start their wave of assassinations killing alliance members and taking over millitary factions one by one. At their desk, the game mechanics study special reports from allover the world. "Please remember me to silence that mad man, but first ..i need to know how could he find out about this masterplan". "Dst, you realize what will happen if this plan fails?..."
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Page 266 [2008-09-26 00:41:23 - The Shade Ballance - Th. dst. NoO.]

"Btw, who is The Messenger? and how could he predict this?" .. "We do not know, but he will die for this" after a moment of silence, all pretended they forgot the question and moved on.. "The war needs to be stopped, or ..prevented... The recent discovered documents can not be made public, but we must take action immediately! It seems that the alliance leaders wont hear any reasons, ...peace.. my fellow spies...is an illusion, illusions are lies...and the shades can not lie. Necrovion spies, you know that too...We all know what to do. Dst and No one will provide you with secret game mechanic documents"

Page 265 [2008-09-26 00:31:17 - The Shade Ballance - Others]

In a secret location, master spies gather for a very important matter. "We all seek to server our lands the best we can, but this time is in our common interest to work together...". "- Ah shut up, a shade speaking about collaboration"."- I am not a shade, i am still human afterall" "-Enough arguing, we have here also two skilled game mechanics to aid in OUR mission, we might all be skilled spies but they know better the secrets of the world than we do". The discussions continue..

Page 264 [2008-09-24 02:42:46 - A Freezing Firestarter]

As though some ethereal force compelled the robotic puppy to return and aid phrog, it did. This time, consciously. The puppy began speaking like an amphibian, trying to make phrog, often mistaken for a frog, understand his idea. Then, with a mighty "GUAU!" it sent of gust of flames toward phrog, pushing his consciousness all the way to the Aramory. All phrog recalls of the incident was thinking, "Why is it barking in Spanish?"

Page 263 [2008-09-24 02:26:24 - The Shade Ballance - Rav., Wod.]

Raven walks to the Road of Battles and sits on the ground near Master Wodin while waiting to hear word of the Necros' decision. "You know," says the Illusionist, "If this goes through, you'll be able to start helping that dojo like you want to." The mighty warrior lays back in the grass, "Aye...wouldn't that be wonderful?"

Page 262 [2008-09-24 02:18:28 - The Shade Ballance - NS., Rav.]

Raven's presence attracts the attention of many Necros, and they congregate, speaking with him, and hearing the terms of his offer. Most of them are skeptic and make snide remarks on the subject. Nonetheless, Raven takes his leave with a parting phrase, "48 hours."

Page 261 [2008-09-23 18:34:10 - A Freezing Firestarter]

Phrog's spirit is hesitantly gliding from side to side on the road, slowly advancing. Then, by chance it seems, he spies a robotic puppy walking by, and latches onto it. The ride is much fiercer than he anticipated though, and he lets go at the House of Liquid Dust. "That worked...but WOW did it hurt.."
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Page 260 [2008-09-23 04:31:37 - The shade Ballance - Sh. Aq]

Inner Necro is more darker than usual. Only minor shades swarm outer necro attracted by Raven presence, shades without their own identity. Something gathered the powerfull shades deep inside necro while outside the Necrovion alliance searches for a voice to speak to their masters. The latest events triggered a mass reaction, one that schollars predicted but never believed it will actualy happen. Rain drops from the sky as if Aqune were endlessly crying.

Page 259 [2008-09-23 19:50:35 - The Shade Ballance - Sh.]

"I knew mortals will damage us more than help us .. but it was a needed sacrifice we had to do". The Shade swarms undecided towards Inner Necrovion. A desperate mortal soul shouts behind it "Master what shall we do, who will lead us?" The Shade stops for a second and thinks .. "Lead..towards what.." then resumes its way.

Page 258 [2008-09-22 19:51:24 - The Shade Ballance - NS., Rav.]

Raven's presence at the Howling Gates attracts the attention of the Necros, and they begin gravitating toward him, curious to see what he is doing so far from the forest which he serves. Maybe he has come to sacrifice himself!

Page 257 [2008-09-22 19:47:49 - A Freezing Firestarter]

Where are they going? Phrog's spirit desperately tries to cling to anyone walking by. The whispers have ceased, and he can't see people trying to understand him anymore. He begins to feel again. Should spirits be able to feel anything? Perhaps not physical, but his heart longs for something distant, and now his essence begins drifting in that direction.

Page 256 [2008-09-22 19:11:29 - The Shade Ballance - Rav.]

.Raven. stands with a new parchment in his hand and grins. "This shall be a great day for Loreroot!" He hastens from Raven's Peace to the Howling Gates to present his proposal to the stricken Necrovion Sentinels. With any luck, they will agree swiftly, though negotiations are expected.

Page 255 [2008-09-17 02:53:47 - The Shade Ballance - NS.]

The Necrovion Sentinels begin meeting together, trying to determine what they need to do now without their leader. Of course, they must also decide who will be their NEW leader. Despite the relative chaotic matter, though, they appear rather organized. Organized or not, Necrovion itself still feels unbalanced...
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Page 254 [2008-09-17 02:26:54 - A Freezing Firestarter]

Phrog's spirit hears the whisperings of a few of the people that are good enough to stop and try to help him. He hears one of the ideas being discussed and can't help his excitement. "Yess! Yes! That's it! That's it! Ohh, so close!"

Page 253 [2008-09-15 23:40:59 - A Freezing Firestarter]

Phrog's spirit listens in horror to some of the ideas the people come up with and decides to try and tell them more about what he seeks. "A fire that pulls on my spirit. Powerless to move to what attracts me. HE controls access to what should be my legacy. Nearly saved me, but left me cold."

Page 252 [2008-09-14 22:39:11 - The Shade Ballance - Others]

After the victorious campaign against the Necros, the victors decided to go to the Path of Loneliness with the tree and celebrate. In all the cheer, the tree seemed to blossom with good fortune as well.

Page 251 [2008-09-14 22:33:09 - The Shade Ballance - NS.]

Without their leader and connection to the Shades, the Necrovion Sentinels begin arguing amongst themselves. Who should obtain leadership of the alliance, and what does this mean for the alliance's purpose? Surely losing the Black would only make more imbalance.

Page 250 [2008-09-14 22:29:34 - The Shade Ballance - Kh. END, Sa.]

The battle harmed Khalazdad greatly. He was nearly collapsed, when the SageWoman came by the sight of the battle and offered a blood sacrifice for the Dark One. Seeing the bright light before him, and hearing its call, he yields to that temptation and is made whole as Khalazdad the Grey once again. Being half shade, he still sees past and future as a fluid motion, and retains the ability to become either the Black or the White in times of imbalance.

Page 249 [2008-09-14 20:43:52 - The Shade Ballance]

Over by the House of Liquid Dust, armies begin to collide in a single battle to determine what shall come next in the world. Fierce swords swing at each other as creatures fight desperately to keep their masters alive. Many fall quiet in the process.
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Page 248 [2008-09-14 06:26:33 - The Shade Ballance - Ren., Sm.]

Renavoid pauses in his writings to look up when the conspirators begin passing through his office from the private balcony out into the rest of the Archives. SmartAlekRJ pauses next to the Master Archivist. "It is time. We ride now. I trust your pen shall account the events?" A smirk, "I trust your drachorns won't fail to make the events accountable?" RJ snorts and runs from the room. "CHAARRGGE!"

Page 247 [2008-09-14 06:18:52 - The Shade Ballance - Kh.]

Somewhere in the back of his mind, Khalazdad feels what he seeks drawing closer. "I can still do this. I must find the woman, and bring her with me.." Feeling a new energy, he swiftly sends word for the woman, and walks toward the House of Liquid Dust to meet his fate head on.

Page 246 [2008-09-14 05:53:03 - A Freezing Firestarter]

"That was so refreshing! But...it's still not what I seek..." Phrog's spirit settles near the Howling Gates to watch some of the people passing by. "Perhaps one of them can help me find what I seek." Several pass without notice. "Hmm...which one is most likely to help..I suppose I could give them some clues if they take a moment to listen..."

Page 245 [2008-09-13 21:40:21 - The Shade Ballance - Br. END]

The silence is oppressing. Braiton looks up and sees a single dark egg at the center of the magic circle where the drachorn had been. Throwing his head back Braiton laughs uncontrollably at his new toy. Braiton now has the ability to create Mutated Dragons out of the Golemus Drachorns. The Drachorn Experimentalist's power is sure to be well renowned.

Page 244 [2008-09-13 03:58:18 - The Shade Ballance - Kh.]

Khalazdad feels some great force pulling at his very being. "What is this? I cannot feel so compelled without a conscious." His eyes are completely hazed over, and when his mind clears, he notices that he is staring in the direction of the House of Liquid Dust. "It is there... so, the time has come. This is what I felt.."

Page 243 [2008-09-13 03:43:35 - The Shade Ballance - Ren., Sm.]

Renavoid is scribbling on one of his documents when some loud shouts from the balcony causes his hand to jerk, smearing the ink on the page. Growling, Ren picks up a new sheet to write on. "They sure are loud...on the other hand; they sound excited, so something good must have happened." He continues his scribbling.
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Page 242 [2008-09-12 19:34:43 - The Shade Ballance - Br.]

The roar becomes deafening as the swirling colors become dark and spin at their core. The shape and size of the body shifts. Magical energy electrocutes the air around the forming creature. A deep darkness pulls all of the energy in toward the center of the pentagram, and then an unseen pulse throws Braiton to the ground. Silence commences.

Page 241 [2008-09-12 10:08:53 - The Shade Ballance - Sm.]

SmartAlekRJ returns and steps into the open air of the balcony where everyone is locked 'in.' He kicks a few sleeping people, "Hey! Get up! This meeting was your idea originally, but now I'm taking it over, so wake up or I'll sic my drachorns and little people on you!"

Page 240 [2008-09-11 19:55:47 - The Shade Ballance - Kh.]

Feeling something truly horrific on the horizon, Khalazdad begins wandering the lands, foretelling many things to his followers in a hollow voice. He seems distant, yet so personal. His followers can tell something is wrong, but through no fault of their own, they cannot determine WHAT.

Page 239 [2008-09-11 19:46:25 - The Shade Ballance - Br.]

When he opens his eyes once more, Braiton is holding a dark orb that is emitting thunderous roars of outrage. The pentagram begins to glow a blood red, and the drachorn’s body is slowly overcome by the same swirling eldritch colors. As the drachorn’s soul leaves its bodily essence, Braiton forces the black orb into the remaining essence on the ground.

Page 238 [2008-09-11 19:42:47 - A Freezing Firestarter]

Feeling free from his physical body, phrog's spirit feels a moment of pure joy at the freedom, and decides to take a few days to simply roam the world free of the troubles it provides to a person.

Page 237 [2008-09-11 04:20:17 - The Shade Ballance - Sm., Ren.]

As SmartAlekRJ goes around creating the complete list of people he needs to attend this meeting he is now taking charge of, Renavoid stands at the doorway to the private room and slowly unlocks it to let in the people one at a time. As each one files in, he closes the door and bolts it behind them.
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Page 236 [2008-09-10 23:14:21 - The Shade Ballance - Kh.]

Khalazdad's nightmares are becoming more frequent now. It's starting to effect him more physically even. Queasiness and vomiting at odd moments. He honestly feels like his soul has been ripped apart and is straining with all its might to pull itself back together, but there is something preventing it.

Page 235 [2008-09-10 20:06:04 - The Shade Ballance - Wod.]

The army is looking good now. After Wodin was brought back, another treaty was signed with the LoreRoot army, and training picked up as usual. Wodin is now completely prepared for whatever may come. And come it shall.

Page 234 [2008-09-10 19:59:56 - The Shade Ballance - Br.]

Taking his place back at the head, Braiton began the incantation. Thrice it was repeated before Braiton’s mind’s eye darkened, and he sees only an eldritch of swirling colors. He sifts through the ebbing tides of consciouses until he finds the one he seeks. Grasping it tightly, he pulls it with him back towards his own consciousness.

Page 233 [2008-09-10 19:14:41 - A Freezing Firestarter]

All physical feeling is absent. phrog's body is gone, and the pain of the flames is no longer present. But something is still there. Something, pulling powerfully in the air. What is it? For one reason or another, phrog's spirit remained behind the mutilated corpse that once belonged to him.

Page 232 [2008-09-10 07:38:16 - The Shade Ballance - Sm., Ren.]

SmartAlekRJ comes to the office of the Archivist, Renavoid, and asks a favor of him. Renavoid considers for a moment, "It does seem the most likely. Very well, you can use my private office for your meeting. Call in your colleagues." RJ snarls, "They came to me! We are not colleagues, just...hate Necros."

Page 231 [2008-09-10 02:23:54 - The Shade Ballance - Br.]

Deep in Necrovion, dark figures gather around a tethered Golemus Drachorn. Braiton brings forth a bright dagger and uses it to slice the Drachorn’s throat. The single heartless act instantly taints the dagger a black that seemed to suck the light from the very air around it. Sneering, Braiton uses the blood on the dagger to paint a special pentagram all around the drachorn.
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Page 230 [2008-09-10 02:19:08 - A Freezing Firestarter]

The flames grow hotter and engulf phrog's body completely. Those standing near him and trying to drag him back from the fire had to step back in horror as the flames totally incinerate his body, and turn it to little more than dust and some lumpy shapes.

Page 229 [2008-09-09 01:06:09 - A Freezing Firestarter]

A struggle begins. Those who tried to help phrog are attacked by the Necro kids who want to imprison him. In the chaos, phrog's body is pushed closer to the flames, and his clothes ignite. In an instant, his body is almost totally consumed in flames.

Page 228 [2008-09-09 00:43:14 - A Freezing Firestarter - Tr.]

A group of people led by Tremir grabs phrog's body and pulls him to the Howling Gates, then takes him into Necrovion to the large fire in the Way of Cleansing. His body is set near the flames so he can begin to warm once again. Hopefully this time the flame will not die out and he will begin to stir again soon.

Page 227 [2008-09-08 20:05:37 - A Freezing Firestarter]

The flames die completely now, and phrog lies on the ground shivering involuntarily. If someone doesn't do something fast, he's going to freeze to death! A small crowd of people is already surrounding him now, but most are waiting for ferries to Golemus. Are there no kind souls among them?

Page 226 [2008-09-08 19:42:27 - The Shade Ballance - Kh.,Sa.]

Probably due to his "nightmare", Khalazdad almost didn't notice the SageWoman returning. Gritting his teeth, he stands once more and addresses her in his menacing manner. When she leaves once more, he cannot help but grin...is it evilly?

Page 225 [2008-09-08 01:41:57 - The Shade Ballance - Br.]

"Yeeesss......" Braiton can almost feel the power surging within him. He swiftly walks back toward Necrovion and begins setting up for his experiment. "Just a little longer...just a little longer...!!" In answer to a whimpering behind him, he kicks the cage again.

Page 224 [2008-09-08 01:36:36 - The Shade Ballance - Sm.]

SmartAlekRJ stands at the entrance to the Magic Duel Archives. "Very good..don't have to put up with those Necro kids here...Now just to start sending out new invitations." He steps through the front entrance and starts walking toward the mansion.
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Page 223 [2008-09-07 21:58:35 - The Shade Ballance - Wod.]

Upon returning from Golemus, Wodin promptly took measures to hide it. It would seem that many kiddies are asking the master if he knows where it is. They'll never find it like this! heh.

Page 222 [2008-09-07 21:43:23 - A Freezing Firestarter]

Oh no! The drachorns have left the area...phrog watches in horror as the flames fight to stay lit, but they cannot keep warm. Freezing once more, phrog drops immediately back into a deep sleeplike state with no flames to comfort him.

Page 221 [2008-09-07 03:42:44 - The Shade Ballance - Kh.]

Khalazdad wanders through the crowds, occasionally talking to a person or more. Behind him follows confusion. He keeps telling people to help him. What's going on? With a jerk, Khalazdad sits up at the Howling Gates, having fallen asleep once again. "Nightmares..."

Page 220 [2008-09-06 20:55:11 - A Freezing Firestarter]

The flames are so...beautiful. Phrog can't look away from the flames, they're so...enchanting. They grow warmer, and the flames reach higher. Snaping to, he leans back and notices that the flames are starting to grow a little out of control. Smoke and flames begin swirling up into the sky.

Page 219 [2008-09-06 20:45:01 - The Shade Ballance - Sm.]

Looking from side to side, noticing people walking by, SmartAlekRJ suddenly realizes why he isn't getting the responses he needs. He kicks out vehemently at a passing Necro Kiddy. "Fine, I'll call them to a more discreet location!" With that, we walks off to find somewhere new.

Page 218 [2008-09-06 20:36:00 - The Shade Ballance - Br.]

"FINALLY!" With the Festival finally here for the first time, Braiton begins strutting his stuff, trying to obtain the recognition he needs so desperately at this time. Now maybe I'll be able to get rid of that blasted thing!

Page 217 [2008-09-06 07:41:13 - The Shade Ballance - Others]

Sadly, all good things must come to an end...or at least taper off to a less exciting point. Many of the party-goers were hardcore for more action! But, as ideas began to drift, they were left listening to some idle babbling, and many went to sleep. A few still hang around, trying to have an ongoing party. Thanks for joining in with the community. :D
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Page 216 [2008-09-06 02:16:41 - The Shade Ballance - Ren.]

In light of the upcoming Festival, the Master Archivist decides to host a fun ball at his precious Archives. Two mattresses are hauled to the Main Lobby for mattress racing, and the Great Hall of the Sun has been cleared for dancing and socializing. Drinks are on the table in the Indexed Room of Memories. Ren looks at the handy work and grins, "This will be fun!" :D Players are encouraged to come to the Archives and engage in your excellent roles to prepare for the Festival and have fun!

Page 215 [2008-09-06 01:20:26 - The Shade Ballance - Kh.]

After that...consuming...chat, Khalazdad turns back to his more pressing matters. What could those visions be in his dreams? What's happening to him? Important questions, but perhaps first he must get back to preparing the troops, and naming his blade after Braiton...

Page 214 [2008-09-06 01:02:42 - A Freezing Firestarter]

Stirring ever so slightly, phrog opens his eyes just barely to seek the source of this new heat. Even now, groggily awake, he is still muttering to himself, "please light..." and now he sees that the combined effort of the drachorns has caused the flames to come forth! Thank you for not letting phrog die!

Page 213 [2008-09-05 01:10:15 - The Shade Ballance - Br.]

Braiton paces back and forth by the cage impatiently. WHY can't I find them? Just then he sees someone running past carrying a bright purple box, muttering something about an upcoming festival. "The festival! That's it!" He greedily begins arranging himself for a favorable impression at the Festival.

Page 212 [2008-09-05 01:06:07 - The Shade Ballance - Kh.,Sa.]

Khalazdad is just starting to stand once more when he spies SageWoman on the horizon. He has spoken with her before, and it would appear as though she is returning for another chat. These encounters always take a great deal out of Khalazdad, but he simply must endure!

Page 211 [2008-09-05 00:54:15 - A Freezing Firestarter]

Thoughts are delicate but powerful drops of life. Formed together, they may create something truly amazing. Apart, they might crumble. A small gathering of people brought more drachorns to phrog, and in his unconscious state, he thought he could feel something warm by his face. Others are encouraged to help phrog always have at least one drachorn nearby, lest he freeze completely!
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Page 210 [2008-09-04 04:45:46 - The Shade Ballance - Kh.]

People are moving...and someone's talking. What are they saying? It all seems so bright until a dark spot approaches. Suddenly Khalazdad wakes with a jolt, still sitting by the Howling Gates. "What sort of blasphemy..?"

Page 209 [2008-09-04 02:13:06 - The Shade Bllance - Mur.]

After transporting the gifts from the archives, Mur relaxes a bit. "Not much untill the Festival beginns...hmmm...lets open a box see whats in it". He opens a big purple box, inside it several bottles of champagne. "Ohh..niceee...lest have a party, no one will notice they are missing :D". Mur does a "pointless party" in the depth of the undergorund, with free drinks for all. "look at them ...hk... ..so..hk ...zzzzz". Probably he will have a strong headache after :P. Outhere one of the spies thinks "Now that everybody is at Mur's party, its a good moment to steal those docs ..hehehe"

Page 208 [2008-09-03 19:20:37 - The Shade Ballance - Wod.]

"It's so good to have you back, Master Wodin!" The army is ecstatic about the return of their leader. "Not now..I have something I must do." Pushing the groupies out of his way, he walks swiftly back to that Golemus beach and searches the sand. Spotting it on the ground, Wodin picks it up and puts it back on his belt, then returns to the Road of Battles.

Page 207 [2008-09-03 19:13:33 - A Freezing Firestarter]

Sadly, phrog gets no reaction out of his drachorn. "Must be feeling as ill as myself..." He continues wandering and finally drops to his knees by the Gates of Ages. Freezing, he slowly loses consciousness. The whole time he is muttering in his sleep, "please light...please light..."

Page 206 [2008-09-03 05:52:33 - The Shade Ballance - Others]

Fog lays down over the realm and the pale light makes it look like a wet morning, althouth everybody knows the sun never sets nor raises in these lands. Concern and excitement fill people hearts while the latest rumors spread.

Page 205 [2008-09-03 05:52:14 - The Shade Ballance - Others]

Reports of cruel murders terrify all alliance leaders. It seems that the tension between the lands has started to make people more powerful in their will and their fights actually kill the opponent. There is no proof that the shades may have something to do with this, although rumors about inner Magic used by the Shade Sentinel itself , have been heard. People start to seek the warmth of the sanctuaries or even the teachings of the Dojo, but others search for sharper swords and prepare for war.
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Page 204 [2008-09-03 05:39:45 - The Shade Ballance - Cal.]

A priestess spoke of a place to heal and study rituals without fear of attack. People gathered and asked, "What is this place?" She replied, "The Dojo, a school where all ask for and receive permission before attacking." Silence fell as all considered this new idea; then they cried out, "When? Where?" And the priestess said "Now!". People all over the realm gather to receive the guidance and training at the Dojo, some even offer to teach. The Shades tremble before this collosal initiative of the outer world.

Page 203 [2008-09-03 01:41:22 - The Shade Ballance - Others]

A traveler that ventured into the depth of the underground started to tell stories about spooky voices beeing heard from the emptyness around the Gazeebo of Chaos. Some say those are the voices of the dead wariors telling their tales.

Page 202 [2008-09-02 18:54:08 - The Shade Ballance - Kh.]

Khalazdad gets almost no rest now. Even in sleep he feels his mind wandering. Something, somewhere, is wrong. Sitting against the wall by the Howling Gates, he looks at his hand wearily. "Am I...beginning to fade?"

Page 201 [2008-09-02 18:49:55 - The Shade Ballance - Sm.]

SmartAlekRJ looks from side to side on the plains. "Don't they know I'm not very patient?!" He begins pacing back and forth, grumbling about the gall of people who want assistance. His anger getting the better of him, RJ pulls a clay model of a rabbit out of his pocket, puts it on the ground, and stomps on it.

Page 200 [2008-09-02 18:39:50 - The Shade Ballance - yrt., Wod.]

"No YOU! Die for what you believe in!" Yrthilian blocks the shouts about who would be the sacrifice from his ears to read the documents. A short passage excites him, and he raises the page to the others. "There's a loophole! Wodin has already been summoned here once! All we need to do in order to have him back once more is perform this simple spell!" They all gather in a circle to chant the incantation. A bright light forms at the center of them, and a tall figure begins to take shape. "MASTER!" Wodin is back.

Page 199 [2008-09-02 10:17:29 - The Shade Ballance - yrt., Wod.]

After the recent dispute finally comes to an end, Yrthilian receives the detailed documents concerning Wodin's summoning and immediately begins preparations to have him summoned back to our realm once again.
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Page 198 [2008-09-02 05:15:24 - A Freezing Firestarter]

Dragging his feet further down the road, phrog arrives at the Aramory. There, he sees an old man sitting an having a drink with some drunkard who is babbling about dead messengers. Obtaining something from our creatures? Lifting the log in his hand, phrog calls forth the drachorn of his mind, and asks it to light the wood.

Page 197 [2008-09-02 04:37:06 - The Shade Ballance - Br.]

Braiton brandishes his flowing reward in front of the quivering, caged drachorn. "You see this? It is almost time! I hope you've already written your good bye letters!" Kicking the cage, he laughs out to the skies. Vehemence fills his lungs.

Page 196 [2008-09-01 19:53:40 - The Shade Ballance - yrt., sav.]

Yrthilian and Savelfuser sit across from each other in the grass at the Road of Battles. Conversation rages like tidal waves between them, until they slowly begin to ebb into an agreement. At last, they stand and bow respectfully to one another. "Yrth, old friend, you will do well in this capacity."

Page 195 [2008-08-31 21:55:43 - A Freezing Firestarter]

"So..cold..." Phrog's mind is mostly gone by now. He cannot feel his own inner warmth. He can't even be bothered to look to the left as he passes several pleading Young Ones attempting, and failing, to pass their obstacles near the House of Liquid Dust.

Page 194 [2008-08-31 21:31:41 - The Shade Ballance - Br.]

Braiton spreads a large sheet of paper on a flat surface and begins scratching marks on it with some soft rock. "I can't believe I have to be reduced to this. You'll pay, Evil One...." His grumbling continues as he tries to work out the puzzle presented in exchange for what he needs.

Page 193 [2008-08-30 23:56:14 - The Shade Ballance - Sm.]

SmartAlekRJ received a pleading request for his assistance in a mission. Now, after deciding it might be worth it, he begins sending messages for those involved to gather at the Tranquil Plains for a meeting as soon as they can. RJ looks at the Howling Gates in the far distance and smirks. "Everyone knows drachorns hate you..."
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Page 192 [2008-08-30 10:15:55 - A Freezing Firestarter]

A passing herd of Young Ones happen to trample the sticks Phrog was trying to ignite, and he begins to wander with a log in hand, seeking a place of peace. A towering, broken windmill looms just ahead of him, though he does not notice it. His eyes are lost, searching for the inner spark to drive his flames.

Page 191 [2008-08-29 02:50:24 - A Freezing Firestarter]

Not yet defeated, Phrog tries to break the sticks up smaller so they could burn easier. A group of people pass him with raised eyebrows, continuing their conversation, "I can't wait to see what the Seekers of Enlightenment have found, now!" Phrog's hands tremble as they hurry past, "I'll give you enlightenment..I'll BLIND you with these beautiful flames! ....One day..."

Page 190 [2008-08-28 07:30:53 - The Shade Ballance - sav.]

While searching throu the alliance archives, savelfuser finds detailed documents on how to summon Master Wodin Ullr, the great warrior. He slowly realises what that means and that he has to keep his position as leader as long as he can.

Page 189 [2008-08-28 07:15:38 - The Shade Ballance - Kh. Sh.]

"Oh you great one! ..thank you for teaching me this amazing magic!". Khalhazdad stares amazed at the dark fog rizing from necrovions gates. With a shy step he passes throu the fog and exits on the other side of the world. "That could be a very good thing...or a bad one..depends."

Page 188 [2008-08-29 02:52:02 - A Freezing Firestarter]

Sitting on the ground, Phrog notices some engravings on both sides of a piece of wood: STEVE and BOB. "Bob and Steve? Like...together forever? ...weird world.." Shrugging, he tries to rub several sticks together and start a fire. A tiny flame appears, to his great delight, but a gust of wind smothers it instantly.

Page 187 [2008-08-27 23:56:25 - The Shade Ballance - Ome. Kh.]

Khalazdad paces back and forth, steaming vehemently at the latest notification from the Master Assassin, omegaweapon. "Double? What makes him think he can push his way around the Sentinels like this! Of all the..." Khalazdad throws a piece of paper at a servant. "Give him what he wants!"
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Page 186 [2008-08-27 23:50:19 - The Shade Ballance - Kh.]

"Damned, worthless, USELESS!" Without mercy, Khalazdad personally executes the spies that failed their mission. With a wicked grin, he licks their blood from his blade and laughs.

Page 185 [2008-08-27 20:09:56 - The Shade Ballance - Br.]

"Aha! Finally!" The drachorn in the cage seems to whimper pitifully. Br spins violently and whacks a large stick against the bars. "SILENCE!" The drachorn cowers at the rage as Br begins the search for a few pages of information before his task can finally end.

Page 184 [2008-08-27 18:08:08 - The Shade Ballance - GG.]

With their fierce leader gone, the remainder of Wodin's Army bickers amongst itself as different sections bitterly strive to obtain control over the army. It truly seems like a darkened day for the Army of Light.

Page 183 [2008-08-27 04:07:57 - A Freezing Firestarter]

An echoing WHOOOSH announced a spurt of flames rushing past *phrog* as a drachorn and its master scamper by following a metalic rabbit. Slightly interested, *phrog* picks up a few sticks and tries to start a fire to warm his chilled hands. "It's such a beautiful thing...these flames.."

Page 182 [2008-08-24 15:53:51 - The Shade Ballance - Sh.]

"The thoughts are complete, the process can begin". The Shade turns away from the floating stone, the last piece of paper was consumed. "Khal, is it true that Lorerootians allready aquired the secret documents? HOW COULD YOU ALLOW THAT! ... ah, nevermind ..gather the humans."

Page 181 [2008-08-24 15:45:58 - The Shade Ballance - yrt.]

Shocked by Wodin's depart, Golemus people realized that their alliance dropped greatly in the silent competition and that golemus is more in danger than ever before. Yrthilian decides that he wont abandon this cause but will do extraordinary efforts to gain alliance leadership and restore Golemus honor and strength.

Page 180 [2008-08-23 20:14:17 - The Shade Ballance - Kn. END]

The Knator successfully brings the secret documents from Renavoid to the Loreroot high command. The world is about to change as these documents are carefully studied by the lorerootian schollars. Master Knator can now resume his studies on Music and War and maybe the position as guardian of Loreroot secret entrance. An other successfull mission for the mighty "Educated Knator".
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Page 179 [2008-08-23 20:15:22 - The Shade Ballance - Wod. Big. END]

The darkness continues to eat at Wodin’s soul, even this far from the chaos of the Road of Battles. Sighing, he lays his head down and stares to the sky. Just as he closes his eyes and feels the last of energy leave, he feels his body returning to his home… Far away in Necrovion, that one cut thread severs the strings of life that BigC clung to for so long, and he fades into the swirling shades. His legend will remain for generations to come and many young wizards will try to summon him back. In the attepmt to have an advantage against the Shades.

Page 178 [2008-08-23 07:04:07 - The Shade Ballance - Me.]

Grimacing at the repeated departure of their glorious leader, Metal Bunny turns once more to the troops and calls out to them. “Do not let your hearts falter! We must train harder than ever in these perilous times!” The shouts of the army drown his initial feelings of doubt.

Page 177 [2008-08-23 06:52:28 - The Shade Ballance - Wod.]

A great being of light, Wodin can feel the darkness spreading over the land. It eats at his light soul, and slowly numbs his senses. Realizing what this must mean, he makes his way back to that Golemus Beach in hopes of finding some light.

Page 176 [2008-08-22 22:33:02 - The Shade Ballance - Kh.]

The General hurries to his master with a new spell. Khlazdad demands a demonstration Mouthing words in an unknown tongue, the General completes the enchantment. Khalazdad is suitably impressed and circles his General silently, “Teach me” he demands. Then praising his loyalty, “ You could be Court Vizier, what other magic can you learn?” The General breathes with relief, unsure how much of this unbalanced creatures attention he wants.

Page 175 [2008-08-20 21:05:56 - The Shade Ballance - Alc.]

Each of Alche's new existences senses a different angle on the world around him. An echoing voice reaches all parts of Alche's being, and he knows that he has become encapsulated in the thing he was striving to reach. Alche is at one with the principles, and as such can migrate between them, whilst also manipulating the principles of others. He may never hold the book now but instead will be part of it for all eternity. Alche's adventure log ends here but his game adventure just begins!
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Page 174 [2008-08-20 21:03:29 - The Shade Ballance - Kh. Glo. Wod.]

Winds Sanctuary's peace is disrupted, as Glor Damar confronts Khalazdad. "Your light hides within Khalazdad", he taunts. "I may free the white spirit at any time I please" , and with a flourish, providing proof, he throws black powder upwards. Dancing around the settling dust, he whispers dramatically while Glor Damar watches disbelieving,. Khlazdad proclaims he's irrevocably severed from the light. "If you don't believe me, just ask Wodin", he cries as Glor Damar hurries away.

Page 173 [2008-08-19 04:15:37 - The Shade Ballance - Alc.]

The view of the pile of dust fades away and Alche sees now himself walking towards a door of light. Passing the door makes him realise that he exited one of the several pyramids on top of mount Kelle'tha. He walks forward and see someone else walking towards him. "Who is that..it looks ...oh no..it is...ME!!" Confused by his new state of existence, and by the appearance of himelf exiting at the same time each pyramid, Alches ability to judge the moment is blocked and makes him simply accept and follow the events. Everything is like a weird dream for him.

Page 172 [2008-08-19 04:10:24 - The Shade Ballance - Alc. Sh.]

A figure gathers from darkness and its mind connects to the other shades in the realm. "Master, a human used the Kelle'tha pyramid..". "I know, but i dont think he is a human anymore. We might need him, if not on our side then at least to keep him away from helping our enemies...at least the Book is still there, locked by the very beeings that forgot how their own lock works... i think humans call that ..humor".

Page 171 [2008-08-18 00:10:41 - The Shade Ballance - Alc.]

Alche looks shocked at the pile of dust gathered below him. The event happened too fast for him to realise. He remembers to try to touch the flaming pyramid, after enourmous attempts to reach it, but he does not know what exactly made him reach his goal. Maybe the path to the pyramid was allready opened when he got there? Slowly he realises that he has no longer a body! His memmories begin to fade away but a new consciousness makes him see things from a totaly different view.

Page 170 [2008-08-16 11:17:27 - The Shade Ballance - Alc.]

Excitedly reaching out to touch the flames, Alche’s body is immediately extinguished. Without any waning, a brave man’s very being is reduced to a pile of dust. A sudden gust of wind blows through the opening, and sends the dust up into the air, and outwards onto the breeze. The ashes spread into different air pockets, and a small amount comes to rest in each of the pyramids.
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Page 169 [2008-08-16 04:45:25 - The Shade Ballance - Br.]

Br. wanders with purpose, through the MD lands searching for the final ingredient he requires. Desperate to please his fearsome leader he looks in every far reaching corner of the map and reads every scroll he can find, in the hope of finding a clue to lead him to its whereabouts.

Page 168 [2008-08-16 04:25:20 - The Shade Ballance - Alc.]

The excess of sensations propels Alche to a higher level of consciousness, where he feels his body begin to float away from the ground. The music begins to play faster and faster, the wind whips around his body, stronger and stronger, the colours starts to spin, making him close his eyes. Just as he is beginning to feel nauseous, he abruptly stops. Looking around him, he discovers he has reached his goal.

Page 167 [2008-08-15 04:39:43 - The Shade Ballance - Wod. Br.]

Wodin is training hard in the midday heat. Without warning he feels a pull at his back, and turns into the sun. Shading his eyes he sees the shadow of a figure disappearing rapidly into the mirage rising from the dusty ground. Glowing in the shadow's hand is Wodin's dagger, Wodin begins to shake with rage.

Page 166 [2008-08-14 14:25:23 - The Shade Ballance - Kh. Sh.]

The Shade Sentinel arrives at the Gate furious that Khalazdad has taken so long to transform. "I see, at last, the Darkness is rife within you, we began to fear your loyalty." "The price of power is heavy" replies Khalazdad "but I will bear it.when will I take the next step.?" "Have patience human, you would not even survive the next transformation yet.you are to feeble. Now, go about your business."

Page 165 [2008-08-14 14:23:33 - The Shade Ballance - Kh. Mor.]

Life is becoming very difficult for Khalazdad. His paranoia causes him to threaten an ally upon whom he is relying, friends desert him; Morgana Le Fey has branded him a traitor, and an agent of the shades warns him of assassins on his trail, but cannot provide him with any specifics with which to plan an attack. The Dark Lord has all but disappeared from this frail and tainted old man.

Page 164 [2008-08-11 18:30:58 - The Shade Ballance - Kn. Mur.]

"Soldiers!, this is our precious cargo this time, we need transport this back to Loreroot, watch out for enemies, but especialy for shades, I was ... Commander stops and looks at some dust cloud far away....What?!, whats there??" The .Knator Commander. prepares his weapon and so do the other soldiers. A funny silhouette approaches at high speed carrying a bunch of small and medium sized colored boxes. "Oh, Sir Mur .. whats the hurry? if i may ask..". "Giiifffttss....wwmmmm..." The silhouette departs even faster than it came dropping some of the boxes on the way. "Oh well, nevermind that , back to what i was saying ..". One of the soldiers picks a box from the ground. "Oh ..a candy, yummmm".
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Page 163 [2008-08-10 18:52:05 - The Shade Ballance - Ren. Sav.]

Master, i have urgent news from the Golemus alliance. The curier hands over a note to Ren. "Ha..thats interesting turn of situation..it seems that the Guerrilla Golemicarum aquired a caster. Savelfuser fought hard to advance his mind power level to 6".

Page 162 [2008-08-10 17:25:51 - The Shade Ballance - Ren. Kn.]

A big powerfull creature storms Renavoid's office door. The power of the creature can be observed both by its body but also by its eyes. "Oh, its you, next time please knock, look what you've done, now i need a new door!" Ren goes upset back to his desk, picks some papers and gives them back to the huge creature. "Here there are, please return them to Loreroot command, this is all i can do for you, now leave. ... and please try not to ruin the building on your way out!" ... With a furious look the creature replies "You are lucky my mission is not to kill insolent humans". "Come one, don't forget who i am, try to controll your beastly insincts, please, now leave."

Page 161 [2008-08-10 03:13:24 - The Shade Ballance - Che.]

"We must prove to the Angiens that we are a peaceful group, and repsect order" Chewett turns to the Seekers of Enlightenment that stand before him. "Seekers, today we will remain at Winds Crossing, and will provide healing rits to all that pass". The Seekers of Enlightenment raise there arms and cheer...surely this will help them to establish a connection with the Angiens!

Page 160 [2008-08-10 03:11:55 - The Shade Ballance - Alc]

As Alche enters the first pyramid, all of his senses are immediately aroused, faintly he can here the sound of music, floating on the soft, sweet breeze that cooly crosses his skin. He can taste his favourite foods and a vortex of colours spin in his eyes like a kaleidoscope. Enthralled by this plethora of feelings Alche is hypnotised. "Oh, thats, ..different then i expected"

Page 159 [2008-08-10 03:10:54 - The Shade Ballance - Wod, Me.]

As Metal Bunny turns to talk to the troops, he notices a familiar, formidable figure making its way towards him. Turning to the soldiers he cries "All Hail Master Wodin; he has returned!" Wodin's demeanor is confident as he strides towards Metal Bunny. Acknowledging his army, he grabs Metal Bunny and pulls him to one side. "I know what the shades require....and we are not going to let them have it."
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Page 158 [2008-08-07 03:18:40 - The Shades Ballance - Me.]

With Wodin taking a break, Metal Bunny has discovered that those who fight against the shades have concocted a plan to destroy Khalazdad. Overhearing whispered conversations, he hears a follower of light proclaim that ".nowhere but Necrovion is safe for him now."

Page 157 [2008-08-07 03:17:11 - The Shade Ballance - Nel.]

Lady NelyaSetesh’s mind is racing, worrying about the Commander. While relaxing at Ravens Peace, staring at the water Nelya sees a silhouette rising up from the below the surface. “I am an ancient nymph, i know what happend with the Knator Commander”. “Without your leader you’re too weak to defend this land. We never interfere, but can bestow a gift” Placing its hands on Nelya’s head. She feels an new energy stirring within her. Unnerved by the experience, she rushes to talk to her alliance. Returning through the forest, she notices a wounded animal. Sensing the animals pain, deeper than ever before, she places her hand on the animal’s wound. A warm light appears beneath her palm, and Nelya is shocked to see the blood slowly abate. As the creature runs into the woodland, Nelya stands up and smiles….”so this is my gift..”.

Page 156 [2008-08-07 03:13:42 - The Shade Ballance - Kh.]

Khalazdad, having concluded that Willow’s incapacity to be harmed was his downfall in the House of Liquid Dust, makes his way to the entrance. He is confident that his vulnerability will allow him to be transformed. Khalazdad’s lungs begin to burn as his feet move the dust. The darkness is heavy, energized by an intangible force. He can feel the memory of another man, in the same spot, long…or soon, in here it is all the same. Breathing deeply, his lungs are ablaze, he feels weak and yet strong; a hollow voice booms out “At last you have come, I have waited so long…..”

Page 155 [2008-08-05 17:03:43 - The Shade Ballance - Ren.]

Renavoid is preoccupied with writing something. Surrounded by the Books he prepares some important documents only he knows about. Suddenly something is heard from the Archive corridors, it sounds like a big beast closing to Ren's room. It's steps shake Ren's desk and its breath can be heard from far away. Ren takes some of the papers he prepared and puts them in a safe place.

Page 154 [2008-08-05 03:09:37 - The Shade Ballance - Br]

After analysing the documents he aquired from the Archives, Br. understand that the complex process or transmutation will require ingredients he wont be able to get without more sacrifice. He looks at a poor Drakhorn encaged in a grotesque way "Stay still my beautifull creature ... soon ... very soon..."
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Page 153 [2008-08-05 03:09:44 - The Shade Ballance - Wod]

Tired by the torrid sun, Master Wodin decides to go on a vacation on Golemus beaches. Alliance members need to prepare their own plans considering the moves of the other alliances.

Page 152 [2008-08-05 02:59:29 - The Shade Ballance - Che.]

Time seems to stop at the docks. For weeks chewett and his followers researched ways of attracting the Angiens attention. Some foolish people also jumped in the water trying to swimm to the island, but they never emerged back to the surface. A recent letter from the Archives calls the Seekers of Enlightment to secret gathering. There is still hope.

Page 151 [2008-08-03 02:48:16 - The Shade Ballance - Ren. Mur.]

"Master, here they are, the Books, as you requested ... ". "Good, now leave ...i have to think". Renavoid takes the first book and blows the dust from it "Wind ward, 1 level", then the next one "Circle of Flames, 5 levels". and the next , and the next ..... "Good, you are all here...". With his face full of sadness and concern, Ren takes his quill and beginns to write. Suddenly the door opens "Oh , one more thing, sir Mur asked me to tell you the books should not leave the Archives." Renavoid raises from the table "LEAVE!! DO NOT DISTURB ME!!!"

Page 150 [2008-08-01 04:06:37 - The Shade Ballance - Kn.]

A terrifying sound is heard from Loreroot. As people gather to see whats wrong, they discover that the hidden Loreroot Exit is unguarded. The Commander has dissapeared! Nobody knows where he is or what happened, he is missing for several days but everybody was thinking he is busy with his music rehearsals, but even so, a Knator never ignores his orders, so if the Commander is missing that can only mean something happened to him or that Loreroot High Command assigned him on an urgent task or something similar. Unsure of the situation, people hesitate to enter loreroot by the unguarded entrance.

Page 149 [2008-08-01 02:52:08 - The Shade Ballance - Sh.]

Deep inside necrovion, the shade continues its secret mission. The shade sentinel holds a golden cup filled with a orange glowing liquid. "light to darkness darkness into light, make my thoughts all come unite". The glowing liquid turns into a dark shiny substance. The shade continues its misterious ritual.

Page 148 [2008-07-31 00:08:19 - The Shade Ballance - Alc]

The messenger arrives and presents Alche with the group’s findings. Alche listens to the plan carefully, then nods once, and the messenger dashes back down the mountain. Turning to face the pyramids, he says aloud, "Sense in a plane of nonsense...I hope this works..." Alche clenches his jaw, takes a deep breath, and steps toward the first pyramid on the path.
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Page 147 [2008-07-30 03:58:49 - The Shade Ballance - Nel. Kn.]

Concerned by the recent missing of the Knator Commander, Nelya summons the coincil. "Fellow Lorerootians we must take action. Yesterday i saw a dark beem shooting to the sky from deep inside necrovion. I don't know what it is but its defenetly not good. It seems our spies where unable to find any info on this so far. Our Commander is nowhere to be found, i heard terrible rumors that he got even more involved in his music rehearsals. I respect him a lot but i fear his ..advanced age.. hinders him from seeing the dangerous situation clearly. I dont know if that music stuff of his is simply a way to escape reality or has a plan behind it, but so far it seems useless. We must mentain a strategic advantage, be it brute force, or secret knowledge."

Page 146 [2008-07-30 03:49:27 - The Shade Ballance - Ren.]

The Archivist stays sad near the window. "Master, anything wrong?" .. .Renavoid. does not answer. After a few moments he turns away from the window and walks towards the door. "Prepare the books, we have no choice now". "Master are you sure? there must be an other way!". "You heard me, there is no time left, not for us at least."

Page 145 [2008-07-30 03:18:41 - The Shade Ballance - Sh.]

Somewhere deep inside Necrovion a dark cloud swarms around a glowing stone. The Shade Santinel steps forward ... "I need 6 more...". She crumbles a piece of paper and throws it towards the stone. The paper instantly burns out and a drop of darkness falls to the ground. The shade departs.

Page 144 [2008-07-26 18:53:55 - The Shade Ballance - Kh.]

Concerned about what the shade said, Khalazdad gathers his most loyal servents for an emergency meeting. "So..you heard the mighty Shade. We will increase our number with more members untill we reach 50, but be carefull, there are spies among us. Now go!"

Page 143 [2008-07-26 18:53:55 - The Shade Ballance - Sh. Kh.]

"Come, gather, my loyal servants..." A group of Necrovion Sentinels gather around a undefined black shape floating in the air. "I will be away with some secret matters, Khalazdad, I increased your millitary rank, you may now gather more souls to serve our cause ... be carefull, I heard enemy forces want to takeover controll of our army. If that happens...you can imagine what will happen with your head.... and your soul!"

Page 142 [2008-07-25 22:20:15 - The Shade Ballance - Alc, Bl.]

Excitement builds as a task force assembles at the Gates of Ages to help Alche retrieve the Book of Principles. Small groups sit together and discuss the best method of obtaining the Book. Suddenly, an intelligent soul, Blackthorn, suggests a most impressive theory, and the group is ecstatic with the outcome of their studies. With high hopes, the theory hastens to Alche by way of a footling messenger.
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Page 141 [2008-07-20 18:17:11 - The Shade Ballance - Alc]

Back at the gazeebo players that heard of Alche's intentions join forces and try to find out more about how to retrieve the Book from Mount Kelle'tha. A support group was created for all of you to exchange sugestions >here<. Learn from previous mistakes and try to find a better way this time.

Page 140 [2008-07-20 18:13:54 - The Shade Ballance - General]

In secret, each faction searches for a uncommon advantage and prepares its strategy on everal plans. Spyes gather info, fighters experiment new rituals, mages research about rare powerfull forces, worshipers try to summon deities, adevnturers try to recover old artefacts, eryone is trying to bring its contributions to the current events. For now, the most important powers that could dramaticaly change the world are: Angiens, Book of Principles and The land defence weapons. However these are not the only things to be called into play. As researchers discover more and more documentations, rumors of other powers are revealed. The future of this world is very uncertain.

Page 139 [2008-07-20 12:47:36 - The Shade Ballance - Alc.]

"Ah finaly, here it is!" After a exhausint climbing, Alche reached top of Mount Kelle'tha. Six pyramids on the ground circle a huge floating one. A single pyramid sits aside from the circle, an interesting detail. "Here it is ...lets see ..where to start..". Looking from a distance *Juni0r* keeps an eye on Alches actions.

Page 138 [2008-07-20 11:37:11 - The Shade Ballance - Che.]

Sitting on the dock, chewett stares down at the water, which had once flowed near the brick path, lapping at the base of the support beam. Without warning, the water level had receded. "But why?" He ponders. His thoughts were interrupted when a messenger arrives with reports of a new theory regarding the Angiens. chewett nods slowly as he listens to the news. "Looks like the time has come," he says, "to turn our search towards principles and magics."

Page 137 [2008-07-20 11:37:11 - The Shade Ballance - Ome.]

In the bright light of day, the Master Assassin cuts a deal right before everyone’s eyes. With so many people passing by, who could possibly notice such a nonchalant agreement taking place? Grinning masochistically at the leather pouch of coins in his hand, the Master Assassin vanishes to await the call of his Contractor.

Page 136 [2008-07-20 11:37:11 - The Shade Ballance - Tse.]

The rich Duke of Tempest Fort, Tsenn, is counting his many coins when he decides that he doesn’t want to die an old, haggard nobody. He dons his traveling clothes and has a servant fetch a chest of his coins, then sets off down the path towards the Road of Battles. There, he plans on offering his financial assistance to Wodin’s Army and those he deems worthy of it.
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Page 135 [2008-07-19 00:48:57 - The Shade Ballance - Ren, Br]

Renavoid silently walks among the darker corners of the archives and pulls a single book from an untouched shelf. Returning to the East Corridor, he opens the book in front of the person waiting in the shadows. “I believe this is has the information you seek.” A sly grin creeps onto the stranger’s face.

Page 134 [2008-07-18 20:08:39 - The Shade Ballance - Nel.]

Neyla sits and ponders on the latest information she has just received from allied nymphs in a far off land. The nymph provided Neyla with a nightmarish description of hearing truly blood chilling noises from within the mountain upon which it was walking. "Strange foraging and scratching, like metal on stone.." a sound unlike any other ever heard by the inquisitive creature. Neyla shivers as she tries to imagine the sound that caused the brave nymph to sound so distressed.

Page 133 [2008-07-18 20:07:56 - The Shade Ballance - Alc.]

As the storm clears, Alche steps from his shelter and continues his journey. Arriving at the foot of a bridge, he can see no further than his feet in the fog and has no idea how deep the ravine goes. In the distance, above the clouds of fog, he can see a towering mountain and a pyramid floating majestically above it. The anxiety closes his throat while his soul opens to the possibilities that lie ahead, reaching for the answers it desires. “One step at a time…”

Page 132 [2008-07-18 01:35:46 - The Shade Ballance - Secret gathering]

Deep inside a Necrovion graveyard 4 figures gather to discuss tactical matters. "Great shade, i present you our loyal spy, he successfully infiltrated one of the other alliances and is constantly providing us with valuable knowledge on their moves." , ... "So, human, are your seeking for reward ...or for more...?". The 4 figures continue their secret discussion. Enemy eyes look at the gathering from a distance but they can not identify all of the members. Dark clouds gather above necrovion inner realm as humans step inside it.

Page 131 [2008-07-16 05:28:32 - The Shade Ballance - Others]

Bound to worship Angiens, The Seekers of Enlightment guild has formed under leadership of *chewett* and represents Marind's Bell. Out of the ruins of the old town there is nothing to defend or to fight for, nothing else but the hope itself that the town will be what it once was. Angiens have lived for so long in Marinds Town but in times of need they did not helped anyone, The seekers believe that they will discover the secrets of the Angiens and understand more about the world. They still represent their only hope and the most decisive advantage against the constant threat of the Shades. Angiens ar dualist creatures, too complex to be understood by any normal human, but understanding them better will unfold secrets about the other parts involved in this, most of all the all feared Shades.
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Page 130 [2008-07-16 04:08:16 - The Shade Ballance - Others]

Suddenly someone screems "Looook , look there, the lights!! ... white lights fromt the island .. its a sign! its a sign!! " everybody swarms to their spyglases and those who have none wait impatiently to get a look throu one. The island is indeed sending out light signals. White spots of ..something ..raise from the ground heading towards the sky . "what is it??...waht could it be?" Everybody starts making supositions on the event.

Page 129 [2008-07-16 01:39:40 - The Shade Ballance - Alc.]

The sky starts to clear , several days have passed allready. Alche almost thinks that the storm started because of him , but of course thats impossible. He resumes his jurney to retrieve the Principle Book. "Mount Kelle'tha seems so magnificent from a distance, its not that far, i am almost there"

Page 128 [2008-07-16 00:33:30 - The Shade Ballance - Sol. Others]

A group of people under the initiative side effect gathered at the Angiens ferry trying to contact the Angiens. Sol, Morrel, Blackthorn, GrandGhost, Aleron, Tremir, Eden, Aiedail and many others join their forces to find a way to contact the Angiens, creatures rumored to be of equal power with the shades. Sol: "We should try harder... with such forces building up only a very valuable knowledge will make the difference. I will camp here and watch the area, you guys go and search for more info on this."

Page 127 [2008-07-15 23:26:28 - The Shade Ballance - Ren.]

Renavoid writes down his observations. "I noticed a strange effect of the Transposition Principle today, It might be because of the Shades stepping out their land lately and disturbing the Ballance Principle. While the ballance is taking shape between Necrovion and the other lands, other non fighting humans manifest a strange passion for research. Reports say overall initiative has grown in all lands."

Page 126 [2008-07-14 16:59:25 - The Shade Ballance - Ren.]

Agitated by the move of forces in the realm, The MD Archive lands assembled a intelligence taskforce to gather and centralize information about ongoing events. The Archivists, led by *Renavoid* have diplomatic immunity and will act as an observer to the events gathering all information they can and store it in their logs for further reference.

Page 125 [2008-07-13 05:28:01 - The Shade Ballance - Kh. Wod. Kn.]

A spy was sent on secret mission within enemy alliance. Parties started to play hard.
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Page 124 [2008-07-13 05:25:43 - The Shade Ballance - Kh.]

A commander aprouches Khalazdad, "Your Dark Majesty , we have a problem, our records are not big enough to keep track of all our new soldiers Not all of them are counted in the Necrovion millitary logs.." Turning his sight away, Khal speaks more for himself, "Who cares, they will die in battle anyway, no one will remember them...", "excuse me Sir what did you say?", "Nothing, nevermind the records, gather me new forces, we need to build a strong army for Necrovion". Under Khalazdad Leadership and his commanders, swarms of new recruits join the Necrovion army.

Page 123 [2008-07-11 19:17:19 - The Shade Ballance - Kn.]

Trying to controll his killing instincts, the Knator thinks of what kind of members he should recruit for his taskforce. "I do have enough millitary power if needed, what i need are indeed warriors that can handle uncommon situations, where force might not be required. I dont think that the shades recruited humans because of their strenght".

Page 122 [2008-07-11 19:17:19 - The Shade Ballance - Wod.]

After a long day training new recruits, Wodin takes a break and starts thinking of why Knator said. "Why is he scared about shades alliance with humans? afterall humans are more easy to kill than shades..". Even if he doesn't know much about this, Wodin has a dark feeling about it. "I will assemble a force ready to crush anyone and ANYTHING ... "

Page 121 [2008-07-11 19:09:18 - The Shade Ballance - Wod. Kn.]

After receiving many warnings from many people the .Knator Commander. decided to take action against the recent shade millitary maneuvers. He started an alliance and established an agreement with Master Wodin Ullr to join forces in case of need. Wodin will gather its own forces under Golemus command. Althou the shades are known for agressive actions this time what bothers Knator the most is that they allied with humans. There must be a reason for this change in the shades tactics.

Page 120 [2008-07-10 03:22:14 - The Shade Ballance - Alc.]

The storm doesn't stop, Alche is allready wet, even in shelter and the weather is getting worse. While looking at his map of Golemus, he notices that in his location there is a storm marked on the map ..."how can a storm be marked on a map?" , he looks more carefull on his map to see if there are other strange markings. Outside the sky is getting darker and darker.
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Page 119 [2008-07-10 03:15:08 - The Shade Ballance - Wod.]

Agitated by the current events in Necrovion, several important warriors started to plan for a possible resistence or why not even an attack. Master Wodin awaits patient, hes knowledge about the shades tells him there is no need to panic for now, but others do not think that way.

Page 118 [2008-07-10 03:15:08 - The Shade Ballance - Kh.]

Fascinated by the shade and fully understanding its purpose as a counterballance to what is happening outside Necrovion, Khalazdad swears loyalty to the shade and asumes responsability to gather an elite taskforce to obey and fight for Necrovion. Hearing rumors about the shades speaking to humans, other players adventure into Necrovion and try to learn more about them. [First Necrovion alliance formed]

Page 117 [2008-07-06 01:08:09 - The Shade Ballance - Alc.]

Alche reaches a bridge just before Mount Kelle'tha. A storm is comming so he decied to take shelter and continue his jurney tomorow.

Page 116 [2008-07-06 01:06:13 - The Shade Ballance - Kh.]

"It is a SHADE!!" All scream in panic and hide behind Khalazdad. "We come in peace!" sais Khalazdad a bit unsure on his words. "Peace..hahhahaa..that will be your doom, human, you need WAR to survive, peace with the shades will only make you more...faded". confused by what the shade said, Khal tries to find out more and als learn more about the shades.

Page 115 [2008-07-05 04:03:47 - The Shade Ballance - Kh.]

Suddenly, Khalazdad started to divide into many collors and slowly he vanished away, Some of the people in front of the Howling Gates started to disolve into collored lights too, following Khalazdad into Necrovion. The dark places looked fascinating for them but most feared the possible dengers. While inspecting the new place, they all gathered in front of a tunnel exit. None of them could enter it because the darkness was so dense that they all feared they will perish if they try to enter it. While staring into the dark tunnel, they noticed that it was moving and something was comming out of it....frozen in panic they watched how the dark figure was taking shape.

Page 114 [2008-07-05 03:25:21 - The Shade Ballance - Alc.]

Happy that he got confirmation from Akasha that the Book of Principles is easy to reach and it exists at the top of Mount Kelle'tha, Alche adventures deeper inside Golemus Golemicarum, heading towards the mountain. As he passes by a nearby cave he notices lots of small humanoid creatures working on what seemed to be a statue representing a bunny. Suddenly he hears voice and sees a man comming out of the cave. "What? what are you doing here?! ..destroy it immediatly!". Alche tries not to be noticed and walks away as fast as he can from that place. He cant afford any delay in his jurney.
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Page 113 [2008-07-05 00:09:06 - The Shade Ballance]

A group of adventurers gathered together by Khalazdad are grouped in front of the Hawling gates trying to get in contact with the Shades. They even tried to bring them gifts and offerings in the hope they can contact them, without knowing, or without caring maybe of the dangers.

Page 112 [2008-07-04 03:19:27 - Golemus Wizard quest - Ak. Alc.]

"Ah yes, that book, well i left it where it belongs, in the fires of the great pyramid, you may go and read it if you like. You will have to get a bit burned, but the book is nice." Alche looks a bit confused "But ..but i heard you could not get it, and that you failed to retrieve it from the fire of the pyramid..is that not true?" Akasha grinns "Ah that was just for the people to know, but the book is there, i read it, you go too, go and get it from the fire, its simple." Alche's face enlightens "Thank you my dear, thank you very much, i knew the book is there, i will go imediatly and seak for it, thank you again!" .... Alche departs as fast as he can heading to Mount Kelle'tha. "Fool old man, he realy thinks i will tell him anything about MY book...let him search untill he quits this foolish thought ...ahh and even if..even if he manages to reach the pyramid...he will BURN hhahhahhaaa yes BURN ... he will burn as the wizard said".

Page 111 [2008-07-04 03:11:02 - Golemus Wizard quest - Ak. Alc.]

"Good day!" the old man speaks "My name is Alche, well its not exactly my name but its pronounced better that way ... i am a traveler from the Archive Lands and i mean no harm to you, may i know your name?". Akasha a bit bored by this introduction and thinking about things tells him her name. "OHH, realy..you are indeed Akasha? the one that tried to get the Book out of the pyramids fire? I was searchign exactly for you! i come from far away in the search of the great knowledge of Golemus Golemicarum, rumored to be written in that Book, and i heard about you at the Gazeebo of gravitational sound and i hoped you could share your knowledge with me about that Book " Akasha looks a bit frightened at him and thinks "Who is this fool man that thinks i will tell him about MY book of principles...he wants to steal it for sure.."

Page 110 [2008-07-04 02:55:34 - Golemus Wizard quest - Ak.]

Akasha is convinced that the wizard was wrong. The Book of Principles does exist, and she intends to prove it, even if it means to write it herself....Blinded by her strange obsession for the principles she does not pay attention to all details in the letter. As she closes to the Bridge of Ages , she sees an mage looking old man approuching her.

Page 109 [2008-06-29 01:59:39 - Golemus Wizard quest - Ak.]

"My dear foolish Akasha. I sent you on your quest knowing that there is nothing there to find for you, i think its a small thing to do comparing to your intend to kill me. If you read this letter it means i am allready dead or the shades got me, but it also means that you returned, and i don't know wich ones story is more interesting to hear, yours or mine. If i managed to end my experiments then there is one more chance against the shades, go talk to Wodin. If i failed then you should return to the pyramid where i sent you for the Book of Principles and look for your death, because that might be the only thing to save you from the upcomming rage of the Shades. I saw great potention in you, even if you were sent against me, i do not think you have a dark soul, so even if you don't know it maybe, your path is towards light. Keep my words close as you might need them soon." Akasha takes the letter and leaves the deserted place, there is nothing else she can do there now.
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Page 108 [2008-06-29 01:52:24 - Golemus Wizard quest - Ak.]

After sarching the entire place, Akasha cant find any clue of where the Wizard might be. The deserted place and all the things left unattended indicate her that he left in a hurry or something even worth happened to him. While looking thru his stuff, she notices a envelope on the table , wtih HER name on it!. Inside the envelope she finds a letter, addressed to her...

Page 107 [2008-06-24 04:13:21 - Golemus Wizard quest - Alc.]

Alche is approaching Gates of Ages, searching for akasha and looking to try his luck with the mysterious floating pyramid to find the Book of Principles.

Page 106 [2008-06-24 04:10:42 - Golemus Wizard quest - Ak.]

The place looks somehow different, everything is darker , plants are burnt here an there, a window is broken, the place almost seems deserted .."what happend here?" thinks Akasha as she approaches the wizards place. She enters and sees the wizards cloak lieing on the floor. She starts to search the place to find out where the wizard is or what is going on.

Page 105 [2008-06-21 17:36:38 - Golemus Wizard quest - Tha. Ak. Alc.]

The word of Akasha's quest to find the Book Of Principles and her current study on this subject has reached Thanasias mind while she was prayig at the Gazeebo of Gravitational Sound. As soon as he heard the news from Thanasia, Alche, a wanderer from MDA Lands thought that he found a flaw in Akashas failed atempt to reach the floating pyramid and decided to go to Golemus and find out everything he can about the Principles and try to get the book himself.

Page 104 [2008-06-18 05:39:32 - Golemus Wizard quest - Ak.]

Outside is sunny, the storm is over. Akasha feels a strange addiction to the principles she writes, is as if something is making her unusualy motivated to continue her work. The wizard that initialy sent her to get the book does not represent a main concern for her anymore, however she plans to visit him on the way back, maybe becoming an adept of him was not such a bad ideea afterall. As she thinks this she notices that the wizards home is not so far away and heads towards it.

Page 103 [2008-06-11 01:08:26 - Golemus Wizard quest - sim. - END]

A strange feeling, not known to normal people, makes simplyzero realize his duality. His mind is at the same time on the dark see below the worlds and in the body that is wondering the noman's lands. Time will tell if this strange splitt will have further consequences or its just a final state of his destiny. Under certain circumstances, simplizero has the ability to travel the underworld waters and reach any point they connect. Each time he does so, a part of his soul shifts to the other side so he wont do that for free. Taking an other person with him will be possible but the consequences are not yet known. (New RPC character released to play)
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Page 102 [2008-06-11 01:08:15 - Golemus Wizard quest - Ak.]

The papers she started with initialy were filled long ago, her mind stopped thinking on how she could possibly reach the floating pyramid in her search for the book of principles, now her entire attention is focused on writing the principles..her own principles..as she understands them. Voices on a nearby corridor made Akasha search for a hiding place, she has to exit this place before she gets cought, the storm is probably over and she has no clue if the tiny people are friendly or not.

Page 101 [2008-06-07 16:12:58 - Golemus Wizard quest - Ak.]

After writing two more principles Akasha decides to take a break and look around to see what she can find more about this place. She notices one book open and reads a bit as she passes by, "mighty ruler SmartAlekRJ decided today to teach us the right way of taming Drachorns...". Apparently for no reason, Akasha thinks of the Cyclicity Principle. The forging of the fake Principle Book seemed to turned into a personal passion for her. With every principle she writes more and more things become clear in her mind.

Page 100 [2008-06-07 16:07:02 - Golemus Wizard quest - Ak.]

While searching for a confortable place Akasha found a network of tunnels that lead her to what seem to be inhabited quarters but no one is arround so she starts searching the rooms. One room in particular attracts her attention, its a library. She sits at a table and resumes her work "Darkness principle" ..Akasha smiles .. "It seems i am living it right now as i am clueless of where i am but i try to remain undetected at the same time" She continues to write.

Page 99 [2008-06-07 16:07:02 - Golemus Wizard quest - Ak.]

Akasha enters the cave. The place seems quite nad dry at first but walking deeper into the cave reveals a huge hall where ridiculously small people try hold a mighty dragon with their ropes. Outside the storm got much stronger so she will find a good place and stay here untill the storm is over.

Page 98 [2008-06-06 13:57:52 - Golemus Wizard quest - Ak.]

"Lets see..the element principle .." As she writes the principles she can remember, the papers she has seem not enough so she tries to make it all as short as possible. Akasha continues writing as the storm sets in. She hides under a tree trying not to get wet by the incomming rain but the storm gets stronger. She remembers a cave nearby , with a strange looking monster shaped entrance, maybe she can find there a quite place to finish her writing.

Page 97 [2008-06-01 01:30:09 - Golemus Wizard quest - sim.]

Simplizero decides not to deny the mans identity. "Ok, if you say you are ...me...maybe you are right...maybe i am mad allready ...anyway..where am I?" The man turns towards him. Simplyzero looks terrified at the mans face, its ..him..just much more older. "You are one step away from the reality you know" says the man. "Your actions and your blind fury turned you into a shade long time before you realised it. Shades may not cross this water, but since you are not a shade entirely, you splitted in two. One part of you returned to what you were before and one part remains trapped in these waters. However, you will be never separated from your shade, thats me...I will be sailing these waters for eternity and you will be trapped between death and life, your reality and mine".
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Page 96 [2008-05-29 03:03:03 - Golemus Wizard quest - sim.]

"Who am i ?..." the mysterious man asks, without turning towards simplyzero. After a moment of silence, dead silance in this creepy place, he continues.. "I am simplyzero..you should ask yourself who you are". Simplyzero looks shoked at the man and is unable to reply. The ferry floats still in the dark waters, simplyzero tries to speak but he still has no clue what to say yet. (players are invited to sugest simplyzero what he should do >here<)

Page 95 [2008-05-28 04:55:31 - Golemus Wizard quest - Ak.]

She leaves the pyramids behind her giving up on trying to reach the floating one. As she crosses the bridge back, Akasha is thinking of a way to forge a fake book to present to the wizard. She takes the empty papers she found inside the pyramids and thinks "What if i use these, write what i know about the principles and bind them together ... the wizard will be so confused that i might get a brief chance to kill him...at least that if i cant get closer to him otherwise". She sits down and beginns to write first principle she knows. Storm is comming.

Page 94 [2008-05-26 03:55:57 - Golemus Wizard quest - sim.]

It seems the water he jumped in is much more than a water, or at least for him it is. It is said that shades can not get into water because it will drain their powers and return them to earth. Simplyzero, or what was left of this poor peasant that ventured on such an insane jurney, looks at the empty waters around him, slowly floating without purpose on what seems to be a small wooden ferry. At one end of the ferry he notices a man, he aprouches him and asks "Where am i, what is this place,...who are you.."?

Page 93 [2008-05-26 03:46:20 - Golemus Wizard quest - Ak.]

Akasha rethinks her entire purpose..she started this jurney in order to convince the Golemus Wizard that she is loyal and usefull so that he will accept her as his apprentice and in this way she could get close enough to him to find a way to stop him, either by killing him or sabotaging his actions, maybe there is no need to actualy return with the book of principles, maybe she can return with a fake just to distract the wizard for a few moments. (Akasha has no way of knowing the wizard is allready dead so her quest continues as planned)

Page 92 [2008-05-22 03:10:48 - Golemus Wizard quest - Wod. Om. - END]

Full of anger Ome thinks, "I never fail!!! If this means Wodin is preparing for war against the shades, then my task becomes now to stop him" out of nowhere a voices speaks "very good, i was just preparing to kill you for your incompetence, but maybe your extraordinary skills can be of some use for our cause. Go seek Wodin at Road of Battles, he is training his army there, but be carefull, he spirit is stronger than your blade, you must find an other way to challenge him". (New RPC Character released for play)
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Page 91 [2008-05-22 02:59:06 - Golemus Wizard quest - Wod. Om.]

Still glowing, Wodin Ullr steps out of the morphing light. He looks at the dead wizard and at his killer and speaks to him: "Thank you, two souls were given to summon mine, from one i master the spirit and from one the body, now its time to raise an army! ". He steps outside the room and starts walking towards No man's land. Ome looks at him confused, realising that this was part of the wizards plan "What have i done!"

Page 90 [2008-05-20 19:00:04 - SmartAlekRJ's Lost Dragon - END]

SmartAlekRJ decides to assume his role as a Drakhorn Master and not to counter the tiny people, afterall they are obeying him as their ruler and they seem to do whatever he tells them to. Beeing a Ruler over these dragon tamers has its advantages of course, but SmartAlekRJ is not yet aware of the possible dangers.

Page 89 [2008-05-22 14:37:11 - SmartAlekRJ's Lost Dragon]

He looks scared at the crowds as they approach him, but he slowly realises that they are actualy doing what he asked them to do! He is taken on their tiny arms outside the cave, he can actualy controll them! Countless possibilities flood SmartAlekRJ's mind as he is carried outside. The thought of running away from the weird tiny people is now strongly countered by the ideea of actualy beeing the "Dragon Master"

Page 88 [2008-05-18 22:41:34 - SmartAlekRJ's Lost Dragon]

SmartAlexRJ is preparing to do something very crazy...."Listen to me , i am your MASTER, I AM THE DRAGON MASTER!!" ... the crowd reacted as usual, "All Hail the Dragon Master!". Something very obvious that he didnt thought of before.. "I order you to ... take me on your arms and bring me outside this cave!" ..a long moment of silence....the swarms of tiny people start to walk towards SmartAlekRJ ...

Page 87 [2008-05-16 03:45:25 - Golemus Wizard quest - sim.]

He keeps falling and falling like the water he jumped in was an illusion, like nothing was there, nothing.. At some point he stoped feeling the fall, everything was dark and he was like floating into nothingness. The few glims of reason that remained in Simplyzero made him to think about what happend , where he were, what revenge he had in mind for the Golemus wizard .. but those thoughs soon wanished and a sensation of calm took over.

Page 86 [2008-05-15 16:03:46 - Golemus Wizard quest - Wod. Om.]

The morphing light finished to take shape. The wizard looks at his creation , he finaly did it, despite all the attempts the shades made to stop him. A tear of joy drops as the killers blade cuts his throat. The wizard drops dead while the mysterious killer cleans his knife. "Hmm ..easier than i thought..."
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Page 85 [2008-05-15 16:03:45 - SmartAlekRJ's Lost Dragon]

SmartAlekRJ looks at the library and thinks of all the interesting info he could find there, about Darachorns, the tiny people and their former rulers "....or were they rulers afterall?". He turns back to the great hall planning to speak to them one more time.

Page 84 [2008-05-15 16:03:45 - Golemus Wizard quest - Ak.]

"Almost there ... arghh...no, its to far up...". Akasha can't reach the flames of the floating pyramid, she tried everything she could, the pyramid is simply floating to far up. "Ah damn it , it must me something else.." (make a sugestion >here<)

Page 83 [2008-05-14 21:14:23 - Golemus Wizard quest - sim.]

"The water is so dark ... it actualy looks like...oh no it could not be...how could it....but still it looks like ...the sky at night". Simplizero looks for something to build a boat to travel across the water and reach Golemus so that he can satisfy his need of revenge. There are no trees around, no piece of wood or anything that will float...and Loreroot is sooo far away....he looks at the pitch black water and a strong feeling of sadness strikes him. Necrovion images flash into his head and he can not distinguish dream from reality anymore. He is afraid he will do soemthing foolish, but this feeling slowly fades away.

Page 82 [2008-05-14 21:14:23 - SmartAlekRJ's Lost Dragon]

He turns back to the tunnels thinking how his attempt to rule the tiny people turned into a nightmare. He feels like he is in a prison, not bound by chains but by his fear to confrunt the weird and unpredictable tiny people. Or are they not so unpredictable afterall? He wished to be their master, now he is afraid of it, the whole picture is wrong, he has the feeling he is missing something, maybe he is not doing the right thing. ... a daring ideea comes into his mind...

Page 81 [2008-05-14 21:14:22 - Golemus Wizard quest - Ak.]

Akasha thinks of all clues she has about the Book of Principles. 6 papers that look like pages of a notebook, the fact that the book is protected by the principles in a hard to describe way and she has a strong feeling that the book itself should be somewhere at the huge floating pyramid burning in the sky. Suddenly shy has an ideea, she starts getting all the rocks she can so that she can climb as close to the floating pyramid as possible, not to reach it , but to bring the papers close to the fire....

Page 80 [2008-05-14 04:48:11 - Golemus Wizard quest - sim.]

Close to Paper Cabin there is a way to descend to the water that is separating the main land from Golemus Golemicarum, maybe simplizero will find a way to cross the water and reach Golemus by an other way. The scars left by the Necrovion massacre start to emerge in the form of temporary hallucinations, headaches and a very short but profound sensations of unjustified fear.
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Page 79 [2008-05-14 15:00:10 - Golemus Wizard quest - Ak.]

There is no doubt for Akasha that the Book of Principles is somewhere inside or above the huge floating pyramid that is burning in slowmotion flames. (players are invited to give her sugestions on what to do about this >here<)

Page 78 [2008-05-14 21:14:22 - SmartAlekRJ's Lost Dragon]

It seems that they have noticed he wants to leave and they are planning o stop him. On the view of the angry mob and thinking of the poor devoured dragon, SmartAlekRJ shows a stupid smile and heads back to the library. The crowd disipates but some still keep an eye on him. "I wonder what happened to the ex 'Bunny Master' "..he thinks

Page 77 [2008-05-13 17:10:42 - SmartAlekRJ's Lost Dragon]

"ooookk...i was expecting anything else but this ..defenetly there is something wrong about this whole scene.." He starts walking away from the place , planning to head towards the cave exit and run away as fast as possible. As he steps carefully trying to go unobserved a strange constant sound comes from behind him. He carefully turns his head and sees a vast croud of tiny people looking at him and singing or saying something.

Page 76 [2008-05-13 17:10:42 - Golemus Wizard quest - Ak.]

One place Akasha never checked is the the floatin pyramid, but she has no way of getting there. "There must be a connection between all this..the book is here somewhere, if its on the huge floating pyramid then there must be a way of getting there, if not , it must be somewhere here....oh...the wizard also said that it is guarded by the fires of mount Kelletha, how could i forget that!"

Page 75 [2008-05-13 17:10:42 - Golemus Wizard quest - Ak.]

"The wizard said that the book is protected by the principles themselves and that it can not be stolen or destroyed ...BUT I CANT FIND IT ..damn it" ..she puts together all the papers she found so far and tries to come up with an ideea, anything that could help her find the book.

Page 74 [2008-05-13 05:29:16 - SmartAlekRJ's Lost Dragon]

As the masacration continues, SmartAlekrj looks terrified at the horrible show. Several hours pass untill the tiny people completly desintegrate the massive beast, and as nothing happend moments ago, they resume their daily rutine. A small group comes to clean the remaining bones that form a huge scheletton where not long ago a mighty dragon stood.
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Page 73 [2008-05-14 04:48:11 - Golemus Wizard quest - sim.]

Necovion lands remain behind him like a bad memory that is watching for an oportunity to emerge at any time. His rage its now smaller but his determination to finish what he started is bigger. A familiar place sparks a bit of life in him as he passes close to the the Aramory. The bridge at the Gates of Ages is closed as allways for him. .. one more reason to fuel his revenge wish. He turns back to find an other way to enter Golemus..

Page 72 [2008-05-13 02:08:06 - Golemus Wizard quest - Ak.]

After inspecting all the pyramids she found out that each one contains an empty paper that looks like a page of some large notebook..or something similar. She now has 6 pages, but not a single clue what they are or where to find the Book of Principles.

Page 71 [2008-05-13 02:08:06 - Golemus Wizard quest - Ak.]

"Oh..this is so similar to the other piramid...and look, just an empty paper, and probably nothing more, just like in the previous place". She picks the torn page and moves on

Page 70 [2008-05-13 02:08:05 - SmartAlekRJ's Lost Dragon]

Like a swarm of psychotic maniacs, hundreds, maybe thousands of tiny people run towards one of the captive dragons screaming so unnaturaly load that SmartAlekRJ had to put his hands against his years. They start to tare the poor dragon apart cutting and bitting pieces of him as the poor beast screams his pain in the large cave.

Page 69 [2008-05-12 16:26:26 - SmartAlekRJ's Lost Dragon]

With a terrifying scream, the creature starts to swing his wings and takes of hitting the sealing of the cave while struggling to escape that place. Distracted for a second by the magnificent look of the Drakhorn, SmartAlekRJ immediatly turns his attention towards the tiny people..

Page 68 [2008-05-12 16:26:26 - Golemus Wizard quest - Ak.]

After spending a lot of time searching the empty hall for other possible items or clues, she decides that there is nothing else left there and moves on to investigate the other piramids.
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Page 67 [2008-05-12 16:26:25 - Golemus Wizard quest - sim.]

In his eyes, Necrovion is now burning in flames with no creatures left in it what so ever. One fo the many illusions Necrovion can create in the mind of those that get lost in it. Simplizero approuches the Howling Gates and looks one more time behind him ..."now , i finished with you, i shall go and destroy the source of this all ... .the Golemus wizard....you will pay for ignoring me."

Page 66 [2008-05-12 16:29:18 - Golemus Wizard quest - Wod.]

A humanoid shape emerges from the glowing mixture of light and fog. The wizards stares at it with his eyes full of joy .. "Finaly!! ..Master Wodin...oh mighty warior..you are finaly here..the Shades will be finaly destroyed now ..just a few more moments and you will be able to exit the energy field."..he runs again outside to adjust the mirror .. As he steps outside a foreign thought reaches his mind .."Now could be a good moment, or maybe i should wait more and see what he is up to.." The wizard ignores it, he knows shades will send other killers for him but he is so close now, nothing can stop the process now..

Page 65 [2008-05-12 12:11:50 - SmartAlekRJ's Lost Dragon]

Confused but also intrigued of what is going on, he decided to try to release one of the dragons that the tiny people keep bound and see what happens. He slowly releases one of the drachorns. The Creature is massive and looks dangerous.

Page 64 [2008-05-12 12:11:50 - Golemus Wizard quest - Ak.]

As she approuches the altar she sees something on it, looks like a piece of paper. She looks at the paper but there is nothing on it. A perfectly clean piece of paper with a rough but evenly distributed texture. On one side the paper is torn as if it was ripped. "I should take this, maybe it will be an important clue later, lets see what else i can find"

Page 63 [2008-05-12 12:11:50 - SmartAlekRJ's Lost Dragon]

He walks on the corridors shouting from time to time at people he meats "I am the Dragon Master!", they all answer the same way "HAIL The Dragon Master"..they dont even turn their heads towards him anymore , but they still answer.

Page 62 [2008-05-12 12:11:50 - SmartAlekRJ's Lost Dragon]

The book ends as expected, with the Dragon Master opening a book in te library. "This must be a joke" he thinks "The tiny people made this to scare me" ... "But when?, i just came from that..speach". With his mind on the recent events SmartAlekRJ forgets for now about his initial jurney to find his Dragon.
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Page 61 [2008-05-12 02:44:27 - Golemus Wizard quest - Wod.]

While waiting for the misterious light formation to take shape, the wizard thinks... "Good that i sent Akasha away to get that book...she could be more dangerous to my plan than a professional killer sent to kill me" ... he looks out at the window with his mind far away ..."She will never find the Book of Principles ..nobody can..there is none ....and even if there was....arghhh!!i am thinking again fulish things!" ..he turns away from the window and admires his work in progress.

Page 60 [2008-05-12 02:37:52 - SmartAlekRJ's Lost Dragon]

As he opens an other book, a big heavy book, actualy heavy for him too not only for the tiny people, he reads its title.."History of the Ancient Dragon Master". He stares speachless at one page illustrating him in front of a big crowd. He starts readin with his heart pumping hard in his chest...

Page 59 [2008-05-12 00:43:01 - Golemus Wizard quest - Ak.]

The piramid is empty on the inside. One single huge hall with openings to let light in. The overall feeling is majestic. Akasha steps carefully towards what seems to be sort of an altar in the center of the room.

Page 58 [2008-05-12 00:43:01 - Golemus Wizard quest - Om.]

"What is he doing...?", Om slowly approuches the wizards place trying to go unobserved. A strange glowing light can be seen from inside the house. Om. decides to wait and see what is going on, he never killed a wizard before so he must be carefull. "He looks so old, his strength its defenetly not physical, but so many failed to defeat him, i better observe him for a while"

Page 57 [2008-05-11 20:35:36 - Golemus Wizard quest - Wod.]

"Finaly! My work is complete!" ..the wizard turns at his desk writing something down. In the middle of the room a strange glowing thing starts to to take shape. The wizard runs outside and adjusts a mirror that reflects sunlight throu a window directly into the forming thing. "Good that the sun never sets, you will need plenty of energy to grow"...

Page 56 [2008-05-12 02:45:47 - Golemus Wizard quest - Ak.]

Its clear that such a great artefact such as the Book of Principles should be placed somewhere in an important location, but where? The floating burning building does not seem to have any way of access, maybe its not a building afterall. Akasha starts inspecting the place searching for a clue. The piramids on the ground seem to have an entrance, she starts with the first one, maybe she will find something in on of them.
Back to the Top of the Adventure Log

Page 55 [2008-05-11 19:49:30 - SmartAlekRJ's Lost Dragon]

Searching throu the library reveals several Books about former leaders. SmartAlekRJ reads a passage.. "As the all mighty Master teached us, we are all Bunnys in the Bunny Empire, All Hail The Lord Of Bunnies! All Hail The Bunny Empire!"...

Page 54 [2008-05-11 19:49:01 - SmartAlekRJ's Lost Dragon]

He starts searching for a book that will explain him more about the tiny people. He studied about the Drakhorns but not about those weird little people allover the place. Maybe he can learn something about their behaviour and understand their strange reaction.

Page 53 [2008-05-11 00:00:38 - SmartAlekRJ's Lost Dragon]

Almost feeling like he is dreaming SmartAlekRJ runs throu the tunnles back to the library searching for a quite place where he can think of what just happened.

Page 52 [2008-05-12 16:26:25 - Golemus Wizard quest - sim.]

Behind his face tortured by the Necrovion environment and by the premature aging he experienced in the Vale of Oblivion, two blue eyes stay witness to his extinguished powers and his unnatural will. On the other side of the world swarms of tiny people depleated of will are praising their new Dragon Master.

Page 51 [2008-05-10 21:26:07 - Golemus Wizard quest - Ak.]

She moves away as far as she can so that she can see what is causing that light above the huge floating piramid. Amazed by the view, Akasha realises that the light is caused but something that could described as a "slow fire" , a fire that burnes but its flames are moving realy realy slow. "This must be the fire of Mount Kelle'tha .. i heard about it, i was hoping is something more metaphorical hmmm.."

Page 50 [2008-05-10 21:15:02 - Golemus Wizard quest - sim.]

Exhausted by the fight, simplyzero departs the DeathMarrow capital. In his eyes the place burns in flames depleted of all life forms .. wich might not be so far from the truth actualy. His steps are heavier and he's eyes are weakening as he approaches once more the Vale of Oblivion on his way back.

Page 49 [2008-05-11 00:00:32 - SmartAlekRJ's Lost Dragon]

Intrigued by their reaction SmartAlekRJ shouts again this time louder and more convincing towards the swarms of tiny people working allover the palce. "I am YOUR master and you will do as i say or i shall turn you into dust!" ..same indiferent answer .."Hail The Dragon Master!!"
Back to the Top of the Adventure Log

Page 48 [2008-05-10 21:11:12 - Golemus Wizard quest - ST. Mo. END]

"So...it seams you solved my riddle afterall.." . The landscape changes and STF finds himself back at the wizards place. A distant wisper fades in his mind as he wakes from the dream .."I will be around you wherever you go....". STF has a powerful feeling that he learned something new. The presence of .Morpheus. becomes part of him, the dream master will hunt the dreams of whoever he wishes. He walks away from the wizards place, fearing of what else could happen to him if he tries to challenge the wizard again.

Page 47 [2008-05-10 03:58:02 - SmartAlekRJ's Lost Dragon]

After a long moment of silance, the tiny ant people all scream with their little voices 'Hail The Dragon Master!!' and like nothing happened they turn back to whatever they were doing. SmartAlekRJ looks confused by this odd moment. The tiny people continue their work and ignore him like they just forget what he said.

Page 46 [2008-05-10 03:54:33 - Golemus Wizard quest - Ak.]

A huge piramid turned upside down floats above her head. Akasha stares amazed at the unbelievable structure. Some sort of light is coming from behind the piramid from something far above, its dificult to see what it is while standing below it.

Page 45 [2008-05-09 22:59:20 - Golemus Wizard quest - sim.]

"Ignorant creatures, i shall kill them all!!!". With his soul shattered by his frustration simplyzero focuses and recalls his creatures invoking each one within a deadly ritual. With the energy of all his creatures combined he launches a storm of devastating attacks in the blackness of Necrovion fighting his imaginary enemies. For a man blinded by a fake purpose, anything can take the shape of his enemies.

Page 44 [2008-05-09 22:46:34 - SmartAlekRJ's Lost Dragon]

"Listen to me people!, I am the Ancient Dragon Master returned from the beginning of time to rule my dragon kingdom once again! As you can see i am a God for i am bigger than you and i have divine powers..don't make me show them to you or you will be sorry!" .. SmartAlekRJ is holding his breath waiting for a reaction and tries to look dangerous..

Page 43 [2008-05-09 22:41:06 - Golemus Wizard quest - Ak.]

After climbing several hours Akasha finaly reaches the top of Mount Kelle'tha. Thinking at first that they are huge rocks, she discovers a circle formation of piramid shaped buildings, looks like a temple of some sort. As she looks at those constructions she realises that something is casting a big shadow on the entire plateau. Slowly she raises her head and looks to the sky...
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Page 42 [2008-05-09 06:41:38 - Golemus Wizard quest - ST. Mo.]

STF turns towards the crowd behind him waving like a fresh ellected president and does the banana dance, on BOTH legs. .Morpheus. shouts: "HEY! what do you think you're doing!?" ..crowd dissapears and STF looks in the ground before Morpheus like a guilty child, waiting for his reaction...the answer might be wrong afterall

Page 41 [2008-05-09 06:03:18 - Golemus Wizard quest - ST. Mo.]

.Morpheus.: "As i was saying, should it be the left or the right leg?" ... STF:"No , please, ... " .M.: "ha, why are you afraid of, its just a leg muhahhaa" .. STF:"DEATH!" .....M.:"WHAT? what you just said?, do you actualy think i care why you are afraid of? ha..impertinent human " .....S: "no..the answer is DEATH"....

Page 40 [2008-05-09 05:58:08 - SmartAlekRJ's Lost Dragon]

SmartAlekRJ turns back the the great dragon hall where he entered the tunnels. After reading all those books about the Drakhorns he knows he has no reason to fear them as these are tamed dragons specialy breed for sacrification. With a bit of insane courage he decides to shout a speach for the tiny people there. All stop whatever they are doing and look confused at him..

Page 39 [2008-05-09 05:52:58 - Golemus Wizard quest - Ak.]

Akasha passes the bridge towards Mount Kelle'tha, she experiences a deep sensation of respect , this is a holy place.

Page 38 [2008-05-09 04:03:08 - Golemus Wizard quest - Om.]

He can't turn back to Necrovion, that path only opens in the presence of a shade, but he can do something else that might impress the shades and make them forgive his failure in killing BigC...."yeeeees ..this i will do...i will be the first to do it so the shades will forgive me or maybe even reward me hehhehe". As he thinks of this Om. starts walking towards the Gates of Ages

Page 37 [2008-05-08 11:16:45 - Gjinja the Chronicler]

At the warm candle light Gjinja starts to write the legend of the current events
Back to the Top of the Adventure Log

Page 36 [2008-05-08 10:43:58 - Golemus Wizard quest - Ak.]

"..ah and the Element Principle .. i wonder if that could stop the bad weather...but thats for more complex things... oh well since i have nothing better to do while i am waiting, lets imagine how this could be done... maybe add a bit of Fire to the Water and Wind outside, merge them into one, use the wind to spread the action and use Earth to attract the Water ..... OHH! look the sun is shining, and this delicate warm rain ...oh and the fog is clearing.. i guess i can stop thinking nonesense and move on now..."

Page 35 [2008-05-08 10:48:45 - Golemus Wizard quest - ST. Mo.]

I shall remove you one leg from your body, maybe this will make you think harder on the riddle ..."NOOO PLEASE .Morpheus. , i am thinking , realy hard PLEASE!!...what was it ...oh yes ..."So close but yet so far, ones fear is the other ones war" ....thinking ..thinking"....(players are invited to help >here<, if solution is made public STF escapes Morpheus riddle)

Page 34 [2008-05-07 03:48:12 - Golemus Wizard quest - Om.]

Well blended into the crowd The misterious assassin hears the news of BigC's survival...

Page 33 [2008-05-07 03:45:10 - Golemus Wizard quest - sim.]

"The legendary Deathmarrow , a pillar of beauty and strength" ... simplizero stares amazed at the horrific dark growth that emerges from the depth and reaches the sky. "Hmm now where are those shades .. i should ask these people here, ..Hey you slimes, i am seaking for the shades, where are they!?". As he stares into nothingness, simplyzero continues his dialogue.. "Shades? no sir there are none here, the shades are outside, they live in MarindBell not here" ...

Page 32 [2008-05-07 02:14:38 - SmartAlekRJ's Lost Dragon]

A diabolical ideea starts to form in SmartAlekRJ's head ..."The drakhorns are such powerfull creatures... what if ...oh no i couldn't do that...but then again i am so big...am i?...hmmm".

Page 31 [2008-05-07 02:12:00 - Golemus Wizard quest - Ak.]

"The Book of Principles, what could be in it?...", Akasha starts enumerating the principles she learned so far.. "ok, i know..Balance...i fight well and temper my greed, i learned to lose well and to win when i want ... what else.. oh, i know Syntropy ... i regenerate my creatures and they keep improving skill ..what else..." As she tries to think of more principles she knows of, the weather starts to get worth ,seems she has to wait more before crossing the bridge.
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Page 30 [2008-05-07 02:03:35 - Golemus Wizard quest - Big. END]

Dragged over miles and dumped into a pitch black place, BigC feels weak but not abandoned. He knows there are people out there that remember him as a mighty warrior and maybe one day someone will come to free him, or he will recover strength and get out on his own. Of course there is always a chance that he will die of cold and hunger in the blackness of the Necrovion darkness...but at least he is still alive. That should be a lesson for all brave wariors that think they can mock the shades power. BigC's quest ends here ... for now.

Page 29 [2008-05-06 10:47:47 - Golemus Wizard quest - sim.]

As he approaches the thick column of smoke he realizes that it stais still, doesn't look like smoke afterall, its more like a huge plant. Could this be the legendary Deathmarrow root of all evil...but wait!, something is moving behind that rock... oh a shade, mmm such a good taste, the dark essence of this tiny little thing dripping of his teeth, ... what ...it has bones? ..damn it, its not a shade... Driven by what is widly known as Necrovion Insanity Syndrome simplizero continues his search for the shades.

Page 28 [2008-05-06 10:39:50 - SmartAlekRJ's Lost Dragon]

Wow, well trained Drakhorns can actualy do 300 or more base damage to all enemy creatures ... SmartAlekRJ keeps reading and starts to have a slightly different image of his little cute baby dragon.

Page 27 [2008-05-05 23:29:43 - Golemus Wizard quest - ST. Mo.]

STF remains clueless in front of .Morpheus. riddle. As time passes by he gets closer to a tragic ending.

Page 26 [2008-05-05 23:30:53 - Golemus Wizard quest - Big.]

Now he can hear them, the voices praying for him, he can actualy feel their names, Thanasia, Metal Bunny , Necrohunter, Lessa, Grido, Daeron, Psycho, Leinado, Gjinja , many others. ... But ... one voice...ohhh sweet revenge....one day.... As the shades drag him deeper inside necrovion, he uses whatever power he has left to keep him alive and slowly heal his wounds. For now he is at the mercy of the shades.

Page 25 [2008-05-07 02:12:00 - Golemus Wizard quest - Ak.]

After an exhausint climbing Akasha decides to take a break. She looks at the surroundings, rocks allover the place, no sign that could point her in the right direction but she is sure she is on the right path. Far away she can see a bridge but after that bridge there is just a dense fog. She will make camp here and pass the bridge tomorow after she rests.
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Page 24 [2008-05-05 14:24:39 - Golemus Wizard quest - Th. Big.]

His memories start to pass in front of his eyes in the rhythm of the music, a cold calm invades him as his will fades slowly away... but something is not right, the music is louder and louder , the rhythm is calling him back .. all this people praying for BigC at the Gazeebo of Gravitational Sound , their voices traveled all the way to Necrovion, just the little support BigC needed to stay alive ..but staying alive in such a place, is it so much better than dying? (you can join the BigC support group >here<.

Page 23 [2008-05-05 13:52:57 - Golemus Wizard quest - ST. Mo.]

The winds blows removing the words from the sand. STF remains confused thinking of them ..."So close but yet so far, ones fear is the other ones war" ....what could it be...who are you? ...."I am .Morpheus." ... what? who said that? where am i? Confused and a bit frightend STF sits down thinking of those words. Only if thre was someone to help him solve this riddle. (players are welcome to pm STF with their sugestions)

Page 22 [2008-05-05 13:46:43 - SmartAlekRJ's Lost Dragon]

SmartAlekRJ finds a small library of books ... well its actualy that small , because the books are very small, but if they were normal size, this would be a huge library. As he opens several of them he realizes that all the books are about drakhorns, how to raise them, how to tame them, seems like its an entire tradition for these people to raise drakhorns. At some points he finds a passage that speaks of "The sacrification of drakhorns" ...this doesn't sound right ..he keeps reading.

Page 21 [2008-05-05 13:36:34 - Golemus Wizard quest - Ak.]

As expected, reaching Mount Kelle'tha its not an easy task. Four seasons cycle during the same day, calm winter snow and heavy tropical rain occur within minutes distance, Akasha has never seen such an impressive show of nature.

Page 20 [2008-05-04 22:42:53 - Golemus Wizard quest - Th. Big.]

After hearing the terrible news about BigC, Thanasia, a young girl of MarindBell has retreated inside the Gazebo of Gravitational Sound and is chanting a protection spell for BigC. She hasn't known him well at all, but she predicts that -in the scarce chance that he survives- they might find themselves on the same side of a subtle, yet imminent war. The mantra she keeps repeating is now being carried by the wind itself, and Thanasia hopes it will reach BigC... if he is still amongst the living.
Back to the Top of the Adventure Log

Page 19 [2008-05-04 22:06:18 - Golemus Wizard quest - sim.]

Walking in the darkness simplyzero realises that he aged a lot, his hair is now long, his beard is dense and his legs hurt him. Something about this place made him lose vitality, but he keeps moving. Far away he can see a thick column of smoke.

Page 18 [2008-05-04 22:06:18 - Golemus Wizard quest - Big. Om.]

BigC steps throu the Gates of Ages and returns to Noman's Land ...a strangly familiar metal taste floods his mouth, the blood runs out of him as the sky becomes dark and all things fade away. Who was that? Ome..why..why you... In his last moments of pain he sees how his body is dragged by the House of Liquid Dust...towards the Hawling Gates.

Page 17 [2008-05-04 18:43:10 - SmartAlekRJ's Lost Dragon]

SmartAlekRJ is searching the vast tunnel network trying to remain unobserved by the tiny people. Seems like an entire ant-like society of tiny people taming dragons.

Page 16 [2008-05-04 22:06:18 - Golemus Wizard quest - ST.]

As he walks the green plains, the sky turns into watter, the plains turn into desert, and a voice starts to speak. "Answer my riddle and you should live well, Answer it smart and you should get a spell". STF stops for a second, thinking he went mad hearing voices, but as he looks behind him he sees his footsteps change into words .. "So close but yet so far, ones fear is the other ones war" ....

Page 15 [2008-05-05 13:36:34 - Golemus Wizard quest - Ak.]

The wizard acts like nothing happend, he kindly invites Akasha to sit down and tell her story. After a long talk, the wizard accepts Akasha as an apprentice and sends her on mission to prove her skills and loyalty. He sends her after the Book of Principles guarded by the fires of Mount Kelle'tha. The book is actualy protected by the principles itself so if someone tries to destroy it or steal it, the events will go in such way that the book will return unharmed to its place. Akasha realises that this book can not be taken away from its place and its a bit confused why the wizard gives her this task, however there is nothing she can do about it so she starts her jurney to get the book or at least try to.

Page 14 [2008-05-04 22:06:17 - Golemus Wizard quest - sim.]

Suddently he feels heavier, dark memories flood his mind, an unstoppable urge to kill makes him go deeper into Necrovion. He can no longer remember his homeland, all he knows is his name, simplyzero and his purpose, to kill the shades ...those damn shades that ignored him and denied his right to the Golemus Wizard quest.. As he walks with his mind burried in dark thoughts he reaches a vale , the road seesm to vanish in the detph....
Back to the Top of the Adventure Log

Page 13 [2008-05-04 22:06:17 - Golemus Wizard quest - Om.]

Shades contracted a powerfull player to capture and bring BigC into Necrovion so that he can be imprisoned there for eternity. With his heart at peace that he did the right thing by not killing the wizard, BigC decides that its time to exit Golemus and face the wrath of the shades.

Page 12 [2008-05-04 22:06:16 - Golemus Wizard quest - Ak.]

Akasha realises the power of the wizard and pretend she is just an apprentice that came to learn from the great master. She doesn't want to dissapear like STF did, she must act smart and discover the wizards weakness before she attempts to kill him.

Page 11 [2008-05-04 22:06:16 - Golemus Wizard quest - Ak. ST.]

STF attacks the wizard, as he strikes him with his great sword, he realises that he is on a plain of flowers and that his mighty sword is just a broken staff ... The sun is raising and the birds start to sing...he is DREAMING...but how ..when..where is the wizard...what happend?

Page 10 [2008-05-04 22:06:16 - Golemus Wizard quest - sim.]

simplyzero reaches the Necrovion Gates ... Motivated by his anger against the shades, he steps into Necrovion without caring about the consequences. His quest to find and destroy the shades that ignored him continues ...

Page 9 [2008-05-02 16:01:23 - Weaver Gared Chronicler]

Fascinated by the current events, Weaver Gared beginns to write a chronicle about them and tries to keep up with all things going on. A great and dangerous adventure awaits him as he will follow the footstepts of those who went on the wizard quest. He hopes that his book will be greatly enjoyed by his friends and fellow players.

Page 8 [2008-05-04 22:06:15 - Golemus Wizard quest - sim.]

An uneducated peasant, known by the name of simplyzero, frustrated by the fact that he can not participate in the wizard quest, decided to go on a jurney to find the shades and kill them. He seems well motivated and he will probably die with the sword in his hand..thats IF he will find the shades....
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Page 7 [2008-05-04 22:06:15 - Golemus Wizard quest - Ak. ST.]

Akasha and STF reach the Golemus wizard....

Page 6 [2008-05-04 18:42:57 - SmartAlekRJ's Lost Dragon]

SmartAlekRJ decides to continue to search for his dragon and enters the dark lair. He sees a mighty dragon but he is bound by tiny humans, they are trying to tame him. Far behind he can see some small entrances , they look like tunnels, he decides to go unobserved by the dragon and the people surrounding him and go into the tunnel network, maybe his dragon is encaged somewhere around.

Page 5 [2008-05-04 22:06:14 - Golemus Wizard quest - Ak. ST.]

Shades contact *Akasha* and STF to finish the quest and stop the wizard from his actions, their quest will begin soon..

In the mean time SmartAlekRJ found a dark dragon lair but he is unsure if to proceed and enter the lair or quit his jurney and turn back without his dragon.

Page 4 [2008-05-04 22:06:14 - Golemus Wizard quest - Big.]

BigC reaches the Golemus wizard and finds out that he is trying to contact a great warrior Wodan Ullr thats why he is messing around with the dream world. The wizard summoned .Morpheus. , a legendary dream master, to help him communicate with the people of Marind Bell. BigC decides not to complete the quest given by the Shades and to leave the wizard alaone to do his thing. The shades will be extreamly angry...BigC remains in Golemus unitl he thinks of a way to confront the shades.

Page 3 [2008-05-02 15:23:13 - SmartAlekRJ's Lost Dragon]

SmartAlekRJ's Dragon discovers how to take flight. No run of the mill Dragon is disciplined enough to be capable of flying. Nor is any normal individual gifted enough to harness the substantial power of the Dragon. In a single thrashing dive SmartAlekRJ’s Dragon swoops near to the ground and at that moment flies off into the distance past the (place). SmartAlekRJ remembers hearing an anecdote of an elderly man who lost his legs that could tame Dragons. Consequently he sets off into Golemus Golemicarum to locate the elderly man and become skillful at how to master his Dragon.

Page 2 [2008-05-04 22:06:15 - Golemus Wizard quest - Big.]

Shades have picked *BigC* to go on a mission in Golemus Golemicarum and stop the wizard from messing around with the dream world. However the first meeting didn't went so well, BigC is not sure if to help the shades or just kill them...
Back to the Top of the Adventure Log

Page 1 [2008-05-02 15:11:10 - Golemus Wizard quest]

Some crazy wizard is experimenting with the dream world in Golemus Golemicarum. Seems that his actions upset the dark forces of Necrovion. A hero is requested to go on a quest to see whats going on there. IF he returns successfuly he will be greatly rewarded, if he fails...his account will be doomed and locked forever in a Necrovion prison or the crazy wisard might turn him into a weird animal or something. It is rumored that the dark shades are allready testing players to see who fits their requirements.




News Log
Back to Jump Section


[2009-02-21 03:48:31 - Alpha 8]

30 New avatars at the avatar gallery!

 

[2009-02-21 02:47:22 - Alpha 8]

The Tormented Soul

An other new creature in necrovion, much harder to find than the previous one, and an other new ability too. The Tormented soul has a similar ability with the Unholy Priest but its targeted on skills not on vitality. He will do damage and will also change all of your creature skills, including damage, defense, life steal etc, based on how much the enemy is stronger or weaker than you during that fight. It also takes away those skills from your enemy. It will be interesting to play with the vitality slider for different results against different types of opponent. I could call this a very strategic creature. Later levels push things even more, but I guess you will have to wait to see that :D. Ability and stats may change in time after more testing.

 

[2009-02-21 02:40:06 - Alpha 8]

The Unholy Priest

New creature in necrovion, new ability too. The Unholy Priest has one of the most uncommon combination of abilities, he will protect _enemy_ creatures by martyrism but he will also give or take from your creatures vitality equal to a percentage of the the difference between the enemy vitality and yours, so it will turn the battle upside down or at least part of it. Other abilities and details are detailed on the creature page.

 

[2009-02-21 02:11:05 - Alpha 8]

All RPC clickable object info that has no title set will be deleted, rpcs are requested to add a title to all the items they edited within next few days.

 

[2009-02-21 02:07:09 - Alpha 8]

Ban spell modified (admins know what i am talking about).

 

[2009-02-21 02:06:19 - Alpha 8]

Chase spell disabled when targeted on Mur

 

[2009-02-21 01:02:31 - Alpha 8]

MP6 are now attackable (officialy) by alliance members. Atack link is near the message link on ther panel.

 

[2009-02-20 05:57:09 - Alpha 8]

MP4 Xp cap inreased by ~50%. You will require more xp to advance to mp5 but that will allow you to train your creatures more.

 

[2009-02-20 04:59:12 - Alpha 8]

A page on the upcomming festival is available to read by following the link on the right panel above the wishpoint stars.

 

[2009-02-20 04:58:21 - Alpha 8]

More work has been done to the Gazebo of Equilibrium, the center of our world. The quest/puzzle related to it its not yet ready, but a few things work. When it will be ready to try it will be made public, there is no need to desperatly click the pillars in the hope you will solve somthing, the most you will do now is to travel to a known place, nothing of what will come.

 

[2009-02-18 23:31:58 - Alpha 8]

We have an article on IGN.com , thats a big gaming magazine that will hopefuly bring in some quality members! Read the article here. Thanks go to .Envy of Endurance. and memory for the contacts and Phoenyckz for writing it.

 

[2009-02-17 09:04:40 - Alpha 8]

Friend counter.

You can see now how many people added you in their friend list. This could be used as an indicator of popularity. The number is visible in the player detail panel when clickig a playername in chat. The count update once a day, its not realtime.

 

[2009-02-16 01:46:02 - Alpha 8]

Over 100 items allready in game, more will be added constantly. Remember, having an item means you can use it in roleplay, ypou can trade or give items freely to others, you can use them for quests, and more. No duplicate items will be added unless there is omething required in larger mount (such as papers).

 

[2009-02-14 23:48:19 - Alpha 8]

New chat feature. Put your ations between * .. * and they will apear in different color. Enjoy!

 

[2009-02-14 23:30:53 - Alpha 8]

Considering the latest events and tension, all bugs and exploits as well as reports of using such bugs should be reported to Shoeps untill further notice. A full restructuring of current bugtesters is pending. I must remind you to read the rules and that there will be a ZERO TOLERANCE policy effective until things calm down. This policy will apply to all of you regardless of rank, role or reputation. Disputes between team members should be reported to Shoeps or if he is involved in such a dispute should be reported to Mur. All disputes reported to Mur directly will end up bad or both sides so i strongly sugest you solve things in a friendly way before escalating the conflict more.

 

[2009-02-14 23:27:41 - Alpha 8]

Dst, Master bug researcher removed from the active team. Reason: disrespect, instigation to riot, repeated heavy offences towards Shoeps, other. people that cant understand what a chain of command is and cant show respect towards their superiors will suffer same. Please do not report bugs to her anymore.

 

[2009-02-14 23:27:41 - Alpha 8]

Rex Umbrae Killer banned for abusing bugs, reporting wrong information and refusing to cooperate.

 

[2009-02-12 01:39:59 - Alpha 8]

Tip: an interesting way to use items in quests is be teaming up wtih an other character and have others find items or aquire them by other means from that character. Once the you receive the requested item you can reward or continue the quest and also send the item back to the partner character, creating a cycle so that others can solve same task. RPC's but not only them, can share ideas and write examples of smart item uses. Archive editors are requested to support interesting and creative ideas by recording them to the archives as quest building tutorials.

 

[2009-02-09 05:46:29 - Alpha 8]

Items will be dispatched to several characters. The item interface is complete and you may use it anyway you like. All items that appear to you and you know you din't aquired them from someone, means they are marked as built by you. Trading of items is done without money or a fixed value, its up to you how you will trade them and for what you will use them. Owning an item imply its possible uses, therefor they can greatly help you with your role, or you can simply collect them for later use or fun.

 

[2009-02-08 06:00:45 - Alpha 8]

New feature! Inventory items

Roleplay Items will allow better roles and player interaction and a totally new range of quests, inner magic uses, roleplay jobs and even merchants! There is no money or useful trade currency here. As you all know valuepoints are not a real value measure because they are regenerating, so trading and aquireing of items will be done in a very ancient way, back when money didnt exist yet goods were still traded. Informations, influence, other items, roles, actions, or many other things could be used as trading equivalent vor different items. Items will enter the MD world slowly one at a time but at a constant rate. For now they will be rare but they will become more and more common over time. Read more about this feature on the more info page under its panel.

 

[2009-02-08 02:10:18 - Alpha 8]

Avatar maintenance done, if your avatar is gone or the wrong one please clear cache and refresh, If its still somethign wrong pm Mur directly , subject line "missing avatar".

 

[2009-02-08 01:36:13 - Alpha 8]

Avatars are under maintenance, you might experience errors or missing avatars for a while untill this is done.

 

[2009-02-07 23:21:56 - Alpha 8]

Wishpoints will matter during a festival, more wishpoints (used or unused!!) will give you a better rating if you try for a RPC role. I also must remind you that beggin for wishpoints or RPCtoRPC wishpoints exchanges are strictly forbidden.

 

[2009-02-07 23:21:55 - Alpha 8]

RPC's are kindly requested not to spam clickable objects with ridiculous comments or garbage info. Also please use a descriptive TITLE when placing a note on such an object. Missuse of RPC tools will be bad for you considering the upcomming festival. Ask more experienced RPC's on how to use them if you are uncertain.

 

[2009-02-03 02:34:54 - Alpha 8]

For discovering, reporting and helping to fully document and understand several game exploits and bugs the following people were rewarded with a medal, stats increase, 25 credits, and a wishpoint. Rex Umbrae Killer., I am Bored, Shadowseeker, Liberty. Thank you for keeping the discoveries secret.

 

[2009-02-03 02:11:09 - Alpha 8]

Exploit fixes to voting system and PMs

 

[2009-02-03 02:09:38 - Alpha 8]

"Jump to leader" alliance feature is now available only to MP4+

 

[2009-02-02 06:03:30 - Alpha 8]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, players received medals according to the contest rules. The medals are given as acknowledgement of their perseverence and skill. The players that won the contest are EyesOnMe, Enlightenment Seeker, MRPip, Caster maSC, The Holy One, MRWander, MoNSooN, Archomancer, Ailith, LordDante, rajengalam, Logan Marquis. Thank you all for participating and see you again at the next contest...and remember, the head contest is UNFAIR :)

 

[2009-02-02 01:02:36 - Alpha 8]

New GOLD avatars available in the avatar gallery. Hurry they are limited. Several new regular avatars were also added.

 

[2009-02-01 04:01:02 - Alpha 8]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

 

[2009-01-31 22:15:36 - Alpha 8]

MD is passing through some big concept changes. Part of these changes is the new wishpoint system. The new wishpoints interface is available for rpcs to use, but before you rush to use it, be careful about some things that are now different. RPC hav now a limited number of wp to give, currently only 10 and they can give only one to the same player. The wish shop will allow all players to aquire abilities that until now were given only during the festival, leaving the festival for more important ceremonies such as promoting and rewarding players for special achievements or with realy rare abilities. For now wishpoints will be given for solving rpc quests, rpcs will be rated for the quality of their quests and the players for the quality of their play when solving the quests. Its optional for an rpc to reward an wishpoint for his quest, alternate rewards can be spell docs or other things, not necesarly a wishpoint. WP should be kept as a very high reward. More reasons for wishpoints reward will be decided soon, such as rewards for contribution to the MD world, or overall activity, or articles on md-archives and lectures. Regulations and details how thse aditional wp reward will be given, will be made public as soon as decided. These changes are ment to make the promoting of players more fluid and allow more people to customize their charcter and become part of what is now an "exclusive list of RPCs". RPC will be a temporary state granted only to those that keep their characters active and involved, all RPC's that cant keep up with their role will be demoted to PWR and will keep some of their abilities but will lose privilege to create and supervise quests for others or to grant wishpoints. More improvements to the fluidity of the game are in work, as always.

 

[2009-01-31 21:43:01 - Alpha 8]

Abusing bugs, especialy during head contest, will trigger heavy penalisations. If you ignore warnings or penalisations and continue to use bugs to gain advantages during this or any other competition, you will get baned, regardless of age, rpc status, previous achievements. Accessing any game function without tools provided by the interface or with intent to obtain un natural benefits is cheating. Discovering bugs and reporting them fully documented will be from now on rewarded more than before, however, using such bugs , even after reporting them, will be penalised much worse. A comitee to investigate and supervise "cheating bugtesters" will be assembled and kept secret. Game mechanics or team members wont be informed by what mmbers this comitee has to avoid temptations and favoritism. Thank you for undertanding.

 

[2009-01-31 21:04:03 - Alpha 8]

Wishpoints were migrated form old system to new system. If you are missing any points for some reason, please pm shoeps with details about who gave the missing point to you and the reason. RPC are requests to hold any wishpoints rewards until the new wishpoints interface is ready for use. Details about each wishpoint will be available in the wishshop soon.

 

[2009-01-31 21:01:41 - Alpha 8]

Yrthilian and Grido promoted to RPC outside the festival for constant extraordinary activity regarding their role, activity mentained since the first festival. With ids in the 7*** range they are among the oldest active players in realm. Their roles are related to the rulership of Golemus Golemicarum.

 

[2009-01-30 16:02:35 - Alpha 8]

Rules and Restrictions page updated with new rules regarding bug testers and more. Please check.

 

[2009-01-30 13:34:07 - EMERGENCY]

Due to some DNS issues, MagicDuel wont be available for a couple of hours.

 

[2009-01-30 11:33:18 - GAME]

Lightsage was penalised for using ghost ritual in head contest. Heads score, loyalty, tag, reset. (you reported it as a bug but kept abusing it a lot to get high score in head contest. A reward for finding a major bug might be pending but penalisation for abusing it to win contest remains)

 

[2009-01-28 00:02:57 - Alpha 8]

Trophy head competiton started!

All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

 

[2009-01-27 10:42:22 - Alpha 8]

Major changes to wishpoint system are in progress. All rpc's are requested to prepare their records and complete a list of wishpoints they ever gave to anybody. This list should contain playername and ID of the rewarded player, reason of reward and ID and playername of the RPC rewarding it (you). Players that know to have wishpoints please contact the RPC that gave it to you and remind them of that. We are transfering wishpoints to a new system and all data that is left behind will be lost, so do not delay this. Please prepare all requested data, points without player id or valid reason will be ignored and lost. Submit your lists to .Shoeps. ASAP.

 

[2009-01-26 04:23:44 - EMERGENCY]

Because of financial reasons, advertising is temporarly on hold. All available funds will be directed to main things such as server costs and things that can't be avoided. The temporary lack of newcommers in the next days/weeks will obviously result in inevitable issues with the gameplay. This is a serious situation, and i am counting on older player support to pass it by keeping a steady, quality play and by helping newer members to better integrate in the community. Alternate advertising ways such adepts recruiting is welcomed. Usualy such a situation causes a chain reaction with people staying away from the game because there are few people to fight and interact with and that in turn causes same reaction again. This is exactly what i am trying to avoid by posting this announcement for all of you to know how we stand before its to late.

 

[2009-01-23 05:10:38 - Alpha 8]

Several people have been marked with a vote tag for "Quester". This vote will count for the MD Festival in march. Any atempt to spam other players for a favorable vote or to advertise yourself to get a good vote, or any other way you will use to attract votes other than improving your personal pages and preparing a good quest will result in the removal of the vote tag and the vote result will be considered negative. Requesting others to vote you is forbidden! Any atempt to create fake accounts in order to vote yourself will result in permanent or temporary ban. The vote talks about your ability to do quests ..so i sugest you prepare one to prove what you can do without the rpc tools. Please do not vote unless you actualy tested the quest and read the persons documents first, this is not a popularity contest. Some old and popular players might not be that good at setting up a quest and story for others while some fresh new players might do it better, so vote for what the vote says.

 

[2009-01-23 05:00:23 - Alpha 8]

Once stopped, music in a location remains stopped until started again or untill next login.

 

[2009-01-21 19:18:50 - Alpha 8]

Activity days bar extended over one year.

 

[2009-01-21 18:39:48 - Alpha 8]

A new type of signpost was added at Marble Dale Park in MB. This is actualy a signpost setup as a clickable item so that RPC characters can edit its content. Each RPC can edit one record at a time, please use the signpost ONLY for important and public/well known informations (such as Dojo rules for example). All records related to a individual quest should be placed hidden by using the "words" option. Do not place two announcements regarding the same thing (For example Dojo will fit all its info within one single record). More editable signs like this one will be posted in multiple places over time.

 

[2009-01-21 09:36:41 - Alpha 8]

New avatars are now available in the avatar gallery. No gold avatar for this pack. Gold avatars will be put up last in a single pack. (to get a gold avy you need a lot of active days and to unlock the gold avatar option in the mdshop features branch)

 

[2009-01-21 08:04:04 - Alpha 8]

New avatars will be available within few hours.

 

[2009-01-21 05:01:04 - Alpha 8]

For their efforts and highly involved members, Children of the Eclipse alliance received its official markings. Leader is Tarquinus. Thnx Amoran for the beautiful alliance artwork. (do not swarm with requests to create alliances, alliances and guild are created very rare based on extreme efforts proven over time, you should first be an alliance for a long time and bring your contribution to the realm before thinking of receiving official markings)

 

[2009-01-17 21:13:15 - Alpha 8]

This Adventure Log event has made it to the NewsLog :). As you all know, everything here is changing based on what is realy happening in the game world. This time the story has brought NIGHT into this realm. Hidden in the carnival tents or caused by an eclypse, night still remains a misterious event with many more things to reveal. Starting today, night will happen on a predefined pattern just very very few days a month. Work is in progress to implement these changes and to give you a way to calculate when night will occur and clues on what will hapen. Please allow some time untill these changes are ready, but officialy NIGHT is "on". This historic event will be documented in the archives.

 

[2009-01-15 15:56:11 - Alpha 8]

HEAT Erolin device is from now on available only for MP4+

 

[2009-01-14 23:57:25 - Alpha 8]

.Shoeps. is now back as a Game Manager and will continue to handle organizatoric matters. Team leaders please update him with latest status. Welcome back!

 

[2009-01-14 02:41:38 - EMERGENCY]

Because of unexplainable reasons that cause a maximum online players cap, i started to lower refresh settings and remove interface items such as heat indicator, and left menu and more to come. Several things could be the reason for that, fom server settings to messed interface code, once the problem is located, settings and interface items will be restored. Please report if you cant open the site or you get conection timeouts.

 

[2009-01-12 01:59:47 - Alpha 8]

Please vote what you think about .Shoeps. back as a Game Manager. >click here<

 

[2009-01-11 20:53:43 - Alpha 8]

Several interface items will be deactivated to determine what is causing problems. First to go is the "Erolin device" (heat indicator). Use forum to tell if you notice any improvement in speed or if things are worse. Full functionality will be back after the testing.

 

[2009-01-10 23:01:55 - Alpha 8]

Starting today, team, guild leaders and other main RPC characters are requested to start preparing their recomandations lists for the upcomming FESTIVAL (february/march). This time , the festival will bring both RPC promotion and rewards but will also demote inactive RPC's or players that did not used their rpc status right and creative. Rewards and RPC promotions will be granted based on your progress so far, by your achievements and by your popularity as a character. This is not a competition or a challenge.

 

[2009-01-10 23:01:55 - Alpha 8]

Maintenance work will be continued in the next days. It seems there is a tehnical problem that prevents players over a certain number to get online at the same time. Major database changes will probably affect performance in a good or a bad way, please use the forum to tell any speed or behaviour abnormality you notice starting yesterday. Please do not write about gameplay bugs or personal issues, i am interested about how same things move, like fights, navigation, spells, login, if you can not login or things like that. Target of this test is to see if we can get over 200 users online, because it seems the server wont allow that for some strange reason. The advertising and player activity is enough to reach much more than that but somehow its not happening, so please try to stay online as much as possible, let your profiles on idle when you leave, login with more, etc.

 

[2009-01-10 00:30:51 - Alpha 8]

Maintenace 10 Jan 09 00:30 - 05:00

We are performing several server stress tests to help solve a bug related to a maximum online players bug. During these tests game wll run slow, you will probably receive timeouts or you will see lots of players online that are actualy not there. Please _stay online_ , it will help with the test. Thak you for uderstanding.

 

[2009-01-09 05:56:22 - Alpha 8]

Premium personal messages interface was improved to allow filtering by the custom labels and buttons slightly rearanged.

 

[2009-01-02 12:03:26 - Alpha 8]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, players received medals according to the contest rules. The medals are given as acknowledgement of their perseverence and skill. The players that won the contest are Jtz Champion, DarkPriestess, evilsanta, Neuro III, Huginn, n00b, Silent Warrior , Awiiya, Tarquinus, Marvolo, AztakuN, Silver Renard. Thank you all for participating and see you again at the next contest...and remember, the head contest is UNFAIR :)

 

[2009-01-01 17:21:31 - Alpha 8]

Christmas related items will be removed from MDShop in a few hours.

 

[2009-01-01 10:01:04 - Alpha 8]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

 

[2008-12-30 12:56:16 - Alpha 8]

Heads will be from now on reset when moving to an other MP level, praventing players to takeover top locations with heads cumulated at lower levels.

 

[2008-12-30 12:53:17 - Alpha 8]

Head contest finalists from previous contests, may no longer gather heads during other contests. Unfortuatly this will ruin their fun during this competition but will greatly improve the fun other players will have without beeing so much influenced by older player "head transactions".

 

[2008-12-30 12:12:15 - Alpha 8]

Spells that can be cast without a heat cost: 'hearthepoor', 'banned', 'unbanned', 'key-enable_mp3'

Spells that can be cast during head contest: 'rpc_spellreward', 'key-enable_mp3', 'banned', 'unbanned', 'sendtogazeebo'

(Note: spells can be cast only by players that have them, most of the above spells are for administrative use.)

 

[2008-12-30 11:19:17 - Alpha 8]

Spell casting of any kind prohibited during heads contest. Main reason: RPC "secretly" helping out some of the lower level players. Change is permanent.

 

[2008-12-29 05:26:56 - Alpha 8]

Google Ads added to the MD Archives (http://md-archives.com) . Authors can use their own adsense codes and will receive 30% of all income from ads displayed on their articles, blogs and biography pages.

 

[2008-12-29 04:47:17 - Alpha 8]

A custom Google search engine was setup to search on all MD related domains. You can use it to search in player profiles, archives, forum, site but also to suport the game by visiting from time to time the ads there ;) Please express your opinion about how useful or how annoying this search is and what improvements you sugest (considering its a 3rd party script)

 

[2008-12-28 19:11:10 - Alpha 8]

Personal page layout can now be edited from the document editor directly. You should see a new link on your right side bar next to RPC List. When editing the page from that link , the uploaded homepage.tpl file will be ignored. You can still use the homepage.tpl file as a backup or second page once you delete the content on the document edited page.

 

[2008-12-28 18:16:52 - Alpha 8]

Custom personal page layouts are now supported. To customize your personal page you need to upload a file names homepage.tpl in your personal files. To do so, open any document you have, edit it, and try to set a link on any word in it. Once the link settings dialog appears, click to upload a file (you can remove the link after). Once the homepage.tpl file is found in your personal folder, the player homepage will load that layout instead of the default one. Inside the template page you can use these tags to display predefined content sections anywere you like: [toplinks],[adepts],[equipment],[alliance],[creatures],[advertising],[adventurelog],[character],[weaponsets],[doc1],[doc3],[doc4],[doc5],[doc6] . You dont need to set html headers , just the layout. Also the background of the page is set by default. More sections, samples and changes will be done to this in the future, this is not final but you can start to use it. PM me if you managed to create a nice layout and i might use it for a samples gallery.

 

[2008-12-28 00:04:07 - Alpha 8]

Trophy head competiton started!

All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

 

[2008-12-26 23:53:04 - Alpha 8]

Protector heal spell behaviour changed. The spell will convert HEAT into vitality to the target, 1:1 ratio. It uses all the heat (except stored heat) More changes related to healing spell to come.

 

[2008-12-26 23:22:46 - Alpha 8]

When RPC spells were created, the things to controll their use was HEAT. With the special spell interface created to make spell casting easyer for RPC's , abusing spells become a habbit. There is no controll to how spells get used and obviously common sense of rpc's cant handle that. Special rpc interface for casting spells was removed today and wont come up, do not send me begging pms or do not try to reason me into putting it back for some of you, that includes team members or people that would normaly realy need it. If you want to cast spells you will do it in public and with a 300 heat cost. This change will defenelty ruin the way you are used to work now but its a change needed to stop what is happening now with spell casting. This will also have a huge impact on role playing situations (i am not saying good or bad) and i am actualy counting on that!

 

[2008-12-22 13:52:29 - Alpha 8]

Creature invasion

Creatures from the limited edition Christmas collection are available for a limited time! just few days before end of year

 

NEW: The Nutcracker

The Nutcracker, a new collectible in this series comes with a special ability to heal...your enemies. This rare ability will allow you to create special strategic rituals to force your enemy to heal and by that to better control your Sheath Bllance (lost fights). The Nutcracker will also freeze an enemy creature and unfreeze a friendly one, this combination of abilities beeing also one of the rarest. Its stats are similar to the other christmas collection creatures, keeping the tradition of the "Santa (2007)". This creature can be used to do explicit healing rituals, acting almost as a spell and a great social tool for making new friends and allies.

 

Santa

The legendary Santa is also available!

 

[2008-12-22 13:52:28 - Alpha 8]

GIFTS GIFTS GIFTS!!! check the MDShop for FREE gifts for everybody! :) Happy Hollidays everybody, whatever those hollidays are for you and wherever on the globe you might be :) .

 

[2008-12-22 02:35:47 - Alpha 8]

The Adventure Log main branches will be down for this Christmas week. It will be back up next Sunday/Monday depending on your time zone. Thank you for understanding."

 

[2008-12-21 03:52:58 - Alpha 8]

Chrismas gifts will be given out in two stages, one lasting a longer time and one only on christmas day. Santa limited edition will be also available in shop during Chrismas days. Players that allready have it wont be able to get it again but they will receive the next level of it. Expect more surprises.

 

[2008-12-21 01:41:01 - Alpha 8]

Credit transfers between player accounts are not allowed for a while. Please do not request such a thing for the next period, your request will be ignored. Thank you for understanding.

 

[2008-12-21 01:03:10 - Alpha 8]

Pimped Grasan moved to timed boosters section after the Rustgold Drachorn. Also stoc increased.

 

[2008-12-20 07:15:49 - Alpha 8]

New premium creature available in MDShop. This time you will not receive a new creature but you will turn one of your existing into its enhanced version. This is a special edition (you will notice why) and the item will be available in MDShop at a lower level and limited stoc for one day. After that, it will be moved in a deep shop section, so dont miss this occasion.

 

[2008-12-20 07:12:14 - Alpha 8]

A bug in the MD shop that prevented the display of items that changed stoc was fixed. Some of you might see additional items visible now. Also, Vitality Elixir I and Valuable Metal Orb increased stoc by one.

 

[2008-12-20 04:38:16 - Alpha 8]

2008 Award medals have been dispatched for this year winners. See the winner list here

 

[2008-12-20 03:56:10 - Alpha 8]

Gold avatar upgrade is no longer an option. To get a gold avy you will have to get one from the list when such an avatar gets available.

 

[2008-12-19 03:11:42 - Alpha 8]

The tiny people from the drachorn cave in Golemus Golemicarum dressed as elves and started to setup a christmas tree Gazebo of Equilibrium ... and i am not joking O.o

 

[2008-12-18 04:15:54 - General]

I declare myself corrupted by the temptation to use the ability to edit the newslog in my own very personal advantage :D. I used to enjoy Christmas and it ment for me things like Family, joy, lots of gifts for everybody and so on. The reason i _love_ christmas is not because of religion but because of tradition and what it means in people hearts. Because of my ever changing life, it happens that this year there is no more family, there are no more people to give gifts too, and there is no more warm joy like it used to be. Dont worry, nobody is dead, its just that my life is changing, a lot. Therefor i realised that my family is made out of people that love and respect me and thats you, everyone reading this. Some care more some care less some dont even know me. There is no point in this announcement, its just this, I wanted you to know that i feel home with you and that even if i dont reply to pms and sometimes even dont answer to hello's i care about each one of you. Yeah i know sounds almost lame, but its how i feel now. In the hollydays period i will drop my official, serious look, i will get a decent avatar, i will enjoy roleplaying, i will care about ballancing my fights and i will take advantage of my cute admin interface for my own selfish benefit and for your massive fun :). Now i get back cause i just "accidentaly" demolished the gazeebo of equilibrium while trying to prepare you a surprise.

 

[2008-12-16 08:07:15 - Alpha 8]

Personality DNA modifiers will be from now on more agressive but also more accurate. From time to time you will be asked to chose between several options. These choices will determine your true 'profile' how you are as a real person. This will help improve your MD experience and also will allow several interesting social experiments and grouping of people that think alike. Converting personality into numbers is a dificult enough task so please be so kind and answer those "questions" honestly because there is nothing to gain or to lose and there are no worng or right answers.

 

[2008-12-15 06:37:30 - Alpha 8]

MP2 illusion stage is again available. Registration page has now an option to start at MP2 or MP3 . MindPower 2 stage will remain optional for a while. LHO that wish to stay again in GG can do so but there will be fewer than before because start is now divided between mp2 and mp3.

 

[2008-12-15 04:21:56 - Alpha 8]

New Avatars! Lots of new awsome avatars are available in the avatar gallery, pick yours while its still available.

 

[2008-12-14 03:43:20 - Alpha 8]

As you probably noticed we are experiencing major server issues. I hope these will be solved soon.

 

[2008-12-14 03:43:20 - Alpha 8]

New avatars are about to be released soon.

 

[2008-12-12 03:12:50 - Alpha 8]

Solving the broken pattern puzzle entitles you to a reward. Once you solve it email a screenshot and a _detailed_ explanation of how you did it (email will appear when you solve it). If that explanation is valid and fits the tracking on the server, and i have no doubt that YOU did it and not just copied someone else solution, you get a wish granted, a special wish that is. Trying to cheat the puzzle will lead to terrible consequences, using someone elses solution is considered also cheating. If you solved it and email me and i dont reply, just insist later, i was probably to busy. I want all puzzle solvers rewarded because thats a special puzzle that very few can solve. This is not a new challenge, its just a reminder.

 

[2008-12-11 22:37:18 - Alpha 8]

MD Script v.0.1

I am proud to announce version 0.1 of MD Script. This custom language is designed soley for MD and its useful for scripting and creating advanced quests by RPC. The clickable items allover MD world can now be scripted with this language to allow chaining of more items, changing and reading of player properties , checking and assigning of trigger keys that enable or block map items, setting of custom keys defined by the quest creator, interaction with the player creature inventory, scripted rewards, and much more to come. In the next period this will be extended with more functions and integrated with other game features such as spells (healing or weakening a player, invisibility, teleportation, etc), illusion triggering (mass changes of player properties for a limited time). This will allow RPC characters or other designated people to create their own interactive quests and puzzles and hopefully will be a step forward in creating a user editable world. MD Script will probably be extended to other game sections other than the clickable items, such as customizable spells, customizable creature abilities and more. Access to such scripting is limited to RPC characters for now to avoid total chaos.

 

[2008-12-09 17:21:59 - Alpha 8]

MP2 temporary on standby, new players will register to MP3 directly. GG remains closed. We are conducting an experiment to see why MP2 remain stuck at illusions level and compare MP2 to MP3 stats for a few days. LHO please relocate in Papercabin.

 

[2008-12-08 15:22:07 - Alpha 8]

Country flags added to all players, you can now see where that person is from. Please keep chat in english and talk in your own cuntry only in non public areas, in that way most of the players will understand whats going on and chat wont turn into a total mess.

 

[2008-12-07 06:15:59 - Alpha 8]

Forum avatar picture size increased to maximum 140x140.

 

[2008-12-07 04:35:13 - Alpha 8]

player DNA influence canceled for illusion order. Illusions at MP2 are randomly selected each time. Displayed illusions lowered from 20 to 18. Illusion cooldown lowered from 5 to 2 minutes per point. This change will probably enable illusions that change playername, in that case remember to login with the email or your illusion playername.

 

[2008-12-04 05:20:30 - Alpha 8]

New website!

Well its not new content, its just a fresh new look. I hope you like it. Feel free to post comments about it on the forum.

 

[2008-12-02 23:45:46 - Alpha 8]

Concept change!

Lost/Won duels will be now referred as Sheath/Sword Balance. The concepts of winning and losing are not to be missinterpreted as good and respectively bad things. The new terminology will aid characters to better understand the need to have a balance and accept fights as part of that balance and not as difference between failure and success.

 

[2008-12-02 22:50:45 - Alpha 8]

Fights interface changed, a new screen allows you to see the xp reward and fight balance after each fight and also to heal creatures involved in that ritual.

 

[2008-12-02 20:03:00 - Alpha 8]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, players received medals according to the contest rules. The medals are given as acknowledgement of their perseverence and skill. The players that won the contest are Unbelievable Power, Tzaroth747, Bremen, eiggerreggie, Lifeline, Shady Jester, cutler121, Cryxus, Liberty, kiezt, Anubarak, Seighart. Thank you all for participating and see you again at the next contest...and remember, the head contest is UNFAIR :)

 

[2008-12-02 17:23:41 - Alpha 8]

New personal docs editor, with image and file upload feature and complete html editor.

 

[2008-12-01 18:01:02 - Alpha 8]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

 

[2008-12-01 13:36:34 - General]

Top 10 most loyal/active players

 

Aqune, ID:1766, 430 days

STF, ID:1030 - oldest id in top 10, 429 days

Minnaloushe, ID:3539, 423 days

Daeron Tasatir, ID:1641, 409 days

.Chewett., ID:1619, 404 days

Vilinec, ID:2368, 402 days

Manweor, ID:3620, 400 days

pdragos, ID:4287, 389 days

.phrog., ID:8968, 386 days

Psycho Demon, ID:6356, 381 days

 

And i bet you want to know this: .Muratus del Mur., ID:1028, 432 days

 

Other characters that passed at some point the 1 year age: .Wodin Ullr., Avatarsun, Grayhawk,*Actraiser*, souliere, *ugauga*

This is a thing to remember and compare later to see who still stands. People change, friends change (in rl too) and anything can happen over time. I'll be here making this top from time to time :)

 

[2008-12-01 04:54:57 - Alpha 8]

New Role-playing/Quest tools

RPC players can now edit the content of several clickable items allover the md world. Items support multile content from more rpc's at the same time and also hidden content that can be activated only by using magic words provided by the RPC that made that quest. RPC's are requested to use this new feature to create interactive quests. More updates to this feature and a tutorial on how to use it will be made public soon, untill then you can start experimenting and use it as you can. This new feature represents a step further towards a set of features that i hope it will become sort of a huge "map/game editor" that will allow for unlimited expansion of the game.

 

[2008-11-30 23:13:06 - Alpha 8]

MP2 to MP3 requirements changed, players in MP2 can now pass to MP3 after 50k xp, rpc interaction or 3 days activity. Improvements made to the way these rules are checked, this will affect checking method of all quest requirements including MP3 quests.

 

[2008-11-30 20:44:42 - Alpha 8]

Head contest changes! A commitee of 6 people has been assambled to hunt those players that are hidding during head contest and throw them into a public location, at the Gazebo of Equilibrium. Hiding during contest is allowed and you should search for locations to hide with your heads and gather score, but this change comes to make things more chalenging! People asigned for this are (VIP as you can see): .Shoeps., .Jonn., .Chewett., dst, .Knator Comander., .Muratus del Mur. ...have FUN *evil grin*

 

[2008-11-30 05:19:31 - Alpha 8]

MP8 treasurehunt signup delayed untill spring, its getting to cold and winter is not a good time for searching clues.

 

[2008-11-30 05:19:31 - Alpha 8]

Illusion options for MP2 expanded to 20 illusions and 15 points.

 

[2008-11-30 04:51:31 - Alpha 8]

Recent issue with puzzles not getting activated for players that passed MP2 was fixed. Changes done to the entire trigger system please report any anomalies.

 

[2008-11-30 03:53:51 - Alpha 8]

New animated tutorial available for new players with less than 10 lost/won fights and in mp2. More video tutorials will be done for the most common questions.

 

[2008-11-29 08:28:24 - Alpha 8]

599 md shop resets dispatched to players that needed one. From now on shop resets will be dispatched only to those without one and with available credit and at an interval of several weeks or even month.

 

[2008-11-29 07:46:08 - Alpha 8]

MP2 to MP3 reset settings, md shop and profile values are beeing modified. LHO will be notified of the new changes once these are stable, untill then please use caution when advising new players.

 

[2008-11-29 07:37:35 - Alpha 8]

Several items have been made clickable allover MD world. These items will display a 'under development' message and are not functional yet. They are part of a new feature to be released soon, that will allow more role-playing flexibility and more interesting RPC quests.


[2008-11-28 00:03:42 - Alpha 7]
Trophy head competiton started!
All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

[2008-11-24 17:05:28 - Alpha 8]
Game has a new level. MP2 level is now the new starting point of the game. All new players will start from now on in Golemus Golemicarum and play with illusions before entering MP3/Papercabin level. Because the big changes involving MP2 and Illusions system, we can consider this a new important stage in the development of the game therefor I am declaring it as Alpha 8.

[2008-11-24 04:27:07 - Alpha 7]
Problems left after illusion test will be solved as much as possible in the next days. I wont reply to the pms you sent but i will start fixing the problems there, If you sent me all required info good, if not dont expect anything. Not all problems can be fixed, sorry but i warned everybody this will be a risky test. In fact i am doing big efforts not to reset the entire game because of the latest MP2 changes and i am proud to say that we might enter Alpha 8 soon without a global reset, once more. For those that asked me about the reset, it wont happen as long as i can prevent it, and so far, i can.

[2008-11-24 03:00:29 - EMERGENCY]
Players that entered an illusion please END IT NOW. I am resetting illusion accounts.

[2008-11-24 02:27:44 - EMERGENCY]
Interface in work, using illusions even if the itnerface allows you to will probably get your account reset later so stay off that interface. Actualy the safest thing you could do now is to logoff for a couple of hours.

[2008-11-23 16:31:08 - Alpha 7]
Several changes are beeing made to the game engine and trigger setup. Most of you will see messages about activating things that make no sense such as gathering 10k experience. Please ignore. If something repeats too much or you get stuck, report.

[2008-11-23 08:04:45 - Alpha 7]
Perpetual ballance now also requires honor over zero. In that way as soon as you drop belo zero you will exit perpetual ballance and will be able to adjust your win/loss ratio to controll your honor.

[2008-11-23 05:59:31 - Alpha 7]
Perpetual ballance for alliance members is now possible only after 1000 won fights.

[2008-11-22 12:52:03 - Alpha 7]
Illusions account cleanup is done. All players that participated in the illusions test please check that everything is back to normal. If its not, pm to ".Muratus del Mur." or test acc "Mur" your player ID and what exactly did not reverted from the illusion. If you had a tag or description that was lost please send it also. Check also your MP to be 4 or 5, not 2 or 7. If you are trapped inside GG contact .jonn. to be transported outside.

[2008-11-21 18:27:38 - Alpha 7]
Because more dramatic changes are required, Illusion testers are requested to exit the illusions they are in. An automated way to stop all illusions could cause damage so please exit the test by yourself and avoid remaining in the last that will be automaticaly reset. Once you will end your current illusion the test will end for you and you will exit GG. Please do not delay. MP2 level will become public at the beginning of next week and for MP7 there will probably more tests later. Thank you all very much for participating in this test. All reported bugs, especialy thee ones on the forum, will be checked and fixed in the next days.

[2008-11-21 16:42:29 - Alpha 7]
MP2 is in work, players currently testing this level will experience strange interface behaviour and errors. One of the possible things you will see is forced illusions mode. From this point on mp2 testing becomes more risky, whoever wants to exit the test please stop illusion and pm me your id and MP level and i will switch you back to mp4. MP7 are not affected by these changes, yet.

[2008-11-20 17:38:34 - Alpha 7]
All current illusions unlocked, MP7 and M2 can now test everything there is so far, go wild. (Remember that illusions number will be 10 times bigger after the test)

[2008-11-20 14:44:40 - Alpha 7]
MP2 illusions test started, for now there are same rules and conditions like for MP7 .. with one mention ..if i see a MP3 with illusions he will get account reset, so better stay at MP2.

[2008-11-20 14:16:06 - Alpha 7]
Account reset no longer an option. Reason: problems with MP2/Mp3 and illusions.

[2008-11-19 22:17:48 - Alpha 7]
Illusions test started. All MP5 that joined the testers list were transported on Golemus Golemicarum island and moved to MP7. The illusions interface is now visible on the Magic menu, last buton on the left menu. MP4 players will join the test soom as MP2. Please do not exit the island during the test or you will be excluded from it. Report all possible exploits you find directly to Mur.

[2008-11-19 14:19:49 - Alpha 7]
Illusion test will start in about 5-8 hours. First to participate will be MP5 players that will be moved to MP7. MP4 players will be moved to MP2 once this level will be ready. The test will go at much higher speed than the final illusions system and a lot more illusions will be unlocked after the test so this test wont spoil so much :)

[2008-11-16 20:18:53 - Alpha 7]
For those who want to impress their friends with a luxury MD invitation card >check this out<

[2008-11-16 03:50:11 - Alpha 7]
Game manager .Shoeps. is temporary unavailable, please hold any communications towards him until further notice or your messages will be probably ignored because of the large volume. Thank you for understanding.

[2008-11-15 18:24:38 - Alpha 7]
Illusions test will start once the signup list reaches 100 people. You can signup and see the current list >here<. During the test the illusions system will change and some of you will see different things than the others. Becaue the illusions also change player roles and abilities, it will be  total chaos with the story and role-playing, please remember its a test and none of the assigned roles will be permanent. During this test there should be NO INFLUENCES on the adventure log story or in any other way. Feel free to go wild with the testing, but remember to report any exploits or bugs discovered. The first step of the test will be to test beginner illusions so their power wont be significat for most, but as the test goes on there will be also powerfull illusions available such as important character roles and rare abilities, please use them wisely and try not to mess the game world to much. Even if its a test, i will severly penalize those of you that do not understand to keep things under control when required.

[2008-11-15 07:48:47 - Alpha 7]
Since its Alpha stage and most of you dont mind testing new stuff, in fact most love to do that, the illusions test will be performed on a much larger group than i initialy thought. To avoid activating mp7/illusions for players that dont yet understand how the game works, i will activate it only for those who request it and ONLY TO MP4/MP5 players. Before jumping to test this you might want know the risks!! If something goes wrong and the illusion does not remain as an illusion and affects your account permanently, you risk to have it reset partialy. If you do things to unballance the game too much its possible the game evolution will be affected, case when i will have to do a lot more things to fix it. Please report all logic and scripr bugs you will find. The first illusions test will be performed on a limited number of players then extended as more illusions need testing. Lets start with 100 TESTER, I will need a Player ID list, comma separated, thats all. List will be maintained on the forum [forum mods please provide assistace for this] ...

[2008-11-10 15:25:29 - Alpha 7]
Improvements made to the player "DNA" system, this is what determines changes based on player and its a string almost unique to all players (slim chance of getting two identical strings). This so called DNA of your character is responsable of many things you dont knwo they were suppose to happen on purpose and its like a birth signature determined when you register but changes slightly as you play. Unfortunalty i can not disclose the exact effects of this improvement but it feels good to let you know somethign good happend.

[2008-11-10 08:48:41 - Alpha 7]
New avatars in the avatar gallery, also a few gold ones! This avatar pack was provided by GlorDamar, Morell and BlackThorn, beautiful work.

[2008-11-09 07:04:17 - Alpha ?]
A game is an illusion, an illusion is nothing and whatever starts from nothing can become anything. I can only hope that this game will help you see the similarities between virtual and real world and by that understand what remains unchanged and what are the true values you should care about.
[illusions system in work, weird interface behaviour might occur to a few of you]

[2008-11-09 03:25:25 - Alpha 7]
Won/Lost fights counter is now working also for alliance members, with some changes that wont be publicly disclosed. The percentages for triggering lost/won counters were also slightly changed.
 
 [2008-11-08 16:34:07 - Alpha 7]
There was a problem with the new payment system and it was not visible for all users, now its available to all, you will find the new paybycash buttons on the buy credits page at the "One time payment credits packs" section.

[2008-11-07 23:21:49 - Alpha 7]
New payment options implemented. You may now pay for credits also with real CASH, Western Union, Check by Fax, Bank Transfer, and more depending on your country. You dont need an account on merchant site or crediit card or such. We sill recommand paypal for instant credit activation but at least now there is an option for ALL countries. PayByCash is a trusted payment gateway also used by major game companies allover the world.
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[2008-11-06 04:44:42 - Alpha 7]
I know 99.9% of you wont care so much about this announcement, but i felt like announcing also some of the things that happen behind the scenes because they will affect entire game even if you dont realise it at first. So....additional admin interfaces are ready for managing alliance members, alliance leadership, interface to change player skills and spell documents of the rpc's. These and future admins will help to better control and maintain the game. Things that untill now took hours to complete now can be done in seconds and as more and more such interfaces will be ready the game management will become more fluid.

[2008-11-04 12:33:17 - Alpha 7]
RPC Quest Annuncement
Loreroot alliance member are very busy, they seem to search something really important for them. Perhaps you can speak with them and understand what they actually do and perhaps you can help them in their research. Let's talk to .Eden. if you want to participate to this new quest.

[2008-11-02 08:02:47 - Alpha 7]
Head contest ended
The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, players received medals according to the contest rules. The medals are given as acknowledgement of their perseverence and skill. The players that won the contest are Jtz Guardian, Energie, Sish, Kittiness, Ilias, Granos, k2daizzl, FumaKilla, Shaqman27, Liberty, BeastAql, Burns. Thank you all for participating and see you again at the next contest...and remember, the head contest is UNFAIR :)

[2008-11-01 21:33:20 - Alpha 7]
ALL rpc's received a inner magic spell document to give as reward for their quest. High level docs should be given after a more dificult quest and low level docs can be given for more easy quests. RPC to RPC trade of documents is allowed but RPC's should never give their documents for free to the other players. The exact distribution of the documents will be posted soon on the forum. Just about 50% of the existing docs were distributed, for the rest the game will need more rpc's so probably it will happen slowly in time or with the next festival. Please remember the difference between outer magic abilities and inner magic docs, dont mix them. The actual use of inner magic is still to be documented and presented in more detail so consider these docs more like a personal collection for now.
Back To The Top Of The News Log

[2008-11-01 06:00:40 - Alpha 7]
Final stage of the head competition started
At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

[2008-11-01 05:04:14 - Alpha 7]
Several flash based features are affected by a recent flashplayer update. We are working to fix them asap. Heat storage and creature recharge are first one fixed, next in line is the left menu message notification. If you discover other flash based interface items that stopped working properly please inform me asap. Thnx.

[2008-10-31 12:41:07 - Alpha 7]
Heat problem. The Erolin device/heat indicator will be fixed soon, sorry for any inconveniece.

[2008-10-31 00:34:36 - Alpha 7]
Happy Halloween! Necrovion (except inner necro) is open by default during this period and Knaty agreed to allow people into Loreroot through the back entrance. The lands will remain open for a few days.

[2008-10-28 00:01:28 - Alpha 7]

Trophy head competiton started!
All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

[2008-10-26 18:28:34 - Alpha 7]

Avatars are exhausted allready. A new pack of avatars is pending to be released soon!
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[2008-10-25 19:57:34 - Alpha 7]

New avatars in the avatar gallery, also a few gold ones! This avatar pack was provided by Amorte and BlackThorn, awsome work.

[2008-10-25 10:45:58 - Alpha 7]

Weather notifications now have nice artworks thanks to .GlorDamar.

[2008-10-25 07:06:56 - Alpha 7]

Improved speed for combat log display, script provided by DST

[2008-10-25 04:23:56 - Alpha 7]

Premium creatures and high level creatures that have special abilities now have a description of those abilities on the creature detail page.

[2008-10-25 04:23:12 - Alpha 7]

Avatars coming up soon.

[2008-10-24 07:09:34 - Alpha 7]

New collectible creature at the timed boosters branch. The Rustgold Drachorn features 5 levels of amazing colored artworks and NEW abilities.

[2008-10-23 19:35:45 - Alpha 7]

This announcement is valid only for people located in Bucharest, Romania.
We are preparing for something realy unexpected and interesting, the event will be first organized for people in Bucharest, but will be extended soon to other countries. those of you that want to participate please prepare to send your real name, playername/id, hours or day period you are available usualy, age and PHONE NUMBER , i will post very soon the email where to send these details. Game status, skills, role, age, etc are irrelelvant in this event, anyone can participate. All personal info remains confidential, are details are mandatory.
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[2008-10-13 01:46:47 - Alpha 7]

A new Adventure Log chapter beginns! "The Inner Sun" is the next main chapter and of course there will be side stories along with it as it happened with the previous main chapters. Lets see what will happen in this one, i am curious to see this myself. In first chapter RPC's appeared (oh yeah), in second AL chapter alliances appeared and world was at a small step from a massive war, also a lot of secrets unfold related to the shades, the land weapons and much more. Spies, training schools and all sorts of social movements started during the last chapter, lets see what this one will bring new to the game. Remember, the Adventure Log story is a story that is written based on real things that happen in the game, its the history of the game. Do not confuse this with the storyline that you play when starting the game, that one is a single player story, but the AL..is a true multiplayer adventure :)

[2008-10-10 15:15:37 - Alpha 7]

RPC with ability to run side head contests please report to .Sheops. before dispatching heads in the game and also before resetting all of them. Head control is global and affects all so this activity must be managed and controlled in a proper way. All side head contests started without being reported to .Sheops. will be considered tests and heads will be reset at first occasion.

[2008-10-10 01:59:26 - Alpha 7]

As a celebration of the game reaching its first 100.000 accounts, all players got their fight count balanced and 5000 honor! (sorry for the lag while this updated happened). Enjoy the gift :)

[2008-10-08 16:57:07 - Alpha 7]

A new contest begins : Loreroot Battle Contest.

This contest is based on 1vs1 fight and is organized into Loreroot forest. All MP4 and MP5 who want to participate, please contact Eden or NelyaSetesh by sending a pm with your name and MP. All person who is already register, please confirm to Eden. Only people who gained access to Loreroot can participate. The contest will happen in Oak Fort. The first edition will start the 15th October Each winner (one by MP) will receive a head contest medal, a gold one if he already has a normal one. Good luck!

For more info visit the Loreroot fans forum >here<
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[2008-10-05 16:08:49 - Alpha 7]

Please play your roles as usual and talk things along the chain of command in this order: LHO, RPC, Alliance/Guild leaders, Team leaders in charge of each department and the Game Manager. Do not count on tag changes, or interface changes in the next short period, but use your roles with permissions granted from the people in your "chain of command". Social ranks and roles will be given based on what happens in the game world but do not count on interface changes. For a while you will have to adapt to the changes and not the changes to adapt to you. The new admin interface will enable team leaders and some of the people more involved with this to do these changes of social level themselves later. The rights will be given based on the evolution of the game SOCIETY, starting with the most active, loyal and involved people. Thank you all for understanding.

[2008-10-02 20:06:10 - Alpha 7]

PM's can be marked unread. When you open a pm you will see a new button in the upper right corner. This is useful if you receive a huge pm and want to read it later, like i often do.

[2008-10-02 08:03:53 - Alpha 7]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, first player in each group received a trophy head medal as acknowledgement of their perseverance and skill. The players that won the contest are MRSQUAD, Stryx, MRQ, Giggles The Clown, MRnegative6, eigger, Udgard, MRTime, Envy of Endurance, Shadowseeker, Dragoonus, Yami no Sakura. Thank you all for participating and see you again at the next contest.

[2008-10-01 21:40:03 - Alpha 7]

Last minute change at the head contest. RPC and LHO are now automatically stopped from winning the competition. The exact rewards were increased greatly and are now public on the head contest page. From now, first 4 participants will be considered winners. All winners get a MEDAL, first in each group gets a gold medal and DOUBLE reward and the other 3 get a normal medal and reward (all 3 the same reward). Time until end of stage 2 is visible now. Just a few more hours until the end of this month’s competition. Remember. the head contest is UNFAIR
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[2008-10-01 14:33:38 - Alpha 7]

You all noticed that head competition moved faster this time. The score count rate was faster and also the head distribution making contest to move to the final stage faster. Feel free to share opinions about this on the forum so i can see your reaction and decide how the contest will be next time.

[2008-10-01 06:00:43 - Alpha 7]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good opportunity to dramatically change the top positions because a lot of heads will gather in a big ball and whoever will control that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

[2008-09-30 11:30:23 - Alpha 7]

Because the avatars are more and more rare and they are not easy to do and because some of them really look amazing and others look bad (but all have personality) , I would like a public feedback for my next suggestion. What do you think of selling the avatars as an auction were players can increase price and fight for one or the other avatar? That will increase avatar prices, but it will give you more chances to get one other than the simple random factor like it is now in case you find one on the gallery or not. The auction system could be done for the level 2 avatars or for all of them, I am waiting for a public reaction to this, thank you.

[2008-09-29 05:56:20 - Alpha 7]

Last friend list item in the mdshop increased stock by 3 items (plus 15 friends total)

[2008-09-29 04:22:12 - Alpha 7]

I am sorry i have to write this on the main news log. I (Muratus del Mur) do not answer PM's, period.

Most of the things you think you have to tell me you can tell to one of the staff members. If i talk to you for a RPC promotion or something else that does not mean i will keep answering other pm's or chat with you about how beautiful life is. Its not that i don’t want to, i love to talk to each one of you if i could, but i cant. Team members have a chance of 80% to get an answer, RPC 50%, other 10%. Chances to actually get an answer drop dramatically with the size of your message, if you write me a novel i will never answer/read it. If i tell you i will do something for you or answer positive to an email but i don’t do that think within a few days, then please send it again and insist but also remember me what it was about, its possible i will simply forget about it and its ok to insist until its finished or until i tell you to stop. Team members should insist with a message if they think its really important, sometimes it happens it gets lost, the pm msg list can hold just 100 messages on the same page and i am not secretary to handle pm's or emails all day long.
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[2008-09-28 20:24:29 - Alpha 7]

RPC abuse of dream capabilities, summon, chase, or other exclusive abilities during the head contest, aimed to win the contest or help other player win it its forbidden and punished in an extreme way.

[2008-09-28 02:37:16 - Alpha 7]

The edit windows for personal docs and messages hold now also a link to a file sharing service. This is not advertising for some 3rd party, storenow.net belongs to MagicDuel/Me but its presented as a public service. You can use it to store files (docs and images) and use the generated code to display them in your profile pages or messages, same as you do with photo bucket or other public services.

[2008-09-28 00:03:09 - Alpha 7]

Trophy head competition started!

All players receive a trophy head periodically, every victorious fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more difficult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that already won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

[2008-09-27 21:58:35 - Alpha 7]

New voting feature will be used to allow votes for certain players such as LHO, Dojo teachers, and in other situations where a public vote is needed. If a player should be voted for something, you will see the question and the voting buttons on his detail panel when clicking the player name in chat. You can vote only once. Votes are reset from time to time and they count for important decisions such as who does a good live support job or other specific activities. More uses of this new voting system will be implemented in time.

[2008-09-27 00:21:09 - Alpha 7]

Public log access lowered to 20 active days. Notes list divided based on activity days of players that post the message.
Back To The Top Of The News Log

[2008-09-26 21:57:23 - Alpha 7]

A new feature was added to help role playing for all players over 30 days activity and players with tags. The public logs are a way to note things about a player and organize a lot of role playing situations. They are similar to the logs RPC use so now you can all act as RPC’s and setup your role and quests much better.

[2008-09-26 05:46:05 - EMERGENCY]

When bug testers face role players strange things happen. What happened to the alliances and what changed the current story so much was actually the result of a planned attack. A lot of you think all is lost , all your hard work to get in an alliance is lost, all the credits you spent on loyalty potions to keep position and all the trust you put in people that betrayed you. Think that all this could have been the work of a bad intended player and not of a fellow bug tester. The results of this underground test are a small price to pay in exchange of the full explanation of the used bugs to achieve that. All the bugs involved are being fixed with top priority, the bug testers responsible for these events did their role in this game as they were supposed to. I was not aware of the things to come, it was not something planned, but it was a good lesson to learn, both for the alliance members and also for me. All damage done to the players involved will be repaird, everything is under controll now, but i will not let these events go and ignore their effects on the game world. The situation still stands, alliance members were assassinated by master spies, the shades are weaken by the sudden drop of forces outside necrovion (the ballance), resons to this must be found, and decisions should be made. The situation is real and your decisions and findings will affect the evolution of this world as they did so many times before.

[2008-09-24 07:54:32 - Alpha 7]

Server time indicator was added to have a central time reference for organising events or for private use.

[2008-09-23 07:05:59 - EMERGENCY]

Because of an unfortunate accident all RPC/PWR and special interfaces access info was lost. I tried to recover rpc access as far as i could. If you are a RPC/PWR and i missed one interface you had access to, please inform me asap and i will check all available records and then fix it.

[2008-09-22 19:30:20 - Alpha 7]

Avatar contest was won by Amorte at first position of the "non-guild" participants , followed by Dikra and Dexter. Guild part of the Contest was won by Morell and .BlackThorn.. Congratulations and thank you for participating with your awsome artworks.
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[2008-09-22 17:17:52 - Alpha 7]

In case http://magicduel.com gets blocked at your workplace for whatever reason, you can use http://magicduel.com to access the game. More alternate url's will be added shortly.

[2008-09-14 23:37:20 - Alpha 7]

Festival ended today. Thank you all for participating. I anticipate the next festival will be in a few month from now. Additional rewards will be dispatched to the remaining people on my list in the next period. I will post them on the same forum topic with the rest. See you all after a small break.

[2008-09-14 01:03:23 - Alpha 7]

Festival ends on sunday..with a wild final day :D. Last words on the festival and the ongoing side contests, please read >here<

[2008-09-13 10:35:15 - Alpha 7]

Development of the game will focus in the next period on the tools RPC's have to better control their role and to have a better view of the gameworld (stats, custom tools, special interfaces). This will improve gaming experience of ALL players and will make the player promotion and rewarding system much more fluid. I assigned an elite programmer to this task and work will be done in parallel with other regular development.

[2008-09-11 23:40:16 - Alpha 7]

Festival will end in a few days. We learned a lot of the impact such a festival has on the players and the way we should organize future festivals from now on.

[2008-09-11 23:40:16 - Alpha 7]

All of you noticed the new section in the right corner of the interface, the triggers. Currently the info displayed there is for testing only, it will eventualy have a nice interface to show you information like global spell casting, weather in game world and more. Untill then you can see there all spells cast by anyone in game. Some of the spells are part of pther activators (such as the allopass) other spells are not used as spells in game but as triggers.

[2008-09-10 01:49:34 - Alpha 7]

10 new avatars added to the avatar gallery.
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[2008-09-10 00:51:25 - Alpha 7]

Observations on the RPC contest

Today i just collected data on possible rpc's, roles, rewards, and players with potential and reviewd some rpc voting lists i missed. I am sorry to find out that the elitistic reactions of current rpc's are worse than i expected, in multipe cases..and also that a lot of players that crave for a role still dont understand anything about this whole contest. Most of the players rewarded proved to everybody they deserve it, but some are quite new and unexpectedly rewarded. The reason for this is because i see potential in them too and the contest should not be just for veterans. One change to the contest that i did not announced untill now, and most will be very angry on this, is that i will count my vote as 50-70% and not as a regular vote. I do this because unfortunatly i have the feeling that personal conflicts, or the elitistic attitude, affect the decisions made by current voters, at least in this Festival. Its clear now to me that this contest has to be done in a tottaly different way in the future, because the way decisions can be made but also because rewarding both new players and veteran players or existing rpcs is a very chaotic process that i could not organise. Some of the voters realy tried to help and sent lists with their observations on the current role-play situation, but most did not. I will be invisible during contest days to avoid any temptations to impress me, i will ignore pms from players regarding their role unless i initiated the discussion, and i will not listen to personal hate lists from voters. This contest is not about scores or if a player did good but missed by a few points...no way. During THIS contest just a few will be rewarded, but i realised today that the rewards should be many more and much better given, and for that work is in progress, focused on monitoring player activity and provide better ways to track and aproximate their deserved reward...for the next Festival to come :)

[2008-09-09 02:38:52 - Alpha 7]

Avatar contest ended. Work will be reviewed and voted and participants will be rewarded soon. Thank you all for your awsome work!

[2008-09-07 03:06:48 - Alpha 7]

Each day of the Festival few players will be rewarded beyond their expectations. Watch the dedicated forum topic to see who got rewarded and with what. If you cant login, maybe your name changed to have "dots" so make sure you try it :). The festival will last for some days. I also want to remind you that any PM sent to me about your role or any insisting in chat, will get you penalised. Player profiles will be rewarded based on their activity so far.

[2008-09-06 14:52:30 - Alpha 7]

During the festival, several scenes will have music bacground. Music can be stopped anytime from the controll buttons below the chat.
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[2008-09-06 13:39:47 - Alpha 7]

MagicDuel Festival begins today! A historic event that brings lots of prizes and rewards to all players that strugled for the RPC contest. Becaues this is the first time we hold such festivities, please allow some time to get it right and organized...or not...afterall a chaotic party its still fun! :)

[2008-09-05 20:54:25 - Alpha 7]

A challenge for all artists out there is available >here<. Work required to create a special edition creature 4-7 levels.

[2008-09-05 20:54:25 - Alpha 7]

Places that recently received a background music now also have stop/play buttons just below the chat.

[2008-09-03 07:02:40 - Alpha 7]

11 new avatars added to the avatar gallery.

[2008-09-03 05:33:13 - Alpha 7]

Just a few more days untill the Festival starts! Please remember that you should have on the first lines of your personal docs the desired titles and descriptions and wishes for reward and also a breef info on what to review your character for. Players that do not have those have a very bad chance of winning anything. Also note that a sketch of any kind (or quality) that will be added to your personal doc to describe your quest/puzzle/role will increase your chances. Votes for forum activity and other criteria have allready been given but at the final review everyone has a fair chance so its still time to prepare your docs for the contest. Good luck everybody!

[2008-09-02 15:54:11 - Alpha 7]

In the next period, changes to the combat system will affect all MP5 players. Strange behaviour, unexpected teleportations and combat restrictions will happen to all MP5 players. After the testing is over, all things will come back to normal and the results of the experiment will be explained.

[2008-09-01 18:03:12 - Alpha 7]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, first player in each group received a trophy head medal as acknowledgement of their perseverence and skill. The players that won the contest are MRR, MRP, Zino, I AM RJ, Thistle MacRhee, Sol, Azrael Dark, .Renavoid., *Rex Umbrae Killer*. Thank you all for participating and see you again at the next contest.
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[2008-08-31 22:31:28 - Alpha 7]

RPC/PWR competition will end in about one week. After this, the first MagicDuel Festival will begin. I cant tell you more about it right now because it will be a surprise for all of you, but i tell you you better be online in that period. Keep perfecting your roles for the contest, and make sure you respect all announcements related to the contest. Your personal page and the things in it is most important.

[2008-08-31 16:00:39 - Alpha 7]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

[2008-08-31 04:14:31 - Alpha 7]

Additional inner magic docs have been dispatched to rpc players. Currently there are 12 documents in game, more to be added. You can find a detailed list about current documents and who holds them on the forum. For those who dont know yet, and i am sorry to find out that some rpc's dont know that also, inner magic is totaly different than the regular 'outer' magic spells. You can not cast them, you can only collect inner magic docs. Read more about it on the forum.

[2008-08-31 03:15:28 - Alpha 7]

Forum structure changed. Each land has now its own separate section in the forums and all progress will be tracked separately for each land. [Forum mods please divide existing topics into the new categories and add missing forums if any]

[2008-08-30 17:04:25 - Alpha 7]

Several new interactive areas and spell effects have been added to Nomansland and Golemus. "cruise mode" development will continue, without detailed info on what was added or changed. Area of focus, Golemus.

[2008-08-30 00:27:35 - EMERGENCY]

Hosting is experiencing some dificulties. Game will be back to normal soon.
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[2008-08-29 03:12:54 - Alpha 7]

Loreroot people setup their own Loreroot FAN SITE! check it out here http://lorerootmd.forumactif.net. On this forum you can discuss matters related to Loreroot, alliances, creatures, legends and more.

[2008-08-29 00:52:08 - Alpha 7]

Several changes will be made to rpc accounts, access to game areas, spells, roles, etc without any warning or information to any of the team leaders or other rpc;s. Several secret features will require temporary restrictions to some game areas. Only most important things will be announce on the newslog. Sry folks but this way is faster right now.

[2008-08-28 04:09:21 - Alpha 7]

Intriguing change, but what else to expect in an unusual game other than an unusual event. Master Wodin is now no longer the person you knew before, but its a public role, occupied/invoked by whoever will rule the Guerrila Golemicarum alliance. The .Wodin Ullr. character was apperantly deserted by its rightfull owner, but because he achieved such a huge popularity, the character will permanently remain in the game even if its owner will change from time to time. This unusual change is the first step towards predefined game roles that regular player can occupy if they fulfill certain requirements. I am open to opinions on this. If the feedback is good, other deserted rpc roles will become open as public role, and some even specialy created for that, if not, then i will keep deserted characters just as legends in the game and allow owners to resume them anytime they want. Please use the forum for feedback. This is a very important decision for the game future expansion.

[2008-08-28 00:01:14 - Alpha 7]

Trophy head competiton started!

All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<
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[2008-08-27 23:57:49 - Alpha 7]

Reset account action is no longer available for rpc's, players that have tags or description, or players that are over 30 days old.

[2008-08-27 03:30:04 - Alpha 7]

20 new avatars are up. Custom avatars are not an option, however you may talk to the artists about avatar ideeas and then try to get them first from the gallery, but i will not automaticaly assign avatars to a player before the avatar appears in gallery. Price for custom gold avatar increased to 10 credits. Remember there is an avatar contest going on, with all suitable avatars beeing rewarded and also a price for the best artists. Find more info on the contest page and on the forums. This contest will end after the RPC contest.

[2008-08-26 18:55:33 - Alpha 7]

New avatars will be posted tonight.

[2008-08-26 03:21:36 - Alpha 7]

You can find more info on the history of the inner magic docs and their distribution to the rpc's on the forums. Also many other interesting things happen on the forum especialy with the roleplaying contest going on.

[2008-08-25 03:21:54 - Alpha 6]

With the recent evolution of the game towards more roleplaying activity, the organizatoric changes that will affect game evolution from now on, the release of inner magic today and the 100 changes that passed since Alpha 6 started, I declare game stage is now officialy Alpha 7 (Applause! :P ). [Forum mods please create appropiate topics to discuss this issue]

[2008-08-25 03:16:22 - Alpha 6]

Inner magic is finaly here. Just a couple of rpc's have ability to grant as reward inner magic documents, but their number will grow the next days. Goal is that every single rpc and even some pwd, will be able to give as reward for their quests and puzzles one of the inner magic docs. You can aquire only one certain doc type from a rpc. Try to collect as many as you can and complete your document collection. More info on inner magic will come soon. Pleaes know that inner magic does not refere to magic abilities in the game such as the "outer magic" part. Read the info on the magic page to better understand its purpose.
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[2008-08-25 02:52:04 - Alpha 6]

RPC and PWD that need upload space for their quest related materials such as pictures or other files, including scripts, i can setup a dedicated space for you. Please send playername and id on my email with subject "mdrpc ftp request". Permanent RPC's that wish a @magicduel.com email can also have one.

[2008-08-24 15:41:55 - Alpha 6]

Ads team recruiting is on hold for now, members have allready beein selected but they will be announced at a later time when this alliance role will be prepared. Sory for the delay.

[2008-08-24 15:34:39 - Alpha 6]

All players that want a tag/description, all pwd that want a special ability or extended role, and all rpc's that want 'something', please add these demands on your first part of your personal page. Your wishes will be considered only in relation to what follows them and that means your role and current roleplaying profile, quest, or other info you allready have there. Your wishes will be granted if you win, but you will not win if your wishes are exagerated, so try to keep a good balance. for tag and description requests add 3 possible tags and a 250char description. Put this info on first line separated from the rest. The less megalomaniac your role is the better chances you have to get it. You should focus on roles/tags that are not of general meaning (bad ex: Master Wizard) but more specific and with personality (good ex: Explorer of Numbers).

[2008-08-24 15:17:39 - Alpha 6]

Contest will be extended for a longer period because the number of players that need to be reviewed is huge and also because there are other things i want to prepare for the contest and those things take time. So enjoy it, prizes will be also "extended" :)

[2008-08-21 04:51:17 - Alpha 6]

Together with the rewards there will be also penalties for those RPC's that stoped creating interesting quest or are simply to long time away from the game, so expect the RPC list to be "cleaned" and some will be moved to PWD.

[2008-08-21 04:44:23 - Alpha 6]

In the attempt to populate remote lands, players that will pick a role related to such a remote land, like loreroot, or the archives, or even more distant lands, will have better chances. If your role will be related to a distant location, then you will need to stay around that location. If you claim a role for a distant location and the role is not well integrates with that location or has no meaning related to that place, or you spend your time in other places such as the sanctuary or the willow shop, then it will be considered you are not playing your role and you will not be voted, so please pick such a role only if you are up to it.
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[2008-08-21 03:30:06 - Alpha 6]

Special prize opportunity: one of the many extra prizes will be for the best puzzle/riddle. ALL PLAYERS, regardless if they are RPC.PWD,LHO or regular player , regardless of activity days, please provide on your personal pages (you find the papers in the Archives north) , a detailed info on the puzzle or riddle you want to participate with. Try to keep it well separated from other info there and indicate that its for the contest review. Dont mess all info in one big salad or it wont be taken into consideration. The reward for this special price will be kept secret untill the contest ends but will be proportional to the puzzle you will make. Base rule for making a good puzzle/riddle is to have the answer obvious but at the same time very well hidden. Associate artworks and/or schemes with your puzzle for a much higher chance to win this prize. If you can put a pen on paper and make a scheme then do it. Scan or photo it, put it on a web somewhere and paste it in your page. Once you have it ready please pm shoeps providing your playername/id and mention you have prepared the puzzle for this contest so that it will be reviewd when the time comes. (This is a sample of how a very good original puzzle looks like, > here <, but you can participate with any kind of puzzle)

[2008-08-21 03:22:15 - Alpha 6]

RPC's are requested to review personal pages, logs, and general activity of PWD and LHO players. Each RPC will select a list of players and give them a score, a possible tag and a possible role. The voting will be as described on the contest page. The first 3 players in each RPC's voting list will receive a vote, the others will be considered also and if more rpc's will mention same player on lower positions that player will also get a vote. Now this is new: RPC's will get a vote from me and shoeps based on these lists, for the way they will make it and the way they will decide on what PWD should receive their vote and the tag/role sugestions. So the first vote for RPC's will be for them voting the PWD and LHO players. Keep these lists updated in the next week. At some point you will be requested to send all gathered info for review. Other contest tasks will be announced on the way for all player categories.

[2008-08-19 04:03:04 - Alpha 6]

MagicDuel Avatar Contest

Artists allover MD world, you are all kindly invited to prove your talent in this great avatar contest. Prizes and acknowledgement await you for your efforts. Many more tasks will be also available for the best of you. Read the contest page for more details on this contest.

[2008-08-18 02:13:13 - Alpha 6]

Phone payment "instant credits" changed to "instant boost". You get random amount of credits plus a 30min boost for each code (cumulative). please check that page for more details.
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[2008-08-15 01:27:55 - Alpha 6]

The contest just got a lot more interesting. I am putting in A LOT of new prizes ... secret prizes that is :D... you will love them

P.S:Think that the game should be played like this not only during RPC contests, it makes the entire community much more active and entertaining and that is sort of a prize by itself.

[2008-08-15 01:27:55 - Alpha 6]

The Advertising guild needs 2 more people. If you want to join, please send a message about why you think you are good for this role.

[2008-08-13 03:01:49 - Alpha 6]

Normaly roles are passed by from team leaders to senior players then to regular players, but this time i want to experiment what comes up with a public advertisement. So... role opportunity... I need someone for the tag of "Advertising" or similar. Actualy i need a team for that, 5 people that will form a guild and will work together, the most involved will rule the alliance and become teamleader and responsable of the team activity. Requirements ... of course activity days, experience with voting sites or online advertising is a great bonus. Your task will be to keep track of all current voting sites that we appear on, search new, handle registration on these sites, report position, etc, also you will be in charge of handeling small to medium advertising deals, depednign on your experience with this or on how much you learn from me. An other responsability will be to centralie public forum reviews post by other players and other things too. Benefits, you will form a specialized guild in the game that will be in charge of all related things to its activity, further roles are imminent. Special game benefits, credit rewards, and even more, like all active team get. I will anser only to those that will be selected but all of your messages regarding this will be carefully reviewd and put in ballance with the others. You need also to come up with a good possible alliance name and personal tag that you think it will fit you. PM to shoeps or Mur or email to manu@magicduel.com

[2008-08-12 19:41:47 - Alpha 6]

Spamming or flooding players with vote requests, personal annoucnements that nobody cares about, flooding the chat and trying to get attention or support in any annoying and disturbing way will get you a negative vote everytime someone reports it. Please try to keep it decent, the judges and voters of this contest are handpicked and the final contest decision will be made based on your actual progress in the game world not on how big waters you managed to agitate. An honest attitude towards your planned role is much better for you than flooding me or others with pm's about it.
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[2008-08-12 06:49:28 - Alpha 6]

Phone payments for small credit ammount is now available. Each phone payment increases also the free credits ammount so you can withdraw it faster.

[2008-08-12 00:04:04 - Alpha 6]

A new feature is available at the MDShop. Forced messages label allow you to set your own labels so that when someone sends you a pm, the message will arrive at your inbox with the right label.

[2008-08-09 21:37:36 - Alpha 6]

The time has come for a new type of contest!

Do some of the players and RPCs really act like their role? Do you think the RPC’s quests are exciting enough? Well, here’s the time to see who can make it as an RPC! For the next 3 weeks, everyone do your best to try and create a role for yourself. The better your role gets integrated in the community and accepted by the other players, the higher chance you have! At the end of a week, several special selected judges will walk amongst the crowds and secretly ask many people what they think. Read more about the contest, prizes and rules on the challenges page

[2008-08-06 15:39:17 - Alpha 6]

Experiments are done with the MP6 level. You will see some modifications in the interface while these experiemnts take place. Some of the players will be able to advance to mp6 based on the number of adepts they have.

[2008-08-05 17:14:31 - Alpha 6]

All players get one additional shop reset.

[2008-08-05 15:40:17 - Alpha 6]

Several players have been banned from using the subscription payment option because of repeated subscription canceling. With this bann comes also a penalisation.
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[2008-08-02 18:54:42 - Alpha 6]

Ap regeneration increased from 25 to 30 points per turn.

[2008-08-02 12:01:51 - Alpha 6]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, first player in each group received a trophy head medal as acknowledgement of their perseverence and skill. The players that won the contest are Chaotics Mage, stillf, SUZUKA, MRZnible, Cless, Gorion, Eden, Braiton, AqlBeast. Thank you all for participating and see you again at the next contest.

[2008-08-01 16:54:25 - Alpha 6]

We added a new free credits option. We are not responsable for the deals and offers displayed there, the survey list is managed by an other company. The new free credits option pays much better than the usual free credits links but its country targeted and also some require more time and also personal details to complete. Credits aquire in this way are granted within 24 hours from completing the surveys there.

[2008-08-01 10:00:39 - Alpha 6]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!

[2008-07-30 22:34:39 - Alpha 6]

You can now enjoy MagicDuel in French! Thanks to the extraordinary effort of NelyaSetesh that translated the entire game by herself. If you wish to join the french maintenance team please contact Nelya.
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[2008-07-29 02:25:56 - Alpha 6]

A new feature is available for 17+ activity days in the features branch at MDShop. The "Advanced Message Clouds" is a totaly new messaging system, a lot more powerfull, that will enable you to manage much more messages and in a totaly new and intuitive way. You have features such as live ajax updates of new messages and tripple star system (similar to gmail stars, only with more stars). A new thing in this feature is the "cloud system" there you can group messages in predefiend clouds and use your intuition to organize them by different icons and not text labels. I hope you enjoy it.

[2008-07-28 02:45:44 - Alpha 6]

This time, the head contest occurs during a time when alliance mode mixes with normal mode and also other things can affect the fairness of the contest. To avoid any confusion, i want to make clear that the contest will run all the time just the same, regardless of what advantages or disadvantages a party or an other has. All the players start the game with same chances, and if you think that someone is to powerfull and will win the contest because of that, then think also that he will win because he struggled a lot to get those powerfull stats and benefits. The contest itself can not be considered fair, but what it represents its fair enough. Like always, the contest can be won by pure force or by using your brain to find ways of getting the score ahead other players. You can win the contest only once and winning it does not mean you are the best player, but means you are a smart fighter. To be best player in this game means more than just fighting well but winning contests its one step ahead.

[2008-07-28 00:01:09 - Alpha 6]

Trophy head competiton started!

All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

[2008-07-26 20:47:44 - General]

MagicDuel grows bigger and bigger and because of this, I assigned organizatoric roles to some of you and build teams that will be responsable of managing the game from now on. As the game grew, i started to lose more and more time with things that actualy slow the game evolution instead of making it evolve faster, things like pm's, individual profile fixes, answering stupid questions, etc, so i do these organizatoric changes so i can focus again on expanding the game with new features and make it grow even faster. I hearby announce that .Shoeps. will be from now on manager of the game and his role will be to centralize and controll all game matters, and replace as much as possible my role so far. Please don't flood him with newb questions, his business is mainly with the team leaders and rpc/lho's. As a game manager he will be neutral and will not interfear with the different factions and guilds formed in the game, but he will take decisions on how the game and story will progress based on the information gathered from the team leaders and role players. Shoeps deserves your full respect and his word counts as much as mine does, as i let him entirely responsable for what will go on with the game from now on. From now on, my "role" will be focused on controlling the main direction the game will head, the development of game features, new areas, game secrets and magic. Even if you will see me online from time to time, i will not talk to much because i will be probably be busy with testing stuff in that location so try not to PM me anymore regardless of reason. Player roles will be given out by the new game manager too. I will post soon a list of official peope and what area of the game each one controlls (like translations, support, legends, forum, etc).

p.s: i will play from time to time on different roles that i do enjoy very much, and maybe sometimes temporarly takeover some rpc roles so that i can shift story in the direction i want to or to place strategic rumors and information in the game, ... i enjoy the game too much to stay away from it too long :P

With respect for the finest and smartest player community the online rpg world has ever seen,

.Muratus del Mur.
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[2008-07-23 20:32:54 - Alpha 6]

New avatars in the MDShop avatar gallery!

[2008-07-23 05:27:43 - Alpha 6]

You can now change the person who you are an adept of! This will get a special use soon.

[2008-07-23 03:52:49 - Alpha 6]

Bugs fixed:

1) XP can't be lowered at other mindpower levels other than 5

2) Unlimited actionpoints exploit fixed

3) Energy burst exploit fixed

[2008-07-23 03:08:42 - Alpha 6]

Thanks to 'dst' and 'No one' a series of very important exploits were fixed. Thank you both for finding them and explaining them.

[2008-07-20 17:28:52 - Alpha 6]

Free credits page is back up. But before you go wild in there and click everything, know that from now on player activity will be monitored and players that just click the links for the reward but dont bother to acualy vote for the game will have this page banned and receive other penalisations too. The free credits page is a chance for you to get free credits and for the game to grow, dont ruin this by abusing it. Thank you.

[2008-07-19 02:49:46 - Alpha 6]

A new menu item unlocked for testing purposes. You will find there info about magic, nothing functional yet. That section will change to include the things described there.
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[2008-07-18 22:39:44 - Alpha 6]

GlorDamar , in the MD Archive lands, is searching to build a team of talented artists (drawing). The team will be officialy in charge with several game related tasks. Once enough people gather they will become members of a guild. If you think you have the talent and the will to do this, contact GlorDamar and present yourself. Liited seats, 4 members wanted.

[2008-07-16 04:16:10 - Alpha 6]

At this point the world of MagicDuel can head towards a massive cruel war between the lands or peacefull competition and evolution of all sides. Both otions bring their sort of fun and none of them is boring but also they will come for a price. The decision will be made by you throu your actions in this adventurelog event, but will affect the future history of the game world for a long time to come. So far lots of players got involved with the story and bring their contribution to it. Several critical events will decide the future of how the game will expand.

[2008-07-15 23:04:54 - Alpha 6]

Challenge won by "No one" (yeah thats his name, lol), Thank you all for participating. More "game mechanics" challanges will be on from time to time.

[2008-07-15 02:05:44 - Alpha 6]

For becomming a LHO (Live Help operator) and guide new players you can contact .Jonn. in game, he is the official manager of LHO team. For those that don;t know yet, becomming LHO is one of the many ways you can get deeper in the game and involved with its development. Like all other ways you first have to actualy DO what you are suppose to be doing and only after that you can claim to be recognized and allowed in the team.

[2008-07-14 20:40:54 - Alpha 6]

Challenge oportunity for veteran players!

First MP5 (only) , non RPC, player that manages to reach ZERO XP receives and important reward and a medal for mastering the game mechanics. There are methods to lower your xp, a bit wild and very close to the rules, but there are. Attempts to cheat will be punished by permanent ban, you may use only what the interface allows, method used must be explained in detail to get the reward. Good luck.
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[2008-07-13 06:37:24 - Alpha 6]

New feature added, on the adventure log panel you have a new link that shows you ALL the RPC characters in the game and wich one of them is online. As a premium feature you can see also their exact location.

[2008-07-13 01:59:47 - Alpha 6]

Players that work on the different ongoing game translations are kindly requested to send me a report on their status ASAP , report must contain translation language, playername, evolution of translation in perentage, playernames of other people that help them with the translation. Please send this report regardless if you speak daily to me or not. Failing to send these report will be interpreted as a quit from this task. Languages currently in work are: French, German, Sweedish, Turkish, Polish, Portuguese (if i missed any let me know). Thank you.

[2008-07-11 19:03:23 - Alpha 6]

Several alliances started in connection with the current adventure log events. They allow just 10 members and their leaders will invite only those that they think fit. An alliance must be prepare both for millitary challenges AND quest/adventure challenges, so leaders will look both for high profiles but also for fresh creative minds. Anything can happen, there are no rules, the game world will change based on the story evolution and the story changes based on your actions and decisions.

[2008-07-08 23:42:02 - Alpha 6]

For those of you that started the initial alliance tests and set the alliance names: Alliance mode will be reintegrated in the game but with a different use. Curretnly existing alliances , including their logo, will be reassigned to players according to adventure log events, or other criteria, so if you see your alliance in game, ruled by soeone else, this is the reason why. Alliances will be from now on related to a good reason/quest/story not free for all. More info on alliances comming soon.

[2008-07-08 23:06:42 - Alpha 6]

Logout method improved

[2008-07-04 22:12:49 - Alpha 6]

MDShop fees and payment methods will soon change. Its likely that we will reorganize payment plans and use different payment methods other than paypal. We don't know if new plans wil be more expensive , but they wont be smaller.
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[2008-07-04 14:00:59 - Alpha 6]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, first player in each group received a trophy head medal as acknowledgement of their perseverence and skill. The players that won the contest are Michael Alward, The ReaperDeathSeal, mariusz147, MRD, Evoker MorganJade, Teclis the Archmage, No one, Venger, Navaja. Thank you all for participating and see you again at the next contest.

[2008-07-04 03:54:53 - General]

Your avatar, your playername and your attitude in the game , these are the 3 most important factors that have to be well integrated with eachother for a good profile. By attitude i understand the personality you assume, the initiative you have towards game events and discussions, how much you actualy play, and how well you can solve rpc quests. These are the factors that you should care about, not only brute force fighting and gaining of stats. After you have all these then some of you will ge a custom tag, based on their attitude, if they stand out in a way or they get known for something, and that tag is your first step towards a role as a MagicDuel game character...aka RPC. You should actualy play a role you pick good before getting one officialy.

[2008-07-04 03:31:20 - General]

Mods, or other role playing characters int the game may not threaten you with banning because you attack them, or because you play in a certain way. In general they wont threaten you with ban at all, if you do stupid things you will get a warning if you are lucky but in general threatening with ban is not only not allowed but it wont happen because if you do something that needs that kind of threat you will get banned directly. Main reasons for banning a player are: Chat flood with advertising, cursing in newb areas, sending of spam via pm, obsessivly talking dirty in public areas and ignoring mod warnings. There is a huge freedom in here comparing to other games, you are even allowed to talk dirty in chat if you wish so, but NOT in public places where other may consider it offending, please try to keep things decent and play as friends not death enemies.

[2008-07-03 12:00:39 - Alpha 6]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!
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[2008-07-01 14:04:38 - Alpa 6]

This game allows multiple accounts so that players can experiment different ways of play. One thing you should know about is that if you do illegal actions, like credit card fraud, using false emails, impersonating other player, or other things that are considered illegal here, ALL your accounts will be blocked, and in some cases IP adress too. Attempt to do illegal actions is the same with doing them. Several players have been permanently banned due to these reasons.

[2008-06-30 23:36:15 - Alpa 6]

During heads competition, players that are away on distant lands such as Golemus, and take advantage of that to increase their heads score, will get heavily penalised.. RPC's are requested to immediatly return such players to nomans land and report such player activity.. Current areas where this rule applies: Golemus Golemicarum, deep levels of Necrovion, Loreroot and Marinds Bell islands, Passage of war. All other areas are allowed as hiding places during the competition.

[2008-06-30 22:39:09 - Alpa 6]

New avatars in the avatar gallery! go get them while they last.

[2008-06-30 14:54:38 - Alpa 6]

All MP4 and MP5 players received one additional shop reset so that they can reuse entry level items once more if they finish their shop items. Additional shop reset are distributed rarely depending on player shop activity.

[2008-06-29 01:33:51 - Alpa 6]

Recomanded by *Jonn*, for their excelent work in helping new players in newb areas, the following players where promoted to live help operators (LHO): *Renavoid*,*Glaistig* ..more will come soon.

[2008-06-29 00:07:33 - General]

Medals time! Each RPC is invited to recomand 2 players for a puzzlesolver medal. I will pick JUST ONE for each rpc and the medal plus a small extra reward. The medals recomandations should be for original ways to solve a quest and speed. Each player can have only one puzzlesolver medal. Such medals are given from time to time like now, MP level, activity days or other stats do not matter if you are a smart quested solver. RPC's pls email me your sugestions with a clear subject in the next 3 days. Rewarded players list will be announced here.
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[2008-06-28 23:28:39 - Alpa 6]

Due to a small slipp in the head contest configuration the score cumulated form last contest was still visible. Now the score was reset to zero and the contest runs normal. Head distribution speed was greatly increased, this contest will be shorter.

[2008-06-28 00:00:52 - Alpha 6]

Trophy head competiton started!

All players receive a trophy head periodicaly, every victoryous fight will give you all the heads the enemy has cumulating the in one big head ball. The more heads you have the more dificult is to hold them because of the temporary skill handicap they give during a fight. The contest consists of two stages, in first stage you can get score in all locations where you can fight depending on how many heads you gather. Second stage triggers when all top players in each MP group reach at least score. In this second stage, score will be counted only in a strategic location of the map during an entire day. Players that allready won the contest may participate but may not win the contest again. First place will get a medal. Stats rewards will be given for first 3 positions on all MP groups participating. You can see contest progress and more info at the challenge page >here<

[2008-06-27 16:24:34 - Alpha 6]

MagicDuel wants to promote and support emerging web games that have ORIGINAL ideeas. The gaming industry has a tendency to focus on fixed patterns of games, that have success and bring in money for their developers but and new games with new, maybe better ideeas, do not stand a chance. MagicDuel started from scratch and we know how dificult it is to advertise or survive with a new game. If you knwo about a _small_ game with a great and original ideea please post on the forum in a dedicated topic (mods pls create it). We will review it and contact you. All we want to do is to help those developers FOR FREE, with advertising, consulting, support or even server power, because we were once very very little too (we still are) and without this support games will keep look like clones without originality.

[2008-06-24 04:58:18 - Alpha 6]

RPC rules: unlike hardocded game puzzles and quests, MP level does not matter to rpc given quests and achievements of such quests or progress does not reset when you advance to other mindpower level. Each rpc may give other quests from time to time and in that case you can get an other reward from same rpc, but never twice the reward for same quest. All you progress with rpc (game characters) or quest giving players is recorded and contributes to your overall identity in the game..that can be reflected later in things that will amaze you ;)
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[2008-06-24 04:45:34 - Alpha 6]

New reward concept: WISHPOINTS. For now wishpoint count will be kept only by rpc's (game characters , playernames that include dots at start and end) . Wishpoints can be given just by RPC's BUT rpc's can and should include as part of their quests the requirement to solve other secondary role giving players quests (players officialy designated to do this only). Wishpoints will be tracked later in a way visible by the player. Wishpoints stand for a general reward , not determined yet, but flexible. They are like a currency of quest solving, you earn wish points and then you use them in several points like getting a wish granted from an other rpc or converting them in credits or getting a free pass to a new land or many other things later in the game. The reward conversion ratio will not be 1=1 so some rewards/wishes will cost more wishpoints to be grated. As from this point on, WISHPOINTS are the official reward given by rpc's at the end of a quest chain, if the rpc wishes so it can give both custom reward and wishpoint. Some rpc's will be able to convert your wishpoints in rewards at a later time. (public request to rpc's to keep a record of these new rules and teach them to next generations of rpc's, or prepare them in detail form, thnx)

[2008-06-24 04:29:31 - Alpha 6]

New wave of mods and live support operators will be picked from the current players that proved in time they help newbs and offer their support to other players and proved their loyalty to the game throu constant activity and involvement in community activities. The decision is based mainly on current mods recomandations and the facts that i've seen while checking the newb areas. Playername list will be made public as soon as its final. (lho please send in the recomandations)

[2008-06-24 04:22:14 - Alpha 6]

Because during this period i cant keep up with all things, from now on i will answer pm's and issues just to rpc's and mods, related to game matters, and credits related issues or help offers just on EMAIL. For tech support and questions on how to play the game or moderator related issues please contact one of the moderators, not .Muratus del Mur. Thank you for understanding, i'll be back soon.

[2008-06-24 04:16:46 - Alpha 6]

Head constest will start on 28th

[2008-06-16 01:24:43 - Alpha 6]

Players that subscribed for the alliance test long time ago will probably participate in a different test soon. That test was delayed/canceled because new major features are in work right now. More info on this in the next days.
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[2008-06-16 01:22:24 - Alpha 6]

Tooltip info on inventory items fixed

[2008-06-13 22:39:45 - Alpha 6]

Several info signs where added in the game to describe locations and usefull info. You can see them in newb area and at each gate.

[2008-06-13 03:04:27 - Alpha 6]

4 new avatars added to the avatar gallery

[2008-06-12 17:28:42 - Alpha 6]

Logout system changed, old system was not functioning everytime and was annoying.

[2008-06-10 02:00:58 - Alpha 6]

Head contest ended

The contest ended, first 3 positions in each MP group received their reward consisting of important skill and stats improvements, first player in each group received a trophy head medal as acknowledgement of their perseverence and skill. The players that won the contest are Bootes, gacontnt, Gargant, phlegmtheorem, freakidz, Northlord, dst, Korp, Eldrad. Thank you all for participating and see you again at the next contest.

[2008-06-09 00:00:39 - Alpha 6]

Final stage of the head competition started

At this stage you get score only while online at Gazebo of Equilibrium. This stage lasts 24 hours and its a good oportunity to dramaticaly change the top positions because a lot of heads will gather in a big ball and whoever will controll that ball will get a lot of score points fast. Good luck to all and remember there are no rules on how you should hold those heads as much as you can, anything is allowed, may the best player win!
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[2008-06-08 00:34:25 - Alpha 6]

Several changes made to the way honor is calculated now. negative honor will be reduced 3 times while positive honor will be multiplied 2 times. Rules for victorious fights changed as follows: minimum casualties or regeneration for both players set to +/-15%, minimum difference between players set to 35% (more easy to get victorious fights). "Defeated" fight outcome rules also changed, now you need 85% difference between player casualties to have a counted lost fight (harder to get lost fights). These values will probably change as the new system is fine tuned, please check the help pages from time to time to make sure you are up to date with the latest changes (ballancing fights page and more info page near player list)

[2008-06-07 14:57:24 - Alpha 6]

Fight ballance system changed. From now on at MP4+ there are 4 types of battle outcomes, read more about this on the "Ballancing fights" page on the lleft side of your interface. The link appears just to MP4 players and above. MP3 players have just the simple ballance between lost and won fights. All counters for all players have been ballanced, try to keep them ballanced from now on. Honor was reset to zero for all players to clean the system from previous unballanced play.

[2008-06-06 12:13:29 - Alpha 6]

If you subscribed a month ago and the second payment took place these days but you didn't received the credits plus bonus please forward me the paypal email so i can check it. It seems there are some problems with paypal recurring payments.

[2008-06-06 00:49:48 - Alpha 6]

As the trophy head contest advances, Bootes rulez MP3 group with over 8700 score, but gacontnt has a huuge number of 1422 heads, phlegmtheorem leads MP4 with 5500 points closly followed by freakidz with 4200 points. It seems the battle for MP4 will be for place 3, but who knows what will happen in the second stage. MP5 group is suprisinlgy the slowest evolving, dst leads with 3000 points but currently with no heads. Most of the heads are hold in a big ball by Eldrad that stays offline maybe in an attepmt to preserve his score but he is slowly dropping as other players take over higher positions in the top. MP5 seem less interested in winning this contest then i was thinking, maybe if they know that the reward includes credits too , 5k vit and valuepoints (permanent increase) plus 10-40 permanent increase to each skill ...will that be motivating enough? :P Good luck everybody!

[2008-06-04 16:24:21 - Alpha 6]

New trophy heads will be distributed from now on every 6 hours so that score will grow faster and faster. Once one player in each group reaches 5000 score, the second stage beginns that will last just 24 hours. See the contest progress on the Challenges-head contest page.
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[2008-06-01 19:36:06 - Alpha 6]

A new category of items was added in mdshop. THis category features timed boosters that offer you certain advantages in a predefined time span. Read the description carefully as some of them give you also a handicap while used, not only a benefit. They are made for use on strategic situations when they could make a huge difference.

[2008-06-01 16:03:40 - Alpha 6]

Italian translation is public. Thanks to Savelfuser, Eden, Nihal and Manweor you can now enjoy this game in Italian too. The translation is not complete yet , some parts are still in english , but i made the work so far public so that others see it and hopefully join the exisitng team and help translating into italian. Please contact Savelfuser in game if you wish to join the italian team....they have cookies!

[2008-06-01 00:54:37 - Alpha 6]

Head contest changes, read the updated info on the competition page, new rules, new contest structure. Reward for contest is bigger than before too. Round 2 comming soon.

[2008-05-30 12:53:07 - Alpha 6]

Improvements made to the messaging system to support replies, show message you replied to and prevent idle mode to be activated while you write a long message.

[2008-05-29 21:38:55 - Alpha 6]

Because the forum is such an important part of our community, it has now a nice new layout. Enjoy.

[2008-05-29 05:31:09 - Alpha 6]

Chapter 3 bug where mp5 players could not attack npc's has been fixed.

[2008-05-29 01:48:57 - Alpha 6]

Trophy head contest competition started!

During this competition each player receives a number of heads every day and on each VICTORIOUS (not just won) fight he takes all the heads of the enemy. Score is counted based on time you spent online while holding the heads and beeing outside storymode, sanctuary and areas without chat. The more heads you hold the more dificult it is to hold them, read more and check your top scores on the challenge page! Enjoy the hunt. More changes will happen on the way as usualy on every contest.
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[2008-05-28 10:17:17 - Alpha 6]

Regeneration values changed. More vitality and value points per turn.

[2008-05-28 05:40:56 - Alpha 6]

Support topics for adventure log events are now in forum at: MagicDuel Forums > The Library > Local Legends. New topics are not created automaticaly , players are invited to create one whenever its needed.

[2008-05-28 04:45:41 - Alpha 6]

Maintenance ended, enjoy the game. Fast forward settings will continue to run a bit more (until about 6am server time)

[2008-05-27 23:08:37 - Alpha 6]

Server maintenance, we are tweaking the new server, temporary downtimes may occur.

[2008-05-27 10:05:43 - Alpha 6]

Puzzle in bersekers way tweaks. no more idle during puzzle solving, more info on the puzzle page regarding the flash bug, notification message after you solve it (it was an error).

[2008-05-26 22:08:20 - EMERGENCY]

Server maintenance, game might be unaccessible for short periods. new monster server has arrived, finaly.

[2008-05-25 05:59:49 - Alpha 6]

XP limit for MP5 increased to 24mil. This is a temporary value since MP6 is not unlocked yet.

[2008-05-24 09:22:10 - Alpha 6]

Paypal payments cant be processed at this moment, problem will be solved soon (monday or sooner)
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[2008-05-22 04:34:06 - Alpha 6]

The Adventure log story is actualy changing the game :), Master Wodin Ullr is training his army at the Road of Battles location near Paper Cabin

[2008-05-20 07:54:40 - Alpha 6]

the weirdest thing to announce on changelog probably ... There is a new "secret feature" in the game, more to come without notice or clues. Usualy secrets are to be discovered at the edge of game functionality, or when you achieve something nice that aparently has no use. Currently there is only ONE released but soon there will be plenty more (so DONT start trying to achieve 666 value points because you wont get a daemon creature - stupid example) ... well at least not yet :) ..who knows what could happen in the future. These features will be implemented silently into the game and not announced on the changelog from now on, but you will know you found a secret once you do. Please do not PM me about clues, i wont give any not even to old mods, secrets are to be found. Documenting or sharing of such secret features is not allowed.

[2008-05-20 06:05:22 - Alpha 6]

Low honor limit (-500) behaviour changed. Now when you reach lowest honor you can still attack other players regardless of honor reward but you dont receive any combat reward. Also, players that reach this limit wont get more negative honro from fights so that they can rebalance their fight count more easily.

[2008-05-19 19:57:26 - Alpha 6]

I am searching for volunteers to test something. players that join this test will be separated into 2 groups A and B to test a possible new alliance mode. Game will last for a longer period, probably 1-2 weeks or more, during this test your win/loss balance can go wild or other unpredictable things may happen to your profile. Players that can participate in this test must have mp4 or mp5 (no mp3). During the test no complains or requests to quit will be accepted as this test will also test player reaction in different situations. Rpc accounts may not participate but associated accounts may. @Forum mods please initiate appropriate forum topic and provide support with this. I need 2 clear playername lists for group A and group B, Alliance icons and names will be given at a later time but thats not realy important as this is just a test for now. Lets say camp A will be "evil" and camp B will be "good".

[2008-05-18 22:29:26 - Alpha 6]

Players that reach max xp at mindpower level 5 will soon get a way to reset their xp themselves. There will be one more mass xp reset for those that reach 14mil but after that its over. More details coming soon. There is no need to email me about this anymore.
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[2008-05-14 04:34:38 - Alpha 6]

Player public profile page has now a different layout. Personal MDA docs and creatures are visible there too. Check your personal page and edit your docs so that it looks nice, you can view the page of any player by going to http://magicduel.com/players/[playername] (replace [playername] by the actual playername).

[2008-05-13 05:08:57 - Alpha 6]

Mindpower 3 players are not affected by the latest combat mode change (see previous log entry), they allways get victorious fights because they need wins anyway. So from now on mp4+ combats will have this difference.

[2008-05-13 04:55:24 - Alpha 6]

Combat mode change.

There is a difference now between a WINNER and a VICTOR ...both win the fight (creatures get xp and won fights, all benefits etc) but just the VICTORIOUS gets a won fight increment for its fight ballance. This way lost fights will be more often because they will be counted every time and won fights will much harder to get and more valuable. Winning a fight remains unchanged, its just if the fight is counted or not as a won fight that changes. The rules for a VICTORIOUS fight are that the loser loses over 30% more vitality than you do and that both players lose more than 20%, like this, fake fights or loss farming will not generate unwated won fights anymore. Also some situations where the player is absolutly pulverised by the oponent (100% vs 0%) wont result in a victorius fight for the winner and if the fight results are too close the winner will also not have a victorius fight counted. WARNING: This is an important change that its still in testing and it might entirely change the way you got used to play so far.

[2008-05-13 03:50:52 - Alpha 6]

Officialy testing alpha 6 stage :)

Things that are in focus during this stage are a special involvment of players in story (adventure log), Testing multiplayer collaboration to solve riddles and quests and ... A new type of hybrid game characters, such as the Knator Commander and many others to come really soon. These characters are depicted from the "Adventure log" and they fulfill different tasks creating even more interactivity within the game. Each character will have special abilities and will be able to influence the game world and the players in a special way, the possibilities are endless. One other change that comes with Alpha 6 is an important combat mode modification that will entirely change the way you are trying to achive the fight balance (won vs lost fights). More info on this comming soon...
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[2008-05-13 03:38:24 - Alpha 5]

Creature ability "Protect" its from now on called "Martirism" because this better describes what it does and the way it is used to gain losses. Ability does the same, takes vitality from the creature and gives to friendly creature increased resistance to attacks, this is often used to actualy lose a fight by self inflicted damage. [Translators please update]

[2008-05-12 01:12:24 - Alpha 5]

Important poll regarding the side story (Adventure log) please vote and share your opinion here http://magicduel.invisionzone.com//index.php?showtopic=1439 Thank you.

[2008-05-11 08:20:51 - Alpha 5]

All story branches fixed to display an aditional final chapter page. One of the story branches has now access to CHAPTER 3, this branch is not much and just some took that path. More updates regarding chapter 3 release are on the way. Even if more places open up in chapter 3, the active areas such as creature recruit or other type are NOT finalized , so you will get to reach those facilities but you wont be able to use them YET. (its better than nothing and its a step forward towards full chapter 3). If you experience any problems (like getting stucked) during the new ch3 story branch please contact me.

[2008-05-11 00:49:16 - Alpha 5]

It seems that a lot of people didnt realised it but there is a "View All" button on the adventure log link, the one on top near the red "New announcements" link. Clicking that button will show you the entire adventure log from its beginning.

[2008-05-11 00:24:48 - Alpha 5]

Adventure log changed to display 6 stories instead of 5, side bar made a bit taller to fit more content.

[2008-05-10 06:19:13 - Alpha 5]

Bronze, silver and gold medals for subscribers should now be granted instanly on subscription, if you subscribe for one of those and dont receive a medal please contact me.
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[2008-05-09 15:50:51 - Alpha 5]

Enhanced ritual selection, you now have a select button right near your ritual so no more selecting and submiting.

[2008-05-07 22:10:22 - Alpha 5]

Fixed a javascript bug, playerlist and chat are now loading much faster.

[2008-05-07 17:11:24 - Alpha 5]

I am working on a reward plan and medals for the translation teams, i didnt forget about that, also i will read all your messages and emails , reset max xp for mp5 etc etc but after the server migration, thank you for understanding.

[2008-05-06 17:53:57 - EMERGENCY]

We managed to aquire a brand new DUAL QUADCORE (like 8 CPU's) , 4GB ram, SUPER SERVER for the game, such a great player community deserves the best :) Thank you for your current subscriptions, but please if you can help us this way and didn't subscribed yet, now its the time to do so. You get 50% more/cheaper credits by subscribing and a subscriber medal. The server cost is just 25% covered so we still need plenty subscriptions to keep it running.

[2008-05-06 03:38:17 - Alpha 5]

New payment plan now available. Players that realy want to HELP/SUPPORT us with the server can now subscribe to a month subscription, the benefits of it are detailed on the new MDShop payment page, please check it out. We need a new server up and running in 48hours or game will be stoped untill we find one , thank you all that helped so far. I know this is a free game but if some of you dont contribute with enough subscriptions i have no option but to move it on an other bad hosting and limit it further more so that it can still run... and you dont want that. This time i realy hope we can get a dedicated server with all the power we need but its entirely up tp you.

[2008-05-05 19:19:10 - EMERGENCY]

We are experiencing some server issues, game might be down for several hours tomorow or in the next hours (hopefully not but there is a major chance for this to happen)
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[2008-05-04 00:11:08 - Alpha 5]

Spanish translation is public. Thanks to Phrog, Alche, Ahkkharu and Aldrick you can now enjoy this game in spanish too. The translation is not complete yet , many parts are still in english , but i made the work so far publick so that others see it and hopefully join the exisitng team and help translating into spanish. Please contact Phrog in game if you wish to join the spanish team.

[2008-05-03 17:24:37 - Alpha 5]

Italian translation started. People that want to jump in and help please contact Savelfuser or submit to the forum topic related to this.

[2008-05-02 15:13:07 - Alpha 5]

New separate Adventure Log page created. From now on all story related news or side quests and events will be announced on that section not on the main newslog.

[2008-04-30 19:19:05 - Alpha 5]

Adept page available. Clear cache, refresh and click "Adepts" in your stats menu on the right. You can see there all your adepts and their activity status. Only adepts that are active are counted. More and more uses will be available soon for your active adepts so keep gathering more. The adept count indicator on the menu also goes berserk for high numbers of adepts ;)

[2008-04-24 04:54:57 - Alpha 5]

New premium creature available at the MDShop! The BoodPact Heretic Archer is part of the Chapter II creature collection and features a new ability to boosts ALL your Heretic Archer, Dark Archer and Chaos Archer units during a fight. It upgrades over 6 levels featuring premium color artworks.

The creature can be found on the powerups branch. As i announced long ago, each branch will have a premium creature or more hidden in it. The reason for this is that creatures are much more dificult to implement, especialy ones with new abilities, and since all the items in mdshop have same price, they have to be distributed evenly and not all in one place. Its no secret that some of the items in mdshop should be much more expensive and some much more cheaper so organizing items like this makes it fair for everybody.
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[2008-04-22 20:04:18 - Alpha 5]

- Enabled road from gazeebo to Fortune's Well,

- Brick at winds game is not clickable anymore,

- Hidden spot at Gazeebo of Equilibrium deactivated,

- Chat message 6 hour cleanup fixed

[2008-04-19 03:23:41 - Alpha 5]

New avatars are up, lots of them and 8 new level 2 avatars, go get them while they are still there! Also you can see the new officialy registered MagicDuel logo as my avatar (Muratus del Mur). Will be integrated in the site soon.

[2008-04-18 23:25:35 - Alpha 5]

New avatars comming up very very soon. Standby to pic the best :)

[2008-04-18 03:01:16 - Alpha 5]

Major database optimization and changes done. Combats should be faster and you should also notice other improvements.

[2008-04-18 01:40:29 - Alpha 5]

"The world is changing..." preparing for an important gameplay change and event in about a week or two. Its not chapter 3, its not somethign you heard about. It involves all players regardless of gamestage or profile and is as important as the first alpha release of the game. It will make this game to give a new meaning to "role-playing-game". ...and i know i am teasing you but i am too excited about it not to announce this misterious future update somehow and also icant tell more yet :)
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[2008-04-18 00:51:31 - Alpha 5]

Adept count temporary unavailable. We are working on a better way to count adepts as the current one is broken. Untill its done you wont see your adept counter working at all. Your adepts (referers) will be counted well after this is solved, no adepts will be lost in this process.

[2008-04-17 01:50:05 - Alpha 5]

No more scroll for the chat messages, only last 10 messages are visible now. This lowers stress on the server and eliminates the ugly scollbar.

[2008-04-16 18:50:27 - Alpha 5]

There is now a "go idle" link next to the logout one. Use it to put your account into a standby mode where others can attack you even if you are away several hours. You can close the broswser and it will still work. This also saves a lot of server power and is recommanded to use if you are not in front of the game. Auto idle mode is activated after 15 minutes of inactivity.

[2008-04-16 07:43:11 - Alpha 5]

Players that experiencing temporary connection timeouts and are unable to open magicduel.com (or magicduel.nl) often please email me your IP and playername and also tell me if there are more people playing on same ip. Email all this on manu@magicduel.com I am investigating some server issues. Thank you.

[2008-04-15 15:31:52 - Alpha 5]

New weapons in the weapon shops! Their prices and stats may change in the next days.

[2008-04-15 02:32:49 - Alpha 5]

All players that are inactive but keep the game interface open will be automaticaly set to idle after 15minutes of inactivity. Active means that you entered a map location, opened a page, or talked on the chat. This will save some server CPU to be used for the players that are actualy playing and not just keeping the window open. Also its usefull to log you out in case you forgot interface open at work or some place else.
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[2008-04-15 02:30:01 - Alpha 5]

Two new pages added, for rules and known issues. They will be constantly udpated as need.

[2008-04-15 00:05:13 - Alpha 5]

From now on multiple connections to the game are not allowed. Having more browsers open with multiple accounts will _probably_ get you automaticaly blocked by the system. If this happens you have to wait several minutes untill you will be able to access the game again. If you continue to have multiple connections you will permanently get blocked from accessing the game (automaticaly)... and i wont bother editing the firewall for each one of you that gets blocked just because you could not follow this simple rule. Multiple accounts are still allowed, but using them all at the same time causes problems to the server.

[2008-04-14 22:44:57 - Alpha 5]

We are experiencing a server attack, please hold on untill we solve this issue, chat and interface may lag more than usual. Sorry for any inconvenience.

[2008-04-14 15:00:58 - Alpha 5]

Xp limit for mp5 increased from 8mil to 14mil , this may change back later.

[2008-04-14 13:41:23 - Alpha 5]

Some of you noticed the constant fight or message alerts, this is just a bug because of the high speed load times and the new implemented caching system. Untill this will be slved just refresh (F5) when this happens and everything should be back to normal.

[2008-04-14 13:27:41 - Alpha 5]

Today is a special day...its MagicDuel's birthday :). We started with the project almost 4 years ago but magicduel.com was live on the net 3 years ago on 14 April. Game started its first alpha test just few month ago and it registered a very fast growth. We now have about 34000 registered players and as more players join the game, more and more features will be unlocked and gameplay will become more and more interesting. Today and tomorow we will celebrate this event by making the game faster for a while (increased regeneration values, lower regen times) and other things. Enjoy and have fun!
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[2008-04-13 02:37:28 - Alpha 5]

Content update at Board game page ("More units" and "Map - sugestion" sectins added at the end) and Challenge page updated with some more info

[2008-04-12 01:42:06 - Alpha 5]

Because the new server cpu power allows it, i lowered some update times and settings so that you can see data faster, such as chat, notifications, playerlist and more. Also i made several improvements to page compression and caching, you should see dramatic improvement of speed after just a few click (caching system loads as you play)

...enjoy the new speed, ..heads contest will be totaly different with this speed :)

...hopefully the MDShop can backup the new server costs, and remember that even 1$ counts to support the game.

[2008-04-11 04:33:27 - Alpha 5]

Birdie recruit and upgrade costs changed. It now costs more action points and more vitality points then valuepoints. Later levels are also greatly changed.

[2008-04-10 19:02:50 - Alpha 5]

Added online player count below the realm map inside the game

[2008-04-10 15:16:42 - Alpha 5]

We are now running from a new location. Please take your time and read this topic: http://magicduel.invisionzone.com//index.php?showtopic=1345 Thank you

[2008-04-10 09:31:27 - EMERGENCY]

Tomorow we will move files to a new server, once this is complete its very likely magicduel.com domain will be unavailable untill nameservers change. If this happens just try again in a couple of hours.

[2008-04-08 22:02:59 - EMERGENCY]

In the next few days we will move to another server. During this process temporary game interruption will occur. Game should be again stable by Monday. Thank you for understanding.
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[2008-04-06 19:06:46 - Alpha 5]

There are currently 387 players at mp4 and just 85 at mp5. Most of the players are still at mp3, playerbase is growning fast but untill it gets bigger there is no way we will move on to other features or unlock mp6 for magic or alliance fights. I increased advertising and as you can probably notice allready there is a constant flow of new players. High level players please help newbs especialy at beginner areas such as the first creature encounter or the papercabin. Those of you that stay at lower levels just to wait for chapter 3 please don't , because chapter 3 will be playable only after mp5. I will be away for about a week, have fun. i'll be back with new things ;)

[2008-04-05 18:32:08 - Alpha 5]

Fixed upgrade requirements for Fire Bird level2, this level can not fight.

[2008-04-05 18:30:51 - Alpha 5]

Imperial aramor now does at LVL1: increased initiative of all creatures by 70%, increased damage of level 1 creatures by 50%, at LVL2: same as lvl1 plus increase damage of level 2 creatures bby 50%, at LVL3 does increased damage of level 2 and 3 creatures plus increased initiative (no more effect on level 1 creatures).

[2008-04-04 04:17:16 - Alpha 5]

Knator Commander is learning to fight at the hidden Loreroot exit, left from MDArchives gates.

[2008-04-02 19:26:19 - Alpha 5]

More creature slots available at the MDShop. If you allready own more creatures than your current inventory allows you will have to get one slot for them too. This usualy happens when players have 17 or 18 creatures with a default 16 creature inventory becaues of the imperial aramor or the joker creature.

[2008-04-02 18:41:04 - Alpha 5]

New creature added in MarindBell!. More creature slots feature will be added to the MDShop today so don't hurry to sacrifice your creatures if you allready have over 16.
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[2008-04-02 18:24:51 - Alpha 5]

Moneybookers payment option added to the credits page. Payments sent by moneybookers will be activated in 1-48hours.

[2008-04-01 10:44:09 - Alpha 5]

Knator War Master guard gone postal and roaming free, be aware that he is very dangerous.

[2008-04-01 02:38:34 - Alpha 5]

Winners of the puzzle challange are: SmartAlekRJ, Elrad, Aiedail, Akasha, Gilbert, Braiton, killer2. They all got a medal, and a list of wishes granted consisting in profile changes, new creatures, credits, or whatever they wished for. Elrad and SmartAlekRJ got also a "puzzlesolver" tag for the way they solved the puzzle. From now on competitions such as this will have prizes according to the number of winners and there will be a fixed list of possible wishes to guide you on what you can and what you cant ask as a prize. This time all wishes where granted :)

[2008-03-31 22:07:00 - Alpha 5]

New wave of avatars added, including 5 level2 avatars.

[2008-03-29 15:00:04 - Alpha 5]

Few more avatars added

[2008-03-27 23:02:51 - Alpha 5]

New Challanges page, for now only the trophy contest and the challanges info is there but that section will grow into something bigger over time. Challanges, like the puzzle that just finished, will start from time to time and will be greatly rewarded.

[2008-03-27 05:54:18 - Alpha 5]

The winners of the puzzle chalange are requested to send A WISH on same email they sent the solved puzzle printscreen. ..decent and reasonable one please :)
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[2008-03-27 05:45:28 - Alpha 5]

MEDALS! ..from now on medals will be given on rare ocasions for different things like, puzzle chalanges, head contest winners, veteran players (account id below 5k) , popular players, players that help with the development of the game, players that reach certain game checkpoints or win different chalanges i will start from time to time and so on. Medals are not given automaticaly by the system , each medal will be given only for a good reason.

[2008-03-27 05:26:46 - Alpha 5]

Trophy Heads Contest winners are:

MP3: Agasha Toshi, gilbertx, indianchief;

MP4: caramelo, fiju, Ahkkharu

MP5: *BigC*, phrog, STF.

Congratulations for winning this contest and thank you all for participating. As you probably know, players that won the contest once wont participate in the next contest so there will be room for new winners every time. All of the winners got a MEDAL and +2000 to max vitality and max value points.

[2008-03-27 00:16:09 - Alpha 5]

Heads contest ended. Winner list and prizes will be posted soon. Due to tehnical issues i wont be able to distribute prizes and other rewards for the puzzle winners and head contest winners today, hopefully tomorow everything will be back to normal, thank you for understanding.

[2008-03-26 04:08:28 - Alpha 5]

Puzzle contest ended. Thank you all for accepting my chalange and trying it and congratulations to those who found a way to solve it, it was a very dificult puzzle and i admire your perseverance. Those who didn't managed to solve it now will be able to solve it once its fully implemented in the game. Logic modifications will be made to make it easyer to solve and clues will be hidded in the game to aid you in solving it. I will post soon a list with winners and their prizes, see you all at the next chalange!
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[2008-03-26 02:48:44 - Alpha 5]

Broken Pattern Puzzle contest ends in one hour. Send your achievements on email. Prizes will be given tomorow and each method you used will be analized. Fraud attempts will be punished by permanent ban. Puzzle will be still active and you are welcome to send me screens if you managed to solve it, but special prizes will be given only for emails sent within next hour. After this contest the puzzle will be modified and it will be integrated with the rest of the game so that you will be able to try it again and receive whatever reward or trigger will be hidden in it.

[2008-03-25 09:12:54 - Alpha 5]

update to the puzzle, having just one tile black will also be considered a winner but with a lower prize (still huge). The puzzle is solvable without leaving any tile different but its extreamly dificult. First one that solves it with ALL TILES ORANGE in the next 2 days also will gain a custom tag 'Puzzle Master' and a special reward. If you solve it but cant explain the method used instead of that tag you will get "Lucky puzzler" :P..joking, or maybe not.

[2008-03-25 05:07:48 - Alpha 5]

Prize for solving the Broken pattern puzzle increased, anybody who solves it and sends me a valid printscreen of it will get a very _VERY_ nice prize, different frm the one that will be when the puzzle will be implemented and according to its profile level. (Any attempt to send me fake screens will be painfull for you). The puzzle has logic, there is no random factor in it, it all has a pattern and it is solvable. Please email me also the time required to solve it and the method you used. ...oh and one more thing ..only first 5 to solve it will get a prize, and do not share the method used with others once you win. You can however talk with thers about how to solve it, just dont spoil it once you finish it. have fun. Email screenshot to manu@magicduel.com

[2008-03-25 04:09:01 - Alpha 5]

A new puzzle is in work at "Broken Pattern Gazeebo interior" , nothing will happen if you solve it at this stage , but you are welcome to try and if you manage to make all tiles orange prinscreen it and send it on email to me, make sure playername is visible too, you will get a prize for your effort. (You will still have to do the puzzle again once its fully implemented.) This is one of the dificult puzzles of this game and it will hide a very exciting treasure, have fun with it and good luck.

[2008-03-25 03:06:52 - Alpha 5]

This trophy heads contest will end once a player reaches 5000 score. Since caramelo and Agasha Toshi are closing to that limit realy fast, it seems the countdown has begun. Contest wont end exactly at 5k, but once it reaches that limit you will have less than a day time. Good luck everybody! Seems it will be a tight fight for 3rd positions.
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[2008-03-24 20:12:32 - Alpha 5]

Xp required to advance to mp4 increased from 200k to 280k

[2008-03-21 20:06:11 - Alpha 5]

2nd level avatars are now available. These avatars are in limited number and they look awsome. They have a gold color to indicate that they are 2nd level avatars. To unlock them you must be at the end of the features section in your MDshop and also have at least 100 activity days.

[2008-03-18 19:07:27 - Alpha 5]

44 Archive locations named.

[2008-03-18 05:49:28 - Alpha 5]

From now on during heads contest, each day at 10AM (GMT+2) every player will get +1 head. Additional to this more heads can be distributed on various ocasions during the contest.

[2008-03-18 04:30:17 - Alpha 5]

18 Underground locations named.

[2008-03-18 03:25:30 - Alpha 5]

Free credits reward changed, Now you get much less credits for a vote but you also get a decent amount of vitality and valuepoints and one aditional actionpoint for each vote.

Minimum value required for transfer of credits to MDShop is now 2$ instead of 10$.

[2008-03-17 20:51:42 - Alpha 5]

Heads increased for all player by 2 ...planning to make this automaticaly from now on so that head count will increase daily.
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[2008-03-16 19:08:20 - Alpha 5]

Heads increased for all player by 2 ... contest is going to get hotter!

[2008-03-16 19:01:30 - Alpha 5]

Players in storymode that cant fight because they are waiting for the story , cant participate in the heads contest. Their score is kept and they will be back in the competition once they exit story, if the competition is still on at that time.

[2008-03-16 16:26:18 - Alpha 5]

Fixed bug with player location info at the contest top

[2008-03-16 01:57:25 - Alpha 5]

Location and player online info on the contest page extended to the first 8 players in each category

[2008-03-16 01:22:45 - Alpha 5]

Offline Board Game ready for public testing. Check it out and send me your thoughts about it, I am planning to do something very big with it, but i need your reaction to it first :)

[2008-03-15 23:18:16 - Alpha 5]

In each scene in the lower right corner you can see the coordinates of that scene. This is a tehnical detail usefull to refer and locate each untitled scene. Translators, mods or regular players are welcome to send me sugestions for the untitled locations by providing a list that includes coordinates of scene and sugested title..maybe your sugestions are better than what i have in plan for those locations. The entire MDArchives are untitled yet

[2008-03-15 22:57:55 - Alpha 5]

Top score player location is now public, check the contest score page.
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[2008-03-15 21:52:01 - Alpha 5]

Trophy score wont be counted for players in sanctuary or inside buildings of capitols. Updated info on the head score page.

[2008-03-15 06:46:46 - Alpha 5]

Two additional heads granted to each player! Score will raise faster as more heads cumulate and the contest is comming to an end ... few more days left, enough time to totaly change the score board if you gather and keep those heads.

[2008-03-15 06:25:01 - Alpha 5]

Ok, one clue to find the hiding place ... "its not in the four corners of the world"...66heads, waiting...imagine someone is gathering score right now ...pffff...

[2008-03-15 05:19:54 - Alpha 5]

Heads contest "dead creature bug" solved, now if you attack a player that has no defending forces and cant fight , you will get automaticaly all his heads.

Man hunt!! ..*Shoeps* that held the heads and enjoyed this bug is chalanging all MP5 to find him and get those 66 heads he has!, he will be on , you just have to find him and the heads are yours, but hurry or somebody else will get them :)

[2008-03-15 04:47:40 - Alpha 5]

Number of heads that will cancel your imunity in the sanctuary is now 6 instead of 15, so if you have more than 6 heads and you are in a sanctuary you are no longer protected by it. As soon as you lose your heads you are again protected.

[2008-03-14 03:36:46 - Alpha 5]

New item in MDShop, uncommon powerup

[2008-03-13 20:51:06 - Alpha 5]

Head contest rules changed, now top players are calculated by a score they get while keeping the heads they get. Even if you get a lot of heads you need to hold them enough to increase your score. Score is counted only for online players. Read more on the contest page.
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[2008-03-13 20:21:36 - Alpha 5]

Each player got two aditional trophy heads

[2008-03-13 17:22:17 - Alpha 5]

Protector test ended. Protectors will be available again when mp6 will be open for all. All current mp6 will be set back to mp5, if any of the current protectors have over the max xp for mp5 i can set your xp to half the requirement of mp5, but only on demand, so contact me if you want so.

[2008-03-11 01:55:00 - Alpha 5]

MagicDuel Board Game development is in progress. For more info click the new banner on the right side under your stats.

[2008-03-10 02:33:18 - Alpha 5]

Players who payed for credits in the last days and didnt received them please contact manu@magicduel.com and provide paypal transaction details for manual processing. There was (and probably still is) a problem with the payment system. Thank you for understanding.

[2008-03-08 01:05:48 - Alpha 5]

Artists are welcome to try their skills in building MD avatars, the deal is like this:

i pick only the avatars i like, those avatars cant be used anywhere else once they become MD avatars, (no forum avatars, no web gallery, nothing and i mean it) , and you receive 3 credits for each avatar that you make and its added to the MD avatar gallery. Avatars must not be cartoon like, or comics, or anime, or that type, keep the magicduel lookfeel please. If i like your work more tasks are available and for greater number of avatars (assuming i like them) i can pay you cash. Oh ..and one more thing..they dont have to look like the current ones,...just do your best and email the results to manu@magicduel.com , put subject "MD Avatars". Thank you, good luck.

[2008-03-06 21:42:27 - Alpha 5]

Bonus for balanced fights is now affecting gained creature Xp and Player Xp but only a half of it influences combat skill reward. More changes to these values are possible in the next period to ensure a good game balance.
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[2008-03-06 20:04:51 - Alpha 5]

New premium feature (MDShop) "Outgoing Message Control", you can see what messages are still unread by the receiver and you can even cancel them before they are opened by the target player.

[2008-03-06 16:53:11 - Alpha 5]

Extra combat reward for players keeping their fights balanced. If you keep your won/lost fight difference lower than 20 fights you get much more Xp and combat reward, up to 200% more than usual. For those who don't know, in this game your goal is to keep that balance steady, not to win like crazy, this is very uncommon for most of you , and as new players find it dificult to win, older players find it much more dificult to lose. At later stages, some players do afford to keep winning, but thats only for very few of you, (6mil xp +)

[2008-03-05 03:04:04 - Alpha 5]

Detailed Creature Xp reward is now visible in combat log after fight, last thing in the log.

[2008-03-05 01:21:22 - Alpha 5]

even thou avatar heads contest is running, many things will change on the way and the contest is far from its end. you will have several days to regain your heads before contest end, so running away with them is pointless right now.

[2008-03-04 16:06:36 - Alpha 5]

Last round of avatars is up, more will come, but later.

[2008-03-04 01:51:09 - Alpha 5]

More avatars

[2008-03-03 19:42:23 - Alpha 5]

Avatars fixed for IE5.56
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[2008-03-03 03:53:50 - Alpha 5]

Custom avatars available!! you can get unique avatars at the MDShop, 25 days shop level on the features branch. only 16 avatars available for now, pick the one you like. More avatars will be added in the next days, each avatar is unique and can be used by a single player. There is a limited number of avatars!

[2008-03-02 02:51:53 - Alpha 5]

From now on each player must lose at least 2% of his army during a fight to get HEAT for that fight. This change was added to limit heat gathering rituals that were used as exploits. A true fight should have casualties on both sides, if it doesnt , you dont get heat for it.

[2008-03-01 23:51:42 - Alpha 5]

March and April added to the MD Calendar. Thank you Actraiser for the excelent job.

[2008-02-29 17:32:23 - Alpha 5]

New defensive creature in Loreroot. Like the Imperial Aramor, this creature has the ability to boost a skill of all the other creatures fighting in that ritual. This one has Regeneration Aura that boosts regeneration skill of all creatures in the ritual.

[2008-02-29 17:19:30 - Alpha 5]

Protectors can now view their daily progress too.

[2008-02-27 22:09:09 - Alpha 5]

New premium creature available. The Imperial Aramor has a new type of feature and is able to influence all creatures in a ritual.

[2008-02-24 23:46:31 - Alpha 5]

Dutch version is up and running. More tweaks to it will be made during the next days. Thank you Shoeps, DeViLDiCe and Metal Bunny for their excellent work on this. More info regarding the Dutch section of the game comming soon.
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[2008-02-23 16:40:29 - Alpha 5]

Heads contest STARTED. each player gets all the heads the enemy has if he wins the fight. Each head is a point in this contest , player with most heads wins. Each head brings a great skill handicap while you have them making it more dificult to hold the trophies. Players with more than 15 heads are not protected in sanctuary. Changes to this contest will be added on the way, GOOD LUCK.

[2008-02-23 16:31:03 - Alpha 5]

Protector testing goes to the next stage. More MP5 players that want to temporarly become protectors can join the test, you must have above 4mil xp and be an active players, all protectors that are unable to find followers will return to MP5 in the next few days. PM .Muratus del Mur. if you wish to join the test. For those who don't know, participating in such a test might not be pleasant, but will be interesting, i dont want to hear complains.

[2008-02-23 16:11:07 - Alpha 5]

minimum credit pack is now at 5$, with more bonus for larger packs (20,100).

[2008-02-22 22:53:20 - Alpha 5]

All players received a "shop reset", you can reset the shop only once if you wish to do so. Posible reasons for shop reset are: in case you are unable to meet requirements for deeper level items and you want to reuse permanent boosters, or you want to get an aditional limited edition creature that you already recruited at the shop, or maybe you run out of available items. More shop resets will be available later at end levels of the shop.

[2008-02-22 22:53:20 - Alpha 5]

Big changes at the MDShop, items are now divided in 3 categories so that you can pick what you want to use. The shop advancement system is still the same, you cant access items at deeper levels untill you free an item slot. Only 3 items visible at one time. No creatures for now at the shop, creatures will be added later and divided across the 3 categories at deeper levels.

[2008-02-22 20:12:16 - Alpha 5]

New feature available in the MagicDuel Archives, check the big library room. The "Document dispatcher" is a unique feature allowing players to share their thoughts with the rest of the community, you can write about personal ritual setups you find most effective, personal things about yourself, and even protector or alliance rules and regulations in case you are a leader or a protector. This system will be used for more player interactivity and will shape the MD world in a very interesting way. More integration of these documents will come on the way. PLEASE keep your personal paper collection clean and meaningfull, these texts will be rated and will matter more than just a simple player comment.
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[2008-02-22 16:08:03 - Alpha 5]

Delete button added to the view message window.

[2008-02-19 03:51:19 - Alpha 5]

One more chance to players that messed with the fight balance. 62 players with less than -450 honor got their honor reset to zero and the fighting count balanced. This is a one time change, one more chance for those players to understand that winning all fights they can is not a way to play this game. You must balance your won fights with a equal number of lost fights, these are the game rules, stick to them or you will end up unable to play.

[2008-02-18 00:11:57 - Alpha 5]

Losing honor penalisation for losing against players with lower win count dropped from 10 to 5 honor points. The penalization will go back up if players start to abuse it again.

[2008-02-17 20:57:06 - Alpha 5]

MagicDuel Archives are now open. No special interaction yet, just navigate and checkout the new areas, no puzzle, creatures or anything else for now. All clickable items that do nothing are in work, ignore them. MagicDuel Archives is a entire land north of MarindBell and Loreroot, outside the known map. A realm map will be available for it soon. Both beginners and advanced players have free access to this new land, ..but don't ask where the entrance is, try to find it, it is very simple.

MDA scenes are not yet named and more locations will be added to this land in the next few days.

[2008-02-17 15:35:32 - Alpha 5]

Regeneration ability during fight is now based on regeneration skill not power skill. For those who don't know, regeneration skill now helps to regenerate creatures after a won fight and also improves the regeneration ability of some creatures during fight. Effect is calculated in percentage.

[2008-02-17 14:34:50 - Alpha 5]

Protect, Regenerate, Defend and Weaken combat abilities ARE WORKING now. However, their effect power is not fully adjusted so they will probably be very unbalanced. I am waiting for feedback from you on how these tehniques work, but dont haste to jump to conclusions, take some time to see how they are affecting the gameplay. The fighting system with these abilities should be totaly different so dont base your conclusions on the former fighting system. New rituals and new play strategies should be used now, both as attack and defence.
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[2008-02-16 16:34:11 - Alpha 5]

3 more protector spell levels unlocked, 2 new spells added for testing, curse and weaken. Protectors now need 24 followers to test all spells, steps betwen higher spell levels will be incresed greatly after the testing phase, these settings are just to enable protectors to test the new features. protectors, please reset spells to enable new branches. Total spell uses don't count to anything yet and resetting spells is free of any penalty in the testing phase, you just need the 24 (max) folowers.

[2008-02-16 15:28:28 - Alpha 5]

All reviews were carefully read and analized, thank you all for your comments. For advertising purposes only a selection of 'positive' game reviews was added to the site. The comments containing improvement sugestions were treated like so and the ones that make sense were added to the development task list. If you have any problems with your comment beeing posted public on the site please let me know and i will remove it asap. If you didn't send your game review yet, please do so by messaging it to a moderator or directly to '.Muratus del Mur.' in the game, provide name, age and occupation with your message.

[2008-02-16 15:13:52 - Alpha 5]

Max heat cumulated increased to 4400 (max effect limit at 4000), this should let you get max heat and still be able to stay close to max after praying to a protector, or as a protector you will still be close to max after using a spell.

[2008-02-16 14:42:46 - Alpha 5]

Content updates on main site

[2008-02-16 02:53:15 - Alpha 5]

Maximum honor dropped to 200 per fight, extra honor converts to xp at a rate of 10 xp points for 1 honor. More changes to these values will be made on the way

[2008-02-16 02:12:16 - Alpha 5]

Alliance fights wont count to the win/loss balance from now on. Alliance mode is currently stopped but updates and improvements to it will continue to be made as this mode will be available again at later game stages.
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[2008-02-16 01:39:27 - Alpha 5]

Maximum honor reward for a battle is now 400, every won battle against a player that should give more than 400 honor will give you extra experience and battle reward, 20xp points for every 1 honor point that should be over the 400 limit.

[2008-02-16 01:39:27 - Alpha 5]

NPC fights don't count anymore to the lost/won fight balance.

[2008-02-13 16:45:21 - Alpha 5]

A new protecor for you to worship, *BigC* is now back and participates in the protector test.

[2008-02-13 15:26:32 - Alpha 5]

4 new spells for protectors plus one additional level. All protectors spells reset, you will have to configure their casting words again. Protectors can read about the new spells on the more info link in their magic interface. (new spells: noarmor, freeze, nomulti, holyarmy)

[2008-02-12 16:39:33 - Alpha 5]

Protectors can now use their interface to test 4 spells. Many more spells will be added after or during this test. Worshipers are welcome to give heat to their protectors in exchange of magic. This change includes the spellbook and the entire protector casting and spell selection system that will be used in chapter 3 for all mp6 players.

[2008-02-11 22:13:26 - Alpha 5]

Enhancements to the messaging system - valid time indicator for page and copy of message in case of link expiration.

[2008-02-11 13:24:29 - Alpha 5]

Share your thoughts about this game! PM one of the mods (or .Muratus del Mur. directly) with a elaborated opinion about the game , include some info like real name and occupation or age, or whatever you think fit. This will help us better understand what you think about the game and how we can improve it, also some of these comments will be used on the front page as reviews to be read by potential new players. The most interesting comments regardless if they are praising the entire game or if they criticise it (in a usefull manner), will be rewarded. Please use as message subject 'Game comments'.
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[2008-02-08 04:06:33 - Alpha 5]

Protector gameplay test in progress. All players at MP4 and MP5 can now choose one of the protectors to woreship. Type their name in the worship section on your daily achievements page. Protectors will be able to cast spells but will do so only in favor of their own worshipers. Worshipers will support their Protectors with heat and will get Loyalty for doing so.

[2008-02-07 23:09:52 - Alpha 5]

Opera and Safari support stopped until bugs for those browsers get fixed.

[2008-02-07 12:47:17 - Alpha 5]

Important gameplay changes in progress, more details to come when they will be officialy released, untill then you will see players as "Protectors" (sort of god players) and you will see a worship field in your daily progress page. You can use that section to worship a Protector player , but dont ask questions about it as its still under development and a lot of things change very fast there. These features will be available later in the game but we are testing them at lower levels (mp5) for now. Protector players will be "caster" players that will have armies of other players under their command and will be able to cast magic. This is not a moderator feature, but a game feature anybody will be able to reach at later game stages, but not right now. More info soon ...

[2008-02-05 12:00:40 - Alpha 5]

Server maintenence work around 4:20-4:40AM GMT+2, if you get loged out or game pops errors, close interface, wait a few minutes and try again. Hopefully server work will end soon.

[2008-02-05 11:56:50 - Alpha 5]

We added a new important voting site to the list but due to publisher restrictions we cant put that site on your free credits page. If you want to help and vote for this game, please consider using that voting site too. Go here : http://magicduel.com/index.php?pag=partners and vote on the MPOG TOP 200 , You wont get any credits for doing this, but you will surely help us promote, vote only if you like the game, and if possible to do it daily is great. Thank you for understanding.

[2008-02-04 12:50:09 - Alpha 5]

New welcome screen. New players will see that screen with a short introductory info about this game, hopefully this will make things more clear for them and they wont think that Papaer Cabin is all what this game has.
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[2008-02-03 11:29:21 - Alpha 5]

New feature. Now you can check your daily progress and see a better representation of the battlle wins loss balance system. You have a new button under the stats menu. Players in tutorial mode can't access that page.

[2008-02-03 06:54:45 - Alpha 5]

Max heat increased to 4200, max usable heat is 4000. Heat bonus for combats lowered by 5%

[2008-02-03 06:53:53 - Alpha 5]

Due to server overload we had to do some changes: Refresh times are now slower by 15-40%. Chat will update a bit slower, heat notifier and message notifications will update after a longer time (20 seconds more than usual) and online playerlist is updated also with 20sec slower than until now. Hopefully this will lower the stress on the server untill we manage to move the game on a different machine. Thank you for understanding.

[2008-02-02 07:07:05 - Alpha 5]

Support for Opera Browser added. Test for bugs and report them to a mod.

[2008-02-01 16:33:43 - Alpha 5]

Storyline unlocked for replay for mindpower 3 and 4. Now you can replay story and advance to next mindpower level. Mindpower 5 level has to wait longer for chapter 3. This change is permanent, from now on mp3 and mp4 will reset story at end of chapter 2 and only when they get to mp5 they will be able to play chapter 3.

Please contact a moderator asap if weird things happen you your story as you reach its end.

[2008-01-31 10:28:06 - Alpha 5]

New MD wallpaper - Noman's Land - Path to Necrovion , download: 1280x1024

[2008-01-31 02:38:31 - Alpha 5]

1st official wallpaper 1200x1024, a lot more to come. Enjoy

1024x768, 1200x1024, 1600x1200, 1920x1200
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[2008-01-30 10:33:38 - Alpha 5]

New feature, next to your nice and shine heat indicator, called "Erolin device" in this game, you will see two small round things. They can store heat 1000 points each. When you have over 1000 heat points (by fighting, moving, upgrading, and other ways) you can click your Erolin device and all heat in it will go to the small round things there so that you can use it later by clicking them. Be carefull thou, all heat over your storage capacity (2000 points) will get lost and also if you have for example 1900 heat and click the device you will store just 1000 and lose the 900, so be carefull how you use it, its tricky.

For those who don't know what heat is fore, heat will multiply your combat reward up to 3 times and will also be used later to cast spells.

[2008-01-29 09:55:19 - Alpha 5]

Mechanical Movement Aid powerup available at MD Shop. Strategic powerup.

[2008-01-29 09:02:44 - Alpha 5]

Calendar events for february added, you may now search for events in february if you have the calendar search feature enabled.

[2008-01-29 07:52:51 - Alpha 5]

Trophy Heads contest ended today. First prize consisting of +1000maxVp and +1000maxVit goes to 'Sherva','Slayermtg','Antitalent' , second and 3rd price go to 'DarkMan','Akasha','TheJadeFox','Aldrick','savelfuser','Fuzzwort' and consist of +1000maxVit. 4th position gets a small reward too for trying hard at this first heads contest, +500maxVp to 'Gilbert','DarkGoose','Almighty'. Thank you all for participating at this experimental contest, more contests are to come with different rules and more improvements.

[2008-01-29 03:37:15 - Alpha 5]

All players received 10 additional trophy heads! countdown started.

[2008-01-28 03:30:52 - Alpha 5]

Trophy heads stats page available, refresh the interface and chech the link near the calendar link on the top
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[2008-01-28 03:12:51 - Alpha 5]

Reward increased for Head trophy contest, first 3 players of yeach mindPower group will get a prize. More changes are possible to happen until the end of the contest.

[2008-01-28 02:56:06 - Alpha 5]

All mindpower 5 players got 10 additional trophy heads.

[2008-01-27 23:49:56 - Alpha 5]

All players got 4 additional trophy heads, competition ends tomorow!

[2008-01-27 07:06:12 - Alpha 5]

Server software updates in progress, game may display errors or log you out during this time, dont panic everything is ok with your account :)

[2008-01-27 06:25:14 - Alpha 5]

All players got one additional head trophy, remember the head contest is about to end.

[2008-01-25 08:57:41 - Alpha 5]

As you probably noticed, chapter II stops at some point with the words 'under construction' . You cant reset the story for now as we are working on some changes pass that point. The continue option will be again available in a few days.

[2008-01-25 08:29:31 - Alpha 5]

ANNOUNCEMENT

We are looking for players that can translate the game in any other language. This is a voluntary job not a paid one, we are looking for people that want to help expand this not to hire. Also because the translation requires you to know the game very good, you must have at least 20 activity days in the game to be selected. There is a lot of work in this so if you dont want to get realy involved then please dont start. Please provide full name, playername, activity days, real age, and if possible any kind of work or proof that states your abilities in that language, beeing a citizen of that country is simply not enough. The game has several important sections that require very good translations skills and of course very good understanding of the english language. Once selected, you will be responsable for language edits related to your language and further collaboration (promotion in your country) is possible in the future. Please contact me at manu@magicduel.com. Thank you for understanding, thank you for reading my bad english :) and hopefully we will see this game available to more countries soon.

p.s. english spelling checks wont be done for now, i will post an other announcement about this when it will be needed.
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[2008-01-25 06:38:59 - Alpha 5]

Server reset. All temporary data such as chatmessages and notifications reset. Game was down for some periouds today. (nothing serious)

[2008-01-23 17:52:37 - Alpha 5]

Friend list feature added to MD Shop!, you can now see if your friends are online and you can send them quick mesages.

[2008-01-23 07:05:14 - Alpha 5]

Players in sanctuary with more than 15 heads can be attacked...no more hidding to keep those heads.

[2008-01-23 00:50:59 - Alpha 5]

All players received an additional head trophy, happy hunting. Remember that the more heads you have the greater combat handicap you will have (less skills during fight), so the more you have the harder it is to hold them.

[2008-01-22 10:22:15 - Alpha 5]

Heads contest comming to an end. Whoever holds the most heads will win a prise consisting of +1000 max Vit and +1000 max Vp. One winner will be selected for each mindpower level only if there is someone holding over 50 heads. You must hold the trophies, whoever has them when i will check the stats again will get the prise, regardless if he just aquired them 1minute ago or holds them for a longer time. I know it doesnt sound fair for some of you and i know there are a lot of players holding heads that went to sanctuary or logged out , but this isn't a fair contest ...YET! We learned a lot about player behavior out of this contest and this will help implementing more PvP interactivity in the near future. Thnx all for participating.

[2008-01-22 10:04:59 - Alpha 5]

We have a new website face! Still not amazing but much better than the confusing old page with all the info messed in it. New site is focusing on the new players that need to see in a short look what the game is about. Later, more info will be added to it , including player stats. Once the MagicDuel Archives will be ready , they will also represent a big section of the main site.
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[2008-01-20 12:05:15 - Alpha 5]

You can now get free credits to spend in MD Shop by voting the game on different game directories. Check the new link in MDShop and on top near the logout/forum links. You get 5 cents for each vote every day thats 0.45$/day , more links will be added in time. VOTE daily to support this game!

[2008-01-19 08:36:04 - Alpha 5]

New Special edition (2008 Creature Collection) creature available at the MD Shop. Read more info there.

[2008-01-18 16:19:57 - Alpha 5]

DATABASE MAINTENANCE. As announced long ago, we id some database maintenence and deleted combat logs and other data that was gathering from long ago.

[2008-01-17 06:49:48 - Alpha 5]

All level 6 players have been moved to mp 5. except BigC that has almost 8mil xp , most should be happy about this. I am trying to push all players at lower levels so that there wont be such a divided gameplay for now.

[2008-01-17 06:45:25 - Alpha 5]

A lot of players have been reassigned today to a different mindpower level based on their TOTAL XP . The ones that dropped a Mindpower point should be happy that they can do the story again and gain the story bonuses again, the ones that were increased MP level (very very few) unfortunatly lost their chance to replay the story at that mp level. Next time try to avoid staying at a lower mp level when you should advance.

[2008-01-17 06:34:17 - Alpha 5]

Mindpower XP levels increased again. Reason is to keep players longer at their mp levels and hopefully improve things during this period until the game gets more players. New XP caps are: mp 3-4 200k , 4-5 2,2mil, 5-6 8mil, 6-7 16mil. Xp caps will be dropped when there will be enough players online and the place will get crowded again.
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[2008-01-17 03:29:34 - Alpha 5]

All moderators received a spell to get faster to papercabin so that they can assist newbs from time to time. Everybody that want to help with assisitng newbs are welcome to do so and will receive the spell but only after they show that they actualy stay there and help people out. One other place to help newbs is the Liquid dust area. The spell can be performed just by typing these words in any chat area: "Take me to Paper Cabin".

The one of you that usualy help newbs at that area but are not mods, please contact me to give you the spell (PM)

[2008-01-16 11:07:03 - Alpha 4]

We are one step closer to implement M-A-G-I-C in the game. Until now there are about 7 spells developed but a lot more (20+) will be added in the next days. Total number of spells in the game will be ... unlimited, with new additions every now and then. In a few days the spell testing will extended to more veteran players and moderators ... but not all. Don't get mad that you dont get to test the spells for now, the testing has to be under strict controll and we cant open it for everybody yet. After the testing phase ends it will take some time to implement them in the current game world as part of quests, story bonuses and so on, but at least you know that things are moving around here. Other game sections that are actively developed at this time are the MagicDuel Archives Map that will be probably released sooner than magic. Chapter 3 should also come sometime this month but unfortunatly i can promise anything as its depending on someone else not on me. Other changes have been done to the closed lands that are pointless to announce on the change log, but some of you might have noticed the small addon on the Necrovion gate :D

[2008-01-15 06:01:18 - Alpha 4]

All items in the Defensive Tower in Loreroot are now on stock and configured. Thnx omegaweapon for the sugestions.

[2008-01-15 05:40:37 - Alpha 4]

XP cap required for mp 6 was increased from 2.4 mil to 3.4 mil and for mp7 from 6mil to 7.5mil

[2008-01-15 05:36:18 - Alpha 4]

Loreroot guards made about 30% easyer to defeat. This is their final power setting.
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[2008-01-14 23:01:38 - Alpha 4]

We are testing a series of new features to be implemented in the near future. Some of the players will use special features that are not widely available yet. This is only a test.

[2008-01-14 11:10:07 - Alpha 4]

A major series of changes was made today, if you notice any abnormal behavior of the fighting system, chat or profile page please submit a report to a moderator including all needed details.

[2008-01-14 01:42:46 - Alpha 4]

Loreroot guards are extreamly strong right now because some of the older players complained they want something chalanging ...so here they have it :) I will lower guards strength progressively and update the changelog about this as more of the advanced player go in. ..but they wont be too easy to defeat anyway. Keep in mind this, doesn't matter the total vitality your oponent has, it matters how much damage you do or how much life you can recover in total during the fight, with the right ritual and creatures anything can be defeated.

[2008-01-13 17:44:29 - Alpha 4]

Please stop asking mods how to do the puzzles or quests, they are not allowed to spoil, try to figure them out yourself.

[2008-01-13 16:20:01 - Alpha 4]

The shop in Loreroot has out of stoc items, i am open for sugestions on their price and bonuses, but only from players that understand that prices and bonusses of items bust be made accordingly to game progress and the way the can get those value points, not according to their personal needs or their own max vp. If you want to help with this, take a look at the Loreroot items (when you get there) and make a clear list of what their price should be and what bonuses they will offer. Bonuses can include any of the current player skills, not only attack and defence. Medusa set should be close to Sungod set , maybe lower with some affordable items. Value points are supposed to be gained by fighting and are mostly temporary stats, the maximum valuepoints stats is more as a base from where you can gather more value points. so this is one of the reasons the items are so much over the players max vp.

I will review all sugestions.
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[2008-01-13 16:20:01 - Alpha 4]

Loreroot contains a new area, its use will come later however.

[2008-01-13 14:41:15 - Alpha 4]

Loreroot is now open! However you have to finish the quest required to enter it. Check the clue page again for additional info....if you have no ideea what clue page i am talking about, then go to the guards and start your quest there.

[2008-01-13 10:30:22 - Alpha 4]

Dificult times.

As new changes made players restart their story so that they can get to their appropriate Mindpower level, the game looks deserted. The one of you that are not in story mode please help us out here and move to the Papercabin, Liquid Dust newb area for a while and help some new guys out. Help on this is much apreciated.

I will take this oportunity with the game beeing so empty to do some bigger changes to it that will probably make interface display some errors and such...don't ignore them , report them to me, but take 5-10 minutes first and see if they are still happening after a refresh. I wont put the 'maintenance announcement' for now.

Thank you all for helping with this project.

[2008-01-11 15:25:40 - Alpha 4]

We started to implement Loreroot puzzle to unlock the land. Parts of this puzzle, such as clues and other interactions are spread across different regions. The puzzle is not solvable until its completely implemented. Your two options are to wait for it to be completly integrated and then start to figure it out, or you can do this from now with the available parts and finish it when all parts are integrated. (You may need to revisit previous locations and triggers if you chose the second way).

[2008-01-11 14:20:00 - Alpha 4]

Calendar is now accessible via the note on the wall in Paper Cabin. Temporary link near changelog will be removed.
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[2008-01-11 10:22:53 - Alpha 4]

MindPower status indicator added to online player list to better see what players are from your mp level

[2008-01-11 10:01:42 - Alpha 4]

Maintenance work sheduled. Combat logs and messages will be deleted, and database will work slow for a couple of minutes. Please copy any usefull information you might have in your messages and save any combat log you might need for later review as they will all disapear.

[2008-01-10 14:19:11 - Alpha 4]

MindPower 6 unlocked, MP5 players can replay the story to advance to MP6. No news about when Chapter III will be released, probably after 17 january until end of month, but i don't know for sure so don't count on it.

[2008-01-10 14:14:46 - Alpha 4]

Heat reard for winning battles greatly increased

(Testers keep an eye on heat exploits pls)

[2008-01-10 12:26:11 - Alpha 4]

MAX XP cap. When you reach the required xp to advance to next mindpower level you wont get anymore skillpoints reward from the battles you win. This will limit players from remaining at lower MP levels but will also give them enough time to decide when they want to advance.

(Testing and feedback needed - test if player that is over the required xp still gets xp, skills and wins/losses for his creatures both when attacked or attacking)

[2008-01-10 12:20:34 - Alpha 4]

Each story end will require player XP to advance to next MindPower level. The plyer XP you currently have will be displayed there or in the MDShop, its not the creature XP on the detail panel.
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[2008-01-10 09:56:30 - Alpha 4]

Player are now divided based on MindPower level. Additional mindpower advancement requirements will be added to the story. Game areas will be locked based on MindPower. Players on all lands can fight eachother if they are same MP, and alliances have same fighting rules.

MP 6 level will be unlocked soon.

[2008-01-10 09:19:28 - Alpha 4]

Increased honor reward for fighting NPC's

[2008-01-09 07:57:54 - Alpha 4]

Some players have been tagged with special tags, please refer to them for different things like bugs or whatever their tag describes. Exemples are : contact *Actraiser* for research jobs on the MagicDuel Archives, submit bugs to *ugauga*...and so on. More job specific bugs will be assigned to other players that get involved in this and take responsability of different game development areas.

[2008-01-08 07:57:00 - Alpha 4]

Maximum honor limit is now 5000 points. Advanced players are kindly requested not to act like monkeys and to take any oportunity to unbalance the game if it gives them even a small advantage. Thank you for understanding.

[2008-01-07 05:27:08 - Alpha 4]

A new lot of 7 advanced players was moved to loreroot group

[2008-01-07 04:49:20 - Alpha 4]

Trophy side game tests are in progress, during this time trophy head count can change without notice, score can reset, other things may happen, just play normal or try to get the most heads you can and hold them as much as you can. This is just a testing, there is no actual use for the heads for now.
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[2008-01-07 04:30:03 - Alpha 4]

Head Trophy holders get 1 point skill penalization per creature slot for every 2 heads he holds. Testing how to temporarly lower power of players holding most heads and to balance the competion

[2008-01-06 19:27:37 - Alpha 4]

MDShop is now open in story mode also

[2008-01-06 19:03:58 - Alpha 4]

Haotic strikes now do damage from 60% to 180% and player atack has a great role in that, the more attack youy have the more the actual attack fluctuation is. Good for unpredictable fights. (Knator, Grasans)

Formula: osc= 80% of player attack; final attack is random from attack - (osc/2) to attack + osc.

[2008-01-06 13:56:44 - Alpha 4]

New side game just started. Consider it sort of soccer/football :).

Each player starts with 1 trophy head, everytime you win against a player you take all his points (trophy heads) and you lose all yours when you are defeated. Only attakers can gain points in this.

Lets see who gathers the most trophy heads!

It wont be easy and for sure most of the advanced players will get them eventualy, but this will also make them more attacked by others..and who knows maybe a newb gets to gahter all and run away with them .

Game (trophy score) will reset from time to time and may get a different role later, for now its just testing it.

Let the game begin !
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[2008-01-04 11:59:46 - Alpha 4]

A new wave of 17 players has been moved to the advanced group (Loreroot game stage). Selection was based on cumulated xp (over 1milion)

[2008-01-04 10:57:35 - Alpha 4]

Calendar now gives reward for each activity day. Once every 24h hours when you login you will receive a small reward for that activity day. Reward is different every day.

[2008-01-04 10:01:12 - Alpha 4]

MD Shop is now available from first day, no more 3 days waiting. Two new prerelease items available there. These items will unlock 2 features that are now in work, they are avilable at no extra requirements for now, but will be moved to deeper shop levels when they will be completed. Now is the time to get them.

[2008-01-03 16:16:42 - Alpha 4]

New daily calendar! Every day you will find a bit of information on celebrations in that day, things that you normaly dont find everywhere. This is part of a greater project called MagicDuel Archives, that will turn this game into something much bigger, involving research on different subjects.

[2008-01-03 14:27:34 - Alpha 4]

NPC near fenth press made much stronger.

[2008-01-03 13:55:53 - Alpha 4]

You can now login also using your playername not only the email. Make sure to type it right, Mods should type it with the *..*

[2008-01-03 13:10:39 - Alpha 4]

Luck effect changed. Chance to apply luck for a player that has greater luck than enemy lowered to 1/8 instead of 1/3.

[2008-01-03 12:54:50 - Alpha 4]

Small changes at the MD Shop
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[2008-01-02 04:13:03 - Alpha 4]

Advanced players have now different regeneration rates, different regen time, different bonuses, so that they can take better advantage of the temporary stats such as value points and easyer recharge higher vit creatures. more changes in progress...

[2008-01-02 03:26:22 - Alpha 4]

Gameplay changes in progress. Some of the old players are now separated from the rest of the players , more info on this comming soon.

[2007-12-30 06:52:53 - Alpha 4]

Principle points should have a maximum of 200 points. players that have more than 200 points for a principle will have this value adjusted next time they do anything to change principles.

[2007-12-30 06:11:48 - Alpha 4]

3 more powerups added to MD Shop for players with 20 days activity. The items are "Raw energy", "Overcharged energy" and "Touch of god - Regeneration Ritual"

[2007-12-30 05:01:15 - Alpha 4]

Berseker's Way Puzzle continued! Check the puzzle, put your sound on :) The story continues.

[2007-12-30 03:07:30 - Alpha 4]

Willowshop restoc! Unlimited stoc. Some items were relocated to other shops across the game world, most of them unaccessible at the moment. Prices changed, attributes of items are also constantly adjusted.

[2007-12-29 10:41:37 - Alpha 4]

Added 100 win limit to ritual combo bonus, each win gives you a 0.25% of your max vit as bonus to vitaltiy used in that fight. So a ritual can give you maximum 25% life on each combat once it gives max combo bonus.
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[2007-12-29 04:32:52 - Alpha 4]

Rituals now have 'integrity' that varies with the creatures that remain alive after the fight. This is same value that was for "creatures" before. Combo vitality bonus is now added depending of player maximum vitality and total fights won with that ritual. The more you win with a ritual the more bonus it gives. Eventualy it will become a healing ritual. There are possible exploits to this, please let me know if you find any, thnx.

[2007-12-29 03:30:39 - Alpha 4]

A very low power reward comes now for the won battles. When a player wins valuepoints in a fight, the other player looses only one quarter of that value.

[2007-12-28 14:36:12 - Alpha 4]

NPC added at Meeting of the Roads near Fenth Press, feedback much apreciated. (you might need to clear browser cache to see it)

[2007-12-28 13:17:24 - Alpha 4]

Steal life ability is now based on Power skill. Maximum effect is now limited to 18% instead of 22%. Life stealers are amazing against very strong oponents but unefficient against low life armies. This change was made to better balance the life stealers with the normal damage creatures.

[2007-12-28 10:04:21 - Alpha 4]

Fight against NPC's have a 500 round limit , much longer than normal fights, so vitality loss can be greater but reward much bigger.

[2007-12-27 06:22:05 - Alpha 4]

One quarter of briskness points are added as heat bonus on territory movement. Regeneration, briskness and luck skills are harder to get as combat reward.

[2007-12-27 05:56:57 - Alpha 4]

Max useful Heat is now 3000, max cumulated 3300. Heat bonus is 3x instead of 4x.
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[2007-12-27 05:41:32 - Alpha 4]

Dragon unleashed , Loreroot is beeing evacuated, all players in Loreroot will be relocated at Gazeebo of Equilibrium. Ok, no dragon, :) but major gameplay changes in progress.

[2007-12-27 05:24:26 - Alpha 4]

Christmas gifts at MD Shop will disapear tomorow (27 dec)

[2007-12-27 05:24:26 - Alpha 4]

All players have been removed from alliances. Alliance gameplay is for now entirely stopped and will be available at a later point in the game.

[2007-12-23 11:23:09 - Alpha 4]

Limited edition creature in MD Shop will run out once 20 people get it (6 so far) or at the end of the year (whatever comes first). Further upgrades, bugfixes and feature development of limited edition creatures will be supported same as for normal creatures.

[2007-12-23 11:17:56 - Alpha 4]

Bug related to maximum heat fixed. Players were able to gain huge bonuses by getting to insane hit values. Maximum cumulated heat is now limited.

[2007-12-21 10:25:41 - Alpha 4]

Multi random targeting changed from 2-6 targets to 2-4 targets.

[2007-12-21 10:18:20 - Alpha 4]

Fixed bug with heat bonus. Finaly you can enjoy the real power of HEAT.

[2007-12-20 07:01:38 - Alpha 4]

Christmas gifts for everybody!, Check the MD Shop. MD Shop is available after the 3rd day of activity and its accessible by the small orange banner at the lower right under the stats. This is for celebrating first Christmas together in MagicDuel. Have fun.
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[2007-12-17 01:36:46 - Alpha 4]

Elemental LVL5 and 6 now targets multi random instead of all creatures.

[2007-12-16 06:52:10 - Alpha 4]

From 20Dec to 27Dec 2007, Santa will flood the MD Shop with GIFTS for everybody :)

[2007-12-16 04:22:30 - Alpha 4]

Weapons stoc supply at Willows Shop. Limited. Weapon properties adjusted for some items.

[2007-12-14 14:03:15 - Alpha 4]

MagicDuel Shop is finaly here. This shop will replace from now on the donations system. All items cost just one US dollar. You can access only 4 items at one time , when you consume all the available items, new items apear in the stoc. The deeper you go the more powerfull the items are, for same 1$ price. Some items unlock new game features!

[2007-12-10 11:26:57 - Alpha 4]

Alliance gameplay problems: currently alliance members experience a huge gameplay problem, there aren't enough players in alliances to have a well balanced gameplay and that makes more player leave alliances and the problem becomes worse. Changes are in plan so that players can join alliance without invitation (based on honor) untill then alliance play is almost impossible. Considering this, i have to explain some things: Disbanded alliances will be available to join by any player later. Inactive members will be penalised. PLEASE, strong players stop teaming up in same alliance , this will only cause more problems for now. Wait until the game has enough players to mach you and then you can team up, until them you should divide on separate sides so that you could fight eachother...its a GAME people, you dont have to be enemies with people you fight, you can fight friends too, at least for now as this comunity is growing.

[2007-12-10 10:10:37 - Alpha 4]

Two more altars with different principle rewards were added. One in Loreroot at the Wasps Altar and one in Marind Bell at the Fenths Wielder (location only available to some players based on story outcome) Altars and fenths press have same reward values except fro principle rewards. Note: principles are not yet used but they will have an important role for magic later.
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[2007-12-10 07:58:18 - Alpha 4]

Age requirements increased for Master Lorerootian Archer and Knator. Reason: better balancing of the xp requirements

[2007-12-10 07:58:18 - Alpha 4]

300/300 creature has a name now.

[2007-12-08 03:44:04 - Alpha 4]

Honor penalization for losing fights against weaker enemies reduced from 1-15 to 1-10 (non allied players)

[2007-12-05 01:15:45 - Alpha 4]

Steal life ability changed to do a maximum of 22% special damage. Please test this and give me a feedback. For those who don't know, steal life is one of the most powerfull creature attacks in the game and takes a percentage of enemy creature vitality and gives to your units. Due to personal character profile, this value could be increased in certain situations to values such as 80% or more , making those attacks abnormal. (now limited to 22%).

[2007-12-05 00:47:50 - Alpha 4]

New creature available to recruit at War Hold in Loreroot. Five level wild beast that gets to do enormous haotic damage at high levels.

[2007-11-28 01:53:44 - Alpha 4]

Fight length reduced to 10 rounds for non allied players and 3 rounds for alliances. Thi change will make you lose less energy after a fight.

[2007-11-26 01:32:21 - Alpha 4]

Creature upgrade cost changed for high level creatures. You now require more experience and more won fights to upgrade them. This change was made to balance the required age with the actual game progress.
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[2007-11-26 01:10:33 - Alpha 4]

Allianace fights now last less rounds. Fight limit is at 60 actions for a fight, that means 5 rounds for a full 6(creaures)x2 fight. This means that you will lose much less vitality during a fight and you will be abel to attack more peole for shorter fights. Some of the current fighting ritual can have different use right now so be carefull when using healing rituals or mass attack creatures.

[2007-11-25 12:37:43 - Alpha 4]

Changes done to prevent players from using empty rituals and fake defence ritual. The fighting system will detect if you are using an empty ritual and will get a random creature selection to fight for you. There is also a limit to the forces you can put in a ritual so if the ritual has to weak forces it will trigger the autogenerated ritual instead.

[2007-11-24 10:58:53 - Alpha 4]

Changes in progress to fix major bug. please inore debug info at the comabt screen.

[2007-11-23 06:52:09 - Alpha 4]

Double credit for donations, soon over.

Receiving double credit for donations will be stopped very very soon (next 2 days or so) All players that donate will receive double the ammount as game credit to use for the upcomming payed features. You will be able to use the credit for premium interface features and some of the weapons that will be available in a special 'customize my character shop'.

WARNING: All payable things in this game will only be customizations and wont make your profile godlike or invincible, you still have to play hard to get to be the best, but you will enjoy the maximum this game has to offer if you will get the premium thingies.
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[2007-11-23 05:41:42 - Alpha 4]

Alliance gameplay tottaly changed. AS alliance memebr you can attack anyone for positive reward. Different ranking system, different gameplay! Normal players are affected too as honor has more implications now.

http://magicduel.invisionzone.com//index.php?showtopic=905

Read more about it and vote!

[2007-11-22 14:39:10 - Alpha 4]

Gameplay changes in progress, alliance fights tottaly changd. I will post details about this very soon. You can see the changes in work already, no more honor rewards and penalty for alliance, its all different now.

[2007-11-20 14:24:09 - Alpha 4]

During Alpha test, ALL WAYS OF PLAYING ARE ALLOWED, you can make multiple accounts, you can hit and run, you can hit players while on low vitality, you can do whatever you like and think it will make you the strongest around here, all i ask is that you let me know of all possible exploits or problems you find. You are allowed to swear and use offensive language but not very often and only when there is an obvious reason to that. No Moderator can take personal revenge on you based on the way you play or for personal problems with them. Things that get you banned (account deleted forever) without warning!: SPAM the chat with advertising FLOOD the chat. Repeatedly offending other players in chat without reason, and making mess on the chat in general. Tempering data to gain advantages / cheating alerts triggered by the system PM player Muratus del Mur (thats me) with any problems you find, Including reports of players that tell they are moderators but behave the wrong way. Moderators should be polite and help you play, and only warn players that step wrong about what will happen to them, but they should not get involved in personal disputes and threaten with banning based on personal fights with some players. Please don't message me with questions or with things you are not sure are actual problems, read the forums first.
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[2007-11-18 12:51:45 - Alpha 4]

Total creature number restriction. Now you can own only 16 creatures at one time. This restriction was added to prevent exploits relatedt to the sacrifce altar.

[2007-11-18 12:51:44 - Alpha 4]

Sacrifice Alter at Fenth Press is now functional! Reward vales changed, check related forum topic for more info. Think twice before sacrificeing your creatures.

[2007-11-17 08:11:39 - Alpha 4]

Added nice icons to some of the stats on the profile page and in the Fenth Press.

[2007-11-15 12:59:12 - Alpha 4]

Sanctuary Area now has a nice image when trying to attack, instead of a simple text alert.

[2007-11-15 04:43:46 - Alpha 4]

Sacrifice Altar under testing at Fenths Press in No Man's Land ! Tell your opinion about the exchange values. (Note, each altar will give different principle reward)

[2007-11-15 02:11:38 - Alpha 4]

Most of the weapons appear equiped on the character during combat

[2007-11-15 01:04:14 - Alpha 4]

Maximum fight duration reduced from 1000 actions to 500. Same rules apply for who wins the fight if its too long.

[2007-11-15 01:02:15 - Alpha 4]

After Mindpower 3, NPC's get more vitality based on attacker vitality...So they will get harder and harder to fight but also they will give more experience.
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[2007-11-15 00:56:03 - Alpha 4]

500 honor (instead pf 100) required now to advance to mp5

[2007-11-13 09:47:20 - Alpha 4]

New alliance created in Marind Bell: Black Magicians

[2007-11-09 15:01:50 - Alpha 4]

Please visit the following poll and make your choice. This will decide what new things will be added to the game next and will give me a clear ideea of what things you like and want most. Your decision is very important.

http://magicduel.invisionzone.com//index.php?showtopic=843

Thank you

p.s. you will need to register on the forum to vote

[2007-11-09 07:46:44 - Alpha 4]

New updates planned starting next week.

Things to expect:

- alliance archives (custom docs for each alliane to inlcude rules, history, diplomatic relations and more)

- new loreroot creature

- starting work on new NPC random encounter system

- starting work on sacrifice altars , to exchange creatures for stats and skills

- fight count balance indicator to better represent the fighting system

- bug fixes

What is keeping us busy now:

- MagicDuel Archives (new map)

- Setting up new armor and weapons (will be released soon)
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[2007-11-03 10:49:31 - Alpha 4]

Unsubscribe option was added to the automated email messages. Sorry for disturbing you so far will all the messages we sent without the unsubscribe option in them. Be aware that the unsubscribe link has no further confirmation to it and will unsubscribe you from any future email notification bee it changelog notification or important announcement.

[2007-11-03 08:22:53 - Alpha 4]

Added additional info on how the fighting system works, please read it, it will make your life easyer.

[2007-11-01 20:38:27 - Alpha 4]

New Archer unit available to recruit in Loreroot at War Hold

[2007-11-01 07:56:35 - Alpha 4]

Reduced power of Steal Life ability for all creatures. Looks like steal life is extreamply powerfull as it is and also get unbelievable powerfull for strong profiles where player attack playes a great role. Until more testing is done , steal life will reamin at this levels.Waiting for feedback.

[2007-11-01 07:56:35 - Alpha 4]

Vitality regeneration for players without homeland increased to 300.

[2007-11-01 07:51:30 - Alpha 4]

Advertising running wild! Current players, please spend some time at Paper Cabin and at the House of Liquid Dust and help some newbs out from time to time, fresh meat is good for all, Thank You!

[2007-11-01 07:48:06 - Alpha 4]

Bug related to players beeing able to chat in enemy alliance chat just after a fight with a player form that alliances solved but untested. Please let me know if this is still happening.
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[2007-11-01 07:46:04 - Alpha 4]

My account "Muratus del Mur" reset completly, all creatures and progress lost. Time to feel like a noob again :D

[2007-11-01 07:42:59 - Alpha 4]

Bug regarding shades at House of Liquid Dust beeing able to cast Steal Life fixed. Because of that many of the new players this week got stuck there and left the game :(

[2007-11-01 04:54:04 - Alpha 4]

Player ALERT : idranis, LuisChess, Drok, MrBig3321, Sarradin, LuisChess, nightwing, putrida. If your name is among these and you got your account reset without any reason please contact me urgently. There was a bug for about 5minutes that causet all players fighting to reset and these players were involved. If your account looks normal , ignore this message.

[2007-10-31 05:05:40 - Alpha 4]

New alliance founded, name :Arete, Members: 'Progenitor','Ned Stark','Kherev Elohai','Boon'

[2007-10-31 04:14:08 - Alpha 4]

Manifest Destiny alliance changed logo to their original choice

[2007-10-28 02:04:50 - Alpha 4]

Steal Life ability now does percentage damage

[2007-10-28 00:29:48 - Alpha 4]

MB statue is GONE!! ...seems that there is no sanctuary there while she is gone :D ..probably will return soon
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[2007-10-27 20:28:32 - Alpha 4]

All alliances increased seats to 10 .. each alliance can recruit 5 more members. Players not part of an alliance should ask alliance members for invitation. Any member of an allaice can send out invitations, not only leders.

[2007-10-27 19:02:10 - Alpha 4]

Paper Cabin is now a Sanctuary area, no battles allowed there. This is a temporary solution to allow old players to get there and help out newbs without getting attacked by others.

[2007-10-27 04:47:54 - Alpha 4]

Like you already know, this game doesnt follow too much of other games rules, ... Alliances are and will be considered a distinct gameplay stage, not an optional part. For now there is nothing to make you join an alliance but as the storyline will continue, there will be tasks that will require you to join a side. The chalanging part is that there are not enough alliance places available, only 25% of the players will be able to join one. This is a multiplayer fight-story-adventure game or call it however you want ...but even if it starts as a single player adventure, it wont end like one ..so think of playing multiplayer ..not all players can do that ...so .....

Why to join an alliance:

Alliance members loose 2% vitaltiy on enemy land, but regain 1% on friendly land (yeah just by moving around) .

Stronger players advance to alliances so for the most intensive fights there's the place for you.

Only alliances can take part to wars!. During wars you will have fights without honor penalty

Beeing part of an alliance will be required by the story in chapter 3 probably (not sure yet)

Why not to join an alliance yet:

If you are not strong enough don't join an alliance yet. fight players around your level to get better stats and upgrade creatures.

Alliance members should not invite weak players as they will probably lower their score later.

You should not join an alliance before exploring all lands as you will have a dificult time to do so as part of an alliance (territory damage)

You should also make a good judgement on what side you choose, changing it later it will cost you honor points and also will make you loose the allaince loyalty (increases one point per day inside an alliance)

like i said before ..prepare for war :D
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[2007-10-27 03:58:46 - Alpha 4]

Luck profile value changed, now it has only 30% chance to apply in a fight but only when the luck difference between players is 3 times.

[2007-10-27 03:48:04 - Alpha 4]

Big gameplay change .. normal player can attack only normal players and alliance members can attack only allaince members. Members of same alliance cant attack themselves anymore.

[2007-10-26 15:56:30 - Alpha 4]

DONATIONS UPDATE: All donated amounts will turn to payed credit for your account if the game will have payed premium features later and you will get DOUBLE the amount you donate now. Thank you for supporting this game.

[2007-10-26 13:42:22 - Alpha 4]

Alliances: The Golden Flower , The Creators , New Age , Eternal Dragons , Scarabeus .... MOVED TO LOREROOT. Members of these alliances will get damage while in MB and wil regenerate in Loreroot.

[2007-10-26 13:26:33 - Alpha 4]

Alliance members get healed while on own territory and get damage on enemy territory. So now if you are part of an alliance and want to heal just move around. Players not part of an alliance are immune to all that ..for now.

[2007-10-26 13:20:35 - Alpha 4]

Lands of LOREROOT are now OPEN. Alliance members that get there will take damage unless they are part of loreroot. I will decide soon what alliances go to Loreroot. Loreroot people have different regeneration time and values, also different land bonuses (not final). Members of Loreroot get damage while in Marind Bell. There aren't many things to get in LR now , except explore the lands. New LR specific creatures will be available as LR gets populated by players.

We are one step away from territory wars, so many changes right now may seem wrong for some of you, such as territory damage, but they will all make sense once the players will be divided between the two lands, LR and MB.

For now distribution of players on lands is done by me manualy, but as soon as chapter 3 is up, players will get on the lands based on story outcome.
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[2007-10-26 13:10:48 - Alpha 4]

Exploring points now regenerate only 2 per regeneration turn

[2007-10-26 12:48:56 - Alpha 4]

Elemental level 3 and up, upgrade cost changed

[2007-10-25 14:34:41 - Alpha 4]

We are now accepting donations as auxiliary funding. The one of you over 3 days activity will see a donations button on the right of the page. Any of you who likes this game and is willing to spend a few bucks (any amount) to se it grow faster please read that page. The more of you will contribute the faster this project will grow. Any amount is welcomed and will be put to good use.

[2007-10-25 06:33:22 - Alpha 4]

Vitaltiy indicator on player detail window indicates how much vitality that player has left out of his max vitality. It counts only the available vitality and not creatures vitality.

[2007-10-25 06:33:22 - Alpha 4]

New activiy indicator on player detail window indicates the number of active days that player has. The more days you play the more ticks you get there, at the beginning they advance one by day then slower and slower. You get one day activity count for each day you come and play, missed days are not counted.

[2007-10-25 02:16:24 - Alpha 4]

The Creators alliance switched form test alliance to normal status. All duplicate accounts removed and settings set to default. They have 3 free seats available, who wants to join, contact them.

[2007-10-25 01:14:32 - Alpha 4]

Chaos Archer (MB Archer level 5) - reduced damage from 120 to 80
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[2007-10-23 21:44:31 - Alpha 4]

Capitol of Marind Bell is now OPEN. Work is in progress to add more features to it and to properly configure all new items available there.

[2007-10-22 01:44:39 - Alpha 4]

Honor penalty is now applied to strong players that suffer a defeat to a weaker player. Be carefull now who you will offer free wins or healing fight. This measure was taken to prevent players from offering free wins and do facke fights and also to add a way to lower someones honor , like for example if you want to take down an alliance leader.

[2007-10-21 23:50:14 - Alpha 4]

Combat history! Now when you click the combat icon you can see the combat history for the last few days.

[2007-10-20 12:18:36 - Alpha 4]

Gossip feature! [each time you will see these words a new secret feature has been added; you will have to find out from other players who know it what is it about]

[2007-10-20 10:12:50 - Alpha 4]

Scroll in Paper Cabin Study Room is now more eye-catching for the new players.

[2007-10-20 08:52:57 - Alpha 4]

New alliance formed Scarabeus. Members: STF, skatexcorexmercy . 3 more free places, who want to join it ask them.

[2007-10-20 07:47:03 - Alpha 4]

New alliance formed: Manifest Destiny, Members: 'Actraiser','Fuzzwort','Mistique','Terrorknight','Snow'

[2007-10-18 10:32:49 - Alpha 4]

fixed some of the flash missplaced buttons on mozilla. mot all nut some. let me know where you still get thrm
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[2007-10-18 03:57:19 - Alpha 4]

Fixed bug where players could attack the same player or npc several times bypassing the repeated attack restriction, and by this getting lots of losses and gain lots of honor afterwards.

[2007-10-18 02:24:16 - Alpha 4]

Time before attacking again a player increased to 8 minutes

[2007-10-18 01:39:19 - Alpha 4]

Vitality slider default value is now at 50%. This change was made so that newbs dont attack with vitality set to zero.

[2007-10-17 15:49:38 - Alpha 4]

Effect based attacks such as weaken, defend, protect, regenerate have greatly changed. You should see more info in the combat log. The combat results may now be tottaly different. I am waiting for feedback on this and also please dont worry to much if the combats seem very wrong as this is under testing right now.

[2007-10-17 13:15:54 - Alpha 4]

13thWarrior, Ashrak, siah313, Antitalent, Flamegor, XCaliber, sunblast, DraveDragonheart, krillian, Hoganis, Deetn, Muratus del Mur were given a new chance to recover honor. Honor moved to -450

[2007-10-17 11:29:58 - Alpha 4]

Elemental Egg available at Wind's Crossing

[2007-10-16 08:52:56 - Alpha 4]

New Alliance Eternal Dragons, Members: 'Zakaron','Godsend','Daeron Tasatir','jorrge','Slayer King'

[2007-10-16 07:33:14 - Alpha 4]

New Alliance Zero Tolerance, Members: Zero, Enferno, Saturn
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[2007-10-13 10:39:11 - Alpha 4]

New alliance New Age. members: 'Steno','soulliere','Havok'

[2007-10-13 10:21:48 - Alpha 4]

Personal announcement - The Dead Kings alliance changed its logo. Whoever has below -900 honor and want to join us is welcome to send a PM. (Muratus del Mur)

[2007-10-13 09:24:36 - Alpha 4]

New alliance Resonant Souls. members: 'Shakinrien','Vakoo','venomeve','nimithiel','mharune'

[2007-10-13 05:12:18 - Alpha 4]

Small updates on the first page

[2007-10-12 14:07:44 - Alpha 4]

Berserker’s Way holds a mighty artefact now .... try to find what it does ...

[2007-10-12 12:35:34 - Alpha 4]

Location Berserker’s Way (right from Gazeebo) is now SANCTUARY area

[2007-10-11 08:16:51 - Alpha 4]

New Alliance Warriors created. Members: chewett2, Sonos, Thereef, Rorqual, Kullypso

[2007-10-11 08:15:47 - Alpha 4]

New Alliance Shattered Illusions created. Members: enslaved, Dolphin, Legion, Thanatos, AmmonJerro
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[2007-10-10 04:32:18 - Alpha 4]

New stoc at the willow shop

[2007-10-09 00:13:33 - Alpha 4]

New Alliance Frozen Abyss created. Members: Hanuka, Aqune, Mefistofelos, Minnaloushe, Hoganis

[2007-10-08 23:18:27 - Alpha 4]

New Live Help Operator *Zero* available to assist you and answer your questions.

[2007-10-07 01:12:15 - Alpha 4]

New Live Help Operator *Rasha* available to assist you and answer your questions.

[2007-10-07 00:39:17 - Alpha 4]

Forum change - maximum PM number increased to 200

[2007-10-06 06:24:49 - Alpha 4]

Added SANCTUARY area. Sanctuaries are areas where people can't attack eachother so you can stay in that location without fear of beeing attacked. More interface integration will be added soon to indicate such areas. At this moment The statue in Marind Bell is such a place but more locations will be added soon. Additional territory influences and the ability to break sanctuaries are things in plan for beta.

[0000-00-00 00:00:00 - Alpha 4]

Fixed reset account link

[0000-00-00 00:00:00 - Alpha 4]

Changelog notifications added to the game interface. You will now be alerted whenever something is changed to the game.
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[0000-00-00 00:00:00 - Alpha 4]

Regenerate, Weaken and Defend abilities serious bug detected, try them now, feedback needed

[0000-00-00 00:00:00 - Alpha 4]

Dark Archer Level 4 does normal damage now, not multiple

[0000-00-00 00:00:00 - Alpha 4]

chapter I texts changed. same story, better version

[0000-00-00 00:00:00 - Alpha 4]

small layout change to creature recruit page

[0000-00-00 00:00:00 - Alpha 4]

changed creature descriptions for Grasan, Aramor, Barren

[0000-00-00 00:00:00 - Alpha 4]

fixed wrong honor reward display after a fight

[0000-00-00 00:00:00 - Alpha 4]

Started changes for Alpha 4. Game interface may experience errors in the next period, If so, wait a few minutes and hit F5 (refresh):

[0000-00-00 00:00:00 - Alpha 4]

Created 2 new alliances: Dark Side, Heroes of honor. See the forums on how to found a new alliance.
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[0000-00-00 00:00:00 - Alpha 4]

*Samhain* will be assisting you as live help operator in the game.

[0000-00-00 00:00:00 - Alpha 4]

"Continue now" option reduced to players in tutorial mode, max time 15min

[0000-00-00 00:00:00 - Alpha 3]

"Death" story outcome fixed to activate combat menu and end tutorial mode

[0000-00-00 00:00:00 - Alpha 3]

reset account option on the profile page

[0000-00-00 00:00:00 - Alpha 3]

reset account option on the profile page

[0000-00-00 00:00:00 - Alpha 3]

forum link back in the interface

[0000-00-00 00:00:00 - Alpha 3]

Lowest honor value you can have is -500, when reaching that value you cant attack only players with positive honor reward

[0000-00-00 00:00:00 - Alpha 3]

NPC's give you more honor at next mindpower levels. MP3=>1honor , MP4=>3h, MP5=>6h, MP6=>9h.... for each npc regardless of strength.
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[0000-00-00 00:00:00 - Alpha 3]

Bug fixed, max php execution time error for very old accounts fixed

[0000-00-00 00:00:00 - Alpha 3]

Password recovery feature added

[0000-00-00 00:00:00 - Alpha 3]

You now loose half of the honor points you should loose when attaking weaker players

[0000-00-00 00:00:00 - Alpha 3]

24h meditation interval now gives you also random honor points bonus (maximum 4)

[0000-00-00 00:00:00 - Alpha 3]

Regeneration counter changed to test syncronization

[0000-00-00 00:00:00 - Alpha 3]

Creature page available also in story mode now

[0000-00-00 00:00:00 - Alpha 3]

Some parts of the story during storymode can now be skiped without waiting, also 'continue now' waiting time reduced from 10 to 5 sec

[0000-00-00 00:00:00 - Alpha 3]

Regeneration time decreased to 15min!
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[0000-00-00 00:00:00 - Alpha 3]

Gates of Marind Bell are open now regardless of story outcome (temporary until chapter 3)

[0000-00-00 00:00:00 - Alpha 3]

Added Live Help button. The button appears only when a live help operator is online and will open a message window to contact the operator. Players that want to become live help operators or want to spellceck the FAQ pages please contact me

[0000-00-00 00:00:00 - Alpha 3]

Fixed reset account button, and honor points bug when joining alliance

[0000-00-00 00:00:00 - Alpha 3]

Water Being I (was Medusa) now available to be recruited in Marind Bell, can upgrade 7 levels up to Water Daimon . This creature will have 3 different types of behaviors during its evolution, starting from basic healing up to aggressive spells.

[0000-00-00 00:00:00 - Alpha 3]

Defend ability will now be based on power attribute and will also make defended create to do only 1/4 of its normal attack while defended

[0000-00-00 00:00:00 - Alpha 3]

StealLife behavior changed to give life to random friendly creature not to caster

[0000-00-00 00:00:00 - Alpha 3]

Creature required experience was adjusted, you need more exp to upgrade creatures

[0000-00-00 00:00:00 - Alpha 3]

Alliance system functional. To create a new alliances you have to submit the request on the forum, only there. Alliances have an amazing feature list so don't wait , get your very own alliance now! First few alliances will get a custom designed logo.
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[0000-00-00 00:00:00 - Alpha 3]

Advertising started, welcome the newcommers :)

[0000-00-00 00:00:00 - Alpha 3]

added a fix to the 'not your scene' bug, hope it works better now

[0000-00-00 00:00:00 - Alpha 3]

passage of war closed

[0000-00-00 00:00:00 - Alpha 3]

2nd recruit place now available in MB during chapter 2

[0000-00-00 00:00:00 - Alpha 3]

enable more MB locations at begining of chapter 2

[0000-00-00 00:00:00 - Alpha 3]

tasks added to advance to mindpower 4 and 5, you require 100 wins for mp4 and 100 honor for mp5

[0000-00-00 00:00:00 - Alpha 3]

all creatures got lower armor, Grasan levels better balanced

[0000-00-00 00:00:00 - Alpha 3]

Road shades vitality and skills better balanced
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[0000-00-00 00:00:00 - Alpha 3]

NPC power increases based on your mindpower, so you will get more experience when fighting npc's at higher levels

[0000-00-00 00:00:00 - Alpha 3]

battle system bugfix to show round vitality values, may influence battle outcomes also

[0000-00-00 00:00:00 - Alpha 3]

Romanian language available for interface (not for story).

[0000-00-00 00:00:00 - Alpha 3]

Free roam mode added. You can now reset your account and keep gained skills and creatures!

[0000-00-00 00:00:00 - Alpha 3]

20 aug 07 - added lost and won fights count. Honor points based on these values (more info on forum)

[0000-00-00 00:00:00 - Alpha 3]

18 aug 07 - Configured combat abilities and targets. Abilities: heal, defend, weaken, steallife, regenerate, damage, haoticdamage, protect. Possible targets: random, dying, weak, strong, multirandom, all. Added help page for this. High level creatures can be renamed now!

[0000-00-00 00:00:00 - Alpha 3]

17 aug 07 - Added guardians to Willow's Shop; Removed territory damaged until you join a guild; Heat increases on all moves; Configured level 2 and 3 of Aramors; Added online user list to login page.

[0000-00-00 00:00:00 - Alpha 3]

03 aug 07 - Rituals get forgotten if all creatures die. You can now create defensive rituals
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[0000-00-00 00:00:00 - Alpha 3]

02 aug 07 HEAT gameplay feature, similar to the 'combo' in other games. Heat grows when recruiting and fighting and multiplies the received reward for a combat.

[0000-00-00 00:00:00 - Alpha 3]

28 jul 07 improved online user list, LIVE CHAT. (not available in story mode)





Copies of all my Pages

wait..... if i am not in an alliance how can i have this paper?
Counters
Thanks to Alexey who made this counter for ME! (That means don't touch the coding of it RPC's! But feel free to put it on your page as long as it doesn't get changed at all.)

I was unaware of my hunger for about 12 years at which time I went to one of Mur's parties before the festival. At that festival i got very hungry, and so i decided to try to eat the gizzebo. I had know for a long time that my mouth was bigger than most, but i never realized that i could eat things that normal people couldn't. About a day later I went to one of Ren's parties there i exhibited my strangeness by eating one of the mattresses that they were using for mattress racing. A little later during the same party i got bored so i decided to make my home here just above the entrance to the archives so i could see anyone coming or going. First i ate out a nice sized hole in the wall, and then i formed some of that into a table, 2 chairs, a refrigerator, a bed, sheets, pillows, and a shelf, then i made a door with a lock and an eye hole. Then i ate out a space in the wall creating a built in shelf. I have been sleeping there every night since until I built my underground city. I would choose my own rank but Khal seems to get mad when I do that so I have to refrain from that.:(


Now here is what we have to offer here in the underground city:


Hotels

You can stay in one of the hotels, they have all different room sizes. (If we don't already have it we will make the correct room size.) It costs 100 BoReD a night and it includes an all you can eat buffet, and unlimited drinks. To get you food just show the ticket you will be given to the person at the door of the bar. Groups larger than 4 people will have to call in advance so that we can get a table ready for your entire group. With the booking of at least 1 night in one of the many hotels. You also get free roam of the city and the privilege of riding on the Bored Subway. (If you wish to start a hotel please contact me. There will be charges that apply)


Entertainment
To buy a ticket to a show or performance at the amphitheater please contact me, or when I get one the event's manager. If you wish to buy a ticket to any of the other events please also contact me, or when I get one the event's manager. (For a schedule of events please see me or when I get one, the event's manager.)


Shopping
There are also many other stores in the city that you can buy things from. Some of the stores you can find in the city are as follows: The Bored Mall (If you wish to start a store here please contact me. There will be options of renting, renting to own, and buying shop spaces. Prices are available upon request.)


Permanent Residencies
There are permanent residencies available upon request. (If you wish to become a contractor for the city please contact me. There will be costs for the land)


Job Openings

If you want to work for me in one of these positions please send me a message.
Event's Manager-open
Description: The person in this position will organize all shows/events at any of the many stadiums or amphitheaters. They will have a budget to work within. In this budget you will have to fit the pay for your employees, and the costs of booking acts.
Some types of people who you will employ: Ticket Sellers, Managers, Accountants

Accountant-open Details: The person in this position will keep track of the income and costs of various departments.

Janitor-open Details:

Hotel Manager-open Details:

Contractor-open Details:

Mine Manager-open Details:


Workers
A list of people who work for me and their pay is as follows: I am Bored- All profits of the company


WINDSPIRIT

WindSpirit is a long adventurer who belongs to an ancient race whom have evolved from their human shells. They have become spirits but not quite. (Don't ask me what, I'm making this up as I go!) Her people have become stagnant in their collection of old tomes of useless information. Windy decided to seek adventure after enduring centuries of boring lectures at the University of "Everything We Know" or EWKU for short.

DESCRIPTION:

Long wavy red hair down to waist, usually worn in a braid or tied at the bottom.
Bright green eyes
5 ft. 7" tall.
Buxomly proportioned.
Athletic build but not skinny.
Looks real, feels real, but Windy is really not physically tangible. She uses her magic to look real.
Wears a drawstring blouse with poet sleeves and an intricate embroidered vest with a long tufted "shirt tail"
Matching knickers with knee high boots.
Feisty
Hot Tempered
Intelligent
Wicked sense of humor, almost dark.

my link


"THE LOOK"

The kind of look a mother gives to an errant child. Tee Hee!

THE WIND RAIN PUB

Wind or Windy, as everyone likes to call HER, Co-owns a magical pub called The Wind Rain Pub with Lady Ailith; not unlike that secret room of Harry Potter's. Ale is the main drink that is offered, but if you want something else, it can be made available. If you don't have "money" we will draw you up a tab. Please be sure to pay your tabs up. Drinks cost whatever you throw on the table. Meals are negotiable. Speak with Chef Toni Fargo.

The pub is only open when either Windy or Lady Ailith are there and will fade 30 minutes after the both of them leave, so travelers still nursing their tankards will be unpleasantly surprised after that, as all spirits disappear and any good ale buzzes one might have achieved as well, even persnickardness. (Is this a word? SageWoman made it up.)

DESCRIPTION: Two-story dwelling with 14 rooms/bath with attached balconies and flowerboxes.

1st Floor: The pub proper is large with a huge fireplace and sitting area to left of the entrance, several tables and chairs and bar stools at the bar. Masterhahn and NightBane99 are our bartenders.

Spritis Available at the Pub:

Ale
Cachaca - Courtesy of Shadowseeker (Mixed with lemon, sugar cane, and ice cubes)
Blue Ale - Courtesy of Stormrunner
Wine - Courtesy of Tremir
Firebrand Whiskey - Courtesy of Master S.
Other brands of Whiskey as well
Bourbon
Purple Strawberry Liquor
Other upon request.
Guiness
Heineken
Several types and brands of Teas.
Taster's Choice
Other top of the line Coffees
WUNA (Wake Up Never Again) 50% alcohol/50% demons blood) -- Not for the faint hearted.
Port
Brandy
Raspberry Cider Brandy
Peach Hard Cider - Courtesty of Calyx of Isis**CAUTION** DO NOT ADD LHW TO THIS. WILL MAKE ONE ILL.
Mead - Courtesy of Zleipneir and the Gods - People who can pour it ONLY:.Zlei, Sage, Linards, Fenrir Greycloth
Jamaican Rum
Captain Morgan Rum
Champagne - Courtesy of Shadowseeker
a bottle of Maotai - Courtesy of Shadowseeker
Germany Weiss Bier
Samual Adams Winter Lager
Samual Adams October Fest
Bloody Billy - Created by Master S and Lady Ailith
Hornbeam Bitter - Courtesty of Abaddun

YE WEAPONS ROOM

To the left of the fireplace is the YE WEAPONS ROOM and the men's privy.

YE MAGICKS ROOM

To the right of the bar is YE MAGICKS ROOM where Lady Ailith and others can do their magics and potions and stuff in peace. This room is well equipped to meet all aspects of potion making and distillery.

THE KITCHEN

Toni Fargo is our new Chef!! THE KITCHEN IS NOW OPEN!

THE BOOTH

THE BOOTH is a special place for the owners and special friends to sit and chat and gossip. Windy bought Silver Renard, a very cute fox, a bed so he doesn't have to sleep on the floor as he refuses to sit at THE BOOTH. This sitting area is always in caps because Windy loves a good joke and every time we use it that way, an imaginary sound not unlike the "who done it" sound plays. THE BOOTH is a huge hard carved booth carved in Necronian Cherry and was carved by Farty who used to be Windy's bartender and protector. Seats 8 people. WOE TO THE PERSON IN THE MIDDLE! NO PRIVY ACCESS! LOL

SECURITY

Necromage Mort is our Chief of Security, Neubis, Master S, and Igor (Morty's dead minion) are now our bouncers and protectors.

LEFT- HANDED WEED

WindSpirit loves a good drink but can't get drunk unless she adds left-handed weed to her drink. THIS WILL MAKE THE DRINKER, PERSNICKARD {WAY DRUNK} AFTER ONE TANKARD! She likes to sneak it into unsuspecting new customers drinks as a prank, unless, of course, they were smart enough to read this document first. ALSO CALLED THE "SPECIAL".

Left-handed weed is a purple plant that looks uncannily like a left hand, ergo, left-handed weed. The only place this is found is outside the horrid Carnival that she got stuck in when she entered this realm. She fears this place above all others. Even above Hades itself.

CHASER WEED

The second weed the Pub stocks is called Chaser Weed, which is sprinkled into the Ale to prevent hangovers. It is also good to use for all kinds of nasty bug bites, particularily the spider bite. It must be boiled and then used as a poltice.


IMPORTANT TO KNOW:

Whenever you or someone in the pub says "snicker snicker", the next person must say another candy bar name. It is loads of fun when everyone in the room plays the game! Note: Stormrunner refuses to play this game no matter how much I torture him. LOL


SECRET NOONE SEEMS TO UNDERSTAND

The pub is an extension of Windy because she creates it. Every time someone trashes the place, they inadvertently attack Windy. The pub IS WindSpirit. This does not hurt Windy physically, but it does make her very very ANGRY. Like a momma bear protecting her cub. Will get quite upset and then flies into a black rage. Not a pretty sight.

LODGING

We have 14 rooms: 75 gold coins per night Sorry! NO VACANCIES!

1. Stormy
2. Tremir
3. Azrael Dark
4. Masterhahn - New Bartender
5. Necromancer Mort
6.Kandice
7. SageWoman
8. NightBane99
9. Shadowseeker
10.Toni Fargo
11. DocFaust
12. Neubis
13. LINEN CLOSET
14. Fenrir Greycloth
15. Khalazdad

The only problem with our rooms is that if we leave, our guests will be sleeping on the cold hard ground. We need to get permission to make the Wind Rain Pub permanent.

TASTER'S CHOICE

"Taster's Choice" coffee is WindSpirit's own special brew. It is made from the finest coffee beans that only the White Elves grow. The only trouble is that Wind fiddled around with it so it gives the "taster" the immediate {desperate} need to pee when their cup is empty. Wind's idea of a great joke. Woe to those who think they can drink it unaffected. She will give those who think they can hold their water a very large cup!

RULES TO LIVE BY:

1. Do not bring your own hooch to the pub unless you give the owners some kegs of it.
2.Do not tick off Necromage Mort, who is our Chief of Security.
3. Magic does not work in the pub, there is a negation spell. Your magic will fizzle. The Only ones who get away with that are Mages.
4. Do not carve on our tables.
5. Do not narrate without reading this document first.
6. Do not tick off Windy. She isn't called Windy for nothing. (SageWoman's favorite line.)
7. No swearing. Use [censored] for dirty words.
8. Do not get in Windy's face, ask Zleip why.
9. Do not give BabyBlueRowen anything laced with Left-Handed Weed, or else. (18 year old daughter)
10. Do not play with Hell Fire (Stormy that means thee) or weapons in the pub proper. A weapon's room has been made for this purpose.
11. Do not kick my walls or throw weapons at them.
12. Stormrunner is off limits....WE ARE OFFICIALLY A COUPLE.
13. Do not hurt Windy. Stormy and every male customer for miles will hunt you down like the DOG YOU ARE.


"The Djinn came down like the lioness pride,
Their warbanners streaming with sabretooth hyde.
Mystical blades were like stars in the sky,
Thirsting for blood of the Gypsy Jedai."

-The Gi'Doses Chronicles-


A day of reckoning...

Where does one begin to tell the tale of a race without known origen? Servants or masters? Philanthropists or conquerors? Stories are handed down through generations portraying Djinn in these roles others. The truth of their nature is lost forever within the abyss of knowledge that is long without record. One thing is known for certain... placing your trust in the Djinn cradles angel, as well as assassin, with one whimsical choice. But, it is said, once befriended by a member of this most noble enigmatic race, the imagination cannot fathom the depths at which he, or she, will strive to prove their loyalty.

For thousands of millenia the Djinn have been ruled by Zarubeth. His second in command personal body gaurd, Q'Sharu, planned led the Djinn massacre against the Gypsy clan of the Jedai. No human could match the powers of the Djinn. Not even the mystical Jedai Gypsies, with their mastery over the metaphysical realm, could begin to stand up to the onslaught of the Djinn warriors. Why the conflict started in the first place, if there even was a valid reason, will never be known. The Gi'Doses Chronicles merely record it, they make no attempt to explain it.

The savage island of Sanangia (the largest main among the Sanangian Island Group found deep in the core of the Dragons Triangle) was home to the Gypsy Nations. The Jedai were the ruling clan of the Gypsies a theocracy by nature. Masters of the mystic arts, they dwelt between this world the next, together known as the "Sanangian Realm".

King Sterling Lexx his beautiful wife Aspen, along with the rest of the Gypsy empire, were completely caught off gaurd when Q'Sharu his Djinn assassins overwhelmed the island nation. "Take no prisoners", was the chant that rang out as Jedai fell by the thousands. Q'Sharu himself slew King Sterling, as he turned to butcher the Kings bride his eyes took in the beauty of Aspen. Q'Sharu had never before seen such a vision... a vision of grace charm, of beauty incarnate. He knew at that moment he could not kill this one, he must have her for his own. His Djinn heart was overcome with love for a human.

It has been said that 'war makes strange bedfellows', though Q'Sharu was the enemy, the ravager of her land, the murderer of her husband King... as Aspen beheld this magnificent being in front of her, her soul became one with his. In the heat of the moment passion had it's way they made love while the battle raged on outside. Afterward, Q'Sharu realized Aspen could never be allowed to return with him to the world of the Djinn. She would be an outcast, she would never be accepted life for her would be unbearable. So Q'Sharu secreted her away from the battle allowed her to live knowing if he ever tried to see her again it would only put her in peril he would be seen as a traitor... this would be the last time they could ever be together. The heart of a Genie was broken, but it was for the best.

The war has ended months passed... Aspen dwells in the land of Orient. Her own Sanangian Kingdom now a part of the Djinn Empire, she dare not return. The child, Gjinja, was born in the hot summer months grew quickly. Strong, beautiful intelligent, Aspen could see the child's father in her... the dark hair deep blue eyes of the Djinn. As the years passed, Gjinja's mother taught her the Jedai ways of alchemy the mystic arts. And while Gjinja excelled in these, the natural Djinn powers strength of her father became her forte.

Physically mentally disciplined in Shao'Lin temples, trained in the mystic ways of the Jedai, endowed with the natural abilities of the mysterious race of the Djinn, sole heiress to a Kingdom stolen from her before she was even born... Gjinja left her childhood home behind to find her own way in the world. But, she dreams of a day of reckoning. To build an army of her own, return to the Sanangian Realm, one day take back what is rightfully hers. She is torn between the loss of her heritage, her love for the father she cannot know.


excerpt from:

"Tales of Lore from the Book of Seven Brothers",
Gjinja
Princess heir to the Sanangian Realm,
Daughter of Q'Sharu
Official Empirical Diplomat to the Dread Dracoth, IBNW"