Turned boredom into an obsessive art and a way of life. Friend
of Bob, the tree...or was it Steve? Also has a VERY big apatite and a
mouth that generally defies the laws of physics.
Haven't found a good picture for
myself yet...
A person with a mouth like a black hole sucking everything
around it in.
What I Would Want
If I Won:
1. I would like a place where I can hide from the rest of the world,
and am able to change its name when I want to.
2. I would like to be able to cast more spells than I currently can.
(Note to other users: I won't tell you which spells I have.)
3. I would like to be able to change the person I worship.
4. I would like to have some credits.
5. I would like to be able to get into Marind's Balcony.
6. I would like it if i could have at least one wish-point.
7. I need an unlimited amount of space for this page.
Disclaimers:
1. I don't Have to be able to change the name of the place when
i want to, but i would like to be able to.
3. It would most likely be easier for you if i was able to change who I
worship myself.
4. I am only asking for this because my only way of getting credits
right now is through the free credits.
The size of my coding for my comments on self page is as follows: 20
pages in size 12 font, 5,572 words, 31,526 characters (without spaces)
36,710 characters (with spaces), and 888 lines of text.
As of 8-23-2008
The size of my coding for my comments on self page is as follows: 29
pages in size 12 font, 9,425 words, 50,173 characters (without spaces)
59,034 characters (with spaces), and 1,320 lines of
text. As of 8-24-2008 (added FAQ section)
The size of my coding for my comments on self page is as follows: 244
pages in size 12 font, 70,921 words, 417,862 characters (without
spaces) 488,370 characters (with spaces), and 11,206 lines of
text. As of 10-16-2008 (added news log and adventure log)
Ok RPC's to stop you from editing my comments on self page i will give
each of you a space for you to put whatever you want in it and it will
be right at the top. Metal Bunny's is at the top as he has edited this
page the most.
Metal Bunny
.Metal Bunny.: I'm not the worst, I am awesome! RJ is the one
who is like a black hole in the universe, because he sucks so much.
We are Awesome! (p.s. become my adept! :D)
SmartAlekRJ
SmartAlekRJ: Metal Bunny is the worst, i am the best, and you
need to learn how to spell mur's name correctly
I am Bored: but i don't want to!
.Muratus del Mur.
Put whatever you want to here .Muratus del Mur.!
.Wodin Ullr. and .Knator Commander.
Put whatever you want to here .Wodin Ullr. and .Knator
Commander.!(Yes you have to share.)
Kill the Necro Alliance<--- .Woodin Ullr.
.Sheops.
Put whatever you want to here .Sheops.
.Jonn.
Put whatever you want to here .Jonn.
.Raven.
In the Shadow of the Raven
Once there was just darkness, shade on shadow, black on black.
Legend tells us, Raven came and waved the darkness back.
Provider and protector, integral to death and birth,
A paradox in midnight black who brought the light to Earth.
In the Shadow of the Raven we all stand:
More than comrades.
More than brothers.
We are Clan.
The Raven is a trickster and a scoundrel, but take care.
His eye is always watching, always winking, always there.
He spreads his wings and gathers us into his dark embrace:
The poets and philosophers; the bold who seek his face.
In the Shadow of the Raven we all rise:
More than seekers.
More than scholars.
We are wise.
The Raven calls to those who love the dark, yet seek the light.
The more our curiosity, the greater his delight.
He knows our deepest sadness, yet he shares laughter too,
And if things get upset, he understands – its what we do.
In the Shadow of the Raven we all soar:
We are power.
We are brilliance.
We are more.
Your job is to click on this
button and send a message to me on what it
says. You are only allowed to use the mouse, you are also required to
tell me how you got the message.
(Note to people who can veiw source: if you veiw the source i will know
and you will not get the riddle correct and you will be unable to
answer any other riddles.)
Famous Quotes:
.SmartAlekRJ.: *:*:*:*Edited for infringement:*:*:* Bad RJ! No changing
your own quotes!
Actual quote: .SmartAlekRJ.: Hail the Bunny Lord!
Bunny worshiper is living here.
I AM ON THE DARK SIDE!!!!!!!!!
(In other words Neocrovin)
(as soon as it
will let me in)
I am a very boring person so unless
you are
also a very boring person than you probably will get very bored talking
to me. This is the reason why my name is I am Bored.
-Completed Beserkers Puzzle (Again)
-I finaly got .SmartAlekRJ. to talk in my presence!
-Got a title!
-Aquired 2 spell pages right after they were released!
~The only
thing there is to fear is that
you will go crazy reading this.
~The demise of a country is often caused
by splitting the country
apart.
~When in Rome do not do what the Romans
do especially if they are still
a single empire when you are there.
~To much of anything can kill.
~Death can be found anywhere, but it has
the greatest impact when it
shows up where you least expect it.
~In the end everyone wins, that is
unless you quit.
~Action is not always enough, sometime
thought is also required.
~I am Somewhere, Nowhere, and Everywhere
at the same time.
~I don't remember how I got there, I
just woke up in a cabin. Since
then I'm just walking around, trying to understand what I'm doing here.
And yes, there are those dreams. Don't know what to make out of them.
~Birdy birdy in the sky, left a poopie
in my eye. Me don't care, me
don't cry, me just happy that a cow can't fly!!
~Our BigC, who art in
heaven, Hallowed be thy Name. Thy XP come.
Thy will be done,
On earth as it is in heaven.
Give us this day our daily wins.
And lead us not into XP limit,
But deliver us from meager fights.
For thine is the kingdom, and the power, and the glory, for ever and
ever.
~I sit upon my seat of glory, thinking
of my awful story! Pondering the
ways of madness. Waiting for the thrill of sadness. I killed a beast so
red and whory, hit him with the thing to gory. Now he sits in piles of
ashes. Waiting for his final passage.
~The path to discovery almost inevitably
leads to wonderment, an
emotion (is it an emotion? or a phenomenon?) one associates almost
exclusively with children. In a land like this, in times like these, we
all become children or we surrender to the mark of time and the marks
of others and we fall. It is wonderment, renewal, that permits us to
continue-- that _drives_ us to persevere-- and so we shuffle on, from
one impossibility to the next, our days falling like dominoes both
forward and back.
Friendship
It isn't so much the companionship that I seek. Actual physical
nearness has no meaning for me-- conversation either. What does is the
knowledge that others hold me in some esteem. No matter they consider
me the most powerful warrior or merely an equal, so long as some regard
is kept I am content. I remember their names.
Aging
I have travelled far in this land. I can show you this in every scar on
my body, and in each wrinkle around my eye. The land-- the journey--
has made its mark on me. It is only my wish that when I am gone I will
have proven that I also made my own mark. My passing will be noted
either in these archives, or in the rough-hewn path I have cut away for
myself, through my enemies and through the dense forests of these
realms.
~Hmm... a sharp stick.
What happens if I poke that guy with it?
Oh.
Maybe, that wasn't such a bright idea.
Ooh... a big rock.
What happens if I throw it at that guy?
Oh.
Hmmm...
Ah, fire.
~On a rugged cliff, the very edge, above
the endless chasm
I keep lashing at my horses with my whip clenched in a spasm
But the air is growing thinner, I am gasping, drowning, crying
I can sense with horrid wonder, I am vanishing, I'm dying
Slow your gallop, oh my horses! Slow your gallop I say!
Don't you listen to my stinging whip!
But the horses I was given, stubborn and so unforgiving,
Can't complete the life I'm living, cant conclude the verse I'm singing
I will stop for a blink, I will let horses drink
For a brief second more, I will stand on the brink...
I will perish, as a feather that the hurricane has swallowed,
In a chariot they'll pull me through the snow in blinding gallop
All I ask of you my horses, slow your pace but for a moment
To prolong the final seconds of approach to my last comfort.
We have made it. Right on time, God has left us with few choices
But the why are angels singing with such fiendish scolding voices,
Or it that the horse bell ringing in a frenzy drenched with tears,
Or is it I the one who's screaming for my horses to shift gears?
Slow your gallop, oh my horses! Slow your gallop I say!
Don't you listen to my stinging whip!
But the horses I was given, stubborn and so unforgiving,
Can't complete the life I'm living, at least let me finish singing...
~If you think i'm plotting something,
You're right I always am
If you don't think i'm plotting something, beware I could be plotting
against you.
If you think they're all out to get you, you're wrong, only I am.
If you think i'm out to get you, I probably am.
If you think there's someone following you, I wanted you to know that I
am
If you don't think there's someone following you, then you just don't
know it yet.
If you choose to believe this or not is up to you, if you live or not
based on that decision is up to me.
~I know she got it Cause she lookin at
me like she want it (Want It)
She Drop it low, Make me wanna throw Some d's on it (Hey)
Excuse me why let me talk to ya for a second,
Lil mama so fine she got the whole squad sweatin,
Damn, how you fit all that in dem jeans
Was the question that i asked followed by let me buy you a drink, drink
Young boss baby i treat cha' treat cha' to the finer things
Neck bling, wrist bling, wedding ring, nah im playin
Might light you neck or wrist
But cha got a right nice dick,ugh
Take trips with the bricks
She got it (she got it) She got it (She Got It) thats what Pain sayin
Them other niggas lame man, lil mamma i got the game plan
2 pistols, me and you boss i make it happen while they talk
Ridin 6's while they walk
~To an age of fear and unreason
I shall bring disaster
Fear shall come, Desesperation shall come, the ‘treason’
Give fact to all, im the dark caster
Of minds long clouded with the pall
Of legend, by myths ensnared
Leaving ageing lords made small
And dynasties unheired
Nothing to fall for
I my friend, am the Tainted
Nothing to die for
I my friend, am the Tainted
You shall hear the raging thunder
the darkness of the day
On my feet you surrunder
Try and stop this madness,
you'll cross the raging thunder
facing the warriors of darkness
that under my command they wander
Unstoppable i am
I my friend, am the Tainted
Powerful i am
I my friend, am the Tainted
~There are 14 dimentions, and they are
as follows:
1- Creation
2- Time
3- Mass
4- Light
5- Matter
6- Heat
7- Destruction
8- Darkness
9- Nothing
10- Anti-Matter
11- Somthing
12- Thought
13- Creation
After you get to the 13 dimention the dimentions repeat themself.
~A confused soul in a strange and
foreign land, I am lost in my own
thoughts. Birthed from a blackened carnival nightmare into a place
where the sun never sets and strange beasts bound to my soul fight the
battles I choose, for good or otherwise. In a simpler day I wondered
what is my purpose? What am I doing here? But now these questions seem
much deeper. Why was I chosen to end up in this land? Who is the
strange maiden who asks so plaintively for my help, and what could she
possibly see in me?
The more I learn the more lost I become. With every fact I gather, I
find there is more lurking in the shadows waiting to be discovered. I
wander slowly, my beasts tucked close to my pounding breast knowing
that each soul I pass my be my new enemy, or an ally still
undiscovered. As the heat of battle cools I know that I have found my
purpose...TO KNOW.
I welcome anyone with interesting information of any sort to send a
scroll my way that we can examine it together and learn from each
other. My particular interest is the history of this land and whatever
became of Jack Willow. I also love random gossip, interesting secrets,
and new happenings in the land.
I know that I am still inexperienced and weak, but my quest has become
to help those that I can, and learn from those that may help me. Those
who wish to learn may send a scroll at any time, and those who wish to
teach, please know that my ears and heart are open.
I am seeking adepts to guide in the ways of this strange place. If you
would like assistance with basic game play concepts or general
explanation I am always happy to help. Those who seek to adept will
find that I am quick to answer questions and queries, but will not
spoil the game for anyone. Those who do not wish to adept can also
message me, I like to help and will do my best to answer your
questions.
------------------------------------------------------------------------Why did the
chicken cross the road?---------------------------------------------------------------------
KINDERGARTEN
TEACHER: To get to the other side.
PLATO: For the greater good.
ARISTOTLE: It is the nature of chickens to cross
roads. KARL MARX: It was an historical inevitability.
TIMOTHY LEARY: Because that's the only trip the
establishment would let
it take.
SADAAM HUSSEIN: This was an unprovoked act of
rebellion and we were
quite justified in dropping 50 tons of nerve gas on it.
RONALD REAGAN: I forgot.
CAPTAIN JAMES T. KIRK: To boldly go where no
chicken has gone before.
HIPPOCRATES: Because of an excess of phlegm in
its pancreas.
DIGITAL EQUIPMENT CORP: Deregulation of the
chicken's side of the road
was threatening its dominant market position. The chicken was faced
with significant challenges to create and develop the competencies
required for the newly competitive market. Digital Consulting, in a
partnering relationship with the client, helped the chicken by
rethinking its physical distribution strategy and implementation
processes. Using the Poultry Integration Model (PIM), Digital helped
the chicken use its skills, methodologies, knowledge, capital, and
experiences to align the chicken's people, processes and technology in
support of its overall strategy within a Program Management framework.
Digital Consulting convened a diverse cross-spectrum of road analysts
and best chickens along with Digital consultants with deep skills in
the transportation industry to engage in a two-day itinerary of
meetings in order to leverage their personal knowledge capital, both
tacit and explicit, and to enable them to synergize with each other in
order to achieve the implicit goals of delivering and successfully
architecting and implementing an enterprise-wide value framework across
the continuum of poultry, cross-median processes. The meeting was held
in a park-like setting, enabling and creating an impactful environment
which was strategically based, industry focused, and built upon a
consistent, clear, and unified market message and aligned with the
chicken's mission, vision, and core values. This was conducive towards
the creation of a total business integration solution. Digital
Consulting helped the chicken change to become more successful.
MARTIN LUTHER KING JR.: I envision a world where
all chickens will be
free to cross roads without having their motives called into question.
MOSES: And God came down from the Heavens, and
He said unto the
chicken, "Thou shalt cross the road." And the chicken crossed the road,
and there was much rejoicing.
FOX MULDER: You saw it cross the road with your
own eyes. How many more
chickens have to cross the road before you believe it?
RICHARD M. NIXON: The chicken did not cross the
road. I repeat, the
chicken did NOT cross the road.
MACHIAVELLI: The point is that the chicken
crossed the road. Who cares
why? The end of crossing the road justifies whatever motive there was.
JERRY SEINFIELD: Why does anyone cross a road? I
mean, why doesn't
anyone ever think to ask, "What the heck was this chicken doing walking
around all over the place anyway?"
FREUD: The fact that you are at all concerned
that the chicken crossed
the road reveals your underlying sexual insecurity.
BILL GATES: I have just released the new Chicken
Office 2009, which
will not only cross roads, but will lay eggs, file your important
documents, and balance your checkbook.
BILL GATES - Service Pack 1: The chicken did not
cross the road, it
performed an illegal operation and had to shut down
OLIVER STONE: The question is not, "Why did the
chicken cross the
road?" Rather, it is, "Who was crossing the road at the same time, whom
we overlooked in our haste to observe the chicken crossing?"
DARWIN: Chickens, over a great period of time,
have been naturally
selected in such a way that they are now genetically disposed to cross
roads.
EINSTEIN: Whether the chicken crossed the road
or the road moved
beneath the chicken depends on your frame of reference.
BUDDHA: Asking this question denies your own
chicken nature.
RALPH WALDO EMERSON: The chicken did not cross
the road...it
transcended it.
ERNEST HEMINGWAY: To die. In the rain.
STALIN: In Soviet Russia, road crosses chicken.
It all began in a quiet
town called Bannered. With a man named Blane. It was 3 am when he
arrived at Red Lace Lane. He dug through his pockets to find the key to
his new house. He found it, pulled it out of his pocket and noticed the
letters TG .He thinks to himself "Wonder what that means? Oh well." He
unlocks the door, opens it and walks in. He detects a weird smell that
he can't quit figure out what it is. He goes back out to his car gets
his sleeping bag and pillow. Then he goes back in and goes to sleep.
When he wakes up he finds big pile of dung right in front of his face.
The dung startles him and he jumps up his heart pounding. "Wonder how
that got there? Oh well." He picks up the dung and throws it out back.
He looks and his watch and realizes that the moving truck should be
here in 5 minutes. He goes and waits outside. When the moving truck
driver arrived at the house Blane was standing in the outside talking
to Andy who was telling him about the person who lived in his home
before him. As the truck driver drove up the road Blane and Andy moved
out of the driveway so that he could park in the driveway. When he got
out of the moving truck they were saying good-bye, and Andy went home,
while Blane came over to the truck driver and said "Didn't see any one
yelling about a ghost did you?" The truck driver slightly confused said
"No, why?" "No reason" he said. They continued to unpack the moving
truck. When they came back out to get the TV Blane noticed a pile of
dung sitting just behind where the couch was. Blane asked the moving
truck driver "where did you sleep last night?" He answered "in the back
of the truck just behind where that dung is. It wasn't there when I
went to sleep but, when I woke up it was right in front of my face."
then Blane thinks "hmm weird." And they continued to unpack the moving
van. After they finish unpacking Blane asks "So how much do I owe you?"
the driver answers "Nothing." So Blane goes back inside and starts
getting the furniture where he wants it. He had just moved the couch
where he wanted it when he notices another pile of dung where the couch
was. He has an idea and he moves the couch again and sure enough there
was another pile of dung there. So he tuns the couch on it's back and
notices that there is no hole in it. He tries to figure out were the
dung is coming from. He can't find where it is coming from so he
continues to move the furniture where he wants it. He finishes and
starts unpacking the boxes. He notices that each of the boxes had the
same letters on it TG. He unpacked some of the boxes and went to sleep.
When he woke up the next morning there was another pile of dung in
front of his face. He got up and threw the dung out back. Then he heard
a splat and saw some dung floating in mid air! He opened his eyes wide
in astonishment, rubbed them, and then opened them wide again. He
couldn't believe his own eyes. Dung floating? How can that be real? He
says to himself "My eyes must be playing tricks on me again," and walks
back inside unable to believe what he had just seen. He drunk some
coffee and went out front to get the mail. He goes to his mailbox and
gets the mail out. There is a coupon for dung on top. He closes the
mailbox and starts to walk in, and then he notices a newspaper in the
driveway. He bends down and picks it up. As he stands back up a pile of
dung whizzes past his had and hits the spot he had just vacated. Blane
started running towards the house and when he was inside he slammed the
door and heard a big splat! Catching his breath he walks over to the
window and looks through the blinds to see who had been throwing dung
at him. Amazingly all traces of what had just happened had dissapeared.
He felt his back where he knew a pile of dung had hit him, but his back
was completely clean. "Good Greif i must be going crazy!" he said as he
sat down on the sofa. He thought about what had happened recently that
could have made him go crazy. Desiding that thinking about it would
just make him go even more crazy, he resigned to work on unpacking the
boxes. The next morning there was of course another pile of dung in
front of his face, but instead of throwing the dung out back as he
normally did he decided to keep it and show it to his neighbor, to see
what they made of it. Before he went over he had his usual cup of
coffee. He was nervious as he walked next door, in fear of somting like
yesterday happening again. He rang the doorbell and the door was
answered almost imedeatly and while the door was still opening he was
ushered inside. When he got past the door, the door was closed quickly
and suddenly, as if in fear of somthing. Turning around he said, "I
suppose you want to know where the pile of dung that is always infront
of your face when you wake up comes from?" Startled Blane said, "How
did you...." "Know? I know because that is the first question that
every new person to move in around here asks." "So I don't need this?"
Blane said as he pulled out the pile of dung he had kept from earlier.
"Nope." "Okay I'll just throw it out back then." Just make sure you
don't hit the ghost!" "Ghost? So that's what I hot yesterday morning!"
"You hit the ghost?" "Well I think i did because after i through it out
it floated in the air, as if it hit somthing." "So thats what the noise
was yesterday morning." "Do you know why all the dung dissapeared?"
Blane asked. "No, I wish I did though.
There once was a hacker,
He looked like a cracker.
He tried to hack MagicDuel,
But ended up as a stool.
So young hacker,
Who looks like a cracker,
Don't be a fool,
And never hack MagicDuel.
If you think you know the answer to any of these riddles
PM me
and tell
me wich riddle you are answering and the answer.
Riddle #1 (5 points)
I can't be found by looking at
me.
I can only be seen by looking around me.
Look high in the sky.
Look low in the holes.
Find me you may, just look in the day.
Find me you might, just look in the night.
If black nights are all you see, you might just find me.
Just look within and you may just find me.
Riddle #2 (1 point)
I am taken from a mine, and shut up in a wooden case, from which I
am
never released, and yet I am used by almost everybody. What am I?
Riddle #3 (1 point)
What goes round the house and in the house but never touches the
house?
Riddle #4 (1 point)
What is it that you can keep after giving it to someone else?
Riddle #5 (1 point)
What walks all day on its head?
Riddle #6 (1 point)
What gets wet when drying?
Riddle #7 (1 point)
What comes once in a minute, twice in a moment, but never in a
thousand
years?
Riddle #8 (1 point)
What is round as a dishpan, deep as a tub, and still the oceans
couldn't fill it up?
Riddle #9 (1 point)
There were five men going to church and it started to rain. The four
that ran got wet and the one that stood still stayed dry. Who was what?
Riddle #10 (1 point)
The more you take, the more you leave behind. What are they?
Riddle #11 (1 point)
He who has it doesn't tell it. He who takes it doesn't know it. He
who
knows it doesn't want it. What is it?
Riddle #12 (1 point)
Brothers and sisters have I none but that man's father is my
father's
son. What am I?
Riddle #13 (1 point)
Who spends the day at the window, goes to the table for meals and
hides
at night?
Riddle #14 (1 point)
I bind it and it walks. I loose it and it stops. What am I?
Riddle #15 (1 point)
What goes round and round the wood but never goes into the wood?
Riddle #16 (1 point)
I went to the city, I stopped there, I never went there, and I came
back again. What am I?
Riddle #17 (1 point)
I have a little house in which I live all alone. It has no doors or
windows, and if I want to go out I must break through the wall. What am
I?
Riddle #18 (1 point)
What is today's tommorrow, tommorrow?
Riddle #19 (1 point)
There are four brothers in this world that were all born together.
The
first runs and never wearies. The second eats and is never full. The
third drinks and is always thirsty. The fourth sings a song that is
never good. What are we?
Riddle #20 (1 point)
A cloud was my mother, the wind is my father, my son is the cool
stream, and my daughter is the fruit of the land. A rainbow is my bed,
the earth my final resting place, and I'm the torment of man. What am
I?
Riddle #21 (1 point)
Poke your fingers in my eyes and I will open wide my jaws. Linen
cloth,
quills, or paper, my greedy lust devours them all. What am I?
Riddle #22 (1 point)
What is that which goes with a carriage, comes with a carriage, is
of
no use to a carriage, and yet the carriage cannot go without it?
Riddle #23 (1 point)
It stands on one leg with its heart in its head. What is it?
Riddle #24 (1 point)
It's been around for millions of years, but it's no more than a
month
old. What is it?
Riddle #25 (1 point)
What is yesterday's tommorrow and tommorrow's yesterday?
Riddle #26 (1 point)
As I went across the bridge, I met a man with a load of wood which
was
neither straight nor crooked. What kind of wood was it?
Riddle #27 (1 point)
What belongs to you but others use it more than you do?
Riddle #28 (1 point)
What goes up the chimney down, but can't go down the chimney up?
Riddle #29 (1 point)
What is is that you will break even when you name it?
Riddle #30 (1 point)
What fastens two people yet touches only one?
Riddle #31 (1 point)
The more you take away from me the larger I become. What am I
Riddle #32 (1 point)
I am the beginning of sorrow, and the end of sickness. You cannot
express happiness without me, yet I am in the midst of crosses. I am
always in risk, yet never in danger. You may find me in the sun, but I
am never out of darkness. What am I?
Riddle #33 (1 point)
What is put on a table, cut, but never eaten?
Riddle #34 (1 point)
Who are the two brothers who live on opposite sides of the road yet
never see each other? What holds water yet is full of holes?
Riddle #35 (1 point)
Though it is not an ox, it has horns; though it is not an ass, it
has a
pack-saddle; and wherever it goes it leaves silver behind. What is it?
Riddle #36 (1 point)
Lives without a body, hears without ears, speaks without a mouth, to
which the air alone gives birth.
Riddle #37 (3 point)
Your job is to click on this button and send a message to me on what
it
says.
(Note to people who can veiw source: if you veiw the source i will
know
and you will not get the riddle correct and you will be unable to
answer any other riddles.)
Riddle #38 (1 point)
What goes into the water red and comes out black?
Riddle #39 (1 point)
What goes into the water black and comes out red?
Riddle #40 (1 point)
When one does not know what it is, then it is something; but when
one
knows what it is, then it is nothing.
You will have to retrieve the numbers that go in the blanks and then
solve this math problem:
A times (B minus C) plus D times (E times F) divided by G with and
exponent of H times I plus J minus K divided by L
- No matter what is said, you can always
link it back to MD.
-
During the Olympics opening ceremony's Parade of Nations, you try to
think of someone you know from MD who comes from that country.
- You tell your friends so many MD stories that they already know who
all the people are before
they even join. (See how awesome I am, Bunny? I found you a minion even
though she didn't join yet! No worries, Glai. She know who you are
too. )
- You walk by a shop called "RK's Surf Shop" and had to do a
double-take because you thought it said "RJ's Surf Shop."
- You'll never look at a rabbit the same way again.
- You'll never look at a goat the same way again.
- You'll never look at a box or a cube the same way again.
- You've named the trees in your yard Bob, Steve, Jack, and Manu.
- You hear someone yell out the name K.C. or Casey and thought they
were shouting for the Knator Commander
- You want a plastic mallet at your side at all times to protect
yourself from clowns.
- You want to hit the Joker with said mallet during certain parts of The
Dark Knight.
- MD ceases to be the abbreviation for Maryland in your mind.
- You try to type "RPG" and keep typing "RPC"
- You start playing out your MD role in real life.
-
You keep logging into MD forums and the game during your busy periods
just to complain that you don't have enough time to play.
- You woke up and the first thing you tell yourself is: "****, I forgot
to get the free credits last night!"
- You have enough authority to create a topic titled: "You know you've
been on MD too much when..."
-You label your agenda: 'Daily progress'
-You need help, you call for an LHO...
-You keep on saying that you are better than the god they worship,
because you can cast real spells
-You call people with gender issues, goats
-You start saying: 'Oh My Mur!'
-You start bragging that your Mindpower is higher than the rest
-You start asking people in reallife, if they want to become your adept
-You start calling cultists: 'shades'
-You actually know of enough examples to the above mentioned thingie..
-You go around introducing yourself as smart in real life.
-You log onto MagicDuel during Photography, lunch, and whenever a
computer is available.
-You worry at school whether Chimaera has overtaken you yet.
-You stay up until 5 am watching your heads fervently, then wake up at
six and check again.
-When you hear about Romania, you no longer think of gothic buildings
and vampires, but of Manu and MagicDuel.
-You read Of Mice and Men and identify yourself with Lulu,
Candy's dog.
-When
you have a dream about being a protagonist surrounded by thugs, you
devise a solution in which you knock down ten of them, then use an
energy burst to get away.
-You reply to your emails "it will be ready soon"
-You go to your local library and ask where the head archivist is
-You dream somthing one night and wake up and find that what you
dreamed has just been announced in the newslog.
-You run out of room on your comments on self page.
-You read this page and scroll to the bottom to go "Oh! Manu's reading
this post! If I say something, I'll get noticed!"
-You start Using the same Random Capitalization in Everything you Type
- You start Announcing to Strangers that you Have a Quest with
Rewards...
- Everything you Learn in School makes you think "How can I turn this
Into a Quest?"
- You Keep thinking How much your Power Stat is Going up While Working
out
- You Stop Keeping Track of Time in Hours and Start Keeping Track in
Terms of 3k VE...
- You run around doing the *evil laugh* in RL
- You keep your wins and losses balanced in
counter strike
- You start associating any and all Dark Lords with Khal. (With one
exception. For some reason, I've always invisioned that he looks like
Virgil...only...with more evilness now...*been reading The Inferno
a little too much*)
- You want to call the ASPCA to report a case of Drachorn abuse.
(Braiton...D< )
- You find yourself quoting the gossip texts even when offline.
-You start calling your sister by her ingame name, or a shortened form
of it: "Lu-I mean, ****!"
-You wake up at night to go to the bathroom, and when u see your shadow
in
the wall, u say "greetings, Dark One, I pledge my loyalty to you..."
-You see your reflection on the mirror and wonder if Necrovion is on
the other side..
-When you keep logging in to check an update or to mass attack other
and this take away from one deadline.
-Even worse you miss your deadline by a whole 24 hours!
- Every time a candle goes out you think 'oh shits shes gona kill me'
- You see someoen giving someone a present and think 'Stupid fool why
did u take the box'
- You try to defeat the guards on the way into a night club
- You walk around in circles try to see how much heat you've gained
-When you shout 'Medetor' to lose some heat, because it's so warm
outside... (this happened once...)
- You start Narrating your Actions while Doing them.
- You become Convinced you just Need the right Herbs to talk to Trees...
- When you Meet someone New, the first thing you ask is, "Can I see
your Personal Papers?"
- While walking around you Occasionally stop, Claiming that you need to
wait to Regen more AP.
- As you Read the Daily Paper you think "Man Today's Adventure Log is
so Dry..."
- You start Claiming that you Spoke to "God" recently and he Said,
"Please be Patient, Updates are Coming Soon"
- You have topics on this
- People reply to that topic
- You then add the above comments to the topic
-You see a little rabbit on your way to school in the morning and
proceed to drop all your books inorder to worship it.
-You bought lottery tickets because your Luck Skill had increased.
- After completing a job or task at work you ask your line manager for
a wishpoint.
- You ask your girlfriend (or boyfriend) how to go about receiving her
(or his) inner documents.
- You stand in the centre of a busy street or building, making people
walk around you, and when asked you explain you have to wait another 9
minutes to regain action points.
- When going on holiday, you have to limit your sightseeing due to lack
of exploration points.
- You give 12% less money to the storekeep for your goods because of
your tradesense skill.
- You begin to wonder why the eggs in your fridge, although old
enough... have yet to upgrade...
-When your checking this thread every hour to see who is doing the same
MD actions in real life
-When your trying to balance your characters on other games :/ then
realize your not on MD
-When you heard MP3 or MP4 and your first thought isn't a media format
/ player.
-When you replying e-mail you do it in hurry and looking for how much
time left for the mail to be valid.
-You start dreaming beating the second loreroot guard.
-You start replacing words with player names. Like this:
Wodin - (adj) 1. strong; 2. scary
dst - (verb) 1. to pwn; (adj) 2. pwn
Morrel - (verb) 1. to heal; (noun) 2. the act of healing
someone or something
So all together, you get:
"Dude!!! This totally Wodin guy just dst'd me! I'm gonna need to
Morrel."
-when you're trying to do a historical research paper, and try to seek
out your local legend teller.
-when you get on to tell people you don't have time to be on right now
-When you're impatient at the traffic light, and try to release your
heat to make it go faster.
- While Buying Something you Realize that you don't have enough Cash.
So you Tell the Cashier to please wait Till you Regen more...
- You
Have to Explain to your Literature Teacher that you Only read one Page
of a Book per Day so you can Gain the Meditation Bonus.
- While Getting a new Dog, you ask the Owner how many Wins it will need
to Upgrade.
- You go to your Local Travel Agency to see How many WishPoints a
Cruise Costs...
-
You start Digging a Hole in the Park by Your House... When the
Authorities ask you why, you Answer, "I wanted to get the the Secret
Shop."
-You read page 1 in a book then go to page 3 because you think your
going to get killed on page 2 and at the end of each page you decide
which of the next three pages you want to go to
-You go to a supermarket and see they still havnt got any new weapons
-You go to 5 supermarkets to get all your items
-You ask god when the next godzilla(creature) is coming along
-You go to the statue of liberty and try and move it to get to the
underground
-You go into a gazeebo and tread on the floor only in certain places
to see which part of the floor turn orange and which black
-You set light to you parent/guardian because you think that the heat
shall get yourself a few spells
-At christmas the baby jesus gets Gold, Frankinsence and Mur.
-You appear four or five times in Yami's famous quotes list.
-You frisk people for their personal papers
-(You know they've been playing it too much if you find them)
-Mundane tasks become 'quests' (I recently did a quest to have a shower)
-You wonder why the archivist has branched out into indigestion tablets
when you see 'Rennies'
-You see Jewellers as Duellers.
-You go round asking people for inner magic pages
-If someone annoys you, you begin to hear them saying 'quaaaac,
riiibiiiiiiiit ribbit'
-You cut yourself and you sit there shouting prot-heal at it.
-After realising that doesn't work, you seek out morrel...Instead of
Plasters.
-When you wake up in a bad mood, you refer to it as your alt.
- Your collection of funny MD quotes is 5 pages long on Microsoft Word.
And it's still growing...
-You think of a dead person's room as a perfectly normal place to hang
out in.
-You expect to see matress racing in any party worth going to.
-You come to the realisation that you've been playing MD too much
-Your calendar is referred to as an adventure log
-Your boss/Teacher/Parents become RPC's
-You have an irrational fear of Carnivals...and cubes...and little
girls with candles...and your own shadow....EEK SHADES!
-You systematically apply hammer to clown...with force....repeatedly
-You turn on a light....and see an angien!
-You turn the light off....and see a shade!
-You buy a plant from the garden centre to stand outside your back door
and work as guard for 'House, Hidden Exit'
-You wonder why A (frankly awesome) Game developer has branched out
into confectionery when you spot a pack of Murray mints.
-You see an Imperial Aramor Assassin in a Rorschach inkblot test.
- Almost everything you drew in the drawing completion test was MD
related.
-You try and open your front door and you get one of the following
messages:
UNDER CONSTRUCTION
GAME BORDER
THIS IS NOT YOUR CURRENT SCENE
YOU HAVE INSUFFICIENT ACTION POINTS.
-Everytime you say something you follow it with the (legendary) MD Beep
-You call text messages scrolls
-When you get in trouble, you look for your MP6 Protector.
-Your guard dog is named KC
-You go to the bank and ask for free credits
-You go to the pet shop and ask for a drachorn
-You refer to your car keys as heads when you get robbed
-You answer to your character name all the time outside of MD
-When things stop costing money and start costing VP
-When you shuffle your feet on the carpet to generate enough heat to
cast lightning lvl1 on your siblings
-You have the magicduel game page as your homepage and have firefox
start up automaticly when your computer turns on and you never bother
to log out when you turn your computer off.
-You decided to attempt to eat the death star during school
-You brag about eating the gizzebo of caos (sorry about that Murry how
much do i owe you for replacing it?
)
-You are designing a program that will keep you logged into MagicDuel
while you are at school.
-You get bored in class and start thinking about MagicDuel while you
are supposed to be doing your homework.
-You
attempt to find a way to play on MagicDuel while you are on the school
computers and the computers are blocking the website.
-You
write poems about magicduel while attempting to go to sleep.
-You get bored and decide to make a portrait of MB in both word and
paint
-You get bored and start thinking of names for different people(Metal
Bunny's name is Fluffy)
-When someone says "I am bored" and you reply, "No, I am bored isn't
here right now."
-When you sub MD characters for childhood songs... ----------original--------- Little bunny, Foo
Foo Hopping through
the forest Scooping up the
field mice And bopping them
on the head Down came the Good
Fairy and she said, "Little bunny, Foo
Foo I don't want to
see you Scooping up the
field mice And bopping them
on the head." -------------MD
version---------- Metal Bunny, Foo
Foo Hopping through
Loreroot Scooping up the
noobies And bopping them
on the head Down came the Manu
and he said, "Metal Bunny, Foo
Foo I don't want to
see you Scooping up the
Noobies And bopping them
on the head."
-When people start stalking you, or dreaming about you and making poems
about you...
-When you see some belladonna on a nearby hill and think about MD..
-When
you, due to 'unrelated' events, wake up in a dark alley in the middle
of Amsterdam the next morning with a naked inflateable doll next to
you..
-You start saying 'Greetings' instead of 'hello' when you answer the
phone.
-When people say 'hi, how are you' you answer: 'I think war is upon us'
-You go to church, count the people there and shout 'YES, I have more
worshipers then you'
-You change the name of your daughter into Marind.
-Start collecting wooden boxes
-You keep printouts of your inner magic documents in a safe at your bank
-You start vacuuming your house every day because your afraid of dust.
-When asked for a copy of your curriculum vitae, you start printing out
your personal page
-When
you think your biggest achievements in life are : won a drachorn, did
phrogs quest, won a head hunting competition and reached mp6
-When filling in papers, you write 'Warrior' as your main occupation
and No Man's Land as place of birth
-Whenever you hear the words 'SHUT UP' your unable to speak for a few
minutes.
-Whenever you see a beautiful sunset you think about Bootes.
-When you see the word 'Dragon' you sigh and think : 'They spelled it
wrong again...'
-Hospital security drags you out of a patient's room while your
shouting Prot-Heal spells
-Say 'Hello' every time you pass a tree.
-You replaced your 'No Trespassing' sign with 'This Path is closed for
mortals, only gods may pass'
-You see a beautiful woman pass by and ask your wife if you can use a
wishpoint ...
-When you make an account named Muratus Clone and it survives 3 days
before being banned:)
- You replace your "beware of dog" sign on your fence with a "beware of
drachorn" sign
- You watch a show about dragons and record it then edit it so that
every time it says dragon it says Drachorn instead
- You eat the death star thinking it would go into your 3rd stomach,
but are sadly mistaken and you get an extreme case of indigestion.
-You get a place on a website only for RPCs
- You make a 90 question long FAQ where every question has a jump to
section and every question is MD related
-You know you have message without anyone saying anything and before
the
bell or whatever it is, sounds I did over 10 times yesterday
-When I Am Bored has attempted to eat you or something you own...
-When everyone at the Wind and Rain Pub know you...
-When you see a homeless person downtown and your first thought is
making them your adept...
-When you start to read books on mythology to get an edge on the
Storyline direction...
-When you cringe every time someone says shut up...
-When you try to calculate how many stats you would gain from
sacrificing your pets...
-When you watch T.V. and see a doctor sweating and wonder how much heat
he stored...
-When you're out at night and are surprised to see the moon...
-When your at a hardware store and see orange tiles and start getting
frustrated...
-When you meet people on the street and you compare them to the people
you meet in MD
-You tell your friends that your MindPower 3 player still has 34.8
Metal Bunnies of freespace left.
-When you stop saying no one and find other things to say instead for
fear of confusing people that your talking about No One
-When you stop saying i am bored and find other things to say instead
for fear of confusing people that your talking about I am Bored
-You meet a girl in a bar, and when she asks your name you reply
Dragoonus...
-When Google starts asking for wishpoints before it gives you search
results.
-When
you run around telling people 'Look at my tiny book', my girlfriend
wasn't too happy...Neither were the police... (I've heard it called
many things but never a tiny book heheh)
-You start searching for your local rent-a-void shop.
-When I call my landlord to tell him the oneness of my housing is 0%
-I stop, tired, halfway across Westminster bridge because I've 'run out
of action points'
-When my students reach the most advanced level of study, I think about
taking them to fenths
-I try to increase my energetic immunity before going abroad
-I stand guard by the little apple tree in my garden... and whisper
stories to it
- You try to Legally Change your name by Explaining to the judge "My
Parents didn't pick a good Role Playing name" (also: The judge Agrees,
but only if you give him a Wishpoint)
-You ask your Astronomy Teacher what he thinks is causing the New
Movement of the Sun...
-You see people on the Street handing out Pamphlets, and you rush over
to ask which Inner Magic document they Have...
-You try to decide what to Rename your Pet when they "Upgrade"
- After reading the Assigned Chapter for class, you ask your Teacher
what Stats Bonuses you received
- You can't wait to tell your Friends/Parents/Lover that you got
mentioned in the AL
- You get asked where the Nearest Bar is, and Explain it's located in
the Sanctuary
- I start getting low grades for Papers because Random Words are
Capitalized (Seriously I can't stop. Kids don't Randomly Capitalize
words... It's Habit forming)
-You expect to hear a soft "beep" everytime after you speak and a
"splat!" everytime someone steps on your foot.
-You haven't checked your mailbox in a long time before it doesn't
"ping."
-You've developed an unreasonable fear of clowns with mallets and
little girls with candles.
-You've seriously considered dressing up as Marind for Halloween.
-You planned to dress up in a dark cloak and go out onto the streets to
ask random strangers if they would like to accept a box.
-You walk through the office humming the start of the MD Park song, and
the 3 or 4 other people who play hum the rest
-When your work has blocked the sight, but your friend has recorded the
music at MD park and then starts playing it through his laptop and you
rush over yelling 'how the hell did you get on??'
-You start wondering how much vitality you would get if you sacrificed
your boss.
-Your typing program automatically changes "knatr" to "Knator"
1. Why are there so
many
bugs and why is so much missing?
Magicduel is still in alpha testing, although it`s open to the
public. All players are test subjects and
are encouraged to report any bugs they experience in the forums. Those
who have been playing the longest or are the most advanced are
privileged when it comes to testing new things. It is up to you whether
or not you want to participate in this phase of the game development,
but those who do are shaping what the game will be when it`s completed
and enters officialdom.
Work on magicduel began in 2005. In 2007, it became public so
that
players could sign up and play immediately. This is a unique position,
as most games stay in closed testing while in alpha. You can think of
magicduel as a game that will be in perpetual alpha.. there are always
new things, including big and unthought of concepts, being added or
tested.
Many players will be willing to help if asked, and it won`t
hurt
to
try. Also, there is a Live Help button on the right side of the
interface that appears whenever at least one moderator is online.
4. I don`t see icons on the left sidebar
like
I`m supposed to, such as the scroll and map.
Sometimes you need to clear cache and refresh. If that doesn`t
work,
try logging out and back in. Finally, you may not have picked them up
like you were supposed to ;) Reread the scroll and if you need
clarification, pm me.
At this point, there isn`t much strategy. The shades will only
do
normal attack, so you just need brute strength. If all your creatures
are healed, you have max VE and you use a full-VE rit with all your
creatures and still get defeaten, you just need more creatures. Try
again when you`ve regenerated. This also applies to the Willow Shop
guards, when you encounter them. (Hint: you can get more than one for
each kind of creature.)
If you look to the right, there should be a counter which
shows
some
numbers (xx:xx). Those are min:sec until the next regeneration occurs,
giving you 500 vital energy, 300 value points, 25
action points and 2 exploring points each time. Each
regeneration is 10 minutes from the last.
7. Even though the regeneration counter
finished, or I got some VE/VP from sacrificing, nothing has changed!
First off, after a bit of time, the regen counter can lag. You
may
need to refresh to accurately gauge when the next regeneration is.
Also, the stats don`t update until the little golden circle under your
bars of stats has a bar at the top, or where the hands would be on a
clock if it was 12 o`clock. For max VE and VP, you may need to clear
cache and refresh, or log out and back in.
If you`ve already recruited creatures, you should see a dragon
icon
(looks more like a pile of sludge to me, but others tell me it`s a
dragon) on the left sidebar. If you don`t, refer to #4. If you do,
click on that icon. It will bring you to a page with pictures of your
creatures with orange bars below them if wounded. Click on the orange
bars to give a percentage of your VE.
Click on the dragon icon on the left sidebar, and then the
picture
of the creature you want information about. It will bring you to a
description of the creature, show its abilities in fights and reveal
the requirements to upgrade to the next level. When you have met almost
all the requirements, there will be a gray ring around the picture of
the creature (in the page you`re brought to by clicking the dragon). If
you have met all, there will be an orange ring, and when the
creature-icon is clicked, the creature description page should have a
button for upgrading it (and renaming, if the creature is in its high
levels). When the creature is maxed, it will have a permanent gold ring
around it.
You don`t need to do anything for age. Age increases 1 unit
per
24
hours from the time of recruitment, regardless of online or offline
status. Some creatures will have high age requirements to upgrade, and
therefore some better creatures may be restricted to older players.
Different choices in the story will give different stat
bonuses
and
quests which will affect gameplay. After players reach certain criteria
of experience and won fights, they can reset the story to play it a
different way and gain another mindpoint, enabling the selection of
another principle. There are many different routes in the story, and
players are encouraged to choose different options each time to gain
the most diverse gaming experience as possible. It is the story behind
all of the concepts and the map of magicduel, and there will be
story-related features such as access to another land and quests in the
future.
Principles will be used for magic, which is supposed to be
implemented in the next alpha stage. You can only have as many
principles as your mindpower level. It`s up to you to decide which ones
you like best and will fit your playerstyle. You can increase
principles through storyand sacrificing.
13. Why can`t my creatures get anymore
exp
or
won fights all of a sudden?
You`ve probably hit the exp cap for your mindpower level, or
if
you`re in mp3, gotten 100 won fights. These are the requirements to
advance to the next mindpower level. The reason why there are caps is
to stop players from staying in one mindpower level to grow stronger by
picking on the weaker players there, and encourage them to advance to
the next one.
Explore! You may find some interesting things, including
quests
and
puzzles. You should continue the story whenever you can and train your
creatures by attacking other players.
15. Where do you find creatures,
sanctuaries,
shops and sacrifice altars?
All of these can be found scattered around the different
lands.
Keep
on exploring and if you see something curious (like a door or strange
figure) move your cursor over it. If part of the thing or all of it
glows golden, it means you can interact with the thing, whatever it is.
Click and find out. If you have trouble finding any of the above
mentioned, you may ask another player who would be willing to give
directions.
Armor raises different skills and stats, as can be seen when
you
click details in the armor page. These skills can be distributed among
your monsters when you fight (see #17).
Your skills are distributed among your creatures when
fighting,
along with your vitality depending on how strong the vitality bond is
set in a ritual; the greater the bond, the more % gets distributed.
Different skills influence your creatures in different ways; i.e.
attack raises damaged and defense lowers damage done to your creatures.
Other skills are used outside of battle, such as briskness and luck.
There is a list of skills and their effects you can access by going to
your profile page then go to 'more info'.
Sometimes a choice in the story will give you negative stats
bonuses, and if you lose more than you have, your stats will become
negative. Don`t be discouraged because you are bound to make choices
that will give you positive bonuses and you can always gain stats other
ways, such as sacrificing creatures. Players who stick to a single
route which always gives them positives bonuses in the story will miss
out.
This option is only available after tutorial mode, in free
roam.
Click on a playername in your mindpower in the player list and then on
the button that says ``Attack this player for ___ honor.`` You can only
attack people in your mindpower level. You can tell what mp level a
person is in by the yellow symbol by their name; a whole yellow cross
is mp3, a black dot in the middle of a cross is mp4, and a single black
dot under a yellow dot is mp5. Only the orange playernames can be
fought; black means the player has moved to another area, and gray
means that the player is offline.
Based on the damage done, you gain experience and skill
rewards,
as
well as value points. Experience is distributed equally among all the
surviving creatures, and is needed to level them up. Also, each
creature that survives gets a ``won fight,`` also a requirement to
level them up. Finally, your win count is raised if you get a
``VICTORIOUS`` and your loss fight is raised if you get ``DEFEATED.``
The determination of the results of the fights is based on the damage
done to each side in percentage of VE damage, and requirements that
seem to change from time to time. Under your balance counter, there is
a link name ``Ballancing fights`` which explains in further detail. It
is important to keep the ratio of wins and losses balanced (more info
below). You also gain or lose honor.
Heat acts as a combat reward multiplier (copied from
somewhere)
for
exp and skill gain. Max usable heat is 3000 which gives a 1-3 times
bonus. It is obtained through walking around (based on briskness
skill), sacrificing/recruiting creatures, buying equipment and attacked
or being attacked (based on damage done to enemy). It decreases at a
rate of 1 point per second. Heat can be stored in the small orbs above
the counter, by clicking the counter. When you click the counter you
will store 1006 heat, if you have it, and the rest will be lost. If you
have 2k heat then two orbs will be filled etc. You can retrieve the
heat by clicking the orbs one by one. More orbs can be bought in the MD
Shop.
Basically, honor awarded for winning tells how many more wins
the
defender has than you, only it is not total wins but the difference
between his wins and losses. So if you have 100 losses and 200 wins
(100 more wins than losses), and somebody gives you 100 honor, then he
has two hundred more wins than losses. When honor is negative, he has a
greater loss:win ratio than you do. Say the position was reversed, and
he had 200 wins and 100 losses, and you give him one hundred honor
because you have two hundred more wins than losses. He will give you
-50 honor.. notice that the negative value is halved from what it would
be if it was positive. You only get or lose honor that is shown in the
attack option if you win, although you will lose a very small amount of
honor if you have a greater win:lose ratio than another and you lose.
So if you wanted to make sure you don`t unbalance someone who has a
worse balance than you, attack someone for honor when you wish to win
and someone with negative honor when you wish to lose.
Honor at the moment is used to buy items in the MD shop, and
later
it will be ``used to activate certain areas, items, features, quests.``
If you get -500 honor, you will not get any combat reward until you are
balanced again. To make rebalancing easier, at such a point you will
not get negative honor for attacking others.
Value points are used to buy equipment in stores scattered
across
the lands, and it is also needed to enlist creatures or level them up.
Max vp is raised through story bonuses and creature sacrifices. You can
get temporary vp by winning against others (based on damage done),
randomly when roaming around (based on luck stat) and sacrificing
creatures again. Any temporary vp over the the amount of max vp
vanishes when the regeneration counter finishes.
You can make a ritual have priority (meaning it will be used
when
attacked) by checking the defensive option during creation. Among
multiple rituals which are defensive (or multiple rituals, none being
defensive) the most recently-made ritual (last one on the list) will be
selected. Rituals will be broken when defeated regardless of whether it
was used to attack or defend. If a ritual has less than 301 VE before
VE bond and combos, a random one will be used instead.
If you use one ritual successfully and win several times with
it,
the combo count for it raises. Each combo gives a little bit of extra
vitality for your creatures when you fight with the ritual.. Manu says
that if the combo count is high enough, you can use that ritual for
regeneration.
Integrity is how many creatures you have in a ritual, and
after
you
use it once it shows how many creatures survived the last fight it was
in.
28. Why is it good to have a balance of
wins
and losses?
You get a bonus. If you have less than a 1 fight difference
between
the two counts, then you can get up to 100% bonus in exp; the more
balanced, the greater the reward. There is also a bonus for skill
reward from battle, and it is half the % bonus in exp.
If you are inactive for 15 minutes, you automatically go into
idle
mode, which helps server traffic. You can still be attacked in idle
mode, and even If you close the browser in idle mode, you can still be
attacked by others and counted as online; the only way to make it
impossible for others to attack you is to go offline or in a
sanctuary.. In idle mode, notification sounds stop.
30. People always attack me and I lose
VE
before I can fight, and when I do, I always lose.
You can be safe from attacks offline or in a sanctuary. Try attacks
on those with low VE and others weaker than you,
before going into hiding again to regenerate. Eventually, when you
train your creatures enough, you will be able to rely on strategy more
and defeat players who are older and more experienced with specific
counter rituals.
Head contests come every so often. Generally players get a
head
on a
regular basis, and they attack each other for these heads. If the
player wins, he gains the heads another player has. The longer and in
greater quantity heads are kept increases points which are calculated
to announce the winners. There are winners of every mp level and they
get a prize. Head contest rules change from time to time, though.
32. What is the mechanical thing in
Beserker`s
Way and how do I fight Loreroot guards?
If you`re told to find a clue, go back to all the places
you`ve
learned about magicduel before (That isn't this page) which might hold
useful information, and
look for something new. Once you`ve found something new, see if you can
apply it to something you`re trying to do.
The most important thing to do is grab a pencil and paper (or
if
you`re savvy, open up a word document or other program) and start
recording patterns like you would for any puzzle. Although it may
appear to be random, it really isn`t. Once you find patterns, try to
manipulate them to fulfill your objective. If you have solved it but
don`t know what to do now, reread the message and try to look for
something new as you travel.
34. What is the weird floor in the
Broken
Pattern Gazeebo?
That was a puzzle some were able to solve during a contest
which
was
finished quite some while ago for prizes like a Drachorn or extra
vp/vit. The aim was to make all the pieces golden. However, part of the
purpose of the puzzle was to evaluate how hard it was and the different
ways people are likely to use to solve it; a similar puzzle will be
implemented in the game later, so it`s not a bad idea to try it out
yourself. Once again, use a pencil or paper (or word document) and
begin recording patterns.
35. What is the best way to defeat npcs
like
the Loreroot guards or advanced players?
Well, you might have to train up a couple of creatures on
weaker
players or people who just drained all of their vitality fighting
someone else. In the meanwhile, you can examine fight logs to see which
creatures do the most damage, the effects of creature skills such as
weaken damage and regenerate, ect. to figure out the most effective
rituals against other types of creatures. Try it out on the npc you
have trouble defeating (if you have trouble) and if it doesn`t work,
try different things and continue looking at fight logs. If nothing
works, train your creatures and try to get some more stats. Don`t give
up! And make sure you put that extra value points you gain from
defeating npcs to use.
The Knator Commander is a kind of ``hybrid character,``
somewhat
like an npc (non-player character, i.e. shades in tutorial) but also
like an actual player. You can only attack him when he`s online, and he
can also attack you without warning if you`re in his range. He has a
special skill called ``skilldamage`` which will give you permanent
skill loss if you lose, so beware. He is in the hidden exit of
Loreroot. Currently the Knator is hiding from the pesky new players
that keep coming up and chalenging him.
Characters in the adventure log are real players who are sent
on
a
quest; their actions and support from players (in the form of
suggestions in support forum topics) do affect gameplay. One example is
Wodin Ullr, who has a reward for players who are able to find the best
rituals for defeating his rituals which change day to day. There are
several other ``rpcs,`` or role-playing characters, related to the
adventure who give interesting quests and awards prizes to those who
can finish them.
Pronounced as separate letters, or as "fak," and short for
frequently
asked questions, a FAQ is an online document that poses a series of
common questions and answers on a specific topic.
39. What's the
first thing I should do once inside the game?
First thing in the game, click the scroll on the table!
40. Why is there
only a few icons I can
click on the left menu?
This is game has multiple stages, what you see
in the beginning wont be
the same allover the game. All the menu items on the left will activate
as you progress and multiplayer action will come after you finish first
stage of single player action.
41. I can't
pass the first shades, what do I do?
Get at least 3 creatures do pass all the shades
42. Can I be
attacked while offline?
You can't be attacked while not online, and all your stats
regenerate
in time.
43. How
does Heat increase?
Heat increases for a random factor of about 4 points for each
scene you
visit. and 350 for actions like recruit creature or upgrade. After a
fight heat increase its equal to the number of rounds in that battle.
44. What
does Heat do?
Heat is kinda like combo in other games. It grants you an xp
bonus from
fights. Max usable heat is 3000 which gives a 1-3 times bonus.
You
gain heat from actions like walking, sacrificing, buying and fighting.
Heat can be stored in the small orbs above the counter, by clicking the
counter. When you click it you wills store 1000 heat, if you have it,
and the rest will be lost. If you have 2k heat then two orbs will be
filled etc. You can retrieve the heat by clicking the orbs one by one.
There are 2 heat orbs that are avalible from the start and you can buy
4 more from the magicduel shop.
45. Why did
my Heat drop down?
1 heat point lasts for 1 second, so in a minute you will loose
60
heat.
46. Does Heat
affect combat and Vital Points?
No. Heat does not affect combat damage or life.
47. What
does Briskness do?
Briskness is a skill who's vaule adds to each heat increase every
time, so higher Briskness will get you heat faster.
48. What is
an Alliance?
Alliances are groups of players that have like intrestes. For
example
there are alliances that are commited to the shades and another
alliance that it fighting against the shades
49. What is
the max amount of people in an alliance?
There is a max of 10 people in most alliances but in some , for
example
the summoners alliance (the avatar drawers alliance), there is only 5
people.
50. What
about the nice alliance logo I saw in-game?
Each alliance will have a unique logo.
51. How can
i get into an alliance?
Anyone in an alliance can invite people into their alliance but
normally they have to talk with the leader before allowing people in.
So the best bet would be to ask the leader if you could join.
52. I just
joined an alliance and I had more honor points that the leader but now
I have less than him. Why?
If you join an alliance and you have more honor than the
current
leader
you will lose honor so you'll be under the current leaders honor
points. This is done so you can't overthrown an alliance but it is
possible to then gain more honor than the loyality and then become the
leader yourself.
53. What if all
members of an alliance decide to leave it or stop playing?
Alliances will remain active regardless of their members ,
consider
them as permanent houses, so now is the moment to write MagicDuel
history.
54. Can a
founder of an alliance leave the alliance if he isn't the leader? If he
is the leader? Can an alliance be disbanded?
A leader can leave just like any other member, the next player
ordered
by loyality points will take command. You can leave and join an other
one
but you loose 30% loyality for leaving, unless you are kicked out.You
can not disband alliances but you can takeover one... IF you get an
invitation to join the alliance and then you afford to loose enough
loyality to kick all out and bring in your people...Think also that
alliance members get loyalty points for every day in that alliance so
it gets harder and harder to takeover an alliance unless you are for a
long time in it and if you do then maybe you don't want to do that
anymore.
55. Can you
kick yourself? Can you leave an alliance if you are the last person?
What happens to the alliance then?
Yes you can exit the alliance, the alliance will remain without
members. There will be an alliance page at the capitol where you can
see alliances available to join and stats.
56. Will
Alliances have any alignment? Or some other type of Faction or
something?
Yes alliances will be bound to one of the lands and they will
get
land
specific bonuses. Land bonuses can affect things like regeneration
time, or max number of action points or other more critical stats
values. Most alliances in a land share same land influences.
57. Will
alliances be able to form formal diplomatic relations with other
alliances?
There will be WARS ..wars are short periods of time when the
regeneration counter goes at 1min/regeneration so that a huge number of
fights can happen very quick. When other lands will open, the alliances
will be divided on them and the taret will be to fight the other lands.
A counting system will be added to count score points between lands.
Alliance members wont be able to fight each other. No diplomatic
relation will exist between alliances bound to same land except during
war time when you will be able to attack only enemy alliances. Benefits
from attacking other alliances are not defined yet.
58. What
are all of the benefits planed for being in an alliance?
Alliance bonuses can cover all profile settings a player can
have,
except principle points, so you can have as a bonus a lot of things
from basic stats like you do now to more advanced stats later. I am
planning to change bonuses based on alliance name to make each alliance
have tis own benefits different from the others. Player without
alliances will not benefit from the extra bonuses but they will also be
immune during war time and will not take part to the total land fight
score. Alliance affiliation will be sort of a must to advance to next
levels of the game. There will be a limited number of alliances
in this game. now its the time to create them. Later on only under
special conditions you will be able to submit a new alliance request...
such as 500 honor or more. Alliance seats will increase. It is
possible to divide alliance types in two categories, clans and war
alliances, clans will have only a name and will be created by any
player with the required amount of honor points and war alliances will
be fixed. Clans can upgrade to war alliances under certain conditions.
This is just theory for now, it will depend on how things evolve in
alpha 4.
59. What
are Sanctuary areas?
Sanctuary areas are locations where players can't attack each
other. They are safe zones.
60. How do I use
magic?
At the moment spells are being implemented.
61. Why do
certain players have more Mind Points?
When you reset your account you will get the chance to receive
another Mind Point.
62. What
are Mind Points good for?
Each mind point will give you the chance to obtain another
Principle.
63. What are
Principles for?
They will be used to create magic. 64. If I reset
my account will I lose everything?
If you reset from your Story page you will keep all your
creatures, all your experience and all your items. If you reset from
your profile you will get a new start.
65. What is the
story for?
Different choices in the story will give different stat bonuses
and
quests which will affect gameplay. After players reach certain criteria
of experience and won fights, they can reset the story to play it a
different way and gain another mindpoint. There are several different
routes in the story, and players are encouraged to choose different
options each time to gain the most diverse gaming experience as
possible.
66. Where
do you find creatures, sanctuaries, shops and sacrifice alters?
All of these can be found scattered around the different lands.
Keep on
exploring and if you seem something curious (like a door or strange
figure) move your cursor over it. If part of the thing or all of it
glows golden, it means you can interact with the thing, whatever it is.
Click and find out.
67. How do
you attack another player?
Click on a playername in your mindpower in the player list and
then on
the button that says "Attack this player for ___ honor". You can only
attack people in your mindpower level. You can tell what mp level a
person is in by the yellow symbol by their name; a whole yellow cross
is mp3, a black dot in the middle of a cross is mp4, and a single black
dot under a yellow dot is mp5. Only the orange playernames are can be
fought; black means the player has moved to another area, and gray
means that the player is offline.
68. What do
you gain from fights?
Based on the damage done, you gain experience and skill
rewards,
as
well as value points. Experience is distributed equally among all the
surviving creatures, and is needed to level them up. Also, each
creature that survives gets a "won fight", also a requirement to level
them up. Finally, your win count is raised if you get a "VICTORIOUS"
and your loss fight is raised if you lose. It is important to keep the
ratio of wins and losses balanced (more info below). You also gain or
lose honor.
69. What is
honor?
Basically, honor awarded for winning tells how many more wins
the
defender has than you, only it is not total wins but the difference
between his wins and losses. So if you have 100 losses and 200 wins
(100 more wins than losses), and somebody gives you 100 honor, then he
has two hundred more wins than losses. When honor is negative, he has a
greater loss:win ratio than you do. Say the position was reversed, and
he had 200 wins and 100 losses, and you give him one hundred honor
because you have two hundred more wins than losses. He will give you
-50 honor.. notice that the negative value is halved from what it would
be if it was positive. You only get or lose honor that is shown in the
attack option if you win, although you will lose a very small amount of
honor if you have a greater win:lose ratio than another and you lose.
So if you wanted to make sure you don't unbalance someone who has a
worse balance than you, attack someone for honor when you wish to win
and someone with negative honor when you wish to lose.
70. What is
honor used for?
Honor at the moment is used to buy items in the MD shop, and
later it
will be "used to activate certain areas, items, features, quests". If
you get -500 honor, you will not get any combat reward until you are
balanced again. To make rebalancing easier, at such a point you will
not get negative honor for attacking others.
71. What
are value points?
Value points are used to buy equipment in stores scattered
across
the
lands, and it is also needed to enlist creatures or level them up. Max
vp is raised through story bonuses and creature sacrifices. You can get
temporary vp by winning against others (based on damage done), randomly
when roaming around (based on luck stat) and sacrificing creatures
again. Any temporary vp over the the amount of max vp vanishes when the
regeneration counter finishes.
72. What
are combos?
If you use one ritual successfully and win several times with
it,
the
combo count for it raises. Each combo gives a little bit of extra
vitality for your creatures when you fight with the ritual.. Manu says
that if the combo count is high enough, you can use that ritual for
regeneration.
73. What is
integrity?
Integrity is how many creatures you have in a ritual, and after
you use
it once it shows how many creatures survived the last fight it was in.
74. What
are skills used for?
Your skills are distributed among your creatures when fighting,
along
with your vitality depending on how strong the vitality bond is set in
a ritual; the greater the bond, the more % gets distributed. Different
skills influence your creatures in different ways; i.e. attack raises
damaged and defense lowers damage done to your creatures. Other skills
are used outside of battle, such as briskness and luck. There is a list
of skills and their effects you can access by going to your profile
page.
75. Is it
possible to have negative stats?
Sometimes a choice in the story will give you negative stats
bonuses,
and if you lose more than you have, your stats will become negative.
Don't be discouraged because you are bound to make choices that will
give you positive bonuses and you can always gain stats other ways,
such as sacrificing creatures. Players who stick to a single route
which always gives them positives bonuses in the story will miss out.
76. How
does armor affect me?
Armor raises different skills and stats, as can be seen when
you
click
details in the armor page. These skills can be distributed among your
monsters when you fight (see above).
77. Why is
it good to have a balance of wins and losses?
You get a bonus. If you have less than a 20 fight difference
between
the two counts, then you can get up to 200% bonus in exp; the more
balanced, the greater the reward. There is also a bonus for skill
reward from battle, and it is half the % bonus in exp.
78. What is
idle mode?
If you are inactive for 15 minutes, you automatically go into
idle
mode, which helps server traffic. You can still be attacked in idle
mode, and even If you close the browser in idle mode, you can still be
attacked by others and counted as online; the only way to make it
impossible for others to attack you is to go offline or in a
sanctuary.. In idle mode, notification sounds stop.
79. What is a head contest?
Head contests come every so often. Generally players get a head
on a
regular basis, and they attack each other for these heads. If the
player wins, he gains the heads another player has. The longer and in
greater quantity heads are kept increases points which are calculated
to announce the winners. There are winners of every mp level and they
get a prize. Head contest rules change each time, though.
80. How do
you store heat?
Max usable heat is 4000 which gives a 1-3 times bonus. Heat can
be
stored in the small orbs above the counter, by clicking the counter.
When you click the counter you will store 1000 heat, if you have it,
and the rest will be lost. If you have 2k heat then two orbs will be
filled etc. You can retrieve the heat by clicking the orbs one by one.
More orbs can be bought in the MD Shop.
81. What is
the strange mechanical thing in Beserker's Way and what do I have to do
to fight the Loreroot guards?
If you're told to find a clue, the obvious thing to do is to go
back to
all the places you've been where you've discovered many things or found
information and try to find something new there... If you do get to
solving the Berserker Way's Puzzle, the most important thing to do is
grab a pencil and paper (or if you're savvy, open up a word document or
other program) and start recording patterns. And if you have solved it
but don't know what to do now, reread the message and try to look for
something new as you travel.
82. What is
the weird floor in the Broken Pattern Gazeebo?
That was a puzzle some were able to solve during a contest
which
was
finished quite some while ago for prizes like a Drachorn or extra
vp/vit. The aim was to make all the pieces golden. However, part of the
purpose of the puzzle was to evaluate how hard it was and the different
ways people are likely to use to solve it; a similar puzzle will be
implemented in the game later, so it's not a bad idea to try it out
yourself. Once again, use a pencil or paper (or word document) and
begin recording patterns.
83. What is
the best way to defeat npcs like the Loreroot and Willow's Shop guards
or other players?
Well, you might have to train up a couple of creatures on
weaker
players or people who just drained all of their vitality fighting
someone else. In the meanwhile, you can examine fight logs to see which
creatures do the most damage, the effects of creature skills such as
weaken damage and regenerate, ect. to figure out the most effective
rituals against other types of creatures. Try it out on the npc you
have trouble defeating (if you have trouble) and if it doesn't work,
try different things and continue looking at fight logs. If nothing
works, train your creatures and try to get some more stats. Don't give
up! And make sure you put that extra value points you gain from
defeating npcs to use.
84. What is the
Knator Commander?
The Knator Commander is a kind of "hybrid character", somewhat
like an
npc (non-player character, i.e. shades in tutorial) but also like an
actual player. You can only attack him when he's online, and he can
also attack you without warning if you're in his range. He has a
special skill called "skilldamage" which will give you permanent skill
loss if you lose, so beware. He is in the hidden exit of Loreroot.
85. What is
the adventure log for?
Characters in the adventure log are real players who are sent
on
a
quest; their actions and support from players (in the form of
suggestions in support forum topics) do affect gameplay. One example is
Wodin Ullr, who has a reward for players who are able to find the best
rituals for defeating his rituals which change day to day.
86. Is
there a way to get through the story mode faster, I dont want to wait
24 hours for it to continue?
There are several choices you can make in that department. there
is
options to continue from now which takes 5 seconds to 24 hours which
gives almost double the gains
87. Is it
possible to get negative stats in the story mode and anywhere else?
Yes, there are ways and choices in the story mode to get
negative
stats
but dont be discouraged they usually lead to better stats in the end,
and fighting the Loreroot exit guardian and Wodin Ullr. also incurs a
penalty to your stats though they are small it is discouraged attacking
him for losses.
88. When at
max experience why cant i gain any creature wins or stats or anything
else?
The answer is simple, if you want you can gain the rest of your
100
wins, making sure to keep a balance would help out later in the game,
and then go to a higher mp level.
89. Why do
they have a max xp and win level for the mp levels?
It is not simple to make a character dominate any at your mp
level it
just takes time and effort and a good working knowledge of tactics,
thus making someone who can achieve this not want to go to a higher mp
level. By incorporating this it almost forces you to go to a higher mp
level or wait around and gather age, which everyone needs but not as
much as xp and wins. thus making it required to upgrade your creatures
and gain a better working knowledge of how different the styles and
rituals can be.
90. How do
i check another persons or even my profile page?
You can check your profile page out by looking at your stat
screen, it
is the one that looks like the upper part of a person, and clicking the
link public URL:
example URL: http://magicduel.com/players/Morgana_Le_Fey
this shows you your own profile and if you change the name
example public URL: http://magicduel.com/players/Morgana_Le_Fey
to say lets do Evoker MorganJade ok it will look like this
Comments on Self This player doesn't have this page.
Quests
i am the knator commander, i am smart
..i can fight
well...sometimes.... and i defend the hidden loreroot entrance....i do
not know why they call it hidden because i get "tourists" all the
time, but i guard it anyway
oh an i forgot to mention i am smart knator...or did i allready
mentioned that ...ahh..my memmory is not so good...
oh and i am a KNATOR, not a mob, or a player ...whats that a player
btw?...everybody asks me if i am a player, well it seems this "player"
creature looks very much like a knator if everybody mistakes
me by a "player".... arggggg nvm i will crush you all anyay, just for
fun
Personal Hate List
This player doesn't have this page. Military Ways and Beliefs This player doesn't have this page.. Protector Statement
This player doesn't have this page.
- I like to look at little things and
understand their greatness.
- I like to observe my enemies untill I can understand their reasons
fully, then decide again if they are my enemies or not.
- I like to follow my dreams regardless of other people reactions to
them.
Quests
The quests of Mur
I give special abilites and game roles to those worthy of it. In other
words I create RPC or PWD players....but pm-ing me about your role will
only put you far back on my list. I hate PM's of any kind, they take
much precious time away from me and keep me away from working on game
features and improvements, so if you want to pm me about something,
first think if you can ask that thing to someone else before you bug
me. There are guilds or players for almost any kind of thing you could
require.
Sometimes I play as a rpc...what rpc... you will never know, because I
use to change it or temporarly takeover other characters for my own
personal selfish FUN.
There is one thing I enjoy more than playing this game and that is to
continuosly DEVELOP it.
Types of questions (pm's) I ANSWER:
- story related
- organizatoric (game development, advertising, official)
- playername changes if well justified
- PM's from RPC's especialy the game manager.
- sample work from _extreamly_ talented artists.
I DO NOT REPLY TO:
- support questions
- bug reports
- gameplay questions (fight logs, odd situations etc)
- alliance requests
- personal roles you want to impress me with
for that you contact a LHO or moderator
You can email me for payment related issues, translation team, avatars,
drawings, role requests
oh and should I mention that strange things can happen in a palce where
I am at? thats because because I usualy stay in game to work on
things...so you stay around me at your own risk :P
----------------
funny thing I heard: "Whats a Mur?"
Personal Hate List
I hate spammers and stupid people.
I hate people that dont think about how the others feel
I hate doing countless changes for undecided clients
I hate my PM list, its allways full
I hate hating stuff so imagine how frustrated i am now LOL
Military Ways
and Beliefs IF YOU FIGHT
- use the nemy strength in your favor, high vitality means they are
vulnerable to steallife and large armeis mean they are weak to single
creature attacks....or sort of ... :P ...I will probably rewrite this
to make more sense
IF YOU UNDERSTAND THAT THE GAME IS MUCH MORE THAN FIGHTING
- get a role, its hard, but will place you among realy special people.
Even without an official MD role you can play your own role in this
game world, and by doing so you will not care about losing or winning
fights anymore. The fighting stops at MP5, so think there is a reason
why there are just 3 levels out of 7 that allow you to fight and the
others are about something else.
Losing all the time
- so what? you die? your creatures die? you lose stats? read the
fighting article
Next video is for testing of youtube stream Protector
Statement
I once was a MP6 but now I no longer play as a protector (MP6). I wont
cast helpfull spells on you and I wont boost your stats if you beg me
or annoy me with requests.
Comments on Self This
player doesn't have this page.
Quests
Quest?
Personal Hate
List
The Hate List is for Someone who is in turn Hated by someone else. No
one can stop people Hating them but they can try and not Hate other
people. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self This
player doesn't have this page.
Quests
This player doesn't have this page.
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self Honesty
is a virtue that must be upheld in every situation
Treat others with the respect they deserve (some people deserve none,
so show them none)
If u have knowledge of a subject and someone asks a question on it,
share that knowledge. withholding that information due to laziness or
any other reason is a bad thing to do
There is always someone stronger than you, but more importantly, there
is always a way of beating that person
Have pride in thyself, and seek perfection in body and in mind. For the
law has said, "How can thou honor another unless thou give honor to
thyself first?"
Quests
Wodin
Skill damage is currently being applied
Always show respect in my area though, any lack of respect here means i
will punish you as i see fit.
I may not get a chance to see every fight, so after you make your
choices send me a PM with the creatures you chose and the abilities
they performed. And also, why you chose those particular creatures.
I do a small amount of permanent skill damage so do not use me to farm
losses against
Treat my area as you would treat areas with strong NPC's and do not
attack others here. If I get a number of reports concerning you
attacking others here I will be forced to take action against you.
If you are attacked by someone here give them a warning... if they do
it again report them to me, I'll stop them doing it again...
For the duration of the Heads Contest you can attack people that have
over 10 heads in my area
This Quest is Currently Over
I am now helping SmartAlekRJ in his quest... to get heads it is
simple... message me when I am online and not idle at the Road of
Battles. To get more you must first return the ones u have gotten of
lose them all. You can only return heads to SmartAlekRJ that you have
gotten off me, not ones that you have won off of others.
You must be mp4, mp5 or mp6 to take part. And dont ask me for more
clues as I am getting enough PM's as it is. Any use of teleportation
such as jump to leaders location or LHO's paper cabin spell is
prohibited, any use of this will mean expulsion from this quest
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs All rituals must have at least 301 Vital Energy in them
otherwise a random ritual is selected.
Your stats are distributed evenly among the number of creatures in your
ritual. If you have 6 creatures in your ritual then all your stats are
divided by 6 and each creature is given the same amount of each stat.
Different ritual types:
Healing Ritual
For Mp3 players the most important ritual is probably the healing
ritual. This is a ritual where each side creates a ritual that only
includes creatures that do no damage to the opposing side, eg. Heretic
archers on weaken defence and Barren Souls on heal. This way both sides
get some of their creatures fully healed. Be careful not to put
attackers into these rituals though if you agree to do a healing
ritual.
Always do these rituals in a secluded place as you could very easily
get
attacked while you have it out and be sure to unbind this ritual
immediately after using it as you do not want all those creatures
destroyed straight away!
2 Creature Rituals
These are often good against large 6 creature rituals that target
multiple creatures when you reach mp6 and your stats are starting to
grow. When your stats start to grow they will affect the battles as
much as the creatures being leveled up. The multi targeting ability
targets a random figure between 2 and 4 creatures BUT if it tries to
target 3 creatures and there is only 2 available it will miss with that
attack! A good 2 creature ritual will often be an elemental and an
Elite Lorerootian Archer.
1 creature rituals
With high stats these can be deadly, For example with an attack stat of
400 and a Chaos Archer you will deal over 80 damage to each creature on
the opposing team, ignore all creatures that attack multiple creatures
and give u a defence boost equal to your stats.
Rituals that give u a better chance of achieving victories
Certain rituals will give you a better chance of achieving victories,
these are rituals that do damage to you as well as the opponent. The
creatures that will achieve this for you are the ones that cast
Martarism, like the Animated tree or the Water Guardian. This is only
useful once you have entered mp4 and mp5 when you need to achieve
victories, not just wins. If you have a low power stat I would suggest
using more than 1 of these creatures.
If you can think of more information on rituals that might be useful
feel free to PM me, it would be very much appreciated :) Protector Statement
Main things that can get you banned:
* Chat flood
* Spam links in chat or repeated spam in PM
* You are allowed to talk about other games but obsessively advertising
something or flooding the chat with link to a site will get you banned
without warning
* Spoiling quests or posting puzzle solutions or walkthrus on the forum
is not allowed. You can help individual players but don't hand them
the solution, just give them all the clues they need and let them
figure it out..you can even give them more clues than they need , just
do not make it a boring click to advance type of game by spoiling it.
Posting story spoilers or story structure walkthrus on the forum or
anywhere else will get you a warning, refusing to delete them will have
your account permanently closed.
* Impersonating an other player pretending you are him or using very
similar player name to do that
* Using player names like MagicDuel or a creature name or combinations
that could cause confusion
* Any attempt to cheat the system by directly altering page variables
and such gets you permanent IP ban as well. Proxy use might not always
help you.
* Any repeated complain from multiple unique users will get some kind
of unwanted action on you, try not to offend people, or to cause a mess
in general
* Keeping multiple browsers with multiple game accounts open at the
same time will trigger a firewall rule that will get you banned from
accessing the site, you better don't try that. You should be
especially careful if you are in a network that exits on same IP with
many others.
Uncommon things that you CAN do:
* You can have multiple accounts, to try out story, to experience
new ways of play etc ..., however if you are detected that you are
using them just to help one of your main accounts , all of them
including the main will get banned.
* You can talk dirty things on chat, only if you are on a remote
location on the map and not a public place, and if none of the players
reading your crap will complain about it.
* You can use rituals that other consider unfair, all rituals are
allowed.
* All methods to lose fights are allowed, including spam attacks to get
lost fights, anything at all, ... however if more players complain
about your actions you should stop or target other players or you will
get on the 'black list'
* You are free to do anything in the game that is technically allowed.
If you consider that you discovered some sort of exploit or a bug,
report it to a moderator. You are allowed to use any exploit you
discover, until it gets fixed, as long as you report it in time.
Comments on Self
I AM ALCHE
Speaker of the Principles
I am all around, i feel everything and i can see the scar in the world
growing because of your war, you must understand that it is more than
your soul at stake.
Quests You have a room with a lightbulb in
it, the room has no windows, only one door and there are 4 switches on
the outside, how do you find out wich switch turns on the light using
the switches, opening the door and entering the room only once (in that
order)?
I have 2 candles that burn in exactly 1 hour each, but they dont burn
in a regular rate, meaning that the first part may burn in 55 minutes
and all the rest burn in only 5 minutes or most of the candle in a
second, like gunpowder, and the remaining tip in almost an hour, so...
How do i do to measure exactly 15 minutes with them?
YOU HAVE 5 HUTS OF DIFERENT MATERIALS NEXT TO EACH OTHER.
IN EACH HUT LIVES A PERSON FROM A DIFERENT PLACE.
EACH OWNER DRINKS A DIFERENT THING, BELIEVES IN A DIFERENT PRINCIPLE
AND HAS A DIFERENT CREATURE.
1) THE DWELLER OF MARIND BELL LIVES IN THE STEEL HOUSE
2) THE DWELLER OF NO MAN´S LAND HAS A MAJESTIC WINDERWILD
3) THE DWELLER OF LOREROOT DRINKS TEA
4) THE HUT OF BRICKS IS LEFT OF THE GOLD HUT
5) THE OWNER OF THE BRICKS HUT DRINKS COFEE
6) THE BELIEVER OF CYCLICITY HAS A WATER DAIMON
7) THE OWNER OF THE WOODEN HUT BELIEVES IN ENTROPHY
8) THE OWNER OF THE HUT IN THE MIDDLE DRINKS MILK
9) THE DWELLER OF NECROVION LIVES IN THE FIRST HUT
10) THE PERSON WHO BELIEVES IN BALANCE LIVES NEXT TO THE PERSON WHO HAS
AN ARAMOR
11) THE PERSON WHO HAS A DARK ARCHER LIVES NEXT TO THE BELIEVER OF
ENTROPHY
12) THE BELEIVER IN IMAGINATION DRINKS BEER
13) THE DWELLER OF GOLEMUS GOLEMICARUM BELIEVES IN LIGHT
14) THE DWELLER OF NECROVION LIVES NEXT TO THE STONE HUT
15) THE BELIEVER IN BALANCE HAS A NEIGHBOUR WHO DRINKS WATER
Who has the drachorn? (and why)
Pm me with your answer and DONT CHEAT
More riddles below
I have a magic device that tells me exaclty the weight of anything i
put on it.
And i have 10 bags, in every one of them there are 10 marbles weighting
10 grams each , but one of those bags has fake marbles that weight 1%
more than the regular ones.
How do i figure out wich bag has the fake marbles using my device only
one time?
One chance only and you cant tell the diference in weight using your
hands..
Also, the bags are weightless and changing the weight of whatever u
placed in the device constitutes taking another reading
This is for fun, if you already know the answer please keep i to
yourself, thanks.
PM me with your answer when u see me online (not idle)
And, if you are bored, what comes next in this secuence?
1
11
21
1211
111221
312211
????????
AND:
What is the next 3 letters in this riddle?
o t t f f s s _ _ _
I dont know at the moment why i should give my doc, but when i do ill
let u know. :P
Personal Hate
List
PERSONAL LOVE LIST:
EVERYBODY ON THE TRANSLATION TEAM, LOVE U GUYS
BUNNY, ALWAYS TEACHING ME THAT INSANITY HAS NO LIMITS
WODIN, COOL DUDE, SO FAR, GURADIAN OF HIS SCENE
RJ, THE DRACHORN MASTER
OMEGA, EVIL, EVIL ASSASIN :p
GLAIS AND HER ATTEMPT TO ACT LIKE A MAN
SHOEPS, DUDE, U ROCK
PHROG OF COURSE, FIREFIGHTER AND SOCCER MANAGER
JONN, AKASHA and MORGANA LE FEY
AND OF COURSE MUR WITHOUTH WHOM WE WOULDNT HAVE ALL OF THIS
more to come:P Military Ways and Beliefs RUN THEM OVER!!! Protector Statement This player doesn't have this page.
Comments on Self Desire:
I would like a couple spells usable for creating small amounts of
chaos. Nothing to drastically change the game, just something to cause
confusion.
Fire can be used to help or hinder.
We all need warmth to survive (except the shades, maybe). Too much heat
will destroy anything (except the shades, maybe).
A coal removed from the seat of a fire grows cold and will go out. The
same coal returned to the fire will blaze brightly, again. So, too, are
people. Watch out for the ones who are alone, their light may be going
out. Bring them back to the hearth or join them and blaze brighter
together.
Rumors, true or not, can run across the land faster than a wind-blown
grass fire. Rumors can attract us, fascinate us, light a fire under us
and make us move. Be careful how and why you move, the rumor that
inspired you may be empty and leave you burned. On the other hand, you
may get lucky and find truth in the unlikeliest of places.
Do I bring comfort or chaos? Do I speak truth or do I fan flames of
controversy?
Come sit by my fire. Get comfortable. I offer my guidance and support.
Careful, though, don't get burned.
I would gather a horde
Misfit and haphazard
Ragged at the edges
Followers of the bard.
Seekers of the unknown
Challengers of the status quo.
Drawn like moths to flame
Waiting for the wind to blow.
Winds of change run rampant
Moving our minds and dividing the land.
Be patient in your choice
There is more than what is at hand.
Come to me, spread like embers on the breeze
Easily overlooked and hidden.
Ready to blaze to life
When at last bidden.
You may join me, even if you already have an alliance. I look for all
those who feel the inner burning for more. If you already joined an
alliance, you can quietly let me know of your desire. Let's light fire
to this world and burn away all pretense and subterfuge. Be my eyes and
ears in dark places.
If you wish to join me, become my adept. This way I will know those of
you who are faithful, loyal, interested in the fate of all lands or at
least a little mischievous.
Quests
Quest(ion)
Alexander
Lou
Krabbe
Sandhoff
Takayasu
Sall
I have what they don't. If you want it, tell me what it is.
For this quest, incorrect responses will receive no reply. There are
just too many people trying for me to reply and have a conversation
about the answer. I check my messages multiple times each day. If you
do not hear from me, it is because your response was incorrect-try
again.
Personal Hate
List
Hmm... a sharp stick.
What happens if I poke that guy with it?
Oh.
Maybe, that wasn't such a bright idea.
Ooh... a big rock.
What happens if I throw it at that guy?
Oh.
Hmmm...
Well, I guess not.
What else?
Oooo, fire....
Tips:
1. As an MP5, don't fight MP4, it won't work.
2. Get as many creatures slots as you can and collect new creatures,
even if you aren't going to use them right now. It is always easier to
get wins and xp, but you can't effect time. If the creature has been
sitting in your inventory for a while, it will already have the age
necessary to level up.
3. Stay balanced.
4. Stay balanced.
5. See 3-4.
6. Recruit adepts for .phrog. (Get me to protector status and beyond,
it will mean more spells I can use for you.)
7. Move around, these days people don't always hang out at Willow's
Shop.
8. Find a role/niche and play it well if you would like to be RPC.
9. Have a couple of each kind of creature.
10. Keep turning over your creature inventory by aging, levelling up
and sacrificing.
11. Get the heat storage orbs from the MD Shop, that way you can always
fight with MAX heat.
12. Chat, explore, look for ways to play around here that don't
necessarily involve fighting. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self My
name is Metal Bunny and I want to rule the world
I'll give you a small introduction to my background, on how I grew up..
and what I am planning to do now.
Dear reader if you wish to know more about my motives and the like, and
wish to see beyond my hide, then I urge you to read the about my
theories in my page of The Great and Transcending Doctrine of Metal
Bunny.
I am part of a very special sort of bunny breed. Our fur has metallic
properties, so we require no armor. Our skins our tougher than most
armor and will stop most strikes and jabs of blade and arrow.
I grew up as a young bunny, the youngest of a large litter... a very
large litter, zounds of litters really. Mom and Dad never seemed to
stop humping each other.. At least that's what my older siblings say.
You see I am the youngest of them all, and being the smallest of them
all, they picked on me and made fun of me. But I was always a jolly
fellow and always happy when my parents were around, especially because
my siblings dared not to fight each other nor me, when they were
around. But my parents, pretty much the king and queen, having humped
too much, passed away due to complicated genital issues.. thus
explaining the blessed absence of memories of parents humping.
So one could indeed call me a stereotypical little boy who was alone in
the world, after they went on.. You know, Hector Malot? Don't get me
wrong, suffering everyday, being their little slave, getting scrap
meals from my brothers and sisters who always picked on me was just
like a slice of heaven.. If heaven were to be a golden palace filled
with shards of glass where you're roasted on a fire that burns you from
the inside 24 hours a day. Now I didn't go all emotional back then,
unlike some certain youths these days who have zero legitimate reasons
to complain. If you didn't get this subtle hint, unlike some
Legend Teller I happen to know, this means I did not go 'Emo'.
This is not a story about me being a pathetic lonely whiny b*tch who
needs to have some realism and rationalism slapped into him.. Now, why
didn't I break down? Because of one thing, one goal, one dream that was
driving me onward.
Vengeance.
Simple as that.
I desired not to kill my siblings, I desired to rule over them and make
them suffer, like they made me suffer. Make them *my* slaves. So I
secretly started training my body and mind. But as I learned great
intelligence and amassed some power in my body I realized that, those 2
things were not enough. In the stories and theories that I read, it
always lacked something.. bunny. Until one day I came across a famous
man, who was not a scholar at all, nor even eloquent. And his words
were the opposite of erudite. He wasn't even a great warrior, as he
looked like the wind could snap him in too and depended on others to
protect him. And yet kings and mainly power hungry princes were
listening to his advice.. And so did I. As I read his words I learned 2
new arts, the arts of the owl and the arts of the snake.. I learned the
difference between wisdom and intelligence and I learned that strength
alone is never enough. I immediately started to learn these new skills,
meditating and contemplating, learning the arts of wisdom. But it did
not dawn on me yet, for I was too fixated on vengeance. I only became
wise enough to really understand my siblings, what kind of intricate
jealousies and issues they had.
In the meanwhile I tried to better the skills of the snake. At one
point I was constantly lying, deceiving and manipulating my dumb
siblings, slowly turning them against the smarter siblings who were now
behaving as our parents did, like kings and queens.. It worked, the
onslaught was magnificent, mainly because all I did, was sit on the
side and cheer them on, bwahaha. With my smarter siblings gone I took
control and ruled them. But I hungered for more.. much more.. I wanted
everyone to suffer! And so I looked onwards to our neighbours the
kittens.. and I desired them to suffer. But my meditations and
comtemplations were, unbeknownst to me in the start, becoming al too
conflictious with my lies and manipulations.. So I decided to raid
every library we and the kittens had to learn more about the man who
helped me gain my true power. Apparently his name was never written
down, although he did refer to himself of being made of metal. For that
was the strongest material known to all creaturekind in his primitive
days. And with metal he meant that his mind was greater than his body,
even if it was but a small portion of his mind. And so I gained the
name of Metal Bunny and not because I wear so much armor or because I
used to torture certain people with certain metal tools, that went into
*certain places*.. Those are all lies and propagande, don't listen to
that. *Ahem* after some raiding parties I finally found some books that
had indeed 'Metal' on the front cover. They were all the same however,
and they were all named: "Commentaries on the Metal Man".
What I read in the kitten books were nothing was nothing but criticism
against him. But the strange part was that I understood it and agreed
with it. It must've been the endless contemplation kicking in, but I
learned what was wrong with his theories. After months of arduous
further meditation and contemplation I finally saw the truth, no matter
how hard I tried to deny it in the end. I guess it was because of those
moments of peace and happiness that I experienced in the presence of my
parents. But I did give in, in the end. I felt.. pity for my siblings
and.. I felt some sort of.. regret of me manipulating them into killing
their other brothers and sisters.. It was a hard period for me. But the
kittens, having long lost their civilised ways, had begun a guerilla
war and slowly killed so many of my siblings for whom I now for the
first in my life had some.. non aggresive feelings for.
And then it hit me. Years of contemplation and meditation finally
aligned themselves with my years of lies and deceit. I finally knew it.
What I had to do.
I had a new goal and even if it was still world domination, it was now
because of different motivations.
Read my military ways and beliefs if you wish to know more, but if you
are more interested in what kind of individual I am, you should read
on..
My name is Metal Bunny, apparently, and I like the color green.
I
have the Dutch nationality, but am more fluent and eloquent in English;
I simply have this exquisite affinity for her broad vocabulary. If you
did not understand the previous sentence I suggest you get to know how
I am by reading my comments on the live chat, for I practically
hibernate on the scene of Willow’s Shop. Well not anymore really.. it's
because I am trying to avoid attacks, so I won't get any closer to that
dreaded max xp.
But I digress, I believe, so back towards a
nobler cause, me. Yes, I am that vain and occasionally arrogant as
well. Truly, vanity thy name is Metal Bunny, heh. I have been
designated a number by my parents when I came to this world, it was ID#
11799. Which is nice because 7 is my favorite number, altough sister #
7777 was a real hag and totally a spoiled princess. But conquering
lands have already given me enough satisfaction and incentive in the
form even newer conquest campaigns. It is refreshing to say the least
and I am certain I will persist in conquering like the Great Khan never
ceased to conquer and pillage and plunder.
But once more I
digress; yes, my thoughts can be that superfluous. Ah well, I am 18 and
am nearly going to one of my newly established colleges, which is an
event that gives me so much a nice galore of joy and anticipation that
I am nearly giggling like a Japanese anime character in a schoolgirl
uniform, although I have always wondered why those 'animes' were in the
kitten libraries. I like rock, though the extremes are not my
favorites. I am more for the classical and youthful epitomes, such as
Aerosmith and Fall Out Boy. I am of the male sex if you hadn’t come to
this conclusion yet. That means I am male, you organic wastes. I find
this short introductory note sufficient, for now. If you wish to know
more, ask and ye shall receive, if I find that a larger group has found
interest in my life, one can safely assume that I will put that bit of
my glorious and illustrious life on this page.
Eulogy For The BigC
(hey that rhymes :D)
Our BigC, who art in heaven,
Hallowed be thy Name.
Thy XP come.
Thy will be done,
On earth as it is in heaven.
Give us this day our daily wins.
And lead us not into XP limit,
But deliver us from meager fights.
For thine is the kingdom, and the power, and the glory, for ever and
ever.
Amen.
This one is for you too, Wodin..
And now a lament for
gummy bears, a pure work of pure art by the most majestic Bunny. It was
inspired by heartless and cruel humans as they confessed their villainy
and crimes against our noble and sweet allies, the gummy bears. It was
made to support them, and to emphasize the inhumane nature of humans.
After long and hard work, I perfected this poem and I must say, those
were the most beautifull and well spent 300 seconds ever.
o_O
Mommy, the weird humans are scaring me...
Why do they crawl in my mind?
Why are they so scary?
They are ever so unkind...
Talking about a cute beary,
While screaming for mercy, it's eviscerated!
Their story in their vanity:
Forced to watch, the bears family is devastated!
They're molesting my sanity!
Why are those helpless gummy bears so hated?
Those people are a profanity!
Their sugary bodies eaten, thus desecrated!
It was like seeing a rolling wave of evil, like a tsunami.
Oh gods, a cruel death for them to be fated!
One worse than they propagate, I just want my mommy...
Sicko's... what did those bears ever do to you?
~Advertisement for the I-BID~
Is everything ok today?
Not sure? Then ask yourself these questions:
'Did my mirror break while screaming death and horror?'
'Did my kitchen appliances attack me screaming: 'viva la revolution!'?'
'Did my door hit me on the way out saying: 'nice ass babeh'?'
'Do I like RJ?'
If not, then you are just fine in the head my friend.
If so, then your mental stability and grip on reality are disturbed
enough, so that you can be enlisted in our programme! What is our
programme you ask? It's the Imperial Bunny Infantry Division! You get
the benefit to revel in your psychotic madness while you are
participating in our raids and pillages. You get to murder in a
horrendous fashion while screaming maniacally. You get to be
traumatized even more while witnessing petrifying battlefields full of
wonderfull rotting corpses while violently adding more blood and gore
to the idyllic scene.
Just
bid the world and your sanity goodbye, and you will be welcomed into a
cold and cruell world full of shiny and squishy violence. Just say:
'I-BID the world and my sanity goodbye!' You will be brainwashed and
enlisted.
*pay is good, but only if you survive
**no dental
***no kittens allowed
****brainwash not optional
The current list of I-BID Members is hold secret, for obvious reasons.
But you can still join if you want to :)
*Weird quotes*
.Renavoid.: *curls up on the bed with the pillows and goes to sleep,
enjoying the cool caress of ghostly fingers on my shoulders*
Malazan: I'd just want a vampire bunny. Simple, effective, and deadly
dst: then let's kill MB and then turn him into a vampire
.Shoeps.: :))
Malazan: I dunno if any vampire would be willing to do it. I mean,
chewing on a metallic bunny's neck has GOT to be akin to snacking on
tinfoil. And that feels nasty
Malazan: Not that...err...I would know
*To clarify, the conversation was about me gaining up on Jonn with
activity days, the difference was 2 age, it's now 1..*
.Jonn.: good for you I guess
.Metal Bunny.: wait, that's.. weird
.Jonn.: what?
.Metal Bunny.: cuz I missed a day too, when I was moving and found out
my internet wasn't.. you know.. there..
.Metal Bunny.: you missed 2 days! Heretic! Infidel!
.Jonn.: hmm
.Jonn.: I feel so ashamed
.Metal Bunny.: must've had a 'field trip' with your local gopher club
huh?
.Metal Bunny.: dirty man
.Jonn.: evil ashamed*
.Jonn.: *blushing* How did you......
.Jonn.: no I want fall for that again
.Jonn.: tricky bunny
.Metal Bunny.: ... that is so going into my quote's list
.Jonn.: aww
.Metal Bunny.: lol
SageWoman: were we not drinking Last...I don't quite remember
WindSpirit08: Stumbles into the sanctuary....
SageWoman: ::looks at tankard::
SageWoman: Windy, did you put LHW in our drinks again?
WindSpirit08: Grabs Sagie from behind....sagie...I luv wu...
SageWoman: Yeah, yeah, I luv you too...now get off me
SageWoman: Whats wrong with you woman?
SageWoman: Where were you?
WindSpirit08: Hic....grins....hic
.Metal Bunny.: ...
SageWoman: ::looks at lastsoldier with confusion::
WindSpirit08: Bobby says hi...tee hee
.Metal Bunny.: that is so going to get quoted
.Shoeps.: the more dirty the more i like it..:))
dst: o_O
.Shoeps.: :))
*To clarify, the conversation is about dst being annoyed at my quest
and that I was teasing him.. and then he threatened to come to the
Netherlands to find me*
.Metal Bunny.: you're bluffing :P
dst: don't count on that :))
.Metal Bunny.: lol
Manweor: we are already organizing an alliance trip
.Metal Bunny.: lol....
dst: yeah! to come and kis...aaa...kill you MB
Manweor: with a lot of knives
dst: although I guess you will be more groused by the first thing :))
Manweor: XD
.Metal Bunny.: o_O
.Metal Bunny.: run awaaay
.Metal Bunny.: dirty humans trying to molest cute and innocent forest
animals!
dst: he he...I scared the Bunny :D
.Metal Bunny.: this is so going to get quoted, gonna make you regret
this, lol :P
*Awesome quotes*
.SmartAlekRJ.: Hail the Bunny Empire
.Metal Bunny.: I am Awesome!
.Metal Bunny.: YEEEEEEEESSS!@!!!
.Metal Bunny.: AWAHAAAAAA!!!
.Metal Bunny.: WOOOOHOOO
.Metal Bunny.: Internet at home! Woooh!
*Lightsage*: lol
*Lightsage*: gonna send me more stuff to translate?
.Metal Bunny.: yeah yeah, in a couple of minutes, lol
.Metal Bunny.: lemme enjoy the moment man...
.Metal Bunny.: *Humps pc screen, while wispering: 'I missed you..'*
*Lightsage*: okay BUNNY
.Metal Bunny.: :D
.Metal Bunny.: I'm going to quote myself :D :P
All Hail The Lord Of Bunnies!
(\/)
(-.-)
(..)(..)
All Hail The Bunny Empire!
Quests
Quest Ended. Rewards are being given.
A Call for Happiness on Paper
I have decided to create a contest, to relieve my mind of these
troubled days for a little while and to let my mind lavish on some
entertainment. I decided that this contest had to have something that I
felt was missing before. I therefore have made the first ever poem
contest. The goal is to solve the riddle, and then to write me a nice,
if not beautiful poem about it. It's a call from me, to write something
on paper, that will make me happy. That doesn't mean that sad and
dramatic poems are bad you know.. But I will leave that to you.
Here is the riddle:
In ancient times this dragon slept
Through ancient rhymes, the people wept
For still they mourn his death, yes even me
A hero was he in lands numbering three
As he was the wisest of them all
Yet stylish with phoenix tail so tall
As he was benevolent for all to see
And served the most virtuous of three
Through magic, nature followed his every whim
Through technology, servants gained much needed vim
The greatest dragon ever there to be
Even his master honored him times three
When the dragon woke and fought
For the first time he did wrought
Great victory in the middle
For the second time he did go
Towards the south, to and fro
7 Times for the lands’ unity
For the third time he went fast
Bound by sacred honor at last
For us to see the death of a hero
That was it lads and ladies. Now, your task is to guess the persona and
then make a very nice poem. Now remember, the person could be anyone,
including those human creatures, like the awesome Keira Knightley or
just normal creatures, like the awesome .Metal Bunny. or something..
The 7 best poems I will reward with a prize, the best one will get a
place in my documents. I will pick the winners myself, but I will ask
others for advice if I am in doubt.
Now, to reassure you and your motivation, you are allowed to pm me
twice with the name of the person you think it is.
Note that I will only respond with 'yes' if it is correct and 'no' if
it is wrong. If you guessed wrong twice, you are still allowed to send
a poem, but if the poem is about the wrong person, I will not count it.
And you only have one chance to send in your poem, so make sure it's
nice and done. That means that if you send your poem on the first try, you will
forfeit your 2 guesses!
After 1 month I will stop this contest and announce the 7 winners.
*Clue*
If you still do not know who the man is after long deliberation and
contemplation, then you can pm me twice with an answer to the next
question for a clue.
The question is:
Who is the human equivalent of the 'metal man' in my stories?
Note however, that I will take it in consideration that you took a clue
or not, when I overlook your poem.
Also, any attempt, good or lame or otherwise, at directly copying
existing poems or adjusting them, will result in immediate expulsion of
this quest.
*Now back to the advertisement for the I-BID*
Become my adept and join my army! I am one of the strongest players
around and mp6! Besides that I can heal you if you worship me. Help me
help you :D, because we are so awesome, we deserve it.
As always I strive to become better and more awesome, you might as well
join me.
If you want to, pm me and say you want to join I-BID :D, awesome people
have already gone before you, because they're awesome like that. You
don't want to miss out on awesomeness do you? I thought not...
If you join the I-BID, I will do my best to protect you and in return
you will call yourself my minion :D.
Remember I am mp5 so I'm not that great at protecting the lower level
players.
Also, the moment you become stronger than me, you're out of the I-BID,
I need minions, not unawesome people who make me feel unawesome.
Right now I have a greater need of worshippers than adepts, so adepts
of other venerable ones are encouraged to join me as a worshipper :D
The list of people in I-BID is held secure for awesome reasons.
Also, by joining the I-BID, you agree to some mandatory brainwashing so
that we can ensure you have an awesome opinion of awesome bunnies,
especially it's awesome leader.
*Official announcement*
Due to some actions of low intelligence, the HQ has decided to cut back
on some of the brainwashing, all it will do now, is that you will
simply like us. Thank you.
All Hail The Lord Of Bunnies!
(\/)
(-.-)
(..)(..)
All Hail The Bunny Empire!
Personal Hate
List
Under construction
All Hail The Lord Of Bunnies!
(\/)
(-.-)
(..)(..)
All Hail The Bunny Empire! Military Ways and Beliefs To truly understand what is written here, it would be
best if you
read my Great and Transcending Introduction of Metal Bunny first and
then continued here.
Warning, this page has earned allegations concerning it,
being extremely boring and very unlike the jolly and awesome Bunny. I
agree, as it's not supposed to be entertaining, it is for teaching and
informing purposes, the awesomeness however, is still applicable.
I wished to rule the world, for I wished to make everyone suffer
But no more.. I still have the same goal, to rule the world that is,
but my motivation and thus my dream has changed.
What exactly was it that hit me that day? It was the notion that evil
and good control you, if you do not control them.
Good and evil are subjective, as it always depends on the perspective
on what is right and wrong and thus good and evil. What a person does
is always good and right in his mind, for else he would not do it.
Unless hypnotized by some form of spell or seduced by certain
attractive individuals of his or her species.. The repurcussions of
this nature of good, and thus evil, makes it so that the world is a
cruel and unfair place.
It is because interests and desires, when among multiple people with
individual minds and thus individual ideas of what is good, will also
collide with each other. This is the basis of what I percieve as evil
really. It exists because there are multiple ideas of good, and when
good and good collide, one will always suffer. And when good loses, it
is per definition seen as unfair and/or cruel. Why do they collide?
Because no man is equal and thus one will always be the better man. And
every man does what he desires, for that is good in his mind. Thus the
conditions are created which are perfect for calling this world nothing
more than organized anarchy at best.
So basically what I just said now, is that I see the world filled with
individuals who all think what they are doing is good. No man is equal
thus, some good will lose and that is the source of evil in my opinion,
for when good loses, it is experienced as unfair or generally a bad
thing. It's like that big fat bully in the cafeteria who takes your
lunch money, because it feels.. so.. good.. Or this nerd who is maimed
by a measly and insignificant arachnid and then by some freak of nature
takes his unjust revenge on the bully..
Indeed, evil is the loss of good.
But why is what one desires considered as good? Because that what one
desires makes one happy and being happy is a good thing, see the circle
definition here? Making people my slaves and making them suffer made me
happy, even though I was generally considered as evil. But what I later
on realised, what hit me was when wisdom hit me pretty hard.
It was balance.
I realised then that when my good won, a lot more evil was created.
Basically what was written above. Now what I learned from my
meditations was that everything was forced to adhere to the laws of
balance, simply because of it's logical structure. More on this later
on, I like to keep this short and simple, unlike a person named Kant.
What I thought of was that I had learned misery and suffering first,
before I learned happiness as a little bunny. I was mistreated by my
sibling's, but that suffering made me enjoy my time with my parents
even more. Nigh making me happy. I had to learn the meaning of one
extreme to learn the other extreme. Food never tastes the same after
you have suffered true hunger. Peace is not the same thing, if you
never experienced war. Those who have, have become so much more
grateful, so much more.. happy. And so, to gain true happiness, one
must first learn what the opposite is.
Once I learned what true happiness was, I truly enjoyed every moment in
my life, even the bad ones. It's as if one has transcended the bad
portions of life.. as if I didn't have to suffer anymore..
However, the lifespan of us intelligent creatures always seems so long.
And boredom could strike. To continuously keep ourselves entertained or
happy, one needs a goal, a desire, which will make us happy, just by
trying to reach it. I chose my goal with a specific purpose. The goal
to rule the world, mainly because I could then, not just enjoy true
happiness for a mere moment, I could enjoy it for long extended periods
of time.
-To read more on the subject of ruling for happiness, read more at the
very end of this page, or go to my Protector Statement page-
But how to obtain that happiness exactly? To make one suffer my fate
would be cruel and pointless, there is no need for voluntary self
mutilation or torture, nay. But one does require evil, to learn good,
and thus true happiness. What I suggest is that one learns to control
evil. Enslave it!
Force it to our own purpose, to use it for good. This however, due to
the laws of balance is a very delicate and complicated matter.
I'll give you some examples. To know the true blessed meaning of peace,
one needs to know the atrocities of war. To know the true blessing of
food, one needs to know the power of hunger. What I suggest is not to
force people into committing and observing atrocities or to deprive
them of food. No, what I suggest is that those who do wish to obtain
happiness, is to let them fight a mini war or fictional ones, like via
accurate and graphical reenactments and let them learn about other wars
and it's crimes. The same with hunger, to let them, if they wish it so,
experience hunger, under the guidance of health professionals. To let
them learn, in a controlled environment, so that they may come closer
to true happiness.
That has become my true goal.
To rule the world so that under my guidance, such activities can be
maintained in professional institutes.
That under my guidance, true happiness may be obtained by those who
wish it so.
If you are interested, pm me or read more in my protector statement. Protector Statement The Comments of Bunny, on how to rule and how to
maintain his doctrine
Basically, to rule in a virtuous way is, unless one is real quesy and
pansy excuse of a leader, exceedingly much more difficult for a ruler,
than to rule on impulses and the suffering of the people. I myself,
having suffered as a 'commoner' and my talents being shunned and not
appreciated, have learned that a virtuous and meritocratic rule is far
more benificiary for not just the people, but the ruler too. And since
in all nature's creature's there is an innate desire to only help
thyself, and only thyself, I had chosen not just this path, that of
being a ruler, but also this pace, that of being virtuous and
meritocratic.
So basically, in my case, happiness of others creates happiness for me,
which in turn, creates happiness for them. A perpetuum mobile does not
exist, so yes, the cost of this is higher. One shoulders more
responsibility, more tasks and thus has to do his best to create more
happiness to compensate for it.
Comments on Self I
haven't gotten to checking this player's pages.
Quests
I haven't gotten to checking this player's pages.
Personal Hate
List
I haven't gotten to checking this player's pages. Military Ways and Beliefs I haven't gotten to checking this player's pages. Protector Statement I haven't gotten to checking this player's pages.
Quests
I'm the game Manager and wish you a good time add Magicduel.com
Here are some rules so that the game would be fun for everyone.
No swearing in the chat.
And no flooding the chat with spam or caps.
If you do, you will get a warning.
If you keep doing that you will get a ban for some time and if you do
it again you will get a permanent ban.
Please don't flood my inbox with useless questions like "wtf do I do
next", I only answer serious pms about game issues and such.
Things like "wtf do i do next" you can ask a LHO (Live Help Operator).
The art quest:
The Purpose:
To have my inner doc magic you have
to work hard. My doc is a six level one. So you
need to reach it. To do that gather 6 stars from the
total amount of 8.
How to do it:
Every week you will have to solve a
riddle. An art riddle. You must
find the name of a painter. To do that go to DST's personal page. There
you shall see the painting. PM him with the correct answer. You can
only guess once. Solve 6 riddles and you shall get my
document.
Personal Hate
List
Nobody, i love
everyone....
Military Ways and Beliefs My policy is that you always should have more losses
then wins
and try to get a max combo rit... Protector Statementt This player doesn't have this page.
Comments on Self --Who
solved my Quest - What am I ???--
1: phlegmtheorem
2: dst
3: Venger
4: Bootes
5: Minory
6: Ethereal queen
7: Morgana Le Fey
8: freakidz
9: Indrasome
10: Yami no Sakura
11: Glaistig
12: Lulu
13: Metal Bunny
14: Braiton
15: Firbran
Quests
No more players can ask for a quest page.
Until next time.
If anyone wants to do my quest..
Ask me and i will send you a link where you can see my quest.
Every player will have his own quest link from me.
It's like that last quest i had but now its a bit more difficult
(letters are olso scrambled) and there can be no cheating this time...
I have my ways to be sure about that....:)))
You have to deciver it to english and tell me the answer to the ridle.
The prise will be 1 travel to a non restricted location...
No Angien Shrine - No Inner Necrovion - No dragon
Good luck and i will read your pm soon...:))
A word that is in this ridle.... everything .....
And you can only guess 3 times
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self Tag:
Walker of Mind
Descripition:
Reseacher of all religions in MD. Now can bend magic into new forms and
likes hunting for long lost weapons.
Special powers:
Can use summon army and summon creature spells (unlikely)
or
Can use basic spells and teleportation to sites of religious value
(more likely :P)
(By sol, if anyone wants one he is happy to make them for you)
*sols work is on forum :)*
I am Rex Umbrae Killer (RX) i have traveled through many of the MD
lands watching and learning. I know intend to learn all the beliefs of
all the creatures in the Madgicduel land. My travels will take me deep
into Necrovion and right into the MDA lands. I stand here at the foot
of the steep walls of the House of the Tainted Times. I im searching
for the information on how to find the hidden temple in inner Necrovion
to study and try and understand the belifs the shades have about Black
Magic of Chaos. If i can get to the power source and belief system i
can help to take down the shades or strengthen then in the art of there
formidible power. Maybe here i shall be the right kind of lader for me
to but my boot on and take my first step into the soul of MD.
I walk through the deserted paths of Necrovion searching for my
answers. Every turn takes me to a new place, but everywhere i go seems
the same. Darkness surounds my feelings stoping me thinking straight, I
see my goal difting on a black cloud far off in the distance only a
thin line of string keeping us together. A black shape comes into my
vision as i arrive at the Eternal Toiler, a hand darts towards me, i
let it slip into my jacket and under my shirt. The hand rips my
necklass off with one hand, and lets it dangle infront of its eyes. The
strange mealic symbol that i had found weeks ago glinted in the fire of
its eyes. I cant stop watching the symbol, It welcomes me into its cold
home and i slip into blackness.
dont let the darkness take you
Update:
I have recently found out that Necorvion used to be Sages Feilds, maybe
i need to look more into sages keep and deathmarrow. I shall carry on
researching and record my finds.
Sources:
Khalazdad's diary
Lands and Weapons by Aleron
(A strangle symbol i found on my way into Necrovion made out of a weird
metal that doest seem to rust or scratch. Is it guild or is this a
symbol more conected with the shades?)
I sit here wondering about what i shall find on my journey. I shall
search all the lands even though i have walked some of them to many
times that i have burned the print of my big black heavy boots onto the
map of Magicduel. But this time i shall dig deep and once i have learnt
of the beliefs and power of the shades i shall go deep into lore to
watch and learn about the ancient Nymphs.
My quest will be long and i will need to get ride of all my past belief
systems to relearn the greatest belief and power system of all time!
I plan to research lots on my travels and then i will be able to help
chosen players or guilds or just myself :)
I also hope to find new items and creatrues on my travels but for the
creatures i may need a few players to train them :0
Natures sword:
In loreroot i have heard of a powerful sword connected with the trees
and magical creatures which live there, I has only 1 mension in all the
books i have studied and i have only found one picture of what it looks
like but i can tell that power surounds this weapon. On my journey into
loreroot in reasearch of there source of natural power and belief
systems i hoep that i shall find more information on this beautiful
weapon. I do not know where it lies or even, at the moment if it truely
exists but there is always hope :)
Sword of the darkened soul:
A sword that has only the power to destruct the mind of the owner it is
willing for an unfortunate traveler to come by and take the handle of
death. I consumes the soul leaveing only a limp body left to seep into
the puddle of blood. It can only be weilded by those who have no
beliefs at all or only live in the presense of the darkness principle.
It can only be destroyed by evil or the oposing sword of light. ( It is
rumoured that the sword has resently been picked up by a Necrovion
worshiper DraconicNinja who does not know of its power)
Dagger of Bite:
A small hand held dagger thin enough to slit through the ribs. It is
sharpened by magic and even the slightest touch makes your blood drip
down. Favored by weak magicains of Marind. The last of its kind was
lost in the battle that forged No Mans land and is now buried deep
under the ground and several bodies some where in the waste lands.
Maybe the swords are related to each land weapon!?!?!?!
I HUNT MOUSES :P look at pic below
*they are very scary mouses :P*
Weapon scroll found in MDA libary
i shall continue to update :)
Next story section:
other weapons of life
The start of my research in Necrovion
I am an amazingly cool person. I like stuff.
I'm never wrong. Once, I thought I was, but I
was mistaken.
Early bird gets the worm, but the second mouse
gets the cheese.
When everything's coming your way, you're in the
wrong lane.
I'm like a chemical spill...I poison everything
around me.
...<[*-*]>... People who are wicked:
...<[*-*]>...
Become my adept by clicking the round circle below live help and
entering *Rex Umbrae Killer* tnkx in advance
:))
*BigC* (R.I.P), .SmartAlekRJ. (Drachorn Master), .Muratus Del Mur.
(Game devloper), Omegaweapon (assasin), Metal Bunny(Lord of the
Bunnies), STF, *Raven* , Slayermtg, Grayhawk, dst (Game mechanic),
Venger, .Jonn. (Lho supervisor), Laz, Eldrad, Valentina, *Juni0r*,
alche, Galavan, Narvak, Zintwana, DarkGoose, Savelfuser, Ledah
if u rock to pm me to join the list
Quests
I am expecting to find a challenge soon
Personal Hate
List
What herb cures nearly all injuries or diseases?
if you know the answer pm the answer with the title as 'Riddle'.
Trial riddle
(olympic theme :P )
I was always good
but there was one who was better
so every time i got silver
but his time has past
so now i am unbeatable
but i am only half of what i used to be
how?
ANSWERED:
Kyrel
(you have to explain it )
Riddle 3:
Take a piece of me
and you will understand greatly
for i am in
in MD
:) i like this riddle but then i made it up :P so it may be really hard
or really easy
Riddle 4:
I went to a town many years ago
it was in the hills and very small
there was 3 shops and 1 farm shop
there was a small shopping center
and there were 2 dentists
one dentist had really disgusting teeth
the other had sparkling white
Which dentist did i go to to get the best teeth?
ANSWERED:
Kyrel
Kraken
Morquor
Nuero II
Become my adept by clicking the round circle below live help and
entering *Rex Umbrae Killer* tnkx in advance
:)) Military Ways and Beliefs
1. I think that everyone
when attacking should use at least a 2:1 ratio of attackers to healers
or life stealers.
2. I think that attacking with one creature is ok but when you are
defending i think that everyone should use the full 6 unless the
defender has had the problem of being attacked to much. Using all 6
creatures makes it a better fight and it means that there is a high xp
gain at stake.
3. I think that muddling creatures and making new rituals is a good
idea as there may be a certain thing that will be very affective.
4. Everyone should have fun when attacking because you may have the joy
of upgrading creatures with the gained xp.
5. Find a person who you can attack who is roughly balanced with your
creatrues and xp. Maybe some one with a bit less xp or with slightly
worse creatures. This way it is going to mean you and your opponent
gets xp and more heat is gained.
Protector
Statement This player doesn't have this page.
Comments on Self The
road that lead to the knowledge is very long and hard. I’ve started
like the all other player, with nothing, but a very strong will to know
all this game secret to become one day a strong player. The first steps
in this world were very useful because losing and losing again make me
try different ritual and strategies until I was able to be ready to
advance in level. I followed all my creature growing slowly, trying to
discover every benefits that every one of them could give me in the
fights. And so I was growing too, the days passed, and every moment
spent make me conscious of what really is this world.
Like a puzzle I started to link all the pieces, but this wasn’t enough,
I needed to see closer how is the creatures existence to make them
fight together with no problem and with the best results. And finally
one day the occasion I was expecting: Loreroot. Living in Loreroot was
a really good training, for mind and body. Living among the creatures,
living with them made me slowly understand how them live and how them
think. I started living like them, in that wild forest, and with that
type of training my body started to feel what really is the battle, my
brain start to think like a beast, fight only to survive. Now I was
ready to go out, the forest thought me a lot, the next step was only to
use all I’ve tested in the forest. And the first results started to
come; I was an other person, everything was changed on me, and I like
what I become: a great and savage fighter.
Now that I’ve reached all I wanted the only thing that I can do is to
discover new rituals, new creatures, and so I walk alone on Loreroot,
hoping to find new things to experiment, new thing to bring in this
world, new things that will help me to defend Loreroot from all the
dangers coming from the outside.
Eden, the Creature Tamer Quests
I'm new...so at the moment i have nothing to propose.....waiting for
something to come.....
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs Loses are more useful than wins......be like me.....like
a
phoenix.....rise from your ashes whe you will fall down.....is
hard....but you can become stroger from a lose battle if you can
understand it well.....
Machiavelli said:The man have to be like a lion and a fox....because
the lion can't beat deceits and a fox can't beat a wolf.....This is a
great lesson.....strenght is nothing without intelligence.....and
intelligence is nothing without strength...they are useful only if work
together.
Protector Statement
This player doesn't have this page.
Comments on Self I
grew up as an ordinary kid, always being made fun of because of my
birthmark on my left arm that resembles the outline of a Drachorn.
After I turned 19 years old I began to have troublesome nightmares of
Drachorns mauling me, or so I thought at first.After 2 years of having
the same dream over and over again I knew I needed to seek out the
DreamCatcher .Morpheus.. I searched for 6 months listening to the
rumors of his mystical whereabouts and how to contact him with no
avail. Just when I had about given up He contacted me through my dream.
He helped me understand that my dreadful dreams were, in fact, visions
of my future, and also that the Drachorns were not trying to maul me.
But instead bow to me and lick my birthmark as their master. All of a
sudden everything became vividly clear to me. So i set out on my
adventure....................
Quests
This player doesn't have this page.
Personal Hate
List
65:6:51 : smartalekrj: you get a 2 for being active
65:6:50 : Renavoid: over on the right. Announcements, Last Msg, Quests,
Online, God's Com, PWRs
65:6:46 : Renavoid: rofl
65:6:44 : smartalekrj: lol
65:6:25 : Renavoid: fair enough. i might give you a 3 for being
spectacular at your role as an ass :P Military Ways and Beliefs I used to believe that the best wayof battling was to
use all the
strongest creatures to do my bidding. But after being in the depths of
Golemus I soon learned from reading that "bronze" without brains was
ineffective. Now don't get me wrong. the strongest creatures are
great, but at the same time it only works on other strong people. The
one's that lack brains. And in turn a bunch of smart creatures are
ineffective against strong creatures. The best way I found is to be
both strong and smart. Do this and the force will be with you. Along
with many personal bonuses, you will also gain wisdom from your battles
if you PAY ATTENTION!!!
Protector Statement
random comments to me:
MRD: You are GOD
If you need a heal just ask... I dont care who your worshipper is i
will heal you if i can. If I am your worshipper ask about other spells.
I can raise raise stats, lower stats, keep people stuck in one
location, make them naked, and even let you use my army for some fights
:-)
Comments on Self This
player doesn't have this page.
Quests
This player doesn't have this page.
Personal Hate List
This player doesn't have this page. Military Ways and Beliefs This player has this page but it is blank, I am
not sure how it is still visable even though it is empty. Protector Statement This player doesn't have this page.
Comments on Self This player doesn't have this page.
Quests
Listen to me
i challenge you all
find my face
behind the wall
as you rise
so you should fall
Personal Hate List
This player doesn't have this page. Military Ways and Beliefs This player doesn't have this page. Protector Statement
This player doesn't have this page.
Crazy experiments and tests on drachorns is what i do. Crazy can't
describe how the experiments turns out. Cruel to drachorns, i swore
vengance to the golemus kind and seek to create new species of mutant
drachorns.
I am the one of might and power.
I am the Crazy one.
Now you all seek to kill me,
you just won't leave me be.
A warrior of hatred and dark also i am,
Times I'd like to simply kill them,
but then I think,
no fun would it be.
Someday when you are old,
and you tired of me are,
by me, because of ME, because of THEM, because of MY CREATURES, you
shall die,
and on the ground you will lie.
Sidenote:
And for those who wonder how my drachorn is called, he is called
Trogdor (Yes, thats him!)
Quests
The Experimentalist Quest
I Love experimenting with Drachorns and
doing all kinds of things to them. I love it so much i might do some
for you. But not
everything is easy. You will have to do some things for me first. The
quest consists of 6 phases. But beware, most people say
im crazy so you will have to think as i do.
****WARNING****
What im about to create for you is one of the most monstrous and
powerful creatures out there. Once the quest is done, you must
understand "the old must die so the new can be born". In other words,
you golemus drachorn, doesn\'t matter level, will disappear and a new
mutant drachorn Lv1 Will replace it.
Phase 1. Getting The Drachorn:
*-*-*You must have a drachorn from the golemus lands. If you don\'t
have one, find a quest that rewards one and come back*-*-*
Phase 2. Getting the materials:
I need you to find some things for the test. PM the location of where
each of this objetcs can be found and ill go pick them
up. Use common sense, there are many of this objects in many locations
but i can\'t pick them up in all. For example: If you
find the location of the reeds but they are in the middle of a lake, i
wont be able to pick it up. There are some things i
dont really need, but i dont care, get them for me. They are:
A Sword i lost long ago
Murky Water from a very small pond
Flowers
Reeds
2 books i left on a table
A square-shaped mirror
A Candle
A Flag
A Large Fragment from a broken door
*-*PM the locations*-*
*-*You have 3 guesses for Phase 2*-*
Phase 3. Finding the location:
End this once and for all
Today will be the day
End this for you
Rest in peace, shall you?
confusing it is
Now where were we?
And seek the location
Lost forever in time
Today you must find it
On a place of dark
In the depths of hell
there, not far away
Lost in the dark
Ending their lives
Rusty, never used.
now that much sense did not make
but read between lines
and maybe youll find me
analyse everything
because crazy i am.
*-*PM the location and how you found it*-*
*-*You have 3 guesses for Phase 3*-*
Phase 4. Finding the Pentagram
To make the test, we need to find the sacrificing pentagram.
Now my words hear carefuly, to find the pentagram look for a circle
with arcane symbols in it.
Take me seriously will ya? For this has been in front of you all the
time.
*-*PM me where the pentagram is*-*
*-*You have 4 guesses for Phase 4*-*
Phase 5. Knowledge
Now we are almost there but i can\'t proceed without knowing things and
specifications about my experiment. You can ask
around, don\'t ask for direct anwsers, i hate that, you can only ask
for help and orientaion in this phase.
Help me anwser this questions:
1-What\'s the ID of the creature im about to make?
a)1
b)17
c)29
2-What other name can be given to the mutated version of the Drachorn?
a)Drachorn of Darkness
b)Wind Dragon
c)Dragon of Darkness
3-What kind of spell should i use for the transformation? (NOTE: You
will have to get the L2, L3 and L4 of this spell so make
sure you know the right anwser)
a)Black Water
b)Lightings
c)Invisibilty
4-Name 3 principles you think i will use and explain why
5-What kind of "instrument" should i use to make the test?
a)Sword of Darkness
b)Sacrifical Mace
c)Holy Sacrifical Dagger
*-*PM the anwsers*-*
*-*You have 3 guesses for Phase 5*-*
Phase 6. Making the experiment
5 people need to be present so gather 4 other people who are willing to
come with you
and come to the location on phase 3. Among all 5 the certain points in
the mentioned principles in phase 5 must be obtained. After that, wait
for me.
NOTE: If any of those provke me, like attacking me while or before the
ritual, i might get angry and leave. THIS has Happened
NOTE 2: If you want my Black Water spell page, you can try my challenge
in my hate list. If you feel thats to tough for you (or dont\'t feel
like/can\'t install it, then ill leave it up to you to impress me and
get my page. Succeed and i shall give you it.
Personal Hate
List
1. Introduction
Lets play a game shall we? Im not only a Drachorn Experimentalist but i
also have other hobbies. Its not a puzzle nor riddle. We shall play a
game of skill and rhythm. That\'s it, music. My hobby is music, please
read on.
The duel takes place in a game called Frets on Fire (FoF for short. Its
a game clone of the GH Series for PC. This game is not associated with
MD)
PS: Have your speakers on ;)
1b. Description of my other me
As night is falling
The end is drawing near
Hear the sound of death
Last sparks of life echo on the wind
A mixture of sound and silence
Artistic release in time, the pain
Alluring "beauty" avowedly delivered
At best, music is simply mortal.
Hear the organ, Fear
Hear the bass, Sorrow
Hear the drums, Pain
Hear the guitar, Death
Howling winds keep screaming round
The notes of death that come down
Death comes now
As the folk runs into town
Hear my call
Hear my instruments
Hear me...
...Death 2. The how to:
Download Frets on Fire v1.2.451 at
http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=2;t=4217
Then:
Download the following:
Go to this
page:http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=11;t=24664
-Download Version 2.990 (ugo\'s full installer 2.990. Should be a
matter of minutes)
-Then extract the 2.990 files to v1.2.451\'s folder.
You just need to download it, and the song wich you challenge me to, or
i challenge you to and your set to go.
3. Rules:
1- You can use whatever gear you want (Keyboard or guitar controller, i
use guitar controller) and whatever settings you want.
2- Select a type of challenge below, and then PM me to arrange the duel.
3- Only Set Challenges count as rewards. If you win a set challenge
youll go to my list of winners and youll get my respect and possibly
wont attack you. . In a set challenge the song and difficulty are set
by me, you can still challenge me in another way (read 4)
4- A fun challenge, as the name suggests, its for fun. No consequences
nor benefits. You may choose song and difficulty as long as you give
the link to me.
5- When you finish the song you challenged me to, take a screenshot in
the result screen where your name, score, difficulty, name of song and
other results are displayed, host it into an image hoster like
imageshack or tinypic and send me the link via a PM in reply to the
challenge PM. If you lost, ill send you a screen back showing that i
scored higher than you. If you won, ill send you a pm back with a
screenshot congratulating you and ill tell you my score. Youll go to
the hall of fame with the name of song, difficulty and score.
6- Failing must be on
*REWARD*
I may give you my spell page if you beat me in a set challenge (The
higher the difficulty beaten the better the reward)
NOTE: When challenging me in your title put: "Fun Challenge" or "Set
Challenge"
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Easy: 1-"Trooper" by Iron Maiden
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Medium: 1-"The Number of the Beast" by Iron Maiden
2-"Raining Blood" by Slayer *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Hard: 1-"Frankestein" by Edgar Winter Group
2-"Cowboys from Hell" by Pantera
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Expert: 1-"Nightcrawler" by Judas Priest
2-"Since I\'ve Been loving you" by Led Zeppelin
Example of Song Posting ---->
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Extreme: (Still Expert but its
"Suicide") 1-"Paradise City" by Guns \'N Roses
2-"Midnight" by Joe Satriani
3-"Eruption" by Van Halen
4-"Mos Certa" by Puppetz 5-"The Butcher" by Rusty Cooley (Please don\'t attempt this
song unless you want to make your fingers bleed to death. I invite you
to look at it before playing:
http://www.youtube.com/watch?v=-_s7WyCqb1M ** Its a bot playing, anyone
with brains would not attempt that)
$-$-$-$-$-$-$-$-$-$ Hall of Fame:
*-None-*
$$$$$$$$$$$$$$
4. NOTES AND HINTS:
-If you took all your time to read that, congratulations!
-Remember that if your challenging me for fun send the name of song,
artist, where can i download it and difficulty to be played in.
-Drum section to come soon
-Im a real guitar, bass, piano and other instruments player so expect
me to be hard to defeat.
-The lower the difficulty chosen, the harder to defeat me. Common sense.
-The higher the difficulty better rewards
-Cheating (such as using bots or using failing off) will make you be
disqualifed. To pass a song 3 *** (stars) are needed at least. Passing
a song with less than 3 will make me know you were cheating. I will
realize when cheating is on, dont worry.
Example of me owning in one of the hardest songs below
Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self Out
of the darkness that surrounds me
Black as the pit, from pole to pole
I thank whatever gods may be
For my unconquerable soul.
In the fell clutch of circumstance
I have not winced or cried aloud
Under the bludgeoning of chance
My head is bloodied, yet unbowed.
Beyond this place of wrath and tears
Looms but the Horror of the Shade
And yet the menace of the years
Finds, and shall find me, unafraid.
It matters not how straight the gate
How charged with punishment the scroll
I am the Captain of my fate,
I am the Master of my soul !
Quests
This player doesn't have this page.
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs This player doesn't have this page. Protector Statement
This player doesn't have this page.
I am Khalazdad Greymantle, returned from a strange dream of light and
darkness. Those ones who I became I retain inside of me - the Dark one
and the Bright, the Killer and the Pacifist.
This one before you is not he who came before,
not a mere restoration of who I was prior to tearing myself in two.
Each of those two grew and their own ways, and their intermingling now
has made something new, something unique.
I do not yet understand the meaning of it all,
but I will discover it in the fullness of time.
Will you be with me on my journey? Will I
accompany you on yours? Perhaps that strange land we call the future we
shall discover together.
K
Quests
I had a dream.
An ordinary person says they have a dream, and
you think little of it. But my dreams are always true events. Whether
my mind's eye sees and reports or some force in me shapes events is yet
to be said.
In my dream I saw three people, each in a
different land. Each made a discovery.
The first was digging for clay on the
riverbanks. Deep in the clay, an object. The person washed it in the
river, the clay now forgotten, and found it to be.... I could not see
what it might be.
The second searched for water in Necrovion.
Pulling on a rope brought nothing up, so the person descended the rope.
At the bottom there was no water, but something else.
The third... the third was the strangest. In a
place of many books, the person searched for knowledge not known to
others and thus found a book untouched for an age. It fell mostly to
dust when touched. But, the book was a falsehood, a shell to hide...
I cannot see what these objects are, but I know
THAT they are. I see three circles. One rises and soars through the
heavens. One stabs at the heart of the matter. The third grins a
sharp-toothed smile. Three circles, each a part of one circle, a thing
of import. A heavy thing.
Each is important. Find them for me. Bring me
all three objects and I will assemble them.
THE RULES
This quest is a social experiment. Three players
have lines of code that show a picture of an arcane object when
inserted in a page. They will give them away according to their own
rules. You may use any means to try to acquire the objects short of
just finding and stealing the code.
1. Whoever has the code must display it on one
of their pages.
2. Only one copy of the code may exist at once. When you give the code
away, delete it from your page.
3. The code may be given to whomever you see fit and for any reason.
4. One player must bring all three codes, displayed in pages, to me.
5. Each time a code is given away, its giver must PM me so that I can
track the progress of the codes from person to person.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
If you know me then you know that I collect
parables and stories. I use them to educate people in a
non-confrontational way.
You can help me in this collection by finding or
authoring some short, pointed tales according to these specifications:
No overtly religious tales.
Should not take up more room than the chat area of the screen can hold
without scrolling.
Must not contain sentences too long for the chat feature to transmit.
Must, of course, be family friendly.
The 'moral' of the story ought to be at least a little ambiguous.
The rewards for providing such stories? I will
thank you for them. Whatever other reward there is must come from
teaching others and learning yourself.
I have selected three of my stories to use as
examples, below.
_________________________________________________________________
Two monks are carrying sacks of grain from the
village where the townspeople donate them up the hill to the monastary.
One of the monks is small, ill fed, and struggles under the weight of
his burden. The second is a tower of strength, and scarcely seems to
notice his sack of grain. His name is Ox in our tongue, because he is
reputed to have once lifted one out of a pit trap.
The first monk asks Ox, "Please, can you carry my burden? It is so
heavy, and you are so much stronger than I."
Now Ox, as we have seen, is not so called for his mind. He replies
genially, "But if I carry your burden, this condition will never
change."
There was a warrior-monk, a blind troubador. He was very hard to defeat.
Some theives planned to set upon him on the road to the monastary. They
argued about how to best his defenses.
"Sneak up on him from behind," one remarked.
"He'll hear you: his ears are very good."
"Lay in the road and await," said another.
"He will smell you; his nose is supernatural."
"Swing down upon him from a branch!" cried a third.
"He will feel the air of your passage - his skin is very sensitive."
As they argued, the bravest of them slipped away. before much longer,
he returned with their quarry tossed over one shoulder, a very big
bruise on the Monk's head.
A man feared what he saw when he looked into a cave. It was dark, and
made noise, and he saw something moving inside.
He went home and nursed his fear. His fear turned to hate - he hated
what could make him feal so afraid.
He returned to the cave full of hate, and found that what was inside
seemed to hate him back. When he drew his sword, he heard the darkness
hiss at him, and saw a movement in the dark.
But he decided to master his fear. He entered the cave with his sword
drawn, charged for the back.
The clamor of his armor echoed off the walls and became the sound of an
army in his ears. When he reached the back of the cave what he found
defeated him utterly.
It was a mirror.
Personal Hate
List
Hate is an extremity, but sometimes an extreme
position is necessary. For the time being my hate list is empty, as I
maintain a calm neutrality and an open mind. But beware: traces of the
Black remain, and his self-hatred may grow to encompass you if you
offend.
Most of all I
hate myself.
Military Ways and Beliefs This player doesn't have this page.
Protector Statement
Rajadharma - Duty of Kings: The King is the most
conscientious servant of the people.
Healing I will provide on
this schedule:
Worshippers and Cless: always
Sentinels and Loreroot Guardians: if I have heat
Others: perhaps for favors
Also I may give you a shield of smoke -
worshippers only.
You will find me a strict but worthwhile Master
who will treat each 'worshipper' as an accoylte, a student to the ways
of Darkness - and other things.
Be prepared for my shifting personality. Allign
with me, and allign with Chaos. Depending on the state of the world, I
might be a shining beacon of hope one day and a groteqsue murderer the
next. Mostly I am the two in one, the Grey.
Description:A Mysterious character, stooped in shadow and light,
surrounded by whispers, known to all and none, My words are heard only
by the wind. Information trader, spy, call me what you will but if you
need information on a character, I am able to get it.
Gargs gallery: I am looking for people who are willing to draw a
sketch of me, I want to populate my papers with pictures of the walker
of words, I want to create 'Garg's Gallery', any drawings will be
accepted so please pm me if you want ot do one.
The verse on your lips shall always find,
An ear to listen but keep in mind
The ear it finds may not be true,
And he who hears not honor you.
In times like these tis hard to trust
But those in power know that they must
You may not see the truth from lies
and it may be right in front of your eyes
But in the shadow the greatest truth
Can be found but even proof
Can deceive the one who reads
and so more lies he has to feed
Soon the truth for now unknown
will be seen, but won\'t be shown
Truth set free as the flight of birds
Yet all and none know the walker of words
Quests
The Keys...
THIS RIDDLE IS NOW OVER
Here are the answers:
Key Carriers:
rDa: Glor Damar
fIs: Calyx of Isis
phn: Zleiphneir
ero: Aleron (Not simplyzero as some of you thought)
ave: Raven
Known to other spirts as the Great Winged Healer (of knowledge) I was
born a winged spirit in a human form with a great knowledge of defense.
Brought up with a light surrounding me and ability to heal other people
and creatures. I have wings, but I can\'t fly. Can also kill a player
but causes much negative damage to my spirit. I spend most of my days
teaching others the mechanics of game play and how to defend and attack
against others at Clash of Ages. I am a Seeker of Enlightenment and
call daily to the Angiens. I heal the wounded and if my magic is great
enough - I shall try and revive a player or creature who has declined
his heartbeat. I once died, but I was brought back. But, that\'s for
another story.
Spells: Life Abundent Spell Super healing spell. Under My Wing Spell Protects those it is cast upon and
gives them a defending army. Defend the Weak Protects those it is cast upon and
gives them a mirror rit of the attacker. Frostbite Freezes the one it is cast upon so they are
unable to move from their spot. No War Keeps those distracting humans from attacking
when I am trying to teach lessons. Follow the Light Spell: Brings players and creatures
back from the dead.
I do have other spells, but I will not speak of them.
Day 1
Lesson 1 - How to set a Healing Ritual
if you set up a ritual as your defense along with another attacking
player
you can use archers level 2 (be sure to take them off of attack mode)
and a barren soul
don\'t ever use a barren soul by themselves because for the ritual to
work you need a creature with 301 or greater life
a maxed out Barren Soul is 300, so defending or attacking with him
alone will cause the game to automatically set your creatures at a
random mode of attack
and you will just end up hurting the player attacking you instead of
healing them
Both players get healed creatures.
Each player gets healing from their own healers
the player doing the most healing is given a win
--------------------------
Lesson 1 - intro
ok so when fighting and getting attacked, there are a few things I
learned while getting smashed
oh first thing real quick - this information is to be used for yourself
and please keep it secret otherwise all other players will know how to
fight you back and once everyone knows
it\'s no longer a secret or worth using.
ok so have you ever wondered how players attack you and kill you with a
simple attack, or you beat them and they were way stronger than you
I may have given one of you a hint on this before, but the slider bar
is in the game for a reason
normally when you defend yourself you put the bar at full 100% right?
or at 0 to keep you VE?
Lesson 2 - the slider: how does it works and why change it?
the sliders role in the game is to enlighten (something I know well as
an SOE)
have you ever read the ads from Mur about learning how to beat a mp6
when you are a little player
I have answers
ok back to lesson 2
how it works - the slider is a balance
just like you have heard so many times in the game
think of weight on a balance
if you tip the slider too far to the right
you use less of your own VE and more of your creatures VE
but you all know that
so let\'s learn the new things
when someone attacks you it takes 3 things into account
1. your heat first
2. your creatures
3. slider position
WHAT? you ask
oh yes and there\'s more to it
if you attack you alwasy want to keep that slider at 100 right?
WRONG
know we\'re learning
I rarely ever win a fight with a equal player withthat bar at 100
I can with a less strong player because I just use all my VE and beat
them
not much to that
there is no balance in that win
and I rarely get the VICTORIOUS for it
- MP3\'s -- note-- at MP4 and above, simply winning is not enought to
increment the win counter. You also have to satisfy other criteria
- You have to gain or lose at least 15% VE
- And you must do at least 35% more damage to opponent than you take
:) ty
now you may be wondering why the slider is set that way or why Mur
would have a bar
well I\'m going to tell you. and luckily for you all here right now
and no one else around
I set my bar in many positions for the many players I may come across,
that may not apply to mp3 players but this will apply to all those who
want to GAIN CREATURE EXPERIENCE
I want you ALL to try this the next time you battle and definitely when
you def
ok slider bar DEFENSE
this is my favorite and for anyone new here
it let me win 18000 to negative 4000
I was being attacked and hadd the negative 4000
SETTING DEFENSE
you would think to set it at 100 to protect against tough players
but I set mine NOW THIS IS A SECRET
between 30 and 80
ok here\'s why that works and doesn\'t work
depending on certain fighting and defending methods
if you are attacked by a stronger player he will usually have the
slider set at 100 and cause all his VE to be used to defeat you
well lets say I have the slider set at 40 to defend.
there\'s a 60% differnce
well that difference is an unbalance
and since this game is all about balance that would cause somthing to
happen
ok WHAT HAPPENS?
easily their VE is taken away at a rate in which you creatures are
being affected
this depends on what creatures they are using and what creatures you
are using to def but you get the general idea
now I\'m not giving the exact changes, that\'s for you to work out and
learn from
Lesson 3 - ATTACKING SLIDER BAR
I use this section wisely and carefully
again I say that my real interest in this game is what has allowed me
to discover this for the teaching
I don\'t take little pieces of information from everyone. that\'s not
playing the game
I go and I learned and I get attacked and I play for more hours. It\'s
the true love of the game and finding out what else it has to offer me
Lesson 3 - NEVER ATTACK WITH 100 on the slider bar
I used to at mp3 and it proved to be great
but as you grow you will learn more about fighting and how it will not
only help you as a player but cause your creatures to grow with more
experience
if you see someone who is on idle mode and farming for loses attacking
them when they
have 50 VE left is only going to give you a fake win
who cares about that
it doesn\'t help you much and your creatures may gain 12 experience
from it
it\'s going to take 5000000 wins to level those creatures
so slider bar attacks at 100 with full creatures attaking hurt farmers
only gets you a WASTE OF TIME
well, that\'s for you to learn on an individual basis
but I guarantee you, that you can get a win from it
NOW what if you are attacker a tough player
why not lower the bar a little
sometimes you may lose by only 1% - as I do this often
but EVEN when I lose a fight
I gainmuch experience for my creatures
how much to lower it is on an indiviual basis also
here is my favorite settings for how I fight and why I use them
I fill my
creatures to full life and attack with my setting at about 84
now why I use that. it lowers my VE from being taken if I lose and
keeps others from immediately attacking
- Q: Envy may I ask a question?
- To correlate with my own capabilities ... what is your MAX VE -- with
mine I have to keep the slider fairly low.
A: 12000
- Thx.. I learn
when I attack using a lower slider I see that I not only gain
experience but I also get to win closer fights
why is this good?
because I have also noticed that my creatures get hurt less than if I
won with 100 on the slider bar
this is because the creatures are using less energy to fight
they are attacking and if they are defending with more VE, they use
more energy. think of an refridgerator
it uses heat to stay cool
but if it gets clogged it uses even more energy to stay cool
you use more energy and it costs you more on your energy bill
causing your creatures to use more energy and they will costs you more
VE
is that clear
- ::nods::
ok good
- Nice analogy
Let\'s say you set the bar for 40 and attack someone equal to your
strength
YOU LOSE
not much more to say. lol
WE WILL MEET HERE EVERYDAY AND LEARN MORE. PLEASE SUPPORT THIS REALM
Envy of Enduranc.: back to lesson 3
if you set you slider to 50 and you attack an equal player
you would think you have a 50 chance of winning
but you actually don\'t get a 50 chance of winning
I will explain.
WHAT HAPPENS IF YOU DON\'T get a 50 chance of winning?
actually the reason is you technically get a 50 chance but because of
your creatures you don\'t
they are ready to lose, it\'s part of the game, but you want to alwasy
seem to win
let\'s be honest. it is difficult when you start out as a mp3 actually
taking loses
even to have more loses than wins
we are all programmed to win
it\'s part of being human
your creatures are the same way
they are programmed to win (truly I mean with real programming
languages)
but they don\'t win because the defenders creatures are programmed to
win too
this is why the slider bar is so important in winning and getting a
VICTORIOUS
you mp3 players will learn this even more as you grow in the game to
mp4 or higher levels. winning becomes more difficult
finding that spot on the bar is the secret to winning and most
important gaining lots of creature expereince
I\'m a mp4 adn I have 7 max creatures and I sacrificed 2 others.
I spend my time fighting and even defending the CORRECT way
the way that benefits me
any questions so far?
everyone understand?
speak up now if you ahve a ?
ok on to lesson 4
Lesson 4 - How to Defend or Attack and give the other player much
expereince
well , why would I want to do this?
If you read my papers - I\'m the Great Winged Healer
there is a way for me to win and allow the other player to win, even
though they may get a loss, their creatures will gain and grow
so we both win
this is HARD
and can be completed at any mp level
but it takes time and focus
you want to attack someone and lower your bar to just right so you win
by 1% to 5%
or you win with negative lost and they lose with 0 lost
like I WIN with -400 and they LOST with 0 points lost
again this is HARD to do, but you may do it by accidnet
so watch the fight over and study what character s were used and which
you used to def or to attack with
let\'s take Saelym and jcbravo0
if they were to fight here\'s what would happen
Saelym is weaker and has more loses right now
and jcbravo who left lol has more wins and is more balanced
now if jcbravo 92 wins attacked Saelym with 11 wins
you would think that jcbravo would beat Saelym easily because he is
stronger and his creatures are bigger
but if Saelym had a good slider bar def he could win with a simple
ritual
saelym has these Creatures - armor, barren soul, archer and an egg
to defend himself he will want to use the archer and the barren soul
and put the slider on about 61
once he hatches the egg and get his element to that def
elements steal much VE from the attacking player
which will bring his creature energy up too high and cause him to lose
against Saelym
ok so now we have a winning defense
- err.. so should i get another egg..? O_o
lol
well I can\'t say that the elements are bad
but yes THIS IS A SECRET ONLY FOR YOU ALL HERE RIGHT NOW
yes everyone should have atleast one egg
I have 4
this will help you in the future of the game too
Curien: what comes out of the big expensive egg that I can\'t buy right
now?
Envy of Enduranc.: lesson 5
how about let\'s change and talk about elements
or should we continue with the SLIDER BAR?
what do you guys want to learn?
- finish one lesson fully a day please^^
lol ok
lesson 5 - sneak attacks
What about sneak attacks - ninja style
I don\'t like this style but you do have to do it from time to time
and your slider bar is set differently
first off I get my heat to over 3000
then I set my attacking ritual with 2 elements, 2 archers, and 2 barren
souls
I set my slider to 74 - now why this works for me is this
these are sneak attacks
i run around as fast as i can and hit as many players as possible and
then get out of that realm before i get beat up
i have no def and if I get hit my creatures will die
ok so how to play it smart
the slider is set to 74 because i\'m there to get wins, and not die
i want to not grow my creatures but a little and i want protection
should i get attacked so i can limp back to the sanctuary without
losing all of my VE and AP
if I set the slider bar to 100 and i get hit, the creatures die (too
much energy being used to def myself), i die because they used all my
VE and the walk back to safety is long
now at 74, if i get hit they have a chance to survive (which will hold
my winning ritual in place) and i have enough VE to hit one more player
on my way back to sanctuary
if i set it lower to 50, i win about 38% of the time, which means i
lose the first fight and then my creatures are too weak to fight again
so the sneak attack is over
and I wasted all that time getting full VE into my creatures for the
sneak attack to work
sneak attack is all about getting 6-8 wins and running back to safety
ok here\'s how i plan the attack
i get full VE (usually by clicking on the free credits, with full life)
it gives you a nice addition to your VE and then I run and attack one
player per room
fight and run
like a ninja
I will add more to that when I teach of strategies
we are talking about the mechanics of the slider bar and you will have
to do a ninja attack at some point in the game
I don\'t like it but there is a place for it
ok have you all learned this evening?
I\'m usually on from 5:00 pm - 3:00 am
my time is -7 GMT
Become my adept, because magic is stronger with
numbers.
Most of you know but for those that don\'t, I will give a brief over
view:
Creature have an age and the creature can be upgraded to learn more as
it grows older
(if you have a question I will answer it at the end of each lesson)
Lesson 2 - How I found it (intro)
As many of you may know, I play the game a lot like most of you do
I started out not making friends or even really speaking to anyone
I used my time to focus on how the mechanics of the game operate
How I could better my player and my creatures and what truly makes this
concept work
my lesson last night was about the slider bar and how to use it to
defend yourself and attack others
Defending is my personal favorite and I spent many hours trying to
protect my self against mp4 players and mp5 players (now that I\'m in
the alliance)
well, one of the first things I did was try to upgrade creatures. I was
talking to Khal on my first week and he mentioned an elemental might be
good to have in my pocket
I trained hard everyday (usually logging on 8-10 times a day) hatching
eggs and studying how the elementals work together as a team and as an
extra in my group
Morgana Le Fey was talking to me and asked about how I came across this
to ensure it wasn\'t a bug or that I was cheating
Lesson 3 - How I found it
so when I had first mentioned the creature age faster upgrade I didn\'t
even know I was one of the few who knew about it
I assumed it part of the game (and it may or may not be)
I\'m not 100% that you will get the exact same result I got, but I will
tell you how I receive the upgrade, how it works for me and what it
exactly does in this teaching today
when I asked around on how much age is equal to one human day
noone had a real answer. most players told me it was 1 day = 1 age year
for a creature
well, from what I know about programming, that seemed to be logical
answer
but from what I learned of Mur programming. the logic was now clouded
he is such a master at the complete concept that I am often found
sitting wiht my mouth open when I find new parts to the game
so I get sick to my stomach when I hear others say this game is lame
it\'s not a game to some of us. and if you seek out information in the
game and not just sit chatting about your bathroom habits you will
realize that
Lesson 4 - lets get to the basics
HOW DOES IT WORK?
when i attack someone I use the slider bar at 60-80%
it seems to do better for me. not 100% like most players
I experiment with heat and the slider all the time
ok i found it like this: I had 2 elementals newly hatched
I had heat of 2500 and I attacked someone stronger than me. Now at that
time
I didn\'t understand creature skill and slider bar yet
was still experiementing with attacks
but when I went to give my creatures life after they got killed, I was
like:
"hmmm it seems my creature is older than my other one, even though I
hatched them and purchased them on the same day"
i thought it was a secret and the game and moved on
then I had high heat and attack a week later and my archers seemed to
have jumped up
so I still wasn\'t positive this was happening or I had forgotten what
age they were or even what day today was
but I did notice I only used 2 elementals to fight all battles as
friends and one could upgrade to level 5 and the other was still 17
years younger?
huh? they were born on the same day?
so now that got me to wondering about how I was making their age change
so I could get more elmentals because I heard rumors that I may need
them to be a certain someone, somewhere. so i started farming those
eggs out and about 1 month ago, I forgot all about it because i figured
I had just found some lucky secret and everyone knows about it and
whatever
Many of you are asking yourself, I fight with heat, where\'s my faster
aging?
Now, again this may or may not work for everyone everytime and I have
only had between last lesson and this one to really tested it so I
don\'t look stupid today. :)
so between testing it from last lesson and this lesson I think I found
out the secret,
the true mechanics. everyone should test this after I tell you and
please keep me posted
I would like to know if it works for all mp levels, what creature sets
you have, how much heat and VE - the whole test analysis
this could prove to be a big opportunity for those of us here today
I figured all mp5 players knew about it like they know how to kill a
tree
Lesson 5 - These are my current findings
When I used these rituals - elemental (now he\'s a level 3) it did seem
that his age changed at a rate of 1.2 - 1.5
now I noticed a change of 1.2-3 years when I was a mp3
and for 2 elementals to be 17 years apart proves that. I sacrificed
that elemental so I couldn\'t look now to indeed say I\'m 100% on the
age difference
but from what I remember it was that much difference
ok now how I got those number:
nothing happened when I bar between 60-80
but when I had max heat and the dragon showed up, I got a HUGE amount
of experience skill per creatures which caused their age to change
well, when I was mp3 I had no way making that much heat, and if I did
I didn\'t know how I could have got that high heat
so I changed the slider bar back and forth and attacked and even fought
Shoeps today to find a real answer I could share with you today
he just leveled my creatures and I gained no skill . lol
but when I had 1200 heat and put the slider on 42% and won a fight when
I attacked something new happened! - age increase!
the number are so small, but they are there it seems
or I am really bad at math and I shouldn\'t be a programmer
well, then I think I also noticed this, when Morgana Le Fey attacked me
with her trees to give me skill it seemed my Loreroot Archer gained 2
years and a weird thing happened
my bird egg - that was just hatched age went up
now that makes no sense at all to me he doesn\'t even fight yet
he\'s a little bird and he wasn\'t in the fight his VE is 40
it seemed he went up from 5 to 7 years old!
now this was before testing by 1 day, but I noticed it and that\'s what
got me chatting about it again. ok so now there\'s a catch...
Lesson 6 - the catch
after testing and not sleeping at all, i was clicking around on the
creatures and just wondered what they all needed to upgrade
I looked at my bird and his age was 5
I\'m sorry if I mentioned before bird age was 7 - it was actually 6
7 is to upgrade bird
anyway I was like 5?
he was just 6 when I started testing my theory
atleast I think he was
time to result to the actual data
I looked at my excel spreadsheet and BAM!
My bird WAS 6 years old now he was 5
ok now I found a bug?
no I think what I actually discovered was that somehow my bird got a
temporary age increase and since it wasn\'t used as an upgrade then he
must have lost it
now that made sense why my original elementals were so far in age. I
kept upgrading the one as he got older, the day I could upgrade I
usually do.
but since I didn\'t upgrade them both, the other elemental went back to
what his original age was. I believe that I have found something here
and I would love for you all to keep me posted on your findings
that concludes todays lesson
Day 2 - Questions and Answers
oh, IMPORTANT
I may have had to win by 1-5% but I can\'t prove that yet, not enough
test fights
I wanted to check water elementals and trees
from what I can tell - elementals, heretic and my little bird all aged
but I have no facts on heretic
Q: and in your rituals, you used which of them?
A: i used 2 elementals and 2 heretic and 1 barren soul
it\'s hard to factor everything because I\'m not fighting the same
creature set everytime. I use the same but I fight many different
players
Q: just tell me when you noticed that changes how much was your maximum
vital energy
A: 8600
but i noticed changes on different levels. but 1.2 and 1.5 don\'t show
exactly because I couldn\'t get a full 24 hour timer to check things
I can\'t see them over a period of a week I could have exact real data
but the bird changed and I saw that and it was written down
well atleast I noticed him lose 1 year so that means the other factors
must be correct
they just need to be tested more
Q: according to what you said earlier, if you don\'t upgrade the
creatures right away, the \'temporary\' age is gone?
A: it seems that way
bird and the other elementals were both fighting together all the time
i was farming them to get big quick and they were 17 years apart
now if there\'s a way to go through all my code, (which there may be,
then I could see actual facts) then I could have REAL proof to show you
for todays lesson
I\'m sure Mur will email me later if there is and we can look over it
Q: when you notice the age changes, did it ever increase by more than 1?
A: I\'m not saying I\'m 100% correct on all this, but I would love some
proof
to either say I am correct or it wasx my imagination lol
well, from what I remember with the elementals it was 1.2-3 years per
day
3 years is a BIG change
please keep me posted - not tomorrow, but the next day we have a new
lesson
and please meet here to chat if you like
Day 3
Envy of Endurance.: ok let\'s begin pupils
Envy of Endurance.: lesson 1 - How you should fight to raise your
creatures
Envy of Endurance.: and yourself at the same level so you dont go mp4
with small creatures
Envy of Endurance.: First thing you want to do is get your 100 wins
Envy of Endurance.: Which is part of your story. but getting there you
will also want to keep raising your creatures so they are strong and
powerful when you reach mp4 level
Envy of Endurance.: I just became a level mp5
Avionics: :D
Envy of Endurance.: today, but i didn\'t choose to go yet because if i
did you would be missing this teaching
Envy of Endurance.: I would be stuck in story mode for 5 days and i
can\'t talk to anyone
Envy of Endurance.: :)
Envy of Endurance.: ok
Envy of Endurance.: My advice is this
Envy of Endurance.: If your battles are incresing large or against
harder players your creatures skill (experience) will be going at a
different rate then your wins
Envy of Endurance.: You may get 100 wins and still have a long time to
reach the desired experience level to advance to the mp4 level
Envy of Endurance.: This, as most players here do not know
Envy of Endurance.: Is not how you advance
Envy of Endurance.: It will prove difficult to your character to
advance this way
Envy of Endurance.: causing many issues at mp4 as you will get killed
often and it will be painful and frustrating
lxulies: can you clarify something?
Envy of Endurance.: Pick on weaker opponents. This way your exp doest
outstrip your won battles, and your creatures can be higher level when
you hit mp4.
Envy of Endurance.: Go ahead my pupil
lxulies: Whne you\'re just starting at (as i am) it is very difficult
to find fights with opponents that are weaker. What then
Envy of Endurance.: Good ? actually .
Envy of Endurance.: you will try and find equal battles. Just do not
try and take on the tough player who\'s almost a mp4 level
Envy of Endurance.: Another tip - alwaysv attack with 6 creatures, same
reason.
Envy of Endurance.: Ok any ? right now speak
Envy of Endurance.: ok Lesson 2 - What creatures you need
Envy of Endurance.: This has been a hard decision and to tell you a
little about my own game play
Envy of Endurance.: quite interesting on the same note
Envy of Endurance.: I teach what i have experienced. I don\'t ask
others for their opinions and then post it
Envy of Endurance.: I try something and if that doesn\'t work, i take a
nap and try something else in an hour when i have full VP again
Envy of Endurance.: I am good at defense. Actually i may be one of the
top players with defense.
Envy of Endurance.: It is my favorite and i will teach you all my
methods
Envy of Endurance.: Which will not only make you a stronger player
because you can chat without constantly getting killed
Envy of Endurance.: as fast and becuase you can win VICTORIES with a
great def
Envy of Endurance.:let me say, I may the top mp4 player at def
Envy of Endurance.: lol - but i guess I\'m basically a mp5 now
Envy of Endurance.: Morgana Le Fey is good at def also
Envy of Endurance.: If you know her, ask her sometime she has many
helpful hints
Envy of Endurance.: ok so what creatures do you need?
Envy of Endurance.: well, that depends on how you want to play the game
Envy of Endurance.: I really like calling it a "experience" and not a
"game"
Envy of Endurance.: but you get the idea
Envy of Endurance.: calling it a game in a lesson makes it easier to
understand but if you catch me in chat elsewhere you will understand
what i mean
Envy of Endurance.: user heretic archers
Envy of Endurance.: use
Envy of Endurance.: use a barren soul or even 2 of them at mp3
Envy of Endurance.: aramors do damage
Envy of Endurance.: if you want to be tough attacking player go that
route
Envy of Endurance.: but i must say there are times in the game that
certain creatures may help you with your tasks
Envy of Endurance.: so another good choice is the elemental
Envy of Endurance.: if you are more interested in playing a defensive
role then go with a few elementals Envy of Endurance.: My normal attack ritual was this at
mp3 Envy of Endurance.: I would go into attack with 2
archers, 1 barren soul and 1 element
Envy of Endurance.: now you map play a different game then i did
Envy of Endurance.: perhaps you want to be a healer like i am now
Envy of Endurance.: then you want more barren souls on your side
Envy of Endurance.: they bring healing to both you and another player
during a healing ritual
Envy of Endurance.: which will be talk for another lesson
Envy of Endurance.: ok any ? before lesson 3?
Envy of Endurance.: ok lesson 3 - loreroot
Envy of Endurance.: Loreroot is another land and guarded by 2 mean
guards
Envy of Endurance.: 2 of which will smash you and then laugh at your
bloody mess as they slip and slide around on your insides
Envy of Endurance.: get into Loreroot as soon as you can.
Envy of Endurance.: I really suggest waiting until you are closer to
mp4 to do so
Envy of Endurance.: so you don\'t waste time and creatures getting
smasked
Envy of Endurance.: smashed
Envy of Endurance.: I was already a mp4 when i fought them and i lost 6
times to them
Envy of Endurance.: and now my nose is permanently bent
Envy of Endurance.: Loreroot has many interesting things to explore but
remember
Envy of Endurance.: as i said before - fighting creatures they are
tough, not recommended
Envy of Endurance.: I\'m not going to give any of you a spoiler on how
to beat them, as that time will come when you have fought them enough
times you will
Envy of Endurance.: understand their mechanics
Envy of Endurance.: important!
Envy of Endurance.: important!
Envy of Endurance.: replay your fights
Envy of Endurance.: I watch who attacks me and what ritual they had
Envy of Endurance.: and if I won, why did i win
Envy of Endurance.: was i out of VE? does a armor beat a archer
Envy of Endurance.: what and how did they win this battle
Envy of Endurance.: if you want to be a great player listen to that
knowledge from me
Envy of Endurance.: i didn\'t in the beginning and i couldn\'t become a
good player until beginning of mp4 when i started understanding why i
won
Envy of Endurance.: I just loaded up the team in the back of my truck
and started plowing full force through everyone and laughing as i went
Envy of Endurance.: Hoo
Envy of Endurance.: that\'s what we say for congratulations or
Envy of Endurance.: weeeeeeeeee
Envy of Endurance.: well, i do anyway. I want to make it stick here
though
Envy of Endurance.: saves time typing and is international, i think
Envy of Endurance.: Lesson 4 next - any ?
Envy of Endurance.: ok Lesson 4 - When or how to use Heat
Envy of Endurance.: it\'s ok
Ixulies: yes
Ixulies: mod
Envy of Enduranc.: ok cool
Ixulies: *most
Envy of Enduranc.: ty both
Ixulies: ignoring idle chatter
Envy of Enduranc.: just copy it all
DimebagDerek: yes all the lesson parts
Envy of Enduranc.: add it all in there
DimebagDerek: im not trying to keep up with the questions
Envy of Enduranc.: we use it for Q and A at the end of each lesson
Envy of Enduranc.: just grab the whole window at a time
Envy of Enduranc.: I type fast sometimes but I do take breaks because I
get lots of PM
Envy of Enduranc.: during lessons about my alliances
Envy of Enduranc.: do the best you can and ty
Envy of Enduranc.: ok heat - heat is used a little in mp4 but mostly in
mp5
Envy of Enduranc.: I don\'t think you should really stress over it
Envy of Enduranc.: it can cause your creatures to grow too fast
Envy of Enduranc.: I used it in mp3 level and I did notice an
occasioanl win
Envy of Enduranc.: but not worth ti to use heat at mp3
Envy of Enduranc.: King I sent you a PM
Envy of Enduranc.: ok Lesson 5
Ixulies: wait
Ixulies: how do you use it in a fight?
Ixulies: i see the counter, but how...
Envy of Enduranc.: In my opinion, MP3 should never use heat. Heat are
only useful for: - Boosting VP gained from battles (a good thing) -
Boosting bonus skills gained from battles. (a good thing) - Boosting
your personal xp gained from battles (not always a good thing)
Envy of Enduranc.: But heat does NOT boost xp gained by creatures.
However, in MP3, leveling up your creatures is much more significant
than increasing your skill, so you should just fight with no heat.
Envy of Enduranc.: ok how it actuall works
Envy of Enduranc.: the circle (heat ring)
Envy of Enduranc.: at top right of your page
Envy of Enduranc.: fill up with heat from doing various tasks
Envy of Enduranc.: when it reached 1000 or greater click on it
Envy of Enduranc.: there are 2 balls when you start
Envy of Enduranc.: I think you can purchase more and have a total of 6
Envy of Enduranc.: is that right Draconic and Bull?
Envy of Enduranc.: 6 balls total?
Ixulies: each click constitutes a "purchase"?
Envy of Enduranc.: each click of waht?
Envy of Enduranc.: what?
Ixulies: or you mean you can get more slots to hold more?
Robo Puppy: yep
Ixulies: ok
Robo Puppy: 6 erolyn devices
Envy of Enduranc.: yes ty Robo
*DraconicNinja*: in the MD shop, atdeeper shop levels you can ulock a
total of 4 additional heat balls
*DraconicNinja*: but keep in ind, that 4k heat is the maximum
Envy of Enduranc.: ok there you have it
Envy of Enduranc.: Lesson 5 now -
Ixulies: wait
Envy of Enduranc.: what?
Ixulies: sorry...but how are the heat balls used?
*DraconicNinja*: the heat balls are basicaly storage devices
*DraconicNinja*: each one holds 1008 heat
*DraconicNinja*: when you klick on a heat ball, you will gain 1008 heat
Envy of Enduranc.: oh yea sorry
Envy of Enduranc.: lol
Ixulies: ok
Robo Puppy: The big one you just need to click it to store it in the
smaller ones, once you have over 1000 Heat, it will store 1000 Heat in
each of the smaller balls
Ixulies: how do you implement that into combat/
*DraconicNinja*: wich in high mp levels can be used for spells
Ixulies: ?
Envy of Enduranc.: if you fight and win it can go up, it also increases
when you sacrfice a creature which will talk about now
*DraconicNinja*: but at the low mp levels heat is used to increase stat
gains from fights
Envy of Enduranc.: spells at higher mp5 or mp6 levels he means
Ixulies: so, if i click the ring
Ixulies: it\'ll store whatever heat is there
Ixulies: and that will automatically be used in the next fight?
Envy of Enduranc.: no
Envy of Enduranc.: if you click the ring nothing will happen nless
*DraconicNinja*: no, you need to have a total of or above 1k to store it
Envy of Enduranc.: unless your heat in the ring is over 1000
Ixulies: ok
Envy of Enduranc.: then you will store it in the ball
Envy of Enduranc.: you can store 1000 in each ball
Envy of Enduranc.: when you click ball that 1008 will go into ring and
can be used
Envy of Enduranc.: you can also click 2 balls and get 20oo heat
Ixulies: how do you actually use it in combat?
Envy of Enduranc.: 2000
Envy of Enduranc.: and then use that
Ixulies: who is attacking me?
Envy of Enduranc.: you can carry even more heat than that which you
will find as you play
Envy of Enduranc.: but as mp3 I don\'t recommend you use heat at all
Envy of Enduranc.: except if you are bored and want to play with it
Envy of Enduranc.: King PM me back
Envy of Enduranc.: I\'m waiting
Ixulies: I\'m just trying to understand the game mechanic
Envy of Enduranc.: that\'s more than you need to know really at mp3
Envy of Enduranc.: but always good to ask ?
Envy of Enduranc.: ok on my Day 1 lesson I spoke of the ninja attack
*DraconicNinja*: basicaly it modifies the reward you get from combat,
the more heat u have the higher the effect it will have on your stat
increases
Envy of Enduranc.: I don\'t like this way of attacking
Envy of Enduranc.: but you will use it at some point in your
Envy of Enduranc.: wars
Envy of Enduranc.: yes, ty Draconic
Envy of Enduranc.: :)
DimebagDerek: Im guessing thats popping in and out of a sanctuary to
fight
Envy of Enduranc.: no
Envy of Enduranc.: actually that\'s not what it is at all
DimebagDerek: sorry i missed your day 1 i do not know of the ninja
attack
Envy of Enduranc.: you may at some point need to go fast through the
game and attack as many players as possible. think of a sped attack
Envy of Enduranc.: speed
Envy of Enduranc.: but it\'s called ninja attaking
Envy of Enduranc.: you run from room to room and hit 1 player and go to
the next and hit 1 player
Envy of Enduranc.: you already have a attack rit set so you don\'t have
to waste any time
Envy of Enduranc.: you attack, run to next room, choose same exact
attacking ritual and then move to next room and attack another player
until you lose too much
Envy of Enduranc.: and have to rest and recover
Envy of Enduranc.: it\'s not my recommended way but you will use it
Envy of Enduranc.: as some point
Envy of Enduranc.: some areas like Marinds Gates you can just go ask
others to attack you and if you can attack them
*DraconicNinja*: NOTE--- this attack method is very annoying, try not
to use it unless neccesary
Envy of Enduranc.: it\'s a doj o area set up by Calyx of Isis
Envy of Enduranc.: NOTE - yes really annoying
Envy of Enduranc.: she is most wise
Day 5
Envy of Enduranc.: Today my lesson will be random
Envy of Enduranc.: talking about heads game, heat, creatures sets and
some secrets
Envy of Enduranc.: Let\'s start with heads game overview
Envy of Enduranc.: Heads game was created to get mor eplayers to fight
and come up with def rits (defense rituals)
Envy of Enduranc.: I personally hate the heads game
Envy of Enduranc.: but that\'s because I don\'t like running around too
much
Envy of Enduranc.: it\'s tiring on my old legs
Envy of Enduranc.: heads game is fun, but not for me
Envy of Enduranc.: you collect heads by attacking other players
Envy of Enduranc.: and depending on how much you beat the other player
you get more heads
Envy of Enduranc.: from the player you attacked
King Bull: i am keeping my heads
Envy of Enduranc.: less when you def
Cubix: What is the aim of def rituals?
Envy of Enduranc.: to protect yourself from random attacks
Envy of Enduranc.: I never have more than 1 head in stock because I
just let players fight me to get the head
Envy of Enduranc.: but anyway
Cubix: But many times we are attacked by stronhg players so they surely
win
Envy of Enduranc.: not always, read my papers after this lesson for the
slider bar def rit
Envy of Enduranc.: you will learn much. you can also become my adept
and learn more
Cubix: Isnt it better to make them to save VitP?
Envy of Enduranc.: :)
Lost WaNder: yes^^ they help.
Envy of Enduranc.: save your ? for the end of this chapter
Cubix: ok sry
Envy of Enduranc.: if you have 7 or more heads you can be attacked in a
sanctuary
Envy of Enduranc.: and you can attack others that have 7 or more in
sanctuary
Envy of Enduranc.: if you hold onto the heads the longest you for your
mp level group you win
Envy of Enduranc.: but time not counted for being in sanctuary
Envy of Enduranc.: kind of like capture the flag
Envy of Enduranc.: hold onto it longer and you will win
Envy of Enduranc.: same concept
Envy of Enduranc.: ok heat lesson next
Lost WaNder: shoot.
Envy of Enduranc.: any ? before I start?
Envy of Enduranc.: ok Lesson 2 HEAT
Envy of Enduranc.: what?
King Bull: can i have ur head
Envy of Enduranc.: sure
Envy of Enduranc.: lol
Envy of Enduranc.: but I may take your arm in the process. lol
Envy of Enduranc.: ok HEAT
Envy of Enduranc.: what is heat used for?
Envy of Enduranc.: Heat is used when fighting to help raise your
creature skill and give you more chance of winning (a little)
Envy of Enduranc.: I don\'t suggest using the heat as a mp3, only as a
mp4 and you NEED it as a mp5
Envy of Enduranc.: each ball above your heat circle holds 1000 heat
Envy of Enduranc.: the heat will be stored if you click the circle when
it has 1000 or more heat in it
Envy of Enduranc.: when you click a ball it will release the heat into
the circle so you can begin fighting and trya nd level your creatures
up with experience
Envy of Enduranc.: the ball will put 1008 heat in your circle
Envy of Enduranc.: CUbix are you still copying?
Cubix: yep
Envy of Enduranc.: ty
Envy of Enduranc.: How I use heat. I put heat into my circle. Attack
and then immediately put the heat back in ball.
Envy of Enduranc.: Release heat back into circle and then back into
ball after attacking again
Envy of Enduranc.: You may find that after you do that a lot, something
good will happen. hint
Envy of Enduranc.: :)
Envy of Enduranc.: ok Lesson 3
Envy of Enduranc.: What\'s to do next
Cubix: is that thin that will happen somehow great?
Cubix: Because some slower connections could not make this...
Envy of Enduranc.: Start game, get through story mode (try and use the
longest times to get most skill), but I know you will want to get right
to game play
Envy of Enduranc.: Cubix try it or don\'t
Envy of Enduranc.: you will see
Envy of Enduranc.: moving on
Envy of Enduranc.: get an elemental creature and raise him to be strong
Envy of Enduranc.: you will need him to gain access at sometime in the
game
Envy of Enduranc.: oops another hint
Envy of Enduranc.: I\'m not good at this lesson thing. lol
Envy of Enduranc.: if you get enough VE, buy an egg and let it hatch
Envy of Enduranc.: it will help protect you some way
Envy of Enduranc.: oops another hint
King Bull: another hint?
Envy of Enduranc.: for new players
Envy of Enduranc.: :)
Envy of Enduranc.: not for you sire
Envy of Enduranc.: PM me if you have a ? about that King
Envy of Enduranc.: ok anyway
Envy of Enduranc.: Lesson 4 - Creature Sets for Lost Wanderer
Envy of Enduranc.: This is knoweldge that many don\'t know
Envy of Enduranc.: so this is what you have all been waiting to hear
Envy of Enduranc.: Lost Wanderer asked me to teach it, but he left
right now
Envy of Enduranc.: so he misses out
Envy of Enduranc.: oh, there he is!
Envy of Enduranc.: ok let\'s begin
Envy of Enduranc.: I\'m going to explain how to setup your creature in
a rit but not just anyway
Envy of Enduranc.: it\'s a secret way
Envy of Enduranc.: If you are setting 6 creatures to attack here\'s
waht you do
Logan Role
Playing
Logan Marquis: thank you very much.
Logan Marquis: ok, i\'d like to start us off with a bit of an
interactive game...
Logan Marquis: in order to get everyone introduced with one another,
this is what we are going to do...
Logan Marquis: i want everyone to think of one word that describes your
character (only one word)...
xcercses: should we tell you know the word?
Logan Marquis: i am going to say a person and i want them to say that
word...then i\'ll say someone else...we\'ll continue on until everyone
has gone.
xcercses: *now
Logan Marquis: :-p
Logan Marquis: patience is a virtue, x.
xcercses: sry
Logan Marquis: it\'s ok, bud...gotta learn somehow.
Logan Marquis: ok...so...is everyone ready?
xcercses: yes
Aleron: yup
Logan Marquis: allright...
Karak: *nods*
Logan Marquis: give me your word x.
xcercses: werwolf
FumaKilla: kind of
xcercses: lol
Logan Marquis: allright.
Logan Marquis: good word.
Logan Marquis: looks like semi is idling...
Logan Marquis: ok...then...Fuma?
FumaKilla: me? Lost
Logan Marquis: lol. nice.
Logan Marquis: lady amethyst?
xcercses: she is idle too
Logan Marquis: ugh, allright.
Logan Marquis: karak?
Karak: optomistic
Logan Marquis: very good word.
Logan Marquis: aleron?
Aleron: quiet
Logan Marquis: all right, very good
Logan Marquis: i want you to think of these words as more than just a
single word. they are the doors to your character so to speak.
Logan Marquis: when other characters meet you...they should be able to
come up with these single words to describe you on their own.
Lady Amethyst: sorry was eating supper
Logan Marquis: in other words, you should not have to tell people your
role/character persona.
Logan Marquis: lady, what is one word to describe your char?
Logan Marquis: *bows to Lucius
Lady Amethyst: mmm that\'s hard..
Tarquinus: [returns the bow]
Lady Amethyst: inquesative..
Lady Amethyst: i don\'t think i spelt that right
Logan Marquis: good word.
Logan Marquis: good word.
Logan Marquis: it\'s ok...i got it, lol.
Logan Marquis: and tarquinus, one word to describe tarquinus?
Lady Amethyst: but that\'s just for the moment
Lady Amethyst: i know how to rp
Lady Amethyst: i\'ve roleplayed online for years and yes.. played dnd
Tarquinus: need you ask?
Tarquinus: sardonic.
Logan Marquis: good to know. i imagine you will still get something out
of this...
Logan Marquis: thank you lucius.
Logan Marquis: ok...
Logan Marquis: so again...
Lady Amethyst: of course
Logan Marquis: these words are in essence, for now, your character. if
i were to have met you outside this lesson, i should be able to come up
with that word on my own...
Logan Marquis: this is the art of roleplaying, really.
Logan Marquis: to create the character and the persona through
interaction both verbal and non-verbal.
Logan Marquis: interactions between two characters can be VERY big for
roleplay.
Logan Marquis: for instance...
Logan Marquis: *bows to Tarquinus* how would you describe Logan
Marquis, good friend?
Logan Marquis: *holds up his hand* do not answer tarquinus.
Tarquinus: [grin]
Logan Marquis: i want you to notice that in the short little
interaction, i did two things important...
Logan Marquis: one...i created the attention and the action...
Logan Marquis: it is VERY important that there is action in roleplay
Logan Marquis: after all, how many of you outside of MD do nothing but
talk?
Logan Marquis: everything you do, from eat, sleep, and live life,
involves some action
Logan Marquis: would anyone disagree?
Lady Amethyst: no but i would add think too
Logan Marquis: well yeah
Logan Marquis: everything you do, from eat, sleep, and live life,
involves some action
Logan Marquis: would anyone disagree?
Lady Amethyst: no but i would add think too
Logan Marquis: well yeah
Lady Amethyst: you can also think in character..
Logan Marquis: that falls under live life :-p
Logan Marquis: *thinks Lady Amethyst is very correct*
Tarquinus: even inaction is a form of action. Continue.
Logan Marquis: thank you tarquinus.
Logan Marquis: with that said, i want to go into another activity that
requires some thought...
Logan Marquis: that single word, for now, is your character
Logan Marquis: i am observer(forgot to say that)
Logan Marquis: i am going to interact with someone for a short little
bit, and i want them, in character of that word, to interact back and
then to choose someone else and interact with them...and so on and so
forth until we all have interacted...
Logan Marquis: does everyone follow?
Lady Amethyst: yeps
FumaKilla: so far yes..
xcercses: yup
Karak: *smiles in agreement*
Logan Marquis: good...
Logan Marquis: *hops up onto his rock and looks down at Karak. he
smiles as he pulls out his notepad and pencil and begins to jot down
some notes about him* mmhmm...so tell me about yourself...
Logan Marquis: ((pardon if the interactions are not the best
roleplay...but this is just quick interaction for the purpose of the
lesson only))
Lady Amethyst: (roleplay isn\'t always serious anyways :P)
Karak: *rubs his chin*Hmmm... I have wandered this world for many days
yet and find all manner of interesting... occurences abound.
Logan Marquis: *nods as he scribbles more notes* i see...i see...very
VERY interesting indeed....
Logan Marquis: ((ok...karak...turn to someone else and continue the
interaction with them...and then so on and so forth))
Karak: Some good friends I have made and .... yet I feel there is more
to find... Ahh and last night... *stands and twirls on the spot*
Karak: Lucius, was not the dancing invigorating! *Hums tunefully*
Tarquinus: Lovely, is she not? My ancient slaves had a saying:
beautiful are the breasts that protrude but a little.
Lady Amethyst: ((sorry i gtg for awhile. my daughter needs put to bed))
Logan Marquis: ((*laughs heartily* awesome...ok lady amethyst...see you
later maybe?))
Tarquinus: Apparently giants and slavers walk among us, though; I
noticed a tyrant.
Ariel the cruel: Sorry I\'m late; I got lost on the way. I can mock you
twice as much to make up for it if you like. Heh heh heh.
Tarquinus: [to FumaKilla] how best to gauge the strength of a man? By
what he loves, what he fears, or [pointing to one side] abandons like a
codex on the battlefield?
Karak: Ahhh. But I could only stay a short while and believe I missed
them. *sits beside Tarquinus smiling*
Karak: Ahhh. But I could only stay a short while and believe I missed
them. *sits beside Tarquinus smiling*
FumaKilla: *clear his throat* well the best to gauge the strength of a
man is by what he love... but i\'m not so sure again now... for i got
lost myself..
Logan Marquis: ((doing well all...keep it going))
Tarquinus: suppose he meant to assault Necrovion and had the means to
do so - how would you stop him?
Logan Marquis: ((no topic ariel...the goal and purpose are mine to
know...not yours :-p just interact when someone interacts with you))
Tarquinus: [to Ariel] we are interacting to show the nature of our
character, preferably how it may be defined succinctly.
Penelope LightMo.: *bumps into Ariel* My pardon, I did not see you there
Logan Marquis: *glares at Penny* behave please...
Tarquinus: [extends a hand to Penelope] depraved apprentice, please
join us.
Ariel the cruel: When does anyone ever truely see anyone anywhere?
Penelope LightMo.: *giggles* I was helping, Logan...providing said
action
Penelope LightMo.: *comes to stand beside Lucius*
Logan Marquis: enough...
FumaKilla: i dunno what the other might think of but you can find your
other self within the lost state...... what do you think x.. :( ((sorry
english wasn\'t my first language))
Logan Marquis: ((fuma, you are doing fine))...
Logan Marquis: x...go ahead ...
Tarquinus: (agreed, go on)
Ariel the cruel: *Takes a seat on a wheel and watches people try to be
themselves.*
Penelope LightMo.: *smiles at fuma*
xcercses: hmmm....you really want to know what i think? well i think of
a big bloody steak....
Penelope LightMo.: Nicely seasoned, I hope, x
Logan Marquis: penny....
Logan Marquis: *glares*
Penelope LightMo.: *quiets*
Logan Marquis: thank you...
Logan Marquis: ok...
xcercses: mhhhh....flesh there is nothing more delicious then
meat...*glares hungry at Karak*
Logan Marquis: you can see how important it is to include actions with
your speech.
Logan Marquis: it\'s one thing to say something, but when you add
action to it, it really creates and invokes an emotion or sense of
emotion
Logan Marquis: as an example...
Logan Marquis: penny, do not respond to this...just pay attention...
Logan Marquis: hello penny...
Logan Marquis: OR...
Logan Marquis: *turns to penny, grabs her hand and raises it to his
lips. a short little kiss greets the back of her hand, and a smile
follows from his mouth* Greetings Lady Penelope ((note...this is NOT
real :-p))
Logan Marquis: which one do you think evokes more emotions?
Logan Marquis: which one REALLY gets the point of the greeting across?
and which one says MORE about me?
Logan Marquis: ((you are allowed to answer now :-p))
Penelope LightMo.: *giggles*
xcercses: well the second one....mhhh...meat
Logan Marquis: exactly.
Logan Marquis: now...
Lady Amethyst: ((is back))
Tarquinus: she is very nice with a side of asparagus.
Karak: *scratches his head* You mean we should have to think about it?
*checks his person for any missing bits*
Ariel the cruel: Neither. (>_>) (*Isn\'t the best person to take
lessons from*)
Logan Marquis: lol @ karak. very good point :-p
:::::::: Aleron: Out of my mind. Back in five minutes. ::::::::
Logan Marquis: how many of you have chosen a role?
Logan Marquis: or a persona for those new to the game?
Penelope LightMo.: *raises her hand*
Logan Marquis: i know lucius has.
Logan Marquis: any others>
Logan Marquis: ?
xcercses: yep
Ariel the cruel: Everyone... Wether or not it is something noticeable
is the question...
Karak: *Tentatively raises his hand* Tis evolving as I find myself a
home here
Logan Marquis: and karak brings me to the very important part of our
lesson :-)
Logan Marquis: the key to finding a role for yourself on magicduel is
this:
Tarquinus: [to Karak] do not slight yourself, brother. That is why
Ariel came.
Logan Marquis: you can be anything you wish to be here...
Ariel the cruel: *Has a chosen Persona/role.*
Logan Marquis: magicduel truly is maleable to whatever YOU choose
Penelope LightMo.: *whispers to Lucius*
Logan Marquis: or the wordsmith himself, Lucius...
Logan Marquis: or Penelope.
Logan Marquis: and even Aleron.
Ariel the cruel: (>_>)
Ariel the cruel: I\'m not insane.
Logan Marquis: all of them have VERY different ideas for their
characters.
Logan Marquis: you pretty much could say they aren\'t really alike
Logan Marquis: hush ariel.
xcercses: *still thikns on meat* mhhh
Logan Marquis: YET...
Tarquinus: compared to the metallic rabbit golem, she is sanity itself
Logan Marquis: they all come together in this place...
Karak: Well that stands to reason "We are all individuals"
Logan Marquis: precisely karak
Logan Marquis: and as unique as you each are...so should your
characters and their roles.
Penelope LightMo.: Ariel, how did you come up with your role?
Logan Marquis: there is pretty much NO reason why anyone should have
the same role as another.
Penelope LightMo.: So often it gives ladies a bad reputation. But you
seem to do quite well.
Logan Marquis: ok, are there any questions?
Tarquinus: [observes Logan, thinking]
Ariel the cruel: First: I\'m male.
Logan Marquis: *laughs at Tarquinus* do not try to prove a point with
me old friend. ;-)
Penelope LightMo.: Oh my
Ariel the cruel: ...
Penelope LightMo.: Do you charge more then, or less?
Logan Marquis: ahem.
Logan Marquis: penny and ariel...
Logan Marquis: HUSH
Tarquinus: apprentice...
Logan Marquis: thank you tarquinus.
Penelope LightMo.: *looks at the ground, and kicks at it*
Logan Marquis: anywho...
Tarquinus: [to Logan and company] I apologize. Someone wants discipline.
xcercses: *tries to get meat out of his mind and raises his hand* well
do we gonna have more lessons?
Logan Marquis: lol.
FumaKilla: got so many question ....... but don\'t worry i\'m used like
this.. :)
Tarquinus: Vile apprentice, go.
Logan Marquis: i want each of you to think on your role...your chosen
persona for this land...
Penelope LightMo.: *stamps*
Karak: The thing is to find out where in the world there is a task
worthy of effort
Tarquinus: [points]
Logan Marquis: i will point at someone and i want them to tell me in a
line or two that persona/role...
Logan Marquis: *points at x*
xcercses: ((i need to excuse my self if i say something wrong))
Logan Marquis: x?
Logan Marquis: ((lol...it\'s totally ok...just go with it))
xcercses: well a flesh hungry beast that howles at the full moon and
attacks everybody he sees?
Logan Marquis: *takes a step back from x as he chuckles* oooooook.....
*points at Tarquinus*
Aleron: he is not here
Logan Marquis: who is gone...
Logan Marquis: *points at aleron*
Aleron: im not here
Logan Marquis: *kicks aleron* oooook *points at karak*
Karak: *checks his person again!* A wandering seeker of knowledge that
he may use to free himself and his friends from this endless day. His
naivety is balanced by his questioning common sense.
Lady Amethyst: (pwned tigermuffin)
Ariel the cruel: *Grabs a rock.* AHy not join in Al.?
Logan Marquis: very nice karak *points at lady amethyst*
Lady Amethyst: :points to the sign on Aleron that says "out of my
mind.. back in 5 mintues":
Logan Marquis: ...?
Lady Amethyst: (oops)
FumaKilla: i took over alerons note ever since :D
Lady Amethyst: a wandering lost soul that seeks to find the mysteries
that seem to be out of her reach at the moment..
Logan Marquis: good fuma
Logan Marquis: good...
Logan Marquis: *points at fuma*
Aleron: actualy i have always been here
FumaKilla: A training healer who end up to be a walking killing
machine... :( so any one here need healing :)
Logan Marquis: lol. nice fuma
Logan Marquis: ok...very good.
Logan Marquis: another piece to roleplaying is that everything about
your character, your interactions, your dialogue, and even your
personal comments and pages, should reflect that persona.
Logan Marquis: oh hey...almost forgot...
Logan Marquis: *points at ariel* :-p
Ariel the cruel: *Points at Logan.* (;p)
Logan Marquis: lol.
Logan Marquis: works for me :-p
Logan Marquis: very few people have REALLY good personal comments set
up.
Logan Marquis: one who you should read extensively is Raven.
xcercses: *points at fuma....mhhh looks delicious*
Logan Marquis: he has a story...something that gives even more insight
into his character.
Logan Marquis: that\'s important because it helps people interact more
informed.
Aleron: in my defense , i am very bad at writing
Ariel the cruel: (Ironicly... Pointing at Logan is partly true...
(>_>) )
Logan Marquis: and the more informed they are...the easier it is to
interact...ironic.
FumaKilla: lol..... do you need my service x?
Logan Marquis: ok...
xcercses: nono fuma im just a little bit hungry....
Logan Marquis: so remember, everyone, to take time with your
pages...make them look good and read well...they should reflect as much
of your role as your character does.
Logan Marquis: they are in essence an extension of your role.
Aleron: .
Logan Marquis: and again, your character in it\'s entirety should be an
extension of your role
Ariel the cruel: *Pulls a bone out of his bag of tricks and throws it
at XC.*
Logan Marquis: a good example of that is Renavoid.
Logan Marquis: ok...
xcercses: ouch grrrr
Logan Marquis: i wanna go over my 5 rules for roleplaying...
Lady Amethyst: :raises hand:
Logan Marquis: 5) Everything constitutes roleplaying...EVERYTHING...so
remember to try to stay in character as much as possible.
Logan Marquis: yes lady amethyst?
Lady Amethyst: are you/is there a guide in the forums about roleplaying?
Logan Marquis: there is not...however...
Logan Marquis: there will be.
Logan Marquis: and it will better than this lesson :-p
Logan Marquis: me being hopped up on benadryl at the moment has made
this rather...hard to conduct :-p
Karak: *looks shocked*
Logan Marquis: lol.
Lady Amethyst: ok no further questions
FumaKilla: *speak to him self* i think interactive lesson like this is
better...
Logan Marquis: awesome...
Logan Marquis: yay fuma! :-)
Logan Marquis: anywho...
xcercses: um logan the 5 rules?
Karak: *nods* here, here
Logan Marquis: 4) do not ever EVER do something to another
player/character that can change things permanently...such as
assassinating them...without their permission to do so.
Logan Marquis: 3) remember to make everything about your character
reflect your role...
Logan Marquis: 2) try to find a way to seperate IC(in-character)
roleplay from OOC(out of character) idle chatter...
Logan Marquis: and finally...number 1...
Logan Marquis: have fun! :-)
Logan Marquis: roleplaying should be a way to extend your character.
Karak: *stands and shakes Logan\'s hand* Thank you! Most informative.
Logan Marquis: they keep you on your toes, while forcing you to really
think about how your character would respond.
Logan Marquis: not done yet!
Logan Marquis: now...
xcercses: *turns his head to logan* did i heard ham?
Logan Marquis: for the final interactive lesson...
Ariel the cruel: Heh heh heh...
Logan Marquis: a three minute roleplay free for all...anything
goes...but it must be roleplayed out...interact with one another...
Logan Marquis: just have a blast for the next 3 minutes!
Logan Marquis: ready...
Logan Marquis: set...
Logan Marquis: GO!
Ariel the cruel: RED LIGHT!
Logan Marquis: *hops off his stone, over to Ariel and squirts Ariel
with a seltzer bottle. he then runs and hides behind the broken wooden
wheel on the ground*
Logan Marquis: *chuckles*
Logan Marquis: everyone...PARTY!
Logan Marquis: go WILD!
Logan Marquis: do anything...
Logan Marquis: you got a limited time tho
xcercses: *turns to logan again* is there also meat on the party?
Ariel the cruel: *Looks down at Logan.* Funny that you hide under the
very thing I\'m sitting on...
xcercses: auuuuuuu*goes wild*
Logan Marquis: *eeps at ariel* uh-oh.
Logan Marquis: lol @ x. yep.
FumaKilla: *shot dart trying to cure x hunger....* ooop sorry wrong
vial .. :(
Ariel the cruel: *Pulls a brick out of his bag and drops it on Logan.*
Lady Amethyst: :laughs at the comics of ariel and logan:
Karak: *Sensing the party mood, Karak rips off his shirt and runs
around* I will find you oh land of "coldie"
Logan Marquis: *gets his in the head and knocked
unconscious...amazingly...within just a second he\'s back awake and no
worse for the wear* ouuuuuuch.
xcercses: *yey takes a stone in his hairy hands and crushes it* thats
much more fun then throwing them
Ariel the cruel: (Bricks are soon to be marketed. Just a heads up...l
(>_>) )
xcercses: THANKS*takes the ham quickly*
Logan Marquis: *walks over Lady Amethyst and takes her hand* may i have
this dance, Lady?
Logan Marquis: go guys...you got 2 minutes now...
Ariel the cruel: Hmm...
Karak: *Singing a wordless tune, Karak takes up a steady dancing beat*
Logan Marquis: *waits ever so patiently for a response...*
FumaKilla: *looks around* and realize what i\'m still lost?
SageWoman: Greetings!
xcercses: *eats the ham quickly*
Logan Marquis: hey sagewoman!
Lady Amethyst: :grins..looking a little bemused: certainly kind sir..
Logan Marquis: you are all of about an hour too late :-p
SageWoman: hey there Logan
FumaKilla: hi Sagewoman..... :)
Karak: *Still singing, he takes Sage\'s hand, gesturing a dance*
SageWoman: too late for what?
Lady Amethyst: (sorry was trying to remember how to spell...)
Logan Marquis: *pulls Lady Amethyst to the center of the clearing and
begins to lead her in a quite humorous little waltz around* you dance
divinely, madam.
Ariel the cruel: ( The "lesson" )
xcercses: *looks at fuma* i still want some more meet
Karak: *in tune* the rp lesson
SageWoman: I would love to but I am on amission. I must respectfully
decline.
Logan Marquis: ((lol @ ariel...nice quotes there buuuuuddy))
Logan Marquis: see ya sage woman!
SageWoman: OH that, I can always ready the pages Ariel.
Lady Amethyst: :still dancing with logan waves at Sagewoman:
FumaKilla: <---- * smack head.didn\'t took Logan\'s lesson in to
practice..*
Ariel the cruel: ( It\'s funny watching some one tech how to be I.C.
while O.O.C. Heh heh heh...)
Logan Marquis: ((i know, lol. it can be quite humorous to teach in that
manner, too))
Ariel the cruel: Which pages dear Sage?
Lady Amethyst: :glaces up at logan: thank you but I have to admit I\'m
not use to the waltz..or any dance lately
Logan Marquis: ((ariel, wait till you se
Quests
Quest of Healing
Envy of Endurance Quest of Healing
is on hold right now. Sorry but I have to finish the site. You will be
able to login and track your quest progress.
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs There are not many things that stand in the way of a
true warrior.
Whether that is a strength from physical power, spirituality,
knowledge, or numbers in your alliance.
Not being enlightened.
Heads Game. Yea, I won it. But, the stress of running around holding
those heads almost gave me a heart condition.
Players that don\'t take the game seriously.
1. Hang out in Loreroot - Raven's Peace or the Defense Quarters
2. Check your map for anyone approaching you
3. When they get close enough, go towards them to glimpse them if they
are a threat and leave quickly so that it is too late for them to
attack when your name shows up
4. Go to wasp's totem and wait a little bit for them to get close (may
also make tracks to Ravenhold is you have time to throw them off a
little bit)
5. Escape through Loreroot hidden exit and head to MDA gates
6. Now, you have the choice of heading to MDA gardens and just running
around the gardens or going to Marind. I prefer going to Marind because
there are more options but also riskier so you have to shift scenes
really quick
7. Now, at Marble Dale Park, go through the gate and wait for the other
person to also cross the gate and double back and go to a safe location
back in MDA OR *Probably safer route* don't double back and go
directly back to Loreroot
Your chaser should not have enough AP to follow you the whole route if
you have full AP since he has to enter Loreroot TWICE
Have fun, you don't have to follow this to a T, you can always hide in
no name places like the top of paper cabin or top of wasp's totem, but
I think most mp5's know the coordinates now Protector Statement
This player doesn't have this page.
Comments on Self This
player doesn't have this page.
Quests
This player doesn't have this page.
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self As
and RPC i wish to have similar spells according to my title and Role
such spells or abilities that would allow me to grant acess to certain
places in the game such as
Necrovian
Golemnus Golecarium
and other places hard to reach such as passage of war and things via
using a Key for solving my quests
I donot wish them for my own personal use but to help others by
unlocking the door so that they may enter just once and once they leave
they must further meet the requirements
Having the ability to help the Dojo of Marble Dale Park with the
policing of the rule breakers
Spells that can temporarily Freeze an opponents creatures making them
unable to fight for a few minutes would help
other such things to be determined by the Gods of our fair Magic Duel
I am ambitious but there is a time when more you just donot need and
this may be one of those times
I feel that my abilities would only help others further in future with
these abilities
Thank You
BEHOLD THE POWER OF THE MR'S AND MS'S
.Morgana Le Fey.
The Keeper Of Keys
Truly a tale of passion, deception, and secrecy in the search for
knowledge and power.
Our story begins as all do with me, a young lass far from home in
a wilderness of amazing stories and beginnings. Here we follow me, one
of these interesting individuals along the complex journey to become
one of the legendary Role Playing Characters whose life and tales would
go on to influence the very world I come to live in.
In the beginning I was stuck all alone in a world far from
my own, brought here by the mere whim of a power beyond my own. Stuck
in a land to which I have no idea nor possibility of grasping all by
myself, I set out from this cabin I happened to be set in. Alas I saw
it would not let me leave, what magic is this that could possibly keep
me here, I wondered. Then looking around for the source of this magic I
happened upon a scroll on a desk that clearly, based upon the golden
writing upon it flashing at me, was magical in its own way.
Upon finding the scroll it told me what I must do in order
to get out of this treacherous paper cabin. Following the orders
written upon this scroll was easier than I could have imagined, it led
me to a new place different paths she tried but the scroll's magic was
far to great to allow me to wander from my path. I happened upon the
Armory where I found it to be inhabited by such wonderful things that
beckoned me to bind with. One such creature called itself the Aramor a
magical attacking beast that would protect me with all of its might and
prowess. Having stayed there long enough to recruit six of these
creatures I found the scroll compelling me to fight off any threats
along my way back to the cabin to which I first arrived.
What must I do, I said the whose new found power dazzled my
imaginations. The scroll replied not in words but in a vision of great
struggles to come. Stepping forth I encountered mysterious creatures
blocking my way, shades they called themselves and would not let me
pass. Using my new found creatures the Aramors I managed to beat them
back one after the other until something amazing happened. The shades
are combining and offering me a gift, a strange box to which I takes
even against my deepest seeded wishes, my thirst for power and
knowledge of this place pushed me on.
Alone in the darkness once more I struggles to find a way
out. What light shows through the darkness, that is what I has to find,
I tell myself. Looking around I find a little girl, Marind she calls
herself, sitting all alone in a corner with three candles lit around
her. Curiosity again grabs hold of me when that little girl shows a
mean and menacing look. Never backing down I press on toward a peace
with Marind and it seems that she can help me out of this treacherous
dark box that we are in. With Marind's help I escape with only bumps
and bruises into what a strange world of a carnival. Realizing what
Marind says is true I flee with her only footsteps ahead as the
carnival slowly disappears and with it I find myself in a city all
alone. With Marind gone I find the will to press on and find out what
exactly the little girl meant by what killed her.
Entering Marind Bell was probably not the best of ideas
once I found it inhabited by all sorts of people, some with creatures
not unlike the Aramors sworn to protect me and some with beasts from
places I cannot hope to find with out help. Seeking help she happens
upon a sanctuary where she hides among many people stronger and even
weaker than herself, asking all sorts of questions from what is that
creature, to how do I get one. Upon hearing their answers to those
questions they say they have heard many times over she finds herself
looking at new creatures with new abilities, eggs and archers and
strange large eggs that will not obey her and combine their power with
hers. These eggs tell her that she is not strong enough yet and must
persevere in order to master their power. Venturing out into the
gathering point for many battles and help she finds a group of people
around a man with seemingly unstoppable power and creatures no one has
even seen before.
This man came to be known as SmartAlekRJ the drachorn
master. Gathering around them all I found out that he was indeed a
person of much awe and inspiration. He announced himself as a Role
Playing Character for this land and if anyone needed his help only to
send a courier to him whilst he was away and he would inform them of
the greatness of him and his army. Upon hearing such words another with
similar following named Metal Bunny approached and corrected him saying
I am the best and most noble of RPC's in this world follow me and be
truly great as I am great and so are those who follow my way, the way
of the bunny lord.
Torn between two worlds most of the crowd were but each had
their followers and locked into a monumental battle of which I could
only watch in awe and fear. Seeing the following each had I wanted that
for myself and set out in the lands to get known and admired for all
that I would seek and know. Sending questions via couriers as they
requested I learned where such powerful creatures were hiding and some
of what I needed to do in order to get them for myself. Again knowing
what path I must go I found new courage to keep going even in the face
of greatness and power I knew I could attain. With each new puzzle I
came upon my knowledge of these lands brought me closer to the dark
skies of the place called Necrovion. Such a place I was told is where
those first monstrous beings I fought were from and that I should not
venture into there carelessly.
Even with my new found strength from my Aramor's growing
stronger and my eggs hatching into powerful elementals I still could
not get into those gates. My archers were the next to grow stronger
into beings referring to themselves as Dark Archers. Now with my
powerful strength I happened upon a land spoken of in truly great
words, the land of Loreroot. Guarded by very powerful beings of which I
knew couldn't be trees walking around I sought out the means to see
them properly and used that knowledge to enter into battle with them.
They were so powerful I didn't think I would ever beat them but I knew
I had to try.
I found that my strength was returning as I found shelter
at a strange place of which others spoke the name of Fenth's Press. A
place where you could sacrifice the powerful beings that protect you in
order to grow stronger and thus I did. My trusty Aramors had ascended
into their most powerful form, the assassin, but they left me wanting
more so I sacrificed them for the good of the others. Feeling this new
power I, myself ascended to a higher mental state known to others as
Mind Power Four. Upon entering this new stage of my existence I
realized that my creatures once again grew stronger and more powerful
with every fight but I found also that it was harder to call each fight
a victory. With every fight I found myself reaching higher levels of
knowledge about this place, this world called by one name. Magic Duel,
a place to which dreams and nightmares reigned supreme and where one
could live in complete harmony with his fellow man or woman or in
darkness vieing for a chance to destroy all that I have come to know as
good and pure.
All paths I found so far led me to that magical wilderness
called Loreroot and those guards once more I could see. This time I was
more prepared with the knowledge of how to defeat them I rose to the
challenge and took them both out in two monumental battles. I won was
shouted everywhere I went and to everyone I met. Crawling into Loreroot
now full of power again from the days rest I met with new creatures and
gained even more knowledge and power from them as I struggled through
times and trials to get them as powerful as I could. Mean while I had
found that my knowledge of the lands had taken an interest in people as
they started sending me couriers asking how to do certain things.
This evoked the watching of the gods themselves and upon
hearing of this they came to me. All on one evening alone I had been
recognized for my efforts and charity in helping others along from even
the depths of the underworld back into the light, and thus henceforth I
became known as Morgana Le Fey the keeper of keys and puzzles. My new
title came with great regard and a trust of knowledge and power amongst
all those followers of others. Soon I had my own powers to speak of and
was challenging any and all to my riddles to which knowledge was shared
and power for all those deemed worthy and mentally fit.
Among those were Metal Bunny appearing again with seemingly
unwavering faith in his abilities as Lord of the Bunnies, to which he
continually recruited and announced to all who would listen. Slowly and
surely I gained a following and friends along the way who helped me
over come obstacles I could never have hoped to cross by myself. MRD
and Renavoid among others became my close companions and later I heard
word that Renavoid had became the same as I, an RPC for all that would
need his help becoming the keeper of the archivists, an alliance of
Magic Duels finest minds set on writing and organizing the events and
logs of all things going on in this world.
With the finding out of these new alliances I happen upon
an alliance bent on following the shades way of life and dreams. This
alliance set out to become shades themselves with their leader
Khalazdad, a person to whom I have met with and shared ideas with. Now
watching closer this alliance of men and women I begin to decide to see
just what they are up to. Joining them in hopes to discover their
weakness seemed a smart thing to do at the time but the closer and
closer I get to the inner circle leads me to believe strange things
about Khalazdad, their leader. Every new member is watched closely and
must pledge fealty to him and him alone soon granting him godlike
status among some members. I also happened upon other alliances sworn
to protect other vast regions they call home, Marind bell had her own
alliance called The Seekers of Enlightenment and also Golemnus
Golecarium had its own as well called the Guerrilla Golecarium.
Loreroot was the last to reveal themselves to me with their alliance of
Loreroot Landguardians protected by a powerful creature known as the
Knator Commander to which my friend MRD had sworn allegiance to. Now
torn between friends Khal, Ren, and MRD it was very hard to choose a
side having joined the Necrovion Sentinels and pledged fealty to
Khalazdad. All was slowly becoming so clear for me though with every
passing day the Sentinels became more and more like a cult giving power
only to its leader Khal.
Now I was approached by the Seekers and asked to what side
do I belong and do I truly follow the ways of darkness and death. I
truly pondered their questions along with others that could not believe
that I would follow the darkness. Now it seemed I was so confused but
at last I found what to do. I would take it upon myself to make myself
the best spy for the light and truly not let Mariand down. She was
there for me when I needed her so I vowed to be there for the light in
the upcoming battle.
Now with my head on straight I proceeded to find out all I
could about this warmongering shade alliance and find out what they
were planning and hope to accomplish. To thwart them I made myself
believe and thwart them I will do. First it was hard at first to
convince Khal of where my loyalties lie as being approached by members
of the guilds and alliances of the light made him wonder along with
others that felt me to be untrustworthy. I knew I had to do something
drastic to make them change their mind and believe in me or their
secrets and plans they would withhold from me. Along came something I
had witnessed before but did not partake in and I found my way to make
them believe in me. A contest of brute strength called simply The Heads
Contest where the rules were simple enough and passed down from the
gods themselves. Get heads from your fellow warriors and maintain that
head count for points to be given in intervals. But my goal was not to
win but to keep Necrovia from winning so giving my heads away entailed
that I made it to the top but fell just short to the guilds of light.
Giving them the advantage of power from the gods they might be strong
enough to stop this army of shade allies.
Now armed with the power of the highest achievable Mind
Power level, Mind Power Five, and armed with an assortment of powerful
creatures at my command and also spells granted from the gods
themselves I decided it was time to sow my discord amongst them by
learning of all the spy's amongst the guild and dispersing the names
to all other guilds. Thus allowing them to keep information out of the
power hungry hands of Khal and his band of followers and strengthening
my position with those outlaws who follow him. This was not an easy
task spying on them but one worth it I assure you for the information I
found out led to the assassination party that will be sent to stop Khal
before he can ascend into a more powerful follower of the shades
themselves.
Spying was not only against Khal as to keep and maintain
his trust I also had to feed him correct information mixed with lies
and covered up truths. When it was all said and done I had not only
gained their trust but was promoted in that alliance to the rank of
Knight-Lieutenant giving me more access to their secrets and plans so
that I may share with their enemies. One such Enemy was Metal Bunny
himself hailing from the alliance of Golemnus and another being my
friend MRD still in that alliance himself. Helping my friends showed me
what true loyalty was about and I persisted even in the face of mortal
danger passed information from the alliance of the Sentinels to the
alliances of the light.
The Gazebo of Chaos was a focal point of many debates
amongst that alliance of power hungry men. They seemed to think that
the shades were some how linked to it and when someone joined the
alliance it would start to glow and crumble, other such theories were
that they might be able to posses a land weapon to use against Maraind
Bell and the other towns and colonies. This I could not allow even if
it were true, I promptly alerted all alliances to the cause and helped
each and everyone get a grasp of what Khal and his band of misfits were
up to all the while making it seem to them that I was spying on other
guilds trying to break them up and get them disbanded for lack of
loyalty to the cause they represent. Doing this I found that I had a
knack for spy operations and continued until one fateful day Khalazdad
found a way to increase his power albeit by entering the unimaginable
and corrupt House of Liquid Dust of which it is said to have killed the
last person who entered Jack Willow. He of which was said to be
invincible. Through much uncovering and questioning of what and who
Jack Willow was I found myself looking directly at his shop in the
center of Mariand Bell. He was king of Mariand Bell after the former
Leader Gabriel Wind died.
This led me to delve deeper into the history as maybe I
could uncover what happened to my savior Mariand herself. Along the way
I uncovered many great secrets and left the beaten alliance of the
Sentinels and joined the Seekers in their search for knowledge of the
lands before and what had happened to them. I found out that Gabriel
Wind was the first king of Mariand Bell and was in love with Marind and
had a powerful ally Daniel Raven. Then something terrible and Daniel
Raven was suspected of killing or kidnapping Marind Bell by Gabriel and
thus the alliance was shattered into ruins and split into two factions
Loreroot and Marind Bell. The Angiens had parts to play in this past as
they helped fight against the shades who sought out war and was to be
believed by most the reason why Marind disappeared. These powerful
figures said to have once pulled Magic Duel, our great land from a box
fought against the shades and with the help of this alliance between
Gabriel and Daniel beat the shades back into Necrovion. About Necrovion
it was once called sages field and death marrow is the same as liquid
dust. With all this knowledge the way was clearer still fight along
side the ever elusive angiens and keep the daylight shining rather than
fight with the shades and hope that darkness would once again reign.
Now having left the alliance I spied upon and joining the
Seekers it allowed me to further my quest for what really happened to
Marind and solve this conflict between the now known lands of Loreroot
and the lands of Mariand Bell. This alliance was probably the turning
point in the war of old and will be the turning point along with
Golemus helping us we will be sure to battle the shades who have taken
Khal once again deeper into the reigns of their power. Having allowed
entrance into the house of liquid dust, the power of death marrow
filling his every fiber making him not only more powerful but more
under their control.
Now with the help of all I continued to keep him in my
watchful eye and set up spies of my own in his guild to keep me and all
those against him informed of his every move. Through out this time my
friends and allies have been gathering their forces to get ready for a
battle with the shades themselves. Among them include the MR's an
elite group of followers of MRD one of my most trusted allies and one I
have complete faith in. I help out them in anyway I can and share my
knowledge of everything with them. They have also helped me out by
finding things even the great me cannot hope to get. Now branding Khal
a traitor and showing all in that guild that he only wishes power for
himself caused a breakdown in order and many troops to come out from
under his spell thus weakening his grasp even further. Through all of
this Khal has still found a way to lure those followers he needs to
sacrifice into his awaiting grasp.
Find out more next time as my log will always be updated with new
adventures of yours truly.
Quests
FRIEND AND SUPPORTER OF THE MR LEGION THIS RIDDLE IS STARTS 11 AM
CENTRAL STANDARD TIME ON THE 8TH OF SEPTEMBER 2008
FOR FUTURE REFERENCE MY RIDDLES ARE NOT LIMITED TO ANYTHING AT ALL
IT CAN BE A CLUE, TIME, A PRINCIPAL, OR EVEN THE OLSEN TWINS FOR EXAMPLE
-----SPECIFIC ANSWER REQUIRED AS CLOSE ANSWERS ARE NOT THE SAME AS
THIS------
How dare you
ashamed you should be,
Thinking i plagarise
the riddles that you see,
I may be a seductress
but still feelings i have,
If you keep up
truly you will make me mad,
But here is to all
who fully understand,
The time i put into
this riddle at hand,
The grand reward for
this here riddle will be,
Seduction level 3
my spell page you see,
Now you know you have
limited amounts of time,
Five days and nights
should do you just fine,
Don't forget now
to try it twice,
For the answer you give
you shall not know,
No one but me
will know who is right,
Not until the end
of the final night.
Riddle #4
WHAT AM I?
I am one of seven
you hope not to find,
My vengance is painful
my time is nigh,
This shall be
the last thing you feel,
For the time is here
to make them kneel,
The pain is near
and if you guess,
Some nice little thing
your wrong at best,
Again take your time
i am not through,
I am in all things
even good and true.
HELLO ALL,
THIS IS FOR ALL TO LEARN AND GO BY
MY RIDDLES WILL ONLY HAVE ONE ANSWER UNLESS NOTED ABOVE
FOR YOU TO GET THE CORRECT ANSWER IS GREAT BUT EXPLAINING IT IS BETTER
ALSO
THERE WILL BE REWARDS FOR ANSWERING MY RIDDLE THIS ONE IS MY SPELL PAGE
OR IF YOU ALREADY HAVE IT A WISH POINT
GOOD LUCK ALL
BY THE WAY YOU ONLY GET 2 GUESSES
Personal Hate
List
Currently there no one i hate more than some one who has a Question and
does not ask for fear of sounding like some one uneducated
No matter what it is please message me if it is not a spoiler or a
secret i will tell you how to do anything
If it is a spoiler or a secret then i will be a little cryptic as i do
love riddles and puzzles
I AM AN MS/MR SO IF YOU DONT LIKE THEM YOU BELONG HERE---->
HAVE FUN AND ENJOY YOUR LIFE HERE IT IS A WONDERFUL PLACE AND CAN EVEN
BE A HOME AWAY FROM HOME AS IT IS FOR ME
insert:
IF YOU SPAMM THE CHAT LOG WHEN OTHERS ARE HELPIN OUT PEOPLE ANSWERING
QUESTIONS YOU WILL BE SILENCED THIS IS YOUR WARNING
I HAVE BEEN IRRITATED BY THIS 3 TIMES TODAY AND IT ISNT JUST TODAY
IF YOU WANT TO SPAMM GO SOMEWHERE PRIVATE AND DO SO
OTHERWISE PM SOMEONE A SECRET OR KEEP IT OUT OF CHAT LOG IN PUBLIC AND
HIGHLY USED AREAS Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self I'm
looking for any and all Documents which you feel may be helpful in
the Current turn of Events. You may feel free to discuss what you
think, or just PM me anything you think will be helpful. Any
Contributions ore welcome.
Also Due to this new Movement of the Sun, it seems my Theories on The
Sun that Never Sets, are inadequate. Until I am able to resolve this
Issue, I am forced to stop all research on Astrology and Focus all that
I have on this New Development.
-----------------------------------
I have Created a little Narrative so that you may Understand Who I
am... Read the Story Here
Check my Quest Log every so Often, I may not always Have Quests with
Rewards, but that is where I Post more Details about my Research.
I Like researching Many things About Magic Duel, trying to come up with
Ideas about how things relate. I also conduct many Research Projects
about topics Related to The Universe Around Us. Here is a List of
things I've investigated, or am Working On.
- The Sun that Never Sets (Research is Finished, Check the Forums for
the Results) - Needs Revision due to New
Information
- Astrology (See my "Hate List", I am almost Ready to Begin the
Practice now that the Theory is almost Complete)
- Celestial Navigation (I am Researching the Various ways the Ancients
Used the Stars for Directions)
Quests
Guidlines for Quests:
ALWAYS follow the Directions.
ALWAYS Read the Entire Quest.
If it is Clear that you have not done these two things Your Answer will
be Deleted and not Responded to.
The Puzzles here are for my Spell Document. They
will Change every so Often.
There is no Reward for Solving multiple Puzzles in this Section other
than a Sense of Accomplishment :)
The Cube - This Puzzle will End on Nov 24th, when a New Puzzle will
take it's Place
Which of the Five Symbols appears Twice on the Cube?
Answers should Show me How all the Symbols Appear on the Cube. This
means both What Symbols Appear on Each Face of the Cub, and Their
Orientation. I suggest Using a Picture like the one's I've, but I've
provided some Ideas Below.
Since many People seem Confused on how to give me the Views, here is a
Suggestion. Describe Each view in Words. Base the Orientations off the
Symbols given in the Image.
Example: Describes View #1
On Top: Symbol 3 w/ Bottom Touching rightmost (Visible) Side.
On Left: Symbol 2 w/ Bottom Touching the rightmost (Visible) Side.
On Right: Symbol 1 w/ Bottom Touching the Bottom (Non-Visible) Side.
You could also Lay out the Symbols like you would Fold them up for the
Cube. But give the Orientations.
Example:
..1 .. ...................... Normal
2 3 4 .... Top to the Left : Upside Down : Bottom to the Right
.. 3 .. ................ Clockwise (CW) 90 degrees
.. 2 .. .................... CW 270 degrees
Previous Puzzles (Will be Available for
Fun...eventually)
Catch the Thief - Room Puzzle
The Sun that Never Sets See the Current Discusion on this Subject
Quest Status: OVER
# of Assistants: 68
# of Assistants to Get all 7 Notes : 6
# Of Accepted Theories: 10 out of 10
Names of Authors of Accepted Theories:
Sacosphilz
Tremir (Only had 6 Notes)
GlorDamar
NelyaSetesh
Limbertok
Morrel
Udgard (Managed with 6 Notes)
Rekul (Chose to Forgo the 7th Note)
AqlBeast (Chose to Forgo the 6th and 7th Note)
Reynaile
Ever since Ancient Times people have Gazed up at the Stars and Wondered
what Meaning they Held. To the Ancients the Night Sky Looked like a
Dome covering the Earth, they had No Knowledge of the Vast Distances
Separating Us and the Stars. To them the Sky was just Above the Clouds
and so it Had an Effect and Meaning in Everyday Life.
Thus Astrology was Born. In fact Astronomy was Once only Studied in the
Pursuit of Astrology, it was only after the Creation of the Scientific
Method that Astronomy and Astrology took Differing Paths.
In Short Astrology Looks for how the Patterns of the Celestial Bodies
(the Sun, Moon, and Planets) and Stars could Affect Life on the Ground.
The basic Tenant of Astrology is, "As Above, so Below" meaning the
Events in the Sky have Deep meaning to our Everyday Lives.
What Dictates a Celestial Body? Well the Stars themselves are So far
Away that they Appear to Never Move. In fact the Stars look the Same
now as they Did many Thousands of Years ago, but Eventually they will
Move just Not in any sort of Human Time Scale. Things like the Planets
and Moon appear in Different Areas of the Sky from Night to Night. In
fact the Word "Planet" comes from the Greek word for "Wanderer."
Of course In this Realm things work a Little Differently seeing as How
the Sun Never Sets, However the Principle is the Same. In Relation to
the Background of Stars and Constellations The Sun (and "Moon") still
Wander,
Astrology - Planets
I have Discovered that there are a Total of 5 Planets Visible in our
Sky. After much Searching I have Also Discovered their Names. They are
Rashnu, Asherat, Eksher, Tenga, and Dwopi. I have Prepared Brief
descriptions of the Meanings of these Names, and thus the Meanings of
the Planets. I also Included how they Relate to I-Ching and Tarot, this
is because All forms of Divination are Connected, you just have to Know
Where to Look.
Rashnu
The Judge, he Judges the Souls in the Afterlife. Though Typically Fair
he can be very Traditional and Stubborn. Rashnu Brings the Spiritual
down to Earth, also Bringing Illumination, Clarity, Intelligence, as
well as Attachment.
-In Tarot-
The Herophant
-In I-Ching-
Li (Fire)
-Appearance-
Is Always Seen Near the Sun, Rashnu does not Wander far from the Source
of his Fire.
Asherat
A Goddess of the Sea. She is the Consort to Variouse other Gods, which
is why she Represents the Temptations of Humans. Though these
Temptations may lead you Astray if you let them Control you it is
Important to Understand they are apart of you and Not Deny them. Some
words Asherat relates to are, Joy, Openness, Satisfaction, and Excess.
-In Tarot-
The Devil
-In I-Ching-
Li (Lake)
-Appearance-
Asherat Wanders quite a bit through the Sky, but Keeps within Reach of
the Sun at most Times. Has a Blue Hue.
Eksher
Is the Master of Nature, it is Said he Holds the Threads of Life.
Eksher gives Strength to all things, both Physical and Spiritual (such
as Will Power). He represents that with Strength of Conviction you can
Overcome anything, though sometimes you will get a Little Burned. Also
Eksher represents how Steady Effort can Accomplish anything.
-In Tarot-
Strength
-In I-Ching-
K'an (Water)
-Appearance-
Eksher is the First True Wanderer, He moves through the Sky of his Own
Accord. Appears Bright with a Yellowish Hue.
Tenga
A Goddess of the Earth, she Stands for Morality. Tenga prefers her Own
company over Others, not Because she Dislikes people, but because she
Enjoys Solitude. The image of a Meditating Buddha is a perfect Symbol
for Tenga. Here are some words to Describe her as well, Stillness,
Meditation, Tranquility, and Meditation.
-In Tarot-
The Hermit
-In I-Ching-
Ken (Mountain)
-Appearance-
Tenga stays True to her Nature, she Moves Slowly and Does Not draw
Attention to Herself. Not Much Brighter than most Stars.
Dwopi
Known as an "Evil" Spirit, said to Cause Madness. Dwopi is not Really
Evil though, just Often Misunderstood. He represents your Dreams and
Subconscious. His messages are Often Confusing and can be Misleading,
but they Offer great Knowledge if you can Decipher them.
-In Tarot-
The Moon
-In I-Ching-
Sun (Wind)
-Appearance-
Almost Invisible to the Naked Eye, Dwopi is the Hardest Wanderer to
Pick out.
I'm Translating the Full Legends of the Planets and Hope to have them
up Soon.
Astrology - Constellations
There is 16 Constellations in Total, Like the Planets I will list them
along with How they Relate to Tarot (however no I-Ching this time). I
do not yet have Pictures to Show you the Constellations yet, but I will
soon.
Adonis
God of the Cycle of Death and Rebirth, also the Fruitfulness of the
Earth. Adonis can seem like a very Odd fellow, he Often says the Wrong
thing and Seems to Lack Common Sense. Still Adonis is Innocence
Incarnate, he has to Try everything as it Seems he has No Experience.
He is Full of Imagination, Creativity, and Potential.
-As a Zodiac Sign-
Those of Adonis' Sign Love to Create and Build. They also love to
Learn and Explore, and Never pass up a Good Opportunity. Surprisingly
they tend to be Frugal with their money, and Like to keep and Eye on
how much they have.
Adonis is an Earth Sign
-In Tarot-
The Fool
Princess of Disks
Proto
The God of Luck and Karma. While often thought of as Good Luck, Proto
represents the Constant shifting of Luck. Proto reminds you that
Everyone has Both good and Bad luck. So if you've had a Particularly
Bad day, Proto Reminds you that your Luck is soon to Change.
-As a Zodiac Sign-
Those Born under the Sign of Proto are Know to Be Warm and Energetic,
they Often Peruse Careers in Entertainment, but also as Leaders and
Activists. While they are Creative and have Boundless Energy they tend
to Hog the Spotlight. At their Worst they can be Bossy, Overwhelming,
and Intimidating.
Proto is a Fire Sign.
-In Tarot-
Wheel of Fortune
Queen of Wands
Mida
Mida is the Goddess of Oaths. Mida is Comparable to Cupid, but more
General, she doesn't just relate to Love between a Man and a Woman,
but more to the Idea of Soul mates. Mida represents Finding a Person,
or a Thing, that seems to be a Part of who you are. Often though Mida
means a Choice as well. Think of how a Parent may Choose to do
Something Very Drastic to Protect their Child, that Action and Choice
was Driven by Love not by Reason. That is the Power of Love that Mida
represents.
-As a Zodiac Sign-
A Person born under Mida is Energetic and Sociable. They Love meeting
new People and Seeing new places, also Finding those Secluded spots
where Most people never Tread. They also Love being the Center of
Attention, and are the Life of a Party. Sometimes though these people
Seem to just know too many People, they can Chat with anyone but Rarely
have Deep Conversations with anyone ofther than their Closest Friends
or Family.
Mida is a Fire Sign.
-In Tarot-
The Lovers
Princess of Wands
Ifa
A God of Divination. Ifa pulls the Unknown into the Light, but he can
Also make that which you thought you Knew seem very Unclear. Ifa is a
Master of Opposites, he Knows how to Bring the Light and the Dark
together to work for his own Purposes. Thus Ifa represents Control over
Opposing Emotions, Desires, People, or Situations. He shows you that
you need to Grab a hold and Take charge to bring Order and Purpose to
the Conflict.
-As a Zodiac Sign-
Oddly those Born under Ifa need his Control most. These people are the
Daydreamers, with their Heads in the Cloud. They have great
Imaginations, but often flounder when they have to Apply their Ideas to
Reality. They also Tend to be Overly Emotional, Being a Bright beacon
of Joy when Happy, and Carrying a Dark Cloud of Dispare when Sad.
Ifa is a Water Sign.
-In Tarot-
The Chariot
Princess of Cups
Krumai
Goddess of the Snow Mountains. While Krumai Wanders her Snowy Domain
she Often Peers out over the Varying Landscapes surrounding her. Krumai
Represents The End of a Cycle, or the End of a Traumatic Moment. She
resides at a Tough area to Get to, but from there it is all Downhill.
The focus here is not on the Cold and Dreary Mountains, but that Fact
that now you have a New Possibility in Front of you.
-As a Zodiac Sign-
Those Born under Krumai are very Emotionally Connected. They are the
Hopeless Romantics who are Lost in their Dreams of an Ideal world. They
are very Senstive and are know for writing Poems or Narratives of great
Depth, though they sometimes come off as Moody.
Krumai is a Water Sign
-In Tarot-
Death
Knight of Cups
Pana
Pana is the Goddess of Heaven, to whom all Dead Souls go to be Reborn.
Pana is the Mother of All things, the Womb were all Ideas are Given
Body. She is Caring and Tender, and Views all of Creation as her Child.
-As a Zodiac Sign-
Those Born under the Sign of Pana are Practical and Down to Earth. They
tend to have an Eye for Art and things with Aesthetic Value. They want
to Best for those they Care about, but this tends to put Pressure on
them as well. They can Also tend to Avoid new Ideas and Highly
Imaginative Ideas.
Pana is an Earth Sign
-In Tarot-
The Empress
Queen of Disks
Dagon
Dagon is the Counterpart to Pana, while she is the Ultimate Mother, he
is the Ultimate Father. Dagon Rules over the Sea and Water Creatures.
Dagon is all about Authority, while Pana is about Nurturing, Dagon
thrives to give People and Ideas Focus and Goals.
-As a Zodiac Sign
Those Born under Dagon are Information Gatherers. They love to Learn
about Everything, you might even Find them Reading an Encyclopedia or
Dictionary. They have an Excellent ability to Retain what they Learn,
and can Relate if back to you Flawlessly. These people do have a
Problem with Secrets, they love to read Diaries and Listen to other's
Conversations, they even like to Spread what they Learned this way as
they Think it will do good.
Dagon is an Air sign
-In Tarot-
The Emperor
Queen of Swords
The Bacabs
Four Gods who Hold up the Sky, they Also Represent the Cardinal
Directions. The Bacabs represent Balance and Justice, they tip the
Scales when they are Uneven. The Bacabs act as the Eternal Judge, each
Balancing the Others, for if they were to Allow Unbalance the Sky would
come Crashing Down.
-As a Zodiac Sign-
Those Born under the Sign of The Bacabs are Fair, Patient, Careful, and
have High Ideals. They are Great with Words and are Excellent Debaters
with the Ability to hear their Opponents Views as well. These people
Stick to Their Ideals, but they also Expect their Friends and Families
to stick to them as well.
The Bacabs are an Air Sign
-In Tarot-
Justice
King of Swords
Mot
The god of Death, Drought, Sterility, and Rebirth. Mot is all about
Upheaval, he Likes to stir things up and make Grand Changes. But Mot
also Clears away to Undergrowth to allow New Ideas to Flourish. That in
Essence is what Mot is, he Clears out the Old and False Ideas you have,
which is Often a Harsh Experience, but after the Clearing is done there
is now Room for New Ideas to Flourish.
-As a Zodiac Sign-
Those Born under the Sign of Mot are Natural Healers. They have an
Uncanny, almost Physic ability to Spot what is wrong, and Instantly try
to Help. They are that Friend who always Knows when you are Feeling
Down, and Will stop at Nothing to Cheer you up. Though They are often
Shy if you Manage to Upset them you Will see a Temper you are not soon
to Forget.
Mot is a Water Sign
-In Tarot-
The Tower
Queen of Cups
Legba
The God of Roads, Crossroads, and Entrances, he is the Controller of
Communication. Legba Holds the Knowledge of the World, as well as how
that Knowledge gets Shared. When Legba Shares his Knowledge it often
Opens Doors you never knew Existed, it is a Profound and Life-Changing
sort of Knowledge.
-As a Zodiac Sign-
Those Born under the Sign of Legba Put their Family before all Else.
Their greatest Dream is to sit at a Table with Siblings, Kids,
Grand-Kids and all Other Kin. They are also Enthusiast of History,
either in Books or of the History they Find in their Neighborhood They
also tend to be Old Fashioned and a Little Set in their ways..
Legba is a Water Sign
-In Tarot-
High Priestess
King of Cups
Dexo
Dexo is the Personification of the Acceptance of Gifts. In other words
Dexo is the God of Gifts and Gift giving. At the deepest Level Dexo is
the God who Gives the Spark to an Idea, the basics of what it is
Founded on. Though it is often Hard to tell if he has Created that
Foundation or if he Just revealed the Foundation that Already Existed.
-As a Zodiac Sign-
Those born under Dexo are Smooth Talkers. Think of a Salesman, the one
who can Convince you to buy Anything, yet there is Nothing Shady about
what he Says, somehow he just Reads what it is you want and gives it to
you. Another Example is of a Magician, someone who Uses their words to
Distract your Attention just enough so that you Can't be sure if they
have Preformed a Miracle or a Parlor Trick.
Dexo is an Air Sign
-In Tarot-
The Magician
Knight of Swords
Danga
Danga is the Deity of the Wild, of the Vast areas Of the Unexplored. In
that sense Danga is Infinite, there will Always be Mystery and new
Places to Explore, yet at the Same time he Represents Completeness. The
Wild, be it the Wild areas in the Forest, the Sea, or in the Great
Unknown of Space, Encompasses all. If one Manages to Know the Wild then
they will Know it all. I am Reminded of a great Saying, "It is a Wise
man who Knows how little he Truly Knows."
-As a Zodiac Sign-
Those Born under the Sign of Danga are Tough and Hard working. They are
Proud and Self-Reliant, though they can Seem Cold and Aloof Dangans can
also be Charming and Funny. They will help without thought of Reward or
Payment, but if you help them They will Repay you Right away.
Danga is an Earth Sign
-In Tarot-
The World/Universe
King of Disks
Minona
The Goddess of Magic, she Protects all Sorcerers (And Sorceresses). I
like to think of her as the Master Cook, because I see creating Magic a
bit like Cooking. You must mix the Ingredients correctly, and while
Following a Recipe will get you something Tasty, using your own
Inspiration will make something Delectable. Minona is like an Artist
for very Similar Reasons.
-As a Zodiac Sign-
Those born under Minona are those that Grab life by the Horns. They
listen to their own Intuitive Creation and use it to Achieve greatness.
These people also tend to have a Hard time knowing when to Stop.
Sometimes they get an Idea so stuk in their Head they can't think any
other way.
Minona is a Fire Sign
-In Tarot-
Temperance
King of Wands
Gibil
The God of Fire and Healing. He represents the Coming of a New Day and
the new Chances that Presents. A new day can Also present Problems and
New Challenges though, so Gibil is a Mixed blessing. His great Fire can
Warm, Comfort, but also Burn and Harm.
-As a Zodiac Sign
Those Born under Gibil tend to be Productive and Efficient, yet they
also tend to be a bit Seclusive. These are the People who understand
the Value of Hard work, Even if their goal isn't Accomplished (which
is Rare) they still feel Pride that they Tried their best.
Gibil is an Earth Sign
-In Tarot-
The Sun
Knight of DIsks
Kenjo
Grants Victory in War. Kenjo is about Seperating the Wheat from the
Shaft, the Useful from the Worthless. While this sounds Harsh, it is
sometimes Neccessary. Think of it like Spring Cleaning, you Clean out
what you don't need anymore while Retaining all that has Value to you.
Kenjo is also about being able to See the Inherent Value in things.
-As a Zodiac Sign-
Oddly those Born under Kenjo tend to be Rebellious, they often Find
themselves at Odds with Established Traditions. This can be Positive as
long as the Rebellion comes from a Desire to actually make things
better. Unfortunately many Rebel without knowing why, or without much
Reason.
-In Tarot-
Judgment
Princess of Swords
Unnut
Known as the Goddess of the Hours. This name Carries several Meanings.
One is about Having your Hour of Victory, of Seizing your Destiny.
Another is about Stopping in the Moment and Enjoying what you have
right then and There. Yet Another is how you Loose track of time when
Doing something you Really Enjoy, this also Ties into the Loss of Time
during Meditation.
-As a Zodiac Sign-
Those Born under Unnut constantly Look to Improve themselves. They
Never pass an Opportunity to try new things, and are Always trying to
keep themselves Healthy and In Shape. They also Consider Intellectual
and Spiritual grown Important and Love discussing Philosophy.
Unnut is a Fire Sign
-In Tarot-
The Hanged Man
Knight of Wands
These Descriptions may Change as I Learn the Planets and Constellations
better, but this Gives you the Basics.
Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Tags 1. Magician of White Light, 2. Angienian Envoy, 3. White Lighter
Decription. A young man that by chance has found his roots and
ancestery, works as an envoy to help he angiens relize what it is that
they will do in the future. Together he works and talks to the angiens
and supports them, also a healer, guider, and teleporter.
Powers. Heal VE at the cost of my own, steal VE from wrong doers,
teleport spell to main sancturary areas aswell as to angien homeland,
silence spell, cast basic spells. Any increse on my stats
Hello I am The Magician Of White Light I am one of the Angien that
raoms these lands freely. My role is to heal and help others no mater
what your problem is just tell me and i will do my best to help you.
Quest Rules
1. Only 3 attempts per quest, unless stated different
2. Subject must contain the word "puzzle" or 'quest'
3. Spam and flooding is/will not be tolerated
4. I will not give out any clues for my quest others than the ones
I've already put in the quest tab. If you ask for a clue a will
consider it as an attenpt to cheat and you will be discalified
Hello I am The Magician Of White
Light I am one of the Angien that raoms these lands freely. My role is
to heal and help others no mater what your problem is just tell me and
i will do my best to help you
[standard msg to be displayed in the player profile]
Quests
WANT MY SPELL PAGE FOR NOW OFFER ME A DEAL NEW QUEST COMING UP IN A FEW
WEEKS
Mp5 (side note)
Looking for 5 mp5 with no proctector to pm with details as to an option
for my Spell Page and say Lightsage send you
1. Shaqman27
2. LunarGoddess
Personal Hate
List
NOT A QUEST FOR SOMETHING ELSE TY
Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
In beginning there was nothing except chaos
and confusion that only Raven was witnessed. But there came time when
the fight between good and evil, light and dark has stopped and decided
to make new world in which both could live. World of magic and wonders
and as none of sides could decide how to create it they gave a small
bag to Raven, a bag of powers.
As Raven flew through darkness and light he was getting tired but there
was no place to rest there was only water to be seen miles around. So
while he flew, he removed a rock from his bag and threw it into the
sea. This rock became the first land. He sat down upon this land to
rest, while resting he took other rocks from his sack and threw them
into the water. Thus Raven made the land.
Rested, Raven continued his way to create the world. After long time he
got tired again so he decided to rest on land he created before. And as
he was resting he removed fir, willow, the pine, the spruce and all the
trees of the world. He also removed the huckleberry bush, the wild
strawberry, the grass and all of the plants of the world, including the
plants of the sea. These things he scattered across the land and the
water, so that they may grow.
Again Raven took his pouch around his neck and flew through the
darkness. And again The Raven became tired so that he sat upon a rock.
This time he removed all the animals of the world. The wolf, the eagle,
the salmon, the bear, the dear, and all the animals of land and sea.
Raven looked around him at the world he had made, it was a good world,
and every one was peaceful and happy. But before he flew off he looked
into his pouch and saw that there was one thing left. So he removed man
from the bag and placed him upon the earth.
Raven enjoyed peace and happiness but he realized that he is missing
old world, world of chaos and confusion. So he flew over land and
transformed himself in human form to bring confusion and chaos upon
world that he created. But he also decided to bless some of people and
help them.
And so Raven became good and evil, light and dark, he became
Illusionist.
As Raven was making confusion and blessing to some others he realized
that by doing goals that he have set himself world won’t change. That
made him think about all humans that have similar goal and decide to
join one of them.
With this decision he sent two of his messengers Huginn (Thoughtful)
and Muninn (Mindful) to seek those that are worthy and have good idea
and will to accomplish their goal.
While the two messengers were away, Raven proclaimed himself as
Hrafna-Gud, the God of the Ravens and established his dominion in
Raven’s Peace.
Giving warning to all saying:
A place where Raven is at rest.
To not disturb him would be best.
The messengers have returned bringing words about Loreroot alliance
describing them as faithful guardians of Loreroot that are peaceful but
yet to be feared in fight. Hrafna-Gud realized that he has made his
territory in Raven’s Peace that’s part of Loreroot and Loreroot
alliance. Raven sent his two messengers immediately to NelyaSetesh
asking her to acknowledge his place in Loreroot and also in Loreroot
alliance…
As Huginn and Muninn were nowhere to be seen after Raven sent them on
their tasks he got worried because of their disappearing.
Huginn and Muninn, every day
They fly over earthground.
I fear for Huginn,
that he may not return.
But even more, I fear
for the loss of Muninn.
Next day the two messengers returned unharmed but frightened from
enemies that tried to stop them… But they were bringing good news from
leader of Loreroot alliance. NelyaSetesh has approved his dominion in
Raven’s Peace and also accepted him in ranks of Loreroot alliance.
…
In the Shadow of the Raven
Once there was just darkness, shade on shadow, black on black.
Legend tells us, Raven came and waved the darkness back.
Provider and protector, integral to death and birth,
A paradox in midnight black who brought the light to Earth.
In the Shadow of the Raven we all stand:
More than comrades.
More than brothers.
We are Clan.
The Raven is a trickster and a scoundrel, but take care.
His eye is always watching, always winking, always there.
He spreads his wings and gathers us into his dark embrace:
The poets and philosophers; the bold who seek his face.
In the Shadow of the Raven we all rise:
More than seekers.
More than scholars.
We are wise.
The Raven calls to those who love the dark, yet seek the light.
The more our curiosity, the greater his delight.
He knows our deepest sadness, yet he shares laughter too,
And if things get upset, he understands – its what we do.
In the Shadow of the Raven we all soar:
We are power.
We are brilliance.
We are more.
Raven symbolizes the void - the mystery of that which is not yet
formed. Ravens are symbolic of the Black Hole in Space, which draws in
all energy toward itself and releases it in new forms. The iridescent
blue and green that can be seen in the glossy black feathers of the
raven represents the constant change of forms and shapes that emerge
from the vast blackness of the void.
Raven is a contrary spirit. On the negative side, Raven represents the
profane, the devil, evil spirits, the trickster and thief, war and
destruction, death and doom, the void.
Yet in Raven also represents deep magic, the mystery of the unknown,
death and transformation, creation, healing, wisdom, protection, and
prophecy.
Raven is both the symbol of the sun, and the symbol of a moonless
night. He is the birth giving light in the center of our galaxy, and
the black hole in the center of the universe, to which we are all
traveling to our eventual extinction. ____________________________________________________________________
If things appear to be going well, you have overlooked
something.
_________________________________
Quote the Raven Nevermore...
Quests
Multiple choice quest:
This time I made one easy multiple choice for everyone to
make. You need to do at least 5 of tasks below.
1) Get me 5 MP5 worshippers (Send me who they are)
2) Get me 15 MP4 worshippers (Send me who they are)
3) Defeat me
4) Get ur creatures exp to zero.
5) Get urself 50 adepts.
6) Write similar poem as Edgar Allan Poe: The Raven
7) Silence .Muratus del Mur. and send me proof.
8) Reach 2000 negative honor.
9) Get 20 players to pm me that you helped them and with what you
helped them.
10) Donate 1000K heat to me.
11) Sacrifice all of your creatures.
12) Get involved in Adventure Log
13) Get 100 inputs into your Public logs.
14) Write in 100 logs "Down with the Bunny Empire" and bring those
players to me.
15) Come up with a strategy to bring down the Bunny Empire and execute
it.
16) Start an evil rumour about Metal Bunny (Rumour is valid if you can
ask any mp5 and recieve the right answer)
17) Sabotage I-BID so that it will lose members and give me list of the
members.
18) Defeat Land Guardian I
19) Get yourself 5 wishpoints
20) Activate the wasp's totem
Reward is one wish point for first five to make five tasks.
Personal Hate
List
This player doesn't have this page. Military Ways and Beliefs
1. Why are there so many bugs and why is so much missing?
Magicduel is still in alpha testing, although it`s open to the public.
Many features and central concepts of magicduel such as the fighting
system, alliances and magic still have to be implemented or tested
thoroughly. In fact, all of the players are test subjects and are
encouraged to report any bugs they experience in the forums. Those who
have been playing the longest or are the most advanced are privileged
when it comes to testing new things. It is up to you whether or not you
want to participate in this phase of the game development, but those
who do are shaping what the game will be when it`s completed and enters
officialdom.
2. How long has magicduel been in development?
Work on magicduel began in 2005. In 2007, it became public so that
players could sign up and play immediately. This is a unique position,
as most games stay in closed testing while in alpha. You can think of
magicduel as a game that will be in perpetual alpha.. there are always
new things, including big and unthought of concepts, being added or
tested.
3. Who can I ask for help when I`m confused?
Many players will be willing to help if asked, and it won`t hurt to
try. Also, there is a Live Help button on the right side of the
interface that appears whenever at least one moderator is online.
Finally, as of 06/29/08, I was named officially qualified to help
newbies (as shown by the asterisks), so you can always resort to me.
But you must know that I am far less capable and experienced in terms
of ritual-creating and tactics in comparison to others, I shall not
give spoilers and I can only answer when I am online. ;)
4. I don`t see icons on the left sidebar like I`m supposed to,
such as the scroll and map.
Sometimes you need to clear cache and refresh. If that doesn`t work,
try logging out and back in. Finally, you may not have picked them up
like you were supposed to ;) Reread the scroll and if you need
clarification, pm me.
5. What do I need to do to defeat the shades?
At this point, there isn`t much strategy. The shades will only do
normal attack, so you just need brute strength. If all your creatures
are healed, you have max VE and you use a full-VE rit with all your
creatures and still get defeaten, you just need more creatures. Try
again when you`ve regenerated. This also applies to the Willow Shop
guards, when you encounter them. (Hint: you can get more than one for
each kind of creature.)
6. How do I regenerate?
If you look to the right, there should be a counter which shows some
numbers (xx:xx). Those are min:sec until the next regeneration occurs,
giving you 500 vital energy, 240 value points (? unconfirmed), 25
action points and 10 exploring points (? unconfirmed) each time. Each
regeneration is 10 minutes from the last.
7. Even though the regeneration counter finished, or I got some
VE/VP from sacrificing, nothing has changed!
First off, after a bit of time, the regen counter can lag. You may need
to refresh to accurately gauge when the next regeneration is. Also, the
stats don`t update until the little golden circle under your bars of
stats has a bar at the top, or where the hands would be on a clock if
it was 12 o`clock. For max VE and VP, you may need to clear cache and
refresh, then log out and back in.
8. How do I heal my creatures?
If you`ve already recruited creatures, you should see a dragon icon
(looks more like a pile of sludge to me, but others tell me it`s a
dragon) on the left sidebar. If you don`t, refer to #4. If you do,
click on that icon. It will bring you to a page with pictures of your
creatures with orange bars below them if wounded. Click on the orange
bars to give a percentage of your VE.
9. How do I level my creatures?
Click on the dragon icon on the left sidebar, and then the picture of
the creature you want information about. It will bring you to a
description of the creature, show its abilities in fights and reveal
the requirements to upgrade to the next level. When you have met almost
all the requirements, there will be a gray ring around the picture of
the creature (in the page you`re brought to by clicking the dragon). If
you have met all, there will be an orange ring, and when the
creature-icon is clicked, the creature description page should have a
button for upgrading it (and renaming, if the creature is in its high
levels). When the creature is maxed, it will have a permanent gold ring
around it.
10. How do I get age?
You don`t need to do anything for age. Age increases 1 unit per 24
hours from the time of recruitment, regardless of online or offline
status. Some creatures will have high age requirements to upgrade, and
therefore some better creatures may be restricted to older players.
11. What is the story for?
Different choices in the story will give different stat bonuses and
quests which will affect gameplay. After players reach certain criteria
of experience and won fights, they can reset the story to play it a
different way and gain another mindpoint, enabling the selection of
another principle. There are several different routes in the story, and
players are encouraged to choose different options each time to gain
the most diverse gaming experience as possible. It is the story behind
all of the concepts and the map of magicduel, and there will be
story-related features such as access to another land and quests in the
future.
12. What are principles for?
Principles will be used for magic, which is supposed to be implemented
in the next alpha stage. You can only have as many principles as your
mindpower level. It`s up to you to decide which ones you like best and
will fit your playerstyle. You can increase principles through story
(until you reach 200) and sacrificing.
13. Why can`t my creatures get anymore exp or won fights all of a
sudden?
You`ve probably hit the exp cap for your mindpower level, or if you`re
in mp3, gotten 100 won fights. These are the requirements to advance to
the next mindpower level. The reason why there are caps is to stop
players from staying in one mindpower level to grow stronger by picking
on the weaker players there, and encourage them to advance to the next
one.
14. What do I do now that I`m in free roam?
Explore! You may find some interesting things, including quests and
puzzles. You should continue the story whenever you can and train your
creatures by attacking other players.
15. Where do you find creatures, sanctuaries, shops and sacrifice
altars?
All of these can be found scattered around the different lands. Keep on
exploring and if you see something curious (like a door or strange
figure) move your cursor over it. If part of the thing or all of it
glows golden, it means you can interact with the thing, whatever it is.
Click and find out. If you have trouble finding any of the
above mentioned, you may ask another player who would be willing to
give directions.
16. How does armor affect me?
Armor raises different skills and stats, as can be seen when you click
details in the armor page. These skills can be distributed among your
monsters when you fight (see #17).
17. What are skills used for?
Your skills are distributed among your creatures when fighting, along
with your vitality depending on how strong the vitality bond is set in
a ritual; the greater the bond, the more % gets distributed. Different
skills influence your creatures in different ways; i.e. attack raises
damaged and defense lowers damage done to your creatures. Other skills
are used outside of battle, such as briskness and luck. There is a list
of skills and their effects you can access by going to your profile
page > [more info].
18. Is it possible to have negative stats/skills?
Sometimes a choice in the story will give you negative stats bonuses,
and if you lose more than you have, your stats will become negative.
Don`t be discouraged because you are bound to make choices that will
give you positive bonuses and you can always gain stats other ways,
such as sacrificing creatures. Players who stick to a single route
which always gives them positives bonuses in the story will miss out.
19. How do you attack another player?
This option is only available after tutorial mode, in free roam. Click
on a playername in your mindpower in the player list and then on the
button that says ``Attack this player for ___ honor.`` You can only
attack people in your mindpower level. You can tell what mp level a
person is in by the yellow symbol by their name; a whole yellow cross
is mp3, a black dot in the middle of a cross is mp4, and a single black
dot under a yellow dot is mp5. Only the orange playernames can be
fought; black means the player has moved to another area, and gray
means that the player is offline.
20. What do you gain from fights?
Based on the damage done, you gain experience and skill rewards, as
well as value points. Experience is distributed equally among all the
surviving creatures, and is needed to level them up. Also, each
creature that survives gets a ``won fight,`` also a requirement to
level them up. Finally, your win count is raised if you get a
``VICTORIOUS`` and your loss fight is raised if you get ``DEFEATED.``
The determination of the results of the fights is based on the damage
done to each side in percentage of VE damage, and requirements that
seem to change from time to time. Under your balance counter, there is
a link name ``Ballancing fights`` which explains in further detail. It
is important to keep the ratio of wins and losses balanced (more info
below). You also gain or lose honor.
21. What is heat?
Heat acts as a combat reward multiplier (copied from somewhere) for exp
and skill gain. Max usable heat is 4000 which gives a 1-3 times bonus.
It is obtained through walking around (based on briskness skill),
sacrificing/recruiting creatures, buying equipment and attacked or
being attacked (based on damage done to enemy). It decreases at a rate
of 1 point per second. Heat can be stored in the small orbs above the
counter, by clicking the counter. When you click the counter you will
store 1000 heat, if you have it, and the rest will be lost. If you have
2k heat then two orbs will be filled etc. You can retrieve the heat by
clicking the orbs one by one. More orbs can be bought in the MD Shop.
22. What is honor?
Basicaly, high honor means player has a attacked stronger players and
won, so he is more powerfull (maybe not in that moment however)
low honor means player has attacked weaker players that have a greater
loss count then him.
Someone with low honor doesn't mean he is weak , it means only that he
is usualy attacking weak players.
The more you win the more honor points other players will get when
defeating you, so be carefull you will become a target.
23. What is honor used for?
Honor at the moment is used to buy items in the MD shop, and later it
will be ``used to activate certain areas, items, features, quests.`` If
you get -500 honor, you will not get any combat reward until you are
balanced again. To make rebalancing easier, at such a point you will
not get negative honor for attacking others.
24. What are value points?
Value points are used to buy equipment in stores scattered across the
lands, and it is also needed to enlist creatures or level them up. Max
vp is raised through story bonuses and creature sacrifices. You can get
temporary vp by winning against others (based on damage done), randomly
when roaming around (based on luck stat) and sacrificing creatures
again. Any temporary vp over the the amount of max vp vanishes when the
regeneration counter finishes.
25. Why don`t my rituals work correctly?
You can make a ritual have priority (meaning it will be used when
attacked) by checking the defensive option during creation. Among
multiple rituals which are defensive (or multiple rituals, none being
defensive) the most recently-made ritual (last one on the list) will be
selected. Rituals will be broken when defeated regardless of whether it
was used to attack or defend. If a ritual has less than 301 VE before
VE bond and combos, a random one will be used instead.
26. What are combos?
If you use one ritual successfully and win several times with it, the
combo count for it raises. Each combo gives a little bit of extra
vitality for your creatures when you fight with the ritual.. Manu says
that if the combo count is high enough, you can use that ritual for
regeneration.
27. What is integrity?
Integrity is how many creatures you have in a ritual, and after you use
it once it shows how many creatures survived the last fight it was in.
28. Why is it good to have a balance of wins and losses?
You get a bonus. If you have less than a 20 fight difference between
the two counts, then you can get up to 200% bonus in exp; the more
balanced, the greater the reward. There is also a bonus for skill
reward from battle, and it is half the % bonus in exp.
29. What is idle mode?
If you are inactive for 15 minutes, you automatically go into idle
mode, which helps server traffic. You can still be attacked in idle
mode, and even If you close the browser in idle mode, you can still be
attacked by others and counted as online; the only way to make it
impossible for others to attack you is to go offline or in a
sanctuary.. In idle mode, notification sounds stop.
30. People always attack me and I lose VE before I can fight, and
when I do, I always lose.
You can be safe from attacks offline or in a sanctuary. Try blitzkrieg
attacks on those with low VE and others weaker than you, before going
into hiding again to regenerate. Eventually, when you train your
creatures enough, you will be able to rely on strategy more and defeat
players who are older and more experienced with specific counter
rituals.
31. What is a head contest?
Head contests come every so often. Generally players get a head on a
regular basis, and they attack each other for these heads. If the
player wins, he gains the heads another player has. The longer and in
greater quantity heads are kept increases points which are calculated
to announce the winners. There are winners of every mp level and they
get a prize. Head contest rules change each time, though.
32. What is the mechanical thing in Beserker`s Way and how do I
fight Loreroot guards?
If you`re told to find a clue, go back to all the places you`ve learned
about magicduel before which might hold useful information, and look
for something new. Once you`ve found something new, see if you can
apply it to something you`re trying to do.
33. How do I solve the Berserker Way puzzle?
The most important thing to do is grab a pencil and paper (or if you`re
savvy, open up a word document or other program) and start recording
patterns like you would for any puzzle. Although it may appear to be
random, it really isn`t. Once you find patterns, try to manipulate them
to fulfill your objective. If you have solved it but don`t know what to
do now, reread the message and try to look for something new as you
travel.
34. What is the weird floor in the Broken Pattern Gazeebo?
That was a puzzle some were able to solve during a contest which was
finished quite some while ago for prizes like a Drachorn or extra
vp/vit. The aim was to make all the pieces golden. However, part of the
purpose of the puzzle was to evaluate how hard it was and the different
ways people are likely to use to solve it; a similar puzzle will be
implemented in the game later, so it`s not a bad idea to try it out
yourself. Once again, use a pencil or paper (or word document) and
begin recording patterns.
35. What is the best way to defeat npcs like the Loreroot guards
or advanced players?
Well, you might have to train up a couple of creatures on weaker
players or people who just drained all of their vitality fighting
someone else. In the meanwhile, you can examine fight logs to see which
creatures do the most damage, the effects of creature skills such as
weaken damage and regenerate, ect. to figure out the most effective
rituals against other types of creatures. Try it out on the npc you
have trouble defeating (if you have trouble) and if it doesn`t work,
try different things and continue looking at fight logs. If nothing
works, train your creatures and try to get some more stats. Don`t give
up! And make sure you put that extra value points you gain from
defeating npcs to use.
36. What is the Knator Commander?
The Knator Commander is a kind of ``hybrid character,`` somewhat like
an npc (non-player character, i.e. shades in tutorial) but also like an
actual player. You can only attack him when he`s online, and he can
also attack you without warning if you`re in his range. He has a
special skill called ``skilldamage`` which will give you permanent
skill loss if you lose, so beware. He is in the hidden exit of Loreroot.
37. What is the adventure log for?
Characters in the adventure log are real players who are sent on a
quest; their actions and support from players (in the form of
suggestions in support forum topics) do affect gameplay. One example is
Wodin Ullr, who has a reward for players who are able to find the best
rituals for defeating his rituals which change day to day. There are
several other ``rpcs,`` or role-playing characters, related to the
adventure who give interesting quests and awards prizes to those who
can finish them.
38. What can I do to become a rpc?
Make your personality stand out, and be bold. Two important factors:
your playername and avatar. You may get an avatar in the Premium
Features section of the MD Shop, with free credits (from winning
contests, doing rpcs` quests and the links accessed by [Free Credits],
the rightmost link at the top of the page) if need be. Whatever role
you want to play, you must seem fit to be.
39. What can I do to become part of the LHO team?
We are constantly looking for more help, as newbies are often confused
by the unique concepts in magicduel. There are many newbies in need of
help in No Man`s Land, around the Paper Cabin. Help them often and you
will be noticed. It is important to have a good understanding of the
game, and it`s a plus if you know other languages.
40. What can I do to become an artist, writer, translator or
something else for magicduel?
You may offer your skills in the ``Get involved`` section in the forum.
Whether you will be accepted or not depends on the circumstances and
the final decision will be left to Manu. Nonetheless, you should feel
good about offering to help a growing game succeed.
Comments on Self “My
name is NelySetesh and I am a nymph of Loreroot. For you to
understand my story first you will need to know about my people.” The
beautiful Nymph looked toward her loyal bard and said, “BlackThorn.
Will you play your lute while I tell my tale?” She smiled and all those
that had gathered to hear her fell deeply under her spell. “It would be
a great pleasure, my Lady.” The bard began to play as Nelya began her
story.
Nymphs are the female deities of nature and posses rare beauty. They
are generally considered to be the daughters of Lorian Deus and of the
Master of the inside sea. My people live throughout Loreroot’s
woodlands and rivers, but can also be found in mountains and caves.
We live one with nature caring for all living things by helping them
grow. Some have been known to protect and even love men who serve the
Root. From our union with mortal men, we have birthed heroes or
demigods into the world. We are able healers curing humans and even
spirits who are in need. We live for thousands of years and when we are
together, we sing ancient songs to the trees and waters of our home.
There exist many different kinds of nymphs. We are known according to
the natural environment where we live. Ther are the Epigys, or earth
Nymphs who love the deep places within the earth. Orodemniades love
stones, moutains, and caves. The valley Nymphs are called Napys and the
Ephydryades live in rivers and lakes. I am Alseydes, a wood nymph for I
love and serve my forest home. Beware when you enter it, for we will
allow no harm to any of it. There is another kind of nymph that you
will no longer find here in Loreroot; the Lampades are fire Nymphs.
Long ago they lived here one with nature, but no more.
In the beginning all the nymphs lived in peace. We were carefree,
enjoying our beautiful home. We ruled with harmony all the creatures of
the wildwood. Nymphs cared little for their differences and shared
their gifts with each other. Only the Lampades lived apart from the
rest of us. They did not like other nymphs for they felt superior. They
formed a closed society, isolating themselves in a remote part of the
forest.
However harmony remained among us for nearly a millennium. But during
this time, we grew apart. In secret the Lampade Nymphs developed their
powers and increased their knowledge. They had discovered an ancient
parchment which told of their connection to the elder gods of fire. The
elder gods were no longer remembered or served because of their chaotic
and often cruel nature. They learned from the parchment how to worship
these ancient deities. Those most fervent in their worship began to
feel power growing within them. It is from this power they began to
develop destructive magic harnessing the element of fire.
Not all the Lampades would worship the elder gods, nor sought a way to
control the other nymphs. There arose among them a new order led by the
exalted Lampade Aylen. All those refusing to follow her, were killed.
Indeed Aylen had terrible powers and decided to use them to bring back
the elder gods. The worship of these cruel beings would bring an order
of chaos, a jungle law. The Lampade Zealots, led by Aylen, attacked the
other nymphs. War came to loreroot, with it the deaths of its people
and the destruction of its lands. The other nymphs were unprepared by
such an attack. All their magic was used to create and protect. Aylen
and the Lampade Zealots quickly conquered almost all of the wilderness.
Only a few pockets of resistance remained. A scant group of nymphs took
refuge in a hidden cave near a small but exceedingly beautiful
waterfall deep in the heartland of Loreroot forest. Only a handful knew
of the existence of this place. According to legend, when the green
sun's rays are reflected in the waterfall, a magical portal leading to
a mystical vale appears. Loreroot is a land shrouded in mysteries and
steeped in the cryptic and arcane. Those nymphs that knew of this
gateway were part of a mystic society, a secret order of Lorian medusas
who served the Root.
They had taken refuge in places withdrawn or caves. But a small group
of nymphs took refuge in a cave near a small waterfall in the middle of
the Loreroot forest. Few people knew about this place. According to
legend, when the green sun's rays are reflected in the waterfall of
this place, a portal to a legendary place appears. These nymphs were
part of a secret order: ancient lorerootian medusas. Nymphs, including
Lampade thought until now that this secret order was a legend but the
reality was completely different...
The history of this secret order is only known by a handful of its
members, and only the most prominent know how the order was really
founded. Indeed it exists for over 20 centuries, moving in the greatest
secrecy. It was founded by Arian Oak, an ancient Alseydes nymph who
lived at that time and disappeared over night without trace. The only
remember that it lasted until our time is the legend of Oak and the
myth of magical portal near a waterfall where it is said we have seen
her before she is away. The mystery of his disappearance was never
solved and was forgotten in the maze of time. Arian Oak was the high
priestess of Root. At this time there was a cult dedicated to the Root
called Rootian. This was to worship the principle of believing in a
higher entity called Root. This entity was the lifeblood of Loreroot,
feeding with its strength the forest and all individuals living within,
a kind of protector of all life in Loreroot. By its nature, Root is
connected by a psychic link to all other life forms. An exchange of
vital flows would take place between the Root and other entities even
if most did not even aware. This cult did little followers; most do not
like the idea that a superior force could influence their lives. For
this reason, Rootian cult no longer exists, for lack of followers it
was forgotten with time. However a major event happens at that time
among the Rootian: their high priestess Oak Arian disappeared and
during the following days, most exalted of Rootian too.
In fact, during one of her long meditations, Arian Oak success to get
in touch with Root entity. During this exchange, she saw a beautiful
isolated area in the middle of Loreroot near a small waterfall. Then,
she had the revelation of the existence of a magical passage leading to
an ancient unknown city, an underground city where all the energy of
the Root seems to be concentrated and distributed from this central
point. The Arian’s vision stopped suddenly vanishes. For several days,
she did not stop thinking about what she had seen and wondered why Root
had decided to show him that. Was she prepared to cross the portal? She
did not know what awaiting her behind it, the vision was so short she
has not really time to realize what was happening in this sacred place.
The following day, she tried to communicate again with the Root but no
response... Also she took the decision to go alone to search the place
she saw in her thoughts. She chose not to warn other members to not
worship them face danger if something goes wrong...
The only clue she had to find the place she had seen in her thoughts
was her flash. She knew it would be very difficult, perhaps impossible
to find this place. Despite this, she began to search. Arian Oak was
often used to walk in the forest during her long meditations and
therefore knew a large part. However, she had never seen a place as she
saw in her vision. She explored several days in various parts of the
forest and in particular the vicinity but can not find anything. She
had to resign itself to explore the most dense, but also the most
dangerous, part of Loreroot. This part was in the heart of Loreroot but
few creatures dared to explore it. Many rumors exist on this part of
the forest that spread between RavenHold and Defensive Quarters and
extending to the west, most terrifying, evoking gigantic creatures or
curses. This does not stop Arian: she entered with some apprehension in
this isolated part of the forest.
During several days she wandered into the forest completely lost. She
started to say herself she will never find this place and die here ...
A bout of strength, she collapsed and fainted. Then her spirit awoke in
a dream. Her fatigue, hunger, everything had disappeared. She had the
impression of floating in a bubble but could not move. Myriads of
bright lights were all around her like stars in the sky. “Where am I ?”
wondered she... Suddenly she heard a voice whispering her name, a deep
and powerful voice. She was unable to hear what it said, but the sound
seems to be repeating itself. It now became increasingly strong, then
deafening. “Wake up now Arian oak!” yelled the voice. She suddenly wake
up, completely disoriented. She was lying near a pond with a small
waterfall overlooking it ... it was the place she saw in her vision.
Although she does not know how she landed here, she was finally arrived
at their destination. Everything seemed calm around her, even too
quiet. While she was in a forest dark and oppressive, an entirely
different atmosphere reigned here: quiet, calm, light ... a very
strange place. So she did few steps back…she quickly understood why
there was such an atmosphere here: she found herself again in the dark
and humid forest... She raised her hand in front of her and it
disappeared... a kind of magical barrier was around the quiet place to
hide it and making it invisible through an illusion. She cross again
the barrier ... a strange sensation ran her body, as she was through a
wall liquid ... she knew now that it is impossible to find this place
without knowing its exact location...
Now she was in the place of her vision, now she should find a way to
open the passage that leads to the underground city which was revealed.
The problem is that she had absolutely no idea how to do it... After
fully explored the area in search of clues, she decided to meditate
again, it seemed obvious that the answer was here; under her eyes and
that her faith would show her the way. During several hours Arian
concentrated her mind by focusing it on one point trying to capture the
energy of nature revolving around her. She felt also a new power
flowing through her veins coming from both everywhere and nowhere. An
aura around her body appears now; green efflux was escaping from every
cell of her body. These green effluxes grew up to create a sort of mini
green tornado all around her. Her eyes became bright as gold. An
intense green light shone, it was the sunlight, crossing the efflux,
was becoming green. Then a very brilliant door appears in the middle of
the waterfall, splitting water in two flows. Arian, always in a kind of
trance, got up and headed for the door without even remarked she was
walking on water. Then she crossed the door light and suddenly all
disappeared....
We are fifty years before the Nymphs war. A cry sounds, it was a baby
nymph, an Alseyde, a beautiful nymph of the woods. She was lying there
on a round marble stele on which was engraved a pentagon. Around it
stand five sacred Lorerootian medusas holding hands. Each of them was
at a summit of the pentagon. A green light had just disappeared ... One
of them, with a green velvet dress, which appeared to be the leader of
the other nymphs took the baby in her arms and said: "My sisters, this
is our last hope", watching the baby nymph, "Your destiny is already
sealed my sister, I am deeply sorry, I hope you will be strong enough
to accomplish it... Your name will now be NelyaSetesh... "
Quests
----- Medusa's Amulet Quest ----
I'm looking for an ancient Amulet and i asked for some important of
alliance to do some research on it... Let's talk to them and come back
to me later :) Lord Eden told me he has found something last night,
start talk with him !
----- Quest Progress ----
--- Step I ---
-------------------------------------------------------
Players who have succeded this step
-------------------------------------------------------
FIRST : dst
Fineli, Sotesf, nitefall, HeartlessArchangel, m1ghtyb005h, crag,
tank17fans, Cruxy
Seeker of Knowledge, *Tremir*, cutler121, BloodPuppy, Kromach, Light up
th Darkness
Sword Saint Isaac, Neuro, Yami no Sakura, Kittiness, Awiiya, Xcerses
-------------------------------------------------------
Players who have failedthis step
-------------------------------------------------------
--- Step II ---
-------------------------------------------------------
Players who have succeded this step
-------------------------------------------------------
FIRST : Kromach
-------------------------------------------------------
Players who have failedthis step
-------------------------------------------------------
Personal Hate
List
****** Recruiting ******
Actually we recruit people who are interested to help or fight for
Loreroot and protect the forest from all its ennemies. We need all the
skills you can bring, you want to play a role into Loreroot it is the
good time, dont hesitate to send me a pm... we can discuss. We dont
need only fighter but also clever person to bring new interesting
ideas.
We need active players, ready to play a role into loreroot alliance !
If you think you are one of this people, contact Eden or me by pm !
****** Alliance with Golemus ******
Today, on July 9th, Loreroot has signed an alliance with Wodin's Army
to fight against the shades. The region of Loreroot is menaced by the
Shades, they want to invade us, we can't stay here and do nothing, we
have to be ready and support Wodin's Army and fight with us the bane.
It is not an offensive army, just a elite lorerootian defense in case
of an attack of the shades !
****** Quest List ******
-----Quest I : The Maker of Dreams ----
----- Part I : Ancient Magical Scroll ----
You walk into the Loreroot forest, ready to fight with all savages
creatures you encounter. A mist appears slowly around you, and soon you
can’t see anything beyond one or two meters. You stay calm, after long
minutes walking in this strange mist, you find ruins of an ancient
shrine. You don't know what there are but you decide to enter. Inside,
you follow a narrow corridor, and arrive in a very large room. In front
of you a nymph. You can feel a strange magical aura emanating from her.
You put your hand on the handle of your sword, a loud silence reigns in
the room. After a few moment, the nymph says : “My name is NelyaSetesh,
I m an ancient Nymph from Loreroot and I m the Secret Guardian of this
place. If u dare, come and find the truth”. She disappears leaving you
alone…
You start to explore the room in which you are. You finally find a
secret entrance behind a wall but the passage is very dark, no light
seems to come out. After a long moment of hesitation, you finally
decide to explore this passage. You enter into the dark. Long minutes
pass and you still don't see nothing. Lest you lost, you decide to
return to the exit. But when you return, darkness reigns. Suddenly,
flames appear around you. You are in the center of a underground dome.
You don’t see any exit... "How do I come in ?" you ask yourself. At
your feet float a strange scroll....
The last letter of the text is : Q
You see the Ancient Magical Scroll and doesn't understand what it
means, the text seems to be written in an unknown language, or maybe it
is a code... "Perhaps if i find the key to decrypt the code, i could
know what it means !!" you think.
Ask people around you to have clues, perhaps some character have
already done studies about this ancient scroll and have some
informations to give you... Indeed, NelyaSetesh told you that other
great character have already met her...
The answer is one english word.
************************************************* Players who solved the first enigm
*Renavoid*, Genys, Armoth, Hobgob, *Junior*, Chaotics mage, Aleron,
LoreKeeper, Shadowseeker, dst, perrobotillo, nightmare89, Udgard,
Venger, No One, LightShade, Sacosphilz, kempiniukas
************************************************* Solution of the first enigm
If the diagram, the sum of all its side is 10, it indicates the key of
the encryption of the message. All letters are changed by the normal
letter with a shift of 10 letters
A => Q
B => R
Once u translate the message u obtain :
TIN SIWO NR AELCS IRE WSNA
If u return the order of letters :
ANSW ERI SCLEA RN OWIS NIT
And regroup them correctly :
ANSWER IS CLEAR NOW ISN IT
So the answer to this enigma is :
CLEAR
----- Part II : Parfume of Dreams ----
As soon as u pronounced this word, the magical scroll is devoured by
flames and disappears. You hear a rumbling deaf. In front of you, a
part of the dome has collapsed. Although the flames located around you
illuminate the room, you do not distinguish any form in this new
passage, as if there were no physical reality beyond the dome. Yet it
seems to be the only means to escape from this dome. You rush into this
strange passage.
You enter into the passage, what a strange place! All around you, the
space. You can see some very far light as stars. It seems you walk on
an invisible bridge because you can also see stars under you. "Am I in
the center of the Galaxy? If i am in space , how can i breathe?" Many
questions go into your mind but no answers… Behind you still stands the
quarry dome but there is nothing else which seems physical, only space.
“I dream…., It’s the only explanation….” Suddenly, you hear a deep
voice resonating into the infinity : ”Find my name and I will bring you
to your dreams”.
Again, a new scroll appears into your hands, a new enigm to solve…
http://nelyasetesh.mdrpc.com/ParfumeOfDreams.jpg
In the encrypted sequence it is the number 1 : 1S8 and 1P6
The answer is one english word.
************************************************* Players who solved the second enigm
Armoth, Genys, Udgard
*************************************************
XX indicates a line X indicates the good think to take
************************************************* Solution of the second enigm
This text is an extract of a poem of John Keats, Poems (1817)
The first task is to find the text Hope in Poems (1817). We can find it
at this address:
http://www.classicistranieri.com/english/etext05/pkt1710h.htm
Once we got the text, we must apply the code. The code is a sequence of
groups of 1 number – 1 letter – 1 number. It corresponds to a letter in
the poem.
First number et letter indicate the line : 3-A indicates we must take
the third line which begins with A
Second number indicates the letter to put in this line.
So 3-A-15 => we must take the 15th letter in the 3th line which
begins by A.
Once we extract all letters we obtain the name of the sacred perfume of
Egyptians : KYPHI
The solution is KYPHI
----- Part III : Story Of A King ----
You are floating in your dreams. You are a king, a king Almighty! Your
army is huge, you dominate the world. The most powerful creatures,
dragons, basilics, giants, all obey you. “This dream is so beautiful”
you think but it is only a dream. You decide to profit it the most as
you can. While everything was going well, you begin to feel an
unpleasant sensation as if you were sucked. Your view is beginning to
become blur. You are devoured by your dream. You must get out of there
and fast. Suddenly an image comes to your mind. Maybe this is the key
to get away from this cursed dream.
http://nelyasetesh.mdrpc.com/StoryOfAKing.jpg
I know a good friend who named Viegenere, perhaps if you talk to him,
you will have a clue !
************************************************* Players who solved the third enigm
Genys, Armoth, Venger, Udgard, Dst, No One
************************************************* Solution of the third enigm
The picture represents Matthias Corvin, King of Hongry from 1458 to
1490.
His Hometown is KOLOZSVAR (today Cluj-Napoca, in Roumania).
KOLOZSVAR is the Vigenère key of the message. After we had
translate the message we obtain :
“Find the princess who receive the water”.
The Princess is Elisabeth de Bosnie, married with Louis 1er of Hongry
=> Queen Elisabeth. We do the water of Hongry for her, it is a
perfume.
----- Last Part : The Maker Of Dream ----
You are floating in your dreams. “This dream is so beautiful” you think
but it is only a dream. You begin to feel an unpleasant sensation as if
you were sucked. Your view is beginning to become blur. You are
devoured by your dream. You must get out of there and fast. You just
found the key to get away from this cursed dream. Your vision is very
clear now. The images which were just in front of your eyes blow up,
your dream is over…
Unfortunately, you are not back into the real world, you are block
between the dream world and the reality world ! You are floating in an
infinite space. “How can I get out from here ? There is nothing…”. You
look all around you, nothing… , suddenly a blinding light appear. You
feel an unbearable pain inside your head. An odd machine is here, just
in front of you, you can touch it, it is made into an unknown metal.
You are sure it is this mechanism which let the passage between the two
worlds, you have to understand how it works to escape from this cursed
world….
http://nelyasetesh.mdrpc.com/ TheMakerOfDream.jpg Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Name all the components of typical wall construction that I've labeled
in the drawing below. Send me a list with the numbers and their real
names. This is for your education as much as anything else. I like my
clients to know a thing or two. Also note that I'm not able to give
any reward for this at present, but have fun with it anyway.
-----
Good architecture should inspire, revolt, elevate, depress... create
any response, anything except disinterest.
I see the bones of the world. I see them take shape. I watch them
writhe, rise, fall and come together. Through my pen things become
real, my ideas populate this place. I carve the environment, shape it.
I am here to build, to create and to control. I am the agent of
change... The architect.
Should you find you need a place in this world, come to me and I will
build your dreams.
-
I came to this place with memories. I had no form, but I remembered
things. I had hands once, I used those hands to craft, to build. Why
could I no longer do these things? As I bound creatures to my will, set
them to battle and watched them develop my body began to reform. I was
something new, something different. My conciousness changed, but
somewhere locked inside were the memories, the desires, the need to
make new things. I began to see this world both as it was and as it
could be and I made it my mission to create that vision, to add to what
was here before me and make this place better for those that would come
after.
These lands are unfinished, but I will work to finish them. I know that
task will never end, but one man cannot achieve perfection on his own.
I need others. I pray that others will follow me and take up my mantle
when I am gone, but for now I build. I make myself a servant, the agent
of development, of change for the better. Bring me your dreams and I
will make them my own - I will be your slave and your master.
I am the Architect.
-
Wind, Rain and smell of Sun
A wandering young and ageless One
in Glory and in Darkness Bound
Day and Night a Beacon Star
Shows the way and circles round
the shining brow of GlorDamar
Quests
I'm sorry, this quest is currently under construction
Stay Tuned
Personal Hate
List
I am the owner of this item. Perhaps you should work to figure out what
it means. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Granted use of Master Wodin's Wrath at my request >:)
Watered Bob the Tree enough times to get stalker fan art by Yami no
Sakura:
*****
Odd Things I've Been Called
Little Wodin
Herald of the Alliances
Spartaics
Seeker
Archivist
Renny
Rev
Convo-Killer
Great Renavoid
Master Archivist
Good Recruiter
Evasive One
Renato
Rene
Wise One
Master Ahkas
Secret Keeper
Keeper of Secrets
Sage One
The Headache Bringer
Rent-a-void (Rent your own Black Hole for an afternoon!)
The Corrupter
Locust
Mini-Wodin
Ren-a-Nut
Ren Solo
Father Confesser
Quests
Seeking A Goal
There are many things to be sought in the world. Some of us search more
avidly than others. Individual factors that cannot always be foretold
become shaping points of our lives. Thus, those that seek more
diligently and discover new options and factors, allow themselves to
hit those shaping points and create something truly wonderful out of
themselves.
Personal Hate
List
If you're traveling at the speed of light..and turn on a
flashlight...what do you see?? ...For that matter, how fast did your
thumb move when you turned on the flashlight? O.o Military Ways and Beliefs
One day...
regeneration +1.21
energeticimmun +3.969
tradesense +1.936
briskness +2.221
initiative +0.171
defence +1.748
attack +1017.09
power +0.043
luck +0.739
Protector Statement This player doesn't have this page.
____________________________________________________
The day was hot, but the ale was cold. The bard sat at a table with his
back against a wall in a small pub in Wind Sanctuary. All morning he
had watched the comings and goings of the people of Marind Bell,
listening to their conversations, gossips and complaints. Very few
noticed him, as was his want. His friend Raven had stopped by to
request more work from him on behalf of the Artisans Guild. They had
spoken briefly about the commission, settled on a price, and shared a
drink in good humor.
He looked up at his new patron, “I could use another.” He said flatly
as he carefully removed his Lute from its case and began to minutely
adjust its strings.
When the newly ordered pint came, he took a long pull. The strong sweet
ale steadied him. No one (no not you No One) had ever asked him to tell
this story before. His hands started moving across the strings on their
own, as usual he had started something before he had meant to.
He looked up at Muritus Del Mur and said,” So you want to know my
story? Very well.” And he began to sing:
“The Root of Lore lies deep within,
Shaded from the light of day,
Secrets there in shadows hidden,
Known only to the Nymph and Fey.”
“The forest is his cradle fair.
Family? Home? He has no other.
Root and Tree his only care,
A Strangle Vine, his Mother.”
“Alseydes born and feral raised,
No words he has to keep.
The wind and rain and tree he praised
In languages they speak.”
“Blinded hearts, ears like stones,
The Others come to kill a tree.
The forest screams, sheds tears, and moans,
They cannot hear, they do not see.”
“He lures them to his mother’s face.
Their eyes so full of hate,
They fall into her sweet embrace,
And there they meet their fate.”
“Seeds to seedlings and then to trees,
Like them his stature grows,
Soon bird and beast and all he sees,
His power ere doth know.”
“A raven spoke of a Nymph most fair.
She dwelt in Raven Hold.
At length he went and climbed the stair,
To see what he’d been told.”
“Oh Lovely nymph, at sight did win,
His love, for her gentile grace.
A Knator saw, then followed him,
Back to his secret place.”
“He called to him the wind and rain,
Furious power, a tempest blow,
The Knator’s smile his only refrain,
No fear of him did show.”
“He called to him both bird and beast,
The Knator they gathered round.
Birds snapped at him, beasts bared their teeth,
Knator’s smile turned then to frown.”
“Enough! said Knator, lute in hand,
And then began to play,
A musical spell, a tune most grand,
It held them all in sway.”
“The great and mighty Knator Lord
With Music armed, loud as a horn
He saw the truth, drew not his sword,
“So like the vine, you are: BlackThorn.”
The bard stopped then and took another long draught of ale.
“That’s not the end of your story?” said Muritas more like a statement
than a question.
The bard put down his drink and looked again at his patron. “Why am I
telling him this?” He thought to himself, but then said. “No, it is
not.”
“The spell of the Knator Lord’s music had caught hold of me; or maybe I
just wanted to see NelyaSetesh again. I don’t really know. But I
followed him back to Raven Hold. I remained there for many years as he
taught me to play, and then to sing with words, and finally to speak
like Men. He told me that he believed that I was the child of a human
and an Alseydes: a wood Nymph. He did not know why I was abandoned, but
he said it explained how I was able to speak the languages of the wind,
the trees, the birds and beasts.”
BlackThorn stopped then and when Muritas only waited for him to
continue, he did, still not knowing why. “At first the thought that I
was the half child of a human, those I had called the Others, was
detestable to me.”
At that Muritas‘s eyes narrowed, only slightly, but BlackThorn had
caught it. He was defensive of the humans. Good, they will soon need
him.
“In time my master showed me that not all men destroy. Some even live
to protect Loreroot. He sent me to live and learn from the humans.
There are those, I even call friend. Although most I meet are obsessed
with fighting and training their creatures. Still they are a good lot.”
BlackThorn took the last gulp of his ale. Setting the empty pint down
he carefully placed his lute back into it’s case.
“It’s beautiful, and you play it well.” Said Muritas; a slight smile on
his face.
“Thank you. It was the parting gift from my old master; the Knator
Commander.”
“Tell me about this thorny vine, the one you called your Mother?” said
Muritas looking straight into BlackThorns eyes. The bard reached into
his belt and pulled out a small pouch.
“These are her seeds.” He said handing one to Muritas. “She was my
Mother. She protected me, fed me from her fruit, held me close and
covered me with her vines when I slept. I would not have survived
without her.”
Muritas turned the shiny black seed back and forth in his hand as he
listened to the bard speak. “They are more than simple strangle vines,
They are sentient beings. They use small black poisonous thorns to
subdue their enemies. The poison does not kill, it only causes
temporary paralysis so that those who fall into their embrace don’t
struggle and thrash about. That makes it easier to crush them.”
“Why did it let you live?” BlackThorn smiled at Muritas. “So like a
human.” he thought. He said, “I was never her enemy, she was, is my
family, my kith and kin. Why would she want to hurt me?” Mur found
something humorous in that and laughed out loud. “Of course.” He said
still laughing.
“May I keep this?” he asked. BlackThorn nodded and put the pouch away.
“What of you, and NelyaSetesh?” BlackThorn felt the rush of blood to
his face. He had rather hoped that Muritas would not ask him about her.
“We have never met.” He said looking down at the table. “But I…”
BlackThorn paused, he was no longer sure of his true feelings and as a
bard, he was unable to speak other than the truth to a patron. Muritas
smiled a sympathetic smile and spoke softly, “I understand.” he said,
“She is very beautiful.” BlackThorn smiled. “Yes, She is.”
“Well I must be off,” Said Muritas Del Mur as he rose from the table.
“Thank you for the song and the story, and for this.” He said holding
up the strangle vine seed.
BlackThorn also rose. He bowed and said, “If I may ever be of service,
do not hesitate to call on me.” Mur’s eyes went up slightly at that,
only slightly but BlackThorn had seen it. “I may just do that.” He
smiled as if to a joke only he was aware of, and then left.
Again BlackThorn sat down at his table with his back against a wall.
“Why did I say that?” he thought to himself while shaking his head. “Oh
well.” He said as he ordered yet another ale.
You must have first solved Eden's part of this quest
and then the rest in order...you may not skip....
do not answer untill you have done so.
If you Pm me out of order I will not respond untill
I receive word of prior parts being completed.
There are no hints or clues...so don't ask.
you may guess as many times as you like. good luck
----------------------------------------------------------------------------------
The Root Song
“The Root of Lore lies deep within,
Shaded from the light of day,
Secrets there in shadows hidden,
Known only to the Nymph and Fey.”
“You seek a prize of timeless Worth,
So a song I’ll sing for thee,
About two friends who found great mirth
Solving riddles beneath a tree.”
“Two objects of kindred design,
Both are in function the same,
First one’s parts move, a dance in Time,
The second one sits as though lame.”
“One is used when the day is bright,
In the place Ra sells his mail.
The other is used by candle light,
But its measure will never fail.”
“Traverse the Land, above and below.
Seek ye a place in the sun.
Find the Sign when answers ye know,
Reward is awaiting, now run!”
Name the two objects and the place mentioned in the song by name.
If I am not online...PM me and I will answer you as soon as I get back
on.
Personal Hate
List
Hating takes too much energy and only winds up hurting the one who
hates. I prefer to put my energy into things that bring me serenity. I
live by three tenets of the Tao:
-A day is lost if one has not laughed.
-Be the change you wish to see in the world.
-Destroy your enemy by making him your friend.
One of my favorite stories: ___________________________________________
"Colors Blind the eye.
Sounds deafen the ear.
Flavors numb the taste.
Thoughts weaken the mind.
Desires wither the heart.
The Master observes the world
but trusts his inner vision.
He allows things to come and go.
His heart is as open as the sky."
A man said to the Bard, "I have a large tree which no carpenter will
cut into lumber. It's Branches and trunk are crooked and tough,
covered with bumps and depressions. No builder would turn his head to
look at it. Your teaching is the same as the tree-useless, without
value. Therefore no one (no not you No One) pays attention to them."
"As you know," replied the Bard, "a cat is very skilled at capturing
its prey. Crouching low, it can leap in any direction, pursuing
whatever it is after. Yet when its attention is focused on such things,
it can easily be caught with a net. On the other hand, A huge yak is
not easily caught or overcome. It stands like a stone, or a cloud in
the sky. Still, for all its strength, it cannot catch a mouse.
You complain that your tree is not valuable as lumber. But you could
make use of the shade it provides, rest under its sheltering branches,
and stroll beneath it, admiring its charecter and appearance. Since it
is not endangered by an axe, what could threaten its existence? It is
useless to you because you only wish to make it into something else and
do not recognize its true form or use it in its proper way."
(Lao tse. from the Tao Te Ching.)
(borrowed and adapted from the writings of Chuang-Tse).
Stories of the Realm: _______________________________________________
The Dojo
While walking through Marble Dale Park, Muritus Del Mur happened
upon the Priestess Calyx of Isis teaching rituals, healing all who
asked, and training in the art of battle, those who had newly arrived
in this land. He called out, “Priestess Calyx what are you doing here?”
The priestess shared her vision with Mur about a place where any might
come to help one another and where battle required permission.
“I call it The Dojo, my Lord.” Mur Looked to the faces of those who
were gathered all around him. Those faces showed their longing for such
a place of compassion and respite.
“You are hereby to be known as Mistress of the Dojo.” Declared Mur to
the delight and praise of all those gathered round. “You have my
blessing, Calyx of Isis.”
Soon the word had spread throughout the lands. Many came to the Dojo,
not only to learn and heal, but also to teach and heal others. Some of
the wise souls among the Md Lands came, seeking to gain adepts and
worshipers by helping Calyx to care for those in need.
Others not so wise came and attacked without permission those studying
at the Dojo. Her students called out for her to punish those who had so
dishonored the Dojo and gone against the word of Mur. But Calyx was
wise. She only warned them that their trespasses would not be
forgotten. When they in time sought adepts and worshipers to advance in
power and stature, they would find that few indeed would be willing.
When .NelyaSetesh. heard of these events and the wisdom of Calyx, she
asked the Mistress of The Dojo to open a school in Loreroot and Gave
her a place of honor among the Supporters of Loreroot.
_________________________________________________________________________
More stories and songs will follow.... Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self Calyx
of Isis — Wisdom Teacher and Mistress of the Dojo
In the service of her Goddess and the people of MD, the Calyx is sworn
to neutrality. As founder and Mistress of the Dojo she serves all in
the land. As an archivist, a Legend Speaker, when not at the Dojo she
is sworn to observe and record, not participate in events. Calyx
further serves her Goddess and the people by offering her services as
envoy, mediator, and advisor.
[1] My Goddess communicates with me through dreams and visions. Would
that I could cast dreams on others that they may benefit from Her
wisdom.
[2] As Legend Speaker and Mistress of the Dojo I would have free
passage to all lands, to observe and maintain a dojo in each land.
[3] As "Mistress of the Dojo" I desire the ability to curse those who
persistently dishonor the dojo. The nature of that curse would be to
channel VE from the offender to those they attacked.
My Riddle:
In the heavens at night,
Brightest of all, I seem.
Pyramids point at me,
For the seasons I foretell.
When first seen in dawn’s horizon,
The river is sure to swell,
And the hot, dry days
On me are blamed.
Who am I?
For extra rewards:
Name the river and what happened there.
Name the place where I am found.
Who blamed the hot days on me, and what were those days called (in
English).
My quests will be designed to help the questor attain wisdom, and will
probably be specific to the player requesting a quest.
From
birth I was dedicated to the Goddess Isis.
I am Her servant, Her agent, Her toy.
I am the Calyx, the Calyx of Isis.
Have I a name?
I suppose I was given one at birth; it is long forgotten.
I am now the Calyx, nothing more..
Founder and shepherd of the Dojo.
Wisdom teacher and healer.
I learn and teach and I teach and learn
(teacher and student learn from each other).
The Calyx was meditating, seated in lotus position beneath the
unblinking sun and the moonless sky. Suddenly her mind resounded with
the voice of her Goddess, “Follow them! Record their ideas and
actions.” She didn’t need to ask to know ‘them’ referred to the
Seekers of Enlightenment. Without hesitation she stood, gathered
her
few belongings and loped off in search of the Seekers to become their
chronicler.
It was some time later, while the Seekers we meditating on their
next actions, that Isis spoke to Her Calyx once again. “The people need
a place to study and heal with some degree of safety. You are My wisdom
teacher, so go unto the park and establish there a school. Teach them
the Way of the Dojo, that in My dojo they may battle only by
mutual consent.” The Calyx meditated on this for some time until she
understood how to accomplish her Goddess’ task. In sanctuary she spoke
about Way of the Dojo. Gradually people listened and many
agreed that a dojo was needed. They asked the Calyx, “when will it
begin?” She said, “Now!” and she lead them to the park and established
Isis’ dojo at that spot.
The dojo prospered and grew as it filled a need for almost all in
the land of MagicDuel. The Calyx of Isis also grew in power and wisdom.
One day it happened that she learned the way past the Guardians of
Loreroot. It was a time of rejoicing for her. As she explored the new
lands, a nymph, the Lady Neyla Setesh, came to the Calyx to make an
offer and ask a boon, that a dojo be created in Loreroot. Now, Isis had
already shown Her calyx a vision with a dojo in every homeland, so the
boon was easy to grant and Defensive Quarters became a dojo.
Quests
This player doesn't have this page.
Personal Hate
List
no star -- single offense know, probably received a PM
* -- at least two offenses, definitely has received a PM
** -- repeat violator -- disciplinary action required
*** - many many attacks and knows the rules
Please leave this to dojo staff. We need to verify things before these
people are persecuted.
2008-11-04 18:16
The list is being recomputed. Most of the old list is presently
invalid. Military Ways and Beliefs This player doesn't have this page. Protector Statement This player doesn't have this page.
Comments on Self I
did what I must but they said I failed! History isn't writen with
honest people!
Damn them they said I failed, but I succeeded in all tasks!
But even the historian cant change the fact that I will win the war !
Quests
This player doesn't have this page.
Personal Hate
List
i hate people who disturb the balance. Everything must be rotten,
because we all know that there is no end, even that in death there
isn't an end.
Wodin I hate you beacuse you want to destroy necrovion. Military Ways and Beliefs I only believe in trying. Even the sacred one won't win
against me, beacuse I won't stop!
I do what I must, because I believe in faith, and my faith is chosen to
be with the great shades!
People who want to be my aprentice, well they can't because god still
doesn't allow it. I hope there will be a time when we all live in
Necrovion,
our true home.
Never understimate your foe, try to be like a shadow, see your
opponent, watch
him and test him until you find his weakness, then strike him with all
your
power to finish him off forever. It's the best thing you can do.
We are the so called "evil" beacuse we won't allow Necrovion to be
destroyed! As it's part of this world, and I don't like wondering
souls. They
need a home too. Protector Statement This player doesn't have this page.
Outside
Necrovion,
the other part of the Traveler walks as a regular human among others,
fighting
for his experience, training his creatures and perfecting his
techniques.
Memories between the two parts synchronize from time to time, but
memories can
be easily intercepted by someone that can understand time.
Page
444 [2009-02-20
06:23:55 - The Traveler]
After a
short walk
the Traveler reaches a great dark pillar, more like a enormous black
plant
growing from the abyss, the Death Marrow. Keeping his distance from the
dark
Death Marrow, he starts to transform again.
Page
443 [2009-02-15
07:45:14 - The Traveler]
Smelling
the air
looking for traces, a Sentinel follows invisible footsteps. Whispers in
the air
blend with the sound of wind "IIII willl finnd youu".
Page
442 [2009-02-15
09:43:02 - The Traveler]
Unseen
by shades or
humans, he travels deeper and deeper into Necrovion's heart. Outside,
his other
part learns the basics of life disguised as a regular guy.
Page
441 [2009-02-07
04:04:46 - The Traveler]
All
alone in the
tunnel, the traveler starts to split his shape once more, one seen by
others
the other seen by some. Both approach the two guards. Frightening
whispers warn
to stay away or die. One of them obeys and turns back while the other
passes
unseen and enters Inner Necrovion.
Page
440 [2009-02-06
09:04:56 - The Traveler]
Still
difficult to be
seen by normal eyes, The Traveler tries to get bits of the discussion
from a
distance. "I am three men - two who are more complete than they seem,
one
who is less." (Oh my, and I thought I am twisted). Khal walks away
slowly
towards Marind's Bell,
exiting the tunnel and heading back to its people. "Ah, a King I see;
maybe we will meet one day."
Page
439 [2009-02-06
09:03:51 - The Traveler]
Suddenly
he notices a
man talking to thin air. Bits of the conversation reach him, "I
understand
your sacrifice ...Son." Alerted by the nearby voices, The Traveler's
shape
starts to merge back into one and take their distance from the guards.
"Hmm, a difficult mind to reach ..Kh..Khalazdad ..and..oh.. that is a
story I could collect." Bits of his shape still vibrate uncertain while
he
focuses to read Khal's mind.
Page
438 [2009-02-06
09:02:36 - The Traveler]
Its
shape started to
shatter and small particles split in two opposite directions. Two
silhouettes
form while the being walks deeper down the Tunnel of War approaching
the two
guards that defend the other end.
Page
437 [2009-02-06
09:02:03 - The Traveler]
Junior
looks shocked
at how the "not so old" man walks pass the Guards and enters the
Tunnel of War, a place rumored to lead into Inner Necrovion. But, no
one ever
passed the guards alive. "Ah, damn it! One day I will figure out who
you
are and what your plans are with that cube you made me talk so much
about..." Junior looks frustrated at the passage, unable to pass the
guards. "I shall inform the Commander about this; maybe he knows
more."
Page
436 [2009-02-05
21:39:34 - The Traveler]
The old
man starts to
walk straight and faster. Junior almost loses his track. "What business
do
you have in this remote place...maybe with the guards...nah..cant be,
they
never talk or do anything except staring at that damn tunnel.."
Page
435 [2009-02-06
03:03:57 - Tales of The Cube]
The
past memories can
not be so easily forgotten by Junior. He looks in the dispersing crowd,
trying
to locate the old man, and so he does. "Lets see where you are going.
You
can't fool me old man."
Page
434 [2009-02-05
07:16:34 - Tales of The Cube]
Everybody
looks
shocked at the old man that prepares to walk away. "But but ... you
wanted
to know about all this; you started the story.." Junior looks confused.
"And, I have heard all I wanted to know." The image gets blurry, and
everybody looks at each other confused, trying to remember why they
stood gathered
there in circle. After a while, they all split up, still trying to
remember
what it was. Some mumble about an old man, but none can recall what
happened
exactly.
Page
433 [2009-02-03
19:36:19 - Tales of The Cube]
"But, I
heard
the book is in Golemus, in the burning top of mountKelle'tha;
several people tried to get it.." "And failed! So, we must
investigate other ways." The old man stands up, maybe a bit too fast
for
his apparently old age. "I am sure the book is on the mountain
somewhere;
the shades have no need of the book. Their magic is strong enough. I
will go
now. I am tired, and this starts to sound like a child's story."
Page
432 [2009-01-31
21:33:53 - Tales of The Cube]
"I will
ask my
scholars to search the archives for any relevant information. If the
shades got
hold of the Book, we should have noticed some kind of event by now, or
some
piece of information to indicate that." [Share ideas and discoveries
here]
Page
431 [2009-01-30
23:31:40 - Tales of The Cube]
"The
commander
was marked by the disappearance of his best soldiers. Recently, our
path
crossed, and I was assigned to investigate this. Nobody knows what
happened to
the cargo, or to the soldiers, but rumor has it that the cube they
transported
contained the legendary Book of Principles." Liberty pops in, "Well it can't be
that
the shades got the cargo. With such a powerful item, we would have
noticed by
now a change of some sort." "Or maybe they did, but something else
happened," a young voice talks out of the crowd. "Wait, I might help.
I am Yami no Sakura; a legend teller. I met the commander, and I want
to
help."
Page
430 [2009-01-29
01:43:29 - Tales of The Cube]
"Nobody
knows
how they managed to do that, but during the mission, the troops were
ambushed
by shades. The soldiers started to disappear, getting blurry and
glowing just
before that. The Commander was the only one to escape the ambush, but
.." "Wait,"
the old man stops Junior from his tale. "I assume this cargo was the
other
cube you were talking about..." "Yes.."
Page
429 [2009-01-30
06:53:18 - Tales of The Cube]
After a
moment of
thinking, .Junior. starts telling his story. "Long ago, Knator
Commander
was assigned to a secret mission to escort a big cargo deep into
Golemus. He
assembled the best of his soldiers for this mission. Rumor says that
Golemus
island was evacuated before this, anticipating a possible massive
accident. It
was no secret that the Shades wanted that cargo by all costs, but could
not
enter Golemus because Shades can not cross water... so they tried
alternate
ways."
Page
428 [2009-01-30
06:52:31 - Tales of The Cube]
"Good
boy, tell
me more about the book of principles. What do you know?" An evil smile
escapes on the old man's face. "I heard a lot of people lost their
lives
or minds trying to find that book, but I never heard about another
cube."
Suddenly, a voice shouts from the crowd, "You are lying!!" Everybody
looks in that direction, but nobody is there; just a big pile of dust
blown
slowly by the wind. "Ah, don't let those kids disturb us with their
jokes.
Please go on young man; tell us your story."
Page
427 [2009-01-28
07:17:34 - Tales of The Cube]
"I
would like to
tell a story of my own, old man. Maybe you can advise me in my quest."
Junior steps in front and sits down next to the man. "I once met a
powerful being that taught me about respect and loyalty. The Commander
lost its
soldiers for a similar cube, and my mission is to find them. I did a
lot of
research since the quest for the Book of Principles, but some things
simply
don't fit together."
Page
426 [2009-01-27
22:50:13 - Tales of The Cube]
Everybody
stares at
the story teller without saying a word. "So they tried to create a
giant
artificial cube you say.." "But doesn't the cube usually appear
around a soul? did they try to create the opposite? Create a soul by
creating
its cube? That's insane!" "..And why are you telling us this story
old man?" The crowd of people starts to mumble louder and louder,
getting
more agitated.
Page
425 [2009-01-27
22:48:41 - Tales of The Cube]
"Unstable
as it
was, the cube broke in two pieces. The power of elements unleashed upon
the
surrounding lands. Water flooded the place. The mountain raised from
the
ground. Fire started to burn eternally at the gates, and the cube
itself
started to burn with liquid flames. This is how your beloved island was
created. Since then, magic in its raw form is much easier to do on the
island,
and even illusions become reality."
Page
424 [2009-01-27
22:44:21 - Tales of The Cube]
"Hey
don't talk
like that! Golems are pieces of art requiring extreme finesse and power
to
create!" Udgard looks angrily at the old man. "Yes, but not when you
forge one of the elements because you can't control it well enough."
The
old man sits down and a couple of people gather closer to him.
Page
423 [2009-01-27
22:42:40 - Tales of The Cube]
"They
tried to
do what was thought as impossible: to create a cube... They thought
that if
they gathered the power of all 4 elements they could create a......
well, they
failed." "WHAT ..what did they try to create with that cube?!"
shouts Liberty.
"Ah, an abomination; An error of magic: a Golem, a false being with an
artificial soul."
Page
422 [2009-01-27
22:39:59 - Tales of The Cube]
Trying
to sound as a
less important question, Junior asks "Oh , so , your story has
something
to do with Knator Commander?" After a short break, the man replies:
"How do you ...no no no my boy. The Commander was a little calf back
then." Suddenly, the old man becomes blurry for a fraction of time.
"Did you see that?" "..Yes, Darkpriestess. I fear that I know
what this is about."
Page
421 [2009-01-27
22:36:34 - Tales of The Cube]
"You
know that
your beloved island was not an island before?" More people gather to
listen to the man. "3 brothers, 3 fellow wizards, tried to create a
cube
long ago. Their powers were enormous, yet they controlled only 3
elements..." The crowd starts to murmur, "Create a cube? You are
insane, old man. Yell your tales elsewhere"
Page
420 [2009-01-26
18:56:32 - Tales of The Cube]
Time
stays still at
Willow Shop. Mumbling in a low voice, an old man starts to talk about
some interesting
things. "I will tell you a story of a cube, a cube that you all see but
few
know of it ". .Junior. comes closer to the man, trying to see if its
madness or something else.
Page
419 [2009-01-26
18:51:43 - Tales of The Cube]
"Stay
still old
man, i will need your shape". The Traveler takes the old mans cane and
walks away leaving a pile of dust behind him. "Now lets see, where to
start.."
Page
418 [2009-01-22
02:32:42 - Story on pause]
--- New
chapter to
come soon ---
Page
417 [2009-01-19
01:29:29 - The Inner Sun END]
Bootes
and Nelya
stand silently and observe as the Sun reappears and the Moon sets.
Bootes’ face
is lit up like a child’s, and Nelya smiles happily. “That was
Absolutely
Amazing, wasn’t it?” Nelya hugs him tightly, asking, “Will night come
again?”
Bootes grabs a scrap of paper, calculates quickly, and looks up,
uttering one
word: “Yes.” This concludes the Inner Sun branch. Soon, a puzzle will
be
available to let players predict the coming of night!
Page
416 [2009-01-17
21:45:44 - The Inner Sun - Others]
The
entire realm
stops to hold its breath and watch. The moon is radiant, dominating the
black,
star-speckled sky. The feeling of confusion and hesitation gives way to
elation. At first there are soft laughs, which expand to cheers, but
these soon
give way to ecstatic voices, raising high into the air: Night has
returned to
the land
of MagicDuel.
Page
415 [2009-01-17
21:45:22 - The Inner Sun - Others]
The
object continues
its ascent, silent and grand while the celebration continues, the
guests
bursting with joy and enthusiasm. In the sky, another phenomenon
begins, but
which does not go unnoticed. The Eternal Sun begins to fade and is
eclipsed by
a dark body. There are gasps of alarm and surprise. “Look! The Sun!”
Page
414 [2009-01-17
02:29:11 - The Inner Sun - Others]
The
decor is set, and
guests arrive from all over the realm. The celebration begins, and the
mood is
light and cheerful. Speeches are made; champagne flows freely. New
friends are
created and old companions laugh, dance, and talk for hours. None takes
notice
of the appearance of an object in the sky: large, round, luminous.
Page
413 [2009-01-15
22:23:57 - The Inner Sun - Am. END]
Amoran
awakens and
wipes tears from her eyes as they adjust to the brightness. She sits in
the
shade of the Oak Fort, her dream having left her uneasy and sad. Did
she fail?
Did she succeed? Uncertainty assails her; she knows she has lost a part
of
herself forever. Amoran has changed, now walking a path steeped in
twilight.
The Twilight Bound has finished her quest for now.
Page
412 [2009-01-15
22:14:07 - The Inner Sun - Am., Kal.]
Amoran
watches
silently as Kalamanira walks to stand near the tree, her tree. “No
longer are
we one, Amoran… we have separate bodies, minds, ideas… I see this now.”
Amoran
walks to her own tree and feels it move in response to her presence and
touch.
She looks toward Kalamanira and hears the truth in her words. “Yes, we
walk
different paths.”
Page
411 [2009-01-15
02:30:17 - The Inner Sun - Am., Kal.]
“But,
Kala… what does
this mean?” The willow tree before them shimmers in response, glowing
brightly
and changing. It rends itself apart, the earth beneath it doing
likewise. The
tree splits and reforms into two: the Oak Fort and the Accursed Growth.
The
land mirrors the split: rolling plain and burning battlefield.
Page
410 [2009-01-15
02:30:00 - The Inner Sun - Bo., Nel.]
The
melody grows
louder as the pillars flash in rhythm to the music. The ground shakes,
and the
pillars blast a beam of light into the sky as the music crescendos.
Bootes and
Nelya shield their eyes and cover their heads. The two are motionless
and
bewildered. “Bootes…?” Nelya begins, but stops as he shakes his head.
“I Don’t
know, Nelya…”
Page
409 [2009-01-15
02:29:43 - The Inner Sun - Am., Kal.]
Kalamanira
looks into
Amoran’s eyes and smiles sadly. “You know that is no longer true. We
each
sought healing. You found it in the Oak Fort of Loreroot and I took it
from the
Accursed Growth in Necrovion. We were connected, yes, but we have each
been
healed by the land to which we bound ourselves.” Amoran stands,
considering her
words.
Page
408 [2009-01-15
02:29:23 - The Inner Sun - Bo., Nel.]
Bootes
emerges from
the light and steps off the dais, smiling, having returned from the
last site.
“Did we do it, Bootes? Will the moon return?” The light on the dais
does not
fade but intensifies, drawing their attention. The light surges into
the
pillars, and a faint melody intones. Nelya asks Bootes, “What is that
sound?”
Page
407 [2009-01-14
06:55:21 - The Inner Sun - Am., Kal.]
“This
is when it began,”
Kalamanira says and walks around, studying the stillness before her.
Amoran is
still for a time before asking, “What began here?” “Our journeys… our
separate
journeys, Amoran,” Kalamanira replies. “This moment is when we became
the last
two of our kind.” “Two? What are you talking about? We are the last
one, Kala.”
Page
406 [2009-01-14
06:55:03 - The Inner Sun - Bo., Nel.]
“Ah,
yes! Where did
You find This?” “In a book about seals, how to form and release them.
Bootes…”
she pauses, “will this work?” He races toward the Pillars of Harmony,
shouting
back, “Let’s find Out!” Working together once more, the two activate
the
pillars, sending Bootes across the realm, following a specific pattern.
Page
405 [2009-01-14
06:54:03 - The Inner Sun - Am., Kal.]
Moonlight
shines
through the boughs of the tree before Amoran. Kalamanira whispers.
“…this is
when…” but trails off. Amoran recognizes this as the moment when one
was
separated into two. It all has been frozen in time: the tree, the
beast, Amoran
and Kalamanira flying back from the tree and each other.
Page
404 [2009-01-14
06:53:39 - The Inner Sun - Bo., Nel.]
Nelya
nudges Bootes,
rousing him from his slumber. “I have found something you should see,
Bootes.”
He barely opens an eye to peer at her. She smiles and whispers, “I
think I have
found the last piece of this puzzle.” Bootes grunts indistinctly, and
Nelya
rolls her eyes. She bends over and says in his ear, “A sigil.”
Page
403 [2009-01-13
07:10:06 - The Inner Sun - Am., Kal.]
Moving
swiftly,
Amoran takes Kalamanira’s head between her palms. Stepping forward, she
kisses
Kalamanira, causing her to drop her weapon in shock. Wind howls, and
the world
twists around them. Amoran takes a step back to see the scene has
changed to
one of a large willow tree illuminated from behind by the moon.
Page
402 [2009-01-13
07:09:53 - The Inner Sun - Am., Kal.]
Kalamanira
swings her
sword with ease and precision. Amoran barely dodges the blows,
desperate to
avoid a fight. Yet she sees few options left. Voices echo in a torrent
within
Amoran’s head: words of advice and guidance. The cacophony seems to
distract
Kalamanira as well, and Amoran makes her move.
Page
401 [2009-01-01
23:50:17 - The Inner Sun - Bo., Nel.]
“What
connection do
the Pillars of Harmony have with all this?” Bootes’ smile falters for a
moment
as he hesitates. “… I cannot Say for sure, but together we will
discover it and
see it returned to this Land.” Nelya extends her hand and grasps
Bootes’ and smiles.
“Yes, we will solve this mystery; we will see the Moon again.” Click
>here< to help.
Page
400 [2009-01-01
23:50:10 - The Inner Sun - Am.]
Amoran
leans against
the tree which sways in response to her presence. She has exhausted
herself and
the words echo in her head. “He wanted to tell his story to someone
worthy. Am…
I to be tested…” she trails off, frightened at what it may mean. Unable
to
concentrate any longer, she eases to the ground, her eyes drift close,
and she
dreams. Click >here< to help.
Page
399 [2009-01-01
10:38:59 - The Inner Sun - Bo., Nel.]
The
dais is silent as
the light flares again. “Have you found anything In that Tome?” Nelya
tilts her
head draping her hair across her face. She frowns as she brushes it
away,
“Bootes, you think there is a connection?” “Nelya, give me your Map,”
he says
with a slight smile. He begins to point out his observations.
Page
398 [2009-01-01
10:38:18 - The Inner Sun - Am.]
Amoran
descends the
stairs out of Ren’s office. “What does this have to do with me? Did…
Renavoid
see within my…?” She travels the land but is unaware of her
surroundings.
Eventually she finds herself next to the Oak Fort in the forests of
Loreroot,
her thoughts twisting within her mind. Dark… Light… Knowledge… Power…
Me… Her…
Page
397 [2008-12-30
01:38:08 - The Inner Sun - Bo., Nel.]
Bootes
pauses,
breathless at the majestic sight of the Pillars of Harmony. Before
continuing
on, Bootes feels a hand on his shoulder and turns to see someone walk
past him.
“Nelya?” he calls out. “How did you…?” She turns back towards Bootes,
smiling
and laughing lightly. “A hug and a kiss, dear Bootes. Come, you have
much work
to do.”
Page
396 [2008-12-30
04:58:21 - The Inner Sun - Bo.]
Bootes
steps off the
bridge leading to the island
of Golemus and
breathes the
salty air. The unusual sound of the surf breaking on the nearby beach
draws his
attention. Walking on the sparkling sands of the beach, he takes a
moment to
smile. Then, with a deep breath, the Celestial Observer turns and walks
back
the way he came.
Page
395 [2008-12-21
00:18:51 - The Inner Sun - Ren. END]
The
Archivist watches
the woman leave and sighs. "It would seem it has begun. It is a shame
we
can't get personal directions...but our paths are much too unique.."
Renavoid's path has led him to his next task, and he rises now as the
Master
Archivist: overseer of the Archivists and Archives, as well as many
other
things that pertain to them. His Inner Sun is unlocked.
Page
394 [2008-12-20
23:57:27 - The Inner Sun - Ren., Am.]
The two
sit in
silence for many long moments. The Archivist merely waits for Amoran to
finish
thinking whatever she's pondering. Experience will teach her in time.
Amoran
stands suddenly, and Renavoid looks up with a smile. After another
pause, she
speaks, "I need to think about this," and she abruptly leaves the
room to travel her own path.
Page
393 [2008-12-19
12:43:52 - The Inner Sun - Ren., Am.]
Taking
a deep breath,
Renavoid sits on the bed in the room. "I have to say: I believe it is a
very important thing to understand. Though, many in the realm will not
understand it." Amoran watches the Archivist intently, not sure if she
should be comforting him or if he was trying to tell her something
deeper with
this dream of his. Perhaps I am one of those in the realm who does not
understand?
Page
392 [2008-12-19
12:05:42 - The Inner Sun - Noo. END]
He
suddenly springs
up with renewed vigor and a stronger resolve. “If I can help others
then…” he
says out loud, “perhaps that can… redeem me…” No One has made his
decision, a
way for him to keep his own shadows at bay. Unsure whether he will
truly find
redemption for his crimes – real or imagined – he knows he has to try.
He now
wanders the land silently; a wandering beacon for those who are lost.
Page
391 [2008-12-18
18:03:08 - The Traveler]
As he
passes by the
Gates of Marind Bell his attention gets distracted by a large gathering
of
people apparently fighting each other with some white fluffy matter
that its
falling from the sky. Some build decoys in the form of fake white
silhouettes
and hide behind them. The Traveler carefully approaches the agitated
mob.
Page
390 [2008-12-18
03:22:22 - The Inner Sun - Ren., Am.]
"I
channeled all
of my energy into the Quill. It was the thing that most closely
identified with
my mind, you see. When the darkness completely consumed my body, the
quill,
with my soul and essence, remained glowing. It glowed with the
fierceness of
the sun, and drove the darkness out. It is here, always, that I wake
from the
hellish nightmare."
Page
389 [2008-12-18
03:17:12 - The Inner Sun - Bo., MRD]
Silence
settles in
the area, and even the wind refuses to blow. Bootes reaches across the
board,
moving a small – seemingly hidden – piece. MRD sputters for a moment
and Bootes
chuckles softly. “Check and Mate, Sir.” MRD looks on in disbelief for a
moment
and then extends his hand. “Bootes, I thank you for one fine game of
chess.”
Page
388 [2008-12-18
03:22:37 - The Inner Sun - Ren., Am.]
"I
sensed only
an endless abyss with me in some random meaningless corner. The
darkness
noticed me though. It seeped into my skin, slowly devouring my body in
its
effort to control me. Struggling with all of my might, I grabbed the
one thing
I found comfort in: my Quill." Amoran's eyes turned a deep shade of
blue
as she listened.
Page
387 [2008-12-18
02:41:33 - The Inner Sun - Bo., MRD]
The
sound of battle
grows deeper and the two men fall into silence, concentrating on the
task at
hand. There are no exclamations or sighs; there is only the crack of
stone on
stone, the sound bouncing off the gates. This lasts for several more
minutes before
MRD explodes, “This is it, Bootes! I have you now – prepare for defeat!”
Page
386 [2008-12-18
02:41:02 - The Inner Sun - Noo.]
No one
contemplates a
moment. He thinks about how his torment has abated for the short time
he was
helping. For that time, he feels as though the light within him was set
free
and the shadows were conquered... but not for long, as the shadows have
since
resumed their brutal assault against his psyche. No One sighs darkly,
feelings
of desperation returning.
Page
385 [2008-12-17
14:40:04 - The Traveler]
With
mystery at his
right and darkness at his left, the Traveler advances deeper into the
realm.
Small lights pass by, some stronger than the others some darker. None
can see
him yet...his search continues.
Page
384 [2008-12-16
06:28:43 - The Inner Sun - Bo., MRD]
MRD
grunts in
disbelief at Bootes’ counter. “Have You had enough?“ There is a soft
sigh
before MRD replies, “Very clever…” With a quick movement, he laughs and
smiles,
“not nearly clever enough, though.” Bootes’ eyes widen in surprise. He
ponders
deeply before his next move, replying with his own grin. “Is This
clever Enough
for You?”
Page
383 [2008-12-16
06:27:04 - The Inner Sun - Noo.]
The
newcomer nods in
appreciation of the info. “Hey, thanks a lot! Now that I understand it,
I think
I’ll be able to figure it out.” No One smiles, waves, and then returns
to the
gazebo and sits. For several moments he feels at peace. The darkness
within him
has withdrawn and he is left feeling calm and serene.
Page
382 [2008-12-16
06:26:05 - The Inner Sun - Ren., Am.]
With
Amoran sitting
once more on the rug in Marind's Room, Renavoid continues his tale as
if
nothing had happened. "The darkness, once it reaches me, continues to
blind all of my senses, not just my sight. I can hear only my thoughts,
though
they are hushed. I feel only cold. It is most oppressing."
Page
381 [2008-12-16
05:58:07 - The Inner Sun - Bo., MRD]
The
sounds of battle
ring across the Gates of Ages. There are several harsh exclamations and
MRD
smirks, “You are a worthy opponent, but…” A soft groan issues from
Bootes as
another from his forces fall. There is a pause before battle begins
anew, a
chuckle following. “You’re not so bad yourself.” MRD’s jaw drops at the
loss of
one of his own.
Page
380 [2008-12-16
05:22:51 - The Inner Sun - Noo.]
A voice
draws No
One’s attention, a voice filled with frustration. He walks toward it to
find
himself in Berserker’s Way. Someone is standing there, fuming “I don’t
get this
thing! It doesn’t make sense.” No One clears his throat and offers, “I
might be
able to help you with this. Let me explain something...” No One begins
to
advise the newcomer.
Page
379 [2008-12-16
04:57:48 - The Traveler]
One
step at a time,
tired from a long journey, the traveler enters the great MD Realm. He
has no
face and no name and some can't even understand its shape.
Page
378 [2008-12-15
01:13:49 - The Inner Sun - Bo., MRD]
MRD is
motionless,
flanked by his drachorns. “Sorry, Bootes, but no one gets past me.”
Bootes
continues to dust himself off saying, “MRD, I Need to gain Entrance to
Golemus.” MRD smirks and shrugs. “Okay, you’ll have to prove yourself.
Are you
ready for this?” MRD sweeps his arm and several more creatures appear.
Page
377 [2008-12-15
00:48:22 - The Inner Sun - Bo., MRD]
Bootes
pauses a
moment to adjust his pack before moving toward the Gates of Ages again.
However, as he takes a step, there is a roaring blast of wind which
bowls
Bootes over, knocking him to the ground. Picking himself up, he sees
there is
now someone blocking the way: MRD, Leader of the MR Fraternity and
Protector of
Golemus.
Page
376 [2008-12-14
23:30:04 - The Inner Sun - Noo.]
No One
smiles and
relaxes at finding himself in a familiar place. He leans back and slows
his
breathing while up against the latticework of the gazebo. Yet, his
repose is
not entirely restful. In the back of his mind he realizes that he has
escaped
the shadows without but not the shadows within. No One reaches up and
wipes the
sweat from his face.
Page
375 [2008-12-14
23:29:16 - The Inner Sun - Noo.]
“No! I
won’t let it
slip away!” No One lurches to his feet and cries out in defiance. He
races
through the broken and blasted waste which is Necrovion. He catches
sight of
the Howling Gates and makes a mad dash for them. No One crosses the
threshold
and keeps running, rushing past the lonely tree and its guardian, and
finally
stops at the Gazebo of Equilibrium.
Page
374 [2008-12-13
12:00:26 - The Inner Sun - Noo.]
No One
feels crushed
under the weight of the shadows which are far deeper within him than
those that
follow. His agony rings through his ears, seeps into every tissue, and
runs
cold through his blood. No One tries to weep for his soul, but his
tears are
lost to the consuming darkness within him. He speaks softly, more
movement than
sound, “Is there nothing left of my humanity?”
Page
373 [2008-12-13
11:59:34 - The Inner Sun - Noo.]
No One
continues his
lonely trek through the blackened, scorched wastelands of Necrovion and
his
despondency begins to intensify. He is beginning to doubt himself, what
he has
done. The darkness within him feels as though it is closing in on his
mind, his
heart, and his soul. He suddenly drops to the ground, overcome by
despair.
Page
372 [2008-12-12
08:41:57 - The Inner Sun - Ren., Am.]
The
sound of the door
opening and footsteps causes the Archivist to look up once more. "I'm
back!" Amoran grins broadly. Renavoid stands and sets the quill and log
aside. "Splendid!" Ren quirks an eyebrow at a once again sleeping
Adept, then, rolling his eyes, thinks. "Now...where did I leave off in
our
tale..."
Page
371 [2008-12-12
08:08:26 - The Inner Sun - Bo.]
The
breeze is light
and the sun is warm. Bootes travels quickly from the Archives, through
Marind's
Bell,
and
passes through the gates of the city. Others note his upbeat attitude
and wave
to him or call out. He merrily returns their well- wishes as he
continues on.
He turns a corner and his pack bounces against his back. Before long,
the Gates
of Ages appear.
Page
370 [2008-12-12
07:55:28 - The Inner Sun - Noo.]
Standing
and
wandering about the desolate land, No One wonders if he is truly alone.
His
mind races with thoughts about what has happened, and what he has done.
No One
sees shadows at the edge of his vision, shadows which dart from nowhere
and
return there. He is unsure whether they are real or imagined... and if
it even
matters.
Page
369 [2008-12-12
07:47:37 - The Inner Sun - Ren., Am.]
Renavoid
takes a step
back into the room from the balcony, stretching slightly. "Well, that
was
a bundle of joy...Where did Amoran get to?" He kicks at his adept
gruffly,
"Hey, get up you lazy bum. Go find Amoran...now!" Turning to look out
over the balcony once more, the Archivist patiently strokes the
feathers of his
long quill.
Page
368 [2008-12-12
07:14:58 - The Inner Sun - Noo.]
No One
pants heavily
and wipes the sweat from his face. His clothes are damp and he aches
all over.
He closes his eyes for a moment, but snaps them open again almost
instantly.
The images from his nightmare are still behind his eyelids, seemingly
lying in
wait for him. His breath rattles in his chest and disturbs the dust
around him,
the only sign of life within this land.
Page
367 [2008-12-04
23:43:04 - The Inner Sun - Bo.]
He
waves a farewell
to his companion and leaves his office. Bootes is excited and nearly
runs down
the steps leading out of the Archives. There is a spring to his step
and he
feels cheery. His mind races with the possibilities of what he might
discover.
With the collected documents in tow, Bootes begins what he feels will
be the
final leg of his journey.
Page
366 [2008-12-02
07:30:25 - The Inner Sun - Ren., Am.]
Renavoid
suddenly
pauses his story and looks out the doorway to the Balcony. "Hmm...I
must
attend some other business, Young One. We will continue this soon." He
smiles at her as he stands and walks out onto the Balcony. Slightly
confused,
Amoran goes about her business waiting for Ren to finish.
Page
365 [2008-12-02
07:23:15 - The Inner Sun - Bo., Tar.]
“Yes,
this is It! I
believe we Have everything We Need!” Bootes’ beams and even Tarquinus
lets a
smile appear as the two men are finally able to put all the pieces
together.
Tarquinus points to a rough diagram, “I believe this is your next
destination.”
He claps Bootes’ shoulder, “Your journey seems to be nearing its end.”
Bootes
begins his preparations to travel once again.
Page
364 [2008-11-30
00:04:51 - The Inner Sun - Bo., Tar., Iam.]
The
sounds of battle
ring out across the dojo. As I am Bored passes through the dojo, a man
approaches and speaks with him. Bored’s face lights up, “You want to
know about
my book?! Awesome!!” He begins to rant and becomes completely oblivious
to his
environment. Another man brushes by Bored; he does not pause to fold
the paper,
but hurries on his way instead.
Page 363 [2008-11-28 13:00:56 - The Inner Sun -
Bo., Tar.,
Iam.]
In a darkened corner of the Archives, four
shadowy figures
discuss their plan in hushed voices. All the important details are laid
out,
assignments are given, and contingencies are considered for the
unforeseen.
With a nod of the head, one man sets the plot in motion.
Page 362 [2008-11-28 12:59:11 - The Inner Sun -
Bo., Tar.,
Iam.]
“The message has been sent to my spymaster. He
is quite
capable; he will succeed.” Bootes still looks uneasy, but Tarquinus
reassures
him: “Think of the greater good.” The two men sit in silence before
Bootes
smiles and says, “It’s Possible Bored Has even forgotten he Has it.
There is
Another Who wishes to help Us, as well.”
Page 361 [2008-11-28 12:57:12 - The Inner Sun -
Bo., Tar.,
Iam.]
Bootes and Tarquinus discuss how to obtain the
page in I am
Bored’s possession. Each man offers several plans, but none seems
suitable. The
two consider ideas until they agree on a promising one. “I’m Not sure I
Like
it…” “Nay, but our course is narrow. We must have it.” Bootes leans
back in his
chair and sighs, “True… Now To find Someone to do It.”
Page 360 [2008-11-26 19:52:41 - The Inner Sun -
Noo.]
Trapped in his never-ending nightmare, No One
looks in
desperation at the small puppy. He recoils as it melts, too. The puppy
sends
out a silent plea from its eyes before they burst. The form dissipates
and the
ashes of its bones blow away. At this horrific sight, he awakes with a
start,
covered in sweat, to find himself alone in Necrovion once again.
Page 359 [2008-11-26 09:31:48 - The Inner Sun -
Ren., Am.]
Renavoid sighs and continues his story, "When I
sleep,
I dream the same dream, almost everyday. It's a dreary dream of
discomfort. I
stand alone in my office, when dark overtakes the land. From the
Balcony, I can
see beautiful twinkling lights in the sky. But, the darkness does not
stop. It
creeps closer, drawing near and blinding me." Amoran listens intently.
Page 358 [2008-11-25 06:20:46 - The Inner Sun -
Noo.]
The substance drips off No One’s limbs in long
strands
which tear at his flesh. No One screams as his body oozes and is
stripped to
the very bone. He wheels around wildly, continuing to melt. Yet, he
cannot run
nor can feel or hear anything. He rolls his eyes to the sky, which has
turned
jet black, to avoid the sight of his naked bones. His screams echo only
in his
head.
Page 357 [2008-11-23 06:54:27 - The Inner Sun -
Bo., Tar.,
Iam.]
The men’s attention is drawn away from their
current
concern by a clamor coming from elsewhere in the Archives. Bootes peeks
out his
door to see a figure with a book shouting and singing on his way out.
Tarquinus
scowls dismissively at the spectacle and turns away. Bootes stops him
and
points, “Wait… What do you See There?”
Page 356 [2008-11-23 06:24:16 - The Inner Sun -
Noo.]
“This… this is a dream?! Someone! Anyone?! Help
me!!” No
One cries. The torrent abates and No One stand motionless. “Wait,
something
isn’t right…” He examines his skin for gashes but finds none. Instead,
he finds
something else more disturbing. Looking on in disbelief, No One finds
he is
covered in a thick, black, sticky substance like oil... or blood.
Page 355 [2008-11-23 06:24:48 - The Inner Sun -
Ren., Am.]
"Personal strife is what leads us to our
rewards," is Amoran's simple reply. Renavoid nods, understanding her
response, and continues the lesson. "Hmm...but perhaps not quite so
personal then? Perhaps we have need to include more people so that our
hardships are not our own...I've been dreaming..."
Page 354 [2008-11-22 20:35:04 - The Inner Sun -
Iam.]
I am Bored thinks a bit. “The book was sealed.
That seal
broke … perhaps more seals will open later?” He tucks the book under
his arm
and strides out of the Archives with a triumphant grin on his face. “I
know
I’ll see more!” I am Bored decides to keep the book, waiting
impatiently for
each seal to open. Bored now roams the lands eagerly awaiting the time
his book
will show something new, and rereading the pages of the book that are
already
open.
Page 353 [2008-11-22 02:49:04 - The Inner Sun -
Ren., Am.]
Renavoid, the Archivist, is sitting on the bed
in Marind's
Room, his head in one hand despairingly, when Amoran enters the room.
"Hello, Young One...please, have a seat." She quietly sits on the rug
in the room and watches the Archivist trace his long quill through the
air,
spelling out the word "Turmoil" with the golden, sparking trace it
leaves behind in the air. "What do you understand about personal
strife?"
Page 352 [2008-11-22 00:06:06 - The Inner Sun -
Bo., Tar.]
It is impossible to tell how long the two men
have been
working and puzzling over what has been found as the sun is defiantly
stationary. “Is this all you have gathered, Bootes?” “Yes, Tarquinus.
This is
All I have Found.” Tarquinus leans against a chair, sets his jaw, and
folds his
arms across his chest. “Bootes, could we still be missing some
documents?”
Page 351 [2008-11-21 23:48:32 - The Inner Sun -
Iam.]
“What kind of book is this?! I want to see
more!!” Try as
he might, though, the seal holds fast. Annoyed, I am Bored turns to
throw the
book away but then stops, a thought occurring to him. “When I was
sitting in
the dark, a seal opened…” He looks at the page with the Rustgold Dragon
on it
and sees that the wax has all but disappeared. “I wonder…”
Page 350 [2008-11-21 23:47:57 - The Inner Sun -
Noo.]
No One is stunned to see the puppy frantically
assault the
bubble, which does not yield to it. He sees blood begin to smear
against the
bubble and cries out. With one final lunge the puppy launches itself at
the
bubble which shatters like glass. No One screams in panic as a barrage
of
jagged, gleaming glass swirls around him, slicing his face and arms.
Page 349 [2008-11-21 03:44:56 - The Inner Sun -
Bo., Tar.]
The two men walk around the Archives and speak
at length.
Finally, after a brief silence Bootes says, “I See. I am saddened to
Hear such
News.” “Thank you, but let us dwell on it no longer. I am here to
ensure her
vision is realized.” “Then we should Return to the Study and get
Started,
Tarquinus.” “Lead the way, my friend. Let us see what we can discover.”
Page 348 [2008-11-21 03:44:22 - The Inner Sun -
Iam.]
Time passes as I am Bored studies the pages
within the
book. The library is surprisingly silent as he looks everything over at
least
twice, sometimes more. Looking through the book, he finds what looks
like a
simple wax seal. When I am Bores tries to open the sealed section,
however, the
wax holds fast. “Hey!! What is this?!”
Page 347 [2008-11-21 03:43:20 - The Inner Sun -
Noo.]
In the direction of Marind Bell, there is
another light. It
seems odd and surrounds the land. Before No One has a chance to analyze
what he
sees, the moon fades, the stars disappear, and the sky lightens again.
He then
hears an odd thumping. Looking at the source, he sees the puppy ramming
against
the bubble.
Page 346 [2008-11-19 19:53:48 - The Inner Sun -
Bo., Tar.]
The documents are spread out all over every flat
surface
available. Bootes steps back to take it all in when he hears a knock at
his
door. Not paying attention, he starts speaking. “Penelope, I’m Glad
you’ve
Come…” but trails off when he hears someone cough gently. The person
steps
forward and says, “Circumstances have necessitated a change.”
Page 345 [2008-11-19 19:52:27 - The Inner Sun -
Iam.]
I am Bored pulls open a door and emerges from
the tunnel.
He races up the stairs, two at a time, entering a brightly lit room.
Looking
around, he finds a desk and comfortable chair. He sits and looks
through his
book, gazing joyfully at all the pictures and their descriptions.
“Archer,
Barren Soul, Knator… This book has all the creatures in it! Wow!!”
Page 344 [2008-11-19 19:51:07 - The Inner Sun -
Noo.]
Confused, but curious, No One stands and looks
around. The
sky appears to have been painted with jewels. The moon appears large,
emitting
a soft, iridescent light that illuminates the whole of the surrounding
land. No
One is in awe at the scene unfolding before him. As he looks of into
the
distance, he sees another, strange light.
Page 343 [2008-11-19 03:01:34 - The Inner Sun -
Noo.]
No one lets himself fall backward into the soft
wheat. The
puppy jumps over No One and licks his face and hands. He gazes up at
the blue
sky above and sighs. As he watches the sky, it begins to darken. A
large, pale
orb appears amongst many sparkling dots. No One’s mouth goes slack at
the sight
and is left dumbfounded.
Page 342 [2008-11-19 02:31:49 - The Inner Sun -
Iam.]
Wandering through the darkened corridors, I am
Bored tucks
his prize under his arm. He hums and talks to himself, barely paying
attention
to anything other than his own chatter. “This book is awesome! I want
to read
more of it! Where is a light when I need one? I wonder who started
writing it…”
His chatter continues as he walks on.
Page 341 [2008-11-19 02:20:09 - The Inner Sun -
Bo.]
The steps to Bootes’ study seem longer and
steeper than the
last time he walked them. Exhausted from his return journey, he nearly
collapses upon entering. He unpacks his belongings and lies on his
couch. Sleep
quickly overtakes Bootes, and it is both deep and dreamless. He awakens
several
hours later, refreshed, and sends a message to Loreroot. “We Have a lot
of Work
to Do!”
Page 340 [2008-11-19 02:15:39 - The Inner Sun -
Iam.]
I am Bored’s search of the shelves and remaining
books ends
fruitlessly. He returns to the ashes of the fire and kicks it about. He
thinks
to himself, “Did I burn it? Oh well, I wonder if I can get out of
here?” I am
Bored turns and wanders away, completely oblivious to the newly opened
vault
behind him.
Page 339 [2008-11-17 06:32:02 - The Inner Sun -
Bo.]
Bootes fights to keep his head down as he
travels the path
out of Necrovion. He is excited and eager to pore over everything he
has found
so far. Somehow, the sky seems brighter and the wind almost warm. The
Howling
Gates appear quickly; Bootes smiles and laughs.
Page 338 [2008-11-17 04:23:50 - The Inner Sun -
Bo.]
With the vault door now open, Bootes searches
for what he
knows must be there. He marvels at the many books sealed within the
vault, all
of which are ancient. Yet, he knows they are also irrelevant. Opening a
marked
wooden box, Bootes sees what he needs. He leaves the vault while
stuffing the
documents into his pack. “To Finally be out of Here…”
Page 337 [2008-11-16 09:56:11 - The Inner Sun -
Bo.]
Bootes has some difficulty with the locks,
unsure of the
best way to use the key. He knows what he sees, but somehow it’s just
not all
coming together. Eventually, however, the first lock releases. He
continues and
manages to open all the locks on the door. He breathes a sigh of relief
and
smiles.
Page 336 [2008-11-16 09:55:04 - The Inner Sun -
Noo.]
No One and the puppy march to the edge of the
field to
investigate. He gingerly touches the bubble with his finger; it bounces
and
wiggles but remains intact. No One laughs a bit and looks toward the
sky, which
appears bright and blue within this separated space. The puppy barks
and runs
around No One’s legs, seeking his attention.
Page 335 [2008-11-16 09:53:54 - The Inner Sun -
Noo.]
Relaxing a bit, No One picks up the puppy which
licks his
hands. Suddenly, the dark land turns into a field of golden wheat. A
shimmering
bubble surrounds him and the field. Through its transparent layer,
though, he
can see the horrific landscape outside. No One stands, gaping in
amazement of
the peaceful, still, and beautiful setting.
Page 334 [2008-11-10 08:15:52 - The Inner Sun -
Bo.]
Not wanting to stay any longer than he must,
Bootes hastily
searches for the documents. The House makes Bootes feel ill at ease and
unsettled. While checking one chamber, he sees the remains of a fire
and, upon
further exploration, discovers a strange door. Click >here< to
help
Bootes figure out what to do.
Page 333 [2008-11-07 19:43:49 - The Inner Sun -
Bo.]
The House is shadowy and has a strange odor,
sharp and
acrid. Pale light from outside filters through the windows, yet does
not
illuminate anything. The air is thick with a haze. Is it smoke? Bootes
looks
around the entrance and sees several doors. He mumbles to himself,
“Where is a
Map when I Want One?”
Page 332 [2008-11-07 19:42:52 - The Inner Sun -
Iam.]
I am Bored sighs happily and closes the book he
had been
reading. “I’m keeping this!” he says. The fire has all but gone out;
the embers
of random books, lost forever, smolder quietly and fade. I am Bored
looks
around at the shadows for a moment. He stands, saying, “I want more
books like
this!” and leaves the dying fire behind.
Page 331 [2008-11-07 18:37:37 - The Inner Sun -
Bo.]
The path before him is broken and cracked, thick
with dust
and devoid of life. The sky is dark and the silence is eerie and
disturbing.
The silence is shattered by a soul- wrenching scream from somewhere
nearby.
Bootes picks up his pace, “The sooner I get this done…” He finally
arrives at
the entrance to the dark house and hesitates.
Page 330 [2008-11-07 03:34:16 - The Inner Sun -
Noo.]
The shadows swirl before No One. Their twisted
shapes
taking form, they manifest into something he recognizes: a small puppy.
He
begins to calm, reaching out to play with the puppy. The dog looks at
No One
strangely, but then wags its tail and barks happily. This is the first
times No
One finds solace in anything since entering this place. He is content
to let it
happen and hopes it lasts.
Back to the Top of the Adventure Log
Page 329 [2008-11-07 02:54:57 - The Inner Sun -
Noo.]
No One squeezes his eyes shut and screams until
his throat
is raw. He opens his eyes to find he is alone. He tries to walk, but
stumbles
instead, dust pouring from his mouth. He breaks into a run but the
shadows
persist in their cruel game. Twisted shapes curl around him trying to
consume
his very soul. No One cries out in terror and panic, though none can
hear him.
Page 328 [2008-11-07 00:07:56 - The Inner Sun -
Bo.]
Bootes exits Sage’s Keep, squinting a moment at
the bright
light. He greets people as he walks the streets of Marind Bell on his
way
towards No Man’s Land. His stroll is short and leisurely. He watches as
various
groups train and spar or go about their business. Bootes finally
arrives as the
Howling Gates and takes in the bleak scene set before him and takes a
few cautious
steps and then enters Necrovion.
Page 327 [2008-11-07 00:07:28 - The Inner Sun -
Bo.]
Bootes lifts the lid of the box, eager to
discover what is
inside. He pulls out a strange object and studies it for a moment. It
is long
and metallic with several sliding pins set at right angles to each
other. He
also notices there are letters on the pins. Bootes turns it over,
slides a few
of the pins back and forth, noticing how they lock in place. “Is… is it
a Key?”
Page 326 [2008-11-06 00:52:54 - The Inner Sun -
Noo.]
No One hears faint whispers and sits up quickly,
eyes wide
and looks around but only sees the barren trees. The whispers continue,
vague
yet insistent. Shadows play at the edges of his vision which then draw
closer
to No One. The whispers are now louder and change, becoming hissing,
moaning,
screeching… Eventually, No One cannot distinguish his screams from
those of the
shadows…
Page 325 [2008-11-05 18:22:44 - The Inner Sun -
Noo.]
Looking behind him as he runs away from the
shadows, No one
misses the tree root jutting up from the ground and goes down in a
heap.
Looking at the root, he begins to scream in wide-eyed terror. The root
isn't a
root at all! Trembling and shaken, he tries to slide away from it as
something
rushes past him on the other side. Overcome, he faints in the darkness.
Back to the Top of the Adventure Log
Page 324 [2008-11-05 04:59:25 - The Inner Sun -
Noo.]
No One continues his wander through the gloomy
wasteland,
slightly paranoid. Nervously walking, he trips and sh0uts to the
shadows, “Hey!
I saw you trip me!” He whirls around, seeing nothing, no one.
Hysterically he
says, “Am I going crazy?!” He runs; frantically watching his back as
the wind
howls and the lonely darkness prevails.
Page 323 [2008-11-05 04:31:12 - The Inner Sun -
Bo. Awi.]
Bootes sits down at the desk and looks over the
wooden box.
The mark of the Inner Sun fades on the box’s lid and is replaced with a
picture, only it appears broken and scrambled. Bootes touches the lid
and sees
that the pieces move and fit together in a pattern. After some time,
Bootes
smiles as the last piece clicks into place. A congratulatory message
displays
and the box unlocks. Congratulations to Awiiya for solving the quest
correctly!
Page 322 [2008-11-04 05:10:56 - The Inner Sun -
Bo.]
After searching for what feels like days, Bootes
discovers
a wooden box with some papers on a desk tucked away in the corner of
the vast
study. He notices that all of the items bear the mark of the Inner Sun.
Bootes'
curiosity is piqued by the wooden box, which rattles when picked up.
"Hmm?
What is This?" Click >here< to find out.
Page 321 [2008-11-03 19:13:44 - The Inner Sun -
Noo.]
No One continues his trek through the blasted
wasteland he
has found himself in, leaving the crackling fire to burn alone without
him. The
land appears dead and the sky is dark. No One stumbles upon a cross
roads of
sorts with a well in the center, though he finds no life here, either.
All he
does find is harsh wind, thick dust, and more darkness...and a vase...
Page 320 [2008-11-03 18:03:05 - The Inner Sun -
Bo.]
Bootes winds his way through the twisty
corridors of Sages
Keep and marvels at the maze-like complexity of the interior. He
follows the
faded map to a set of doors at the end of the hallway. Bootes opens the
doors
to reveal a large study like room surrounded by walls lined with rows
of
scrolls and books. He enters the study and begins searching through the
documents for the one that will continue his quest.
Back to the Top of the Adventure Log
Page 319 [2008-11-03 04:58:08 - The Inner Sun -
Bo.]
As Bootes approaches the illuminated pedestal he
stops in
his tracks and chuckles. "Another map? Are You kidding Me?" He
studies it for a moment and realizes it appears to directs him through
the
winding maze-like hallways of the Keep. He sets out with map and candle
in
hand.
Page 318 [2008-11-03 04:51:15 - The Inner Sun -
Noo.]
No one wanders around within the dark for a
while before
stumbling upon a large open fire. Approaching it slowly he mumbles to
himself,
"Huh, I didn't know there was a fire here. I thought there were only
shadows."
Page 317 [2008-11-03 01:31:42 - The Inner Sun -
Bo.]
Bootes walks through the ornate doors of Sages
Keep to find
a long corridor; there is an air of mystery and serenity about the
area. At the
far end of the hallway is a pedestal illuminated by candle light.
Bootes
believes he may have found what he is looking for! He stands for a
moment, in
reverence, before journeying towards the end of the long hallway.
Page 316 [2008-11-02 07:58:23 - The Inner Sun -
Bo.]
Inspiration flashes in Bootes eyes and he slowly
smiles.
“Sand”, he says to the lions. The Lions eyes lose their fire and they
are
lifeless once again. Bootes hears a large crack and the lions begin to
crumble.
He reaches the entrance just in time and turns to see that huge chunks
of stone
and rubble now block the entrance forever. Bootes heaves a heavy sigh
and walks
into Sages Keep. Congratulations Burns for solving the quest so quickly!
Page 315 [2008-11-01 22:20:09 - The Inner Sun -
Iam.]
While reading the creature book and looking at
the nice
detailed artworks everything seems to become alive. Bored feels
completely
emerged into the descriptions and for a moment he feels himself on the GolemusIsland near the Drachorn Lair,
enjoying
the refreshing sea breeze ad forgetting about the dark corridors he is
actualy
in.
Page 314 [2008-10-31 02:45:30 - The Inner Sun -
Bo.]
Bootes winds his way to the rear of Sage's Keep
to find two
lion statues. Upon examination, the lions spring to life and roar,
"Give
us the Answer we seek, and you will find Entrance to this keep."
Startled,
but not deterred, Bootes readies himself for their challenge. "What is
the
Question you will Ask of Me?" Can you help Bootes? Click >here< Back
to the Top of the Adventure Log
Page 313 [2008-10-27 17:09:53 - The Inner Sun - Bo.]
While Bootes is asking around for help at the local pub, a regular
patron stops him and hands him a parchment, "This might help you on
your path." As Bootes unrolls the parchment he realizes it's a map to
Sage's Keep, but it shows something different. Bootes turns to offer
thanks but the patron is gone.
Page 312 [2008-10-25 00:02:50 - The Inner Sun - Bo., Pen.]
Bootes and Penelope are quietly studying the ancient documents when
without warning Penelope slams her first on the desk in frustration,
"We must be missing something! This can't be all of them, can it?"
Bootes stands, "I'll check the pub. You try and figure out what you
can."
Page 311 [2008-10-24 23:03:40 - The Inner Sun - Iam.]
At the light of the fire he can see the enormous ammount of books in
that place. He takes one of them and after looking briefly over it he
puts it on the fire to keep it burning. "A good time for a break ..
lets see what we have here ...". Bored pulls out a big dusty book "Rare
creatures ... hmm that sounds interesting". The pages are decorated
with gold foil and beautiful artworks. "Rustgold Drachorn .... woaaa
this one looks nice", he surfs the pages while the fire continues to
burn and cast strange shades allover the place.
Page 310 [2008-10-24 00:22:26 - The Inner Sun - Iam.]
Imb’s anxiety grows, but still the quiet darkness does not relent.
Making matters worse, gloom is now joined by a biting chill. “I'll
start a fire while I wait.” Imb produces a small tinderbox from his
pocket and quickly rubs the flint together. Sparks leap onto some dry
pages but quickly fade as if the darkness is just too great to allow
the fire to penetrate it.
Page 309 [2008-10-23 07:39:37 - The Inner Sun - Iam.]
Imb's impatience with the dark and stillness grows more with each
passing breath. "I might leave this place if whoever is holding me here
comes and speaks with me and explains what I am doing here!" Bored
screams into the darkness and hurls a book which lands nowhere in
particular. Imb's screams echo through the dark corridors as he slumps
in a dark, forgotten corner, waiting for a reply. Back
to the Top of the Adventure Log
Page 308
[2008-10-18 06:08:43 - The Inner Sun - Iam. Noo.]
"Ummmm i think a storm is
comming
... lets go back inside". "No, its
not a storm, we are indeed in Necrovion, those are..", jumping around
trying to stay on one leg, Bored interrupts Noone "Lets go count the
books, should be fun in total darkness!". Amazed by Bored's total
ignorance, Noone walks away adventuring into Necrovion while Bored
returns to the dark corridors. None of them knows exactly where they
are going or what they are searching for in this deserted place.
Page 307
[2008-10-18 00:42:27 - The Inner Sun - Iam. Noo.]
"We are finaly out!!" Imb
jumps
around happy while Noo stares at the
dark sky. "Whats wrong?" , "Nothing, just that this is the closest
thing i ever seen too whats called NIGHT", "neah..its just a dark
sky..we exited in Necrovion it seems", Noo looks at Imb "How can we be
in Necro u dumbass, last time i remember we were traped in the
Archives, thats FAR away."
Page 306 [2008-10-18
00:38:33 - The Inner Sun - Iam. Noo.]
After a long time, when their
hope
was at its end, the dark corridor
finaly ends. A small wooden door takes them in a big hall. A dark
clouded sky can be seen through the broken windows of the hall.
Page 305 [2008-10-18
00:31:54 - The Inner Sun - Iam. Noo.] The corridors become narrower
and
huge spider webs block the way.
Terrified by the ideea of remaining in that dark place, 'No one' and 'I
am bored' continue to walk. Books allover the place, broken shelves,
the place looks deserted, a huge library forgotten by time.
Page 304 [2008-10-15 22:38:38
- The Inner Sun - Iam.]
Singing to hide his fear of the dark place he is
in, Bored
walks along No one searching for somthing, anything, and if they are
lucky
maybe a way to exit that place. The books are unreadable because of the
darkness but some look realy big and heavy. "whats the point of a
library
if its in such darkness?" .. "Shut up! you are annoying me!" Back
to the Top of the Adventure Log
Page 303 [2008-10-15 22:35:07
- The Inner Sun - Bo.]
"Its not the sun!" agitated he clears his desk and
puts the papers in order one next to the other. "Oh no..its not the
sun.."
Page 302 [2008-10-15 22:33:41
- The Inner Sun - Nel.]
In her study room nelya tryies to figure ouw more
about the
documents she found. Lines over lines that connect into strange symbols
and a
description about something called the inner sun. Suddenly all seems to
connect. The symbols have a meaning only in relation with the other
docs, she
realises that she has to find all of them in order to understand their
meaning.
Page 301 [2008-10-14
15:17:45 - The
Inner Sun - Iam. Noo.]
While running on the dark corridors, suddenly he sees someone walking
slowly across one of them "Who is there?! Anyone? ..No one?" , No one
steps closer "What ? where am i? who are you? oh .. Bored, where are
we?", "I think its a corridor of the arhives, last thing i remember is
that i was telling everybody about some documents i found..then..here"
Page 300
[2008-10-14 00:40:38 - The
Inner Sun
- Iam.]
"Hello? anybody here?" Bored by boredom itself, he
has to face total solitude in a dark corner of the archives, somewhere
forgotten by all, with no one to hear his annoying talk. "No one is
here
to listen to me, i will go insane, no, this cant be true!" He starts
running on the corridors like a mad man, but in the darkness there
seems to be
no door, no stairs, no way of exiting that place.
Page 299 [2008-10-14 00:34:26
- The Inner Sun - Other]
Alerted by the rumors, people start to talk about
the
misterious papers but nobody seems to actualy know anything more.
Somewere in a
safe place, Bootes tries to find more about the docs. They speak about
a
"inner sun", what could that be, the recent movement of the Sun seems
to be documeted in these docs that look ancient but how is that
possible when
this just happend after the Shade ballance situation? More questions
rise and
some even sugested its not the sun that these talk about.
Page 298 [2008-10-13 20:03:24
- The Inner Sun - Iam.]
His bones hurt and a cold air fills his lungs. All
things
start to move slow around him and to fade. He can still hear voices of
people
speaking around him. "Where do we put him now, the prison is not ready
yet", "we could ...kill him..maybe?" , "no we must make him
believe he is insane... make people believe he is insane, and they will
forget
what he said. Lets close him in the dungeon for now, the shades will
take care
of the rest." Back
to the Top of the Adventure Log
Page 297 [2008-10-13 19:58:26
- The Inner Sun - Iam.]
Shouting allover, a character that always feels
bored and
tries to find ways of entertaining himself, "i am bored" called by
some, runs with a parchment and talks about the sun that is moving,
panicating
everybody. Suddenly out of the crowd, several men, clothed in golden
painted
cloaks appear. "Catch this heretic!!".
Page 296 [2008-10-13 19:41:57
- The Inner Sun - Pen. Bo. Nel.]
"Lady Nelya, welcome, what business so far away
from
Loreroot?" With a strange look in her eyes, Nelya unfolds a perchment
in
front of Bootes, "Have you ever seen such a thing?". At first sight
he knew its about the same kind of documents he and Pen discovered in
the
archives. "Yes, and i think there are more, don't talk about this with
anyone else, it seems the Arhivists don't want peopl to find out,
untill we
find more about what these sketches mean we must keep it secret. I fear
there
is a dark secret behind all this".
Page 295 [2008-10-13 15:28:24
- The Inner Sun - Pen. Bo.]
"There is a small group of people that know about
this,
when we first discovered them we tried to ask the archivists about them
but
their reaction was at least strange. I also know none of these
documents were
here, it all started to happen recently when the sun started to
move",Bootes listens fascinated, "Are you sure? you are actualy
saying the documents appeared?..but they look ancient". Pen whispers
"The documents are not the only thing that appeared after the sun
started
to move..."
Page 294 [2008-10-13 15:22:35
- The Inner Sun - Pen. Bo.]
"Penelope, good that you are here, i want to show
you
something i found in the archives" Bootes pulls out some old papers and
spreads them on the table. "Oh, there are more?", "What do you
mean there are more, you have more of these documents?" Pen pulls
Bootes
aside "We should not talk here, its not safe, lets go.."
Page 293 [2008-10-13 01:48:23
- The Inner Sun - Bo.]
Dark thoughts start to come into his mind. "maybe
the
shades wrote it to spread chaos and mistrust among us...maybe the
archives hold
more secrets...what if i was not suppose to see this..what if.." Fear
and
confusion make him see and hear things that are not there. "I must keep
my
mind clear" ... he puts the document in a safe place for later
investigation.
Page 292 [2008-10-13 00:28:45
- The Inner Sun - Bo.]
"The documents are right, they are never
wrong...never!..." Bootes looks at the same page over and over,
something
is strange, maybe the person that wrote the document was insane, but
then..how
could it pass the archivists controll when it was added to the Archives? Back
to the Top of the Adventure Log
Page 291 [2008-10-07 20:12:28
- A Freezing Firestarter END]
Phrog's spirit immediately escapes the log and
deftly seeps
into the Drachorn's Lair. In the lair, it binds its personality to two
of the
drachorns tied down by many little people. The drachorns' powers grow
immensely, and they break their bonds. Phrog's spirit is so completely
filled
by the drachorns' presences, that it takes a physical form once more.
Phrog is
the master of flames, a true firestarter that has the ability to
motivate
drachorns to escape the little people with new masters sent by phrog's
influence.
Page 290 [2008-10-06 00:56:22
- A Freezing Firestarter]
The Phrog in the log is carried by the helpful
adventurer
through the mountain and down the path. The firestarter begins to feel
more and
more energy return as he nears his destination. Arriving at the
entrance to the
cave, the adventurer sets down the log, "Now what...?"
Page 289 [2008-10-04 02:15:48
- The Shade Ballance END]
With balance returned to the land, the people
begin to feel
a mysterious ease about the air that they hadn't felt before. The wise
notice
the shifting of clouds to original locations. More noticeably, there
seems to
be something moving in the sky... "The... the sun's moving! Look!"
Someone points to the sky and many people begin clamoring. What could
this mean
for the freshly balanced lands? Time will tell.
Page 288 [2008-10-03 08:34:13
- A Freezing Firestarter]
Phrog's spirit is carefully carried across the
Bridge to
Golemus Golemicarum encased in the log he once carried. Energy is
slowly
returning to his body, now that his goal is so near. Bravo brave
adventures
that helped Phrog! He's nearly home!
Page 287 [2008-10-03 05:59:14
- A Freezing Firestarter]
A voice speaks to Phrog's spirit, and the
reasoning excites
him. This might work! He allows the person to basically stuff his soul
into the
log he had been carrying around with a body. "Heave ho!" shouts the
ecstatic helper, and carries Phrog to the Gates of Ages.
Wodin stares at Yrthilian for a long while before
answering
slowly. "I spent a great deal of time fighting shades. Now, they are
gone,
and I see that we didn't even have to fight them to destroy them. There
is much
to be learned from this lesson. There ARE times that we must fight, and
there
ARE times that we can find a better way. But, we must first find the
wisdom to
judge which of these is true. I have gained wisdom in this cold war,
and would
like to pass this wisdom on to the young ones of this world." Yrthilian
doesn't even try to stop Wodin walking away to find his new post. Back
to the Top of the Adventure Log
Page 285 [2008-10-02 01:03:30
- A Freezing Firestarter]
Phrog's spirit is starting to look a little dreary
when the
clouds give way and sunshine pours down upon his freezing soul, and
gives him a
little strength to move once more. Looking to see his temporary savior,
he sees
only the passing of a silent figure holding an umbrella. "It would seem
I
have enough energy to move once more..I should act quickly with this
breath of
life."
Yrthilian stands before Wodin, dagger in hand,
poised to
strike. Wodin knows that his strings of fate only stretched as far as
battle
with the shades. With them more or less gone, he stands only with his
personal
whims to face. Yrthilian hesitates, not wanting to lose the Master.
"What
would you do?"
Page 283 [2008-10-01 20:35:01
- The Shade Ballance - Sh.]
"Mastter...massterrr....." the shades almost
completely dissolve without the presence of some imbalance to sustain
their
life. The few remainders withdraw to Inner Necrovion to wait for the
imbalance
to return and expand their power and dominance once more. "Anndd, the
Sentinnaells?" "Whoo c.carreess...."
Page 282 [2008-10-01 20:25:33
- The Shade Ballance - Ren.]
After much debate, Renavoid is quite sure the
alliances will
not be able to agree with each other. They are too set in their ways to
ever
truly accept such a thing. Until they have learned to work together
properly,
no such treaty will be able to exist between them all.
Page 281 [2008-09-30 07:42:57
- The Shade Ballance - Alliances]
Renavoid hands out finalized documents to each of
the Land
Alliance Leaders. "Now, you need only to sign." Excitement teems
through all the land. Could this really be the moment we've been
waiting for?
Page 280 [2008-09-29 07:11:24
- The Shade Ballance - Alliances]
The Archivists distribute documents to the
representatives
of the Lands. "This is not concrete," says Renavoid. "Let us
discuss your terms and see where we go from there. This has been put
off much
too long. Let us hasten." Back
to the Top of the Adventure Log
Page 279 [2008-09-28 22:43:19
- A Freezing Firestarter]
Phrog's spirit just continues to hover next to the
Aramory.
"The people of this world are so fickle..I can understand a
catastrophe,
but usually SOMEONE stays to help the weak and afflicted." D:
Page 278 [2008-09-28 10:59:01
- The Shade Ballance - Ren.]
Renavoid swiftly passes messages to all the
leaders of the
lands to meet with the Archivists at the Gazebo of Equilibrium to
discuss this
latest development.
Raven and Khalazdad the Black are moments away
from signing
the treaty at the Demented Path when suddenly Mur's
intergalactic spaceship swoops down and Renavoid steps out. "I need to
speak with both of you, and the others as well. The Archivists would
like to officially
mediate this treaty and see if we can't all come to a viable agreement."
Page 276 [2008-09-26 17:48:39
- The Shade Ballance - All]
Leaders allover the world regain their positions
in
different ways. Even if the alliances will start to regain their
structure
slowly, the history can never be changed, the effects triggered by the
alliance
mass takeover will leave a permanent mark.
Page 275 [2008-09-26 17:34:48
- The Shade Ballance - Mrd]
"Brothers! the Fraternity can not be destroyed
while
one of us still stands! Our name is the same, our will unites us!" MRD
starts his alliance again, this time watching over its members more
carefully
than ever.
"So ..so.. Knatty, you have the dagger ...the
dagger
used to kill Marind, i wonder how is that possible". Wodin fades away
as
yrthlian approaches silently planning to kill him. "My job here is
done,
morphing back into his real form, Dst moves away knowing he did the
right thing
even if he will be hunted by everybody forever."
"Thank you Commander, Golemus will never forget
your
help" Yrthilian takes the dagger from Knator Commander. "Wodin, now
you die, i think you got used to that allready .... muhahhaha". Back
to the Top of the Adventure Log
Page 272 [2008-09-26 16:10:14 - The Shade Ballance
- All]
In a neutral place far in the Archives, several
former
alliance members negociate their future actions.
"Your Dark Majesty, what is it happening to you
O.o?", "I am ..fading... we.. need.. to..?" "Yes
master?". Khal looks now through the shade. He understands that the
values
of Necrovion are kept not by the shades but by the alliance they built.
"How could i forget that, the shades we worship obey nature
rules..their
nature". A former alliance member approaches Khal. "Master Khal, who
are you talking to?" , "no..nothing..i was thinking out load, about
the ballance". "What ballance?", Khal looks at the stupidity on
his subjects face "Who let you into Necrovion?"
"We id our job.. now its their business to
understand our
actions, or not. Call the men back, send assassins to kill dst and no
one.." The master spy stops for a second "Wait, we might still need
them afterall, i don't think they told us all their secrets yet. But
TORTURE
The Messenger, find out where he got his info from...now GO!".
Satisfied
by the results of the mission, the secret and newly created spy
alliance does
not realise the social implications of their actions yet.
Page 269 [2008-09-26 02:49:02 - The Shade Ballance
- All]
People all over the world are shocked by the
takeover of the
alliances. Riots and fires start allover. Former leaders and warriors
of the
alliances gather to decide what they should do. Deep inside necrovion,
the last
remainin shades hope for the unballance to be restored so that they
continue
their dark experiments.
Page 268 [2008-09-26 01:12:26 - The Shade Ballance
- Sh.]
WHAATTT?? ... "Yes Dark Master ... they all died,
the
alliances are disbanded". "No, NOOOOO! If they don't restore their
power, our power will be forgotten, the shades ...will be forgotten ..
if we do
not have a counterballence outside necrovion, our purpose is lost" The
Sentinel turns towards its smaller minions "Go to inner necro, announce
all shades to stop the experiments, we need to reconsider our plans...
it seems
humans are indeed unpredictable."
Page 267 [2008-09-26 00:49:57 - The Shade Ballance
- All]
The Messenger shouts he's desperate messages
allover but no
one hears him. With an extraordinary well synchronized attack, spies
allover
the world start their wave of assassinations killing alliance members
and
taking over millitary factions one by one. At their desk, the game
mechanics
study special reports from allover the world. "Please remember me to
silence that mad man, but first ..i need to know how could he find out
about
this masterplan". "Dst, you realize what will happen if this plan
fails?..." Back
to the Top of the Adventure Log
"Btw, who is The Messenger? and how could he
predict
this?" .. "We do not know, but he will die for this" after a
moment of silence, all pretended they forgot the question and moved
on..
"The war needs to be stopped, or ..prevented... The recent discovered
documents can not be made public, but we must take action immediately!
It seems
that the alliance leaders wont hear any reasons, ...peace.. my fellow
spies...is an illusion, illusions are lies...and the shades can not
lie.
Necrovion spies, you know that too...We all know what to do. Dst and No
one
will provide you with secret game mechanic documents"
Page 265 [2008-09-26 00:31:17 - The Shade Ballance
- Others]
In a secret location, master spies gather for a
very
important matter. "We all seek to server our lands the best we can, but
this time is in our common interest to work together...". "- Ah shut
up, a shade speaking about collaboration"."- I am not a shade, i am
still human afterall" "-Enough arguing, we have here also two skilled
game mechanics to aid in OUR mission, we might all be skilled spies but
they
know better the secrets of the world than we do". The discussions
continue..
Page 264 [2008-09-24 02:42:46 - A Freezing
Firestarter]
As though some ethereal force compelled the
robotic puppy to
return and aid phrog, it did. This time, consciously. The puppy began
speaking
like an amphibian, trying to make phrog, often mistaken for a frog,
understand
his idea. Then, with a mighty "GUAU!" it sent of gust of flames
toward phrog, pushing his consciousness all the way to the Aramory. All
phrog
recalls of the incident was thinking, "Why is it barking in Spanish?"
Raven walks to the Road of Battles and sits on the
ground
near Master Wodin while waiting to hear word of the Necros' decision.
"You
know," says the Illusionist, "If this goes through, you'll be able to
start helping that dojo like you want to." The mighty warrior lays back
in
the grass, "Aye...wouldn't that be wonderful?"
Raven's presence attracts the attention of many
Necros, and
they congregate, speaking with him, and hearing the terms of his offer.
Most of
them are skeptic and make snide remarks on the subject. Nonetheless,
Raven
takes his leave with a parting phrase, "48 hours."
Page 261 [2008-09-23 18:34:10 - A Freezing
Firestarter]
Phrog's spirit is hesitantly gliding from side to
side on
the road, slowly advancing. Then, by chance it seems, he spies a
robotic puppy
walking by, and latches onto it. The ride is much fiercer than he
anticipated
though, and he lets go at the House of Liquid Dust. "That worked...but
WOW
did it hurt.." Back
to the Top of the Adventure Log
Inner Necro is more darker than usual. Only minor
shades
swarm outer necro attracted by Raven presence, shades without their own
identity. Something gathered the powerfull shades deep inside necro
while
outside the Necrovion alliance searches for a voice to speak to their
masters.
The latest events triggered a mass reaction, one that schollars
predicted but
never believed it will actualy happen. Rain drops from the sky as if
Aqune were
endlessly crying.
Page 259 [2008-09-23 19:50:35 - The Shade Ballance
- Sh.]
"I knew mortals will damage us more than help us
.. but
it was a needed sacrifice we had to do". The Shade swarms undecided
towards Inner Necrovion. A desperate mortal soul shouts behind it
"Master
what shall we do, who will lead us?" The Shade stops for a second and
thinks .. "Lead..towards what.." then resumes its way.
Raven's presence at the Howling Gates attracts the
attention
of the Necros, and they begin gravitating toward him, curious to see
what he is
doing so far from the forest which he serves. Maybe he has come to
sacrifice
himself!
Page 257 [2008-09-22 19:47:49 - A Freezing
Firestarter]
Where are they going? Phrog's spirit desperately
tries to
cling to anyone walking by. The whispers have ceased, and he can't see
people
trying to understand him anymore. He begins to feel again. Should
spirits be
able to feel anything? Perhaps not physical, but his heart longs for
something
distant, and now his essence begins drifting in that direction.
Page 256 [2008-09-22 19:11:29 - The Shade Ballance
- Rav.]
.Raven. stands with a new parchment in his hand
and grins.
"This shall be a great day for Loreroot!" He hastens from Raven's
Peace to the Howling Gates to present his proposal to the stricken
Necrovion
Sentinels. With any luck, they will agree swiftly, though negotiations
are
expected.
Page 255 [2008-09-17 02:53:47 - The Shade Ballance
- NS.]
The Necrovion Sentinels begin meeting together,
trying to
determine what they need to do now without their leader. Of course,
they must
also decide who will be their NEW leader. Despite the relative chaotic
matter,
though, they appear rather organized. Organized or not, Necrovion
itself still
feels unbalanced... Back
to the Top of the Adventure Log
Page 254 [2008-09-17 02:26:54 - A Freezing
Firestarter]
Phrog's spirit hears the whisperings of a few of
the people
that are good enough to stop and try to help him. He hears one of the
ideas
being discussed and can't help his excitement. "Yess! Yes! That's it!
That's it! Ohh, so close!"
Page 253 [2008-09-15 23:40:59 - A Freezing
Firestarter]
Phrog's spirit listens in horror to some of the
ideas the
people come up with and decides to try and tell them more about what he
seeks.
"A fire that pulls on my spirit. Powerless to move to what attracts me.
HE
controls access to what should be my legacy. Nearly saved me, but left
me
cold."
Page 252 [2008-09-14 22:39:11 - The Shade Ballance
- Others]
After the victorious campaign against the Necros,
the
victors decided to go to the Path of Loneliness with the tree and
celebrate. In
all the cheer, the tree seemed to blossom with good fortune as well.
Page 251 [2008-09-14 22:33:09 - The Shade Ballance
- NS.]
Without their leader and connection to the Shades,
the
Necrovion Sentinels begin arguing amongst themselves. Who should obtain
leadership of the alliance, and what does this mean for the alliance's
purpose?
Surely losing the Black would only make more imbalance.
The battle harmed Khalazdad greatly. He was nearly
collapsed, when the SageWoman came by the sight of the battle and
offered a
blood sacrifice for the Dark One. Seeing the bright light before him,
and
hearing its call, he yields to that temptation and is made whole as
Khalazdad
the Grey once again. Being half shade, he still sees past and future as
a fluid
motion, and retains the ability to become either the Black or the White
in times
of imbalance.
Page 249 [2008-09-14 20:43:52 - The Shade Ballance]
Over by the House of Liquid Dust, armies begin to
collide in
a single battle to determine what shall come next in the world. Fierce
swords
swing at each other as creatures fight desperately to keep their
masters alive.
Many fall quiet in the process. Back
to the Top of the Adventure Log
Renavoid pauses in his writings to look up when
the
conspirators begin passing through his office from the private balcony
out into
the rest of the Archives. SmartAlekRJ pauses next to the Master
Archivist.
"It is time. We ride now. I trust your pen shall account the events?"
A smirk, "I trust your drachorns won't fail to make the events
accountable?" RJ snorts and runs from the room. "CHAARRGGE!"
Page 247 [2008-09-14 06:18:52 - The Shade Ballance
- Kh.]
Somewhere in the back of his mind, Khalazdad feels
what he
seeks drawing closer. "I can still do this. I must find the woman, and
bring her with me.." Feeling a new energy, he swiftly sends word for
the
woman, and walks toward the House of Liquid Dust to meet his fate head
on.
Page 246 [2008-09-14 05:53:03 - A Freezing
Firestarter]
"That was so refreshing! But...it's still not what
I
seek..." Phrog's spirit settles near the Howling Gates to watch some of
the people passing by. "Perhaps one of them can help me find what I
seek." Several pass without notice. "Hmm...which one is most likely
to help..I suppose I could give them some clues if they take a moment
to
listen..."
The silence is oppressing. Braiton looks up and
sees a
single dark egg at the center of the magic circle where the drachorn
had been.
Throwing his head back Braiton laughs uncontrollably at his new toy.
Braiton
now has the ability to create Mutated Dragons out of the Golemus
Drachorns. The
Drachorn Experimentalist's power is sure to be well renowned.
Page 244 [2008-09-13 03:58:18 - The Shade Ballance
- Kh.]
Khalazdad feels some great force pulling at his
very being.
"What is this? I cannot feel so compelled without a conscious." His
eyes are completely hazed over, and when his mind clears, he notices
that he is
staring in the direction of the House of Liquid Dust. "It is there...
so,
the time has come. This is what I felt.."
Renavoid is scribbling on one of his documents
when some
loud shouts from the balcony causes his hand to jerk, smearing the ink
on the
page. Growling, Ren picks up a new sheet to write on. "They sure are
loud...on the other hand; they sound excited, so something good must
have
happened." He continues his scribbling. Back
to the Top of the Adventure Log
Page 242 [2008-09-12 19:34:43 - The Shade Ballance
- Br.]
The roar becomes deafening as the swirling colors
become
dark and spin at their core. The shape and size of the body shifts.
Magical
energy electrocutes the air around the forming creature. A deep
darkness pulls
all of the energy in toward the center of the pentagram, and then an
unseen
pulse throws Braiton to the ground. Silence commences.
Page 241 [2008-09-12 10:08:53 - The Shade Ballance
- Sm.]
SmartAlekRJ returns and steps into the open air of
the
balcony where everyone is locked 'in.' He kicks a few sleeping people,
"Hey! Get up! This meeting was your idea originally, but now I'm taking
it
over, so wake up or I'll sic my drachorns and little people on you!"
Page 240 [2008-09-11 19:55:47 - The Shade Ballance
- Kh.]
Feeling something truly horrific on the horizon,
Khalazdad
begins wandering the lands, foretelling many things to his followers in
a
hollow voice. He seems distant, yet so personal. His followers can tell
something is wrong, but through no fault of their own, they cannot
determine
WHAT.
Page 239 [2008-09-11 19:46:25 - The Shade Ballance
- Br.]
When he opens his eyes once more, Braiton is
holding a dark
orb that is emitting thunderous roars of outrage. The pentagram begins
to glow
a blood red, and the drachorn’s body is slowly overcome by the same
swirling
eldritch colors. As the drachorn’s soul leaves its bodily essence,
Braiton
forces the black orb into the remaining essence on the ground.
Page 238 [2008-09-11 19:42:47 - A Freezing
Firestarter]
Feeling free from his physical body, phrog's
spirit feels a
moment of pure joy at the freedom, and decides to take a few days to
simply
roam the world free of the troubles it provides to a person.
As SmartAlekRJ goes around creating the complete
list of
people he needs to attend this meeting he is now taking charge of,
Renavoid
stands at the doorway to the private room and slowly unlocks it to let
in the
people one at a time. As each one files in, he closes the door and
bolts it
behind them. Back
to the Top of the Adventure Log
Page 236 [2008-09-10 23:14:21 - The Shade Ballance
- Kh.]
Khalazdad's nightmares are becoming more frequent
now. It's
starting to effect him more physically even. Queasiness and vomiting at
odd
moments. He honestly feels like his soul has been ripped apart and is
straining
with all its might to pull itself back together, but there is something
preventing it.
Page 235 [2008-09-10 20:06:04 - The Shade Ballance
- Wod.]
The army is looking good now. After Wodin was
brought back,
another treaty was signed with the LoreRoot army, and training picked
up as
usual. Wodin is now completely prepared for whatever may come. And come
it
shall.
Page 234 [2008-09-10 19:59:56 - The Shade Ballance
- Br.]
Taking his place back at the head, Braiton began
the
incantation. Thrice it was repeated before Braiton’s mind’s eye
darkened, and
he sees only an eldritch of swirling colors. He sifts through the
ebbing tides
of consciouses until he finds the one he seeks. Grasping it tightly, he
pulls
it with him back towards his own consciousness.
Page 233 [2008-09-10 19:14:41 - A Freezing
Firestarter]
All physical feeling is absent. phrog's body is
gone, and
the pain of the flames is no longer present. But something is still
there.
Something, pulling powerfully in the air. What is it? For one reason or
another, phrog's spirit remained behind the mutilated corpse that once
belonged
to him.
SmartAlekRJ comes to the office of the Archivist,
Renavoid,
and asks a favor of him. Renavoid considers for a moment, "It does seem
the most likely. Very well, you can use my private office for your
meeting.
Call in your colleagues." RJ snarls, "They came to me! We are not
colleagues, just...hate Necros."
Page 231 [2008-09-10 02:23:54 - The Shade Ballance
- Br.]
Deep in Necrovion, dark figures gather around a
tethered
Golemus Drachorn. Braiton brings forth a bright dagger and uses it to
slice the
Drachorn’s throat. The single heartless act instantly taints the dagger
a black
that seemed to suck the light from the very air around it. Sneering,
Braiton
uses the blood on the dagger to paint a special pentagram all around
the
drachorn. Back
to the Top of the Adventure Log
Page 230 [2008-09-10 02:19:08 - A Freezing
Firestarter]
The flames grow hotter and engulf phrog's body
completely.
Those standing near him and trying to drag him back from the fire had
to step
back in horror as the flames totally incinerate his body, and turn it
to little
more than dust and some lumpy shapes.
Page 229 [2008-09-09 01:06:09 - A Freezing
Firestarter]
A struggle begins. Those who tried to help phrog
are
attacked by the Necro kids who want to imprison him. In the chaos,
phrog's body
is pushed closer to the flames, and his clothes ignite. In an instant,
his body
is almost totally consumed in flames.
Page 228 [2008-09-09 00:43:14 - A Freezing
Firestarter -
Tr.]
A group of people led by Tremir grabs phrog's body
and pulls
him to the Howling Gates, then takes him into Necrovion to the large
fire in
the Way of Cleansing. His body is set near the flames so he can begin
to warm
once again. Hopefully this time the flame will not die out and he will
begin to
stir again soon.
Page 227 [2008-09-08 20:05:37 - A Freezing
Firestarter]
The flames die completely now, and phrog lies on
the ground
shivering involuntarily. If someone doesn't do something fast, he's
going to
freeze to death! A small crowd of people is already surrounding him
now, but
most are waiting for ferries to Golemus. Are there no kind souls among
them?
Page 226 [2008-09-08 19:42:27 - The Shade Ballance
-
Kh.,Sa.]
Probably due to his "nightmare", Khalazdad almost
didn't notice the SageWoman returning. Gritting his teeth, he stands
once more
and addresses her in his menacing manner. When she leaves once more, he
cannot
help but grin...is it evilly?
Page 225 [2008-09-08 01:41:57 - The Shade Ballance
- Br.]
"Yeeesss......" Braiton can almost feel the power
surging within him. He swiftly walks back toward Necrovion and begins
setting
up for his experiment. "Just a little longer...just a little
longer...!!" In answer to a whimpering behind him, he kicks the cage
again.
Page 224 [2008-09-08 01:36:36 - The Shade Ballance
- Sm.]
SmartAlekRJ stands at the entrance to the Magic
Duel Archives.
"Very good..don't have to put up with those Necro kids here...Now just
to
start sending out new invitations." He steps through the front entrance
and starts walking toward the mansion. Back
to the Top of the Adventure Log
Page 223 [2008-09-07 21:58:35 - The Shade Ballance
- Wod.]
Upon returning from Golemus, Wodin promptly took
measures to
hide it. It would seem that many kiddies are asking the master if he
knows
where it is. They'll never find it like this! heh.
Page 222 [2008-09-07 21:43:23 - A Freezing
Firestarter]
Oh no! The drachorns have left the area...phrog
watches in
horror as the flames fight to stay lit, but they cannot keep warm.
Freezing
once more, phrog drops immediately back into a deep sleeplike state
with no
flames to comfort him.
Page 221 [2008-09-07 03:42:44 - The Shade Ballance
- Kh.]
Khalazdad wanders through the crowds, occasionally
talking
to a person or more. Behind him follows confusion. He keeps telling
people to
help him. What's going on? With a jerk, Khalazdad sits up at the
Howling Gates,
having fallen asleep once again. "Nightmares..."
Page 220 [2008-09-06 20:55:11 - A Freezing
Firestarter]
The flames are so...beautiful. Phrog can't look
away from
the flames, they're so...enchanting. They grow warmer, and the flames
reach
higher. Snaping to, he leans back and notices that the flames are
starting to
grow a little out of control. Smoke and flames begin swirling up into
the sky.
Page 219 [2008-09-06 20:45:01 - The Shade Ballance
- Sm.]
Looking from side to side, noticing people walking
by,
SmartAlekRJ suddenly realizes why he isn't getting the responses he
needs. He
kicks out vehemently at a passing Necro Kiddy. "Fine, I'll call them to
a
more discreet location!" With that, we walks off to find somewhere new.
Page 218 [2008-09-06 20:36:00 - The Shade Ballance
- Br.]
"FINALLY!" With the Festival finally here for the
first time, Braiton begins strutting his stuff, trying to obtain the
recognition he needs so desperately at this time. Now maybe I'll be
able to get
rid of that blasted thing!
Page 217 [2008-09-06 07:41:13 - The Shade Ballance
- Others]
Sadly, all good things must come to an end...or at
least
taper off to a less exciting point. Many of the party-goers were
hardcore for
more action! But, as ideas began to drift, they were left listening to
some
idle babbling, and many went to sleep. A few still hang around, trying
to have
an ongoing party. Thanks for joining in with the community. :D Back
to the Top of the Adventure Log
Page 216 [2008-09-06 02:16:41 - The Shade Ballance
- Ren.]
In light of the upcoming Festival, the Master
Archivist
decides to host a fun ball at his precious Archives. Two mattresses are
hauled
to the Main Lobby for mattress racing, and the Great Hall of the Sun
has been
cleared for dancing and socializing. Drinks are on the table in the
Indexed
Room of Memories. Ren looks at the handy work and grins, "This will be
fun!" :D Players are encouraged to come to the Archives and engage in
your
excellent roles to prepare for the Festival and have fun!
Page 215 [2008-09-06 01:20:26 - The Shade Ballance
- Kh.]
After that...consuming...chat, Khalazdad turns
back to his
more pressing matters. What could those visions be in his dreams?
What's
happening to him? Important questions, but perhaps first he must get
back to
preparing the troops, and naming his blade after Braiton...
Page 214 [2008-09-06 01:02:42 - A Freezing
Firestarter]
Stirring ever so slightly, phrog opens his eyes
just barely
to seek the source of this new heat. Even now, groggily awake, he is
still
muttering to himself, "please light..." and now he sees that the
combined effort of the drachorns has caused the flames to come forth!
Thank you
for not letting phrog die!
Page 213 [2008-09-05 01:10:15 - The Shade Ballance
- Br.]
Braiton paces back and forth by the cage
impatiently. WHY
can't I find them? Just then he sees someone running past carrying a
bright
purple box, muttering something about an upcoming festival. "The
festival!
That's it!" He greedily begins arranging himself for a favorable
impression at the Festival.
Page 212 [2008-09-05 01:06:07 - The Shade Ballance
-
Kh.,Sa.]
Khalazdad is just starting to stand once more when
he spies
SageWoman on the horizon. He has spoken with her before, and it would
appear as
though she is returning for another chat. These encounters always take
a great
deal out of Khalazdad, but he simply must endure!
Page 211 [2008-09-05 00:54:15 - A Freezing
Firestarter]
Thoughts are delicate but powerful drops of life.
Formed
together, they may create something truly amazing. Apart, they might
crumble. A
small gathering of people brought more drachorns to phrog, and in his
unconscious state, he thought he could feel something warm by his face.
Others
are encouraged to help phrog always have at least one drachorn nearby,
lest he
freeze completely! Back
to the Top of the Adventure Log
Page 210 [2008-09-04 04:45:46 - The Shade Ballance
- Kh.]
People are moving...and someone's talking. What
are they
saying? It all seems so bright until a dark spot approaches. Suddenly
Khalazdad
wakes with a jolt, still sitting by the Howling Gates. "What sort of
blasphemy..?"
Page 209 [2008-09-04 02:13:06 - The Shade Bllance
- Mur.]
After transporting the gifts from the archives,
Mur relaxes
a bit. "Not much untill the Festival beginns...hmmm...lets open a box
see
whats in it". He opens a big purple box, inside it several bottles of
champagne.
"Ohh..niceee...lest have a party, no one will notice they are missing
:D". Mur does a "pointless party" in the depth of the
undergorund, with free drinks for all. "look at them ...hk... ..so..hk
...zzzzz". Probably he will have a strong headache after :P. Outhere
one
of the spies thinks "Now that everybody is at Mur's party, its a good
moment to steal those docs ..hehehe"
Page 208 [2008-09-03 19:20:37 - The Shade Ballance
- Wod.]
"It's so good to have you back, Master Wodin!" The
army is ecstatic about the return of their leader. "Not now..I have
something I must do." Pushing the groupies out of his way, he walks
swiftly back to that Golemus beach and searches the sand. Spotting it
on the
ground, Wodin picks it up and puts it back on his belt, then returns to
the
Road of Battles.
Page 207 [2008-09-03 19:13:33 - A Freezing
Firestarter]
Sadly, phrog gets no reaction out of his drachorn.
"Must be feeling as ill as myself..." He continues wandering and
finally drops to his knees by the Gates of Ages. Freezing, he slowly
loses
consciousness. The whole time he is muttering in his sleep, "please
light...please light..."
Page 206 [2008-09-03 05:52:33 - The Shade Ballance
- Others]
Fog lays down over the realm and the pale light
makes it
look like a wet morning, althouth everybody knows the sun never sets
nor raises
in these lands. Concern and excitement fill people hearts while the
latest
rumors spread.
Page 205 [2008-09-03 05:52:14 - The Shade Ballance
- Others]
Reports of cruel murders terrify all alliance
leaders. It
seems that the tension between the lands has started to make people
more
powerful in their will and their fights actually kill the opponent.
There is no
proof that the shades may have something to do with this, although
rumors about
inner Magic used by the Shade Sentinel itself , have been heard. People
start
to seek the warmth of the sanctuaries or even the teachings of the
Dojo, but
others search for sharper swords and prepare for war. Back
to the Top of the Adventure Log
Page 204 [2008-09-03 05:39:45 - The Shade Ballance
- Cal.]
A priestess spoke of a place to heal and study
rituals
without fear of attack. People gathered and asked, "What is this
place?" She replied, "The Dojo, a school where all ask for and
receive permission before attacking." Silence fell as all considered
this
new idea; then they cried out, "When? Where?" And the priestess said
"Now!". People all over the realm gather to receive the guidance and
training at the Dojo, some even offer to teach. The Shades tremble
before this
collosal initiative of the outer world.
Page 203 [2008-09-03 01:41:22 - The Shade Ballance
- Others]
A traveler that ventured into the depth of the
underground
started to tell stories about spooky voices beeing heard from the
emptyness
around the Gazeebo of Chaos. Some say those are the voices of the dead
wariors
telling their tales.
Page 202 [2008-09-02 18:54:08 - The Shade Ballance
- Kh.]
Khalazdad gets almost no rest now. Even in sleep
he feels
his mind wandering. Something, somewhere, is wrong. Sitting against the
wall by
the Howling Gates, he looks at his hand wearily. "Am I...beginning to
fade?"
Page 201 [2008-09-02 18:49:55 - The Shade Ballance
- Sm.]
SmartAlekRJ looks from side to side on the plains.
"Don't they know I'm not very patient?!" He begins pacing back and
forth, grumbling about the gall of people who want assistance. His
anger
getting the better of him, RJ pulls a clay model of a rabbit out of his
pocket,
puts it on the ground, and stomps on it.
"No YOU! Die for what you believe in!" Yrthilian
blocks the shouts about who would be the sacrifice from his ears to
read the
documents. A short passage excites him, and he raises the page to the
others.
"There's a loophole! Wodin has already been summoned here once! All we
need to do in order to have him back once more is perform this simple
spell!" They all gather in a circle to chant the incantation. A bright
light forms at the center of them, and a tall figure begins to take
shape.
"MASTER!" Wodin is back.
After the recent dispute finally comes to an end,
Yrthilian
receives the detailed documents concerning Wodin's summoning and
immediately
begins preparations to have him summoned back to our realm once again. Back
to the Top of the Adventure Log
Page 198 [2008-09-02 05:15:24 - A Freezing
Firestarter]
Dragging his feet further down the road, phrog
arrives at
the Aramory. There, he sees an old man sitting an having a drink with
some
drunkard who is babbling about dead messengers. Obtaining something
from our
creatures? Lifting the log in his hand, phrog calls forth the drachorn
of his
mind, and asks it to light the wood.
Page 197 [2008-09-02 04:37:06 - The Shade Ballance
- Br.]
Braiton brandishes his flowing reward in front of
the
quivering, caged drachorn. "You see this? It is almost time! I hope
you've
already written your good bye letters!" Kicking the cage, he laughs out
to
the skies. Vehemence fills his lungs.
Yrthilian and Savelfuser sit across from each
other in the
grass at the Road of Battles. Conversation rages like tidal waves
between them,
until they slowly begin to ebb into an agreement. At last, they stand
and bow
respectfully to one another. "Yrth, old friend, you will do well in
this
capacity."
Page 195 [2008-08-31 21:55:43 - A Freezing
Firestarter]
"So..cold..." Phrog's mind is mostly gone by now.
He cannot feel his own inner warmth. He can't even be bothered to look
to the
left as he passes several pleading Young Ones attempting, and failing,
to pass
their obstacles near the House of Liquid Dust.
Page 194 [2008-08-31 21:31:41 - The Shade Ballance
- Br.]
Braiton spreads a large sheet of paper on a flat
surface and
begins scratching marks on it with some soft rock. "I can't believe I
have
to be reduced to this. You'll pay, Evil One...." His grumbling
continues
as he tries to work out the puzzle presented in exchange for what he
needs.
Page 193 [2008-08-30 23:56:14 - The Shade Ballance
- Sm.]
SmartAlekRJ received a pleading request for his
assistance
in a mission. Now, after deciding it might be worth it, he begins
sending
messages for those involved to gather at the Tranquil Plains for a
meeting as
soon as they can. RJ looks at the Howling Gates in the far distance and
smirks.
"Everyone knows drachorns hate you..." Back
to the Top of the Adventure Log
Page 192 [2008-08-30 10:15:55 - A Freezing
Firestarter]
A passing herd of Young Ones happen to trample the
sticks
Phrog was trying to ignite, and he begins to wander with a log in hand,
seeking
a place of peace. A towering, broken windmill looms just ahead of him,
though
he does not notice it. His eyes are lost, searching for the inner spark
to
drive his flames.
Page 191 [2008-08-29 02:50:24 - A Freezing
Firestarter]
Not yet defeated, Phrog tries to break the sticks
up smaller
so they could burn easier. A group of people pass him with raised
eyebrows,
continuing their conversation, "I can't wait to see what the Seekers of
Enlightenment have found, now!" Phrog's hands tremble as they hurry
past,
"I'll give you enlightenment..I'll BLIND you with these beautiful
flames!
....One day..."
Page 190 [2008-08-28 07:30:53 - The Shade Ballance
- sav.]
While searching throu the alliance archives,
savelfuser
finds detailed documents on how to summon Master Wodin Ullr, the great
warrior.
He slowly realises what that means and that he has to keep his position
as
leader as long as he can.
"Oh you great one! ..thank you for teaching me
this
amazing magic!". Khalhazdad stares amazed at the dark fog rizing from
necrovions gates. With a shy step he passes throu the fog and exits on
the
other side of the world. "That could be a very good thing...or a bad
one..depends."
Page 188 [2008-08-29 02:52:02 - A Freezing
Firestarter]
Sitting on the ground, Phrog notices some
engravings on both
sides of a piece of wood: STEVE and BOB. "Bob and Steve?
Like...together
forever? ...weird world.." Shrugging, he tries to rub several sticks
together and start a fire. A tiny flame appears, to his great delight,
but a
gust of wind smothers it instantly.
Khalazdad paces back and forth, steaming
vehemently at the
latest notification from the Master Assassin, omegaweapon. "Double?
What makes
him think he can push his way around the Sentinels like this! Of all
the..." Khalazdad throws a piece of paper at a servant. "Give him
what he wants!" Back
to the Top of the Adventure Log
Page 186 [2008-08-27 23:50:19 - The Shade Ballance
- Kh.]
"Damned, worthless, USELESS!" Without mercy,
Khalazdad personally executes the spies that failed their mission. With
a
wicked grin, he licks their blood from his blade and laughs.
Page 185 [2008-08-27 20:09:56 - The Shade Ballance
- Br.]
"Aha! Finally!" The drachorn in the cage seems to
whimper pitifully. Br spins violently and whacks a large stick against
the
bars. "SILENCE!" The drachorn cowers at the rage as Br begins the
search for a few pages of information before his task can finally end.
Page 184 [2008-08-27 18:08:08 - The Shade Ballance
- GG.]
With their fierce leader gone, the remainder of
Wodin's Army
bickers amongst itself as different sections bitterly strive to obtain
control
over the army. It truly seems like a darkened day for the Army of Light.
Page 183 [2008-08-27 04:07:57 - A Freezing
Firestarter]
An echoing WHOOOSH announced a spurt of flames
rushing past
*phrog* as a drachorn and its master scamper by following a metalic
rabbit.
Slightly interested, *phrog* picks up a few sticks and tries to start a
fire to
warm his chilled hands. "It's such a beautiful thing...these
flames.."
Page 182 [2008-08-24 15:53:51 - The Shade Ballance
- Sh.]
"The thoughts are complete, the process can
begin". The Shade turns away from the floating stone, the last piece of
paper was consumed. "Khal, is it true that Lorerootians allready
aquired
the secret documents? HOW COULD YOU ALLOW THAT! ... ah, nevermind
..gather the
humans."
Page 181 [2008-08-24 15:45:58 - The Shade Ballance
- yrt.]
Shocked by Wodin's depart, Golemus people realized
that
their alliance dropped greatly in the silent competition and that
golemus is
more in danger than ever before. Yrthilian decides that he wont abandon
this
cause but will do extraordinary efforts to gain alliance leadership and
restore
Golemus honor and strength.
The Knator successfully brings the secret
documents from
Renavoid to the Loreroot high command. The world is about to change as
these
documents are carefully studied by the lorerootian schollars. Master
Knator can
now resume his studies on Music and War and maybe the position as
guardian of
Loreroot secret entrance. An other successfull mission for the mighty
"Educated Knator". Back
to the Top of the Adventure Log
The darkness continues to eat at Wodin’s soul,
even this far
from the chaos of the Road of Battles. Sighing, he lays his head down
and
stares to the sky. Just as he closes his eyes and feels the last of
energy
leave, he feels his body returning to his home… Far away in Necrovion,
that one
cut thread severs the strings of life that BigC clung to for so long,
and he
fades into the swirling shades. His legend will remain for generations
to come
and many young wizards will try to summon him back. In the attepmt to
have an
advantage against the Shades.
Page 178 [2008-08-23 07:04:07 - The Shade Ballance
- Me.]
Grimacing at the repeated departure of their
glorious
leader, Metal Bunny turns once more to the troops and calls out to
them. “Do
not let your hearts falter! We must train harder than ever in these
perilous
times!” The shouts of the army drown his initial feelings of doubt.
Page 177 [2008-08-23 06:52:28 - The Shade Ballance
- Wod.]
A great being of light, Wodin can feel the
darkness
spreading over the land. It eats at his light soul, and slowly numbs
his
senses. Realizing what this must mean, he makes his way back to that
Golemus
Beach in hopes of finding some light.
Page 176 [2008-08-22 22:33:02 - The Shade Ballance
- Kh.]
The General hurries to his master with a new
spell. Khlazdad
demands a demonstration Mouthing words in an unknown tongue, the
General
completes the enchantment. Khalazdad is suitably impressed and circles
his
General silently, “Teach me” he demands. Then praising his loyalty, “
You could
be Court Vizier, what other magic can you learn?” The General breathes
with
relief, unsure how much of this unbalanced creatures attention he wants.
Page 175 [2008-08-20 21:05:56 - The Shade Ballance
- Alc.]
Each of Alche's new existences senses a different
angle on the
world around him. An echoing voice reaches all parts of Alche's being,
and he
knows that he has become encapsulated in the thing he was striving to
reach.
Alche is at one with the principles, and as such can migrate between
them,
whilst also manipulating the principles of others. He may never hold
the book
now but instead will be part of it for all eternity. Alche's adventure
log ends
here but his game adventure just begins! Back
to the Top of the Adventure Log
Winds Sanctuary's peace is disrupted, as Glor
Damar
confronts Khalazdad. "Your light hides within Khalazdad", he taunts.
"I may free the white spirit at any time I please" , and with a
flourish, providing proof, he throws black powder upwards. Dancing
around the
settling dust, he whispers dramatically while Glor Damar watches
disbelieving,.
Khlazdad proclaims he's irrevocably severed from the light. "If you
don't
believe me, just ask Wodin", he cries as Glor Damar hurries away.
Page 173 [2008-08-19 04:15:37 - The Shade Ballance
- Alc.]
The view of the pile of dust fades away and Alche
sees now
himself walking towards a door of light. Passing the door makes him
realise
that he exited one of the several pyramids on top of mount Kelle'tha.
He walks
forward and see someone else walking towards him. "Who is that..it
looks
...oh no..it is...ME!!" Confused by his new state of existence, and by
the
appearance of himelf exiting at the same time each pyramid, Alches
ability to
judge the moment is blocked and makes him simply accept and follow the
events.
Everything is like a weird dream for him.
A figure gathers from darkness and its mind
connects to the
other shades in the realm. "Master, a human used the Kelle'tha
pyramid..". "I know, but i dont think he is a human anymore. We might
need him, if not on our side then at least to keep him away from
helping our
enemies...at least the Book is still there, locked by the very beeings
that
forgot how their own lock works... i think humans call that ..humor".
Page 171 [2008-08-18 00:10:41 - The Shade Ballance
- Alc.]
Alche looks shocked at the pile of dust gathered
below him.
The event happened too fast for him to realise. He remembers to try to
touch
the flaming pyramid, after enourmous attempts to reach it, but he does
not know
what exactly made him reach his goal. Maybe the path to the pyramid was
allready opened when he got there? Slowly he realises that he has no
longer a
body! His memmories begin to fade away but a new consciousness makes
him see
things from a totaly different view.
Page 170 [2008-08-16 11:17:27 - The Shade Ballance
- Alc.]
Excitedly reaching out to touch the flames,
Alche’s body is
immediately extinguished. Without any waning, a brave man’s very being
is
reduced to a pile of dust. A sudden gust of wind blows through the
opening, and
sends the dust up into the air, and outwards onto the breeze. The ashes
spread
into different air pockets, and a small amount comes to rest in each of
the
pyramids. Back
to the Top of the Adventure Log
Page 169 [2008-08-16 04:45:25 - The Shade Ballance
- Br.]
Br. wanders with purpose, through the MD lands
searching for
the final ingredient he requires. Desperate to please his fearsome
leader he
looks in every far reaching corner of the map and reads every scroll he
can
find, in the hope of finding a clue to lead him to its whereabouts.
Page 168 [2008-08-16 04:25:20 - The Shade Ballance
- Alc.]
The excess of sensations propels Alche to a higher
level of
consciousness, where he feels his body begin to float away from the
ground. The
music begins to play faster and faster, the wind whips around his body,
stronger and stronger, the colours starts to spin, making him close his
eyes.
Just as he is beginning to feel nauseous, he abruptly stops. Looking
around him,
he discovers he has reached his goal.
Wodin is training hard in the midday heat. Without
warning
he feels a pull at his back, and turns into the sun. Shading his eyes
he sees
the shadow of a figure disappearing rapidly into the mirage rising from
the
dusty ground. Glowing in the shadow's hand is Wodin's dagger, Wodin
begins to
shake with rage.
The Shade Sentinel arrives at the Gate furious
that
Khalazdad has taken so long to transform. "I see, at last, the Darkness
is
rife within you, we began to fear your loyalty." "The price of power
is heavy" replies Khalazdad "but I will bear it.when will I take the
next step.?" "Have patience human, you would not even survive the
next transformation yet.you are to feeble. Now, go about your business."
Life is becoming very difficult for Khalazdad. His
paranoia
causes him to threaten an ally upon whom he is relying, friends desert
him;
Morgana Le Fey has branded him a traitor, and an agent of the shades
warns him
of assassins on his trail, but cannot provide him with any specifics
with which
to plan an attack. The Dark Lord has all but disappeared from this
frail and
tainted old man.
"Soldiers!, this is our precious cargo this time,
we
need transport this back to Loreroot, watch out for enemies, but
especialy for
shades, I was ... Commander stops and looks at some dust cloud far
away....What?!, whats there??" The .Knator Commander. prepares his
weapon
and so do the other soldiers. A funny silhouette approaches at high
speed
carrying a bunch of small and medium sized colored boxes. "Oh, Sir Mur
..
whats the hurry? if i may ask..". "Giiifffttss....wwmmmm..." The
silhouette departs even faster than it came dropping some of the boxes
on the
way. "Oh well, nevermind that , back to what i was saying ..". One of
the soldiers picks a box from the ground. "Oh ..a candy, yummmm". Back
to the Top of the Adventure Log
Master, i have urgent news from the Golemus
alliance. The
curier hands over a note to Ren. "Ha..thats interesting turn of
situation..it seems that the Guerrilla Golemicarum aquired a caster.
Savelfuser
fought hard to advance his mind power level to 6".
A big powerfull creature storms Renavoid's office
door. The
power of the creature can be observed both by its body but also by its
eyes.
"Oh, its you, next time please knock, look what you've done, now i need
a
new door!" Ren goes upset back to his desk, picks some papers and gives
them back to the huge creature. "Here there are, please return them to
Loreroot command, this is all i can do for you, now leave. ... and
please try
not to ruin the building on your way out!" ... With a furious look the
creature replies "You are lucky my mission is not to kill insolent
humans". "Come one, don't forget who i am, try to controll your
beastly insincts, please, now leave."
Page 161 [2008-08-10 03:13:24 - The Shade Ballance
- Che.]
"We must prove to the Angiens that we are a
peaceful
group, and repsect order" Chewett turns to the Seekers of Enlightenment
that
stand before him. "Seekers, today we will remain at Winds Crossing, and
will provide healing rits to all that pass". The Seekers of
Enlightenment
raise there arms and cheer...surely this will help them to establish a
connection with the Angiens!
Page 160 [2008-08-10 03:11:55 - The Shade Ballance
- Alc]
As Alche enters the first pyramid, all of his
senses are
immediately aroused, faintly he can here the sound of music, floating
on the
soft, sweet breeze that cooly crosses his skin. He can taste his
favourite
foods and a vortex of colours spin in his eyes like a kaleidoscope.
Enthralled
by this plethora of feelings Alche is hypnotised. "Oh, thats,
..different
then i expected"
As Metal Bunny turns to talk to the troops, he
notices a
familiar, formidable figure making its way towards him. Turning to the
soldiers
he cries "All Hail Master Wodin; he has returned!" Wodin's demeanor
is confident as he strides towards Metal Bunny. Acknowledging his army,
he
grabs Metal Bunny and pulls him to one side. "I know what the shades
require....and we are not going to let them have it." Back
to the Top of the Adventure Log
Page 158 [2008-08-07 03:18:40 - The Shades
Ballance - Me.]
With Wodin taking a break, Metal Bunny has
discovered that
those who fight against the shades have concocted a plan to destroy
Khalazdad.
Overhearing whispered conversations, he hears a follower of light
proclaim that
".nowhere but Necrovion is safe for him now."
Page 157 [2008-08-07 03:17:11 - The Shade Ballance
- Nel.]
Lady NelyaSetesh’s mind is racing, worrying about
the
Commander. While relaxing at Ravens Peace, staring at the water Nelya
sees a
silhouette rising up from the below the surface. “I am an ancient
nymph, i know
what happend with the Knator Commander”. “Without your leader you’re
too weak
to defend this land. We never interfere, but can bestow a gift” Placing
its
hands on Nelya’s head. She feels an new energy stirring within her.
Unnerved by
the experience, she rushes to talk to her alliance. Returning through
the
forest, she notices a wounded animal. Sensing the animals pain, deeper
than
ever before, she places her hand on the animal’s wound. A warm light
appears
beneath her palm, and Nelya is shocked to see the blood slowly abate.
As the creature
runs into the woodland, Nelya stands up and smiles….”so this is my
gift..”.
Page 156 [2008-08-07 03:13:42 - The Shade Ballance
- Kh.]
Khalazdad, having concluded that Willow’s
incapacity to be
harmed was his downfall in the House of Liquid Dust, makes his way to
the
entrance. He is confident that his vulnerability will allow him to be
transformed. Khalazdad’s lungs begin to burn as his feet move the dust.
The
darkness is heavy, energized by an intangible force. He can feel the
memory of
another man, in the same spot, long…or soon, in here it is all the
same.
Breathing deeply, his lungs are ablaze, he feels weak and yet strong; a
hollow
voice booms out “At last you have come, I have waited so long…..”
Page 155 [2008-08-05 17:03:43 - The Shade Ballance
- Ren.]
Renavoid is preoccupied with writing something.
Surrounded
by the Books he prepares some important documents only he knows about.
Suddenly
something is heard from the Archive corridors, it sounds like a big
beast
closing to Ren's room. It's steps shake Ren's desk and its breath can
be heard
from far away. Ren takes some of the papers he prepared and puts them
in a safe
place.
Page 154 [2008-08-05 03:09:37 - The Shade Ballance
- Br]
After analysing the documents he aquired from the
Archives,
Br. understand that the complex process or transmutation will require
ingredients he wont be able to get without more sacrifice. He looks at
a poor
Drakhorn encaged in a grotesque way "Stay still my beautifull creature
...
soon ... very soon..." Back
to the Top of the Adventure Log
Page 153 [2008-08-05 03:09:44 - The Shade Ballance
- Wod]
Tired by the torrid sun, Master Wodin decides to
go on a
vacation on Golemus beaches. Alliance members need to prepare their own
plans
considering the moves of the other alliances.
Page 152 [2008-08-05 02:59:29 - The Shade Ballance
- Che.]
Time seems to stop at the docks. For weeks chewett
and his
followers researched ways of attracting the Angiens attention. Some
foolish
people also jumped in the water trying to swimm to the island, but they
never
emerged back to the surface. A recent letter from the Archives calls
the
Seekers of Enlightment to secret gathering. There is still hope.
"Master, here they are, the Books, as you
requested ...
". "Good, now leave ...i have to think". Renavoid takes the
first book and blows the dust from it "Wind ward, 1 level", then the
next one "Circle of Flames, 5 levels". and the next , and the next
..... "Good, you are all here...". With his face full of sadness and
concern, Ren takes his quill and beginns to write. Suddenly the door
opens
"Oh , one more thing, sir Mur asked me to tell you the books should not
leave the Archives." Renavoid raises from the table "LEAVE!! DO NOT
DISTURB ME!!!"
Page 150 [2008-08-01 04:06:37 - The Shade Ballance
- Kn.]
A terrifying sound is heard from Loreroot. As
people gather
to see whats wrong, they discover that the hidden Loreroot Exit is
unguarded.
The Commander has dissapeared! Nobody knows where he is or what
happened, he is
missing for several days but everybody was thinking he is busy with his
music
rehearsals, but even so, a Knator never ignores his orders, so if the
Commander
is missing that can only mean something happened to him or that
Loreroot High
Command assigned him on an urgent task or something similar. Unsure of
the
situation, people hesitate to enter loreroot by the unguarded entrance.
Page 149 [2008-08-01 02:52:08 - The Shade Ballance
- Sh.]
Deep inside necrovion, the shade continues its
secret
mission. The shade sentinel holds a golden cup filled with a orange
glowing
liquid. "light to darkness darkness into light, make my thoughts all
come
unite". The glowing liquid turns into a dark shiny substance. The shade
continues its misterious ritual.
Page 148 [2008-07-31 00:08:19 - The Shade Ballance
- Alc]
The messenger arrives and presents Alche with the
group’s
findings. Alche listens to the plan carefully, then nods once, and the
messenger dashes back down the mountain. Turning to face the pyramids,
he says
aloud, "Sense in a plane of nonsense...I hope this works..." Alche
clenches his jaw, takes a deep breath, and steps toward the first
pyramid on
the path. Back
to the Top of the Adventure Log
Concerned by the recent missing of the Knator
Commander,
Nelya summons the coincil. "Fellow Lorerootians we must take action.
Yesterday i saw a dark beem shooting to the sky from deep inside
necrovion. I
don't know what it is but its defenetly not good. It seems our spies
where
unable to find any info on this so far. Our Commander is nowhere to be
found, i
heard terrible rumors that he got even more involved in his music
rehearsals. I
respect him a lot but i fear his ..advanced age.. hinders him from
seeing the
dangerous situation clearly. I dont know if that music stuff of his is
simply a
way to escape reality or has a plan behind it, but so far it seems
useless. We
must mentain a strategic advantage, be it brute force, or secret
knowledge."
Page 146 [2008-07-30 03:49:27 - The Shade Ballance
- Ren.]
The Archivist stays sad near the window. "Master,
anything wrong?" .. .Renavoid. does not answer. After a few moments he
turns away from the window and walks towards the door. "Prepare the
books,
we have no choice now". "Master are you sure? there must be an other
way!". "You heard me, there is no time left, not for us at
least."
Page 145 [2008-07-30 03:18:41 - The Shade Ballance
- Sh.]
Somewhere deep inside Necrovion a dark cloud
swarms around a
glowing stone. The Shade Santinel steps forward ... "I need 6
more...". She crumbles a piece of paper and throws it towards the
stone.
The paper instantly burns out and a drop of darkness falls to the
ground. The
shade departs.
Page 144 [2008-07-26 18:53:55 - The Shade Ballance
- Kh.]
Concerned about what the shade said, Khalazdad
gathers his
most loyal servents for an emergency meeting. "So..you heard the mighty
Shade. We will increase our number with more members untill we reach
50, but be
carefull, there are spies among us. Now go!"
"Come, gather, my loyal servants..." A group of
Necrovion Sentinels gather around a undefined black shape floating in
the air.
"I will be away with some secret matters, Khalazdad, I increased your
millitary rank, you may now gather more souls to serve our cause ... be
carefull, I heard enemy forces want to takeover controll of our army.
If that
happens...you can imagine what will happen with your head.... and your
soul!"
Excitement builds as a task force assembles at the
Gates of
Ages to help Alche retrieve the Book of Principles. Small groups sit
together
and discuss the best method of obtaining the Book. Suddenly, an
intelligent
soul, Blackthorn, suggests a most impressive theory, and the group is
ecstatic
with the outcome of their studies. With high hopes, the theory hastens
to Alche
by way of a footling messenger. Back
to the Top of the Adventure Log
Page 141 [2008-07-20 18:17:11 - The Shade Ballance
- Alc]
Back at the gazeebo players that heard of Alche's
intentions
join forces and try to find out more about how to retrieve the Book
from Mount
Kelle'tha. A support group was created for all of you to exchange
sugestions
>here<.
Learn from previous mistakes and try to find a better way
this
time.
Page 140 [2008-07-20 18:13:54 - The Shade Ballance
-
General]
In secret, each faction searches for a uncommon
advantage
and prepares its strategy on everal plans. Spyes gather info, fighters
experiment new rituals, mages research about rare powerfull forces,
worshipers
try to summon deities, adevnturers try to recover old artefacts, eryone
is
trying to bring its contributions to the current events. For now, the
most
important powers that could dramaticaly change the world are: Angiens,
Book of
Principles and The land defence weapons. However these are not the only
things
to be called into play. As researchers discover more and more
documentations,
rumors of other powers are revealed. The future of this world is very
uncertain.
Page 139 [2008-07-20 12:47:36 - The Shade Ballance
- Alc.]
"Ah finaly, here it is!" After a exhausint
climbing, Alche reached top of Mount Kelle'tha. Six pyramids on the
ground
circle a huge floating one. A single pyramid sits aside from the
circle, an
interesting detail. "Here it is ...lets see ..where to start..".
Looking from a distance *Juni0r* keeps an eye on Alches actions.
Page 138 [2008-07-20 11:37:11 - The Shade Ballance
- Che.]
Sitting on the dock, chewett stares down at the
water, which
had once flowed near the brick path, lapping at the base of the support
beam.
Without warning, the water level had receded. "But why?" He ponders.
His thoughts were interrupted when a messenger arrives with reports of
a new
theory regarding the Angiens. chewett nods slowly as he listens to the
news.
"Looks like the time has come," he says, "to turn our search
towards principles and magics."
Page 137 [2008-07-20 11:37:11 - The Shade Ballance
- Ome.]
In the bright light of day, the Master Assassin
cuts a deal
right before everyone’s eyes. With so many people passing by, who could
possibly notice such a nonchalant agreement taking place? Grinning
masochistically at the leather pouch of coins in his hand, the Master
Assassin
vanishes to await the call of his Contractor.
Page 136 [2008-07-20 11:37:11 - The Shade Ballance
- Tse.]
The rich Duke of Tempest Fort, Tsenn, is counting
his many
coins when he decides that he doesn’t want to die an old, haggard
nobody. He
dons his traveling clothes and has a servant fetch a chest of his
coins, then
sets off down the path towards the Road of Battles. There, he plans on
offering
his financial assistance to Wodin’s Army and those he deems worthy of
it. Back
to the Top of the Adventure Log
Renavoid silently walks among the darker corners
of the
archives and pulls a single book from an untouched shelf. Returning to
the East
Corridor, he opens the book in front of the person waiting in the
shadows. “I
believe this is has the information you seek.” A sly grin creeps onto
the
stranger’s face.
Page 134 [2008-07-18 20:08:39 - The Shade Ballance
- Nel.]
Neyla sits and ponders on the latest information
she has
just received from allied nymphs in a far off land. The nymph provided
Neyla
with a nightmarish description of hearing truly blood chilling noises
from
within the mountain upon which it was walking. "Strange foraging and
scratching, like metal on stone.." a sound unlike any other ever heard
by
the inquisitive creature. Neyla shivers as she tries to imagine the
sound that
caused the brave nymph to sound so distressed.
Page 133 [2008-07-18 20:07:56 - The Shade Ballance
- Alc.]
As the storm clears, Alche steps from his shelter
and continues
his journey. Arriving at the foot of a bridge, he can see no further
than his
feet in the fog and has no idea how deep the ravine goes. In the
distance,
above the clouds of fog, he can see a towering mountain and a pyramid
floating
majestically above it. The anxiety closes his throat while his soul
opens to
the possibilities that lie ahead, reaching for the answers it desires.
“One
step at a time…”
Deep inside a Necrovion graveyard 4 figures gather
to
discuss tactical matters. "Great shade, i present you our loyal spy, he
successfully infiltrated one of the other alliances and is constantly
providing
us with valuable knowledge on their moves." , ... "So, human, are your
seeking for reward ...or for more...?". The 4 figures continue their
secret discussion. Enemy eyes look at the gathering from a distance but
they
can not identify all of the members. Dark clouds gather above necrovion
inner
realm as humans step inside it.
Page 131 [2008-07-16 05:28:32 - The Shade Ballance
- Others]
Bound to worship Angiens, The Seekers of
Enlightment guild
has formed under leadership of *chewett* and represents Marind's Bell.
Out of
the ruins of the old town there is nothing to defend or to fight for,
nothing
else but the hope itself that the town will be what it once was.
Angiens have
lived for so long in Marinds Town but in times of need they did not
helped
anyone, The seekers believe that they will discover the secrets of the
Angiens
and understand more about the world. They still represent their only
hope and
the most decisive advantage against the constant threat of the Shades.
Angiens
ar dualist creatures, too complex to be understood by any normal human,
but
understanding them better will unfold secrets about the other parts
involved in
this, most of all the all feared Shades. Back
to the Top of the Adventure Log
Page 130 [2008-07-16 04:08:16 - The Shade Ballance
- Others]
Suddenly someone screems "Looook , look there, the
lights!! ... white lights fromt the island .. its a sign! its a sign!!
"
everybody swarms to their spyglases and those who have none wait
impatiently to
get a look throu one. The island is indeed sending out light signals.
White
spots of ..something ..raise from the ground heading towards the sky .
"what is it??...waht could it be?" Everybody starts making
supositions on the event.
Page 129 [2008-07-16 01:39:40 - The Shade Ballance
- Alc.]
The sky starts to clear , several days have passed
allready.
Alche almost thinks that the storm started because of him , but of
course thats
impossible. He resumes his jurney to retrieve the Principle Book.
"Mount
Kelle'tha seems so magnificent from a distance, its not that far, i am
almost
there"
A group of people under the initiative side effect
gathered
at the Angiens ferry trying to contact the Angiens. Sol, Morrel,
Blackthorn,
GrandGhost, Aleron, Tremir, Eden, Aiedail and many others join their
forces to
find a way to contact the Angiens, creatures rumored to be of equal
power with
the shades. Sol: "We should try harder... with such forces building up
only a very valuable knowledge will make the difference. I will camp
here and
watch the area, you guys go and search for more info on this."
Page 127 [2008-07-15 23:26:28 - The Shade Ballance
- Ren.]
Renavoid writes down his observations. "I noticed
a
strange effect of the Transposition Principle today, It might be
because of the
Shades stepping out their land lately and disturbing the Ballance
Principle.
While the ballance is taking shape between Necrovion and the other
lands, other
non fighting humans manifest a strange passion for research. Reports
say overall
initiative has grown in all lands."
Page 126 [2008-07-14 16:59:25 - The Shade Ballance
- Ren.]
Agitated by the move of forces in the realm, The
MD Archive
lands assembled a intelligence taskforce to gather and centralize
information
about ongoing events. The Archivists, led by *Renavoid* have diplomatic
immunity and will act as an observer to the events gathering all
information
they can and store it in their logs for further reference.
Page 124 [2008-07-13 05:25:43 - The Shade Ballance
- Kh.]
A commander aprouches Khalazdad, "Your Dark
Majesty ,
we have a problem, our records are not big enough to keep track of all
our new
soldiers Not all of them are counted in the Necrovion millitary logs.."
Turning his sight away, Khal speaks more for himself, "Who cares, they
will die in battle anyway, no one will remember them...", "excuse me
Sir what did you say?", "Nothing, nevermind the records, gather me
new forces, we need to build a strong army for Necrovion". Under
Khalazdad
Leadership and his commanders, swarms of new recruits join the
Necrovion army.
Page 123 [2008-07-11 19:17:19 - The Shade Ballance
- Kn.]
Trying to controll his killing instincts, the
Knator thinks
of what kind of members he should recruit for his taskforce. "I do have
enough millitary power if needed, what i need are indeed warriors that
can
handle uncommon situations, where force might not be required. I dont
think
that the shades recruited humans because of their strenght".
Page 122 [2008-07-11 19:17:19 - The Shade Ballance
- Wod.]
After a long day training new recruits, Wodin
takes a break
and starts thinking of why Knator said. "Why is he scared about shades
alliance with humans? afterall humans are more easy to kill than
shades..". Even if he doesn't know much about this, Wodin has a dark
feeling about it. "I will assemble a force ready to crush anyone and
ANYTHING ... "
After receiving many warnings from many people the
.Knator
Commander. decided to take action against the recent shade millitary
maneuvers.
He started an alliance and established an agreement with Master Wodin
Ullr to
join forces in case of need. Wodin will gather its own forces under
Golemus
command. Althou the shades are known for agressive actions this time
what
bothers Knator the most is that they allied with humans. There must be
a reason
for this change in the shades tactics.
Page 120 [2008-07-10 03:22:14 - The Shade Ballance
- Alc.]
The storm doesn't stop, Alche is allready wet,
even in
shelter and the weather is getting worse. While looking at his map of
Golemus,
he notices that in his location there is a storm marked on the map
..."how
can a storm be marked on a map?" , he looks more carefull on his map to
see if there are other strange markings. Outside the sky is getting
darker and
darker. Back
to the Top of the Adventure Log
Page 119 [2008-07-10 03:15:08 - The Shade Ballance
- Wod.]
Agitated by the current events in Necrovion,
several
important warriors started to plan for a possible resistence or why not
even an
attack. Master Wodin awaits patient, hes knowledge about the shades
tells him
there is no need to panic for now, but others do not think that way.
Page 118 [2008-07-10 03:15:08 - The Shade Ballance
- Kh.]
Fascinated by the shade and fully understanding
its purpose
as a counterballance to what is happening outside Necrovion, Khalazdad
swears
loyalty to the shade and asumes responsability to gather an elite
taskforce to
obey and fight for Necrovion. Hearing rumors about the shades speaking
to
humans, other players adventure into Necrovion and try to learn more
about
them. [First Necrovion alliance formed]
Page 117 [2008-07-06 01:08:09 - The Shade Ballance
- Alc.]
Alche reaches a bridge just before Mount
Kelle'tha. A storm
is comming so he decied to take shelter and continue his jurney tomorow.
Page 116 [2008-07-06 01:06:13 - The Shade Ballance
- Kh.]
"It is a SHADE!!" All scream in panic and hide
behind Khalazdad. "We come in peace!" sais Khalazdad a bit unsure on
his words. "Peace..hahhahaa..that will be your doom, human, you need
WAR
to survive, peace with the shades will only make you more...faded".
confused by what the shade said, Khal tries to find out more and als
learn more
about the shades.
Page 115 [2008-07-05 04:03:47 - The Shade Ballance
- Kh.]
Suddenly, Khalazdad started to divide into many
collors and
slowly he vanished away, Some of the people in front of the Howling
Gates
started to disolve into collored lights too, following Khalazdad into
Necrovion. The dark places looked fascinating for them but most feared
the
possible dengers. While inspecting the new place, they all gathered in
front of
a tunnel exit. None of them could enter it because the darkness was so
dense
that they all feared they will perish if they try to enter it. While
staring
into the dark tunnel, they noticed that it was moving and something was
comming
out of it....frozen in panic they watched how the dark figure was
taking shape.
Page 114 [2008-07-05 03:25:21 - The Shade Ballance
- Alc.]
Happy that he got confirmation from Akasha that
the Book of
Principles is easy to reach and it exists at the top of Mount
Kelle'tha, Alche
adventures deeper inside Golemus Golemicarum, heading towards the
mountain. As
he passes by a nearby cave he notices lots of small humanoid creatures
working
on what seemed to be a statue representing a bunny. Suddenly he hears
voice and
sees a man comming out of the cave. "What? what are you doing here?!
..destroy it immediatly!". Alche tries not to be noticed and walks away
as
fast as he can from that place. He cant afford any delay in his jurney. Back
to the Top of the Adventure Log
Page 113 [2008-07-05 00:09:06 - The Shade Ballance]
A group of adventurers gathered together by
Khalazdad are
grouped in front of the Hawling gates trying to get in contact with the
Shades.
They even tried to bring them gifts and offerings in the hope they can
contact
them, without knowing, or without caring maybe of the dangers.
"Ah yes, that book, well i left it where it
belongs, in
the fires of the great pyramid, you may go and read it if you like. You
will
have to get a bit burned, but the book is nice." Alche looks a bit
confused "But ..but i heard you could not get it, and that you failed
to
retrieve it from the fire of the pyramid..is that not true?" Akasha
grinns
"Ah that was just for the people to know, but the book is there, i read
it, you go too, go and get it from the fire, its simple." Alche's face
enlightens "Thank you my dear, thank you very much, i knew the book is
there, i will go imediatly and seak for it, thank you again!" ....
Alche
departs as fast as he can heading to Mount Kelle'tha. "Fool old man, he
realy thinks i will tell him anything about MY book...let him search
untill he
quits this foolish thought ...ahh and even if..even if he manages to
reach the
pyramid...he will BURN hhahhahhaaa yes BURN ... he will burn as the
wizard
said".
"Good day!" the old man speaks "My name is
Alche, well its not exactly my name but its pronounced better that way
... i am
a traveler from the Archive Lands and i mean no harm to you, may i know
your
name?". Akasha a bit bored by this introduction and thinking about
things
tells him her name. "OHH, realy..you are indeed Akasha? the one that
tried
to get the Book out of the pyramids fire? I was searchign exactly for
you! i
come from far away in the search of the great knowledge of Golemus
Golemicarum,
rumored to be written in that Book, and i heard about you at the
Gazeebo of
gravitational sound and i hoped you could share your knowledge with me
about
that Book " Akasha looks a bit frightened at him and thinks "Who is
this fool man that thinks i will tell him about MY book of
principles...he
wants to steal it for sure.."
Akasha is convinced that the wizard was wrong. The
Book of
Principles does exist, and she intends to prove it, even if it means to
write
it herself....Blinded by her strange obsession for the principles she
does not
pay attention to all details in the letter. As she closes to the Bridge
of Ages
, she sees an mage looking old man approuching her.
"My dear foolish Akasha. I sent you on your quest
knowing that there is nothing there to find for you, i think its a
small thing
to do comparing to your intend to kill me. If you read this letter it
means i
am allready dead or the shades got me, but it also means that you
returned, and
i don't know wich ones story is more interesting to hear, yours or
mine. If i
managed to end my experiments then there is one more chance against the
shades,
go talk to Wodin. If i failed then you should return to the pyramid
where i
sent you for the Book of Principles and look for your death, because
that might
be the only thing to save you from the upcomming rage of the Shades. I
saw
great potention in you, even if you were sent against me, i do not
think you
have a dark soul, so even if you don't know it maybe, your path is
towards
light. Keep my words close as you might need them soon." Akasha takes
the
letter and leaves the deserted place, there is nothing else she can do
there
now. Back
to the Top of the Adventure Log
After sarching the entire place, Akasha cant find
any clue
of where the Wizard might be. The deserted place and all the things
left
unattended indicate her that he left in a hurry or something even worth
happened to him. While looking thru his stuff, she notices a envelope
on the
table , wtih HER name on it!. Inside the envelope she finds a letter,
addressed
to her...
Alche is approaching Gates of Ages, searching for
akasha and
looking to try his luck with the mysterious floating pyramid to find
the Book
of Principles.
The place looks somehow different, everything is
darker ,
plants are burnt here an there, a window is broken, the place almost
seems
deserted .."what happend here?" thinks Akasha as she approaches the
wizards place. She enters and sees the wizards cloak lieing on the
floor. She
starts to search the place to find out where the wizard is or what is
going on.
The word of Akasha's quest to find the Book Of
Principles
and her current study on this subject has reached Thanasias mind while
she was
prayig at the Gazeebo of Gravitational Sound. As soon as he heard the
news from
Thanasia, Alche, a wanderer from MDA Lands thought that he found a flaw
in
Akashas failed atempt to reach the floating pyramid and decided to go
to
Golemus and find out everything he can about the Principles and try to
get the
book himself.
Outside is sunny, the storm is over. Akasha feels
a strange
addiction to the principles she writes, is as if something is making
her
unusualy motivated to continue her work. The wizard that initialy sent
her to
get the book does not represent a main concern for her anymore, however
she
plans to visit him on the way back, maybe becoming an adept of him was
not such
a bad ideea afterall. As she thinks this she notices that the wizards
home is
not so far away and heads towards it.
A strange feeling, not known to normal people,
makes
simplyzero realize his duality. His mind is at the same time on the
dark see
below the worlds and in the body that is wondering the noman's lands.
Time will
tell if this strange splitt will have further consequences or its just
a final
state of his destiny. Under certain circumstances, simplizero has the
ability
to travel the underworld waters and reach any point they connect. Each
time he
does so, a part of his soul shifts to the other side so he wont do that
for
free. Taking an other person with him will be possible but the
consequences are
not yet known. (New RPC character released to play) Back
to the Top of the Adventure Log
The papers she started with initialy were filled
long ago,
her mind stopped thinking on how she could possibly reach the floating
pyramid
in her search for the book of principles, now her entire attention is
focused
on writing the principles..her own principles..as she understands them.
Voices
on a nearby corridor made Akasha search for a hiding place, she has to
exit
this place before she gets cought, the storm is probably over and she
has no
clue if the tiny people are friendly or not.
After writing two more principles Akasha decides
to take a
break and look around to see what she can find more about this place.
She
notices one book open and reads a bit as she passes by, "mighty ruler
SmartAlekRJ decided today to teach us the right way of taming
Drachorns...". Apparently for no reason, Akasha thinks of the Cyclicity
Principle. The forging of the fake Principle Book seemed to turned into
a
personal passion for her. With every principle she writes more and more
things
become clear in her mind.
While searching for a confortable place Akasha
found a
network of tunnels that lead her to what seem to be inhabited quarters
but no
one is arround so she starts searching the rooms. One room in
particular
attracts her attention, its a library. She sits at a table and resumes
her work
"Darkness principle" ..Akasha smiles .. "It seems i am living it
right now as i am clueless of where i am but i try to remain undetected
at the
same time" She continues to write.
Akasha enters the cave. The place seems quite nad
dry at
first but walking deeper into the cave reveals a huge hall where
ridiculously
small people try hold a mighty dragon with their ropes. Outside the
storm got
much stronger so she will find a good place and stay here untill the
storm is
over.
"Lets see..the element principle .." As she writes
the principles she can remember, the papers she has seem not enough so
she
tries to make it all as short as possible. Akasha continues writing as
the
storm sets in. She hides under a tree trying not to get wet by the
incomming
rain but the storm gets stronger. She remembers a cave nearby , with a
strange
looking monster shaped entrance, maybe she can find there a quite place
to
finish her writing.
Simplizero decides not to deny the mans identity.
"Ok,
if you say you are ...me...maybe you are right...maybe i am mad
allready
...anyway..where am I?" The man turns towards him. Simplyzero looks
terrified at the mans face, its ..him..just much more older. "You are
one
step away from the reality you know" says the man. "Your actions and
your blind fury turned you into a shade long time before you realised
it.
Shades may not cross this water, but since you are not a shade
entirely, you
splitted in two. One part of you returned to what you were before and
one part
remains trapped in these waters. However, you will be never separated
from your
shade, thats me...I will be sailing these waters for eternity and you
will be
trapped between death and life, your reality and mine". Back
to the Top of the Adventure Log
"Who am i ?..." the mysterious man asks, without
turning towards simplyzero. After a moment of silence, dead silance in
this
creepy place, he continues.. "I am simplyzero..you should ask yourself
who
you are". Simplyzero looks shoked at the man and is unable to reply.
The
ferry floats still in the dark waters, simplyzero tries to speak but he
still
has no clue what to say yet. (players are invited to sugest simplyzero
what he
should do >here<)
She leaves the pyramids behind her giving up on
trying to
reach the floating one. As she crosses the bridge back, Akasha is
thinking of a
way to forge a fake book to present to the wizard. She takes the empty
papers
she found inside the pyramids and thinks "What if i use these, write
what
i know about the principles and bind them together ... the wizard will
be so
confused that i might get a brief chance to kill him...at least that if
i cant
get closer to him otherwise". She sits down and beginns to write first
principle she knows. Storm is comming.
It seems the water he jumped in is much more than
a water,
or at least for him it is. It is said that shades can not get into
water
because it will drain their powers and return them to earth.
Simplyzero, or
what was left of this poor peasant that ventured on such an insane
jurney,
looks at the empty waters around him, slowly floating without purpose
on what
seems to be a small wooden ferry. At one end of the ferry he notices a
man, he
aprouches him and asks "Where am i, what is this place,...who are
you.."?
Akasha rethinks her entire purpose..she started
this jurney
in order to convince the Golemus Wizard that she is loyal and usefull
so that
he will accept her as his apprentice and in this way she could get
close enough
to him to find a way to stop him, either by killing him or sabotaging
his
actions, maybe there is no need to actualy return with the book of
principles,
maybe she can return with a fake just to distract the wizard for a few
moments.
(Akasha has no way of knowing the wizard is allready dead so her quest
continues as planned)
Full of anger Ome thinks, "I never fail!!! If this
means Wodin is preparing for war against the shades, then my task
becomes now
to stop him" out of nowhere a voices speaks "very good, i was just
preparing to kill you for your incompetence, but maybe your
extraordinary
skills can be of some use for our cause. Go seek Wodin at Road of
Battles, he
is training his army there, but be carefull, he spirit is stronger than
your
blade, you must find an other way to challenge him". (New RPC Character
released for play) Back
to the Top of the Adventure Log
Still glowing, Wodin Ullr steps out of the
morphing light.
He looks at the dead wizard and at his killer and speaks to him: "Thank
you, two souls were given to summon mine, from one i master the spirit
and from
one the body, now its time to raise an army! ". He steps outside the
room
and starts walking towards No man's land. Ome looks at him confused,
realising
that this was part of the wizards plan "What have i done!"
Page 90 [2008-05-20 19:00:04 - SmartAlekRJ's Lost
Dragon -
END]
SmartAlekRJ decides to assume his role as a
Drakhorn Master
and not to counter the tiny people, afterall they are obeying him as
their
ruler and they seem to do whatever he tells them to. Beeing a Ruler
over these
dragon tamers has its advantages of course, but SmartAlekRJ is not yet
aware of
the possible dangers.
Page 89 [2008-05-22 14:37:11 - SmartAlekRJ's Lost
Dragon]
He looks scared at the crowds as they approach
him, but he
slowly realises that they are actualy doing what he asked them to do!
He is
taken on their tiny arms outside the cave, he can actualy controll
them!
Countless possibilities flood SmartAlekRJ's mind as he is carried
outside. The
thought of running away from the weird tiny people is now strongly
countered by
the ideea of actualy beeing the "Dragon Master"
Page 88 [2008-05-18 22:41:34 - SmartAlekRJ's Lost
Dragon]
SmartAlexRJ is preparing to do something very
crazy...."Listen to me , i am your MASTER, I AM THE DRAGON MASTER!!"
... the crowd reacted as usual, "All Hail the Dragon Master!".
Something very obvious that he didnt thought of before.. "I order you
to
... take me on your arms and bring me outside this cave!" ..a long
moment
of silence....the swarms of tiny people start to walk towards
SmartAlekRJ ...
He keeps falling and falling like the water he
jumped in was
an illusion, like nothing was there, nothing.. At some point he stoped
feeling
the fall, everything was dark and he was like floating into
nothingness. The
few glims of reason that remained in Simplyzero made him to think about
what
happend , where he were, what revenge he had in mind for the Golemus
wizard ..
but those thoughs soon wanished and a sensation of calm took over.
The morphing light finished to take shape. The
wizard looks
at his creation , he finaly did it, despite all the attempts the shades
made to
stop him. A tear of joy drops as the killers blade cuts his throat. The
wizard
drops dead while the mysterious killer cleans his knife. "Hmm ..easier
than i thought..." Back
to the Top of the Adventure Log
Page 85 [2008-05-15 16:03:45 - SmartAlekRJ's Lost
Dragon]
SmartAlekRJ looks at the library and thinks of all
the
interesting info he could find there, about Darachorns, the tiny people
and
their former rulers "....or were they rulers afterall?". He turns
back to the great hall planning to speak to them one more time.
"Almost there ... arghh...no, its to far up...".
Akasha can't reach the flames of the floating pyramid, she tried
everything she
could, the pyramid is simply floating to far up. "Ah damn it , it must
me
something else.." (make a sugestion >here<)
"The water is so dark ... it actualy looks
like...oh no
it could not be...how could it....but still it looks like ...the sky at
night". Simplizero looks for something to build a boat to travel across
the water and reach Golemus so that he can satisfy his need of revenge.
There
are no trees around, no piece of wood or anything that will float...and
Loreroot is sooo far away....he looks at the pitch black water and a
strong
feeling of sadness strikes him. Necrovion images flash into his head
and he can
not distinguish dream from reality anymore. He is afraid he will do
soemthing
foolish, but this feeling slowly fades away.
Page 82 [2008-05-14 21:14:23 - SmartAlekRJ's Lost
Dragon]
He turns back to the tunnels thinking how his
attempt to
rule the tiny people turned into a nightmare. He feels like he is in a
prison,
not bound by chains but by his fear to confrunt the weird and
unpredictable
tiny people. Or are they not so unpredictable afterall? He wished to be
their
master, now he is afraid of it, the whole picture is wrong, he has the
feeling
he is missing something, maybe he is not doing the right thing. ... a
daring
ideea comes into his mind...
Akasha thinks of all clues she has about the Book
of
Principles. 6 papers that look like pages of a notebook, the fact that
the book
is protected by the principles in a hard to describe way and she has a
strong
feeling that the book itself should be somewhere at the huge floating
pyramid
burning in the sky. Suddenly shy has an ideea, she starts getting all
the rocks
she can so that she can climb as close to the floating pyramid as
possible, not
to reach it , but to bring the papers close to the fire....
Close to Paper Cabin there is a way to descend to
the water
that is separating the main land from Golemus Golemicarum, maybe
simplizero
will find a way to cross the water and reach Golemus by an other way.
The scars
left by the Necrovion massacre start to emerge in the form of temporary
hallucinations,
headaches and a very short but profound sensations of unjustified fear. Back
to the Top of the Adventure Log
There is no doubt for Akasha that the Book of
Principles is
somewhere inside or above the huge floating pyramid that is burning in
slowmotion flames. (players are invited to give her sugestions on what
to do
about this >here<)
Page 78 [2008-05-14 21:14:22 - SmartAlekRJ's Lost
Dragon]
It seems that they have noticed he wants to leave
and they
are planning o stop him. On the view of the angry mob and thinking of
the poor
devoured dragon, SmartAlekRJ shows a stupid smile and heads back to the
library. The crowd disipates but some still keep an eye on him. "I
wonder
what happened to the ex 'Bunny Master' "..he thinks
Page 77 [2008-05-13 17:10:42 - SmartAlekRJ's Lost
Dragon]
"ooookk...i was expecting anything else but this
..defenetly there is something wrong about this whole scene.." He
starts
walking away from the place , planning to head towards the cave exit
and run
away as fast as possible. As he steps carefully trying to go unobserved
a
strange constant sound comes from behind him. He carefully turns his
head and
sees a vast croud of tiny people looking at him and singing or saying
something.
One place Akasha never checked is the the floatin
pyramid,
but she has no way of getting there. "There must be a connection
between
all this..the book is here somewhere, if its on the huge floating
pyramid then
there must be a way of getting there, if not , it must be somewhere
here....oh...the wizard also said that it is guarded by the fires of
mount
Kelletha, how could i forget that!"
"The wizard said that the book is protected by the
principles themselves and that it can not be stolen or destroyed ...BUT
I CANT
FIND IT ..damn it" ..she puts together all the papers she found so far
and
tries to come up with an ideea, anything that could help her find the
book.
Page 74 [2008-05-13 05:29:16 - SmartAlekRJ's Lost
Dragon]
As the masacration continues, SmartAlekrj looks
terrified at
the horrible show. Several hours pass untill the tiny people completly
desintegrate the massive beast, and as nothing happend moments ago,
they resume
their daily rutine. A small group comes to clean the remaining bones
that form
a huge scheletton where not long ago a mighty dragon stood. Back
to the Top of the Adventure Log
Necovion lands remain behind him like a bad memory
that is
watching for an oportunity to emerge at any time. His rage its now
smaller but
his determination to finish what he started is bigger. A familiar place
sparks
a bit of life in him as he passes close to the the Aramory. The bridge
at the
Gates of Ages is closed as allways for him. .. one more reason to fuel
his
revenge wish. He turns back to find an other way to enter Golemus..
After inspecting all the pyramids she found out
that each
one contains an empty paper that looks like a page of some large
notebook..or
something similar. She now has 6 pages, but not a single clue what they
are or
where to find the Book of Principles.
"Oh..this is so similar to the other piramid...and
look, just an empty paper, and probably nothing more, just like in the
previous
place". She picks the torn page and moves on
Page 70 [2008-05-13 02:08:05 - SmartAlekRJ's Lost
Dragon]
Like a swarm of psychotic maniacs, hundreds, maybe
thousands
of tiny people run towards one of the captive dragons screaming so
unnaturaly
load that SmartAlekRJ had to put his hands against his years. They
start to
tare the poor dragon apart cutting and bitting pieces of him as the
poor beast
screams his pain in the large cave.
Page 69 [2008-05-12 16:26:26 - SmartAlekRJ's Lost
Dragon]
With a terrifying scream, the creature starts to
swing his
wings and takes of hitting the sealing of the cave while struggling to
escape
that place. Distracted for a second by the magnificent look of the
Drakhorn,
SmartAlekRJ immediatly turns his attention towards the tiny people..
After spending a lot of time searching the empty
hall for
other possible items or clues, she decides that there is nothing else
left
there and moves on to investigate the other piramids. Back
to the Top of the Adventure Log
In his eyes, Necrovion is now burning in flames
with no
creatures left in it what so ever. One fo the many illusions Necrovion
can
create in the mind of those that get lost in it. Simplizero approuches
the
Howling Gates and looks one more time behind him ..."now , i finished
with
you, i shall go and destroy the source of this all ... .the Golemus
wizard....you will pay for ignoring me."
A humanoid shape emerges from the glowing mixture
of light
and fog. The wizards stares at it with his eyes full of joy ..
"Finaly!!
..Master Wodin...oh mighty warior..you are finaly here..the Shades will
be
finaly destroyed now ..just a few more moments and you will be able to
exit the
energy field."..he runs again outside to adjust the mirror .. As he
steps
outside a foreign thought reaches his mind .."Now could be a good
moment,
or maybe i should wait more and see what he is up to.." The wizard
ignores
it, he knows shades will send other killers for him but he is so close
now, nothing
can stop the process now..
Page 65 [2008-05-12 12:11:50 - SmartAlekRJ's Lost
Dragon]
Confused but also intrigued of what is going on,
he decided
to try to release one of the dragons that the tiny people keep bound
and see
what happens. He slowly releases one of the drachorns. The Creature is
massive
and looks dangerous.
As she approuches the altar she sees something on
it, looks
like a piece of paper. She looks at the paper but there is nothing on
it. A
perfectly clean piece of paper with a rough but evenly distributed
texture. On
one side the paper is torn as if it was ripped. "I should take this,
maybe
it will be an important clue later, lets see what else i can find"
Page 63 [2008-05-12 12:11:50 - SmartAlekRJ's Lost
Dragon]
He walks on the corridors shouting from time to
time at
people he meats "I am the Dragon Master!", they all answer the same
way "HAIL The Dragon Master"..they dont even turn their heads towards
him anymore , but they still answer.
Page 62 [2008-05-12 12:11:50 - SmartAlekRJ's Lost
Dragon]
The book ends as expected, with the Dragon Master
opening a
book in te library. "This must be a joke" he thinks "The tiny
people made this to scare me" ... "But when?, i just came from
that..speach".
With his mind on the recent events SmartAlekRJ forgets for now about
his
initial jurney to find his Dragon. Back
to the Top of the Adventure Log
While waiting for the misterious light formation
to take
shape, the wizard thinks... "Good that i sent Akasha away to get that
book...she could be more dangerous to my plan than a professional
killer sent
to kill me" ... he looks out at the window with his mind far away
..."She will never find the Book of Principles ..nobody can..there is
none
....and even if there was....arghhh!!i am thinking again fulish
things!"
..he turns away from the window and admires his work in progress.
Page 60 [2008-05-12 02:37:52 - SmartAlekRJ's Lost
Dragon]
As he opens an other book, a big heavy book,
actualy heavy
for him too not only for the tiny people, he reads its title.."History
of
the Ancient Dragon Master". He stares speachless at one page
illustrating
him in front of a big crowd. He starts readin with his heart pumping
hard in
his chest...
The piramid is empty on the inside. One single
huge hall
with openings to let light in. The overall feeling is majestic. Akasha
steps
carefully towards what seems to be sort of an altar in the center of
the room.
"What is he doing...?", Om slowly approuches the
wizards place trying to go unobserved. A strange glowing light can be
seen from
inside the house. Om. decides to wait and see what is going on, he
never killed
a wizard before so he must be carefull. "He looks so old, his strength
its
defenetly not physical, but so many failed to defeat him, i better
observe him
for a while"
"Finaly! My work is complete!" ..the wizard turns
at his desk writing something down. In the middle of the room a strange
glowing
thing starts to to take shape. The wizard runs outside and adjusts a
mirror
that reflects sunlight throu a window directly into the forming thing.
"Good that the sun never sets, you will need plenty of energy to
grow"...
Its clear that such a great artefact such as the
Book of
Principles should be placed somewhere in an important location, but
where? The
floating burning building does not seem to have any way of access,
maybe its
not a building afterall. Akasha starts inspecting the place searching
for a
clue. The piramids on the ground seem to have an entrance, she starts
with the
first one, maybe she will find something in on of them. Back
to the Top of the Adventure Log
Page 55 [2008-05-11 19:49:30 - SmartAlekRJ's Lost
Dragon]
Searching throu the library reveals several Books
about
former leaders. SmartAlekRJ reads a passage.. "As the all mighty Master
teached us, we are all Bunnys in the Bunny Empire, All Hail The Lord Of
Bunnies! All Hail The Bunny Empire!"...
Page 54 [2008-05-11 19:49:01 - SmartAlekRJ's Lost
Dragon]
He starts searching for a book that will explain
him more
about the tiny people. He studied about the Drakhorns but not about
those weird
little people allover the place. Maybe he can learn something about
their
behaviour and understand their strange reaction.
Page 53 [2008-05-11 00:00:38 - SmartAlekRJ's Lost
Dragon]
Almost feeling like he is dreaming SmartAlekRJ
runs throu
the tunnles back to the library searching for a quite place where he
can think
of what just happened.
Behind his face tortured by the Necrovion
environment and by
the premature aging he experienced in the Vale of Oblivion, two blue
eyes stay
witness to his extinguished powers and his unnatural will. On the other
side of
the world swarms of tiny people depleated of will are praising their
new Dragon
Master.
She moves away as far as she can so that she can
see what is
causing that light above the huge floating piramid. Amazed by the view,
Akasha
realises that the light is caused but something that could described as
a
"slow fire" , a fire that burnes but its flames are moving realy
realy slow. "This must be the fire of Mount Kelle'tha .. i heard about
it,
i was hoping is something more metaphorical hmmm.."
Exhausted by the fight, simplyzero departs the
DeathMarrow
capital. In his eyes the place burns in flames depleted of all life
forms ..
wich might not be so far from the truth actualy. His steps are heavier
and he's
eyes are weakening as he approaches once more the Vale of Oblivion on
his way
back.
Page 49 [2008-05-11 00:00:32 - SmartAlekRJ's Lost
Dragon]
Intrigued by their reaction SmartAlekRJ shouts
again this
time louder and more convincing towards the swarms of tiny people
working
allover the palce. "I am YOUR master and you will do as i say or i
shall
turn you into dust!" ..same indiferent answer .."Hail The Dragon
Master!!" Back
to the Top of the Adventure Log
"So...it seams you solved my riddle afterall.." .
The landscape changes and STF finds himself back at the wizards place.
A
distant wisper fades in his mind as he wakes from the dream .."I will
be
around you wherever you go....". STF has a powerful feeling that he
learned something new. The presence of .Morpheus. becomes part of him,
the
dream master will hunt the dreams of whoever he wishes. He walks away
from the
wizards place, fearing of what else could happen to him if he tries to
challenge the wizard again.
Page 47 [2008-05-10 03:58:02 - SmartAlekRJ's Lost
Dragon]
After a long moment of silance, the tiny ant
people all
scream with their little voices 'Hail The Dragon Master!!' and like
nothing
happened they turn back to whatever they were doing. SmartAlekRJ looks
confused
by this odd moment. The tiny people continue their work and ignore him
like
they just forget what he said.
A huge piramid turned upside down floats above her
head.
Akasha stares amazed at the unbelievable structure. Some sort of light
is
coming from behind the piramid from something far above, its dificult
to see what
it is while standing below it.
"Ignorant creatures, i shall kill them all!!!".
With his soul shattered by his frustration simplyzero focuses and
recalls his
creatures invoking each one within a deadly ritual. With the energy of
all his
creatures combined he launches a storm of devastating attacks in the
blackness
of Necrovion fighting his imaginary enemies. For a man blinded by a
fake
purpose, anything can take the shape of his enemies.
Page 44 [2008-05-09 22:46:34 - SmartAlekRJ's Lost
Dragon]
"Listen to me people!, I am the Ancient Dragon
Master
returned from the beginning of time to rule my dragon kingdom once
again! As
you can see i am a God for i am bigger than you and i have divine
powers..don't
make me show them to you or you will be sorry!" .. SmartAlekRJ is
holding
his breath waiting for a reaction and tries to look dangerous..
After climbing several hours Akasha finaly reaches
the top
of Mount Kelle'tha. Thinking at first that they are huge rocks, she
discovers a
circle formation of piramid shaped buildings, looks like a temple of
some sort.
As she looks at those constructions she realises that something is
casting a
big shadow on the entire plateau. Slowly she raises her head and looks
to the
sky... Back
to the Top of the Adventure Log
STF turns towards the crowd behind him waving like
a fresh
ellected president and does the banana dance, on BOTH legs. .Morpheus.
shouts:
"HEY! what do you think you're doing!?" ..crowd dissapears and STF
looks in the ground before Morpheus like a guilty child, waiting for
his
reaction...the answer might be wrong afterall
.Morpheus.: "As i was saying, should it be the
left or
the right leg?" ... STF:"No , please, ... " .M.: "ha, why
are you afraid of, its just a leg muhahhaa" .. STF:"DEATH!"
.....M.:"WHAT? what you just said?, do you actualy think i care why you
are
afraid of? ha..impertinent human " .....S: "no..the answer is
DEATH"....
Page 40 [2008-05-09 05:58:08 - SmartAlekRJ's Lost
Dragon]
SmartAlekRJ turns back the the great dragon hall
where he
entered the tunnels. After reading all those books about the Drakhorns
he knows
he has no reason to fear them as these are tamed dragons specialy breed
for
sacrification. With a bit of insane courage he decides to shout a
speach for
the tiny people there. All stop whatever they are doing and look
confused at
him..
He can't turn back to Necrovion, that path only
opens in the
presence of a shade, but he can do something else that might impress
the shades
and make them forgive his failure in killing BigC...."yeeeees ..this i
will do...i will be the first to do it so the shades will forgive me or
maybe
even reward me hehhehe". As he thinks of this Om. starts walking
towards
the Gates of Ages
Page 37 [2008-05-08 11:16:45 - Gjinja the
Chronicler]
"..ah and the Element Principle .. i wonder if
that
could stop the bad weather...but thats for more complex things... oh
well since
i have nothing better to do while i am waiting, lets imagine how this
could be
done... maybe add a bit of Fire to the Water and Wind outside, merge
them into
one, use the wind to spread the action and use Earth to attract the
Water .....
OHH! look the sun is shining, and this delicate warm rain ...oh and the
fog is
clearing.. i guess i can stop thinking nonesense and move on now..."
I shall remove you one leg from your body, maybe
this will
make you think harder on the riddle ..."NOOO PLEASE .Morpheus. , i am
thinking , realy hard PLEASE!!...what was it ...oh yes ..."So close but
yet so far, ones fear is the other ones war" ....thinking
..thinking"....(players are invited to help >here<,
if solution
is
made public STF escapes Morpheus riddle)
"The legendary Deathmarrow , a pillar of beauty
and
strength" ... simplizero stares amazed at the horrific dark growth that
emerges from the depth and reaches the sky. "Hmm now where are those
shades .. i should ask these people here, ..Hey you slimes, i am
seaking for
the shades, where are they!?". As he stares into nothingness,
simplyzero
continues his dialogue.. "Shades? no sir there are none here, the
shades
are outside, they live in MarindBell not here" ...
Page 32 [2008-05-07 02:14:38 - SmartAlekRJ's Lost
Dragon]
A diabolical ideea starts to form in SmartAlekRJ's
head
..."The drakhorns are such powerfull creatures... what if ...oh no i
couldn't do that...but then again i am so big...am i?...hmmm".
"The Book of Principles, what could be in it?...",
Akasha starts enumerating the principles she learned so far.. "ok, i
know..Balance...i fight well and temper my greed, i learned to lose
well and to
win when i want ... what else.. oh, i know Syntropy ... i regenerate my
creatures and they keep improving skill ..what else..." As she tries to
think of more principles she knows of, the weather starts to get worth
,seems
she has to wait more before crossing the bridge. Back
to the Top of the Adventure Log
Dragged over miles and dumped into a pitch black
place, BigC
feels weak but not abandoned. He knows there are people out there that
remember
him as a mighty warrior and maybe one day someone will come to free
him, or he
will recover strength and get out on his own. Of course there is always
a
chance that he will die of cold and hunger in the blackness of the
Necrovion
darkness...but at least he is still alive. That should be a lesson for
all
brave wariors that think they can mock the shades power. BigC's quest
ends here
... for now.
As he approaches the thick column of smoke he
realizes that
it stais still, doesn't look like smoke afterall, its more like a huge
plant.
Could this be the legendary Deathmarrow root of all evil...but wait!,
something
is moving behind that rock... oh a shade, mmm such a good taste, the
dark
essence of this tiny little thing dripping of his teeth, ... what ...it
has
bones? ..damn it, its not a shade... Driven by what is widly known as
Necrovion
Insanity Syndrome simplizero continues his search for the shades.
Page 28 [2008-05-06 10:39:50 - SmartAlekRJ's Lost
Dragon]
Wow, well trained Drakhorns can actualy do 300 or
more base
damage to all enemy creatures ... SmartAlekRJ keeps reading and starts
to have
a slightly different image of his little cute baby dragon.
Now he can hear them, the voices praying for him,
he can
actualy feel their names, Thanasia, Metal Bunny , Necrohunter, Lessa,
Grido,
Daeron, Psycho, Leinado, Gjinja , many others. ... But ... one
voice...ohhh
sweet revenge....one day.... As the shades drag him deeper inside
necrovion, he
uses whatever power he has left to keep him alive and slowly heal his
wounds.
For now he is at the mercy of the shades.
After an exhausint climbing Akasha decides to take
a break.
She looks at the surroundings, rocks allover the place, no sign that
could
point her in the right direction but she is sure she is on the right
path. Far
away she can see a bridge but after that bridge there is just a dense
fog. She
will make camp here and pass the bridge tomorow after she rests. Back
to the Top of the Adventure Log
His memories start to pass in front of his eyes in
the
rhythm of the music, a cold calm invades him as his will fades slowly
away...
but something is not right, the music is louder and louder , the rhythm
is
calling him back .. all this people praying for BigC at the Gazeebo of
Gravitational Sound , their voices traveled all the way to Necrovion,
just the
little support BigC needed to stay alive ..but staying alive in such a
place,
is it so much better than dying? (you can join the BigC support group
>here<.
The winds blows removing the words from the sand.
STF
remains confused thinking of them ..."So close but yet so far, ones
fear
is the other ones war" ....what could it be...who are you? ...."I am
.Morpheus." ... what? who said that? where am i? Confused and a bit
frightend STF sits down thinking of those words. Only if thre was
someone to
help him solve this riddle. (players are welcome to pm STF with their
sugestions)
Page 22 [2008-05-05 13:46:43 - SmartAlekRJ's Lost
Dragon]
SmartAlekRJ finds a small library of books ...
well its
actualy that small , because the books are very small, but if they were
normal
size, this would be a huge library. As he opens several of them he
realizes
that all the books are about drakhorns, how to raise them, how to tame
them,
seems like its an entire tradition for these people to raise drakhorns.
At some
points he finds a passage that speaks of "The sacrification of
drakhorns" ...this doesn't sound right ..he keeps reading.
As expected, reaching Mount Kelle'tha its not an
easy task.
Four seasons cycle during the same day, calm winter snow and heavy
tropical
rain occur within minutes distance, Akasha has never seen such an
impressive
show of nature.
After hearing the terrible news about BigC,
Thanasia, a
young girl of MarindBell has retreated inside the Gazebo of
Gravitational Sound
and is chanting a protection spell for BigC. She hasn't known him well
at all,
but she predicts that -in the scarce chance that he survives- they
might find
themselves on the same side of a subtle, yet imminent war. The mantra
she keeps
repeating is now being carried by the wind itself, and Thanasia hopes
it will
reach BigC... if he is still amongst the living. Back
to the Top of the Adventure Log
Walking in the darkness simplyzero realises that
he aged a
lot, his hair is now long, his beard is dense and his legs hurt him.
Something
about this place made him lose vitality, but he keeps moving. Far away
he can
see a thick column of smoke.
BigC steps throu the Gates of Ages and returns to
Noman's
Land ...a strangly familiar metal taste floods his mouth, the blood
runs out of
him as the sky becomes dark and all things fade away. Who was that?
Ome..why..why
you... In his last moments of pain he sees how his body is dragged by
the House
of Liquid Dust...towards the Hawling Gates.
Page 17 [2008-05-04 18:43:10 - SmartAlekRJ's Lost
Dragon]
SmartAlekRJ is searching the vast tunnel network
trying to remain
unobserved by the tiny people. Seems like an entire ant-like society of
tiny
people taming dragons.
As he walks the green plains, the sky turns into
watter, the
plains turn into desert, and a voice starts to speak. "Answer my riddle
and you should live well, Answer it smart and you should get a spell".
STF
stops for a second, thinking he went mad hearing voices, but as he
looks behind
him he sees his footsteps change into words .. "So close but yet so
far,
ones fear is the other ones war" ....
The wizard acts like nothing happend, he kindly
invites
Akasha to sit down and tell her story. After a long talk, the wizard
accepts
Akasha as an apprentice and sends her on mission to prove her skills
and
loyalty. He sends her after the Book of Principles guarded by the fires
of
Mount Kelle'tha. The book is actualy protected by the principles itself
so if
someone tries to destroy it or steal it, the events will go in such way
that
the book will return unharmed to its place. Akasha realises that this
book can
not be taken away from its place and its a bit confused why the wizard
gives
her this task, however there is nothing she can do about it so she
starts her
jurney to get the book or at least try to.
Suddently he feels heavier, dark memories flood
his mind, an
unstoppable urge to kill makes him go deeper into Necrovion. He can no
longer
remember his homeland, all he knows is his name, simplyzero and his
purpose, to
kill the shades ...those damn shades that ignored him and denied his
right to
the Golemus Wizard quest.. As he walks with his mind burried in dark
thoughts
he reaches a vale , the road seesm to vanish in the detph.... Back
to the Top of the Adventure Log
Shades contracted a powerfull player to capture
and bring
BigC into Necrovion so that he can be imprisoned there for eternity.
With his
heart at peace that he did the right thing by not killing the wizard,
BigC
decides that its time to exit Golemus and face the wrath of the shades.
Akasha realises the power of the wizard and
pretend she is
just an apprentice that came to learn from the great master. She
doesn't want
to dissapear like STF did, she must act smart and discover the wizards
weakness
before she attempts to kill him.
STF attacks the wizard, as he strikes him with his
great
sword, he realises that he is on a plain of flowers and that his mighty
sword
is just a broken staff ... The sun is raising and the birds start to
sing...he
is DREAMING...but how ..when..where is the wizard...what happend?
simplyzero reaches the Necrovion Gates ...
Motivated by his
anger against the shades, he steps into Necrovion without caring about
the
consequences. His quest to find and destroy the shades that ignored him
continues ...
Fascinated by the current events, Weaver Gared
beginns to
write a chronicle about them and tries to keep up with all things going
on. A
great and dangerous adventure awaits him as he will follow the
footstepts of
those who went on the wizard quest. He hopes that his book will be
greatly
enjoyed by his friends and fellow players.
An uneducated peasant, known by the name of
simplyzero,
frustrated by the fact that he can not participate in the wizard quest,
decided
to go on a jurney to find the shades and kill them. He seems well
motivated and
he will probably die with the sword in his hand..thats IF he will find
the
shades.... Back
to the Top of the Adventure Log
Page 6 [2008-05-04 18:42:57 - SmartAlekRJ's Lost
Dragon]
SmartAlekRJ decides to continue to search for his
dragon and
enters the dark lair. He sees a mighty dragon but he is bound by tiny
humans,
they are trying to tame him. Far behind he can see some small entrances
, they
look like tunnels, he decides to go unobserved by the dragon and the
people
surrounding him and go into the tunnel network, maybe his dragon is
encaged
somewhere around.
Shades contact *Akasha* and STF to finish the
quest and stop
the wizard from his actions, their quest will begin soon..
In the mean time SmartAlekRJ found a dark dragon
lair but he
is unsure if to proceed and enter the lair or quit his jurney and turn
back
without his dragon.
BigC reaches the Golemus wizard and finds out that
he is
trying to contact a great warrior Wodan Ullr thats why he is messing
around
with the dream world. The wizard summoned .Morpheus. , a legendary
dream
master, to help him communicate with the people of Marind Bell. BigC
decides
not to complete the quest given by the Shades and to leave the wizard
alaone to
do his thing. The shades will be extreamly angry...BigC remains in
Golemus
unitl he thinks of a way to confront the shades.
Page 3 [2008-05-02 15:23:13 - SmartAlekRJ's Lost
Dragon]
SmartAlekRJ's Dragon discovers how to take flight.
No run of
the mill Dragon is disciplined enough to be capable of flying. Nor is
any
normal individual gifted enough to harness the substantial power of the
Dragon.
In a single thrashing dive SmartAlekRJ’s Dragon swoops near to the
ground and
at that moment flies off into the distance past the (place).
SmartAlekRJ
remembers hearing an anecdote of an elderly man who lost his legs that
could
tame Dragons. Consequently he sets off into Golemus Golemicarum to
locate the
elderly man and become skillful at how to master his Dragon.
Shades have picked *BigC* to go on a mission in
Golemus
Golemicarum and stop the wizard from messing around with the dream
world.
However the first meeting didn't went so well, BigC is not sure if to
help the
shades or just kill them... Back
to the Top of the Adventure Log
Some crazy wizard is experimenting with the dream
world in
Golemus Golemicarum. Seems that his actions upset the dark forces of
Necrovion.
A hero is requested to go on a quest to see whats going on there. IF he
returns
successfuly he will be greatly rewarded, if he fails...his account will
be
doomed and locked forever in a Necrovion prison or the crazy wisard
might turn
him into a weird animal or something. It is rumored that the dark
shades are
allready testing players to see who fits their requirements.
An
other new creature
in necrovion, much harder to find than the previous one, and an other
new
ability too. The Tormented soul has a similar ability with the Unholy
Priest
but its targeted on skills not on vitality. He will do damage and will
also
change all of your creature skills, including damage, defense, life
steal etc,
based on how much the enemy is stronger or weaker than you during that
fight.
It also takes away those skills from your enemy. It will be interesting
to play
with the vitality slider for different results against different types
of
opponent. I could call this a very strategic creature. Later levels
push things
even more, but I guess you will have to wait to see that :D. Ability
and stats
may change in time after more testing.
[2009-02-21
02:40:06
- Alpha 8]
The
Unholy Priest
New
creature in
necrovion, new ability too. The Unholy Priest has one of the most
uncommon
combination of abilities, he will protect _enemy_ creatures by
martyrism but he
will also give or take from your creatures vitality equal to a
percentage of
the the difference between the enemy vitality and yours, so it will
turn the
battle upside down or at least part of it. Other abilities and details
are
detailed on the creature page.
[2009-02-21
02:11:05
- Alpha 8]
All RPC
clickable
object info that has no title set will be deleted, rpcs are requested
to add a
title to all the items they edited within next few days.
[2009-02-21
02:07:09
- Alpha 8]
Ban
spell modified
(admins know what i am talking about).
[2009-02-21
02:06:19
- Alpha 8]
Chase
spell disabled
when targeted on Mur
[2009-02-21
01:02:31
- Alpha 8]
MP6 are
now
attackable (officialy) by alliance members. Atack link is near the
message link
on ther panel.
[2009-02-20
05:57:09
- Alpha 8]
MP4 Xp
cap inreased
by ~50%. You will require more xp to advance to mp5 but that will allow
you to
train your creatures more.
[2009-02-20
04:59:12
- Alpha 8]
A page
on the
upcomming festival is available to read by following the link on the
right
panel above the wishpoint stars.
[2009-02-20
04:58:21
- Alpha 8]
More
work has been
done to the Gazebo of Equilibrium, the center of our world. The
quest/puzzle
related to it its not yet ready, but a few things work. When it will be
ready
to try it will be made public, there is no need to desperatly click the
pillars
in the hope you will solve somthing, the most you will do now is to
travel to a
known place, nothing of what will come.
[2009-02-18
23:31:58
- Alpha 8]
We have
an article on
IGN.com , thats a big gaming magazine that will hopefuly bring in some
quality
members! Read the article here. Thanks go to .Envy of Endurance. and
memory for
the contacts and Phoenyckz for writing it.
[2009-02-17
09:04:40
- Alpha 8]
Friend
counter.
You can
see now how
many people added you in their friend list. This could be used as an
indicator
of popularity. The number is visible in the player detail panel when
clickig a
playername in chat. The count update once a day, its not realtime.
[2009-02-16
01:46:02
- Alpha 8]
Over
100 items
allready in game, more will be added constantly. Remember, having an
item means
you can use it in roleplay, ypou can trade or give items freely to
others, you
can use them for quests, and more. No duplicate items will be added
unless
there is omething required in larger mount (such as papers).
[2009-02-14
23:48:19
- Alpha 8]
New
chat feature. Put
your ations between * .. * and they will apear in different color.
Enjoy!
[2009-02-14
23:30:53
- Alpha 8]
Considering
the
latest events and tension, all bugs and exploits as well as reports of
using
such bugs should be reported to Shoeps untill further notice. A full
restructuring of current bugtesters is pending. I must remind you to
read the
rules and that there will be a ZERO TOLERANCE policy effective until
things
calm down. This policy will apply to all of you regardless of rank,
role or
reputation. Disputes between team members should be reported to Shoeps
or if he
is involved in such a dispute should be reported to Mur.
All disputes reported to Mur directly
will end
up bad or both sides so i strongly sugest you solve things in a
friendly way
before escalating the conflict more.
[2009-02-14
23:27:41
- Alpha 8]
Dst,
Master bug
researcher removed from the active team. Reason: disrespect,
instigation to
riot, repeated heavy offences towards Shoeps, other. people that cant
understand what a chain of command is and cant show respect towards
their
superiors will suffer same. Please do not report bugs to her anymore.
[2009-02-14
23:27:41
- Alpha 8]
Rex
Umbrae Killer
banned for abusing bugs, reporting wrong information and refusing to
cooperate.
[2009-02-12
01:39:59
- Alpha 8]
Tip: an
interesting
way to use items in quests is be teaming up wtih an other character and
have
others find items or aquire them by other means from that character.
Once the
you receive the requested item you can reward or continue the quest and
also
send the item back to the partner character, creating a cycle so that
others
can solve same task. RPC's but not only them, can share ideas and write
examples of smart item uses. Archive editors are requested to support
interesting and creative ideas by recording them to the archives as
quest
building tutorials.
[2009-02-09
05:46:29
- Alpha 8]
Items
will be
dispatched to several characters. The item interface is complete and
you may
use it anyway you like. All items that appear to you and you know you
din't
aquired them from someone, means they are marked as built by you.
Trading of
items is done without money or a fixed value, its up to you how you
will trade
them and for what you will use them. Owning an item imply its possible
uses,
therefor they can greatly help you with your role, or you can simply
collect
them for later use or fun.
[2009-02-08
06:00:45
- Alpha 8]
New
feature!
Inventory items
Roleplay
Items will
allow better roles and player interaction and a totally new range of
quests,
inner magic uses, roleplay jobs and even merchants! There is no money
or useful
trade currency here. As you all know valuepoints are not a real value
measure
because they are regenerating, so trading and aquireing of items will
be done
in a very ancient way, back when money didnt exist yet goods were still
traded.
Informations, influence, other items, roles, actions, or many other
things
could be used as trading equivalent vor different items. Items will
enter the
MD world slowly one at a time but at a constant rate. For now they will
be rare
but they will become more and more common over time. Read more about
this
feature on the more info page under its panel.
[2009-02-08
02:10:18
- Alpha 8]
Avatar
maintenance
done, if your avatar is gone or the wrong one please clear cache and
refresh,
If its still somethign wrong pm Mur
directly ,
subject line "missing avatar".
[2009-02-08
01:36:13
- Alpha 8]
Avatars
are under
maintenance, you might experience errors or missing avatars for a while
untill
this is done.
[2009-02-07
23:21:56
- Alpha 8]
Wishpoints
will
matter during a festival, more wishpoints (used or unused!!) will give
you a
better rating if you try for a RPC role. I also must remind you that
beggin for
wishpoints or RPCtoRPC wishpoints exchanges are strictly forbidden.
[2009-02-07
23:21:55
- Alpha 8]
RPC's
are kindly requested
not to spam clickable objects with ridiculous comments or garbage info.
Also
please use a descriptive TITLE when placing a note on such an object.
Missuse
of RPC tools will be bad for you considering the upcomming festival.
Ask more
experienced RPC's on how to use them if you are uncertain.
[2009-02-03
02:34:54
- Alpha 8]
For
discovering,
reporting and helping to fully document and understand several game
exploits
and bugs the following people were rewarded with a medal, stats
increase, 25
credits, and a wishpoint. Rex Umbrae Killer., I am Bored, Shadowseeker,
Liberty.
Thank you for
keeping the discoveries secret.
[2009-02-03
02:11:09
- Alpha 8]
Exploit
fixes to
voting system and PMs
[2009-02-03
02:09:38
- Alpha 8]
"Jump
to
leader" alliance feature is now available only to MP4+
[2009-02-02
06:03:30
- Alpha 8]
Head
contest ended
The
contest ended,
first 3 positions in each MP group received their reward consisting of
important skill and stats improvements, players received medals
according to
the contest rules. The medals are given as acknowledgement of their
perseverence and skill. The players that won the contest are EyesOnMe,
Enlightenment Seeker, MRPip, Caster maSC, The Holy One, MRWander,
MoNSooN,
Archomancer, Ailith, LordDante, rajengalam, Logan Marquis. Thank you
all for
participating and see you again at the next contest...and remember, the
head
contest is UNFAIR :)
[2009-02-02
01:02:36
- Alpha 8]
New
GOLD avatars
available in the avatar gallery. Hurry they are limited. Several new
regular
avatars were also added.
[2009-02-01
04:01:02
- Alpha 8]
Final
stage of the
head competition started
At this
stage you get
score only while online at Gazebo of Equilibrium. This stage lasts 24
hours and
its a good oportunity to dramaticaly change the top positions because a
lot of
heads will gather in a big ball and whoever will controll that ball
will get a
lot of score points fast. Good luck to all and remember there are no
rules on
how you should hold those heads as much as you can, anything is
allowed, may
the best player win!
[2009-01-31
22:15:36
- Alpha 8]
MD is
passing through
some big concept changes. Part of these changes is the new wishpoint
system.
The new wishpoints interface is available for rpcs to use, but before
you rush
to use it, be careful about some things that are now different. RPC hav
now a
limited number of wp to give, currently only 10 and they can give only
one to
the same player. The wish shop will allow all players to aquire
abilities that
until now were given only during the festival, leaving the festival for
more
important ceremonies such as promoting and rewarding players for
special
achievements or with realy rare abilities. For now wishpoints will be
given for
solving rpc quests, rpcs will be rated for the quality of their quests
and the
players for the quality of their play when solving the quests. Its
optional for
an rpc to reward an wishpoint for his quest, alternate rewards can be
spell
docs or other things, not necesarly a wishpoint. WP should be kept as a
very
high reward. More reasons for wishpoints reward will be decided soon,
such as
rewards for contribution to the MD world, or overall activity, or
articles on
md-archives and lectures. Regulations and details how thse aditional wp
reward
will be given, will be made public as soon as decided. These changes
are ment
to make the promoting of players more fluid and allow more people to
customize
their charcter and become part of what is now an "exclusive list of
RPCs". RPC will be a temporary state granted only to those that keep
their
characters active and involved, all RPC's that cant keep up with their
role
will be demoted to PWR and will keep some of their abilities but will
lose privilege
to create and supervise quests for others or to grant wishpoints. More
improvements to the fluidity of the game are in work, as always.
[2009-01-31
21:43:01
- Alpha 8]
Abusing
bugs,
especialy during head contest, will trigger heavy penalisations. If you
ignore
warnings or penalisations and continue to use bugs to gain advantages
during
this or any other competition, you will get baned, regardless of age,
rpc
status, previous achievements. Accessing any game function without
tools
provided by the interface or with intent to obtain un natural benefits
is
cheating. Discovering bugs and reporting them fully documented will be
from now
on rewarded more than before, however, using such bugs , even after
reporting
them, will be penalised much worse. A comitee to investigate and
supervise
"cheating bugtesters" will be assembled and kept secret. Game
mechanics or team members wont be informed by what mmbers this comitee
has to
avoid temptations and favoritism. Thank you for undertanding.
[2009-01-31
21:04:03
- Alpha 8]
Wishpoints
were
migrated form old system to new system. If you are missing any points
for some
reason, please pm shoeps with details about who gave the missing point
to you
and the reason. RPC are requests to hold any wishpoints rewards until
the new
wishpoints interface is ready for use. Details about each wishpoint
will be
available in the wishshop soon.
[2009-01-31
21:01:41
- Alpha 8]
Yrthilian
and Grido
promoted to RPC outside the festival for constant extraordinary
activity
regarding their role, activity mentained since the first festival. With
ids in
the 7*** range they are among the oldest active players in realm. Their
roles
are related to the rulership of Golemus Golemicarum.
[2009-01-30
16:02:35
- Alpha 8]
Rules
and
Restrictions page updated with new rules regarding bug testers and
more. Please
check.
[2009-01-30
13:34:07
- EMERGENCY]
Due to
some DNS
issues, MagicDuel wont be available for a couple of hours.
[2009-01-30
11:33:18
- GAME]
Lightsage
was
penalised for using ghost ritual in head contest. Heads score, loyalty,
tag,
reset. (you reported it as a bug but kept abusing it a lot to get high
score in
head contest. A reward for finding a major bug might be pending but
penalisation for abusing it to win contest remains)
[2009-01-28
00:02:57
- Alpha 8]
Trophy
head
competiton started!
All
players receive a
trophy head periodicaly, every victoryous fight will give you all the
heads the
enemy has cumulating the in one big head ball. The more heads you have
the more
dificult is to hold them because of the temporary skill handicap they
give
during a fight. The contest consists of two stages, in first stage you
can get
score in all locations where you can fight depending on how many heads
you
gather. Second stage triggers when all top players in each MP group
reach at
least score. In this second stage, score will be counted only in a
strategic
location of the map during an entire day. Players that allready won the
contest
may participate but may not win the contest again. First place will get
a medal.
Stats rewards will be given for first 3 positions on all MP groups
participating. You can see contest progress and more info at the
challenge page
>here<
[2009-01-27
10:42:22
- Alpha 8]
Major
changes to
wishpoint system are in progress. All rpc's are requested to prepare
their
records and complete a list of wishpoints they ever gave to anybody.
This list
should contain playername and ID of the rewarded player, reason of
reward and
ID and playername of the RPC rewarding it (you). Players that know to
have
wishpoints please contact the RPC that gave it to you and remind them
of that.
We are transfering wishpoints to a new system and all data that is left
behind
will be lost, so do not delay this. Please prepare all requested data,
points
without player id or valid reason will be ignored and lost. Submit your
lists
to .Shoeps. ASAP.
[2009-01-26
04:23:44
- EMERGENCY]
Because
of financial
reasons, advertising is temporarly on hold. All available funds will be
directed to main things such as server costs and things that can't be
avoided.
The temporary lack of newcommers in the next days/weeks will obviously
result
in inevitable issues with the gameplay. This is a serious situation,
and i am
counting on older player support to pass it by keeping a steady,
quality play
and by helping newer members to better integrate in the community.
Alternate
advertising ways such adepts recruiting is welcomed. Usualy such a
situation
causes a chain reaction with people staying away from the game because
there
are few people to fight and interact with and that in turn causes same
reaction
again. This is exactly what i am trying to avoid by posting this
announcement
for all of you to know how we stand before its to late.
[2009-01-23
05:10:38
- Alpha 8]
Several
people have
been marked with a vote tag for "Quester". This vote will count for
the MD Festival in march. Any atempt to spam other players for a
favorable vote
or to advertise yourself to get a good vote, or any other way you will
use to
attract votes other than improving your personal pages and preparing a
good
quest will result in the removal of the vote tag and the vote result
will be
considered negative. Requesting others to vote you is forbidden! Any
atempt to
create fake accounts in order to vote yourself will result in permanent
or
temporary ban. The vote talks about your ability to do quests ..so i
sugest you
prepare one to prove what you can do without the rpc tools. Please do
not vote
unless you actualy tested the quest and read the persons documents
first, this
is not a popularity contest. Some old and popular players might not be
that
good at setting up a quest and story for others while some fresh new
players
might do it better, so vote for what the vote says.
[2009-01-23
05:00:23
- Alpha 8]
Once
stopped, music
in a location remains stopped until started again or untill next login.
[2009-01-21
19:18:50
- Alpha 8]
Activity
days bar
extended over one year.
[2009-01-21
18:39:48
- Alpha 8]
A new
type of
signpost was added at Marble Dale Park in MB. This is actualy a
signpost setup
as a clickable item so that RPC characters can edit its content. Each
RPC can
edit one record at a time, please use the signpost ONLY for important
and
public/well known informations (such as Dojo rules for example). All
records
related to a individual quest should be placed hidden by using the
"words" option. Do not place two announcements regarding the same
thing (For example Dojo will fit all its info within one single
record). More
editable signs like this one will be posted in multiple places over
time.
[2009-01-21
09:36:41
- Alpha 8]
New
avatars are now
available in the avatar gallery. No gold avatar for this pack. Gold
avatars
will be put up last in a single pack. (to get a gold avy you need a lot
of
active days and to unlock the gold avatar option in the mdshop features
branch)
[2009-01-21
08:04:04
- Alpha 8]
New
avatars will be
available within few hours.
[2009-01-21
05:01:04
- Alpha 8]
For
their efforts and
highly involved members, Children of the Eclipse alliance received its
official
markings. Leader is Tarquinus. Thnx Amoran for the beautiful alliance
artwork.
(do not swarm with requests to create alliances, alliances and guild
are
created very rare based on extreme efforts proven over time, you should
first
be an alliance for a long time and bring your contribution to the realm
before
thinking of receiving official markings)
[2009-01-17
21:13:15
- Alpha 8]
This
Adventure Log
event has made it to the NewsLog :). As you all know, everything here
is
changing based on what is realy happening in the game world. This time
the
story has brought NIGHT into this realm. Hidden in the carnival tents
or caused
by an eclypse, night still remains a misterious event with many more
things to
reveal. Starting today, night will happen on a predefined pattern just
very
very few days a month. Work is in progress to implement these changes
and to
give you a way to calculate when night will occur and clues on what
will hapen.
Please allow some time untill these changes are ready, but officialy
NIGHT is
"on". This historic event will be documented in the archives.
[2009-01-15
15:56:11
- Alpha 8]
HEAT
Erolin device is
from now on available only for MP4+
[2009-01-14
23:57:25
- Alpha 8]
.Shoeps.
is now back
as a Game Manager and will continue to handle organizatoric matters.
Team
leaders please update him with latest status. Welcome back!
[2009-01-14
02:41:38
- EMERGENCY]
Because
of
unexplainable reasons that cause a maximum online players cap, i
started to
lower refresh settings and remove interface items such as heat
indicator, and
left menu and more to come. Several things could be the reason for
that, fom
server settings to messed interface code, once the problem is located,
settings
and interface items will be restored. Please report if you cant open
the site
or you get conection timeouts.
[2009-01-12
01:59:47
- Alpha 8]
Please
vote what you
think about .Shoeps. back as a Game Manager. >click here<
[2009-01-11
20:53:43
- Alpha 8]
Several
interface
items will be deactivated to determine what is causing problems. First
to go is
the "Erolin device" (heat indicator). Use forum to tell if you notice
any improvement in speed or if things are worse. Full functionality
will be back
after the testing.
[2009-01-10
23:01:55
- Alpha 8]
Starting
today, team,
guild leaders and other main RPC characters are requested to start
preparing
their recomandations lists for the upcomming FESTIVAL (february/march).
This
time , the festival will bring both RPC promotion and rewards but will
also
demote inactive RPC's or players that did not used their rpc status
right and
creative. Rewards and RPC promotions will be granted based on your
progress so
far, by your achievements and by your popularity as a character. This
is not a
competition or a challenge.
[2009-01-10
23:01:55
- Alpha 8]
Maintenance
work will
be continued in the next days. It seems there is a tehnical problem
that
prevents players over a certain number to get online at the same time.
Major
database changes will probably affect performance in a good or a bad
way,
please use the forum to tell any speed or behaviour abnormality you
notice
starting yesterday. Please do not write about gameplay bugs or personal
issues,
i am interested about how same things move, like fights, navigation,
spells,
login, if you can not login or things like that. Target of this test is
to see
if we can get over 200 users online, because it seems the server wont
allow
that for some strange reason. The advertising and player activity is
enough to
reach much more than that but somehow its not happening, so please try
to stay
online as much as possible, let your profiles on idle when you leave,
login
with more, etc.
[2009-01-10
00:30:51
- Alpha 8]
Maintenace
10 Jan 09
00:30 - 05:00
We are
performing
several server stress tests to help solve a bug related to a maximum
online
players bug. During these tests game wll run slow, you will probably
receive
timeouts or you will see lots of players online that are actualy not
there.
Please _stay online_ , it will help with the test. Thak you for
uderstanding.
[2009-01-09
05:56:22
- Alpha 8]
Premium
personal
messages interface was improved to allow filtering by the custom labels
and
buttons slightly rearanged.
[2009-01-02
12:03:26
- Alpha 8]
Head
contest ended
The
contest ended,
first 3 positions in each MP group received their reward consisting of
important skill and stats improvements, players received medals
according to
the contest rules. The medals are given as acknowledgement of their
perseverence and skill. The players that won the contest are Jtz
Champion,
DarkPriestess, evilsanta, Neuro III, Huginn, n00b, Silent Warrior ,
Awiiya,
Tarquinus, Marvolo, AztakuN, Silver Renard. Thank you all for
participating and
see you again at the next contest...and remember, the head contest is
UNFAIR :)
[2009-01-01
17:21:31
- Alpha 8]
Christmas
related
items will be removed from MDShop in a few hours.
[2009-01-01
10:01:04
- Alpha 8]
Final
stage of the
head competition started
At this
stage you get
score only while online at Gazebo of Equilibrium. This stage lasts 24
hours and
its a good oportunity to dramaticaly change the top positions because a
lot of
heads will gather in a big ball and whoever will controll that ball
will get a
lot of score points fast. Good luck to all and remember there are no
rules on
how you should hold those heads as much as you can, anything is
allowed, may
the best player win!
[2008-12-30
12:56:16
- Alpha 8]
Heads
will be from
now on reset when moving to an other MP level, praventing players to
takeover
top locations with heads cumulated at lower levels.
[2008-12-30
12:53:17
- Alpha 8]
Head
contest
finalists from previous contests, may no longer gather heads during
other
contests. Unfortuatly this will ruin their fun during this competition
but will
greatly improve the fun other players will have without beeing so much
influenced by older player "head transactions".
[2008-12-30
12:12:15
- Alpha 8]
Spells
that can be
cast without a heat cost: 'hearthepoor', 'banned', 'unbanned',
'key-enable_mp3'
Spells
that can be
cast during head contest: 'rpc_spellreward', 'key-enable_mp3',
'banned',
'unbanned', 'sendtogazeebo'
(Note:
spells can be
cast only by players that have them, most of the above spells are for
administrative use.)
[2008-12-30
11:19:17
- Alpha 8]
Spell
casting of any
kind prohibited during heads contest. Main reason: RPC "secretly"
helping out some of the lower level players. Change is permanent.
[2008-12-29
05:26:56
- Alpha 8]
Google
Ads added to
the MD Archives (http://md-archives.com) . Authors can use their own
adsense
codes and will receive 30% of all income from ads displayed on their
articles,
blogs and biography pages.
[2008-12-29
04:47:17
- Alpha 8]
A
custom Google
search engine was setup to search on all MD related domains. You can
use it to
search in player profiles, archives, forum, site but also to suport the
game by
visiting from time to time the ads there ;) Please express your opinion
about
how useful or how annoying this search is and what improvements you
sugest
(considering its a 3rd party script)
[2008-12-28
19:11:10
- Alpha 8]
Personal
page layout
can now be edited from the document editor directly. You should see a
new link
on your right side bar next to RPC List. When editing the page from
that link ,
the uploaded homepage.tpl file will be ignored. You can still use the
homepage.tpl file as a backup or second page once you delete the
content on the
document edited page.
[2008-12-28
18:16:52
- Alpha 8]
Custom
personal page
layouts are now supported. To customize your personal page you need to
upload a
file names homepage.tpl in your personal files. To do so, open any
document you
have, edit it, and try to set a link on any word in it. Once the link
settings
dialog appears, click to upload a file (you can remove the link after).
Once
the homepage.tpl file is found in your personal folder, the player
homepage
will load that layout instead of the default one. Inside the template
page you
can use these tags to display predefined content sections anywere you
like:
[toplinks],[adepts],[equipment],[alliance],[creatures],[advertising],[adventurelog],[character],[weaponsets],[doc1],[doc3],[doc4],[doc5],[doc6]
. You dont need to set html headers , just the layout. Also the
background of the
page is set by default. More sections, samples and changes will be done
to this
in the future, this is not final but you can start to use it. PM me if
you
managed to create a nice layout and i might use it for a samples
gallery.
[2008-12-28
00:04:07
- Alpha 8]
Trophy
head
competiton started!
All
players receive a
trophy head periodicaly, every victoryous fight will give you all the
heads the
enemy has cumulating the in one big head ball. The more heads you have
the more
dificult is to hold them because of the temporary skill handicap they
give
during a fight. The contest consists of two stages, in first stage you
can get
score in all locations where you can fight depending on how many heads
you
gather. Second stage triggers when all top players in each MP group
reach at
least score. In this second stage, score will be counted only in a
strategic
location of the map during an entire day. Players that allready won the
contest
may participate but may not win the contest again. First place will get
a
medal. Stats rewards will be given for first 3 positions on all MP
groups
participating. You can see contest progress and more info at the
challenge page
>here<
[2008-12-26
23:53:04
- Alpha 8]
Protector
heal spell
behaviour changed. The spell will convert HEAT into vitality to the
target, 1:1
ratio. It uses all the heat (except stored heat) More changes related
to
healing spell to come.
[2008-12-26
23:22:46
- Alpha 8]
When
RPC spells were
created, the things to controll their use was HEAT. With the special
spell
interface created to make spell casting easyer for RPC's , abusing
spells
become a habbit. There is no controll to how spells get used and
obviously
common sense of rpc's cant handle that. Special rpc interface for
casting
spells was removed today and wont come up, do not send me begging pms
or do not
try to reason me into putting it back for some of you, that includes
team
members or people that would normaly realy need it. If you want to cast
spells
you will do it in public and with a 300 heat cost. This change will
defenelty
ruin the way you are used to work now but its a change needed to stop
what is
happening now with spell casting. This will also have a huge impact on
role
playing situations (i am not saying good or bad) and i am actualy
counting on
that!
[2008-12-22
13:52:29
- Alpha 8]
Creature
invasion
Creatures
from the
limited edition Christmas collection are available for a limited time!
just few
days before end of year
NEW:
The Nutcracker
The
Nutcracker, a new
collectible in this series comes with a special ability to heal...your
enemies.
This rare ability will allow you to create special strategic rituals to
force
your enemy to heal and by that to better control your Sheath Bllance
(lost
fights). The Nutcracker will also freeze an enemy creature and unfreeze
a
friendly one, this combination of abilities beeing also one of the
rarest. Its
stats are similar to the other christmas collection creatures, keeping
the
tradition of the "Santa (2007)". This creature can be used to do
explicit healing rituals, acting almost as a spell and a great social
tool for
making new friends and allies.
Santa
The
legendary Santa
is also available!
[2008-12-22
13:52:28
- Alpha 8]
GIFTS
GIFTS GIFTS!!!
check the MDShop for FREE gifts for everybody! :) Happy Hollidays
everybody,
whatever those hollidays are for you and wherever on the globe you
might be :)
.
[2008-12-22
02:35:47
- Alpha 8]
The
Adventure Log
main branches will be down for this Christmas week. It will be back up
next
Sunday/Monday depending on your time zone. Thank you for understanding."
[2008-12-21
03:52:58
- Alpha 8]
Chrismas
gifts will
be given out in two stages, one lasting a longer time and one only on
christmas
day. Santa limited edition will be also available in shop during
Chrismas days.
Players that allready have it wont be able to get it again but they
will
receive the next level of it. Expect more surprises.
[2008-12-21
01:41:01
- Alpha 8]
Credit
transfers
between player accounts are not allowed for a while. Please do not
request such
a thing for the next period, your request will be ignored. Thank you
for
understanding.
[2008-12-21
01:03:10
- Alpha 8]
Pimped
Grasan moved
to timed boosters section after the Rustgold Drachorn. Also stoc
increased.
[2008-12-20
07:15:49
- Alpha 8]
New
premium creature
available in MDShop. This time you will not receive a new creature but
you will
turn one of your existing into its enhanced version. This is a special
edition
(you will notice why) and the item will be available in MDShop at a
lower level
and limited stoc for one day. After that, it will be moved in a deep
shop
section, so dont miss this occasion.
[2008-12-20
07:12:14
- Alpha 8]
A bug
in the MD shop
that prevented the display of items that changed stoc was fixed. Some
of you
might see additional items visible now. Also, Vitality Elixir I and
Valuable
Metal Orb increased stoc by one.
[2008-12-20
04:38:16
- Alpha 8]
2008
Award medals
have been dispatched for this year winners. See the winner list here
[2008-12-20
03:56:10
- Alpha 8]
Gold
avatar upgrade
is no longer an option. To get a gold avy you will have to get one from
the
list when such an avatar gets available.
[2008-12-19
03:11:42
- Alpha 8]
The
tiny people from
the drachorn cave in Golemus Golemicarum dressed as elves and started
to setup
a christmas tree Gazebo of Equilibrium ... and i am not joking O.o
[2008-12-18
04:15:54
- General]
I
declare myself
corrupted by the temptation to use the ability to edit the newslog in
my own
very personal advantage :D. I used to enjoy Christmas and it ment for
me things
like Family, joy, lots of gifts for everybody and so on. The reason i
_love_
christmas is not because of religion but because of tradition and what
it means
in people hearts. Because of my ever changing life, it happens that
this year
there is no more family, there are no more people to give gifts too,
and there
is no more warm joy like it used to be. Dont worry, nobody is dead, its
just
that my life is changing, a lot. Therefor i realised that my family is
made out
of people that love and respect me and thats you, everyone reading
this. Some
care more some care less some dont even know me. There is no point in
this
announcement, its just this, I wanted you to know that i feel home with
you and
that even if i dont reply to pms and sometimes even dont answer to
hello's i
care about each one of you. Yeah i know sounds almost lame, but its how
i feel
now. In the hollydays period i will drop my official, serious look, i
will get
a decent avatar, i will enjoy roleplaying, i will care about ballancing
my
fights and i will take advantage of my cute admin interface for my own
selfish
benefit and for your massive fun :). Now i get back cause i just
"accidentaly" demolished the gazeebo of equilibrium while trying to
prepare you a surprise.
[2008-12-16
08:07:15
- Alpha 8]
Personality
DNA
modifiers will be from now on more agressive but also more accurate.
From time
to time you will be asked to chose between several options. These
choices will
determine your true 'profile' how you are as a real person. This will
help
improve your MD experience and also will allow several interesting
social
experiments and grouping of people that think alike. Converting
personality
into numbers is a dificult enough task so please be so kind and answer
those "questions"
honestly because there is nothing to gain or to lose and there are no
worng or
right answers.
[2008-12-15
06:37:30
- Alpha 8]
MP2
illusion stage is
again available. Registration page has now an option to start at MP2 or
MP3 .
MindPower 2 stage will remain optional for a while. LHO that wish to
stay again
in GG can do so but there will be fewer than before because start is
now
divided between mp2 and mp3.
[2008-12-15
04:21:56
- Alpha 8]
New
Avatars! Lots of
new awsome avatars are available in the avatar gallery, pick yours
while its
still available.
[2008-12-14
03:43:20
- Alpha 8]
As you
probably
noticed we are experiencing major server issues. I hope these will be
solved
soon.
[2008-12-14
03:43:20
- Alpha 8]
New
avatars are about
to be released soon.
[2008-12-12
03:12:50
- Alpha 8]
Solving
the broken
pattern puzzle entitles you to a reward. Once you solve it email a
screenshot
and a _detailed_ explanation of how you did it (email will appear when
you
solve it). If that explanation is valid and fits the tracking on the
server,
and i have no doubt that YOU did it and not just copied someone else
solution,
you get a wish granted, a special wish that is. Trying to cheat the
puzzle will
lead to terrible consequences, using someone elses solution is
considered also
cheating. If you solved it and email me and i dont reply, just insist
later, i
was probably to busy. I want all puzzle solvers rewarded because thats
a
special puzzle that very few can solve. This is not a new challenge,
its just a
reminder.
[2008-12-11
22:37:18
- Alpha 8]
MD
Script v.0.1
I am
proud to
announce version 0.1 of MD Script. This custom language is designed
soley for
MD and its useful for scripting and creating advanced quests by RPC.
The
clickable items allover MD world can now be scripted with this language
to
allow chaining of more items, changing and reading of player properties
,
checking and assigning of trigger keys that enable or block map items,
setting
of custom keys defined by the quest creator, interaction with the
player creature
inventory, scripted rewards, and much more to come. In the next period
this
will be extended with more functions and integrated with other game
features
such as spells (healing or weakening a player, invisibility,
teleportation,
etc), illusion triggering (mass changes of player properties for a
limited
time). This will allow RPC characters or other designated people to
create
their own interactive quests and puzzles and hopefully will be a step
forward
in creating a user editable world. MD Script will probably be extended
to other
game sections other than the clickable items, such as customizable
spells,
customizable creature abilities and more. Access to such scripting is
limited
to RPC characters for now to avoid total chaos.
[2008-12-09
17:21:59
- Alpha 8]
MP2
temporary on
standby, new players will register to MP3 directly. GG remains closed.
We are
conducting an experiment to see why MP2 remain stuck at illusions level
and
compare MP2 to MP3 stats for a few days. LHO please relocate in
Papercabin.
[2008-12-08
15:22:07
- Alpha 8]
Country
flags added
to all players, you can now see where that person is from. Please keep
chat in
english and talk in your own cuntry only in non public areas, in that
way most
of the players will understand whats going on and chat wont turn into a
total
mess.
[2008-12-07
06:15:59
- Alpha 8]
Forum
avatar picture
size increased to maximum 140x140.
[2008-12-07
04:35:13
- Alpha 8]
player
DNA influence
canceled for illusion order. Illusions at MP2 are randomly selected
each time.
Displayed illusions lowered from 20 to 18. Illusion cooldown lowered
from 5 to
2 minutes per point. This change will probably enable illusions that
change playername,
in that case remember to login with the email or your illusion
playername.
[2008-12-04
05:20:30
- Alpha 8]
New
website!
Well
its not new
content, its just a fresh new look. I hope you like it. Feel free to
post
comments about it on the forum.
[2008-12-02
23:45:46
- Alpha 8]
Concept
change!
Lost/Won
duels will
be now referred as Sheath/Sword Balance. The concepts of winning and
losing are
not to be missinterpreted as good and respectively bad things. The new
terminology will aid characters to better understand the need to have a
balance
and accept fights as part of that balance and not as difference between
failure
and success.
[2008-12-02
22:50:45
- Alpha 8]
Fights
interface
changed, a new screen allows you to see the xp reward and fight balance
after
each fight and also to heal creatures involved in that ritual.
[2008-12-02
20:03:00
- Alpha 8]
Head
contest ended
The
contest ended,
first 3 positions in each MP group received their reward consisting of
important skill and stats improvements, players received medals
according to
the contest rules. The medals are given as acknowledgement of their
perseverence and skill. The players that won the contest are
Unbelievable
Power, Tzaroth747, Bremen,
eiggerreggie,
Lifeline, Shady Jester, cutler121, Cryxus, Liberty, kiezt, Anubarak, Seighart.
Thank you
all for participating and see you again at the next contest...and
remember, the
head contest is UNFAIR :)
[2008-12-02
17:23:41
- Alpha 8]
New
personal docs
editor, with image and file upload feature and complete html editor.
[2008-12-01
18:01:02
- Alpha 8]
Final
stage of the
head competition started
At this
stage you get
score only while online at Gazebo of Equilibrium. This stage lasts 24
hours and
its a good oportunity to dramaticaly change the top positions because a
lot of
heads will gather in a big ball and whoever will controll that ball
will get a
lot of score points fast. Good luck to all and remember there are no
rules on
how you should hold those heads as much as you can, anything is
allowed, may
the best player win!
[2008-12-01
13:36:34
- General]
Top 10
most
loyal/active players
Aqune, ID:1766,
430 days
STF, ID:1030
- oldest id in top 10, 429 days
Minnaloushe, ID:3539,
423 days
Daeron Tasatir, ID:1641,
409 days
.Chewett.,
ID:1619,
404 days
Vilinec, ID:2368,
402 days
Manweor, ID:3620,
400 days
pdragos,
ID:4287, 389
days
.phrog.,
ID:8968, 386
days
Psycho
Demon,
ID:6356, 381 days
And i
bet you want to
know this: .Muratus del Mur.,
ID:1028, 432 days
Other
characters that
passed at some point the 1 year age: .Wodin Ullr., Avatarsun,
Grayhawk,*Actraiser*, souliere, *ugauga*
This is
a thing to
remember and compare later to see who still stands. People change,
friends
change (in rl too) and anything can happen over time. I'll be here
making this
top from time to time :)
[2008-12-01
04:54:57
- Alpha 8]
New
Role-playing/Quest tools
RPC
players can now
edit the content of several clickable items allover the md world. Items
support
multile content from more rpc's at the same time and also hidden
content that
can be activated only by using magic words provided by the RPC that
made that
quest. RPC's are requested to use this new feature to create
interactive
quests. More updates to this feature and a tutorial on how to use it
will be
made public soon, untill then you can start experimenting and use it as
you
can. This new feature represents a step further towards a set of
features that
i hope it will become sort of a huge "map/game editor" that will allow
for unlimited expansion of the game.
[2008-11-30
23:13:06
- Alpha 8]
MP2 to
MP3
requirements changed, players in MP2 can now pass to MP3 after 50k xp,
rpc
interaction or 3 days activity. Improvements made to the way these
rules are
checked, this will affect checking method of all quest requirements
including
MP3 quests.
[2008-11-30
20:44:42
- Alpha 8]
Head
contest changes!
A commitee of 6 people has been assambled to hunt those players that
are
hidding during head contest and throw them into a public location, at
the
Gazebo of Equilibrium. Hiding during contest is allowed and you should
search
for locations to hide with your heads and gather score, but this change
comes
to make things more chalenging! People asigned for this are (VIP as you
can
see): .Shoeps., .Jonn., .Chewett., dst, .Knator Comander., .Muratus delMur.
...have FUN
*evil grin*
[2008-11-30
05:19:31
- Alpha 8]
MP8
treasurehunt
signup delayed untill spring, its getting to cold and winter is not a
good time
for searching clues.
[2008-11-30
05:19:31
- Alpha 8]
Illusion
options for
MP2 expanded to 20 illusions and 15 points.
[2008-11-30
04:51:31
- Alpha 8]
Recent
issue with
puzzles not getting activated for players that passed MP2 was fixed.
Changes
done to the entire trigger system please report any anomalies.
[2008-11-30
03:53:51
- Alpha 8]
New
animated tutorial
available for new players with less than 10 lost/won fights and in mp2.
More
video tutorials will be done for the most common questions.
[2008-11-29
08:28:24
- Alpha 8]
599 md
shop resets
dispatched to players that needed one. From now on shop resets will be
dispatched only to those without one and with available credit and at
an
interval of several weeks or even month.
[2008-11-29
07:46:08
- Alpha 8]
MP2 to
MP3 reset
settings, md shop and profile values are beeing modified. LHO will be
notified
of the new changes once these are stable, untill then please use
caution when
advising new players.
[2008-11-29
07:37:35
- Alpha 8]
Several
items have
been made clickable allover MD world. These items will display a 'under
development' message and are not functional yet. They are part of a new
feature
to be released soon, that will allow more role-playing flexibility and
more
interesting RPC quests.
[2008-11-28 00:03:42 - Alpha 7]
Trophy head competiton started!
All players receive a trophy head periodicaly, every victoryous fight
will give you all the heads the enemy has cumulating the in one big
head ball. The more heads you have the more dificult is to hold them
because of the temporary skill handicap they give during a fight. The
contest consists of two stages, in first stage you can get score in all
locations where you can fight depending on how many heads you gather.
Second stage triggers when all top players in each MP group reach at
least score. In this second stage, score will be counted only in a
strategic location of the map during an entire day. Players that
allready won the contest may participate but may not win the contest
again. First place will get a medal. Stats rewards will be given for
first 3 positions on all MP groups participating. You can see contest
progress and more info at the challenge page >here<
[2008-11-24 17:05:28 - Alpha 8]
Game has a new level. MP2 level is now the new starting point of the
game. All new players will start from now on in Golemus Golemicarum and
play with illusions before entering MP3/Papercabin level. Because the
big changes involving MP2 and Illusions system, we can consider this a
new important stage in the development of the game therefor I am
declaring it as Alpha 8.
[2008-11-24 04:27:07 - Alpha 7]
Problems left after illusion test will be solved as much as possible in
the next days. I wont reply to the pms you sent but i will start fixing
the problems there, If you sent me all required info good, if not dont
expect anything. Not all problems can be fixed, sorry but i warned
everybody this will be a risky test. In fact i am doing big efforts not
to reset the entire game because of the latest MP2 changes and i am
proud to say that we might enter Alpha 8 soon without a global reset,
once more. For those that asked me about the reset, it wont happen as
long as i can prevent it, and so far, i can.
[2008-11-24 03:00:29 - EMERGENCY]
Players that entered an illusion please END IT NOW. I am resetting
illusion accounts.
[2008-11-24 02:27:44 - EMERGENCY]
Interface in work, using illusions even if the itnerface allows you to
will probably get your account reset later so stay off that interface.
Actualy the safest thing you could do now is to logoff for a couple of
hours.
[2008-11-23 16:31:08 - Alpha 7]
Several changes are beeing made to the game engine and trigger setup.
Most of you will see messages about activating things that make no
sense such as gathering 10k experience. Please ignore. If something
repeats too much or you get stuck, report.
[2008-11-23 08:04:45 - Alpha 7]
Perpetual ballance now also requires honor over zero. In that way as
soon as you drop belo zero you will exit perpetual ballance and will be
able to adjust your win/loss ratio to controll your honor.
[2008-11-23 05:59:31 - Alpha 7]
Perpetual ballance for alliance members is now possible only after 1000
won fights.
[2008-11-22 12:52:03 - Alpha 7]
Illusions account cleanup is done. All players that participated in the
illusions test please check that everything is back to normal. If its
not, pm to ".Muratus del Mur." or test acc "Mur" your player ID and
what exactly did not reverted from the illusion. If you had a tag or
description that was lost please send it also. Check also your MP to be
4 or 5, not 2 or 7. If you are trapped inside GG contact .jonn. to be
transported outside.
[2008-11-21 18:27:38 - Alpha 7]
Because more dramatic changes are required, Illusion testers are
requested to exit the illusions they are in. An automated way to stop
all illusions could cause damage so please exit the test by yourself
and avoid remaining in the last that will be automaticaly reset. Once
you will end your current illusion the test will end for you and you
will exit GG. Please do not delay. MP2 level will become public at the
beginning of next week and for MP7 there will probably more tests
later. Thank you all very much for participating in this test. All
reported bugs, especialy thee ones on the forum, will be checked and
fixed in the next days.
[2008-11-21 16:42:29 - Alpha 7]
MP2 is in work, players currently testing this level will experience
strange interface behaviour and errors. One of the possible things you
will see is forced illusions mode. From this point on mp2 testing
becomes more risky, whoever wants to exit the test please stop illusion
and pm me your id and MP level and i will switch you back to mp4. MP7
are not affected by these changes, yet.
[2008-11-20 17:38:34 - Alpha 7]
All current illusions unlocked, MP7 and M2 can now test everything
there is so far, go wild. (Remember that illusions number will be 10
times bigger after the test)
[2008-11-20 14:44:40 - Alpha 7]
MP2 illusions test started, for now there are same rules and conditions
like for MP7 .. with one mention ..if i see a MP3 with illusions he
will get account reset, so better stay at MP2.
[2008-11-20 14:16:06 - Alpha 7]
Account reset no longer an option. Reason: problems with MP2/Mp3 and
illusions.
[2008-11-19 22:17:48 - Alpha 7]
Illusions test started. All MP5 that joined the testers list were
transported on Golemus Golemicarum island and moved to MP7. The
illusions interface is now visible on the Magic menu, last buton on the
left menu. MP4 players will join the test soom as MP2. Please do not
exit the island during the test or you will be excluded from it. Report
all possible exploits you find directly to Mur.
[2008-11-19 14:19:49 - Alpha 7]
Illusion test will start in about 5-8 hours. First to participate will
be MP5 players that will be moved to MP7. MP4 players will be moved to
MP2 once this level will be ready. The test will go at much higher
speed than the final illusions system and a lot more illusions will be
unlocked after the test so this test wont spoil so much :)
[2008-11-16 20:18:53 - Alpha 7]
For those who want to impress their friends with a luxury MD invitation
card >check this out<
[2008-11-16 03:50:11 - Alpha 7]
Game manager .Shoeps. is temporary unavailable, please hold any
communications towards him until further notice or your messages will
be probably ignored because of the large volume. Thank you for
understanding.
[2008-11-15 18:24:38 - Alpha 7]
Illusions test will start once the signup list reaches 100 people. You
can signup and see the current list >here<. During the test the
illusions system will change and some of you will see different things
than the others. Becaue the illusions also change player roles and
abilities, it will be total chaos with the story and
role-playing, please remember its a test and none of the assigned roles
will be permanent. During this test there should be NO INFLUENCES on
the adventure log story or in any other way. Feel free to go wild with
the testing, but remember to report any exploits or bugs discovered.
The first step of the test will be to test beginner illusions so their
power wont be significat for most, but as the test goes on there will
be also powerfull illusions available such as important character roles
and rare abilities, please use them wisely and try not to mess the game
world to much. Even if its a test, i will severly penalize those of you
that do not understand to keep things under control when required.
[2008-11-15 07:48:47 - Alpha 7]
Since its Alpha stage and most of you dont mind testing new stuff, in
fact most love to do that, the illusions test will be performed on a
much larger group than i initialy thought. To avoid activating
mp7/illusions for players that dont yet understand how the game works,
i will activate it only for those who request it and ONLY TO MP4/MP5
players. Before jumping to test this you might want know the risks!! If
something goes wrong and the illusion does not remain as an illusion
and affects your account permanently, you risk to have it reset
partialy. If you do things to unballance the game too much its possible
the game evolution will be affected, case when i will have to do a lot
more things to fix it. Please report all logic and scripr bugs you will
find. The first illusions test will be performed on a limited number of
players then extended as more illusions need testing. Lets start with
100 TESTER, I will need a Player ID list, comma separated, thats all.
List will be maintained on the forum [forum mods please provide
assistace for this] ...
[2008-11-10 15:25:29 - Alpha 7]
Improvements made to the player "DNA" system, this is what determines
changes based on player and its a string almost unique to all players
(slim chance of getting two identical strings). This so called DNA of
your character is responsable of many things you dont knwo they were
suppose to happen on purpose and its like a birth signature determined
when you register but changes slightly as you play. Unfortunalty i can
not disclose the exact effects of this improvement but it feels good to
let you know somethign good happend.
[2008-11-10 08:48:41 - Alpha 7]
New avatars in the avatar gallery, also a few gold ones! This avatar
pack was provided by GlorDamar, Morell and BlackThorn, beautiful work.
[2008-11-09 07:04:17 - Alpha ?]
A game is an illusion, an illusion is nothing and whatever starts from
nothing can become anything. I can only hope that this game will help
you see the similarities between virtual and real world and by that
understand what remains unchanged and what are the true values you
should care about.
[illusions system in work, weird interface behaviour might occur to a
few of you]
[2008-11-09 03:25:25 - Alpha 7]
Won/Lost fights counter is now working also for alliance members, with
some changes that wont be publicly disclosed. The percentages for
triggering lost/won counters were also slightly changed.
[2008-11-08 16:34:07 - Alpha 7]
There was a problem with the new payment system and it was not visible
for all users, now its available to all, you will find the new
paybycash buttons on the buy credits page at the "One time payment
credits packs" section.
[2008-11-07 23:21:49 - Alpha 7]
New payment options implemented. You may now pay for credits also with
real CASH, Western Union, Check by Fax, Bank Transfer, and more
depending on your country. You dont need an account on merchant site or
crediit card or such. We sill recommand paypal for instant credit
activation but at least now there is an option for ALL countries.
PayByCash is a trusted payment gateway also used by major game
companies allover the world. Back To The Top Of The
News Log
[2008-11-06 04:44:42 - Alpha 7]
I know 99.9% of you wont care so much about this announcement, but i
felt like announcing also some of the things that happen behind the
scenes because they will affect entire game even if you dont realise it
at first. So....additional admin interfaces are ready for managing
alliance members, alliance leadership, interface to change player
skills and spell documents of the rpc's. These and future admins will
help to better control and maintain the game. Things that untill now
took hours to complete now can be done in seconds and as more and more
such interfaces will be ready the game management will become more
fluid.
[2008-11-04 12:33:17 - Alpha 7]
RPC Quest Annuncement
Loreroot alliance member are very busy, they seem to search something
really important for them. Perhaps you can speak with them and
understand what they actually do and perhaps you can help them in their
research. Let's talk to .Eden. if you want to participate to this new
quest.
[2008-11-02 08:02:47 - Alpha 7]
Head contest ended
The contest ended, first 3 positions in each MP group received their
reward consisting of important skill and stats improvements, players
received medals according to the contest rules. The medals are given as
acknowledgement of their perseverence and skill. The players that won
the contest are Jtz Guardian, Energie, Sish, Kittiness, Ilias, Granos,
k2daizzl, FumaKilla, Shaqman27, Liberty, BeastAql, Burns. Thank you all
for participating and see you again at the next contest...and remember,
the head contest is UNFAIR :)
[2008-11-01 21:33:20 - Alpha 7]
ALL rpc's received a inner magic spell document to give as reward for
their quest. High level docs should be given after a more dificult
quest and low level docs can be given for more easy quests. RPC to RPC
trade of documents is allowed but RPC's should never give their
documents for free to the other players. The exact distribution of the
documents will be posted soon on the forum. Just about 50% of the
existing docs were distributed, for the rest the game will need more
rpc's so probably it will happen slowly in time or with the next
festival. Please remember the difference between outer magic abilities
and inner magic docs, dont mix them. The actual use of inner magic is
still to be documented and presented in more detail so consider these
docs more like a personal collection for now. Back To The Top Of The
News Log
[2008-11-01 06:00:40 - Alpha 7]
Final stage of the head competition started
At this stage you get score only while online at Gazebo of Equilibrium.
This stage lasts 24 hours and its a good oportunity to dramaticaly
change the top positions because a lot of heads will gather in a big
ball and whoever will controll that ball will get a lot of score points
fast. Good luck to all and remember there are no rules on how you
should hold those heads as much as you can, anything is allowed, may
the best player win!
[2008-11-01 05:04:14 - Alpha 7]
Several flash based features are affected by a recent flashplayer
update. We are working to fix them asap. Heat storage and creature
recharge are first one fixed, next in line is the left menu message
notification. If you discover other flash based interface items that
stopped working properly please inform me asap. Thnx.
[2008-10-31 12:41:07 - Alpha 7]
Heat problem. The Erolin device/heat indicator will be fixed soon,
sorry for any inconveniece.
[2008-10-31 00:34:36 - Alpha 7]
Happy Halloween! Necrovion (except inner necro) is open by default
during this period and Knaty agreed to allow people into Loreroot
through the back entrance. The lands will remain open for a few days.
[2008-10-28 00:01:28 - Alpha 7]
Trophy head competiton started!
All players receive a trophy head periodicaly, every victoryous fight
will give you all the heads the enemy has cumulating the in one big
head ball. The more heads you have the more dificult is to hold them
because of the temporary skill handicap they give during a fight. The
contest consists of two stages, in first stage you can get score in all
locations where you can fight depending on how many heads you gather.
Second stage triggers when all top players in each MP group reach at
least score. In this second stage, score will be counted only in a
strategic location of the map during an entire day. Players that
allready won the contest may participate but may not win the contest
again. First place will get a medal. Stats rewards will be given for
first 3 positions on all MP groups participating. You can see contest
progress and more info at the challenge page >here<
New avatars in the avatar gallery, also a few gold
ones! This avatar pack was provided by Amorte and BlackThorn, awsome
work.
[2008-10-25 10:45:58 - Alpha 7]
Weather notifications now have nice artworks
thanks to .GlorDamar.
[2008-10-25 07:06:56 - Alpha 7]
Improved speed for combat log display, script
provided by DST
[2008-10-25 04:23:56 - Alpha 7]
Premium creatures and high level creatures that
have special abilities now have a description of those abilities on the
creature detail page.
[2008-10-25 04:23:12 - Alpha 7]
Avatars coming up soon.
[2008-10-24 07:09:34 - Alpha 7]
New collectible creature at the timed boosters
branch. The Rustgold Drachorn features 5 levels of amazing colored
artworks and NEW abilities.
[2008-10-23 19:35:45 - Alpha 7]
This announcement is valid only for people located
in Bucharest, Romania.
We are preparing for something realy unexpected and interesting, the
event will be first organized for people in Bucharest, but will be
extended soon to other countries. those of you that want to participate
please prepare to send your real name, playername/id, hours or day
period you are available usualy, age and PHONE NUMBER , i will post
very soon the email where to send these details. Game status, skills,
role, age, etc are irrelelvant in this event, anyone can participate.
All personal info remains confidential, are details are mandatory. Back To The Top Of The
News Log
[2008-10-13 01:46:47
- Alpha 7]
A new Adventure Log chapter beginns! "The Inner
Sun" is the next main chapter and of course there will be side stories
along with it as it happened with the previous main chapters. Lets see
what will
happen in this one, i am curious to see this myself. In first chapter
RPC's
appeared (oh yeah), in second AL chapter alliances appeared and world
was at a
small step from a massive war, also a lot of secrets unfold related to
the
shades, the land weapons and much more. Spies, training schools and all
sorts
of social movements started during the last chapter, lets see what this
one
will bring new to the game. Remember, the Adventure Log story is a
story
that is
written based on real things that happen in the game, its the history
of the
game. Do not confuse this with the storyline that you play when
starting
the
game, that one is a single player story, but the AL..is
a true multiplayer adventure :)
[2008-10-10 15:15:37 -
Alpha 7]
RPC with ability to run side head contests please
report to
.Sheops. before dispatching heads in the game and also before resetting
all of
them. Head control is global and affects all so this activity must be
managed
and controlled in a proper way. All side head contests started without
being
reported to .Sheops. will be considered tests and heads will be reset
at first
occasion.
[2008-10-10 01:59:26
- Alpha 7]
As a celebration of the game reaching its first
100.000
accounts, all players got their fight count balanced and 5000 honor!
(sorry for
the lag while this updated happened). Enjoy the gift :)
[2008-10-08 16:57:07
- Alpha 7]
A new contest begins : Loreroot Battle Contest.
This contest is based on 1vs1 fight and is
organized into
Loreroot forest. All MP4 and MP5 who want to participate, please
contact Eden
or NelyaSetesh by sending a pm with your name and MP. All person who is
already
register, please confirm to Eden.
Only people who gained access to Loreroot can participate. The contest
will
happen in Oak Fort. The first edition will start the 15th October Each
winner
(one by MP) will receive a head contest medal, a gold one if he
already has a
normal one. Good luck!
Please play your roles as usual and talk things
along the
chain of command in this order: LHO, RPC, Alliance/Guild leaders, Team
leaders
in charge of each department and the Game Manager. Do not count on tag
changes,
or interface changes in the next short period, but use your roles with
permissions granted from the people in your "chain of command".
Social ranks and roles will be given based on what happens in the game
world but
do not count on interface changes. For a while you will have to adapt
to the
changes and not the changes to adapt to you. The new admin interface
will
enable team leaders and some of the people more involved with this to
do these
changes of social level themselves later. The rights will be given
based on the
evolution of the game SOCIETY, starting with the most active, loyal and
involved people. Thank you all for understanding.
[2008-10-02 20:06:10
- Alpha 7]
PM's can be marked unread. When you open a pm you
will see a
new button in the upper right corner. This is useful if you receive a
huge pm
and want to read it later, like i often do.
[2008-10-02 08:03:53
- Alpha 7]
Head contest ended
The contest ended, first 3 positions in each MP
group
received their reward consisting of important skill and stats
improvements,
first player in each group received a trophy head medal as
acknowledgement of
their perseverance and skill. The players that won the contest are
MRSQUAD,
Stryx, MRQ, Giggles The Clown, MRnegative6, eigger, Udgard, MRTime,
Envy of
Endurance, Shadowseeker, Dragoonus, Yami no Sakura. Thank you all for
participating and see you again at the next contest.
[2008-10-01 21:40:03
- Alpha 7]
Last minute change at the head contest. RPC and
LHO are now
automatically stopped from winning the competition. The exact rewards
were
increased greatly and are now public on the head contest page. From
now, first
4 participants will be considered winners. All winners get a MEDAL,
first in
each group gets a gold medal and DOUBLE reward and the other 3 get a
normal
medal and reward (all 3 the same reward). Time until end of stage 2 is
visible
now. Just a few more hours until the end of this month’s competition.
Remember. the head contest is UNFAIR Back To The Top Of The
News Log
[2008-10-01 14:33:38
- Alpha 7]
You all noticed that head competition moved faster
this
time. The score count rate was faster and also the head distribution
making
contest to move to the final stage faster. Feel free to share opinions
about
this on the forum so i can see your reaction and decide how the contest
will be
next time.
[2008-10-01 06:00:43
- Alpha 7]
Final stage of the head competition started
At this stage you get score only while online at
Gazebo of
Equilibrium. This stage lasts 24 hours and its a good opportunity to
dramatically
change the top positions because a lot of heads will gather in a big
ball and
whoever will control that ball will get a lot of score points fast.
Good luck
to all and remember there are no rules on how you should hold those
heads as
much as you can, anything is allowed, may the best player win!
[2008-09-30 11:30:23
- Alpha 7]
Because the avatars are more and more rare and
they are not
easy to do and because some of them really look amazing and others look
bad (but
all have personality) , I would like a public feedback for my next
suggestion.
What do you think of selling the avatars as an auction were players can
increase price and fight for one or the other avatar? That will
increase avatar
prices, but it will give you more chances to get one other than the
simple
random factor like it is now in case you find one on the gallery or
not. The
auction system could be done for the level 2 avatars or for all of
them, I am
waiting for a public reaction to this, thank you.
[2008-09-29 05:56:20
- Alpha 7]
Last friend list item in the mdshop increased
stock
by 3 items
(plus 15 friends total)
[2008-09-29 04:22:12
- Alpha 7]
I am sorry i have to write this on the main news
log. I
(Muratus del Mur) do not answer PM's, period.
Most of the things you think you have to tell me
you can
tell to one of the staff members. If i talk to you for a RPC promotion
or
something else that does not mean i will keep answering other pm's or
chat with
you about how beautiful life is. Its not that i don’t want to, i love
to talk
to each one of you if i could, but i cant. Team members have a chance
of 80% to
get an answer, RPC 50%, other 10%. Chances to actually get an answer
drop
dramatically with the size of your message, if you write me a novel i
will never
answer/read it. If i tell you i will do something for you or answer
positive to
an email but i don’t do that think within a few days, then please send
it again
and insist but also remember me what it was about, its possible i will
simply
forget about it and its ok to insist until its finished or until i
tell you
to stop. Team members should insist with a message if they think its
really
important, sometimes it happens it gets lost, the pm msg list can hold
just 100
messages on the same page and i am not secretary to handle pm's or
emails all
day long. Back To The Top Of The
News Log
[2008-09-28 20:24:29
- Alpha 7]
RPC abuse of dream capabilities, summon, chase, or
other
exclusive abilities during the head contest, aimed to win the contest
or help
other player win it its forbidden and punished in an extreme way.
[2008-09-28 02:37:16
- Alpha 7]
The edit windows for personal docs and messages
hold now
also a link to a file sharing service. This is not advertising for some
3rd
party, storenow.net belongs to MagicDuel/Me but its presented as a
public
service. You can use it to store files (docs and images) and use the
generated
code to display them in your profile pages or messages, same as you do
with
photo bucket or other public services.
[2008-09-28 00:03:09
- Alpha 7]
Trophy head competition started!
All players receive a trophy head periodically,
every
victorious fight will give you all the heads the enemy has cumulating
the in
one big head ball. The more heads you have the more difficult is to
hold
them
because of the temporary skill handicap they give during a fight. The
contest
consists of two stages, in first stage you can get score in all
locations where
you can fight depending on how many heads you gather. Second stage
triggers
when all top players in each MP group reach at least score. In this
second
stage, score will be counted only in a strategic location of the map
during an
entire day. Players that already won the contest may participate but
may not
win the contest again. First place will get a medal. Stats rewards will
be
given for first 3 positions on all MP groups participating. You can see
contest
progress and more info at the challenge page >here<
[2008-09-27 21:58:35
- Alpha 7]
New voting feature will be used to allow votes for
certain
players such as LHO, Dojo teachers, and in other situations where a
public vote
is needed. If a player should be voted for something, you will see the
question
and the voting buttons on his detail panel when clicking the player
name
in
chat. You can vote only once. Votes are reset from time to time and
they count
for important decisions such as who does a good live support job or
other
specific activities. More uses of this new voting system will be
implemented in
time.
[2008-09-27 00:21:09
- Alpha 7]
Public log access lowered to 20 active days. Notes
list
divided based on activity days of players that post the message. Back To The Top Of The
News Log
[2008-09-26 21:57:23 - Alpha 7]
A new feature was added to help role playing for
all players
over 30 days activity and players with tags. The public logs are a way
to note
things about a player and organize a lot of role playing situations.
They are
similar to the logs RPC use so now you can all act as RPC’s and setup
your role
and quests much better.
[2008-09-26 05:46:05 - EMERGENCY]
When bug testers face role players strange things
happen.
What happened to the alliances and what changed the current story so
much was
actually the result of a planned attack. A lot of you think all is lost
, all
your hard work to get in an alliance is lost, all the credits you spent
on
loyalty potions to keep position and all the trust you put in people
that
betrayed you. Think that all this could have been the work of a bad
intended
player and not of a fellow bug tester. The results of this underground
test are
a small price to pay in exchange of the full explanation of the used
bugs to
achieve that. All the bugs involved are being fixed with top priority,
the
bug testers responsible for these events did their role in this game as
they
were supposed to. I was not aware of the things to come, it was not
something
planned, but it was a good lesson to learn, both for the alliance
members and also
for me. All damage done to the players involved will be repaird,
everything is
under controll now, but i will not let these events go and ignore their
effects
on the game world. The situation still stands, alliance members were
assassinated by master spies, the shades are weaken by the sudden drop
of
forces outside necrovion (the ballance), resons to this must be found,
and
decisions should be made. The situation is real and your decisions and
findings
will affect the evolution of this world as they did so many times
before.
[2008-09-24 07:54:32 - Alpha 7]
Server time indicator was added to have a central
time
reference for organising events or for private use.
[2008-09-23 07:05:59 - EMERGENCY]
Because of an unfortunate accident all RPC/PWR and
special interfaces
access info was lost. I tried to recover rpc access as far as i could.
If you
are a RPC/PWR and i missed one interface you had access to, please
inform me
asap and i will check all available records and then fix it.
[2008-09-22 19:30:20 - Alpha 7]
Avatar contest was won by Amorte at first position
of the
"non-guild" participants , followed by Dikra and Dexter. Guild part
of the Contest was won by Morell and .BlackThorn.. Congratulations and
thank
you for participating with your awsome artworks. Back To The Top Of The
News Log
[2008-09-22 17:17:52 - Alpha 7]
In case http://magicduel.com gets blocked at your
workplace
for whatever reason, you can use http://magicduel.com to access the
game. More
alternate url's will be added shortly.
[2008-09-14 23:37:20 - Alpha 7]
Festival ended today. Thank you all for
participating. I
anticipate the next festival will be in a few month from now.
Additional
rewards will be dispatched to the remaining people on my list in the
next
period. I will post them on the same forum topic with the rest. See you
all
after a small break.
[2008-09-14 01:03:23 - Alpha 7]
Festival ends on sunday..with a wild final day :D.
Last
words on the festival and the ongoing side contests, please read
>here<
[2008-09-13 10:35:15 - Alpha 7]
Development of the game will focus in the next
period on the
tools RPC's have to better control their role and to have a better view
of the
gameworld (stats, custom tools, special interfaces). This will improve
gaming
experience of ALL players and will make the player promotion and
rewarding
system much more fluid. I assigned an elite programmer to this task and
work
will be done in parallel with other regular development.
[2008-09-11 23:40:16 - Alpha 7]
Festival will end in a few days. We learned a lot
of the
impact such a festival has on the players and the way we should
organize future
festivals from now on.
[2008-09-11 23:40:16 - Alpha 7]
All of you noticed the new section in the right
corner of
the interface, the triggers. Currently the info displayed there is for
testing
only, it will eventualy have a nice interface to show you information
like
global spell casting, weather in game world and more. Untill then you
can see
there all spells cast by anyone in game. Some of the spells are part of
pther
activators (such as the allopass) other spells are not used as spells
in game
but as triggers.
Today i just collected data on possible rpc's,
roles,
rewards, and players with potential and reviewd some rpc voting lists i
missed.
I am sorry to find out that the elitistic reactions of current rpc's
are worse
than i expected, in multipe cases..and also that a lot of players that
crave
for a role still dont understand anything about this whole contest.
Most of the
players rewarded proved to everybody they deserve it, but some are
quite new
and unexpectedly rewarded. The reason for this is because i see
potential in
them too and the contest should not be just for veterans. One change to
the
contest that i did not announced untill now, and most will be very
angry on
this, is that i will count my vote as 50-70% and not as a regular vote.
I do
this because unfortunatly i have the feeling that personal conflicts,
or the
elitistic attitude, affect the decisions made by current voters, at
least in
this Festival. Its clear now to me that this contest has to be done in
a
tottaly different way in the future, because the way decisions can be
made but
also because rewarding both new players and veteran players or existing
rpcs is
a very chaotic process that i could not organise. Some of the voters
realy
tried to help and sent lists with their observations on the current
role-play
situation, but most did not. I will be invisible during contest days to
avoid
any temptations to impress me, i will ignore pms from players regarding
their
role unless i initiated the discussion, and i will not listen to
personal hate
lists from voters. This contest is not about scores or if a player did
good but
missed by a few points...no way. During THIS contest just a few will be
rewarded, but i realised today that the rewards should be many more and
much
better given, and for that work is in progress, focused on monitoring
player
activity and provide better ways to track and aproximate their deserved
reward...for the next Festival to come :)
[2008-09-09 02:38:52 - Alpha 7]
Avatar contest ended. Work will be reviewed and
voted and
participants will be rewarded soon. Thank you all for your awsome work!
[2008-09-07 03:06:48 - Alpha 7]
Each day of the Festival few players will be
rewarded beyond
their expectations. Watch the dedicated forum topic to see who got
rewarded and
with what. If you cant login, maybe your name changed to have "dots"
so make sure you try it :). The festival will last for some days. I
also want
to remind you that any PM sent to me about your role or any insisting
in chat,
will get you penalised. Player profiles will be rewarded based on their
activity so far.
[2008-09-06 14:52:30 - Alpha 7]
During the festival, several scenes will have
music
bacground. Music can be stopped anytime from the controll buttons below
the
chat. Back To The Top Of The
News Log
[2008-09-06 13:39:47 - Alpha 7]
MagicDuel Festival begins today! A historic event
that
brings lots of prizes and rewards to all players that strugled for the
RPC
contest. Becaues this is the first time we hold such festivities,
please allow
some time to get it right and organized...or not...afterall a chaotic
party its
still fun! :)
[2008-09-05 20:54:25 - Alpha 7]
A challenge for all artists out there is available
>here<.
Work required to create a special edition creature 4-7
levels.
[2008-09-05 20:54:25 - Alpha 7]
Places that recently received a background music
now also
have stop/play buttons just below the chat.
[2008-09-03 07:02:40 - Alpha 7]
11 new avatars added to the avatar gallery.
[2008-09-03 05:33:13 - Alpha 7]
Just a few more days untill the Festival starts!
Please
remember that you should have on the first lines of your personal docs
the
desired titles and descriptions and wishes for reward and also a breef
info on
what to review your character for. Players that do not have those have
a very
bad chance of winning anything. Also note that a sketch of any kind (or
quality) that will be added to your personal doc to describe your
quest/puzzle/role will increase your chances. Votes for forum activity
and
other criteria have allready been given but at the final review
everyone has a
fair chance so its still time to prepare your docs for the contest.
Good luck
everybody!
[2008-09-02 15:54:11 - Alpha 7]
In the next period, changes to the combat system
will affect
all MP5 players. Strange behaviour, unexpected teleportations and
combat
restrictions will happen to all MP5 players. After the testing is over,
all
things will come back to normal and the results of the experiment will
be
explained.
[2008-09-01 18:03:12 - Alpha 7]
Head contest ended
The contest ended, first 3 positions in each MP
group
received their reward consisting of important skill and stats
improvements,
first player in each group received a trophy head medal as
acknowledgement of
their perseverence and skill. The players that won the contest are MRR,
MRP,
Zino, I AM RJ, Thistle MacRhee, Sol, Azrael Dark, .Renavoid., *Rex
Umbrae
Killer*. Thank you all for participating and see you again at the next
contest. Back To The Top Of The
News Log
[2008-08-31 22:31:28 - Alpha 7]
RPC/PWR competition will end in about one week.
After this,
the first MagicDuel Festival will begin. I cant tell you more about it
right
now because it will be a surprise for all of you, but i tell you you
better be
online in that period. Keep perfecting your roles for the contest, and
make
sure you respect all announcements related to the contest. Your
personal page
and the things in it is most important.
[2008-08-31 16:00:39 - Alpha 7]
Final stage of the head competition started
At this stage you get score only while online at
Gazebo of
Equilibrium. This stage lasts 24 hours and its a good oportunity to
dramaticaly
change the top positions because a lot of heads will gather in a big
ball and
whoever will controll that ball will get a lot of score points fast.
Good luck
to all and remember there are no rules on how you should hold those
heads as
much as you can, anything is allowed, may the best player win!
[2008-08-31 04:14:31 - Alpha 7]
Additional inner magic docs have been dispatched
to rpc
players. Currently there are 12 documents in game, more to be added.
You can
find a detailed list about current documents and who holds them on the
forum.
For those who dont know yet, and i am sorry to find out that some rpc's
dont
know that also, inner magic is totaly different than the regular
'outer' magic
spells. You can not cast them, you can only collect inner magic docs.
Read more
about it on the forum.
[2008-08-31 03:15:28 - Alpha 7]
Forum structure changed. Each land has now its own
separate
section in the forums and all progress will be tracked separately for
each
land. [Forum mods please divide existing topics into the new categories
and add
missing forums if any]
[2008-08-30 17:04:25 - Alpha 7]
Several new interactive areas and spell effects
have been
added to Nomansland and Golemus. "cruise mode" development will
continue, without detailed info on what was added or changed. Area of
focus,
Golemus.
Loreroot people setup their own Loreroot FAN SITE!
check it
out here http://lorerootmd.forumactif.net. On this forum you can
discuss
matters related to Loreroot, alliances, creatures, legends and more.
[2008-08-29 00:52:08 - Alpha 7]
Several changes will be made to rpc accounts,
access to game
areas, spells, roles, etc without any warning or information to any of
the team
leaders or other rpc;s. Several secret features will require temporary
restrictions to some game areas. Only most important things will be
announce on
the newslog. Sry folks but this way is faster right now.
[2008-08-28 04:09:21 - Alpha 7]
Intriguing change, but what else to expect in an
unusual
game other than an unusual event. Master Wodin is now no longer the
person you
knew before, but its a public role, occupied/invoked by whoever will
rule the
Guerrila Golemicarum alliance. The .Wodin Ullr. character was
apperantly
deserted by its rightfull owner, but because he achieved such a huge
popularity, the character will permanently remain in the game even if
its owner
will change from time to time. This unusual change is the first step
towards
predefined game roles that regular player can occupy if they fulfill
certain
requirements. I am open to opinions on this. If the feedback is good,
other
deserted rpc roles will become open as public role, and some even
specialy
created for that, if not, then i will keep deserted characters just as
legends
in the game and allow owners to resume them anytime they want. Please
use the
forum for feedback. This is a very important decision for the game
future
expansion.
[2008-08-28 00:01:14 - Alpha 7]
Trophy head competiton started!
All players receive a trophy head periodicaly,
every
victoryous fight will give you all the heads the enemy has cumulating
the in
one big head ball. The more heads you have the more dificult is to hold
them
because of the temporary skill handicap they give during a fight. The
contest
consists of two stages, in first stage you can get score in all
locations where
you can fight depending on how many heads you gather. Second stage
triggers
when all top players in each MP group reach at least score. In this
second
stage, score will be counted only in a strategic location of the map
during an
entire day. Players that allready won the contest may participate but
may not
win the contest again. First place will get a medal. Stats rewards will
be
given for first 3 positions on all MP groups participating. You can see
contest
progress and more info at the challenge page >here< Back To The Top Of The
News Log
[2008-08-27 23:57:49 - Alpha 7]
Reset account action is no longer available for
rpc's,
players that have tags or description, or players that are over 30 days
old.
[2008-08-27 03:30:04 - Alpha 7]
20 new avatars are up. Custom avatars are not an
option,
however you may talk to the artists about avatar ideeas and then try to
get
them first from the gallery, but i will not automaticaly assign avatars
to a
player before the avatar appears in gallery. Price for custom gold
avatar
increased to 10 credits. Remember there is an avatar contest going on,
with all
suitable avatars beeing rewarded and also a price for the best artists.
Find
more info on the contest page and on the forums. This contest will end
after
the RPC contest.
[2008-08-26 18:55:33 - Alpha 7]
New avatars will be posted tonight.
[2008-08-26 03:21:36 - Alpha 7]
You can find more info on the history of the inner
magic
docs and their distribution to the rpc's on the forums. Also many other
interesting things happen on the forum especialy with the roleplaying
contest
going on.
[2008-08-25 03:21:54 - Alpha 6]
With the recent evolution of the game towards more
roleplaying activity, the organizatoric changes that will affect game
evolution
from now on, the release of inner magic today and the 100 changes that
passed
since Alpha 6 started, I declare game stage is now officialy Alpha 7
(Applause!
:P ). [Forum mods please create appropiate topics to discuss this issue]
[2008-08-25 03:16:22 - Alpha 6]
Inner magic is finaly here. Just a couple of rpc's
have
ability to grant as reward inner magic documents, but their number will
grow
the next days. Goal is that every single rpc and even some pwd, will be
able to
give as reward for their quests and puzzles one of the inner magic
docs. You
can aquire only one certain doc type from a rpc. Try to collect as many
as you
can and complete your document collection. More info on inner magic
will come
soon. Pleaes know that inner magic does not refere to magic abilities
in the
game such as the "outer magic" part. Read the info on the magic page
to better understand its purpose. Back To The Top Of The
News Log
[2008-08-25 02:52:04 - Alpha 6]
RPC and PWD that need upload space for their quest
related
materials such as pictures or other files, including scripts, i can
setup a
dedicated space for you. Please send playername and id on my email with
subject
"mdrpc ftp request". Permanent RPC's that wish a @magicduel.com email
can also have one.
[2008-08-24 15:41:55 - Alpha 6]
Ads team recruiting is on hold for now, members
have
allready beein selected but they will be announced at a later time when
this
alliance role will be prepared. Sory for the delay.
[2008-08-24 15:34:39 - Alpha 6]
All players that want a tag/description, all pwd
that want a
special ability or extended role, and all rpc's that want 'something',
please
add these demands on your first part of your personal page. Your wishes
will be
considered only in relation to what follows them and that means your
role and
current roleplaying profile, quest, or other info you allready have
there. Your
wishes will be granted if you win, but you will not win if your wishes
are exagerated,
so try to keep a good balance. for tag and description requests add 3
possible
tags and a 250char description. Put this info on first line separated
from the
rest. The less megalomaniac your role is the better chances you have to
get it.
You should focus on roles/tags that are not of general meaning (bad ex:
Master
Wizard) but more specific and with personality (good ex: Explorer of
Numbers).
[2008-08-24 15:17:39 - Alpha 6]
Contest will be extended for a longer period
because the
number of players that need to be reviewed is huge and also because
there are
other things i want to prepare for the contest and those things take
time. So
enjoy it, prizes will be also "extended" :)
[2008-08-21 04:51:17 - Alpha 6]
Together with the rewards there will be also
penalties for
those RPC's that stoped creating interesting quest or are simply to
long time
away from the game, so expect the RPC list to be "cleaned" and some
will be moved to PWD.
[2008-08-21 04:44:23 - Alpha 6]
In the attempt to populate remote lands, players
that will
pick a role related to such a remote land, like loreroot, or the
archives, or
even more distant lands, will have better chances. If your role will be
related
to a distant location, then you will need to stay around that location.
If you
claim a role for a distant location and the role is not well integrates
with
that location or has no meaning related to that place, or you spend
your time
in other places such as the sanctuary or the willow shop, then it will
be
considered you are not playing your role and you will not be voted, so
please
pick such a role only if you are up to it. Back To The Top Of The
News Log
[2008-08-21 03:30:06 - Alpha 6]
Special prize opportunity: one of the many extra
prizes will
be for the best puzzle/riddle. ALL PLAYERS, regardless if they are
RPC.PWD,LHO
or regular player , regardless of activity days, please provide on your
personal pages (you find the papers in the Archives north) , a detailed
info on
the puzzle or riddle you want to participate with. Try to keep it well
separated from other info there and indicate that its for the contest
review.
Dont mess all info in one big salad or it wont be taken into
consideration. The
reward for this special price will be kept secret untill the contest
ends but
will be proportional to the puzzle you will make. Base rule for making
a good
puzzle/riddle is to have the answer obvious but at the same time very
well
hidden. Associate artworks and/or schemes with your puzzle for a much
higher
chance to win this prize. If you can put a pen on paper and make a
scheme then
do it. Scan or photo it, put it on a web somewhere and paste it in your
page.
Once you have it ready please pm shoeps providing your playername/id
and
mention you have prepared the puzzle for this contest so that it will
be
reviewd when the time comes. (This is a sample of how a very good
original
puzzle looks like, > here <, but you can participate with any
kind of
puzzle)
[2008-08-21 03:22:15 - Alpha 6]
RPC's are requested to review personal pages,
logs, and
general activity of PWD and LHO players. Each RPC will select a list of
players
and give them a score, a possible tag and a possible role. The voting
will be
as described on the contest page. The first 3 players in each RPC's
voting list
will receive a vote, the others will be considered also and if more
rpc's will
mention same player on lower positions that player will also get a
vote. Now
this is new: RPC's will get a vote from me and shoeps based on these
lists, for
the way they will make it and the way they will decide on what PWD
should
receive their vote and the tag/role sugestions. So the first vote for
RPC's
will be for them voting the PWD and LHO players. Keep these lists
updated in
the next week. At some point you will be requested to send all gathered
info
for review. Other contest tasks will be announced on the way for all
player
categories.
[2008-08-19 04:03:04 - Alpha 6]
MagicDuel Avatar Contest
Artists allover MD world, you are all kindly
invited to
prove your talent in this great avatar contest. Prizes and
acknowledgement await
you for your efforts. Many more tasks will be also available for the
best of
you. Read the contest page for more details on this contest.
[2008-08-18 02:13:13 - Alpha 6]
Phone payment "instant credits" changed to
"instant boost". You get random amount of credits plus a 30min boost
for each code (cumulative). please check that page for more details. Back To The Top Of The
News Log
[2008-08-15 01:27:55 - Alpha 6]
The contest just got a lot more interesting. I am
putting in
A LOT of new prizes ... secret prizes that is :D... you will love them
P.S:Think that the game should be played like this
not only
during RPC contests, it makes the entire community much more active and
entertaining and that is sort of a prize by itself.
[2008-08-15 01:27:55 - Alpha 6]
The Advertising guild needs 2 more people. If you
want to
join, please send a message about why you think you are good for this
role.
[2008-08-13 03:01:49 - Alpha 6]
Normaly roles are passed by from team leaders to
senior
players then to regular players, but this time i want to experiment
what comes
up with a public advertisement. So... role opportunity... I need
someone for
the tag of "Advertising" or similar. Actualy i need a team for that,
5 people that will form a guild and will work together, the most
involved will
rule the alliance and become teamleader and responsable of the team
activity.
Requirements ... of course activity days, experience with voting sites
or
online advertising is a great bonus. Your task will be to keep track of
all
current voting sites that we appear on, search new, handle registration
on
these sites, report position, etc, also you will be in charge of
handeling
small to medium advertising deals, depednign on your experience with
this or on
how much you learn from me. An other responsability will be to
centralie public
forum reviews post by other players and other things too. Benefits, you
will
form a specialized guild in the game that will be in charge of all
related
things to its activity, further roles are imminent. Special game
benefits,
credit rewards, and even more, like all active team get. I will anser
only to
those that will be selected but all of your messages regarding this
will be
carefully reviewd and put in ballance with the others. You need also to
come up
with a good possible alliance name and personal tag that you think it
will fit
you. PM to shoeps or Mur or email to manu@magicduel.com
[2008-08-12 19:41:47 - Alpha 6]
Spamming or flooding players with vote requests,
personal
annoucnements that nobody cares about, flooding the chat and trying to
get
attention or support in any annoying and disturbing way will get you a
negative
vote everytime someone reports it. Please try to keep it decent, the
judges and
voters of this contest are handpicked and the final contest decision
will be
made based on your actual progress in the game world not on how big
waters you
managed to agitate. An honest attitude towards your planned role is
much better
for you than flooding me or others with pm's about it. Back To The Top Of The
News Log
[2008-08-12 06:49:28 - Alpha 6]
Phone payments for small credit ammount is now
available.
Each phone payment increases also the free credits ammount so you can
withdraw
it faster.
[2008-08-12 00:04:04 - Alpha 6]
A new feature is available at the MDShop. Forced
messages
label allow you to set your own labels so that when someone sends you a
pm, the
message will arrive at your inbox with the right label.
[2008-08-09 21:37:36 - Alpha 6]
The time has come for a new type of contest!
Do some of the players and RPCs really act like
their role?
Do you think the RPC’s quests are exciting enough? Well, here’s the
time to see
who can make it as an RPC! For the next 3 weeks, everyone do your best
to try
and create a role for yourself. The better your role gets integrated in
the
community and accepted by the other players, the higher chance you
have! At the
end of a week, several special selected judges will walk amongst the
crowds and
secretly ask many people what they think. Read more about the contest,
prizes
and rules on the challenges page
[2008-08-06 15:39:17 - Alpha 6]
Experiments are done with the MP6 level. You will
see some
modifications in the interface while these experiemnts take place. Some
of the
players will be able to advance to mp6 based on the number of adepts
they have.
[2008-08-05 17:14:31 - Alpha 6]
All players get one additional shop reset.
[2008-08-05 15:40:17 - Alpha 6]
Several players have been banned from using the
subscription
payment option because of repeated subscription canceling. With this
bann comes
also a penalisation. Back To The Top Of The
News Log
[2008-08-02 18:54:42 - Alpha 6]
Ap regeneration increased from 25 to 30 points per
turn.
[2008-08-02 12:01:51 - Alpha 6]
Head contest ended
The contest ended, first 3 positions in each MP
group
received their reward consisting of important skill and stats
improvements,
first player in each group received a trophy head medal as
acknowledgement of
their perseverence and skill. The players that won the contest are
Chaotics
Mage, stillf, SUZUKA, MRZnible, Cless, Gorion, Eden, Braiton, AqlBeast.
Thank
you all for participating and see you again at the next contest.
[2008-08-01 16:54:25 - Alpha 6]
We added a new free credits option. We are not
responsable
for the deals and offers displayed there, the survey list is managed by
an
other company. The new free credits option pays much better than the
usual free
credits links but its country targeted and also some require more time
and also
personal details to complete. Credits aquire in this way are granted
within 24
hours from completing the surveys there.
[2008-08-01 10:00:39 - Alpha 6]
Final stage of the head competition started
At this stage you get score only while online at
Gazebo of
Equilibrium. This stage lasts 24 hours and its a good oportunity to
dramaticaly
change the top positions because a lot of heads will gather in a big
ball and
whoever will controll that ball will get a lot of score points fast.
Good luck
to all and remember there are no rules on how you should hold those
heads as
much as you can, anything is allowed, may the best player win!
[2008-07-30 22:34:39 - Alpha 6]
You can now enjoy MagicDuel in French! Thanks to
the
extraordinary effort of NelyaSetesh that translated the entire game by
herself.
If you wish to join the french maintenance team please contact Nelya. Back To The Top Of The
News Log
[2008-07-29 02:25:56 - Alpha 6]
A new feature is available for 17+ activity days
in the
features branch at MDShop. The "Advanced Message Clouds" is a totaly
new messaging system, a lot more powerfull, that will enable you to
manage much
more messages and in a totaly new and intuitive way. You have features
such as
live ajax updates of new messages and tripple star system (similar to
gmail
stars, only with more stars). A new thing in this feature is the "cloud
system" there you can group messages in predefiend clouds and use your
intuition to organize them by different icons and not text labels. I
hope you
enjoy it.
[2008-07-28 02:45:44 - Alpha 6]
This time, the head contest occurs during a time
when
alliance mode mixes with normal mode and also other things can affect
the
fairness of the contest. To avoid any confusion, i want to make clear
that the
contest will run all the time just the same, regardless of what
advantages or
disadvantages a party or an other has. All the players start the game
with same
chances, and if you think that someone is to powerfull and will win the
contest
because of that, then think also that he will win because he struggled
a lot to
get those powerfull stats and benefits. The contest itself can not be
considered fair, but what it represents its fair enough. Like always,
the
contest can be won by pure force or by using your brain to find ways of
getting
the score ahead other players. You can win the contest only once and
winning it
does not mean you are the best player, but means you are a smart
fighter. To be
best player in this game means more than just fighting well but winning
contests its one step ahead.
[2008-07-28 00:01:09 - Alpha 6]
Trophy head competiton started!
All players receive a trophy head periodicaly,
every
victoryous fight will give you all the heads the enemy has cumulating
the in
one big head ball. The more heads you have the more dificult is to hold
them
because of the temporary skill handicap they give during a fight. The
contest
consists of two stages, in first stage you can get score in all
locations where
you can fight depending on how many heads you gather. Second stage
triggers
when all top players in each MP group reach at least score. In this
second
stage, score will be counted only in a strategic location of the map
during an
entire day. Players that allready won the contest may participate but
may not
win the contest again. First place will get a medal. Stats rewards will
be
given for first 3 positions on all MP groups participating. You can see
contest
progress and more info at the challenge page >here<
[2008-07-26 20:47:44 - General]
MagicDuel grows bigger and bigger and because of
this, I
assigned organizatoric roles to some of you and build teams that will
be
responsable of managing the game from now on. As the game grew, i
started to
lose more and more time with things that actualy slow the game
evolution
instead of making it evolve faster, things like pm's, individual
profile fixes,
answering stupid questions, etc, so i do these organizatoric changes so
i can
focus again on expanding the game with new features and make it grow
even
faster. I hearby announce that .Shoeps. will be from now on manager of
the game
and his role will be to centralize and controll all game matters, and
replace
as much as possible my role so far. Please don't flood him with newb
questions,
his business is mainly with the team leaders and rpc/lho's. As a game
manager
he will be neutral and will not interfear with the different factions
and
guilds formed in the game, but he will take decisions on how the game
and story
will progress based on the information gathered from the team leaders
and role
players. Shoeps deserves your full respect and his word counts as much
as mine
does, as i let him entirely responsable for what will go on with the
game from
now on. From now on, my "role" will be focused on controlling the
main direction the game will head, the development of game features,
new areas,
game secrets and magic. Even if you will see me online from time to
time, i
will not talk to much because i will be probably be busy with testing
stuff in
that location so try not to PM me anymore regardless of reason. Player
roles
will be given out by the new game manager too. I will post soon a list
of
official peope and what area of the game each one controlls (like
translations,
support, legends, forum, etc).
p.s: i will play from time to time on different
roles that i
do enjoy very much, and maybe sometimes temporarly takeover some rpc
roles so
that i can shift story in the direction i want to or to place strategic
rumors
and information in the game, ... i enjoy the game too much to stay away
from it
too long :P
With respect for the finest and smartest player
community
the online rpg world has ever seen,
You can now change the person who you are an adept
of! This
will get a special use soon.
[2008-07-23 03:52:49 - Alpha 6]
Bugs fixed:
1) XP can't be lowered at other mindpower levels
other than
5
2) Unlimited actionpoints exploit fixed
3) Energy burst exploit fixed
[2008-07-23 03:08:42 - Alpha 6]
Thanks to 'dst' and 'No one' a series of very
important
exploits were fixed. Thank you both for finding them and explaining
them.
[2008-07-20 17:28:52 - Alpha 6]
Free credits page is back up. But before you go
wild in
there and click everything, know that from now on player activity will
be
monitored and players that just click the links for the reward but dont
bother
to acualy vote for the game will have this page banned and receive
other
penalisations too. The free credits page is a chance for you to get
free
credits and for the game to grow, dont ruin this by abusing it. Thank
you.
[2008-07-19 02:49:46 - Alpha 6]
A new menu item unlocked for testing purposes. You
will find
there info about magic, nothing functional yet. That section will
change to
include the things described there. Back To The Top Of The
News Log
[2008-07-18 22:39:44 - Alpha 6]
GlorDamar , in the MD Archive lands, is searching
to build a
team of talented artists (drawing). The team will be officialy in
charge with
several game related tasks. Once enough people gather they will become
members
of a guild. If you think you have the talent and the will to do this,
contact
GlorDamar and present yourself. Liited seats, 4 members wanted.
[2008-07-16 04:16:10 - Alpha 6]
At this point the world of MagicDuel can head
towards a
massive cruel war between the lands or peacefull competition and
evolution of
all sides. Both otions bring their sort of fun and none of them is
boring but
also they will come for a price. The decision will be made by you throu
your
actions in this adventurelog event, but will affect the future history
of the
game world for a long time to come. So far lots of players got involved
with
the story and bring their contribution to it. Several critical events
will
decide the future of how the game will expand.
[2008-07-15 23:04:54 - Alpha 6]
Challenge won by "No one" (yeah thats his name,
lol), Thank you all for participating. More "game mechanics"
challanges will be on from time to time.
[2008-07-15 02:05:44 - Alpha 6]
For becomming a LHO (Live Help operator) and guide
new
players you can contact .Jonn. in game, he is the official manager of
LHO team.
For those that don;t know yet, becomming LHO is one of the many ways
you can
get deeper in the game and involved with its development. Like all
other ways
you first have to actualy DO what you are suppose to be doing and only
after
that you can claim to be recognized and allowed in the team.
[2008-07-14 20:40:54 - Alpha 6]
Challenge oportunity for veteran players!
First MP5 (only) , non RPC, player that manages to
reach
ZERO XP receives and important reward and a medal for mastering the
game
mechanics. There are methods to lower your xp, a bit wild and very
close to the
rules, but there are. Attempts to cheat will be punished by permanent
ban, you
may use only what the interface allows, method used must be explained
in detail
to get the reward. Good luck. Back To The Top Of The
News Log
[2008-07-13 06:37:24 - Alpha 6]
New feature added, on the adventure log panel you
have a new
link that shows you ALL the RPC characters in the game and wich one of
them is
online. As a premium feature you can see also their exact location.
[2008-07-13 01:59:47 - Alpha 6]
Players that work on the different ongoing game
translations
are kindly requested to send me a report on their status ASAP , report
must
contain translation language, playername, evolution of translation in
perentage, playernames of other people that help them with the
translation.
Please send this report regardless if you speak daily to me or not.
Failing to
send these report will be interpreted as a quit from this task.
Languages
currently in work are: French, German, Sweedish, Turkish, Polish,
Portuguese
(if i missed any let me know). Thank you.
[2008-07-11 19:03:23 - Alpha 6]
Several alliances started in connection with the
current
adventure log events. They allow just 10 members and their leaders will
invite
only those that they think fit. An alliance must be prepare both for
millitary
challenges AND quest/adventure challenges, so leaders will look both
for high
profiles but also for fresh creative minds. Anything can happen, there
are no
rules, the game world will change based on the story evolution and the
story
changes based on your actions and decisions.
[2008-07-08 23:42:02 - Alpha 6]
For those of you that started the initial alliance
tests and
set the alliance names: Alliance mode will be reintegrated in the game
but with
a different use. Curretnly existing alliances , including their logo,
will be
reassigned to players according to adventure log events, or other
criteria, so
if you see your alliance in game, ruled by soeone else, this is the
reason why.
Alliances will be from now on related to a good reason/quest/story not
free for
all. More info on alliances comming soon.
[2008-07-08 23:06:42 - Alpha 6]
Logout method improved
[2008-07-04 22:12:49 - Alpha 6]
MDShop fees and payment methods will soon change.
Its likely
that we will reorganize payment plans and use different payment methods
other
than paypal. We don't know if new plans wil be more expensive , but
they wont
be smaller. Back To The Top Of The
News Log
[2008-07-04 14:00:59 - Alpha 6]
Head contest ended
The contest ended, first 3 positions in each MP
group
received their reward consisting of important skill and stats
improvements,
first player in each group received a trophy head medal as
acknowledgement of
their perseverence and skill. The players that won the contest are
Michael
Alward, The ReaperDeathSeal, mariusz147, MRD, Evoker MorganJade, Teclis
the
Archmage, No one, Venger, Navaja. Thank you all for participating and
see you
again at the next contest.
[2008-07-04 03:54:53 - General]
Your avatar, your playername and your attitude in
the game ,
these are the 3 most important factors that have to be well integrated
with
eachother for a good profile. By attitude i understand the personality
you
assume, the initiative you have towards game events and discussions,
how much
you actualy play, and how well you can solve rpc quests. These are the
factors
that you should care about, not only brute force fighting and gaining
of stats.
After you have all these then some of you will ge a custom tag, based
on their
attitude, if they stand out in a way or they get known for something,
and that
tag is your first step towards a role as a MagicDuel game
character...aka RPC.
You should actualy play a role you pick good before getting one
officialy.
[2008-07-04 03:31:20 - General]
Mods, or other role playing characters int the
game may not
threaten you with banning because you attack them, or because you play
in a
certain way. In general they wont threaten you with ban at all, if you
do
stupid things you will get a warning if you are lucky but in general
threatening with ban is not only not allowed but it wont happen because
if you
do something that needs that kind of threat you will get banned
directly. Main
reasons for banning a player are: Chat flood with advertising, cursing
in newb
areas, sending of spam via pm, obsessivly talking dirty in public areas
and
ignoring mod warnings. There is a huge freedom in here comparing to
other
games, you are even allowed to talk dirty in chat if you wish so, but
NOT in public
places where other may consider it offending, please try to keep things
decent
and play as friends not death enemies.
[2008-07-03 12:00:39 - Alpha 6]
Final stage of the head competition started
At this stage you get score only while online at
Gazebo of
Equilibrium. This stage lasts 24 hours and its a good oportunity to
dramaticaly
change the top positions because a lot of heads will gather in a big
ball and
whoever will controll that ball will get a lot of score points fast.
Good luck
to all and remember there are no rules on how you should hold those
heads as
much as you can, anything is allowed, may the best player win! Back To The Top Of The
News Log
[2008-07-01 14:04:38 - Alpa 6]
This game allows multiple accounts so that players
can
experiment different ways of play. One thing you should know about is
that if
you do illegal actions, like credit card fraud, using false emails,
impersonating other player, or other things that are considered illegal
here,
ALL your accounts will be blocked, and in some cases IP adress too.
Attempt to
do illegal actions is the same with doing them. Several players have
been
permanently banned due to these reasons.
[2008-06-30 23:36:15 - Alpa 6]
During heads competition, players that are away on
distant
lands such as Golemus, and take advantage of that to increase their
heads
score, will get heavily penalised.. RPC's are requested to immediatly
return
such players to nomans land and report such player activity.. Current
areas
where this rule applies: Golemus Golemicarum, deep levels of Necrovion,
Loreroot
and Marinds Bell islands, Passage of war. All other areas are allowed
as hiding
places during the competition.
[2008-06-30 22:39:09 - Alpa 6]
New avatars in the avatar gallery! go get them
while they
last.
[2008-06-30 14:54:38 - Alpa 6]
All MP4 and MP5 players received one additional
shop reset
so that they can reuse entry level items once more if they finish their
shop
items. Additional shop reset are distributed rarely depending on player
shop
activity.
[2008-06-29 01:33:51 - Alpa 6]
Recomanded by *Jonn*, for their excelent work in
helping new
players in newb areas, the following players where promoted to live
help
operators (LHO): *Renavoid*,*Glaistig* ..more will come soon.
[2008-06-29 00:07:33 - General]
Medals time! Each RPC is invited to recomand 2
players for a
puzzlesolver medal. I will pick JUST ONE for each rpc and the medal
plus a
small extra reward. The medals recomandations should be for original
ways to
solve a quest and speed. Each player can have only one puzzlesolver
medal. Such
medals are given from time to time like now, MP level, activity days or
other
stats do not matter if you are a smart quested solver. RPC's pls email
me your
sugestions with a clear subject in the next 3 days. Rewarded players
list will
be announced here. Back To The Top Of The
News Log
[2008-06-28 23:28:39 - Alpa 6]
Due to a small slipp in the head contest
configuration the
score cumulated form last contest was still visible. Now the score was
reset to
zero and the contest runs normal. Head distribution speed was greatly
increased, this contest will be shorter.
[2008-06-28 00:00:52 - Alpha 6]
Trophy head competiton started!
All players receive a trophy head periodicaly,
every
victoryous fight will give you all the heads the enemy has cumulating
the in
one big head ball. The more heads you have the more dificult is to hold
them
because of the temporary skill handicap they give during a fight. The
contest
consists of two stages, in first stage you can get score in all
locations where
you can fight depending on how many heads you gather. Second stage
triggers
when all top players in each MP group reach at least score. In this
second
stage, score will be counted only in a strategic location of the map
during an
entire day. Players that allready won the contest may participate but
may not
win the contest again. First place will get a medal. Stats rewards will
be
given for first 3 positions on all MP groups participating. You can see
contest
progress and more info at the challenge page >here<
[2008-06-27 16:24:34 - Alpha 6]
MagicDuel wants to promote and support emerging
web games
that have ORIGINAL ideeas. The gaming industry has a tendency to focus
on fixed
patterns of games, that have success and bring in money for their
developers
but and new games with new, maybe better ideeas, do not stand a chance.
MagicDuel
started from scratch and we know how dificult it is to advertise or
survive
with a new game. If you knwo about a _small_ game with a great and
original
ideea please post on the forum in a dedicated topic (mods pls create
it). We
will review it and contact you. All we want to do is to help those
developers
FOR FREE, with advertising, consulting, support or even server power,
because
we were once very very little too (we still are) and without this
support games
will keep look like clones without originality.
[2008-06-24 04:58:18 - Alpha 6]
RPC rules: unlike hardocded game puzzles and
quests, MP
level does not matter to rpc given quests and achievements of such
quests or
progress does not reset when you advance to other mindpower level. Each
rpc may
give other quests from time to time and in that case you can get an
other
reward from same rpc, but never twice the reward for same quest. All
you
progress with rpc (game characters) or quest giving players is recorded
and
contributes to your overall identity in the game..that can be reflected
later
in things that will amaze you ;) Back To The Top Of The
News Log
[2008-06-24 04:45:34 - Alpha 6]
New reward concept: WISHPOINTS. For now wishpoint
count will
be kept only by rpc's (game characters , playernames that include dots
at start
and end) . Wishpoints can be given just by RPC's BUT rpc's can and
should
include as part of their quests the requirement to solve other
secondary role
giving players quests (players officialy designated to do this only).
Wishpoints will be tracked later in a way visible by the player.
Wishpoints
stand for a general reward , not determined yet, but flexible. They are
like a
currency of quest solving, you earn wish points and then you use them
in
several points like getting a wish granted from an other rpc or
converting them
in credits or getting a free pass to a new land or many other things
later in
the game. The reward conversion ratio will not be 1=1 so some
rewards/wishes
will cost more wishpoints to be grated. As from this point on,
WISHPOINTS are
the official reward given by rpc's at the end of a quest chain, if the
rpc
wishes so it can give both custom reward and wishpoint. Some rpc's will
be able
to convert your wishpoints in rewards at a later time. (public request
to rpc's
to keep a record of these new rules and teach them to next generations
of
rpc's, or prepare them in detail form, thnx)
[2008-06-24 04:29:31 - Alpha 6]
New wave of mods and live support operators will
be picked
from the current players that proved in time they help newbs and offer
their
support to other players and proved their loyalty to the game throu
constant
activity and involvement in community activities. The decision is based
mainly
on current mods recomandations and the facts that i've seen while
checking the
newb areas. Playername list will be made public as soon as its final.
(lho
please send in the recomandations)
[2008-06-24 04:22:14 - Alpha 6]
Because during this period i cant keep up with all
things,
from now on i will answer pm's and issues just to rpc's and mods,
related to
game matters, and credits related issues or help offers just on EMAIL.
For tech
support and questions on how to play the game or moderator related
issues
please contact one of the moderators, not .Muratus del Mur. Thank you
for
understanding, i'll be back soon.
[2008-06-24 04:16:46 - Alpha 6]
Head constest will start on 28th
[2008-06-16 01:24:43 - Alpha 6]
Players that subscribed for the alliance test long
time ago
will probably participate in a different test soon. That test was
delayed/canceled because new major features are in work right now. More
info on
this in the next days. Back To The Top Of The
News Log
[2008-06-16 01:22:24 - Alpha 6]
Tooltip info on inventory items fixed
[2008-06-13 22:39:45 - Alpha 6]
Several info signs where added in the game to
describe
locations and usefull info. You can see them in newb area and at each
gate.
[2008-06-13 03:04:27 - Alpha 6]
4 new avatars added to the avatar gallery
[2008-06-12 17:28:42 - Alpha 6]
Logout system changed, old system was not
functioning
everytime and was annoying.
[2008-06-10 02:00:58 - Alpha 6]
Head contest ended
The contest ended, first 3 positions in each MP
group
received their reward consisting of important skill and stats
improvements,
first player in each group received a trophy head medal as
acknowledgement of
their perseverence and skill. The players that won the contest are
Bootes,
gacontnt, Gargant, phlegmtheorem, freakidz, Northlord, dst, Korp,
Eldrad. Thank
you all for participating and see you again at the next contest.
[2008-06-09 00:00:39 - Alpha 6]
Final stage of the head competition started
At this stage you get score only while online at
Gazebo of
Equilibrium. This stage lasts 24 hours and its a good oportunity to
dramaticaly
change the top positions because a lot of heads will gather in a big
ball and
whoever will controll that ball will get a lot of score points fast.
Good luck
to all and remember there are no rules on how you should hold those
heads as
much as you can, anything is allowed, may the best player win! Back To The Top Of The
News Log
[2008-06-08 00:34:25 - Alpha 6]
Several changes made to the way honor is
calculated now.
negative honor will be reduced 3 times while positive honor will be
multiplied
2 times. Rules for victorious fights changed as follows: minimum
casualties or
regeneration for both players set to +/-15%, minimum difference between
players
set to 35% (more easy to get victorious fights). "Defeated" fight
outcome rules also changed, now you need 85% difference between player
casualties to have a counted lost fight (harder to get lost fights).
These
values will probably change as the new system is fine tuned, please
check the
help pages from time to time to make sure you are up to date with the
latest
changes (ballancing fights page and more info page near player list)
[2008-06-07 14:57:24 - Alpha 6]
Fight ballance system changed. From now on at MP4+
there are
4 types of battle outcomes, read more about this on the "Ballancing
fights"
page on the lleft side of your interface. The link appears just to MP4
players
and above. MP3 players have just the simple ballance between lost and
won
fights. All counters for all players have been ballanced, try to keep
them
ballanced from now on. Honor was reset to zero for all players to clean
the
system from previous unballanced play.
[2008-06-06 12:13:29 - Alpha 6]
If you subscribed a month ago and the second
payment took
place these days but you didn't received the credits plus bonus please
forward
me the paypal email so i can check it. It seems there are some problems
with
paypal recurring payments.
[2008-06-06 00:49:48 - Alpha 6]
As the trophy head contest advances, Bootes rulez
MP3 group
with over 8700 score, but gacontnt has a huuge number of 1422 heads,
phlegmtheorem leads MP4 with 5500 points closly followed by freakidz
with 4200
points. It seems the battle for MP4 will be for place 3, but who knows
what
will happen in the second stage. MP5 group is suprisinlgy the slowest
evolving,
dst leads with 3000 points but currently with no heads. Most of the
heads are
hold in a big ball by Eldrad that stays offline maybe in an attepmt to
preserve
his score but he is slowly dropping as other players take over higher
positions
in the top. MP5 seem less interested in winning this contest then i was
thinking, maybe if they know that the reward includes credits too , 5k
vit and
valuepoints (permanent increase) plus 10-40 permanent increase to each
skill
...will that be motivating enough? :P Good luck everybody!
[2008-06-04 16:24:21 - Alpha 6]
New trophy heads will be distributed from now on
every 6
hours so that score will grow faster and faster. Once one player in
each group
reaches 5000 score, the second stage beginns that will last just 24
hours. See
the contest progress on the Challenges-head contest page. Back To The Top Of The
News Log
[2008-06-01 19:36:06 - Alpha 6]
A new category of items was added in mdshop. THis
category
features timed boosters that offer you certain advantages in a
predefined time
span. Read the description carefully as some of them give you also a
handicap
while used, not only a benefit. They are made for use on strategic
situations
when they could make a huge difference.
[2008-06-01 16:03:40 - Alpha 6]
Italian translation is public. Thanks to
Savelfuser, Eden,
Nihal and Manweor you can now enjoy this game in Italian too. The
translation
is not complete yet , some parts are still in english , but i made the
work so
far public so that others see it and hopefully join the exisitng team
and help
translating into italian. Please contact Savelfuser in game if you wish
to join
the italian team....they have cookies!
[2008-06-01 00:54:37 - Alpha 6]
Head contest changes, read the updated info on the
competition page, new rules, new contest structure. Reward for contest
is
bigger than before too. Round 2 comming soon.
[2008-05-30 12:53:07 - Alpha 6]
Improvements made to the messaging system to
support
replies, show message you replied to and prevent idle mode to be
activated
while you write a long message.
[2008-05-29 21:38:55 - Alpha 6]
Because the forum is such an important part of our
community, it has now a nice new layout. Enjoy.
[2008-05-29 05:31:09 - Alpha 6]
Chapter 3 bug where mp5 players could not attack
npc's has
been fixed.
[2008-05-29 01:48:57 - Alpha 6]
Trophy head contest competition started!
During this competition each player receives a
number of
heads every day and on each VICTORIOUS (not just won) fight he takes
all the
heads of the enemy. Score is counted based on time you spent online
while
holding the heads and beeing outside storymode, sanctuary and areas
without
chat. The more heads you hold the more dificult it is to hold them,
read more and
check your top scores on the challenge page! Enjoy the hunt. More
changes will
happen on the way as usualy on every contest. Back To The Top Of The
News Log
[2008-05-28 10:17:17 - Alpha 6]
Regeneration values changed. More vitality and
value points
per turn.
[2008-05-28 05:40:56 - Alpha 6]
Support topics for adventure log events are now in
forum at:
MagicDuel Forums > The Library > Local Legends. New topics are
not
created automaticaly , players are invited to create one whenever its
needed.
[2008-05-28 04:45:41 - Alpha 6]
Maintenance ended, enjoy the game. Fast forward
settings
will continue to run a bit more (until about 6am server time)
[2008-05-27 23:08:37 - Alpha 6]
Server maintenance, we are tweaking the new
server,
temporary downtimes may occur.
[2008-05-27 10:05:43 - Alpha 6]
Puzzle in bersekers way tweaks. no more idle
during puzzle
solving, more info on the puzzle page regarding the flash bug,
notification
message after you solve it (it was an error).
[2008-05-26 22:08:20 - EMERGENCY]
Server maintenance, game might be unaccessible for
short
periods. new monster server has arrived, finaly.
[2008-05-25 05:59:49 - Alpha 6]
XP limit for MP5 increased to 24mil. This is a
temporary
value since MP6 is not unlocked yet.
[2008-05-24 09:22:10 - Alpha 6]
Paypal payments cant be processed at this moment,
problem
will be solved soon (monday or sooner) Back To The Top Of The
News Log
[2008-05-22 04:34:06 - Alpha 6]
The Adventure log story is actualy changing the
game :),
Master Wodin Ullr is training his army at the Road of Battles location
near
Paper Cabin
[2008-05-20 07:54:40 - Alpha 6]
the weirdest thing to announce on changelog
probably ...
There is a new "secret feature" in the game, more to come without
notice or clues. Usualy secrets are to be discovered at the edge of
game functionality,
or when you achieve something nice that aparently has no use. Currently
there
is only ONE released but soon there will be plenty more (so DONT start
trying
to achieve 666 value points because you wont get a daemon creature -
stupid
example) ... well at least not yet :) ..who knows what could happen in
the
future. These features will be implemented silently into the game and
not
announced on the changelog from now on, but you will know you found a
secret
once you do. Please do not PM me about clues, i wont give any not even
to old
mods, secrets are to be found. Documenting or sharing of such secret
features
is not allowed.
[2008-05-20 06:05:22 - Alpha 6]
Low honor limit (-500) behaviour changed. Now when
you reach
lowest honor you can still attack other players regardless of honor
reward but
you dont receive any combat reward. Also, players that reach this limit
wont
get more negative honro from fights so that they can rebalance their
fight
count more easily.
[2008-05-19 19:57:26 - Alpha 6]
I am searching for volunteers to test something.
players
that join this test will be separated into 2 groups A and B to test a
possible
new alliance mode. Game will last for a longer period, probably 1-2
weeks or
more, during this test your win/loss balance can go wild or other
unpredictable
things may happen to your profile. Players that can participate in this
test
must have mp4 or mp5 (no mp3). During the test no complains or requests
to quit
will be accepted as this test will also test player reaction in
different
situations. Rpc accounts may not participate but associated accounts
may.
@Forum mods please initiate appropriate forum topic and provide support
with
this. I need 2 clear playername lists for group A and group B, Alliance
icons
and names will be given at a later time but thats not realy important
as this
is just a test for now. Lets say camp A will be "evil" and camp B
will be "good".
[2008-05-18 22:29:26 - Alpha 6]
Players that reach max xp at mindpower level 5
will soon get
a way to reset their xp themselves. There will be one more mass xp
reset for
those that reach 14mil but after that its over. More details coming
soon. There
is no need to email me about this anymore. Back To The Top Of The
News Log
[2008-05-14 04:34:38 - Alpha 6]
Player public profile page has now a different
layout.
Personal MDA docs and creatures are visible there too. Check your
personal page
and edit your docs so that it looks nice, you can view the page of any
player
by going to http://magicduel.com/players/[playername] (replace
[playername] by
the actual playername).
[2008-05-13 05:08:57 - Alpha 6]
Mindpower 3 players are not affected by the latest
combat
mode change (see previous log entry), they allways get victorious
fights
because they need wins anyway. So from now on mp4+ combats will have
this
difference.
[2008-05-13 04:55:24 - Alpha 6]
Combat mode change.
There is a difference now between a WINNER and a
VICTOR
...both win the fight (creatures get xp and won fights, all benefits
etc) but
just the VICTORIOUS gets a won fight increment for its fight ballance.
This way
lost fights will be more often because they will be counted every time
and won
fights will much harder to get and more valuable. Winning a fight
remains
unchanged, its just if the fight is counted or not as a won fight that
changes.
The rules for a VICTORIOUS fight are that the loser loses over 30% more
vitality than you do and that both players lose more than 20%, like
this, fake
fights or loss farming will not generate unwated won fights anymore.
Also some
situations where the player is absolutly pulverised by the oponent
(100% vs 0%)
wont result in a victorius fight for the winner and if the fight
results are
too close the winner will also not have a victorius fight counted.
WARNING:
This is an important change that its still in testing and it might
entirely
change the way you got used to play so far.
[2008-05-13 03:50:52 - Alpha 6]
Officialy testing alpha 6 stage :)
Things that are in focus during this stage are a
special
involvment of players in story (adventure log), Testing multiplayer
collaboration
to solve riddles and quests and ... A new type of hybrid game
characters, such
as the Knator Commander and many others to come really soon. These
characters
are depicted from the "Adventure log" and they fulfill different
tasks creating even more interactivity within the game. Each character
will
have special abilities and will be able to influence the game world and
the
players in a special way, the possibilities are endless. One other
change that
comes with Alpha 6 is an important combat mode modification that will
entirely
change the way you are trying to achive the fight balance (won vs lost
fights).
More info on this comming soon... Back To The Top Of The
News Log
[2008-05-13 03:38:24 - Alpha 5]
Creature ability "Protect" its from now on called
"Martirism" because this better describes what it does and the way it
is used to gain losses. Ability does the same, takes vitality from the
creature
and gives to friendly creature increased resistance to attacks, this is
often
used to actualy lose a fight by self inflicted damage. [Translators
please
update]
[2008-05-12 01:12:24 - Alpha 5]
Important poll regarding the side story (Adventure
log)
please vote and share your opinion here
http://magicduel.invisionzone.com//index.php?showtopic=1439 Thank you.
[2008-05-11 08:20:51 - Alpha 5]
All story branches fixed to display an aditional
final
chapter page. One of the story branches has now access to CHAPTER 3,
this
branch is not much and just some took that path. More updates regarding
chapter
3 release are on the way. Even if more places open up in chapter 3, the
active
areas such as creature recruit or other type are NOT finalized , so you
will
get to reach those facilities but you wont be able to use them YET.
(its better
than nothing and its a step forward towards full chapter 3). If you
experience
any problems (like getting stucked) during the new ch3 story branch
please
contact me.
[2008-05-11 00:49:16 - Alpha 5]
It seems that a lot of people didnt realised it
but there is
a "View All" button on the adventure log link, the one on top near
the red "New announcements" link. Clicking that button will show you
the entire adventure log from its beginning.
[2008-05-11 00:24:48 - Alpha 5]
Adventure log changed to display 6 stories instead
of 5,
side bar made a bit taller to fit more content.
[2008-05-10 06:19:13 - Alpha 5]
Bronze, silver and gold medals for subscribers
should now be
granted instanly on subscription, if you subscribe for one of those and
dont
receive a medal please contact me. Back To The Top Of The
News Log
[2008-05-09 15:50:51 - Alpha 5]
Enhanced ritual selection, you now have a select
button
right near your ritual so no more selecting and submiting.
[2008-05-07 22:10:22 - Alpha 5]
Fixed a javascript bug, playerlist and chat are
now loading
much faster.
[2008-05-07 17:11:24 - Alpha 5]
I am working on a reward plan and medals for the
translation
teams, i didnt forget about that, also i will read all your messages
and emails
, reset max xp for mp5 etc etc but after the server migration, thank
you for
understanding.
[2008-05-06 17:53:57 - EMERGENCY]
We managed to aquire a brand new DUAL QUADCORE
(like 8
CPU's) , 4GB ram, SUPER SERVER for the game, such a great player
community
deserves the best :) Thank you for your current subscriptions, but
please if
you can help us this way and didn't subscribed yet, now its the time to
do so.
You get 50% more/cheaper credits by subscribing and a subscriber medal.
The
server cost is just 25% covered so we still need plenty subscriptions
to keep
it running.
[2008-05-06 03:38:17 - Alpha 5]
New payment plan now available. Players that realy
want to
HELP/SUPPORT us with the server can now subscribe to a month
subscription, the
benefits of it are detailed on the new MDShop payment page, please
check it
out. We need a new server up and running in 48hours or game will be
stoped
untill we find one , thank you all that helped so far. I know this is a
free
game but if some of you dont contribute with enough subscriptions i
have no
option but to move it on an other bad hosting and limit it further more
so that
it can still run... and you dont want that. This time i realy hope we
can get a
dedicated server with all the power we need but its entirely up tp you.
[2008-05-05 19:19:10 - EMERGENCY]
We are experiencing some server issues, game might
be down
for several hours tomorow or in the next hours (hopefully not but there
is a
major chance for this to happen) Back To The Top Of The
News Log
[2008-05-04 00:11:08 - Alpha 5]
Spanish translation is public. Thanks to Phrog,
Alche,
Ahkkharu and Aldrick you can now enjoy this game in spanish too. The
translation
is not complete yet , many parts are still in english , but i made the
work so
far publick so that others see it and hopefully join the exisitng team
and help
translating into spanish. Please contact Phrog in game if you wish to
join the
spanish team.
[2008-05-03 17:24:37 - Alpha 5]
Italian translation started. People that want to
jump in and
help please contact Savelfuser or submit to the forum topic related to
this.
[2008-05-02 15:13:07 - Alpha 5]
New separate Adventure Log page created. From now
on all
story related news or side quests and events will be announced on that
section
not on the main newslog.
[2008-04-30 19:19:05 - Alpha 5]
Adept page available. Clear cache, refresh and
click
"Adepts" in your stats menu on the right. You can see there all your
adepts and their activity status. Only adepts that are active are
counted. More
and more uses will be available soon for your active adepts so keep
gathering
more. The adept count indicator on the menu also goes berserk for high
numbers
of adepts ;)
[2008-04-24 04:54:57 - Alpha 5]
New premium creature available at the MDShop! The
BoodPact
Heretic Archer is part of the Chapter II creature collection and
features a new
ability to boosts ALL your Heretic Archer, Dark Archer and Chaos Archer
units
during a fight. It upgrades over 6 levels featuring premium color
artworks.
The creature can be found on the powerups branch.
As i
announced long ago, each branch will have a premium creature or more
hidden in
it. The reason for this is that creatures are much more dificult to
implement,
especialy ones with new abilities, and since all the items in mdshop
have same
price, they have to be distributed evenly and not all in one place. Its
no
secret that some of the items in mdshop should be much more expensive
and some
much more cheaper so organizing items like this makes it fair for
everybody. Back To The Top Of The
News Log
[2008-04-22 20:04:18 - Alpha 5]
- Enabled road from gazeebo to Fortune's Well,
- Brick at winds game is not clickable anymore,
- Hidden spot at Gazeebo of Equilibrium
deactivated,
- Chat message 6 hour cleanup fixed
[2008-04-19 03:23:41 - Alpha 5]
New avatars are up, lots of them and 8 new level 2
avatars,
go get them while they are still there! Also you can see the new
officialy
registered MagicDuel logo as my avatar (Muratus del Mur). Will be
integrated in
the site soon.
[2008-04-18 23:25:35 - Alpha 5]
New avatars comming up very very soon. Standby to
pic the
best :)
[2008-04-18 03:01:16 - Alpha 5]
Major database optimization and changes done.
Combats should
be faster and you should also notice other improvements.
[2008-04-18 01:40:29 - Alpha 5]
"The world is changing..." preparing for an
important gameplay change and event in about a week or two. Its not
chapter 3,
its not somethign you heard about. It involves all players regardless
of
gamestage or profile and is as important as the first alpha release of
the
game. It will make this game to give a new meaning to
"role-playing-game". ...and i know i am teasing you but i am too
excited about it not to announce this misterious future update somehow
and also
icant tell more yet :) Back To The Top Of The
News Log
[2008-04-18 00:51:31 - Alpha 5]
Adept count temporary unavailable. We are working
on a
better way to count adepts as the current one is broken. Untill its
done you
wont see your adept counter working at all. Your adepts (referers) will
be
counted well after this is solved, no adepts will be lost in this
process.
[2008-04-17 01:50:05 - Alpha 5]
No more scroll for the chat messages, only last 10
messages
are visible now. This lowers stress on the server and eliminates the
ugly
scollbar.
[2008-04-16 18:50:27 - Alpha 5]
There is now a "go idle" link next to the logout
one. Use it to put your account into a standby mode where others can
attack you
even if you are away several hours. You can close the broswser and it
will
still work. This also saves a lot of server power and is recommanded to
use if
you are not in front of the game. Auto idle mode is activated after 15
minutes
of inactivity.
[2008-04-16 07:43:11 - Alpha 5]
Players that experiencing temporary connection
timeouts and
are unable to open magicduel.com (or magicduel.nl) often please email
me your
IP and playername and also tell me if there are more people playing on
same ip.
Email all this on manu@magicduel.com I am investigating some server
issues.
Thank you.
[2008-04-15 15:31:52 - Alpha 5]
New weapons in the weapon shops! Their prices and
stats may
change in the next days.
[2008-04-15 02:32:49 - Alpha 5]
All players that are inactive but keep the game
interface
open will be automaticaly set to idle after 15minutes of inactivity.
Active
means that you entered a map location, opened a page, or talked on the
chat.
This will save some server CPU to be used for the players that are
actualy
playing and not just keeping the window open. Also its usefull to log
you out
in case you forgot interface open at work or some place else. Back To The Top Of The
News Log
[2008-04-15 02:30:01 - Alpha 5]
Two new pages added, for rules and known issues.
They will
be constantly udpated as need.
[2008-04-15 00:05:13 - Alpha 5]
From now on multiple connections to the game are
not
allowed. Having more browsers open with multiple accounts will
_probably_ get
you automaticaly blocked by the system. If this happens you have to
wait
several minutes untill you will be able to access the game again. If
you
continue to have multiple connections you will permanently get blocked
from
accessing the game (automaticaly)... and i wont bother editing the
firewall for
each one of you that gets blocked just because you could not follow
this simple
rule. Multiple accounts are still allowed, but using them all at the
same time
causes problems to the server.
[2008-04-14 22:44:57 - Alpha 5]
We are experiencing a server attack, please hold
on untill
we solve this issue, chat and interface may lag more than usual. Sorry
for any
inconvenience.
[2008-04-14 15:00:58 - Alpha 5]
Xp limit for mp5 increased from 8mil to 14mil ,
this may
change back later.
[2008-04-14 13:41:23 - Alpha 5]
Some of you noticed the constant fight or message
alerts,
this is just a bug because of the high speed load times and the new
implemented
caching system. Untill this will be slved just refresh (F5) when this
happens
and everything should be back to normal.
[2008-04-14 13:27:41 - Alpha 5]
Today is a special day...its MagicDuel's birthday
:). We
started with the project almost 4 years ago but magicduel.com was live
on the
net 3 years ago on 14 April. Game started its first alpha test just few
month
ago and it registered a very fast growth. We now have about 34000
registered
players and as more players join the game, more and more features will
be
unlocked and gameplay will become more and more interesting. Today and
tomorow
we will celebrate this event by making the game faster for a while
(increased
regeneration values, lower regen times) and other things. Enjoy and
have fun! Back To The Top Of The
News Log
[2008-04-13 02:37:28 - Alpha 5]
Content update at Board game page ("More units"
and "Map - sugestion" sectins added at the end) and Challenge page
updated with some more info
[2008-04-12 01:42:06 - Alpha 5]
Because the new server cpu power allows it, i
lowered some
update times and settings so that you can see data faster, such as
chat,
notifications, playerlist and more. Also i made several improvements to
page
compression and caching, you should see dramatic improvement of speed
after
just a few click (caching system loads as you play)
...enjoy the new speed, ..heads contest will be
totaly
different with this speed :)
...hopefully the MDShop can backup the new server
costs, and
remember that even 1$ counts to support the game.
[2008-04-11 04:33:27 - Alpha 5]
Birdie recruit and upgrade costs changed. It now
costs more
action points and more vitality points then valuepoints. Later levels
are also
greatly changed.
[2008-04-10 19:02:50 - Alpha 5]
Added online player count below the realm map
inside the
game
[2008-04-10 15:16:42 - Alpha 5]
We are now running from a new location. Please
take your
time and read this topic:
http://magicduel.invisionzone.com//index.php?showtopic=1345 Thank you
[2008-04-10 09:31:27 - EMERGENCY]
Tomorow we will move files to a new server, once
this is
complete its very likely magicduel.com domain will be unavailable
untill
nameservers change. If this happens just try again in a couple of hours.
[2008-04-08 22:02:59 - EMERGENCY]
In the next few days we will move to another
server. During
this process temporary game interruption will occur. Game should be
again
stable by Monday. Thank you for understanding. Back To The Top Of The
News Log
[2008-04-06 19:06:46 - Alpha 5]
There are currently 387 players at mp4 and just 85
at mp5.
Most of the players are still at mp3, playerbase is growning fast but
untill it
gets bigger there is no way we will move on to other features or unlock
mp6 for
magic or alliance fights. I increased advertising and as you can
probably
notice allready there is a constant flow of new players. High level
players
please help newbs especialy at beginner areas such as the first
creature
encounter or the papercabin. Those of you that stay at lower levels
just to
wait for chapter 3 please don't , because chapter 3 will be playable
only after
mp5. I will be away for about a week, have fun. i'll be back with new
things ;)
[2008-04-05 18:32:08 - Alpha 5]
Fixed upgrade requirements for Fire Bird level2,
this level
can not fight.
[2008-04-05 18:30:51 - Alpha 5]
Imperial aramor now does at LVL1: increased
initiative of
all creatures by 70%, increased damage of level 1 creatures by 50%, at
LVL2:
same as lvl1 plus increase damage of level 2 creatures bby 50%, at LVL3
does
increased damage of level 2 and 3 creatures plus increased initiative
(no more
effect on level 1 creatures).
[2008-04-04 04:17:16 - Alpha 5]
Knator Commander is learning to fight at the
hidden Loreroot
exit, left from MDArchives gates.
[2008-04-02 19:26:19 - Alpha 5]
More creature slots available at the MDShop. If
you allready
own more creatures than your current inventory allows you will have to
get one
slot for them too. This usualy happens when players have 17 or 18
creatures
with a default 16 creature inventory becaues of the imperial aramor or
the
joker creature.
[2008-04-02 18:41:04 - Alpha 5]
New creature added in MarindBell!. More creature
slots
feature will be added to the MDShop today so don't hurry to sacrifice
your
creatures if you allready have over 16. Back To The Top Of The
News Log
[2008-04-02 18:24:51 - Alpha 5]
Moneybookers payment option added to the credits
page.
Payments sent by moneybookers will be activated in 1-48hours.
[2008-04-01 10:44:09 - Alpha 5]
Knator War Master guard gone postal and roaming
free, be
aware that he is very dangerous.
[2008-04-01 02:38:34 - Alpha 5]
Winners of the puzzle challange are: SmartAlekRJ,
Elrad,
Aiedail, Akasha, Gilbert, Braiton, killer2. They all got a medal, and a
list of
wishes granted consisting in profile changes, new creatures, credits,
or
whatever they wished for. Elrad and SmartAlekRJ got also a
"puzzlesolver" tag for the way they solved the puzzle. From now on
competitions such as this will have prizes according to the number of
winners
and there will be a fixed list of possible wishes to guide you on what
you can
and what you cant ask as a prize. This time all wishes where granted :)
[2008-03-31 22:07:00 - Alpha 5]
New wave of avatars added, including 5 level2
avatars.
[2008-03-29 15:00:04 - Alpha 5]
Few more avatars added
[2008-03-27 23:02:51 - Alpha 5]
New Challanges page, for now only the trophy
contest and the
challanges info is there but that section will grow into something
bigger over
time. Challanges, like the puzzle that just finished, will start from
time to
time and will be greatly rewarded.
[2008-03-27 05:54:18 - Alpha 5]
The winners of the puzzle chalange are requested
to send A
WISH on same email they sent the solved puzzle printscreen. ..decent
and
reasonable one please :) Back To The Top Of The
News Log
[2008-03-27 05:45:28 - Alpha 5]
MEDALS! ..from now on medals will be given on rare
ocasions
for different things like, puzzle chalanges, head contest winners,
veteran
players (account id below 5k) , popular players, players that help with
the
development of the game, players that reach certain game checkpoints or
win
different chalanges i will start from time to time and so on. Medals
are not
given automaticaly by the system , each medal will be given only for a
good
reason.
[2008-03-27 05:26:46 - Alpha 5]
Trophy Heads Contest winners are:
MP3: Agasha Toshi, gilbertx, indianchief;
MP4: caramelo, fiju, Ahkkharu
MP5: *BigC*, phrog, STF.
Congratulations for winning this contest and thank
you all
for participating. As you probably know, players that won the contest
once wont
participate in the next contest so there will be room for new winners
every
time. All of the winners got a MEDAL and +2000 to max vitality and max
value
points.
[2008-03-27 00:16:09 - Alpha 5]
Heads contest ended. Winner list and prizes will
be posted
soon. Due to tehnical issues i wont be able to distribute prizes and
other
rewards for the puzzle winners and head contest winners today,
hopefully
tomorow everything will be back to normal, thank you for understanding.
[2008-03-26 04:08:28 - Alpha 5]
Puzzle contest ended. Thank you all for accepting
my
chalange and trying it and congratulations to those who found a way to
solve
it, it was a very dificult puzzle and i admire your perseverance. Those
who
didn't managed to solve it now will be able to solve it once its fully
implemented in the game. Logic modifications will be made to make it
easyer to
solve and clues will be hidded in the game to aid you in solving it. I
will
post soon a list with winners and their prizes, see you all at the next
chalange! Back To The Top Of The
News Log
[2008-03-26 02:48:44 - Alpha 5]
Broken Pattern Puzzle contest ends in one hour.
Send your
achievements on email. Prizes will be given tomorow and each method you
used
will be analized. Fraud attempts will be punished by permanent ban.
Puzzle will
be still active and you are welcome to send me screens if you managed
to solve
it, but special prizes will be given only for emails sent within next
hour.
After this contest the puzzle will be modified and it will be
integrated with
the rest of the game so that you will be able to try it again and
receive
whatever reward or trigger will be hidden in it.
[2008-03-25 09:12:54 - Alpha 5]
update to the puzzle, having just one tile black
will also
be considered a winner but with a lower prize (still huge). The puzzle
is
solvable without leaving any tile different but its extreamly dificult.
First
one that solves it with ALL TILES ORANGE in the next 2 days also will
gain a
custom tag 'Puzzle Master' and a special reward. If you solve it but
cant
explain the method used instead of that tag you will get "Lucky
puzzler" :P..joking, or maybe not.
[2008-03-25 05:07:48 - Alpha 5]
Prize for solving the Broken pattern puzzle
increased,
anybody who solves it and sends me a valid printscreen of it will get a
very
_VERY_ nice prize, different frm the one that will be when the puzzle
will be
implemented and according to its profile level. (Any attempt to send me
fake
screens will be painfull for you). The puzzle has logic, there is no
random
factor in it, it all has a pattern and it is solvable. Please email me
also the
time required to solve it and the method you used. ...oh and one more
thing
..only first 5 to solve it will get a prize, and do not share the
method used
with others once you win. You can however talk with thers about how to
solve
it, just dont spoil it once you finish it. have fun. Email screenshot
to
manu@magicduel.com
[2008-03-25 04:09:01 - Alpha 5]
A new puzzle is in work at "Broken Pattern Gazeebo
interior" , nothing will happen if you solve it at this stage , but you
are welcome to try and if you manage to make all tiles orange
prinscreen it and
send it on email to me, make sure playername is visible too, you will
get a
prize for your effort. (You will still have to do the puzzle again once
its
fully implemented.) This is one of the dificult puzzles of this game
and it
will hide a very exciting treasure, have fun with it and good luck.
[2008-03-25 03:06:52 - Alpha 5]
This trophy heads contest will end once a player
reaches
5000 score. Since caramelo and Agasha Toshi are closing to that limit
realy
fast, it seems the countdown has begun. Contest wont end exactly at 5k,
but
once it reaches that limit you will have less than a day time. Good
luck
everybody! Seems it will be a tight fight for 3rd positions. Back To The Top Of The
News Log
[2008-03-24 20:12:32 - Alpha 5]
Xp required to advance to mp4 increased from 200k
to 280k
[2008-03-21 20:06:11 - Alpha 5]
2nd level avatars are now available. These avatars
are in
limited number and they look awsome. They have a gold color to indicate
that
they are 2nd level avatars. To unlock them you must be at the end of
the
features section in your MDshop and also have at least 100 activity
days.
[2008-03-18 19:07:27 - Alpha 5]
44 Archive locations named.
[2008-03-18 05:49:28 - Alpha 5]
From now on during heads contest, each day at 10AM
(GMT+2)
every player will get +1 head. Additional to this more heads can be
distributed
on various ocasions during the contest.
[2008-03-18 04:30:17 - Alpha 5]
18 Underground locations named.
[2008-03-18 03:25:30 - Alpha 5]
Free credits reward changed, Now you get much less
credits
for a vote but you also get a decent amount of vitality and valuepoints
and one
aditional actionpoint for each vote.
Minimum value required for transfer of credits to
MDShop is
now 2$ instead of 10$.
[2008-03-17 20:51:42 - Alpha 5]
Heads increased for all player by 2 ...planning to
make this
automaticaly from now on so that head count will increase daily. Back To The Top Of The
News Log
[2008-03-16 19:08:20 - Alpha 5]
Heads increased for all player by 2 ... contest is
going to
get hotter!
[2008-03-16 19:01:30 - Alpha 5]
Players in storymode that cant fight because they
are
waiting for the story , cant participate in the heads contest. Their
score is
kept and they will be back in the competition once they exit story, if
the
competition is still on at that time.
[2008-03-16 16:26:18 - Alpha 5]
Fixed bug with player location info at the contest
top
[2008-03-16 01:57:25 - Alpha 5]
Location and player online info on the contest
page extended
to the first 8 players in each category
[2008-03-16 01:22:45 - Alpha 5]
Offline Board Game ready for public testing. Check
it out
and send me your thoughts about it, I am planning to do something very
big with
it, but i need your reaction to it first :)
[2008-03-15 23:18:16 - Alpha 5]
In each scene in the lower right corner you can
see the
coordinates of that scene. This is a tehnical detail usefull to refer
and
locate each untitled scene. Translators, mods or regular players are
welcome to
send me sugestions for the untitled locations by providing a list that
includes
coordinates of scene and sugested title..maybe your sugestions are
better than
what i have in plan for those locations. The entire MDArchives are
untitled yet
Trophy score wont be counted for players in
sanctuary or
inside buildings of capitols. Updated info on the head score page.
[2008-03-15 06:46:46 - Alpha 5]
Two additional heads granted to each player! Score
will
raise faster as more heads cumulate and the contest is comming to an
end ...
few more days left, enough time to totaly change the score board if you
gather
and keep those heads.
[2008-03-15 06:25:01 - Alpha 5]
Ok, one clue to find the hiding place ... "its not
in
the four corners of the world"...66heads, waiting...imagine someone is
gathering score right now ...pffff...
[2008-03-15 05:19:54 - Alpha 5]
Heads contest "dead creature bug" solved, now if
you attack a player that has no defending forces and cant fight , you
will get
automaticaly all his heads.
Man hunt!! ..*Shoeps* that held the heads and
enjoyed this
bug is chalanging all MP5 to find him and get those 66 heads he has!,
he will
be on , you just have to find him and the heads are yours, but hurry or
somebody else will get them :)
[2008-03-15 04:47:40 - Alpha 5]
Number of heads that will cancel your imunity in
the
sanctuary is now 6 instead of 15, so if you have more than 6 heads and
you are
in a sanctuary you are no longer protected by it. As soon as you lose
your
heads you are again protected.
[2008-03-14 03:36:46 - Alpha 5]
New item in MDShop, uncommon powerup
[2008-03-13 20:51:06 - Alpha 5]
Head contest rules changed, now top players are
calculated
by a score they get while keeping the heads they get. Even if you get a
lot of
heads you need to hold them enough to increase your score. Score is
counted
only for online players. Read more on the contest page. Back To The Top Of The
News Log
[2008-03-13 20:21:36 - Alpha 5]
Each player got two aditional trophy heads
[2008-03-13 17:22:17 - Alpha 5]
Protector test ended. Protectors will be available
again
when mp6 will be open for all. All current mp6 will be set back to mp5,
if any
of the current protectors have over the max xp for mp5 i can set your
xp to
half the requirement of mp5, but only on demand, so contact me if you
want so.
[2008-03-11 01:55:00 - Alpha 5]
MagicDuel Board Game development is in progress.
For more
info click the new banner on the right side under your stats.
[2008-03-10 02:33:18 - Alpha 5]
Players who payed for credits in the last days and
didnt
received them please contact manu@magicduel.com and provide paypal
transaction
details for manual processing. There was (and probably still is) a
problem with
the payment system. Thank you for understanding.
[2008-03-08 01:05:48 - Alpha 5]
Artists are welcome to try their skills in
building MD
avatars, the deal is like this:
i pick only the avatars i like, those avatars cant
be used
anywhere else once they become MD avatars, (no forum avatars, no web
gallery,
nothing and i mean it) , and you receive 3 credits for each avatar that
you
make and its added to the MD avatar gallery. Avatars must not be
cartoon like,
or comics, or anime, or that type, keep the magicduel lookfeel
please. If
i like your work more tasks are available and for greater number of
avatars
(assuming i like them) i can pay you cash. Oh ..and one more
thing..they dont
have to look like the current ones,...just do your best and email the
results
to manu@magicduel.com , put subject "MD Avatars". Thank you, good
luck.
[2008-03-06 21:42:27 - Alpha 5]
Bonus for balanced fights is now affecting gained
creature
Xp and Player Xp but only a half of it influences combat skill reward.
More
changes to these values are possible in the next period to ensure a
good game
balance. Back To The Top Of The
News Log
[2008-03-06 20:04:51 - Alpha 5]
New premium feature (MDShop) "Outgoing Message
Control", you can see what messages are still unread by the receiver
and
you can even cancel them before they are opened by the target player.
[2008-03-06 16:53:11 - Alpha 5]
Extra combat reward for players keeping their
fights
balanced. If you keep your won/lost fight difference lower than 20
fights you
get much more Xp and combat reward, up to 200% more than usual. For
those who
don't know, in this game your goal is to keep that balance steady, not
to win
like crazy, this is very uncommon for most of you , and as new players
find it
dificult to win, older players find it much more dificult to lose. At
later
stages, some players do afford to keep winning, but thats only for very
few of
you, (6mil xp +)
[2008-03-05 03:04:04 - Alpha 5]
Detailed Creature Xp reward is now visible in
combat log
after fight, last thing in the log.
[2008-03-05 01:21:22 - Alpha 5]
even thou avatar heads contest is running, many
things will
change on the way and the contest is far from its end. you will have
several
days to regain your heads before contest end, so running away with them
is
pointless right now.
[2008-03-04 16:06:36 - Alpha 5]
Last round of avatars is up, more will come, but
later.
Custom avatars available!! you can get unique
avatars at the
MDShop, 25 days shop level on the features branch. only 16 avatars
available
for now, pick the one you like. More avatars will be added in the next
days,
each avatar is unique and can be used by a single player. There is a
limited
number of avatars!
[2008-03-02 02:51:53 - Alpha 5]
From now on each player must lose at least 2% of
his army
during a fight to get HEAT for that fight. This change was added to
limit heat
gathering rituals that were used as exploits. A true fight should have
casualties on both sides, if it doesnt , you dont get heat for it.
[2008-03-01 23:51:42 - Alpha 5]
March and April added to the MD Calendar. Thank
you
Actraiser for the excelent job.
[2008-02-29 17:32:23 - Alpha 5]
New defensive creature in Loreroot. Like the
Imperial
Aramor, this creature has the ability to boost a skill of all the other
creatures fighting in that ritual. This one has Regeneration Aura that
boosts
regeneration skill of all creatures in the ritual.
[2008-02-29 17:19:30 - Alpha 5]
Protectors can now view their daily progress too.
[2008-02-27 22:09:09 - Alpha 5]
New premium creature available. The Imperial
Aramor has a
new type of feature and is able to influence all creatures in a ritual.
[2008-02-24 23:46:31 - Alpha 5]
Dutch version is up and running. More tweaks to it
will be
made during the next days. Thank you Shoeps, DeViLDiCe and Metal Bunny
for
their excellent work on this. More info regarding the Dutch section of
the game
comming soon. Back To The Top Of The
News Log
[2008-02-23 16:40:29 - Alpha 5]
Heads contest STARTED. each player gets all the
heads the
enemy has if he wins the fight. Each head is a point in this contest ,
player
with most heads wins. Each head brings a great skill handicap while you
have
them making it more dificult to hold the trophies. Players with more
than 15
heads are not protected in sanctuary. Changes to this contest will be
added on
the way, GOOD LUCK.
[2008-02-23 16:31:03 - Alpha 5]
Protector testing goes to the next stage. More MP5
players
that want to temporarly become protectors can join the test, you must
have
above 4mil xp and be an active players, all protectors that are unable
to find
followers will return to MP5 in the next few days. PM .Muratus del Mur.
if you
wish to join the test. For those who don't know, participating in such
a test
might not be pleasant, but will be interesting, i dont want to hear
complains.
[2008-02-23 16:11:07 - Alpha 5]
minimum credit pack is now at 5$, with more bonus
for larger
packs (20,100).
[2008-02-22 22:53:20 - Alpha 5]
All players received a "shop reset", you can reset
the shop only once if you wish to do so. Posible reasons for shop reset
are: in
case you are unable to meet requirements for deeper level items and you
want to
reuse permanent boosters, or you want to get an aditional limited
edition
creature that you already recruited at the shop, or maybe you run out
of
available items. More shop resets will be available later at end levels
of the
shop.
[2008-02-22 22:53:20 - Alpha 5]
Big changes at the MDShop, items are now divided
in 3
categories so that you can pick what you want to use. The shop
advancement
system is still the same, you cant access items at deeper levels untill
you
free an item slot. Only 3 items visible at one time. No creatures for
now at the
shop, creatures will be added later and divided across the 3 categories
at
deeper levels.
[2008-02-22 20:12:16 - Alpha 5]
New feature available in the MagicDuel Archives,
check the
big library room. The "Document dispatcher" is a unique feature
allowing players to share their thoughts with the rest of the
community, you
can write about personal ritual setups you find most effective,
personal things
about yourself, and even protector or alliance rules and regulations in
case
you are a leader or a protector. This system will be used for more
player
interactivity and will shape the MD world in a very interesting way.
More
integration of these documents will come on the way. PLEASE keep your
personal
paper collection clean and meaningfull, these texts will be rated and
will
matter more than just a simple player comment. Back To The Top Of The
News Log
[2008-02-22 16:08:03 - Alpha 5]
Delete button added to the view message window.
[2008-02-19 03:51:19 - Alpha 5]
One more chance to players that messed with the
fight
balance. 62 players with less than -450 honor got their honor reset to
zero and
the fighting count balanced. This is a one time change, one more chance
for
those players to understand that winning all fights they can is not a
way to
play this game. You must balance your won fights with a equal number of
lost
fights, these are the game rules, stick to them or you will end up
unable to
play.
[2008-02-18 00:11:57 - Alpha 5]
Losing honor penalisation for losing against
players with
lower win count dropped from 10 to 5 honor points. The penalization
will go
back up if players start to abuse it again.
[2008-02-17 20:57:06 - Alpha 5]
MagicDuel Archives are now open. No special
interaction yet,
just navigate and checkout the new areas, no puzzle, creatures or
anything else
for now. All clickable items that do nothing are in work, ignore them.
MagicDuel Archives is a entire land north of MarindBell and Loreroot,
outside
the known map. A realm map will be available for it soon. Both
beginners and
advanced players have free access to this new land, ..but don't ask
where the
entrance is, try to find it, it is very simple.
MDA scenes are not yet named and more locations
will be
added to this land in the next few days.
[2008-02-17 15:35:32 - Alpha 5]
Regeneration ability during fight is now based on
regeneration skill not power skill. For those who don't know,
regeneration
skill now helps to regenerate creatures after a won fight and also
improves the
regeneration ability of some creatures during fight. Effect is
calculated in
percentage.
[2008-02-17 14:34:50 - Alpha 5]
Protect, Regenerate, Defend and Weaken combat
abilities ARE
WORKING now. However, their effect power is not fully adjusted so they
will
probably be very unbalanced. I am waiting for feedback from you on how
these
tehniques work, but dont haste to jump to conclusions, take some time
to see
how they are affecting the gameplay. The fighting system with these
abilities
should be totaly different so dont base your conclusions on the former
fighting
system. New rituals and new play strategies should be used now, both as
attack
and defence. Back To The Top Of The
News Log
[2008-02-16 16:34:11 - Alpha 5]
3 more protector spell levels unlocked, 2 new
spells added
for testing, curse and weaken. Protectors now need 24 followers to test
all
spells, steps betwen higher spell levels will be incresed greatly after
the
testing phase, these settings are just to enable protectors to test the
new
features. protectors, please reset spells to enable new branches. Total
spell
uses don't count to anything yet and resetting spells is free of any
penalty in
the testing phase, you just need the 24 (max) folowers.
[2008-02-16 15:28:28 - Alpha 5]
All reviews were carefully read and analized,
thank you all
for your comments. For advertising purposes only a selection of
'positive' game
reviews was added to the site. The comments containing improvement
sugestions
were treated like so and the ones that make sense were added to the
development
task list. If you have any problems with your comment beeing posted
public on
the site please let me know and i will remove it asap. If you didn't
send your
game review yet, please do so by messaging it to a moderator or
directly to
'.Muratus del Mur.' in the game, provide name, age and occupation with
your
message.
[2008-02-16 15:13:52 - Alpha 5]
Max heat cumulated increased to 4400 (max effect
limit at
4000), this should let you get max heat and still be able to stay close
to max
after praying to a protector, or as a protector you will still be close
to max
after using a spell.
[2008-02-16 14:42:46 - Alpha 5]
Content updates on main site
[2008-02-16 02:53:15 - Alpha 5]
Maximum honor dropped to 200 per fight, extra
honor converts
to xp at a rate of 10 xp points for 1 honor. More changes to these
values will
be made on the way
[2008-02-16 02:12:16 - Alpha 5]
Alliance fights wont count to the win/loss balance
from now
on. Alliance mode is currently stopped but updates and improvements to
it will
continue to be made as this mode will be available again at later game
stages. Back To The Top Of The
News Log
[2008-02-16 01:39:27 - Alpha 5]
Maximum honor reward for a battle is now 400,
every won
battle against a player that should give more than 400 honor will give
you
extra experience and battle reward, 20xp points for every 1 honor point
that
should be over the 400 limit.
[2008-02-16 01:39:27 - Alpha 5]
NPC fights don't count anymore to the lost/won
fight
balance.
[2008-02-13 16:45:21 - Alpha 5]
A new protecor for you to worship, *BigC* is now
back and
participates in the protector test.
[2008-02-13 15:26:32 - Alpha 5]
4 new spells for protectors plus one additional
level. All
protectors spells reset, you will have to configure their casting words
again.
Protectors can read about the new spells on the more info link in their
magic
interface. (new spells: noarmor, freeze, nomulti, holyarmy)
[2008-02-12 16:39:33 - Alpha 5]
Protectors can now use their interface to test 4
spells.
Many more spells will be added after or during this test. Worshipers
are
welcome to give heat to their protectors in exchange of magic. This
change
includes the spellbook and the entire protector casting and spell
selection
system that will be used in chapter 3 for all mp6 players.
[2008-02-11 22:13:26 - Alpha 5]
Enhancements to the messaging system - valid time
indicator
for page and copy of message in case of link expiration.
[2008-02-11 13:24:29 - Alpha 5]
Share your thoughts about this game! PM one of the
mods (or
.Muratus del Mur. directly) with a elaborated opinion about the game ,
include
some info like real name and occupation or age, or whatever you think
fit. This
will help us better understand what you think about the game and how we
can
improve it, also some of these comments will be used on the front page
as
reviews to be read by potential new players. The most interesting
comments
regardless if they are praising the entire game or if they criticise it
(in a
usefull manner), will be rewarded. Please use as message subject 'Game
comments'. Back To The Top Of The
News Log
[2008-02-08 04:06:33 - Alpha 5]
Protector gameplay test in progress. All players
at MP4 and
MP5 can now choose one of the protectors to woreship. Type their name
in the
worship section on your daily achievements page. Protectors will be
able to
cast spells but will do so only in favor of their own worshipers.
Worshipers
will support their Protectors with heat and will get Loyalty for doing
so.
[2008-02-07 23:09:52 - Alpha 5]
Opera and Safari support stopped until bugs for
those
browsers get fixed.
[2008-02-07 12:47:17 - Alpha 5]
Important gameplay changes in progress, more
details to come
when they will be officialy released, untill then you will see players
as
"Protectors" (sort of god players) and you will see a worship field
in your daily progress page. You can use that section to worship a
Protector
player , but dont ask questions about it as its still under development
and a
lot of things change very fast there. These features will be available
later in
the game but we are testing them at lower levels (mp5) for now.
Protector
players will be "caster" players that will have armies of other players
under their command and will be able to cast magic. This is not a
moderator
feature, but a game feature anybody will be able to reach at later game
stages,
but not right now. More info soon ...
[2008-02-05 12:00:40 - Alpha 5]
Server maintenence work around 4:20-4:40AM GMT+2,
if you get
loged out or game pops errors, close interface, wait a few minutes and
try
again. Hopefully server work will end soon.
[2008-02-05 11:56:50 - Alpha 5]
We added a new important voting site to the list
but due to
publisher restrictions we cant put that site on your free credits page.
If you
want to help and vote for this game, please consider using that voting
site
too. Go here : http://magicduel.com/index.php?pag=partners and vote on
the MPOG
TOP 200 , You wont get any credits for doing this, but you will surely
help us
promote, vote only if you like the game, and if possible to do it daily
is
great. Thank you for understanding.
[2008-02-04 12:50:09 - Alpha 5]
New welcome screen. New players will see that
screen with a
short introductory info about this game, hopefully this will make
things more
clear for them and they wont think that Papaer Cabin is all what this
game has. Back To The Top Of The
News Log
[2008-02-03 11:29:21 - Alpha 5]
New feature. Now you can check your daily progress
and see a
better representation of the battlle wins loss balance system. You have
a new
button under the stats menu. Players in tutorial mode can't access that
page.
[2008-02-03 06:54:45 - Alpha 5]
Max heat increased to 4200, max usable heat is
4000. Heat
bonus for combats lowered by 5%
[2008-02-03 06:53:53 - Alpha 5]
Due to server overload we had to do some changes:
Refresh
times are now slower by 15-40%. Chat will update a bit slower, heat
notifier
and message notifications will update after a longer time (20 seconds
more than
usual) and online playerlist is updated also with 20sec slower than
until now.
Hopefully this will lower the stress on the server untill we manage to
move the
game on a different machine. Thank you for understanding.
[2008-02-02 07:07:05 - Alpha 5]
Support for Opera Browser added. Test for bugs and
report
them to a mod.
[2008-02-01 16:33:43 - Alpha 5]
Storyline unlocked for replay for mindpower 3 and
4. Now you
can replay story and advance to next mindpower level. Mindpower 5 level
has to
wait longer for chapter 3. This change is permanent, from now on mp3
and mp4
will reset story at end of chapter 2 and only when they get to mp5 they
will be
able to play chapter 3.
Please contact a moderator asap if weird things
happen you
your story as you reach its end.
[2008-01-31 10:28:06 - Alpha 5]
New MD wallpaper - Noman's Land - Path to
Necrovion ,
download: 1280x1024
[2008-01-31 02:38:31 - Alpha 5]
1st official wallpaper 1200x1024, a lot more to
come. Enjoy
New feature, next to your nice and shine heat
indicator,
called "Erolin device" in this game, you will see two small round
things. They can store heat 1000 points each. When you have over 1000
heat
points (by fighting, moving, upgrading, and other ways) you can click
your
Erolin device and all heat in it will go to the small round things
there so
that you can use it later by clicking them. Be carefull thou, all heat
over
your storage capacity (2000 points) will get lost and also if you have
for
example 1900 heat and click the device you will store just 1000 and
lose the
900, so be carefull how you use it, its tricky.
For those who don't know what heat is fore, heat
will
multiply your combat reward up to 3 times and will also be used later
to cast
spells.
[2008-01-29 09:55:19 - Alpha 5]
Mechanical Movement Aid powerup available at MD
Shop. Strategic
powerup.
[2008-01-29 09:02:44 - Alpha 5]
Calendar events for february added, you may now
search for
events in february if you have the calendar search feature enabled.
[2008-01-29 07:52:51 - Alpha 5]
Trophy Heads contest ended today. First prize
consisting of
+1000maxVp and +1000maxVit goes to 'Sherva','Slayermtg','Antitalent' ,
second
and 3rd price go to
'DarkMan','Akasha','TheJadeFox','Aldrick','savelfuser','Fuzzwort' and
consist
of +1000maxVit. 4th position gets a small reward too for trying hard at
this
first heads contest, +500maxVp to 'Gilbert','DarkGoose','Almighty'.
Thank you
all for participating at this experimental contest, more contests are
to come
with different rules and more improvements.
[2008-01-29 03:37:15 - Alpha 5]
All players received 10 additional trophy heads!
countdown
started.
[2008-01-28 03:30:52 - Alpha 5]
Trophy heads stats page available, refresh the
interface and
chech the link near the calendar link on the top Back To The Top Of The
News
Log
[2008-01-28 03:12:51 - Alpha 5]
Reward increased for Head trophy contest, first 3
players of
yeach mindPower group will get a prize. More changes are possible to
happen
until the end of the contest.
[2008-01-28 02:56:06 - Alpha 5]
All mindpower 5 players got 10 additional trophy
heads.
[2008-01-27 23:49:56 - Alpha 5]
All players got 4 additional trophy heads,
competition ends
tomorow!
[2008-01-27 07:06:12 - Alpha 5]
Server software updates in progress, game may
display errors
or log you out during this time, dont panic everything is ok with your
account
:)
[2008-01-27 06:25:14 - Alpha 5]
All players got one additional head trophy,
remember the
head contest is about to end.
[2008-01-25 08:57:41 - Alpha 5]
As you probably noticed, chapter II stops at some
point with
the words 'under construction' . You cant reset the story for now as we
are
working on some changes pass that point. The continue option will be
again
available in a few days.
[2008-01-25 08:29:31 - Alpha 5]
ANNOUNCEMENT
We are looking for players that can translate the
game in
any other language. This is a voluntary job not a paid one, we are
looking for
people that want to help expand this not to hire. Also because the
translation
requires you to know the game very good, you must have at least 20
activity
days in the game to be selected. There is a lot of work in this so if
you dont
want to get realy involved then please dont start. Please provide full
name,
playername, activity days, real age, and if possible any kind of work
or proof
that states your abilities in that language, beeing a citizen of that
country
is simply not enough. The game has several important sections that
require very
good translations skills and of course very good understanding of the
english
language. Once selected, you will be responsable for language edits
related to
your language and further collaboration (promotion in your country) is
possible
in the future. Please contact me at manu@magicduel.com. Thank you for
understanding,
thank you for reading my bad english :) and hopefully we will see this
game
available to more countries soon.
p.s. english spelling checks wont be done for now,
i will
post an other announcement about this when it will be needed. Back To The Top Of The
News
Log
[2008-01-25 06:38:59 - Alpha 5]
Server reset. All temporary data such as
chatmessages and
notifications reset. Game was down for some periouds today. (nothing
serious)
[2008-01-23 17:52:37 - Alpha 5]
Friend list feature added to MD Shop!, you can now
see if
your friends are online and you can send them quick mesages.
[2008-01-23 07:05:14 - Alpha 5]
Players in sanctuary with more than 15 heads can
be
attacked...no more hidding to keep those heads.
[2008-01-23 00:50:59 - Alpha 5]
All players received an additional head trophy,
happy
hunting. Remember that the more heads you have the greater combat
handicap you
will have (less skills during fight), so the more you have the harder
it is to
hold them.
[2008-01-22 10:22:15 - Alpha 5]
Heads contest comming to an end. Whoever holds the
most
heads will win a prise consisting of +1000 max Vit and +1000 max Vp.
One winner
will be selected for each mindpower level only if there is someone
holding over
50 heads. You must hold the trophies, whoever has them when i will
check the
stats again will get the prise, regardless if he just aquired them
1minute ago
or holds them for a longer time. I know it doesnt sound fair for some
of you
and i know there are a lot of players holding heads that went to
sanctuary or
logged out , but this isn't a fair contest ...YET! We learned a lot
about
player behavior out of this contest and this will help implementing
more PvP
interactivity in the near future. Thnx all for participating.
[2008-01-22 10:04:59 - Alpha 5]
We have a new website face! Still not amazing but
much
better than the confusing old page with all the info messed in it. New
site is
focusing on the new players that need to see in a short look what the
game is
about. Later, more info will be added to it , including player stats.
Once the
MagicDuel Archives will be ready , they will also represent a big
section of
the main site. Back To The Top Of The
News
Log
[2008-01-20 12:05:15 - Alpha 5]
You can now get free credits to spend in MD Shop
by voting
the game on different game directories. Check the new link in MDShop
and on top
near the logout/forum links. You get 5 cents for each vote every day
thats
0.45$/day , more links will be added in time. VOTE daily to support
this game!
[2008-01-19 08:36:04 - Alpha 5]
New Special edition (2008 Creature Collection)
creature
available at the MD Shop. Read more info there.
[2008-01-18 16:19:57 - Alpha 5]
DATABASE MAINTENANCE. As announced long ago, we id
some
database maintenence and deleted combat logs and other data that was
gathering
from long ago.
[2008-01-17 06:49:48 - Alpha 5]
All level 6 players have been moved to mp 5.
except BigC
that has almost 8mil xp , most should be happy about this. I am trying
to push
all players at lower levels so that there wont be such a divided
gameplay for
now.
[2008-01-17 06:45:25 - Alpha 5]
A lot of players have been reassigned today to a
different
mindpower level based on their TOTAL XP . The ones that dropped a
Mindpower
point should be happy that they can do the story again and gain the
story
bonuses again, the ones that were increased MP level (very very few)
unfortunatly lost their chance to replay the story at that mp level.
Next time
try to avoid staying at a lower mp level when you should advance.
[2008-01-17 06:34:17 - Alpha 5]
Mindpower XP levels increased again. Reason is to
keep players
longer at their mp levels and hopefully improve things during this
period until
the game gets more players. New XP caps are: mp 3-4 200k , 4-5 2,2mil,
5-6
8mil, 6-7 16mil. Xp caps will be dropped when there will be enough
players
online and the place will get crowded again. Back To The Top Of The
News
Log
[2008-01-17 03:29:34 - Alpha 5]
All moderators received a spell to get faster to
papercabin
so that they can assist newbs from time to time. Everybody that want to
help
with assisitng newbs are welcome to do so and will receive the spell
but only
after they show that they actualy stay there and help people out. One
other
place to help newbs is the Liquid dust area. The spell can be performed
just by
typing these words in any chat area: "Take me to Paper Cabin".
The one of you that usualy help newbs at that area
but are
not mods, please contact me to give you the spell (PM)
[2008-01-16 11:07:03 - Alpha 4]
We are one step closer to implement M-A-G-I-C in
the game.
Until now there are about 7 spells developed but a lot more (20+) will
be added
in the next days. Total number of spells in the game will be ...
unlimited,
with new additions every now and then. In a few days the spell testing
will
extended to more veteran players and moderators ... but not all. Don't
get mad
that you dont get to test the spells for now, the testing has to be
under
strict controll and we cant open it for everybody yet. After the
testing phase
ends it will take some time to implement them in the current game world
as part
of quests, story bonuses and so on, but at least you know that things
are
moving around here. Other game sections that are actively developed at
this
time are the MagicDuel Archives Map that will be probably released
sooner than
magic. Chapter 3 should also come sometime this month but unfortunatly
i can
promise anything as its depending on someone else not on me. Other
changes have
been done to the closed lands that are pointless to announce on the
change log,
but some of you might have noticed the small addon on the Necrovion
gate :D
[2008-01-15 06:01:18 - Alpha 4]
All items in the Defensive Tower in Loreroot are
now on
stock and configured. Thnx omegaweapon for the sugestions.
[2008-01-15 05:40:37 - Alpha 4]
XP cap required for mp 6 was increased from 2.4
mil to 3.4
mil and for mp7 from 6mil to 7.5mil
We are testing a series of new features to be
implemented in
the near future. Some of the players will use special features that are
not
widely available yet. This is only a test.
[2008-01-14 11:10:07 - Alpha 4]
A major series of changes was made today, if you
notice any
abnormal behavior of the fighting system, chat or profile page please
submit a
report to a moderator including all needed details.
[2008-01-14 01:42:46 - Alpha 4]
Loreroot guards are extreamly strong right now
because some
of the older players complained they want something chalanging ...so
here they
have it :) I will lower guards strength progressively and update the
changelog
about this as more of the advanced player go in. ..but they wont be too
easy to
defeat anyway. Keep in mind this, doesn't matter the total vitality
your
oponent has, it matters how much damage you do or how much life you can
recover
in total during the fight, with the right ritual and creatures anything
can be
defeated.
[2008-01-13 17:44:29 - Alpha 4]
Please stop asking mods how to do the puzzles or
quests,
they are not allowed to spoil, try to figure them out yourself.
[2008-01-13 16:20:01 - Alpha 4]
The shop in Loreroot has out of stoc items, i am
open for
sugestions on their price and bonuses, but only from players that
understand
that prices and bonusses of items bust be made accordingly to game
progress and
the way the can get those value points, not according to their personal
needs
or their own max vp. If you want to help with this, take a look at the
Loreroot
items (when you get there) and make a clear list of what their price
should be
and what bonuses they will offer. Bonuses can include any of the
current player
skills, not only attack and defence. Medusa set should be close to
Sungod set ,
maybe lower with some affordable items. Value points are supposed to be
gained
by fighting and are mostly temporary stats, the maximum valuepoints
stats is
more as a base from where you can gather more value points. so this is
one of
the reasons the items are so much over the players max vp.
Loreroot contains a new area, its use will come
later
however.
[2008-01-13 14:41:15 - Alpha 4]
Loreroot is now open! However you have to finish
the quest
required to enter it. Check the clue page again for additional
info....if you
have no ideea what clue page i am talking about, then go to the guards
and
start your quest there.
[2008-01-13 10:30:22 - Alpha 4]
Dificult times.
As new changes made players restart their story so
that they
can get to their appropriate Mindpower level, the game looks deserted.
The one
of you that are not in story mode please help us out here and move to
the
Papercabin, Liquid Dust newb area for a while and help some new guys
out. Help
on this is much apreciated.
I will take this oportunity with the game beeing
so empty to
do some bigger changes to it that will probably make interface display
some
errors and such...don't ignore them , report them to me, but take 5-10
minutes
first and see if they are still happening after a refresh. I wont put
the
'maintenance announcement' for now.
Thank you all for helping with this project.
[2008-01-11 15:25:40 - Alpha 4]
We started to implement Loreroot puzzle to unlock
the land.
Parts of this puzzle, such as clues and other interactions are spread
across
different regions. The puzzle is not solvable until its completely
implemented.
Your two options are to wait for it to be completly integrated and then
start
to figure it out, or you can do this from now with the available parts
and
finish it when all parts are integrated. (You may need to revisit
previous
locations and triggers if you chose the second way).
[2008-01-11 14:20:00 - Alpha 4]
Calendar is now accessible via the note on the
wall in Paper
Cabin. Temporary link near changelog will be removed. Back To The Top Of The
News
Log
[2008-01-11 10:22:53 - Alpha 4]
MindPower status indicator added to online player
list to
better see what players are from your mp level
[2008-01-11 10:01:42 - Alpha 4]
Maintenance work sheduled. Combat logs and
messages will be
deleted, and database will work slow for a couple of minutes. Please
copy any
usefull information you might have in your messages and save any combat
log you
might need for later review as they will all disapear.
[2008-01-10 14:19:11 - Alpha 4]
MindPower 6 unlocked, MP5 players can replay the
story to
advance to MP6. No news about when Chapter III will be released,
probably after
17 january until end of month, but i don't know for sure so don't count
on it.
[2008-01-10 14:14:46 - Alpha 4]
Heat reard for winning battles greatly increased
(Testers keep an eye on heat exploits pls)
[2008-01-10 12:26:11 - Alpha 4]
MAX XP cap. When you reach the required xp to
advance to
next mindpower level you wont get anymore skillpoints reward from the
battles
you win. This will limit players from remaining at lower MP levels but
will
also give them enough time to decide when they want to advance.
(Testing and feedback needed - test if player that
is over
the required xp still gets xp, skills and wins/losses for his creatures
both
when attacked or attacking)
[2008-01-10 12:20:34 - Alpha 4]
Each story end will require player XP to advance
to next
MindPower level. The plyer XP you currently have will be displayed
there or in
the MDShop, its not the creature XP on the detail panel. Back To The Top Of The
News
Log
[2008-01-10 09:56:30 - Alpha 4]
Player are now divided based on MindPower level.
Additional
mindpower advancement requirements will be added to the story. Game
areas will
be locked based on MindPower. Players on all lands can fight eachother
if they
are same MP, and alliances have same fighting rules.
MP 6 level will be unlocked soon.
[2008-01-10 09:19:28 - Alpha 4]
Increased honor reward for fighting NPC's
[2008-01-09 07:57:54 - Alpha 4]
Some players have been tagged with special tags,
please
refer to them for different things like bugs or whatever their tag
describes.
Exemples are : contact *Actraiser* for research jobs on the MagicDuel
Archives,
submit bugs to *ugauga*...and so on. More job specific bugs will be
assigned to
other players that get involved in this and take responsability of
different
game development areas.
[2008-01-08 07:57:00 - Alpha 4]
Maximum honor limit is now 5000 points. Advanced
players are
kindly requested not to act like monkeys and to take any oportunity to
unbalance the game if it gives them even a small advantage. Thank you
for
understanding.
[2008-01-07 05:27:08 - Alpha 4]
A new lot of 7 advanced players was moved to
loreroot group
[2008-01-07 04:49:20 - Alpha 4]
Trophy side game tests are in progress, during
this time
trophy head count can change without notice, score can reset, other
things may
happen, just play normal or try to get the most heads you can and hold
them as
much as you can. This is just a testing, there is no actual use for the
heads
for now. Back To The Top Of The
News
Log
[2008-01-07 04:30:03 - Alpha 4]
Head Trophy holders get 1 point skill penalization
per
creature slot for every 2 heads he holds. Testing how to temporarly
lower power
of players holding most heads and to balance the competion
[2008-01-06 19:27:37 - Alpha 4]
MDShop is now open in story mode also
[2008-01-06 19:03:58 - Alpha 4]
Haotic strikes now do damage from 60% to 180% and
player
atack has a great role in that, the more attack youy have the more the
actual
attack fluctuation is. Good for unpredictable fights. (Knator, Grasans)
Formula: osc= 80% of player attack; final attack
is random
from attack - (osc/2) to attack + osc.
[2008-01-06 13:56:44 - Alpha 4]
New side game just started. Consider it sort of
soccer/football
:).
Each player starts with 1 trophy head, everytime
you win
against a player you take all his points (trophy heads) and you lose
all yours
when you are defeated. Only attakers can gain points in this.
Lets see who gathers the most trophy heads!
It wont be easy and for sure most of the advanced
players
will get them eventualy, but this will also make them more attacked by
others..and who knows maybe a newb gets to gahter all and run away with
them .
Game (trophy score) will reset from time to time
and may get
a different role later, for now its just testing it.
A new wave of 17 players has been moved to the
advanced
group (Loreroot game stage). Selection was based on cumulated xp (over
1milion)
[2008-01-04 10:57:35 - Alpha 4]
Calendar now gives reward for each activity day.
Once every
24h hours when you login you will receive a small reward for that
activity day.
Reward is different every day.
[2008-01-04 10:01:12 - Alpha 4]
MD Shop is now available from first day, no more 3
days
waiting. Two new prerelease items available there. These items will
unlock 2
features that are now in work, they are avilable at no extra
requirements for
now, but will be moved to deeper shop levels when they will be
completed. Now
is the time to get them.
[2008-01-03 16:16:42 - Alpha 4]
New daily calendar! Every day you will find a bit
of
information on celebrations in that day, things that you normaly dont
find
everywhere. This is part of a greater project called MagicDuel
Archives, that
will turn this game into something much bigger, involving research on
different
subjects.
[2008-01-03 14:27:34 - Alpha 4]
NPC near fenth press made much stronger.
[2008-01-03 13:55:53 - Alpha 4]
You can now login also using your playername not
only the
email. Make sure to type it right, Mods should type it with the *..*
[2008-01-03 13:10:39 - Alpha 4]
Luck effect changed. Chance to apply luck for a
player that
has greater luck than enemy lowered to 1/8 instead of 1/3.
Advanced players have now different regeneration
rates,
different regen time, different bonuses, so that they can take better
advantage
of the temporary stats such as value points and easyer recharge higher
vit
creatures. more changes in progress...
[2008-01-02 03:26:22 - Alpha 4]
Gameplay changes in progress. Some of the old
players are
now separated from the rest of the players , more info on this comming
soon.
[2007-12-30 06:52:53 - Alpha 4]
Principle points should have a maximum of 200
points.
players that have more than 200 points for a principle will have this
value
adjusted next time they do anything to change principles.
[2007-12-30 06:11:48 - Alpha 4]
3 more powerups added to MD Shop for players with
20 days
activity. The items are "Raw energy", "Overcharged energy"
and "Touch of god - Regeneration Ritual"
[2007-12-30 05:01:15 - Alpha 4]
Berseker's Way Puzzle continued! Check the puzzle,
put your
sound on :) The story continues.
[2007-12-30 03:07:30 - Alpha 4]
Willowshop restoc! Unlimited stoc. Some items were
relocated
to other shops across the game world, most of them unaccessible at the
moment.
Prices changed, attributes of items are also constantly adjusted.
[2007-12-29 10:41:37 - Alpha 4]
Added 100 win limit to ritual combo bonus, each
win gives
you a 0.25% of your max vit as bonus to vitaltiy used in that fight. So
a
ritual can give you maximum 25% life on each combat once it gives max
combo
bonus. Back To The Top Of The
News
Log
[2007-12-29 04:32:52 - Alpha 4]
Rituals now have 'integrity' that varies with the
creatures
that remain alive after the fight. This is same value that was for
"creatures" before. Combo vitality bonus is now added depending of
player maximum vitality and total fights won with that ritual. The more
you win
with a ritual the more bonus it gives. Eventualy it will become a
healing
ritual. There are possible exploits to this, please let me know if you
find
any, thnx.
[2007-12-29 03:30:39 - Alpha 4]
A very low power reward comes now for the won
battles. When
a player wins valuepoints in a fight, the other player looses only one
quarter
of that value.
[2007-12-28 14:36:12 - Alpha 4]
NPC added at Meeting of the Roads near Fenth
Press, feedback
much apreciated. (you might need to clear browser cache to see it)
[2007-12-28 13:17:24 - Alpha 4]
Steal life ability is now based on Power skill.
Maximum
effect is now limited to 18% instead of 22%. Life stealers are amazing
against
very strong oponents but unefficient against low life armies. This
change was
made to better balance the life stealers with the normal damage
creatures.
[2007-12-28 10:04:21 - Alpha 4]
Fight against NPC's have a 500 round limit , much
longer
than normal fights, so vitality loss can be greater but reward much
bigger.
[2007-12-27 06:22:05 - Alpha 4]
One quarter of briskness points are added as heat
bonus on
territory movement. Regeneration, briskness and luck skills are harder
to get
as combat reward.
Dragon unleashed , Loreroot is beeing evacuated,
all players
in Loreroot will be relocated at Gazeebo of Equilibrium. Ok, no dragon,
:) but
major gameplay changes in progress.
[2007-12-27 05:24:26 - Alpha 4]
Christmas gifts at MD Shop will disapear tomorow
(27 dec)
[2007-12-27 05:24:26 - Alpha 4]
All players have been removed from alliances.
Alliance
gameplay is for now entirely stopped and will be available at a later
point in
the game.
[2007-12-23 11:23:09 - Alpha 4]
Limited edition creature in MD Shop will run out
once 20
people get it (6 so far) or at the end of the year (whatever comes
first).
Further upgrades, bugfixes and feature development of limited edition
creatures
will be supported same as for normal creatures.
[2007-12-23 11:17:56 - Alpha 4]
Bug related to maximum heat fixed. Players were
able to gain
huge bonuses by getting to insane hit values. Maximum cumulated heat is
now
limited.
[2007-12-21 10:25:41 - Alpha 4]
Multi random targeting changed from 2-6 targets to
2-4
targets.
[2007-12-21 10:18:20 - Alpha 4]
Fixed bug with heat bonus. Finaly you can enjoy
the real
power of HEAT.
[2007-12-20 07:01:38 - Alpha 4]
Christmas gifts for everybody!, Check the MD Shop.
MD Shop
is available after the 3rd day of activity and its accessible by the
small
orange banner at the lower right under the stats. This is for
celebrating first
Christmas together in MagicDuel. Have fun. Back To The Top Of The
News
Log
[2007-12-17 01:36:46 - Alpha 4]
Elemental LVL5 and 6 now targets multi random
instead of all
creatures.
[2007-12-16 06:52:10 - Alpha 4]
From 20Dec to 27Dec 2007, Santa will flood the MD
Shop with
GIFTS for everybody :)
[2007-12-16 04:22:30 - Alpha 4]
Weapons stoc supply at Willows Shop. Limited.
Weapon
properties adjusted for some items.
[2007-12-14 14:03:15 - Alpha 4]
MagicDuel Shop is finaly here. This shop will
replace from
now on the donations system. All items cost just one US dollar. You can
access
only 4 items at one time , when you consume all the available items,
new items
apear in the stoc. The deeper you go the more powerfull the items are,
for same
1$ price. Some items unlock new game features!
[2007-12-10 11:26:57 - Alpha 4]
Alliance gameplay problems: currently alliance
members
experience a huge gameplay problem, there aren't enough players in
alliances to
have a well balanced gameplay and that makes more player leave
alliances and
the problem becomes worse. Changes are in plan so that players can join
alliance without invitation (based on honor) untill then alliance play
is
almost impossible. Considering this, i have to explain some things:
Disbanded
alliances will be available to join by any player later. Inactive
members will
be penalised. PLEASE, strong players stop teaming up in same alliance ,
this
will only cause more problems for now. Wait until the game has enough
players
to mach you and then you can team up, until them you should divide on
separate
sides so that you could fight eachother...its a GAME people, you dont
have to
be enemies with people you fight, you can fight friends too, at least
for now
as this comunity is growing.
[2007-12-10 10:10:37 - Alpha 4]
Two more altars with different principle rewards
were added.
One in Loreroot at the Wasps Altar and one in Marind Bell at the Fenths
Wielder
(location only available to some players based on story outcome) Altars
and
fenths press have same reward values except fro principle rewards.
Note:
principles are not yet used but they will have an important role for
magic
later. Back To The Top Of The
News
Log
[2007-12-10 07:58:18 - Alpha 4]
Age requirements increased for Master Lorerootian
Archer and
Knator. Reason: better balancing of the xp requirements
[2007-12-10 07:58:18 - Alpha 4]
300/300 creature has a name now.
[2007-12-08 03:44:04 - Alpha 4]
Honor penalization for losing fights against
weaker enemies
reduced from 1-15 to 1-10 (non allied players)
[2007-12-05 01:15:45 - Alpha 4]
Steal life ability changed to do a maximum of 22%
special
damage. Please test this and give me a feedback. For those who don't
know,
steal life is one of the most powerfull creature attacks in the game
and takes
a percentage of enemy creature vitality and gives to your units. Due to
personal character profile, this value could be increased in certain
situations
to values such as 80% or more , making those attacks abnormal. (now
limited to
22%).
[2007-12-05 00:47:50 - Alpha 4]
New creature available to recruit at War Hold in
Loreroot.
Five level wild beast that gets to do enormous haotic damage at high
levels.
[2007-11-28 01:53:44 - Alpha 4]
Fight length reduced to 10 rounds for non allied
players and
3 rounds for alliances. Thi change will make you lose less energy after
a
fight.
[2007-11-26 01:32:21 - Alpha 4]
Creature upgrade cost changed for high level
creatures. You
now require more experience and more won fights to upgrade them. This
change
was made to balance the required age with the actual game progress. Back To The Top Of The
News
Log
[2007-11-26 01:10:33 - Alpha 4]
Allianace fights now last less rounds. Fight limit
is at 60
actions for a fight, that means 5 rounds for a full 6(creaures)x2
fight. This
means that you will lose much less vitality during a fight and you will
be abel
to attack more peole for shorter fights. Some of the current fighting
ritual
can have different use right now so be carefull when using healing
rituals or
mass attack creatures.
[2007-11-25 12:37:43 - Alpha 4]
Changes done to prevent players from using empty
rituals and
fake defence ritual. The fighting system will detect if you are using
an empty
ritual and will get a random creature selection to fight for you. There
is also
a limit to the forces you can put in a ritual so if the ritual has to
weak
forces it will trigger the autogenerated ritual instead.
[2007-11-24 10:58:53 - Alpha 4]
Changes in progress to fix major bug. please inore
debug
info at the comabt screen.
[2007-11-23 06:52:09 - Alpha 4]
Double credit for donations, soon over.
Receiving double credit for donations will be
stopped very
very soon (next 2 days or so) All players that donate will receive
double the
ammount as game credit to use for the upcomming payed features. You
will be able
to use the credit for premium interface features and some of the
weapons that
will be available in a special 'customize my character shop'.
WARNING: All payable things in this game will only
be
customizations and wont make your profile godlike or invincible, you
still have
to play hard to get to be the best, but you will enjoy the maximum this
game
has to offer if you will get the premium thingies. Back To The Top Of The
News
Log
[2007-11-23 05:41:42 - Alpha 4]
Alliance gameplay tottaly changed. AS alliance
memebr you
can attack anyone for positive reward. Different ranking system,
different
gameplay! Normal players are affected too as honor has more
implications now.
Gameplay changes in progress, alliance fights
tottaly
changd. I will post details about this very soon. You can see the
changes in
work already, no more honor rewards and penalty for alliance, its all
different
now.
[2007-11-20 14:24:09 - Alpha 4]
During Alpha test, ALL WAYS OF PLAYING ARE
ALLOWED, you can
make multiple accounts, you can hit and run, you can hit players while
on low
vitality, you can do whatever you like and think it will make you the
strongest
around here, all i ask is that you let me know of all possible exploits
or
problems you find. You are allowed to swear and use offensive language
but not
very often and only when there is an obvious reason to that. No
Moderator can
take personal revenge on you based on the way you play or for personal
problems
with them. Things that get you banned (account deleted forever) without
warning!: SPAM the chat with advertising FLOOD the chat. Repeatedly
offending
other players in chat without reason, and making mess on the chat in
general.
Tempering data to gain advantages / cheating alerts triggered by the
system PM
player Muratus del Mur (thats me) with any problems you find, Including
reports
of players that tell they are moderators but behave the wrong way.
Moderators
should be polite and help you play, and only warn players that step
wrong about
what will happen to them, but they should not get involved in personal
disputes
and threaten with banning based on personal fights with some players.
Please
don't message me with questions or with things you are not sure are
actual
problems, read the forums first. Back To The Top Of The
News
Log
[2007-11-18 12:51:45 - Alpha 4]
Total creature number restriction. Now you can own
only 16
creatures at one time. This restriction was added to prevent exploits
relatedt
to the sacrifce altar.
[2007-11-18 12:51:44 - Alpha 4]
Sacrifice Alter at Fenth Press is now functional!
Reward
vales changed, check related forum topic for more info. Think twice
before
sacrificeing your creatures.
[2007-11-17 08:11:39 - Alpha 4]
Added nice icons to some of the stats on the
profile page
and in the Fenth Press.
[2007-11-15 12:59:12 - Alpha 4]
Sanctuary Area now has a nice image when trying to
attack,
instead of a simple text alert.
[2007-11-15 04:43:46 - Alpha 4]
Sacrifice Altar under testing at Fenths Press in
No Man's Land
! Tell your opinion about the exchange values. (Note, each altar will
give
different principle reward)
[2007-11-15 02:11:38 - Alpha 4]
Most of the weapons appear equiped on the
character during
combat
[2007-11-15 01:04:14 - Alpha 4]
Maximum fight duration reduced from 1000 actions
to 500.
Same rules apply for who wins the fight if its too long.
[2007-11-15 01:02:15 - Alpha 4]
After Mindpower 3, NPC's get more vitality based
on attacker
vitality...So they will get harder and harder to fight but also they
will give
more experience. Back To The Top Of The
News
Log
[2007-11-15 00:56:03 - Alpha 4]
500 honor (instead pf 100) required now to advance
to mp5
[2007-11-13 09:47:20 - Alpha 4]
New alliance created in Marind Bell: Black
Magicians
[2007-11-09 15:01:50 - Alpha 4]
Please visit the following poll and make your
choice. This
will decide what new things will be added to the game next and will
give me a
clear ideea of what things you like and want most. Your decision is
very
important.
Unsubscribe option was added to the automated
email
messages. Sorry for disturbing you so far will all the messages we sent
without
the unsubscribe option in them. Be aware that the unsubscribe link has
no
further confirmation to it and will unsubscribe you from any future
email
notification bee it changelog notification or important announcement.
[2007-11-03 08:22:53 - Alpha 4]
Added additional info on how the fighting system
works,
please read it, it will make your life easyer.
[2007-11-01 20:38:27 - Alpha 4]
New Archer unit available to recruit in Loreroot
at War Hold
[2007-11-01 07:56:35 - Alpha 4]
Reduced power of Steal Life ability for all
creatures. Looks
like steal life is extreamply powerfull as it is and also get
unbelievable
powerfull for strong profiles where player attack playes a great role.
Until
more testing is done , steal life will reamin at this levels.Waiting
for
feedback.
[2007-11-01 07:56:35 - Alpha 4]
Vitality regeneration for players without homeland
increased
to 300.
[2007-11-01 07:51:30 - Alpha 4]
Advertising running wild! Current players, please
spend some
time at Paper Cabin and at the House of Liquid Dust and help some newbs
out
from time to time, fresh meat is good for all, Thank You!
[2007-11-01 07:48:06 - Alpha 4]
Bug related to players beeing able to chat in
enemy alliance
chat just after a fight with a player form that alliances solved but
untested.
Please let me know if this is still happening. Back To The Top Of The
News
Log
[2007-11-01 07:46:04 - Alpha 4]
My account "Muratus del Mur" reset completly, all
creatures and progress lost. Time to feel like a noob again :D
[2007-11-01 07:42:59 - Alpha 4]
Bug regarding shades at House of Liquid Dust
beeing able to
cast Steal Life fixed. Because of that many of the new players this
week got
stuck there and left the game :(
[2007-11-01 04:54:04 - Alpha 4]
Player ALERT : idranis, LuisChess, Drok,
MrBig3321,
Sarradin, LuisChess, nightwing, putrida. If your name is among these
and you
got your account reset without any reason please contact me urgently.
There was
a bug for about 5minutes that causet all players fighting to reset and
these
players were involved. If your account looks normal , ignore this
message.
[2007-10-31 05:05:40 - Alpha 4]
New alliance founded, name :Arete, Members:
'Progenitor','Ned Stark','Kherev Elohai','Boon'
[2007-10-31 04:14:08 - Alpha 4]
Manifest Destiny alliance changed logo to their
original
choice
[2007-10-28 02:04:50 - Alpha 4]
Steal Life ability now does percentage damage
[2007-10-28 00:29:48 - Alpha 4]
MB statue is GONE!! ...seems that there is no
sanctuary
there while she is gone :D ..probably will return soon Back To The Top Of The
News
Log
[2007-10-27 20:28:32 - Alpha 4]
All alliances increased seats to 10 .. each
alliance can
recruit 5 more members. Players not part of an alliance should ask
alliance
members for invitation. Any member of an allaice can send out
invitations, not
only leders.
[2007-10-27 19:02:10 - Alpha 4]
Paper Cabin is now a Sanctuary area, no battles
allowed
there. This is a temporary solution to allow old players to get there
and help
out newbs without getting attacked by others.
[2007-10-27 04:47:54 - Alpha 4]
Like you already know, this game doesnt follow too
much of
other games rules, ... Alliances are and will be considered a distinct
gameplay
stage, not an optional part. For now there is nothing to make you join
an
alliance but as the storyline will continue, there will be tasks that
will
require you to join a side. The chalanging part is that there are not
enough
alliance places available, only 25% of the players will be able to join
one.
This is a multiplayer fight-story-adventure game or call it however you
want
...but even if it starts as a single player adventure, it wont end like
one
..so think of playing multiplayer ..not all players can do that ...so
.....
Why to join an alliance:
Alliance members loose 2% vitaltiy on enemy land,
but regain
1% on friendly land (yeah just by moving around) .
Stronger players advance to alliances so for the
most
intensive fights there's the place for you.
Only alliances can take part to wars!. During wars
you will
have fights without honor penalty
Beeing part of an alliance will be required by the
story in
chapter 3 probably (not sure yet)
Why not to join an alliance yet:
If you are not strong enough don't join an
alliance yet.
fight players around your level to get better stats and upgrade
creatures.
Alliance members should not invite weak players as
they will
probably lower their score later.
You should not join an alliance before exploring
all lands
as you will have a dificult time to do so as part of an alliance
(territory
damage)
You should also make a good judgement on what side
you
choose, changing it later it will cost you honor points and also will
make you
loose the allaince loyalty (increases one point per day inside an
alliance)
Luck profile value changed, now it has only 30%
chance to
apply in a fight but only when the luck difference between players is 3
times.
[2007-10-27 03:48:04 - Alpha 4]
Big gameplay change .. normal player can attack
only normal
players and alliance members can attack only allaince members. Members
of same
alliance cant attack themselves anymore.
[2007-10-26 15:56:30 - Alpha 4]
DONATIONS UPDATE: All donated amounts will turn to
payed
credit for your account if the game will have payed premium features
later and
you will get DOUBLE the amount you donate now. Thank you for supporting
this
game.
[2007-10-26 13:42:22 - Alpha 4]
Alliances: The Golden Flower , The Creators , New
Age ,
Eternal Dragons , Scarabeus .... MOVED TO LOREROOT. Members of these
alliances
will get damage while in MB and wil regenerate in Loreroot.
[2007-10-26 13:26:33 - Alpha 4]
Alliance members get healed while on own territory
and get
damage on enemy territory. So now if you are part of an alliance and
want to
heal just move around. Players not part of an alliance are immune to
all that
..for now.
[2007-10-26 13:20:35 - Alpha 4]
Lands of LOREROOT are now OPEN. Alliance members
that get
there will take damage unless they are part of loreroot. I will decide
soon
what alliances go to Loreroot. Loreroot people have different
regeneration time
and values, also different land bonuses (not final). Members of
Loreroot get
damage while in Marind Bell. There aren't many things to get in LR now
, except
explore the lands. New LR specific creatures will be available as LR
gets
populated by players.
We are one step away from territory wars, so many
changes
right now may seem wrong for some of you, such as territory damage, but
they
will all make sense once the players will be divided between the two
lands, LR
and MB.
For now distribution of players on lands is done
by me
manualy, but as soon as chapter 3 is up, players will get on the lands
based on
story outcome. Back To The Top Of The
News
Log
[2007-10-26 13:10:48 - Alpha 4]
Exploring points now regenerate only 2 per
regeneration turn
[2007-10-26 12:48:56 - Alpha 4]
Elemental level 3 and up, upgrade cost changed
[2007-10-25 14:34:41 - Alpha 4]
We are now accepting donations as auxiliary
funding. The one
of you over 3 days activity will see a donations button on the right of
the
page. Any of you who likes this game and is willing to spend a few
bucks (any
amount) to se it grow faster please read that page. The more of you
will
contribute the faster this project will grow. Any amount is welcomed
and will
be put to good use.
[2007-10-25 06:33:22 - Alpha 4]
Vitaltiy indicator on player detail window
indicates how
much vitality that player has left out of his max vitality. It counts
only the
available vitality and not creatures vitality.
[2007-10-25 06:33:22 - Alpha 4]
New activiy indicator on player detail window
indicates the
number of active days that player has. The more days you play the more
ticks
you get there, at the beginning they advance one by day then slower and
slower.
You get one day activity count for each day you come and play, missed
days are
not counted.
[2007-10-25 02:16:24 - Alpha 4]
The Creators alliance switched form test alliance
to normal
status. All duplicate accounts removed and settings set to default.
They have 3
free seats available, who wants to join, contact them.
Capitol of Marind Bell is now OPEN. Work is in
progress to
add more features to it and to properly configure all new items
available
there.
[2007-10-22 01:44:39 - Alpha 4]
Honor penalty is now applied to strong players
that suffer a
defeat to a weaker player. Be carefull now who you will offer free wins
or
healing fight. This measure was taken to prevent players from offering
free
wins and do facke fights and also to add a way to lower someones honor
, like
for example if you want to take down an alliance leader.
[2007-10-21 23:50:14 - Alpha 4]
Combat history! Now when you click the combat icon
you can
see the combat history for the last few days.
[2007-10-20 12:18:36 - Alpha 4]
Gossip feature! [each time you will see these
words a new
secret feature has been added; you will have to find out from other
players who
know it what is it about]
[2007-10-20 10:12:50 - Alpha 4]
Scroll in Paper Cabin Study Room is now more
eye-catching
for the new players.
[2007-10-20 08:52:57 - Alpha 4]
New alliance formed Scarabeus. Members: STF,
skatexcorexmercy . 3 more free places, who want to join it ask them.
[2007-10-20 07:47:03 - Alpha 4]
New alliance formed: Manifest Destiny, Members:
'Actraiser','Fuzzwort','Mistique','Terrorknight','Snow'
[2007-10-18 10:32:49 - Alpha 4]
fixed some of the flash missplaced buttons on
mozilla. mot
all nut some. let me know where you still get thrm Back To The Top Of The
News
Log
[2007-10-18 03:57:19 - Alpha 4]
Fixed bug where players could attack the same
player or npc
several times bypassing the repeated attack restriction, and by this
getting
lots of losses and gain lots of honor afterwards.
[2007-10-18 02:24:16 - Alpha 4]
Time before attacking again a player increased to
8 minutes
[2007-10-18 01:39:19 - Alpha 4]
Vitality slider default value is now at 50%. This
change was
made so that newbs dont attack with vitality set to zero.
[2007-10-17 15:49:38 - Alpha 4]
Effect based attacks such as weaken, defend,
protect,
regenerate have greatly changed. You should see more info in the combat
log.
The combat results may now be tottaly different. I am waiting for
feedback on
this and also please dont worry to much if the combats seem very wrong
as this
is under testing right now.
[2007-10-17 13:15:54 - Alpha 4]
13thWarrior, Ashrak, siah313, Antitalent,
Flamegor,
XCaliber, sunblast, DraveDragonheart, krillian, Hoganis, Deetn, Muratus
del Mur
were given a new chance to recover honor. Honor moved to -450
[2007-10-17 11:29:58 - Alpha 4]
Elemental Egg available at Wind's Crossing
[2007-10-16 08:52:56 - Alpha 4]
New Alliance Eternal Dragons, Members:
'Zakaron','Godsend','Daeron Tasatir','jorrge','Slayer King'
New alliance New Age. members:
'Steno','soulliere','Havok'
[2007-10-13 10:21:48 - Alpha 4]
Personal announcement - The Dead Kings alliance
changed its
logo. Whoever has below -900 honor and want to join us is welcome to
send a PM.
(Muratus del Mur)
[2007-10-13 09:24:36 - Alpha 4]
New alliance Resonant Souls. members:
'Shakinrien','Vakoo','venomeve','nimithiel','mharune'
[2007-10-13 05:12:18 - Alpha 4]
Small updates on the first page
[2007-10-12 14:07:44 - Alpha 4]
Berserker’s Way holds a mighty artefact now ....
try to find
what it does ...
[2007-10-12 12:35:34 - Alpha 4]
Location Berserker’s Way (right from Gazeebo) is
now
SANCTUARY area
[2007-10-11 08:16:51 - Alpha 4]
New Alliance Warriors created. Members: chewett2,
Sonos,
Thereef, Rorqual, Kullypso
[2007-10-11 08:15:47 - Alpha 4]
New Alliance Shattered Illusions created. Members:
enslaved,
Dolphin, Legion, Thanatos, AmmonJerro Back To The Top Of The
News
Log
New Live Help Operator *Zero* available to assist
you and
answer your questions.
[2007-10-07 01:12:15 - Alpha 4]
New Live Help Operator *Rasha* available to assist
you and
answer your questions.
[2007-10-07 00:39:17 - Alpha 4]
Forum change - maximum PM number increased to 200
[2007-10-06 06:24:49 - Alpha 4]
Added SANCTUARY area. Sanctuaries are areas where
people
can't attack eachother so you can stay in that location without fear of
beeing
attacked. More interface integration will be added soon to indicate
such areas.
At this moment The statue in Marind Bell is such a place but more
locations
will be added soon. Additional territory influences and the ability to
break
sanctuaries are things in plan for beta.
[0000-00-00 00:00:00 - Alpha 4]
Fixed reset account link
[0000-00-00 00:00:00 - Alpha 4]
Changelog notifications added to the game
interface. You
will now be alerted whenever something is changed to the game. Back To The Top Of The
News
Log
[0000-00-00 00:00:00 - Alpha 4]
Regenerate, Weaken and Defend abilities serious
bug
detected, try them now, feedback needed
[0000-00-00 00:00:00 - Alpha 4]
Dark Archer Level 4 does normal damage now, not
multiple
[0000-00-00 00:00:00 - Alpha 4]
chapter I texts changed. same story, better version
[0000-00-00 00:00:00 - Alpha 4]
small layout change to creature recruit page
[0000-00-00 00:00:00 - Alpha 4]
changed creature descriptions for Grasan, Aramor,
Barren
[0000-00-00 00:00:00 - Alpha 4]
fixed wrong honor reward display after a fight
[0000-00-00 00:00:00 - Alpha 4]
Started changes for Alpha 4. Game interface may
experience
errors in the next period, If so, wait a few minutes and hit F5
(refresh):
[0000-00-00 00:00:00 - Alpha 4]
Created 2 new alliances: Dark Side, Heroes of
honor. See the
forums on how to found a new alliance. Back To The Top Of The
News
Log
[0000-00-00 00:00:00 - Alpha 4]
*Samhain* will be assisting you as live help
operator in the
game.
[0000-00-00 00:00:00 - Alpha 4]
"Continue now" option reduced to players in
tutorial mode, max time 15min
[0000-00-00 00:00:00 - Alpha 3]
"Death" story outcome fixed to activate combat
menu and end tutorial mode
[0000-00-00 00:00:00 - Alpha 3]
reset account option on the profile page
[0000-00-00 00:00:00 - Alpha 3]
reset account option on the profile page
[0000-00-00 00:00:00 - Alpha 3]
forum link back in the interface
[0000-00-00 00:00:00 - Alpha 3]
Lowest honor value you can have is -500, when
reaching that
value you cant attack only players with positive honor reward
[0000-00-00 00:00:00 - Alpha 3]
NPC's give you more honor at next mindpower
levels.
MP3=>1honor , MP4=>3h, MP5=>6h, MP6=>9h.... for each npc
regardless
of strength. Back To The Top Of The
News
Log
[0000-00-00 00:00:00 - Alpha 3]
Bug fixed, max php execution time error for very
old
accounts fixed
[0000-00-00 00:00:00 - Alpha 3]
Password recovery feature added
[0000-00-00 00:00:00 - Alpha 3]
You now loose half of the honor points you should
loose when
attaking weaker players
[0000-00-00 00:00:00 - Alpha 3]
24h meditation interval now gives you also random
honor
points bonus (maximum 4)
[0000-00-00 00:00:00 - Alpha 3]
Regeneration counter changed to test syncronization
[0000-00-00 00:00:00 - Alpha 3]
Creature page available also in story mode now
[0000-00-00 00:00:00 - Alpha 3]
Some parts of the story during storymode can now
be skiped
without waiting, also 'continue now' waiting time reduced from 10 to 5
sec
Gates of Marind Bell are open now regardless of
story
outcome (temporary until chapter 3)
[0000-00-00 00:00:00 - Alpha 3]
Added Live Help button. The button appears only
when a live
help operator is online and will open a message window to contact the
operator.
Players that want to become live help operators or want to spellceck
the FAQ
pages please contact me
[0000-00-00 00:00:00 - Alpha 3]
Fixed reset account button, and honor points bug
when
joining alliance
[0000-00-00 00:00:00 - Alpha 3]
Water Being I (was Medusa) now available to be
recruited in
Marind Bell, can upgrade 7 levels up to Water Daimon . This creature
will have
3 different types of behaviors during its evolution, starting from
basic
healing up to aggressive spells.
[0000-00-00 00:00:00 - Alpha 3]
Defend ability will now be based on power
attribute and will
also make defended create to do only 1/4 of its normal attack while
defended
[0000-00-00 00:00:00 - Alpha 3]
StealLife behavior changed to give life to random
friendly
creature not to caster
[0000-00-00 00:00:00 - Alpha 3]
Creature required experience was adjusted, you
need more exp
to upgrade creatures
[0000-00-00 00:00:00 - Alpha 3]
Alliance system functional. To create a new
alliances you
have to submit the request on the forum, only there. Alliances have an
amazing
feature list so don't wait , get your very own alliance now! First few
alliances will get a custom designed logo. Back To The Top Of The
News
Log
[0000-00-00 00:00:00 - Alpha 3]
Advertising started, welcome the newcommers :)
[0000-00-00 00:00:00 - Alpha 3]
added a fix to the 'not your scene' bug, hope it
works
better now
[0000-00-00 00:00:00 - Alpha 3]
passage of war closed
[0000-00-00 00:00:00 - Alpha 3]
2nd recruit place now available in MB during
chapter 2
[0000-00-00 00:00:00 - Alpha 3]
enable more MB locations at begining of chapter 2
[0000-00-00 00:00:00 - Alpha 3]
tasks added to advance to mindpower 4 and 5, you
require 100
wins for mp4 and 100 honor for mp5
[0000-00-00 00:00:00 - Alpha 3]
all creatures got lower armor, Grasan levels
better balanced
NPC power increases based on your mindpower, so
you will get
more experience when fighting npc's at higher levels
[0000-00-00 00:00:00 - Alpha 3]
battle system bugfix to show round vitality
values, may
influence battle outcomes also
[0000-00-00 00:00:00 - Alpha 3]
Romanian language available for interface (not for
story).
[0000-00-00 00:00:00 - Alpha 3]
Free roam mode added. You can now reset your
account and
keep gained skills and creatures!
[0000-00-00 00:00:00 - Alpha 3]
20 aug 07 - added lost and won fights count. Honor
points
based on these values (more info on forum)
[0000-00-00 00:00:00 - Alpha 3]
18 aug 07 - Configured combat abilities and
targets.
Abilities: heal, defend, weaken, steallife, regenerate, damage,
haoticdamage,
protect. Possible targets: random, dying, weak, strong, multirandom,
all. Added
help page for this. High level creatures can be renamed now!
[0000-00-00 00:00:00 - Alpha 3]
17 aug 07 - Added guardians to Willow's Shop;
Removed
territory damaged until you join a guild; Heat increases on all moves;
Configured level 2 and 3 of Aramors; Added online user list to login
page.
[0000-00-00 00:00:00 - Alpha 3]
03 aug 07 - Rituals get forgotten if all creatures
die. You
can now create defensive rituals Back To The Top Of The
News
Log
[0000-00-00 00:00:00 - Alpha 3]
02 aug 07 HEAT gameplay feature, similar to the
'combo' in
other games. Heat grows when recruiting and fighting and multiplies the
received reward for a combat.
[0000-00-00 00:00:00 - Alpha 3]
28 jul 07 improved online user list, LIVE CHAT.
(not
available in story mode)
Copies
of all my Pages
wait..... if i am not in an
alliance how can i have this paper?
I was unaware of my hunger for about 12 years at which time I
went to one of Mur's parties before the festival. At that festival i
got very hungry, and so i decided to try to eat the gizzebo. I had know
for a long time that my mouth was bigger than most, but i never
realized that i could eat things that normal people couldn't. About a
day later I went to one of Ren's parties there i exhibited my
strangeness by eating one of the mattresses that they were using for
mattress racing. A little later during the same party i got bored so i
decided to make my home here just above the entrance to the archives so
i could see anyone coming or going. First i ate out a nice sized hole
in the wall, and then i formed some of that into a table, 2 chairs, a
refrigerator, a bed, sheets, pillows, and a shelf, then i made a door
with a lock and an eye hole. Then i ate out a space in the wall
creating a built in shelf. I have been sleeping there every night since
until I built my underground city. I would choose my own rank but Khal
seems to get mad when I do that so I have to refrain from that.:(
Now here is what we have to offer here in the underground city:
Hotels
You can stay in one of the hotels, they have all different room sizes.
(If we don't already have it we will make the correct room size.) It
costs 100 BoReD a night and it includes an all you can eat buffet, and
unlimited drinks. To get you food just show the ticket you will be
given to the person at the door of the bar. Groups larger than 4 people
will have to call in advance so that we can get a table ready for your
entire group. With the booking of at least 1 night in one of the many
hotels. You also get free roam of the city and the privilege of riding
on the Bored Subway. (If you wish to start a hotel please contact me.
There will be charges that apply)
Entertainment
To buy a ticket to a show or performance at the amphitheater
please contact me, or when I get one the event's manager. If you wish
to buy a ticket to any of the other events please also contact me, or
when I get one the event's manager. (For a schedule of events please
see me or when I get one, the event's manager.)
Shopping
There are also many other stores in the city that you can buy things
from. Some of the stores you can find in the city are as follows:
The Bored Mall
(If you wish to start a store here please contact me. There will be
options of renting, renting to own, and buying shop spaces. Prices are
available upon request.)
Permanent Residencies
There are permanent residencies available upon request.
(If you wish to become a contractor for the city please contact me.
There will be costs for the land)
Job Openings
If you want to work for me in one of these positions please send me a
message.
Event's Manager-open
Description: The person in this position
will organize all shows/events
at any of the many stadiums or amphitheaters. They will have a budget
to work within. In this budget you will have to fit the pay for your
employees, and the costs of booking acts.
Some types of people who you
will employ:
Ticket Sellers,
Managers,
Accountants
Accountant-open
Details: The person in this position will keep track of the income and
costs of various departments.
Janitor-open
Details:
Hotel Manager-open
Details:
Contractor-open
Details:
Mine Manager-open
Details:
Workers
A list of people who work for me and their pay is as
follows:
I am Bored- All profits of the company
WINDSPIRIT
WindSpirit is a long adventurer who belongs to an ancient race whom
have evolved from their human shells. They have become spirits but not
quite. (Don't ask me what, I'm making this up as I go!) Her people have
become stagnant in their collection of old tomes of useless
information. Windy decided to seek adventure after enduring centuries
of boring lectures at the University of "Everything We Know" or EWKU
for short.
DESCRIPTION:
Long wavy red hair down to waist, usually worn in a braid or tied at
the bottom.
Bright green eyes
5 ft. 7" tall.
Buxomly proportioned.
Athletic build but not skinny.
Looks real, feels real, but Windy is really not physically tangible.
She uses her magic to look real.
Wears a drawstring blouse with poet sleeves and an intricate
embroidered vest with a long tufted "shirt tail"
Matching knickers with knee high boots.
Feisty
Hot Tempered
Intelligent
Wicked sense of humor, almost dark.
my link
"THE LOOK"
The kind of look a mother gives to an errant child. Tee Hee!
THE WIND RAIN PUB
Wind or Windy, as everyone likes to call HER, Co-owns a magical pub
called The Wind Rain Pub with Lady Ailith; not unlike that secret
room of Harry Potter's. Ale is the main drink that is offered, but if
you want something else, it can be made available. If you don't have
"money" we will draw you up a tab. Please be sure to pay your tabs up.
Drinks cost whatever you throw on the table. Meals are negotiable.
Speak with Chef Toni Fargo.
The pub is only open when either Windy or Lady Ailith are there and
will fade 30 minutes after the both of them leave, so travelers still
nursing their tankards will be unpleasantly surprised after that, as
all spirits disappear and any good ale buzzes one might have achieved
as well, even persnickardness. (Is this a word? SageWoman made it up.)
DESCRIPTION: Two-story dwelling with 14 rooms/bath with attached
balconies and flowerboxes.
1st Floor: The pub proper is large with a huge fireplace and sitting
area to left of the entrance, several tables and chairs and bar stools
at the bar. Masterhahn and NightBane99 are our bartenders.
Spritis Available at the Pub:
Ale
Cachaca - Courtesy of Shadowseeker (Mixed with lemon, sugar cane, and
ice cubes)
Blue Ale - Courtesy of Stormrunner
Wine - Courtesy of Tremir
Firebrand Whiskey - Courtesy of Master S.
Other brands of Whiskey as well
Bourbon
Purple Strawberry Liquor
Other upon request.
Guiness
Heineken
Several types and brands of Teas.
Taster's Choice
Other top of the line Coffees
WUNA (Wake Up Never Again) 50% alcohol/50% demons blood) -- Not for the
faint hearted.
Port
Brandy
Raspberry Cider Brandy
Peach Hard Cider - Courtesty of Calyx of Isis**CAUTION** DO NOT ADD LHW
TO THIS. WILL MAKE ONE ILL.
Mead - Courtesy of Zleipneir and the Gods - People who can pour it
ONLY:.Zlei, Sage, Linards, Fenrir Greycloth
Jamaican Rum
Captain Morgan Rum
Champagne - Courtesy of Shadowseeker
a bottle of Maotai - Courtesy of Shadowseeker
Germany Weiss Bier
Samual Adams Winter Lager
Samual Adams October Fest
Bloody Billy - Created by Master S and Lady Ailith
Hornbeam Bitter - Courtesty of Abaddun
YE WEAPONS ROOM
To the left of the fireplace is the YE WEAPONS ROOM and the men's privy.
YE MAGICKS ROOM
To the right of the bar is YE MAGICKS ROOM where Lady Ailith and others
can do their magics and potions and stuff in peace. This room is well
equipped to meet all aspects of potion making and distillery.
THE KITCHEN
Toni Fargo is our new Chef!! THE KITCHEN IS NOW OPEN!
THE BOOTH
THE BOOTH is a special place for the owners and special friends to sit
and chat and gossip. Windy bought Silver Renard, a very cute fox, a bed
so he doesn't have to sleep on the floor as he refuses to sit at THE
BOOTH. This sitting area is always in caps because Windy loves a good
joke and every time we use it that way, an imaginary sound not unlike
the "who done it" sound plays. THE BOOTH is a huge hard carved booth
carved in Necronian Cherry and was carved by Farty who used to be
Windy's bartender and protector. Seats 8 people. WOE TO THE PERSON IN
THE MIDDLE! NO PRIVY ACCESS! LOL
SECURITY
Necromage Mort is our Chief of Security, Neubis, Master S, and Igor
(Morty's dead minion) are now our bouncers and protectors.
LEFT- HANDED WEED
WindSpirit loves a good drink but can't get drunk unless she adds
left-handed weed to her drink. THIS WILL MAKE THE DRINKER, PERSNICKARD
{WAY DRUNK} AFTER ONE TANKARD! She likes to sneak it into unsuspecting
new customers drinks as a prank, unless, of course, they were smart
enough to read this document first. ALSO CALLED THE "SPECIAL".
Left-handed weed is a purple plant that looks uncannily like a left
hand, ergo, left-handed weed. The only place this is found is outside
the horrid Carnival that she got stuck in when she entered this realm.
She fears this place above all others. Even above Hades itself.
CHASER WEED
The second weed the Pub stocks is called Chaser Weed, which is
sprinkled into the Ale to prevent hangovers. It is also good to use for
all kinds of nasty bug bites, particularily the spider bite. It must be
boiled and then used as a poltice.
IMPORTANT TO KNOW:
Whenever you or someone in the pub says "snicker snicker", the next
person must say another candy bar name. It is loads of fun when
everyone in the room plays the game! Note: Stormrunner refuses to play
this game no matter how much I torture him. LOL
SECRET NOONE SEEMS TO UNDERSTAND
The pub is an extension of Windy because she creates it. Every time
someone trashes the place, they inadvertently attack Windy. The pub IS
WindSpirit. This does not hurt Windy physically, but it does make her
very very ANGRY. Like a momma bear protecting her cub. Will get quite
upset and then flies into a black rage. Not a pretty sight.
LODGING
We have 14 rooms: 75 gold coins per night Sorry! NO VACANCIES!
The only problem with our rooms is that if we leave, our guests will be
sleeping on the cold hard ground. We need to get permission to make the
Wind Rain Pub permanent.
TASTER'S CHOICE
"Taster's Choice" coffee is WindSpirit's own special brew. It is made
from the finest coffee beans that only the White Elves grow. The only
trouble is that Wind fiddled around with it so it gives the "taster"
the immediate {desperate} need to pee when their cup is empty. Wind's
idea of a great joke. Woe to those who think they can drink it
unaffected. She will give those who think they can hold their water a
very large cup!
RULES TO LIVE BY:
1. Do not bring your own hooch to the pub unless you give the owners
some kegs of it.
2.Do not tick off Necromage Mort, who is our Chief of Security.
3. Magic does not work in the pub, there is a negation spell. Your
magic will fizzle. The Only ones who get away with that are Mages.
4. Do not carve on our tables.
5. Do not narrate without reading this document first.
6. Do not tick off Windy. She isn't called Windy for nothing.
(SageWoman's favorite line.)
7. No swearing. Use [censored] for dirty words.
8. Do not get in Windy's face, ask Zleip why.
9. Do not give BabyBlueRowen anything laced with Left-Handed Weed, or
else. (18 year old daughter)
10. Do not play with Hell Fire (Stormy that means thee) or weapons in
the pub proper. A weapon's room has been made for this purpose.
11. Do not kick my walls or throw weapons at them.
12. Stormrunner is off limits....WE ARE OFFICIALLY A COUPLE.
13. Do not hurt Windy. Stormy and every male customer for miles will
hunt you down like the DOG YOU ARE.
"The Djinn came down like the lioness pride,
Their warbanners streaming with sabretooth hyde.
Mystical blades were like stars in the sky,
Thirsting for blood of the Gypsy Jedai."
-The Gi'Doses Chronicles-
A day of reckoning...
Where does one begin to tell the tale of a race without known origen?
Servants or masters? Philanthropists or conquerors? Stories are handed
down through generations portraying Djinn in these roles others.
The truth of their nature is lost forever within the abyss of knowledge
that is long without record. One thing is known for certain... placing
your trust in the Djinn cradles angel, as well as assassin, with one
whimsical choice. But, it is said, once befriended by a member of this
most noble enigmatic race, the imagination cannot fathom the
depths at which he, or she, will strive to prove their loyalty.
For thousands of millenia the Djinn have been ruled by Zarubeth. His
second in command personal body gaurd, Q'Sharu, planned led the Djinn
massacre against the Gypsy clan of the Jedai. No human
could match the powers of the Djinn. Not even the mystical Jedai
Gypsies, with their mastery over the metaphysical realm, could begin to
stand up to the onslaught of the Djinn warriors. Why the conflict
started in the first place, if there even was a valid reason, will
never be known. The Gi'Doses Chronicles merely record it, they make no
attempt to explain it.
The savage island of Sanangia (the largest main among the
Sanangian Island Group found deep in the core of the Dragons Triangle)
was home to the Gypsy Nations. The Jedai were the ruling clan of the
Gypsies a theocracy by nature. Masters of the mystic arts, they
dwelt between this world the next, together known as the
"Sanangian Realm".
King Sterling Lexx his beautiful wife Aspen, along with the rest
of the Gypsy empire, were completely caught off gaurd when Q'Sharu his
Djinn assassins overwhelmed the island nation. "Take no
prisoners", was the chant that rang out as Jedai fell by the
thousands. Q'Sharu himself slew King Sterling, as he turned to
butcher the Kings bride his eyes took in the beauty of Aspen. Q'Sharu
had never before seen such a vision... a vision of grace charm,
of beauty incarnate. He knew at that moment he could not kill this one,
he must have her for his own. His Djinn heart was overcome with love
for a human.
It has been said that 'war makes strange bedfellows', though
Q'Sharu was the enemy, the ravager of her land, the murderer of her
husband King... as Aspen beheld this magnificent being in front
of her, her soul became one with his. In the heat of the moment passion
had it's way they made love while the battle raged on outside.
Afterward, Q'Sharu realized Aspen could never be allowed to return
with him to the world of the Djinn. She would be an outcast, she would
never be accepted life for her would be unbearable. So Q'Sharu
secreted her away from the battle allowed her to live knowing if
he ever tried to see her again it would only put her in peril he
would be seen as a traitor... this would be the last time they could
ever be together. The heart of a Genie was broken, but it was for the
best.
The war has ended months passed... Aspen dwells in the land of Orient.
Her own Sanangian Kingdom now a part of the Djinn Empire, she dare not
return. The child, Gjinja, was born in the hot summer months grew
quickly. Strong, beautiful intelligent, Aspen could see the
child's father in her... the dark hair deep blue eyes of the
Djinn. As the years passed, Gjinja's mother taught her the Jedai ways
of alchemy the mystic arts. And while Gjinja excelled in these,
the natural Djinn powers strength of her father became her forte.
Physically mentally disciplined in Shao'Lin temples, trained in
the mystic ways of the Jedai, endowed with the natural abilities of the
mysterious race of the Djinn, sole heiress to a Kingdom stolen from her
before she was even born... Gjinja left her childhood home behind to
find her own way in the world. But, she dreams of a day of reckoning.
To build an army of her own, return to the Sanangian Realm, one
day take back what is rightfully hers. She is torn between the loss of
her heritage, her love for the father she cannot know.
excerpt from:
"Tales of Lore from the Book of Seven Brothers",
Gjinja
Princess heir to the Sanangian Realm,
Daughter of Q'Sharu
Official Empirical Diplomat to the Dread Dracoth, IBNW"